Recreating The BLJ in Unity
ฝัง
- เผยแพร่เมื่อ 5 ก.พ. 2025
- #Jon_8
I'm back and I've recreated one of the most infamous glitches in gaming within Unity!
Videos Used:
"Mario Learns How To BLJ" by MJacobBarker: • Mario Learns How To BLJ
Music used:
"Protofunk", "Funky One", "Enter the Party" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons...
"Super Mario 64 - Slider [Remix]" by Qumu: • Super Mario 64 - Slide...
"Mario Paint - Creative Exercise [Light Music Remix]" by Qumu: • Mario Paint - Creative...
This could be a fun game mechanic if executed correctly
Hi
Omg its superwiibros I’m gonna have a stroke💀
please don't execute mario :C
@@AdamOwens135don't worry he is a plumber not a mechanic
Hallo
the movement being off and somewhat clunky honestly fascinates me, id love to see a game or even just an engine like this
I am surprised the Super Mario Library was not used. The mod in Minecraft that adds mario from mario64 uses the decompiled mario64 code ported to C which is intern more portable to more games.
@@WellSwolen69Wait, is Mario64's code not already written in C?
@@GabrielAidley Not that I know of.
assembly was very common for n64 games. I know even Gameboy Color games like Pokemon Crystal were written in assembly, and many years later, Pikmin 2 on the Gamecube still used a fair portion of ASM. Luigi's mansion sticks out for using C++ which is very hard to decompile. Good luck if anyone decompiled Luigi's mansion.
@@GabrielAidleyYep, it was C! Nintendo compiled, assembled and linked it, and the n64decomp folks disassembled and decompiled it back into C. Some parts (since the game contains an entire supporting operating system) required inline assembly, though, just to talk to the hardware.
Assembly 100% wasn't common on the n64, most games (including SM64) are C based using Nintendo's libraries and libUltra
Nes, Snes, GB, GBC where usually asm but n64 and GBA used C often.
The fact the crash sound is an E which also happened to be the next note of the song is maximum satisfaction clutch
no-one else commented this but it's so true
@@floatnby3277 I'm back re-experiencing this surreal feeling
in time and everything
I think your custom Mario model would've actually looked quite good with some more texturing and polishing. It's really not that bad.
Agree. Its like the modern mario design with n64 polygons. Pretty good
I agree too, it's not really that bad.
Here to say: Your Mario model is *NOT* trash! Keep on improving, if you want!
I fucking love his Mario model
Extremely high quality for such an underrated channel. Subbed!
Same lol
agree
This also feels like the “BLJ anywhere” mod since it is so easy to BLJ. In vanilla SM64, you would have to long jump multiple times before gaining a sliding x / z speed of 100+.
What is vanilla sm64
@@ReemYousifvanilla means a game without mods or addons
this video was on my home page and man i gotta say im happy i decided to give it a shot. i really liked this video. keep up the great work dude
Mario uses a cylinder for colision
but.. bean.
I don’t know about you, but I feel like the camera feels more uncomfortable than vanilla SM64.
Perfect. Just make it so the momentum is slowly encreasing by it self, so Mario don't just stop when he's on the ground not doing nothing.
"using nothing but my atrocious coding skills."
not to worry, the atrocious code is what makes mario 64
yup, kaze emanuar showed the comunity that
Unrolled loops, what horror.
Modern day unity: *Crashes when mario goes too fast*
Mario 64 engine: *Parallel universes*
Just got randomly recommended this and decided to watch, it was a very interesting video and it was a lot of fun to watch and see the process! Only after the video ended I saw that you only had 745 subs, 543 views and 63 likes! The editing is waaaay more than I could have possibly expected from a smaller channel and I am so happy to say I was there at the start! 110% subscribed for more of this!
Such a good video ! It is dynamic and fun with some humour. I love ! Such underrated (for now)
Man this video is so entertaining, congrats for breaking every mario bones in such a cool way!
1:20 that was smooth
Some of the animations are clunky too, but other than that, I think the engine is nice!
1:52 that was marios fricking piss🤣😂
It would be so cool if there was a whole game based around needing to do BLJs in unity
You could have looked over the sm64 source code to recreate the physics really nicely
This is Such a Underrated Channel With Such Good Videos Amazing!
Blg simulator, a game where you test how good your blgs are, by reaching long distances. Boom, game of the year
r.i.p diving punching and kicking
🌽
you have to make this public man this was pretty cool
Ending: Hmmm I didn't expect that... interesting
i liked the first frame of the video
there's 2 long jump anims, long jump, and short long jump, the blj uses the short one
we might actually get an super mario on the wii styled sm64by a developer (non official, fanmade, optional to make)
nice video dude 👍
5:11 nice sync
you are so underated!
Happy to be in the first 1k subs!
That scratch made Mario model looked pretty good to me.
Hey Jon, could you make a tutorial on how to make modern Paper Mario-styled 3D models in Blender? To give them the cardboard / arts and crafts vibe. I'm analyzing the Color Splash ones and they seem to be more high poly than I thought (didn't know Wii U was that powerful). How can I achieve these effects? For example, the ? block seems to be a mix of 6 faces sticked together. Did they make 6 sides individually and put them together or is it achievable? Or the corrugated cardboard curves there are inside some grounds? I'm trying to and it doesn't look very natural.
Your own model was pretty good
0:33 The model doesnt look that bad, at least better then what i could make
0:34 Oh god, I remember seeing that thing when you first finished it 😭
Cool project!
Keep it up!
Great stuff, keep it up!
How do you get the model right?!?!?! i got it from the same page and the textures are broken
You should use libsm64 its the mario back from sm64 in about anywhere and also some other stuff too its a library of sm64 data but theres a unity project file that has mario playable but to use any of these premade stuff made with libsm64, you need a real rom of a normal copy of super mario 64
Yah did good, you got the movement spot on. Any chance youll release the code so people can make clones?
Liked and subscribed very epic 👍
I love the vídeo, should have more views, peak content
i hope you back up the project
im getting nintendo ptsd
Nintendo with their lawyers watching this rn
As a Wii U owner, the crash sound scared me
Very underrated! I'm trying to make a game inspired by SM64 in Roblox Studio.
great vid!
id like to play it
we need more mario unity blj :D
could be fun to make a game based on this mecanic
1:30
The sophisticated in question: Mathf.SmoothDampAngle()
oh yeah cool video too 👍
0:31) on my opinion this Mario model doesn't look bad, I think he is kinda cute
Doesn't look too bad*
Making a game where this is an intended and necessary mechanic next?
Imagine, a game that uses all of the sm64 bugs, in ways that feel right!
@@hunterchichester5720 yeah :D i've seen rom hacks that intentionally use BLJ set-ups for platforming and i wonder if a full game like that would be fun
The Shindou Edition of SM64 fixes the BLJ glitch.
0:34 is cool
Amazing video
Love this
okay now recreate the while mario movement
trust me its way more complicated than you think
cool video :O
Now recreate the parallel universes bug in Unity
0:33 the model you made doesn't look that bad imo, its just lower poly
why was there a bone for Mario's spaghetti noodle?
Great quality video, maybe a better mic would improve it but no part of the video is poor quality by any means.
Help! İ downloaded unity hub and it asked me to install an editor and i selected 2021 version it been 4 - 5 hours and it dont installed how can i fix it
Fun video
if you can do some you can do the rest,
*fully remake mario 64.*
5:13 was the crash sound being the next note in the song intentional? if so, damn
Perhaps…………………………………………………………………………………………………………………………………………………………………………………………………………………………(yes)
BING BING WAHOO!!!!
your mario is rlly cute tho lol
uh oh mario broke the universe
So he went into another pu
The number before -150 is -infinity
-151: 👁️👄👁️
Where could I get these animations?
I thought you were popular for a sec what
super unity 64
nice, now recreate wind bomb from botw in unity
has this been made downloadable; if not, why not?
Copyright issues could arise. I don’t want the Nintendo ninjas coming after me lol
true
I have full project of super mario 64 unity version
Is it possible to play ? Cuz I like blj
yahoo yahyayayyayyayayayyyayayyayyayahoo
My eyes are not used to the new Unity logo... It's still absolutely terrible...
Man, please give me the project file. Pleaseeee.
Make it yourself
do u have a download??
it only works on slopes
how this game call
lol great video
Nice
doesnt libsm64 exist in unity?
0:51 you could've used fast 64
Bro you forget in stairs 💀
0:34 it’s actually good
👇 if it is 👇 if it isn’t
Thing is, BLJing usually only works when on a slope right?
also works when on elevator platforms and low ceiling areas
I was here before 1k subs ;)
0:34 its not that bad!
U didn’t make him go up the stairs
Idea make mario 64 in unity
Tutorial please.
I like sonic and mario