I'm very new to this game, my friend just told me about this game recently and I'm trying to learn as much as I can about this. This is a well edited video and your voice is very clear and the explanation is good. There's still some things I'm confused about though. I can't really do anything with my ships other than move them or attack and they don't really do damage to cities.
For the naval officer .You do not need those resoursess to build the naval officer,as usually you build him\it at lv1 .Problem is if you lose the naval officer after you upgraded his level several times . It is basicaly if you lose the unit is so expencive to build a new becouse of the higher level .
Yep, I think I was level 10 when I figured that out. I generally research level 1 officer and then make him and then leave him dormant if I can till I get to level him up to at least 3, and then keep leveling up while he's in use. It's easier said than done if you're not in a decent coalition, but if you're in a coalition, it should be doable.
just won a round as japan, and used my insane navy that I focused very hard on from the beginning to eliminate 2 members of the rival coalition in the game, Myanmar and Philippines, when they sneak attacked my allies. Simultaneously invaded both of them at the same time, using my naval units to bombard cities and then move on and have troops come in to occupy the empty cities. Worked great! I did lose a stack or two to enemy submarines, but I killed about 20 maxed level subs and almost 100 infantry units with about 30 ships and very low losses. Naval is the way to go.
got to the end and laughed, because I also researched to cruise missiles in this game and nukes, and used them liberally to destroy stacks of enemy tanks that they sent into Myanmar to retake it. The rival coalition was decent, but they made quite a few huge mistakes I capitalized on, like sending overstacked tank armies with NO AA. NEVER DO THIS!!!!! If you have 10 tanks, it's 100% worthwhile to have some kind of aa there to shoot down cruise missiles and enemy air. It was a disaster for them, but for me too as I nuked so many cities I tanked my morale and had a hard time with resources for the rest of the match. We won though!
Do they even SAM bro? I'm so close to playing either all Naval or All Air for a round and just have low level ground until mid game. I think controlling the airspace or water may be the way to go. I love the input, thank you for dropping by.
@@TheB2 Can you do a video on how to manage research? I really struggle if I go hard ground my air is open then I need to get air and that takes a long time or vise versa or with any research branch. I don't understand how to have a strong military all around and not have one strong area and the rest is really weak.
@@TheB2 they didn't SAM at all bro. It was almost too easy to cruise missile a full stack of tanks.. AA should be a priority if you want to use main battle tanks or any serious ground approach.
@@timgross6915 Yes, great question. If you have a strong ground presence, it needs to be 1 Inf Unit, 1 Armored (Tank or Tank Destroyer) and something to protect from the Air, so an AA or SAM. You would need to see if people are using Helo or Jets but SAM is better long term because of the missile defense with it.
Its all about range, if your ships can attack without being attacked you win the fight... also naval patrol aircraft are the winning move for cost effective sea control
When selecting a vessel you can change its stance to hold for example what do each of the stances do? I’m kind of hoping hold will mean nobody can get through even if not at war?
Hello I am Italian and I am a new player i just wanted to ask you if it is better to focus research on combat recon vehicles or is it better to focus on combat tanks. Thank you, your videos teach me a lot about this game (sorry for bad english)
Your english is fantastic...way better than my italian is! Combat vehicles are quicker and tanks hit harder, it's personal preference. I've been contemplating a game with Combat Vehicles and Naval Infantry, they would mow down regular Infantry.
Combat Recon Vehicles are good the first few days and will quickly be outmatched mid and lategame Tanks are fairly expensive to tech up, expensive to build but at least they'll be able to do fairly well midgame if they have anti air support
I find recon units to be great. It's a matter of "risk". You'll wind up in a top ten in a winning coalition most of the time if you keep with recons and level them up, but if you want to take the risk and do tanks or anti tanks instead, you will have to survive the early game long enough to use them, and even then, they're just as vulnerable to air and navy as recon units, but the tank players do wind up number one overall more often, but not in the top ten as often as recon players.
Show us you fighting other countries, your tanks and aircraft hitting and defeating other countries, show that in detail, it would be more interesting .
@@TheB2the best way to do this would be to show us specific uses of troops.. ie how to best use your artillery/AA in conjunction with your infantry, or how you can sub ships in to essentially replace the support stack. I think a lot of people think the best way to use troops is to put them all together and throw them at the enemy, and that's not always the case.
I know I’m a little late but I just started this game yesterday and I don’t know how to like manufacture a naval ship yet so could you explain to me how please?
@@TheB2 if you have a destroyer in a stack, subs are no threat, and cruisers can outrange them.. so you can use your destroyer to detect the enemy subs, then destroy them from outside their range easily. A sub group with a submarine commander, however, can be insanely lethal.
Do ships or submarines automatically attack other ships when they enter radar? Or do they automatically attack other ships when they come in a certain range?
I know I'm like 2 years late to this video, but for some reason, I just can't land my helicopters on my aircraft carriers. Even when I separate the stack into a singular unit, it just won't let me land them. Do you know any reasons why this could be happening? Edit: Nvm, I got my helicopters to land by first getting them off the ground and patrolling somewhere random, then reloading the game, and then it allows me to land the helicopter on the carrier.
@@AOSMAKAKMS Imao i play Russia alot cuz basically i just like playing big nations and then proceed to get as much units pumped out i think the max i got was like 110+ units oh and also navy and nukes and of course airforce
My Infrantry units looking at a undefended beachhead from the coast: *Drake disapproving meme* My infrantry looking at the heavily defended pontoon right next door: *Drake pointing and smiling meme* What year are we playing in? Have we forgotten how to do a beach landing? Higgins boats from WW2? Ridicalus
I have not saw anyone mobilize naval infantry so I'm not getting through into it but i have saw people mobilize frigate and corvette. I don't know which one is better
@@rhenzu_526 Corvettes are weak when they are out of coastal waters, frigates are strong against air units. So I would recommend you to use corvettes to defend your coastal cities when your main fleet is not here. Frigates are basically an escort ship for destroyers, cruisers and aircraft carrier.
Hi so I’m playing as india currently, and I’m seeing a lot of frigs and cruisers lately which seem to be indestructible compared to destroyers, so are those the ships that what I should go for
hmmm, i found it pretty weird when u stack corvette with fully upgraded frigates and cruisers. Cause corvette firing range is shorter than the other 2 ( even if fully upgraded ) so if that task force is under attack by ships with longer firing range, ur corvette is gonna be useless. Also, in my opinion, using naval recon aircraft for naval defense is better than having lots of ships around cause unless the enemy has aircraft carrier with naval sup fighters, 5 of them can even take out a task force of 5 cruiser and it have a much wider radar and sonar range so it's perfect for defend ur homeland coastal cities against subs and ships ( with decent upgrade ).
Just able to destroyed enemy naval fleet of destroyer and cruiser task force with 10 unit of naval patrol. It just take 30 minute to eliminate them all 😂. That's why bringing frigate is also important
@@danielwijoyo oh if that the case, i will just let my naval recon planes attack once or twice and use my sourounding ships to lower their anti missile defense. Then just launch a bunch of cruise missiles at them. Also, it's important to leave a task force or 2 at home, always have backup plans
@@itsme-yw1el yeah agree, using it as a decoy also works. anyway putting 1 corvete in every homeland coastal cities, I think enough. Example: 5 coastal homeland city, then 5 corvete + putt stack squadron naval patrol near the corvete 😁
@@danielwijoyo actually, putting 1 corvette per city won't do anything cause if some 1 want to invade u via sea, they will definitely bring a huge fleet and 1 corvette ain't gonna do nothing. So i suggest having a task force would be better and put them somewhere safe, can't be easily detected and can be easily mobilized. To detect an incoming fleet, just put some radar unit in or near cities u want to protect, that's way u can detect enemy ship way before they can detect ur unit ( radar unit have 2 times radar range than ships ) Edit: oh and the task force defending ur coastal cities will need high anti ship capablitliy but also need have enough anti air to defend against cruise missiles after taking hits ( 3 cruisers, 1 destroyer and 1 frigate or 4 cruisers and 1 frigate are my favor ) However, this only works if the enemy don't have aircraft carrier:)))
@@TheB2 Exactly. In any fighting/strategy game, i try to do what they wouldn't expect. Everyone gets sams and everything ready to defend against aircraft, so i use helicopters. Normally i use strike fighters, but one game, i used attack helicopters and helicopter gunships instead. Nobody was ready for it. i blew armor to peices. and i ALWAYS use airborne. i love the concept of just inserting units wherever the heck i want, at least if they are in range of an airfield. and when the enemy leaves a city undefended, oh... even better.
Thanks for the info , thought building an hospital and park them on the port would heal them faster. Anyway I've been spending like around 100$ worth of gold on each game , my last 2 games for some reason couldn't sign in for 2 days and then when I signed in I was done all those golds I spend went down the drain .and no reply from. There support team . This will be my last campaign I guess . Really disappointed
@@alexaroun979 why would you spend money on this game like that. I only buy a security council account to increase production and set units to aggressive to avoid being ambushed on patrols and such. 100 though? Good God pay to win much. It's not even worth it. I crush players like that constantly. Just learn the strategy and game and you'll never have to spend much. Good God..
Corvettes are only good at the start of the game to dominate/defend. You should swap according to whats in play in your game between Destroyers/Cruisers and Subs
Completely disagree with the corvette thing. They only have 75 range, meaning if you have a stack of, say, cruisers, they will be able to take out the corvettes without losing any health. I have done this to people many times. Corvettes really never should be used.
@@TheB2 no I think the frigate is better for defence early game as they can handle aa and they cost components and a corvette needs supplies which are better used to research other things such better ships or troops in general or buildings
How can you occupy a place? I'm currently trying to occupy Paracel Island located at the West Philippine sea, the morale is already at 11% but still can't occupy it. Do I need to completely wait until it reach 0% in able to occupy it?
Norway has naval bases in all cities except for oslo (idk if theres a difference in cities between mobile and pc, and maybe there are diffrent cities in ww3 i play flashpoint Europe)
Canada and the USA are both really good naval nations because. 1. They both have lots of city’s and coastal city’s 2. They are not near anyone meaning they don’t have to focus on defence as much 3. They don’t need to focus on ground troops as much 4. They don’t need to spend lots 5. They can be an alliance and easily have biggest navy in game
The only time I would counter this opinion is if you are trying to defend from other good naval players if you divide your stacks on both sides of America and they send everything on one side you lost half your navy trying to cover so much land, I like South Africa because it’s about two ports and it’s a round about so you can send subs to deeper waters and keep things tight and close for protection
@@danteconnell4151 yes your right, but if you work together, Canada covers one ocean while USA covers the other, then Mexico can be your “quick response team” where they can deploy to either ocean if there is an issue.
Hey I want to change my country but while choosing there're only limited countries to choose.. I wanted to take India.. Can you help me how to change or choose more countries?
He mentioned in the very beginning of the video dude did you even watch the video ha he told us the aircraft carrier carries air units its pretty self explanatory tbh he also told us it won't heal your air units 🤦♂️ pay attention 😉
You need to read the tool tips, mobile sucks, hard to see everything. Play on PC so you can see everything in the format it was intended and it will make more sense. It's not the Dev's fault mobile is tough, there is so much to put on a small screen to really get it to make sense.
@@TheB2 really? I my experience mobile is so much easier to play then pc. I miss out on some features that are luxury like a custom coalition banner but thats about it
I am Norway i don't have a navy and it is the 9th day i was focus on land i have not attack at all and i was wondering should i research navy i do have have lvl 2 navy base but i always have trouble to keep up the research of my other units to make them still modern do you think i should focus navy or keep focus on land i do have the m1a1 tank and the tank destroy and the mechanized infantry and marine also i have the gunship and the attack chopper i am not sure if i should start focus on navy cause don't want my units to lack behind i also try to have an airforce and land and navy but i couldn't keep them modern i always split my focus on have air and land and navy units also i have an huge army just sitting around around 36 units i could attack France should I. I want to start conquer my ideas was to wait and build up strength then to attack France is not active also i have right of way with him
I'm fairly sure that whomever designed this game is a Navy vet or in a Navy family, because Navy really whips up on air force in this game for the most part. Especially frigates, which are awesome. Yes, get a navy. You will need it ASAP. A few corvettes to start with, which are useful. They kill infantry slow, but they kill them. The only thing is when you use the corvettes and any ship for that matter, be careful with the capital city with its artillery, and watch to see if your enemy has artillery. If he has no air base 2, no naval base, and no artillery, he's dead meat to any ship you use pretty much.
That isn't always bad. The thing about Oceania, is that any two can unite against one (Australia, Indonesia, and New Zealand. You want to join a coalition with Australia or Indonesia, or maybe even Phillipines, or wait and see if there are inactive players. But if Australia is a hard nosed player and won't agree to join you, yeah, there isn't much you can do.
they way you explained this is confusing You kept on going to the maxed out version of each ship none of the ships start out that strong also it don 't take that much to make a sea captain you can start from the level 1 and keep upgrading
The officer upgrades are very cheap actually making the officer is super expensive... So never do research upgrades of officers if u don't have them produced yet
Heh, 48 days... its to much, what are you doing all this time? )) LOL. i win always on 17-20 days on maps with VP, and 22-27 days on maps without VP. ))
I'm a new player, but I'm learning with every game.
Right on....hit us on Discord so we can get in some games with you. discord.gg/6n3HBCR
@@TheB2 is it still active?
@@whyjay9701 i believe it is
Im in the same boat as you.
I'm very new to this game, my friend just told me about this game recently and I'm trying to learn as much as I can about this. This is a well edited video and your voice is very clear and the explanation is good. There's still some things I'm confused about though. I can't really do anything with my ships other than move them or attack and they don't really do damage to cities.
They damage cities....
@@TheB2 I recently realized that they damage the buildings and stuff in the cities because in my world I got decimated. Thanks so much!
For the naval officer .You do not need those resoursess to build the naval officer,as usually you build him\it at lv1 .Problem is if you lose the naval officer after you upgraded his level several times . It is basicaly if you lose the unit is so expencive to build a new becouse of the higher level .
Yes, like all units. If you build them they level up for free when you research.
Yep, I think I was level 10 when I figured that out. I generally research level 1 officer and then make him and then leave him dormant if I can till I get to level him up to at least 3, and then keep leveling up while he's in use. It's easier said than done if you're not in a decent coalition, but if you're in a coalition, it should be doable.
just won a round as japan, and used my insane navy that I focused very hard on from the beginning to eliminate 2 members of the rival coalition in the game, Myanmar and Philippines, when they sneak attacked my allies. Simultaneously invaded both of them at the same time, using my naval units to bombard cities and then move on and have troops come in to occupy the empty cities. Worked great! I did lose a stack or two to enemy submarines, but I killed about 20 maxed level subs and almost 100 infantry units with about 30 ships and very low losses. Naval is the way to go.
got to the end and laughed, because I also researched to cruise missiles in this game and nukes, and used them liberally to destroy stacks of enemy tanks that they sent into Myanmar to retake it. The rival coalition was decent, but they made quite a few huge mistakes I capitalized on, like sending overstacked tank armies with NO AA. NEVER DO THIS!!!!! If you have 10 tanks, it's 100% worthwhile to have some kind of aa there to shoot down cruise missiles and enemy air. It was a disaster for them, but for me too as I nuked so many cities I tanked my morale and had a hard time with resources for the rest of the match. We won though!
Do they even SAM bro? I'm so close to playing either all Naval or All Air for a round and just have low level ground until mid game. I think controlling the airspace or water may be the way to go. I love the input, thank you for dropping by.
@@TheB2 Can you do a video on how to manage research? I really struggle if I go hard ground my air is open then I need to get air and that takes a long time or vise versa or with any research branch. I don't understand how to have a strong military all around and not have one strong area and the rest is really weak.
@@TheB2 they didn't SAM at all bro. It was almost too easy to cruise missile a full stack of tanks.. AA should be a priority if you want to use main battle tanks or any serious ground approach.
@@timgross6915 Yes, great question. If you have a strong ground presence, it needs to be 1 Inf Unit, 1 Armored (Tank or Tank Destroyer) and something to protect from the Air, so an AA or SAM. You would need to see if people are using Helo or Jets but SAM is better long term because of the missile defense with it.
Its all about range, if your ships can attack without being attacked you win the fight... also naval patrol aircraft are the winning move for cost effective sea control
All facts
Really cool to still see you active in the comments B2. Well done!
Yeah am, I try....it's tough to get them all answered though!
You are the BEST men!!
Looking forward to playing this round with you!
When selecting a vessel you can change its stance to hold for example what do each of the stances do? I’m kind of hoping hold will mean nobody can get through even if not at war?
You can set it's fire settings if it has the capability
Aircraft next? This can turn into a series?
I am working on my Air Units, so there should be something soon.
Hello I am Italian and I am a new player i just wanted to ask you if it is better to focus research on combat recon vehicles or is it better to focus on combat tanks. Thank you, your videos teach me a lot about this game (sorry for bad english)
Your english is fantastic...way better than my italian is! Combat vehicles are quicker and tanks hit harder, it's personal preference. I've been contemplating a game with Combat Vehicles and Naval Infantry, they would mow down regular Infantry.
Combat Recon Vehicles are good the first few days and will quickly be outmatched mid and lategame
Tanks are fairly expensive to tech up, expensive to build but at least they'll be able to do fairly well midgame if they have anti air support
Ok thanks
I find recon units to be great. It's a matter of "risk". You'll wind up in a top ten in a winning coalition most of the time if you keep with recons and level them up, but if you want to take the risk and do tanks or anti tanks instead, you will have to survive the early game long enough to use them, and even then, they're just as vulnerable to air and navy as recon units, but the tank players do wind up number one overall more often, but not in the top ten as often as recon players.
Show us you fighting other countries, your tanks and aircraft hitting and defeating other countries, show that in detail, it would be more interesting .
Thank you for the feedback and I will put that in future videos.
@@TheB2the best way to do this would be to show us specific uses of troops.. ie how to best use your artillery/AA in conjunction with your infantry, or how you can sub ships in to essentially replace the support stack. I think a lot of people think the best way to use troops is to put them all together and throw them at the enemy, and that's not always the case.
@@seancostello4158 not even close to being a good method. You need to heal up broken troops and fight at max efficiency for sure.
I know I’m a little late but I just started this game yesterday and I don’t know how to like manufacture a naval ship yet so could you explain to me how please?
Research the ship you want to build, build a naval building and then start the ship building
@@TheB2 Thanks I figured it. Also keep up the good content my friend.
Awesome!
Which ship is the one you take your troops in ? To invade
It just magically appears when they enter the water. Just choose the destination.
Yeah, they change to transports for the journey via embark and disembark (which is auto)
How do you make more ships?, I actually cant figure it out for some reason
Go to the build menus and make sure you have enough resources and the right level buildings....as you research the requirements change
@@TheB2 thanks!
I only keep cruisers land fridgates. and besides that, do you advise keeping one stack of attack submarines?
I'm really torn about subs. I think a good stack would rip other ships apart but haven't tested it.
@@TheB2 if you have a destroyer in a stack, subs are no threat, and cruisers can outrange them.. so you can use your destroyer to detect the enemy subs, then destroy them from outside their range easily. A sub group with a submarine commander, however, can be insanely lethal.
Do ships or submarines automatically attack other ships when they enter radar?
Or do they automatically attack other ships when they come in a certain range?
Depends on what your settings are with those countries and you can toggle the fire orders too.
If you are at war they will auto fire, if not enemies can walk right past your navy and bombard your cities
I know I'm like 2 years late to this video, but for some reason, I just can't land my helicopters on my aircraft carriers. Even when I separate the stack into a singular unit, it just won't let me land them. Do you know any reasons why this could be happening?
Edit: Nvm, I got my helicopters to land by first getting them off the ground and patrolling somewhere random, then reloading the game, and then it allows me to land the helicopter on the carrier.
I don't use AC's, it's easier for me to build airports so I can fly units in too
select the naval aircraft, choose "ferry" then select the carrier
What nation would you say its the best to play in Europe?
I really like playing Poland but quite a few like Germany. If you are advanced, Italy is fun.
@@TheB2 for india the plan is to make the British raj
Russia
@@Dogwat1r890 OH HELL NAW
@@AOSMAKAKMS Imao i play Russia alot cuz basically i just like playing big nations and then proceed to get as much units pumped out
i think the max i got was like 110+ units
oh and also navy and nukes and of course airforce
Sup B2 just joined another game with you I am Canada and I left a load of messages in the diplomacy tab.
I will take a look at it....I'm technically at work right now.
My Infrantry units looking at a undefended beachhead from the coast: *Drake disapproving meme*
My infrantry looking at the heavily defended pontoon right next door: *Drake pointing and smiling meme*
What year are we playing in? Have we forgotten how to do a beach landing? Higgins boats from WW2? Ridicalus
Am I supposed to believe that marine unit just rode an AAV across the Atlantic Ocean?
lol
Can I carry a ground units with naval ships?
Ground units turn into naval ships when they leave port
@@TheB2 I think generals with cruisers can do thatv
Which naval units is better to research? And is naval infantry good to research?
Depends on your play style
I have not saw anyone mobilize naval infantry so I'm not getting through into it but i have saw people mobilize frigate and corvette. I don't know which one is better
@@rhenzu_526 Corvettes are weak when they are out of coastal waters, frigates are strong against air units.
So I would recommend you to use corvettes to defend your coastal cities when your main fleet is not here.
Frigates are basically an escort ship for destroyers, cruisers and aircraft carrier.
Ok thanks :)
Hi so I’m playing as india currently, and I’m seeing a lot of frigs and cruisers lately which seem to be indestructible compared to destroyers, so are those the ships that what I should go for
Depends on what's being played in your game. Elite Subs will take them all out :)
hmmm, i found it pretty weird when u stack corvette with fully upgraded frigates and cruisers. Cause corvette firing range is shorter than the other 2 ( even if fully upgraded ) so if that task force is under attack by ships with longer firing range, ur corvette is gonna be useless. Also, in my opinion, using naval recon aircraft for naval defense is better than having lots of ships around cause unless the enemy has aircraft carrier with naval sup fighters, 5 of them can even take out a task force of 5 cruiser and it have a much wider radar and sonar range so it's perfect for defend ur homeland coastal cities against subs and ships ( with decent upgrade ).
ok
Just able to destroyed enemy naval fleet of destroyer and cruiser task force with 10 unit of naval patrol.
It just take 30 minute to eliminate them all 😂. That's why bringing frigate is also important
@@danielwijoyo oh if that the case, i will just let my naval recon planes attack once or twice and use my sourounding ships to lower their anti missile defense. Then just launch a bunch of cruise missiles at them. Also, it's important to leave a task force or 2 at home, always have backup plans
@@itsme-yw1el yeah agree, using it as a decoy also works.
anyway putting 1 corvete in every homeland coastal cities, I think enough. Example: 5 coastal homeland city, then 5 corvete + putt stack squadron naval patrol near the corvete 😁
@@danielwijoyo actually, putting 1 corvette per city won't do anything cause if some 1 want to invade u via sea, they will definitely bring a huge fleet and 1 corvette ain't gonna do nothing. So i suggest having a task force would be better and put them somewhere safe, can't be easily detected and can be easily mobilized. To detect an incoming fleet, just put some radar unit in or near cities u want to protect, that's way u can detect enemy ship way before they can detect ur unit ( radar unit have 2 times radar range than ships )
Edit: oh and the task force defending ur coastal cities will need high anti ship capablitliy but also need have enough anti air to defend against cruise missiles after taking hits ( 3 cruisers, 1 destroyer and 1 frigate or 4 cruisers and 1 frigate are my favor ) However, this only works if the enemy don't have aircraft carrier:)))
I played as USA before and won and had barley any ships only about 5 frigates and some submarines
Frigates are tough
i took over whole africa and i still dont have a single godamm aircraft carrier. ON DAY 33
Aircraft Carriers are for flexing
@@TheB2 what?
how can i heal my naval units?
put them near land in coastal waters
@@TheB2 thnks broooo
Helicopters are more ground units
Me who literally has a "The Floor Is Lava" Doctrine and uses Airborne infantry to get units across water.
Lol I had a expensive freaking game where i only used airborne 107 something airborne units I ended up fighting the VP leader and he just quit
Choppers....they are annoying when all you have is SAMS lol
@@TheB2 Exactly. In any fighting/strategy game, i try to do what they wouldn't expect. Everyone gets sams and everything ready to defend against aircraft, so i use helicopters. Normally i use strike fighters, but one game, i used attack helicopters and helicopter gunships instead. Nobody was ready for it. i blew armor to peices. and i ALWAYS use airborne. i love the concept of just inserting units wherever the heck i want, at least if they are in range of an airfield. and when the enemy leaves a city undefended, oh... even better.
In my opinion, the best stack is 2 cruisers, a desroyer and 2 frigates.
It has good damage and excellent AA.
@@MausOfTheHouse The AA is always something to consider.
@@TheB2 Exactly.
in my opinion, too, maus. I 100% agree, I use the same task force exactly, and it works wonders.
there really isn't any point to have both cruisers and destroyers tho
How do you heal those ships fast ?
Put them in coastal waters, its way less expensive to heal than to build them again
Thanks for the info , thought building an hospital and park them on the port would heal them faster. Anyway I've been spending like around 100$ worth of gold on each game , my last 2 games for some reason couldn't sign in for 2 days and then when I signed in I was done all those golds I spend went down the drain .and no reply from. There support team . This will be my last campaign I guess . Really disappointed
@@alexaroun979 why would you spend money on this game like that. I only buy a security council account to increase production and set units to aggressive to avoid being ambushed on patrols and such. 100 though? Good God pay to win much. It's not even worth it. I crush players like that constantly. Just learn the strategy and game and you'll never have to spend much. Good God..
NO BAD GOD HE GAVE ME HAIRFALL
whats better and the difference between a corvette ship vs attack submarine?
Do you know how to spawn in submarines or jets because I reachered on that but I can’t spawn them in
@@Socialhustle. you have to mobilize them, next to where you construct new buildings in cities
Corvettes are only good at the start of the game to dominate/defend. You should swap according to whats in play in your game between Destroyers/Cruisers and Subs
I have a question I have 2 frigates and a corvette and someone is attacking me with 3 destroyer what should I do
Retreat, the who saves their forces is the one who will last longer
run
I have an officer now but is it a passive stat boost or how do I recruit him?
You now have to go into the city and build the officer unit.
Bro which ships transport units and can they transport mbt
Units transport themselves
so if i’m haiti going to invade puerto rico, i don’t need the air or naval infantry i can just use basic infantry?
Yes
Like your intro
thanks!
Completely disagree with the corvette thing. They only have 75 range, meaning if you have a stack of, say, cruisers, they will be able to take out the corvettes without losing any health. I have done this to people many times. Corvettes really never should be used.
I agree, Corvettes should only be used in the first 10 days as defense.
@@TheB2 no I think the frigate is better for defence early game as they can handle aa and they cost components and a corvette needs supplies which are better used to research other things such better ships or troops in general or buildings
@@jarlathquinn2628 yeah, but they costly for early unless if you're stockpiled on comps and electronics
@@xsupremeyx9923 well better range and aa seems worth it I’ve had times when not having aa would have had my ships destroyed
@@jarlathquinn2628 i know, i myself made frigates instead, they're a good investment early game if you're able to make some
I was wondering like how do I heal my ships
Put them in coastal waters like right next to land
@@justjackmarstonwithinternet ok thx
Jack got you, put them in shallow waters
They can enter through Dhaka and Karachi
ok
How can you occupy a place? I'm currently trying to occupy Paracel Island located at the West Philippine sea, the morale is already at 11% but still can't occupy it. Do I need to completely wait until it reach 0% in able to occupy it?
You need to have a troops there enabled to occupy, has to be an infantry type unit. It will say so in the tool tips for the unit.
You need Naval Infantry to occupy islands, like Paracel, that don't have a harbor.
Which ships are good for naval invasions?
Destroying towns or Ground units or maybe Air units?
@@TheB2 ground units
I use Destroyers for Ground/Subs, Cruisers if its other ships.
@@TheB2 alright thanks
How can we heal ships?
Put them in coastal waters
What is the " Task Force"?
A group of ships
Task Force Is a group of warships
Norway has naval bases in all cities except for oslo (idk if theres a difference in cities between mobile and pc, and maybe there are diffrent cities in ww3 i play flashpoint Europe)
Flashpoint is different than WW3 for sure. I don't play much flashpoint so I couldn't tell you the differences.
@@TheB2 me and my friend RandomAM play flashpoint
in overkill norway has in all its cities a harbor
how do I increase the level of my harbor please? thank you very much.
Build it up like every other building
First to like and first to comment.
Nice 1st!
I have a port and I researched the corvette but I can’t buy it or produce it.
How can I buy the corvette?
you have to have arms industry as well
Yes, it should specify in the tool tips. You will want AI's anyways.
Just click the troop u want to produce
Scroll down
Then u can see the requirements to produce them !!!!
Are ant navy planes any good?
No
Bro i successfully researched corvette how to use it to attack as there is no option of using warship in mobile
yes, set it to aggressive and sail it around, it will hit stuff for you
how do you do it on mobile
@@TheB2 Can you transport infantry (land troops with navies across water?
Canada and the USA are both really good naval nations because.
1. They both have lots of city’s and coastal city’s
2. They are not near anyone meaning they don’t have to focus on defence as much
3. They don’t need to focus on ground troops as much
4. They don’t need to spend lots
5. They can be an alliance and easily have biggest navy in game
Correct
The only time I would counter this opinion is if you are trying to defend from other good naval players if you divide your stacks on both sides of America and they send everything on one side you lost half your navy trying to cover so much land, I like South Africa because it’s about two ports and it’s a round about so you can send subs to deeper waters and keep things tight and close for protection
@@danteconnell4151 yes your right, but if you work together, Canada covers one ocean while USA covers the other, then Mexico can be your “quick response team” where they can deploy to either ocean if there is an issue.
Hey I want to change my country but while choosing there're only limited countries to choose.. I wanted to take India..
Can you help me how to change or choose more countries?
You have to grab it before someone else does
Australia is the best and you forgot to mention the aircraft carrier
I mentioned I wouldn't be talking about the aircraft carrier since it's just a floating plane carrier.
@@TheB2 truth, it's basically just a floating air base. It does have some combat stats, however they aren't very significant.
CVs are a mad flex unit that make more sense to use later in the game tbh
He mentioned in the very beginning of the video dude did you even watch the video ha he told us the aircraft carrier carries air units its pretty self explanatory tbh he also told us it won't heal your air units 🤦♂️ pay attention 😉
Plz tell me how to build a navy for mobile
You need to read the tool tips, mobile sucks, hard to see everything. Play on PC so you can see everything in the format it was intended and it will make more sense. It's not the Dev's fault mobile is tough, there is so much to put on a small screen to really get it to make sense.
@@TheB2 really? I my experience mobile is so much easier to play then pc. I miss out on some features that are luxury like a custom coalition banner but thats about it
Don’t marines completely negate this?
How so, made that video years ago. No telling what I said back then
the navy will just blow the marines apart, they wont even be able to get close to the land
How do you repair your navy
pull them close to the shoreline in coastal waters
I can't attack land with naval right?
You can hit cities with naval and units on land.
But can you invade cities using navy?
@@johnwilkinspallares3697 no
John Wilkins Pallares “let me just ram my destroyer through the heart of Spain real quick”
@@hazmatt3250 Zaragozza :D I usually park my strongest stack there with destroyers and frigates and let them come.
Can I run ships up the Mississippi River
Unless a city is blocking you can go in all rivers.
I am Norway i don't have a navy and it is the 9th day i was focus on land i have not attack at all and i was wondering should i research navy i do have have lvl 2 navy base but i always have trouble to keep up the research of my other units to make them still modern do you think i should focus navy or keep focus on land i do have the m1a1 tank and the tank destroy and the mechanized infantry and marine also i have the gunship and the attack chopper i am not sure if i should start focus on navy cause don't want my units to lack behind i also try to have an airforce and land and navy but i couldn't keep them modern i always split my focus on have air and land and navy units also i have an huge army just sitting around around 36 units i could attack France should I. I want to start conquer my ideas was to wait and build up strength then to attack France is not active also i have right of way with him
my answer will always be it depends on whats in play on the board. some Navy is good as defense though
I'm fairly sure that whomever designed this game is a Navy vet or in a Navy family, because Navy really whips up on air force in this game for the most part. Especially frigates, which are awesome. Yes, get a navy. You will need it ASAP. A few corvettes to start with, which are useful. They kill infantry slow, but they kill them. The only thing is when you use the corvettes and any ship for that matter, be careful with the capital city with its artillery, and watch to see if your enemy has artillery. If he has no air base 2, no naval base, and no artillery, he's dead meat to any ship you use pretty much.
I picked New Zealand by mistake.
I hit join random one time and got North Korea....fail
@@TheB2 same, I can't trust random after that.
That isn't always bad. The thing about Oceania, is that any two can unite against one (Australia, Indonesia, and New Zealand. You want to join a coalition with Australia or Indonesia, or maybe even Phillipines, or wait and see if there are inactive players. But if Australia is a hard nosed player and won't agree to join you, yeah, there isn't much you can do.
How to take down a ship if your in a ground.
Use something ranged to fire at it.
With artillery
they way you explained this is confusing
You kept on going to the maxed out version of each ship none of the ships start out that strong
also it don 't take that much to make a sea captain you can start from the level 1 and keep upgrading
how do I repair my fighter jet
leave it in a city
ok
VIETNAM
play Vietnam
i have a question why are you defending your homeland cities with ur ships when its obvious ur enemies wont attack
Well I cant say why he does that but I always keep boats on my shore line just in case somebody tries to invade
by sea
@@omek4611 got it
The officer upgrades are very cheap actually making the officer is super expensive... So never do research upgrades of officers if u don't have them produced yet
good advice
full oro.. fk game... 3 star player or 4.
Not sure what you are stating or asking.
bruh i forgot a very very simple move
which one?
research
Heh, 48 days... its to much, what are you doing all this time? )) LOL. i win always on 17-20 days on maps with VP, and 22-27 days on maps without VP. ))
thats great!
no one asked
This dude must lonely inside...
@@davefekete7187 jokes
48 days is about right. Im on 49 and 56 days. Almost there. So the time varies