Thanks for the sudden influx of views and comments, I got distracted grinding FF8 Any% and forgot about youtube but I've made preparations for 1-2 uploads a month here. Next video should be the a Hardest bosses entry unless something else comes up that I wanna make a video on first
Out of pure curiosity, I'd love to know if there's ever been any kind of run, speedrun or casual playthrough, with 3 huge restrictions: nsg, no summons, and by far the biggest hurdle...no rikku mix. I'd bet it's impossible but I'd like to know how far you could really get before you just couldn't advance.
@@AngryCrow23 i'll do you one better, the legendary NSGNSNCNONENNENBB challenge No Sphere Grid, No Summon, No Customise, No Overdrives, No Escape, No No Encounter (armour), No Blitzball. its a very fun rabbit hole
For Christmas one year my dad bought me a PS2. He asked the worker at Walmart what game he should get me and the man asked what sort of kid I was. My dad said I was "inquisitive". For some reason that one word made Mr. Walmart recommended that my dad buy me Final Fantasy X. Young me was absolutely mind fucked by FFX and to this day, literal decades later, the game still occupies a significant place in my heart and mind. Thank you dad and thank you Mr. Walmart. Great video.
Great story! I don't really have a similar one, but my friend told me about this game way back in the ps2 era. "Dude, you will love this!" he said. And yeah like you said, decades later it's still cemented in my soul. I still play through it every couple of years. Trying different things, each time. Love it.
My first thought of the word inquisitive probably reminds him of the name Quistis from FFVIII. The only FF for PS2 at the time was FFX .So maybe thats why?
@@sazmanmusic i think youre reaching a bit lol. I feel like mr walmart could have recommended dad the nfl/nhl etc at the time if he said 'active', or something like that. Or could have ended up with gta or something equivalent. That aside, same energy for me. I got a ps2 for my 10th birthday and ffx shortly after. Game fucked young me up lol
I still remember buying my copy from Walmart 😂 Remember when you could play demos in the video game aisle while your parents shopped? 😂 The first JRPG i ever remembered playing was The Legend of Dragoon at a walmart in like 2000
It's crazy to think that without trio of 999, this type of run might not even be possible. It also allows me to really appreciate FF10's OD systems for all the characters. Rikku's Mix is easily one of the most creative and fun (albeit absurdly broken) abilities in the entire series imo. So many combinations and effects to toy around with.
I mean if you're leveling up, then Rikkus OD isn't that overpowering Wakkas on the other hand... being able to do 1.2M damage with one attack is indeed broken
@@CrumbsLamond Though actually achieving that damage on tough bosses is the tricky part. In every video I've seen of him using Attack Reels, he never gets 99,999 damage per hit.
I love how every character comes in clutch during this run. I was going to say "except for Wakka" but even he has a part to play. Not usually into this kind of thing but great video!
My frustrations as a kid feels validated by you mentioning both yunaleska and the ship dragon as 2 of the more frustrating fights of the game for casuals, I was stuck on both for so long.
You know, I'm impressed both with the recap of the run itself and the recap of the story you give during the run. Genuinely a really great quality video.
7:30 ochu (オチュー) uses a soft ch sound, the same as the last syllable in pikachu. it comes from a D&D monster called an otyugh, which is approximated with the ch sound in japanese, but in no way is connected to any hard K sound
@@1SpicyMeataballit's a video with info in it. About japanese videogame. And it's being spoken. We could talk about accuracy, but that sounds like I'm justifying why someone else should care. Suffice to say that I care, and it's neat to learn. Try it sometime.
I got FFX before it as released in the UK (NTSC version). I had a sporting injury and finished the game in 2 weeks. Great memories. And i loved replaying the Uk version as it had advanced grid and dark aeons which US version did not.
I unintentionally did smth similar on my first playthrough, just because i didn't understand how sphere grid worked. So i played a huge portion of the game without ever using it. I think i stuck somewhere around Moonflow or Thunderplains, and only then decided to actually read what Sphere Grid does. 😂 It was so funny and i felt so stupid, but because i couldn't overcome the obstacles even after using all levels i got (i ran out of spheres) i decided to restart the game and do things properly. Later on i was really surprised how i managed to get that far without sphere grid, because i actually fought every battle (or majority of them) and some enemies were really tough. Smth similar happened to ff8 too, though i used junctioning i never really equipped any magic to my stats. And somehow was able to get to the start of disc 4. Adel humbled me a lot, and i had to restart the game because of her. Nowadays i read every tutorial properly. 😂
@@user-lp3rp5ok3j you noticed it early. I passed through Mi'ihen Highroad, and even managed to get pass Mashroom Rockroad and first part of Moonflow. I believe i stuck at Rikku's boss fight, because there were only Wakka and Tidus fighting, and they didn't have time to atk the boss, because they didn't have enough hp to survive. When i used all levels for the grid it was still not enough to beat the boss, so i gave up. I could've done the grinding, but i didn't know the game that well yet, and i was playing the version that didn't have ability that turns your drops from enemies into a specific sphere drops and i didn't have ability spheres to progress and no enemies around Moonflow would drop them and i didn't know what enemies i should search for them to drop. It was better to restart. I also abused first Sin boss for power spheres and levels. So everything well that ends well ;)
In FF8 it’s actually way easier to beat the game without leveling any characters. Everything scales but the dmg cap is always 9999 so a boss at low levels has like 1.5 mil hp while at higher lvls it’s in the tens of millions but you still hit the same dmg. With junctions you can get high level magic through the draw system and junction it to your stats to boost them. My favorite challenge run I did was getting Lionheart for Squall on disk 1 then having a no level run to beat it.
@@vallarra2524 agree. If only you know what you're doing. I for instance didn't know you can upgrade your magic through GF's abilities. My only way of getting magic were cards and drawing (yeah, that one guy who spent hours drawing magic from 1 enemy). So considering the fact, that some magic is not available until certain levels (like Aura appears only if enemy is lvl45 or higher) i didn't have an access to some high tier magic as well. My most source of dmg were GFs. Diablos and Shiva were my favorites, i summoned them so many times that they both hit max affinity with their hosts. I also never equipped magic to my stats, so i remember Squall had like 800-900 hp while some boss was doing 700 dmg to him or higher (depending on the move). Anyway, it was possible to get through the most part of the game low leveled, yes (i had lvl 35 i think by the start of disk4), but if you don't know what you're doing or how to get certain items, you still might stuck at some bosses. I don't remember how many attempts i did on Adel before deciding to give up and finally learning the system. I think my most powerful spell was Bio. Even after junctioning magic to stats i wasn't able to get past Adel because my magic wasn't good enough. And i couldn't fight monsters to get additional resources either (the game did not let you leave). So i restarted the whole game, and even when i fought Diablos that strange thought crossed my mind "how did i do it without junctioning?". Because even if i understood how the game worked i still was a noob who knew nothing about it, so even on the second playthrough i struggled a lot. And yeah no internet, no outsource guides, nothing i had at the time. But it was fun.
@@atomicgrave4340 yeah that boss with no sphere grid is based on my experience the first like, complete shit check boss in the run. "did you buy the lightning weapon for tidus in mi'ihen? no? go fuck yourself". i somehow managed to get through without it because i didnt want to lose like ten hours of the run but it probably took me a couple hours of attempts for everything to line up correctly with lucky dodges and high rolls on overdrives
Fascinating breakdown. Love how much interest there is in this 20 year old game. Played when it first came out and still appreciate it. Loved Blitzball too!
A truly fantastic break-down of a run I've never heard of before now. Your narration made it seem both incredibly impressive and approachable at the same time. Good luck with your own run mate!
Quick question, in FFX-2 it turned out that the Catnip doesn’t auto-deal 9999 it just registers damage you would’ve inflicted regularly and then godmods into 9999 instead of the actual damage value. So in the event a character is so weak that they’d do 0 or game treats the attack as a whiff, there’s no damage TO convert into 9999. So my question is whether Trio of 9999 works on the same principle as the Catnip or if simply landing a hit will suffice with no regard to damage values beforehand. Seems worth asking since not leveling the Sphere Grid seems like the kind of environment where this would get tested.
I dont think it's possible to deal 0 damage in FFX no matter how low your strength or magic are unless you hit an enemy immune to an element with a weapon or spell of the same element. Not absorb, just immune. As this is an immunity to a specific element rather than resistance to an attack, I expect it would behave normally and remain 0 damage. There are optional bosses with immunity to physical or magical attacks. These don't take damage at all though from their respective resistances. It simply says Immune as if you hit them with a status effect they were immune to.
@@killxtech1302 I was wondering since there was a Level 1 romhack challenge run that ended in technical failure due to most of the late- and post-game strats relied on Thief Catnip shenanigans only for them to fail on Trema because being Level 1 as the low-powered Thief meant he took 0 damage baseline, which the Catnip couldn’t turn into an auto-9999. I was kinda under the notion X and X-2 might have similar quirks going on, as a hunch mostly. I’m not very familiar on how different the battle system and damage calcs are run from one game to the other.
@@mayborneflower I'm not sure about the details but I do know that the formulas for both games are very different. Where damage increases exponentially as Strength increases in X, in X-2, your level itself plays heavily into how much damage you'll do. I've never seen 0 damage done in X due to high defence, but it might be possible. I believe the minimum you can do is 1, but I'd have to do a little research to find out.
Love the overlap with this sort of thing and challenge runs of various games, always really interesting to see how far people can push a game. Looking forward to catching you live learning the run!
One small thing for Yu Yevon I've found he is not immune to doom and the timer is set to 3. (3 passed turns later he's dead). So in Zanarkand ruins you can steal a candle of life from one of the soldiers there and save it for the end. It may not save time on the Yu Yevon fight but you lose no time in acquiring it and no need to hope Yunaleska drops a zombie weapon or buy 70 holy waters.
When doing a scan on that boss Evri on the airship, the poison breath happens if you repeatedly attack every turn. You can pull the ship back, use Wakka to hit or use items as well but that might be slower.
Though this was my first time actually watching a run so I was going blind till now. So far I'm pretty on track but I missed the tidus slowtouch weapon, and now I know I need to grind some battles to strengthen my aeons
Liked and subscribed. Unfortunately the sound is quite low even on max seetings on my chromebook. I hope you can upload more content like this and with a bit more volume please!
I remember being a kid and not understanding the Sphere grid at all so I never used it thinking I'd get stronger lvling up after battles. Not realizing those weren't levels. I remember getting to Sinspawn Gui and being there for literal months trying to figure out how to beat him and cheering. Evrae was my next big road block and it took luck with the missiles fired to defeat him. I got all the way to Seymour on Mt Gaga until I realized the Sphere Grid was how I got new abilities. The Joys of being 10 and not understanding JRPGs lol. Still super proud of it to this day and how I got into No Sphere Grid runs now.
awesome video, even though I will never do this, it makes me happy that you or someone you researched did. I can sleep comfortably knowing that my time spent ffx was not wasted
I did a run of the game with the Sin Unleashed mod (+60% mob stats), and a custom grid I created. Tons of fun! We have some modders working on different things for fun playthroughs as well, like custom enemy AI and other modded mechanics ^^
I still remember when people where still trying to figure out how to kill the final boss in a no sphere grid run. Kind of wild to see how people figured it out compared to the early theorization on how it would be possible.
I remember the first time I played this game. I was like 9 and I skipped over the sphere grid tutorial and didn't know how to use it. I got all the way to the machina shoopuf battle on the moonflow before I got stuck. I remember grinding and not understanding why I didn't get any stronger
Yo I know those runners 😱! Great rundown of the nsg strats. It all flows really well. If anyone is even considering casually trying this route I 100% recommend it. We have great resources in the speedrunning discord and are happy to answer any questions along the way! It looks intimidating but is so satisfying to pull off.
This was incredible. I only have the final confrontation with Seymour, the final Eon's fight and Yevon's final fight of the game left to do but when I compare the amount of griding I put into the game to what those guys do... Some people transform crazy into genius.
When I was a little kid I was so daft when it came to reading that I actually got up to machina panzer without leveling up once on the sphere grid. I had no strategy or anything but i could just never do it.
I was a frequent on the FFX boards back in 2010-12. NSG runs were pretty much the beginning of the challenges. SOme of them got really nutty. I actually coined the MSFAQ challenge- Muni Shinobu was well known in the FF community for writing mistranslated guides from the Japanese versions and getting information incorrect. It was a bit tongue and cheek.
Nice to see this got its own category. One of the first challenges created. This game lent itself to so many self imposed limitation challenges that kept it fresh for a long time. NSG is only the beginning - some of them got truly extreme.
Fantastic video, always wondered how this run was possible! Would love to one day have a similar video to describe the NSGNSNCNONENNENBB because that seems genuinely impossible and I still don't understand how it works.
Ive done a nsg no overdrive custermise no blitz run befor i rember ject bein the killer point for 1 of the restrictions an i had to drop 1 i cant rember it was years ago but ive done multibke solo runs tryin to see how many dark aeons you can do is alot of fun an having to come up with new stratagies is challanging some times ffx to me has the most potential for these type of runs
I've been doing a few runs of FF10 with NSG (no flee), no aeon leveling, no aeon added abilities, and no blitzball (outside of the one story game) for good measure. Basically a literal lvl 1 run, aeons still level through encounters but aren't as reliable (especially bahamut). my final time for this run is about 20 hours.
FFX is one of those RPGs I've never finished, I reached pretty far, likely end game, but then I lost interest knowing that the end was coming, then when I booted up the game again years later, I had no idea what was going on, who was who beyond the main cast, and what I was even doing.
idk if its just because im up way too late but you demonstrating the turn order mechanic by giving me glaucoma so i could only see the atb and nothing else on screen was ridiculously funny to me
I haven't watched this video yet. But I wanted to say: I've tried a no sphere challenge before. I couldn't get past that first underwater boss fight you get into! What the heck?!? That didn't even seem possible. I'm expecting to see some sort of trick in this vid??
You beat evree nsg and lost to evree atlanta? Or did the first part wall you? Impressive either way, but I have some bad news if the undead portion was the one that walled you...
When the game first released i was a child and was new to ff i somehow managed to do up until the underwater machina fight with wakka until i realised about the sphere grid (the lvl system) so i was lvl 1 until that point haha
Very impressive. But I do have one question is the Sanctuary Keeper not included for a reason or is he not worth mentioning? Because I have struggled against him in the past... Thank you for this video.
When I was a young stupid kid, I didn’t understand how the spirit grid worked. I busted my ass to try and beat FF 10 at age 7 or whatever came out and it took me until after Lake Makalanya until I figured it out. I was a little gamer back then
I remember the NSG runs of FFX back in the day, but in truth I never really saw a speed run of one of them. FFX gives the players so many options that the general concensus was that NSG wasn't really hard because of how OP Rikku is in this game, you just had to knew how to play the game, so what people did was add as many restrictions as possible to the NSG run in order to ensure they actually get challenged, still none of that was in a speed run context.
I’ve done the NSG challenge. Evrea was actually pretty easy. I wanted a true test so I didn’t look up any guides. I kept the ship far from him. Constantly running away. Fired ALL (yes all, they actually run out 😂) missiles. Started the fight using chocobo feathers. Once he does his scream showing he is about to drop his poison mist. Move the ship back. He will hit air. Once his HP is under 9,500. I hit him with a chaos grenade. GGs.
I swear to god anyone who played this game when it came out removed zombie on the Yunalesca fight only to get bamboozled by the megadeath in phase 2. And having to watch that god awfully long pre-fight cutscene all over again.
I'm still playing this blind, haven't had a single Game Over yet, but I've been playing it since September last year. This game's concerningly long if you're a perfectionist like me. And no, I'm not doing any extra grinding. I'm still too OP.
I remember when I was a kid playing this game, I for some reason thought the sphere grid was a mini-game and did not use it once. I just thought the game was supposed to be hard lmfao
Personal opinion; but i think that if a runner can have flee for QoL then using it to attack and flee from ochu is pretty cheesy. Furtheermore the whole essence of NSG runs is that you're playing with your team without making it stronger. So actively making the Aeons stronger kind of goes against this imo. to be clear i have great respect for the runners, theyre still more skilled and know the game infinitely better than i do, just a couple of things im not a fan of in the NSG run :) Edit: meant to say this video is high quality! thanks :)
I personally don't like the idea of adding "Flee" as an option in NSG, for 1 simple scenario. What if, you get ambushed by a strong enemy while Tidus has a First Strike weapon? Tidus escaping from the battle because he has First Strike is fine, but the other party members would normally have to survive a turn against that fiend before they can escape. Fleeing allows you to survive that scenario in an unfair way. If you have an initiative weapon to prevent ambushes that is one thing, but no initiative while Tidus has First Strike removes part of the NSG challenge of RNG. Just my personal opinion on it.
Thanks for the sudden influx of views and comments, I got distracted grinding FF8 Any% and forgot about youtube but I've made preparations for 1-2 uploads a month here.
Next video should be the a Hardest bosses entry unless something else comes up that I wanna make a video on first
Out of pure curiosity, I'd love to know if there's ever been any kind of run, speedrun or casual playthrough, with 3 huge restrictions: nsg, no summons, and by far the biggest hurdle...no rikku mix. I'd bet it's impossible but I'd like to know how far you could really get before you just couldn't advance.
In my recommendations, enjoy the view wave
@@AngryCrow23 i'll do you one better, the legendary NSGNSNCNONENNENBB challenge
No Sphere Grid, No Summon, No Customise, No Overdrives, No Escape, No No Encounter (armour), No Blitzball.
its a very fun rabbit hole
really enjoyed this video, hope to see more from ya. Good editing, nice voiceover, and a solid understanding of what makes a video entertaining.
Has anybody beat FFX Low Level 100%
For Christmas one year my dad bought me a PS2. He asked the worker at Walmart what game he should get me and the man asked what sort of kid I was. My dad said I was "inquisitive". For some reason that one word made Mr. Walmart recommended that my dad buy me Final Fantasy X. Young me was absolutely mind fucked by FFX and to this day, literal decades later, the game still occupies a significant place in my heart and mind. Thank you dad and thank you Mr. Walmart. Great video.
Great story! I don't really have a similar one, but my friend told me about this game way back in the ps2 era. "Dude, you will love this!" he said. And yeah like you said, decades later it's still cemented in my soul. I still play through it every couple of years. Trying different things, each time. Love it.
My first thought of the word inquisitive probably reminds him of the name Quistis from FFVIII. The only FF for PS2 at the time was FFX .So maybe thats why?
@@sazmanmusic i think youre reaching a bit lol. I feel like mr walmart could have recommended dad the nfl/nhl etc at the time if he said 'active', or something like that. Or could have ended up with gta or something equivalent. That aside, same energy for me. I got a ps2 for my 10th birthday and ffx shortly after. Game fucked young me up lol
@@MR-zt1hh in my head the story goes like that
I still remember buying my copy from Walmart 😂
Remember when you could play demos in the video game aisle while your parents shopped? 😂
The first JRPG i ever remembered playing was The Legend of Dragoon at a walmart in like 2000
Even as an absolute FFX fan, I hate that cutscenes aren't skipable even in the Remaster. It makes those type of challenges so much more tedious.
Cry
Then use the cutscene skipper mod and risk a crash lol.
I have it on PS...
@@tehjamerz What's with the hostility?
Yunalesca PTSD....🫂🤝🫂
It's crazy to think that without trio of 999, this type of run might not even be possible. It also allows me to really appreciate FF10's OD systems for all the characters. Rikku's Mix is easily one of the most creative and fun (albeit absurdly broken) abilities in the entire series imo. So many combinations and effects to toy around with.
It is possible without overdrives, but very few people have ever done it. th-cam.com/video/C3QWspVTwls/w-d-xo.html
I wrote a guide for this game a long time ago and ranked all characters based on usefulness. Rikku was top. Kimhari bottom
I'm guessing without Riku you'd probably rely on boosting Aeons to finish those fights
I mean if you're leveling up, then Rikkus OD isn't that overpowering
Wakkas on the other hand... being able to do 1.2M damage with one attack is indeed broken
@@CrumbsLamond Though actually achieving that damage on tough bosses is the tricky part. In every video I've seen of him using Attack Reels, he never gets 99,999 damage per hit.
I love how every character comes in clutch during this run. I was going to say "except for Wakka" but even he has a part to play. Not usually into this kind of thing but great video!
14:20 I've never seen Kimahri kamikaze himself up, not in a gameplay (mine or someone else's), not in an image, not in a dream.
TY for this
My frustrations as a kid feels validated by you mentioning both yunaleska and the ship dragon as 2 of the more frustrating fights of the game for casuals, I was stuck on both for so long.
You know, I'm impressed both with the recap of the run itself and the recap of the story you give during the run. Genuinely a really great quality video.
7:30 ochu (オチュー) uses a soft ch sound, the same as the last syllable in pikachu. it comes from a D&D monster called an otyugh, which is approximated with the ch sound in japanese, but in no way is connected to any hard K sound
Who tf cares
@@1SpicyMeataballit's a video with info in it. About japanese videogame. And it's being spoken. We could talk about accuracy, but that sounds like I'm justifying why someone else should care. Suffice to say that I care, and it's neat to learn. Try it sometime.
@@1SpicyMeataballcultivated and curious people unlike you moron
It was interesting thanks
@@1SpicyMeataballI’m sure you mispronounce a lot of words 😂
I got FFX before it as released in the UK (NTSC version). I had a sporting injury and finished the game in 2 weeks. Great memories. And i loved replaying the Uk version as it had advanced grid and dark aeons which US version did not.
I now feel like a NSG% expert thanks to this. It was a super interesting watch, definitely gonna learn NSG% over the holidays
How's it coming along? You getting progress in the no sphere grid?
I unintentionally did smth similar on my first playthrough, just because i didn't understand how sphere grid worked. So i played a huge portion of the game without ever using it. I think i stuck somewhere around Moonflow or Thunderplains, and only then decided to actually read what Sphere Grid does. 😂 It was so funny and i felt so stupid, but because i couldn't overcome the obstacles even after using all levels i got (i ran out of spheres) i decided to restart the game and do things properly. Later on i was really surprised how i managed to get that far without sphere grid, because i actually fought every battle (or majority of them) and some enemies were really tough.
Smth similar happened to ff8 too, though i used junctioning i never really equipped any magic to my stats. And somehow was able to get to the start of disc 4. Adel humbled me a lot, and i had to restart the game because of her.
Nowadays i read every tutorial properly. 😂
I did the same when I was younger. Didn't use the grid until Mi'ihen Highroad. I was worried my team would "lose" levels if I spent the points. 😂
@@user-lp3rp5ok3j you noticed it early. I passed through Mi'ihen Highroad, and even managed to get pass Mashroom Rockroad and first part of Moonflow. I believe i stuck at Rikku's boss fight, because there were only Wakka and Tidus fighting, and they didn't have time to atk the boss, because they didn't have enough hp to survive. When i used all levels for the grid it was still not enough to beat the boss, so i gave up. I could've done the grinding, but i didn't know the game that well yet, and i was playing the version that didn't have ability that turns your drops from enemies into a specific sphere drops and i didn't have ability spheres to progress and no enemies around Moonflow would drop them and i didn't know what enemies i should search for them to drop. It was better to restart. I also abused first Sin boss for power spheres and levels. So everything well that ends well ;)
In FF8 it’s actually way easier to beat the game without leveling any characters. Everything scales but the dmg cap is always 9999 so a boss at low levels has like 1.5 mil hp while at higher lvls it’s in the tens of millions but you still hit the same dmg. With junctions you can get high level magic through the draw system and junction it to your stats to boost them. My favorite challenge run I did was getting Lionheart for Squall on disk 1 then having a no level run to beat it.
@@vallarra2524 agree. If only you know what you're doing. I for instance didn't know you can upgrade your magic through GF's abilities. My only way of getting magic were cards and drawing (yeah, that one guy who spent hours drawing magic from 1 enemy). So considering the fact, that some magic is not available until certain levels (like Aura appears only if enemy is lvl45 or higher) i didn't have an access to some high tier magic as well. My most source of dmg were GFs. Diablos and Shiva were my favorites, i summoned them so many times that they both hit max affinity with their hosts. I also never equipped magic to my stats, so i remember Squall had like 800-900 hp while some boss was doing 700 dmg to him or higher (depending on the move). Anyway, it was possible to get through the most part of the game low leveled, yes (i had lvl 35 i think by the start of disk4), but if you don't know what you're doing or how to get certain items, you still might stuck at some bosses. I don't remember how many attempts i did on Adel before deciding to give up and finally learning the system. I think my most powerful spell was Bio. Even after junctioning magic to stats i wasn't able to get past Adel because my magic wasn't good enough. And i couldn't fight monsters to get additional resources either (the game did not let you leave). So i restarted the whole game, and even when i fought Diablos that strange thought crossed my mind "how did i do it without junctioning?". Because even if i understood how the game worked i still was a noob who knew nothing about it, so even on the second playthrough i struggled a lot. And yeah no internet, no outsource guides, nothing i had at the time. But it was fun.
@@atomicgrave4340 yeah that boss with no sphere grid is based on my experience the first like, complete shit check boss in the run. "did you buy the lightning weapon for tidus in mi'ihen? no? go fuck yourself". i somehow managed to get through without it because i didnt want to lose like ten hours of the run but it probably took me a couple hours of attempts for everything to line up correctly with lucky dodges and high rolls on overdrives
Fascinating breakdown. Love how much interest there is in this 20 year old game. Played when it first came out and still appreciate it.
Loved Blitzball too!
This has to be one of the most complex and detailed speed run of all time. I'm impressed.
Great vid, try to increase the volume next upload!
Send some love to the dev that added the 3 wings Rikku mix, they had a sense of humor
What do you mean ? that triple auto res mix ? why is it funny
@@pezosdrare3291 I don't know either. Maybe it's a vagina joke?
A truly fantastic break-down of a run I've never heard of before now. Your narration made it seem both incredibly impressive and approachable at the same time. Good luck with your own run mate!
Quick question, in FFX-2 it turned out that the Catnip doesn’t auto-deal 9999 it just registers damage you would’ve inflicted regularly and then godmods into 9999 instead of the actual damage value. So in the event a character is so weak that they’d do 0 or game treats the attack as a whiff, there’s no damage TO convert into 9999. So my question is whether Trio of 9999 works on the same principle as the Catnip or if simply landing a hit will suffice with no regard to damage values beforehand. Seems worth asking since not leveling the Sphere Grid seems like the kind of environment where this would get tested.
I dont think it's possible to deal 0 damage in FFX no matter how low your strength or magic are unless you hit an enemy immune to an element with a weapon or spell of the same element. Not absorb, just immune. As this is an immunity to a specific element rather than resistance to an attack, I expect it would behave normally and remain 0 damage. There are optional bosses with immunity to physical or magical attacks. These don't take damage at all though from their respective resistances. It simply says Immune as if you hit them with a status effect they were immune to.
@@killxtech1302 I was wondering since there was a Level 1 romhack challenge run that ended in technical failure due to most of the late- and post-game strats relied on Thief Catnip shenanigans only for them to fail on Trema because being Level 1 as the low-powered Thief meant he took 0 damage baseline, which the Catnip couldn’t turn into an auto-9999. I was kinda under the notion X and X-2 might have similar quirks going on, as a hunch mostly. I’m not very familiar on how different the battle system and damage calcs are run from one game to the other.
@@mayborneflower I'm not sure about the details but I do know that the formulas for both games are very different. Where damage increases exponentially as Strength increases in X, in X-2, your level itself plays heavily into how much damage you'll do. I've never seen 0 damage done in X due to high defence, but it might be possible. I believe the minimum you can do is 1, but I'd have to do a little research to find out.
@@killxtech1302 Thanks for the extra insight.
Love the overlap with this sort of thing and challenge runs of various games, always really interesting to see how far people can push a game. Looking forward to catching you live learning the run!
How does this only have 400 views? It's fantastic. I wonder if editing the title to add Final Fantasy X would make the algorithm spread it more.
It's at 36k now!
95K currently
By default, it's now at a higher number than previously mentioned for arbitrary reasons :)
🤓☝️ aaaactually
One small thing for Yu Yevon I've found he is not immune to doom and the timer is set to 3. (3 passed turns later he's dead). So in Zanarkand ruins you can steal a candle of life from one of the soldiers there and save it for the end. It may not save time on the Yu Yevon fight but you lose no time in acquiring it and no need to hope Yunaleska drops a zombie weapon or buy 70 holy waters.
When doing a scan on that boss Evri on the airship, the poison breath happens if you repeatedly attack every turn.
You can pull the ship back, use Wakka to hit or use items as well but that might be slower.
I'm not speed running but I'm about a third of the way through my first FFX "no using sphere levels" run
Though this was my first time actually watching a run so I was going blind till now. So far I'm pretty on track but I missed the tidus slowtouch weapon, and now I know I need to grind some battles to strengthen my aeons
Liked and subscribed. Unfortunately the sound is quite low even on max seetings on my chromebook. I hope you can upload more content like this and with a bit more volume please!
STAY AWAY FROM THE SUMMONER!!!!!!
"You're a bad man!!"
Wonderfully explained, and you really interwove the story into the explanation well. ❤
nuts how you have so little subs loving this vid + the aussie accent always makes me feel at home
I feel it important to point out that there is no time travel in the story of FFX.
That's the twist
Thats the only spoiler i gave my buddy who i told to play it, kinda loved his reaction to try and think of wtf was actually going on then
bro why'd you have to go and spoil the game...
There isn't?
@@aquadonkey.why would you do that...that's one of the big reveals in the game. if I was your friend I'd hate you for spoiling something that big.
this is my fav FF game, and I was shocked at the tips discovered in this game. I actually had no idea Yu yevon was weak to zombie thats insane.
I attempted this by accident, I somehow forgot how to do the Sphere Grid after learning about it
Got all the way to the Sinspawn by that beach area
I remember being a kid and not understanding the Sphere grid at all so I never used it thinking I'd get stronger lvling up after battles. Not realizing those weren't levels. I remember getting to Sinspawn Gui and being there for literal months trying to figure out how to beat him and cheering. Evrae was my next big road block and it took luck with the missiles fired to defeat him.
I got all the way to Seymour on Mt Gaga until I realized the Sphere Grid was how I got new abilities. The Joys of being 10 and not understanding JRPGs lol. Still super proud of it to this day and how I got into No Sphere Grid runs now.
awesome video, even though I will never do this, it makes me happy that you or someone you researched did. I can sleep comfortably knowing that my time spent ffx was not wasted
I did a run of the game with the Sin Unleashed mod (+60% mob stats), and a custom grid I created. Tons of fun! We have some modders working on different things for fun playthroughs as well, like custom enemy AI and other modded mechanics ^^
16:12 they actually never realize theyre on sins back... But cool easter egg to point out that a lot of people didn't know.
Auron literally says "the ground"
so funny that yu yevon goes down by getting smacked by a stinky rod by yuna and lulu just chucking a phenix down at it
I still remember when people where still trying to figure out how to kill the final boss in a no sphere grid run. Kind of wild to see how people figured it out compared to the early theorization on how it would be possible.
I remember the first time I played this game. I was like 9 and I skipped over the sphere grid tutorial and didn't know how to use it. I got all the way to the machina shoopuf battle on the moonflow before I got stuck. I remember grinding and not understanding why I didn't get any stronger
7:31 Black Lace - Agadoo? Why?
My first playthrough was back when was a no level run accidentally until I got to Mijen highroad and realized my s-level wasn't my character level
Yo I know those runners 😱!
Great rundown of the nsg strats. It all flows really well.
If anyone is even considering casually trying this route I 100% recommend it. We have great resources in the speedrunning discord and are happy to answer any questions along the way! It looks intimidating but is so satisfying to pull off.
This is bringing back so many good memories
What song is that at 16:20?:) thanks ahead in advance. Nice video!
I didnt understand the level up system till the plant boss.
I had no idea that increasing encounter count using Lord Ochu was even a thing, or that it would be useful in a speedrun.
All these years i struggled with the underwater everae and you can use healing items on it!?!? I CANT COPE IM SAD
This was incredible. I only have the final confrontation with Seymour, the final Eon's fight and Yevon's final fight of the game left to do but when I compare the amount of griding I put into the game to what those guys do... Some people transform crazy into genius.
When I was a little kid I was so daft when it came to reading that I actually got up to machina panzer without leveling up once on the sphere grid. I had no strategy or anything but i could just never do it.
I had NO idea about the aeon battle count upgrade thing. That’s wild.
I was a frequent on the FFX boards back in 2010-12. NSG runs were pretty much the beginning of the challenges. SOme of them got really nutty. I actually coined the MSFAQ challenge- Muni Shinobu was well known in the FF community for writing mistranslated guides from the Japanese versions and getting information incorrect. It was a bit tongue and cheek.
Nice to see this got its own category. One of the first challenges created. This game lent itself to so many self imposed limitation challenges that kept it fresh for a long time. NSG is only the beginning - some of them got truly extreme.
You should look into 122333% from ff12. An incredible run. As much as i love ffx 122333 is a way more interesting run.
👀
What do the numbers mean?
@@KaiKrimson56 the final levels of your party when you beat the run. 1 level 1, 2 level 2's and 3 level threes. lowest possible.
Fantastic video, always wondered how this run was possible! Would love to one day have a similar video to describe the NSGNSNCNONENNENBB because that seems genuinely impossible and I still don't understand how it works.
These level 1 challenge runs are much easier to do in earlier FF games now with Square adding 0x exp as an option.
What is the challenge run that runners are stuck at yunalesca? I remember a video long ago talking about it. Maybe its been solve nowadays.
Ive done a nsg no overdrive custermise no blitz run befor i rember ject bein the killer point for 1 of the restrictions an i had to drop 1 i cant rember it was years ago but ive done multibke solo runs tryin to see how many dark aeons you can do is alot of fun an having to come up with new stratagies is challanging some times ffx to me has the most potential for these type of runs
I've been doing a few runs of FF10 with NSG (no flee), no aeon leveling, no aeon added abilities, and no blitzball (outside of the one story game) for good measure. Basically a literal lvl 1 run, aeons still level through encounters but aren't as reliable (especially bahamut). my final time for this run is about 20 hours.
FFX is one of those RPGs I've never finished, I reached pretty far, likely end game, but then I lost interest knowing that the end was coming, then when I booted up the game again years later, I had no idea what was going on, who was who beyond the main cast, and what I was even doing.
7:33 "agadu?" what's that?
It's a song. Agadoo by Black Lace
what's that place on 31:10? you said omega ruins in the previous sentence but the background looks nothing like it
It looks like one of those tutorial battles. I doubt the footage has any connection with omega ruins :)
idk if its just because im up way too late but you demonstrating the turn order mechanic by giving me glaucoma so i could only see the atb and nothing else on screen was ridiculously funny to me
I haven't watched this video yet. But I wanted to say: I've tried a no sphere challenge before. I couldn't get past that first underwater boss fight you get into! What the heck?!? That didn't even seem possible. I'm expecting to see some sort of trick in this vid??
I’d love to see the reaction of the first runner to risk attacking the final Seymour with Tidus and missing only to result in a wipe
31:11 what area is this this looks totally unfamiliar to me
i did this as a kid by accident, ended up getting stuck in the fight vs a dragon on the ship that eventually turns into an undead fight underwater.
You beat evree nsg and lost to evree atlanta? Or did the first part wall you? Impressive either way, but I have some bad news if the undead portion was the one that walled you...
What's the name of the first song?
This vids needs more views
Underrated video. I couldn’t even do casual NSG let alone a speedrun of it
When the game first released i was a child and was new to ff i somehow managed to do up until the underwater machina fight with wakka until i realised about the sphere grid (the lvl system) so i was lvl 1 until that point haha
7:50 Missed this crucial weapon when I was trying out nsg T_T
Very impressive.
But I do have one question is the Sanctuary Keeper not included for a reason or is he not worth mentioning?
Because I have struggled against him in the past...
Thank you for this video.
Wow, I remember way less about this game's events than I thought.
Amazing video but you didnt show sanctuary keeper before zanarkand
next vid will be on NSGNENONMNNE (not in the official order, i maybe miss 1 or 2 things not allow)
this actually explains the speedrun quite well even tho im a solid 10/10 ffx fan
you didnt mention Sanctuary Keeper
Holy shit not the man i expected to see in my recommended feed. Hope you're doing well man
7:16 You lost me at "Lord Okku" 😢
When I was a young stupid kid, I didn’t understand how the spirit grid worked. I busted my ass to try and beat FF 10 at age 7 or whatever came out and it took me until after Lake Makalanya until I figured it out. I was a little gamer back then
I remember the NSG runs of FFX back in the day, but in truth I never really saw a speed run of one of them. FFX gives the players so many options that the general concensus was that NSG wasn't really hard because of how OP Rikku is in this game, you just had to knew how to play the game, so what people did was add as many restrictions as possible to the NSG run in order to ensure they actually get challenged, still none of that was in a speed run context.
Why do piranhas drop grenades???
I’ve done the NSG challenge. Evrea was actually pretty easy. I wanted a true test so I didn’t look up any guides. I kept the ship far from him. Constantly running away. Fired ALL (yes all, they actually run out 😂) missiles. Started the fight using chocobo feathers. Once he does his scream showing he is about to drop his poison mist. Move the ship back. He will hit air. Once his HP is under 9,500. I hit him with a chaos grenade. GGs.
I swear to god anyone who played this game when it came out removed zombie on the Yunalesca fight only to get bamboozled by the megadeath in phase 2. And having to watch that god awfully long pre-fight cutscene all over again.
"Lord Ockoo"
It's "oh-chew," based on the otyugh. One of the last vestiges of when FF was just Sakaguchi trying to make a D&D game before quitting.
I’ve been leveling up my sphere grids for the past 40 hours of playtime. So damn annoying. Sometimes my OCD completionist habits turn against me.
Commenting for the algo. You deserve more subs.
I'd HIGHLY recommend getting the Cutscene Remover built by CoderWilson. Your NSG speedrun will probably be sub 4 hours.
great game. love the strategy in this run.
this is really well done
I finished the max stats challenge in FINAL FANTASY VI
I'm still playing this blind, haven't had a single Game Over yet, but I've been playing it since September last year. This game's concerningly long if you're a perfectionist like me. And no, I'm not doing any extra grinding. I'm still too OP.
"I'll try to avoid spoilers" proceeds to list every single twist and major plot beat. Very fun and informative video, but that just confused me xD
I remember when I was a kid playing this game, I for some reason thought the sphere grid was a mini-game and did not use it once. I just thought the game was supposed to be hard lmfao
Why not use attack reels instead of Lulu’s overdrive?
Way too slow to do blitz
Great video!!
Why are the character shadows missing?
Maybe a graphics setting turned down to make the game run faster for a speed run? 🤷♀️
Why do they listen to agadoo when grinding?
Not a bad video but the audio is very quiet. Maybe something to look at for the future.
Personal opinion; but i think that if a runner can have flee for QoL then using it to attack and flee from ochu is pretty cheesy. Furtheermore the whole essence of NSG runs is that you're playing with your team without making it stronger. So actively making the Aeons stronger kind of goes against this imo.
to be clear i have great respect for the runners, theyre still more skilled and know the game infinitely better than i do, just a couple of things im not a fan of in the NSG run :)
Edit: meant to say this video is high quality! thanks :)
I personally don't like the idea of adding "Flee" as an option in NSG, for 1 simple scenario.
What if, you get ambushed by a strong enemy while Tidus has a First Strike weapon? Tidus escaping from the battle because he has First Strike is fine, but the other party members would normally have to survive a turn against that fiend before they can escape.
Fleeing allows you to survive that scenario in an unfair way. If you have an initiative weapon to prevent ambushes that is one thing, but no initiative while Tidus has First Strike removes part of the NSG challenge of RNG.
Just my personal opinion on it.
Sin: ooh is that a hymn