ST is the best. It should steal the spotlight at EVO. SFV is great. But ST is the cornerstone of fighting games. Capcom should release the game for PC Xbone and PS4 and allow cross play to maintain a big pool of players.
I meant AWESOME. I wouldn't ever expect to be watching a SF2 video on 2012, but these guys have brought the game far beyond their programmers -and nearly all of us- could ever imagine. Thanks for uploading.
Yup. It was put on by the ST Revival crew. The last-minute qualifiers and the majority of the ToL itself was done on another stream, with Top8 being showcased on the main stage and streamed by Evo.
Such amazing games! Excellent commentary explaining what's happening so well. I just wish the quality was better, but otherwise great stuff. Love seeing how far the game has evolved since 2012.
When Mao does a wall dive, he has such pixel perfect spacing and timing where even if you input a DP, he'll switch sides on you, and the game will mis-interpret your input, and you'll get beat. Beginner/intermediate claws are unable to do this, and so its fairly easy to reversal them using Old shotos.
que hermoso ver esto,me recuerda mis buenas temporadas cuando jugaba en el peru,cuando street figther fue un boon,y lo mejores jugadores se reunian en wilson,yo jugue alli,y este juego era mi pasion. la cantidad de campeonatos que se hizo,fue inmensa,y esto lo demuestra,cada jugador tenia su peleador preferido,en mi caso fue GUILLE,con la famosa cortadora. este version de 16 jugadores,fue quiza la que mejor,lo que vino despues,fue una mezcla de tantas cosas que dejo de lado una esencia,COMPETIR
Over 20 years old and still the best fighting game in the world. If they fixed some of the BS like vegas wall dive crossup and refined some of the other things I would never play another fighting game again (now I don't really play any). Its sheer genius and all the stages, music, character designs are how we all remember as kids. This was the last true version of the street fighter there ever was, but thankfully it was also the best and will last a lifetime.
Dynamic3DLtd Thank you Dynamic3DLtd, well said. Some might say its 3rd Strike, but to so many more it'll always be; ST which was Capcom's apex with the whole SF series!. I just wish; Capcom would've given the original ST a proper HD treatment as they've done with "3rd Strike Online Edition" and abandon the crappy HDRemix David Sirlin gave people and what some folks download play off of; 'Xbox Live Arcade' and 'PSN'. ST needs a REAL release as its own edition, a remastered "last edition" with a HD boost in picture quality and a; 5.1./7.1 remix with its audio. With the latest features for a modern day digital re-release on consoles, for both current and previous gen (360, PS3 and on; PS4, Xbox One). like; Training Modes, Survival Mode, Edit Feature (change clothing appearance), World Tour mode (face everybody/roster) lobbies, GGPO connection, TH-cam Matches upload capability etc. Reckon that'll be pretty sweet if Capcom wanted to clear the air with ST and give it a grand send off with a final version for the 'purists' out there globally etc.
T.Hawk was largely considered bottom tier in the US for a LONG time. It wasn't until a 2-man T.Hawk team in Japan nearly won SBO, that people started to notice him. There's quite a LOT of tech that was developed for T.Hawk, all of which is very difficult to execute, but he's one of the deadliest characters in the game if you get knocked down. Sadly, here in America, majority of players just stick to the top tier and rarely explore mid-to-bottom tiered characters in any fighting game.
Damn, wanted E. Honda to win! When I was a teenager no one in my local arcade thought E.Honda was good. This guy was absolutely amazing with this character!!!!!
And, thank you for your efforts too, sir! This was the only one I missed live from literally falling asleep at four in the morning or so. So, Thank You!
Glad to hear that. We need more passionate players like you in the FGC. 1 hour is pretty far away from Walnut, but if you can ever make it, I promise you it's worth the trip. There's few places that have as many concentrated top-level players in one place than Super Arcade, for a variety of games. Round 1 is a nice place, but can be quite pricey for all the entertainment that they offer.
Imagine playing this back in the day when it was current .. and evo was out lik eit is now .... ohhwee ... the crowd back den... the intensity.. you was never let down back in those good 90's ..... #80sbabies ...
If you guys want to check out some more Evo footage from the ToL qualifiers, you can check out the streamer's youtube channel, IEBATTLEGROUNDS for more exciting ST matches. ST will never die.
They both have been part of the ST scene for a very long time. Although neither players actively play with the local ST crowd anymore, they're still very good players, and have a definite passion for the game.
c'était réellement un reportage extra-ordinaire. il est dommage que, comme d'habitude, en Belgique, ça ne soit pas spécialement répandu. je ne demanderais pas mieux que de m'y mettre comme un fou et passer mes jours de congés en salle d'arcade, mais c'est totalement infaisable. la France en possède encore quelques unes, qu'elle les protègent contre l'envahisseur. :P
No, ...thank you. I would say this was the best SF tournament I ever saw IF they would've disqualified players for using Vega. Just my opinion. Thanks again, take care.
CRT tube tvs, have no input lag. LCD tvs can have a frame or two lag, it is hard to notice but in high level fighting like this it does make a difference. Plus they are playing on actual CPS2 hardware, which outputs 240p, you would have to upscale that on an LCD and it would look like crap.
Awesome. I'm glad you're getting back into ST. GGPO is a good source for online ST play, and a lot of players on there are very strong. If you're blessed to be living in Socal or near NY, you have access to strong local competition, which I highly recommend you go to. I consider Ryu to have a perfect design in ST. He's very strong all-around, but has tough matchups against the top tiers, but he has all the tools he needs to win even his bad matchups. Claw still beats up shotos pretty bad
My reasoning has nothing to do with a players experience level as you insinuated. The reason is for maintaining balance. Most SSFIIT tournaments don't allow players to use Akuma or Vega for obvious reasons. The only reason players use Vega in tournaments is because of the obvious exploits, and even the most experienced players have little recourse or options available to deal with those exploits.
It's arguable whether or not HDR is more balanced, but I see your point. HDR had many changes which were either good, terrible, or sounded good on paper but not on execution. Vega is still extremely powerful in ST, but we've just sort of learned to deal with it. It forces players to develop more effective strategies against him. Anyways, a lot of division was created by HDR which split the community, with many guys supporting one game over the other. Lack of tourney support hurt HDR.
cant understand why nobody had a plan B against vega aka balrog...if a player is very good with vega/bison, you NEED to stand against him with a fighter, who can do fireballs for the distance-reach disadvantage, to force him to jump or do his wall jump, and when he does, you need to have a fighter with quick jumping backwards, while kicking to create distance again, and fireballs again over and over...so i allways would choose against vega aka balrog a fighter like ken, ryu, chun li or dee jay...wonder nobody does that in the final rounds against him
Generally Old characters are unable to tech throws, and don't have supers. In exchange for these weaknesses, they're usually given better priority on their normal moves, as well as some minor changes to their special moves. Notably the best old characters would be O.Sagat, O.Ken, O.Hawk. and imo O.Ryu.
I'd love for HF to come back, but it ain't happening. I actually prefer HF over any other version of SF2. Super SF2 is pretty damn fun on the SNES, since you can turn up the speed on that version, and make it as fast as HF. But WW and CE were way too broken. Whoever won in WW is the guy who managed to pick Guile first, and CE bison is like a Marvel character in an SF game. I've yet to see any character in any game get as nerfed as badly as Bison was between CE and HF.
Balrog (Vega in America) it's only a cheap character, using the same move to low half of the energy bar, it's harder to use Honda even in a casual match, very good channel bro :)
Nope. Just ST. Passion for the game somehow keeps this game alive. Funny thing is that Capcom is having its 25th Anniversary tournaments for a variety of games, including HDR, but strangely enough, they're using HDR Classic mode for the tourney, which is basically a ported version of ST. Strange.
What's weird about that moment, is that throughout all of the qualifiers and tourneys, he normally does his 4-hit combo. If he had done that combo, he would've won the game. But since he went with the safer 3-hit combo, I assume that he lost confidence in himself or was intimidated by Tokido, which cost him the game.
They are completely invulnerable on the way up. This means that absolutely nothing will hit them out of it, and they cannot be grabbed while travelling up. Once they start descending back down, then you can hit them, but even this can be difficult, especially against O.Ken, since he recovers so quickly. Even then, Claw is able to keep himself safe as long as he switches sides at the right time. It's not easy to do though.
@@miaouew SF4 at least had a lot of hype moments throughout its history. SF5 I generally find boring to watch. But of course neither game can compete visually with the sprite/pixel art of the older games. On the girls, Ibuki definitely does not look okay in SF5, lol.
All the "hyoooo!"s from the crowd were fucking hilarious because of the hype, but when everything subsided, I came to realize just how big a burden was on Kusumondo's shoulders as a Honda player. Kudos to him. Still did a hell of a job and the last round really could have gone either way.
get ggpo, then a couple of roms. I suggest this game ST, KOF2002 or alpha3. These games are still going strong, go for it. Some of the famous ST players still play there like afrolegends, DGV etc.
There are no true home console version of STs, none that are arcade-perfect. The closest thing would be the Dreamcast version and HD Remix in Classic mode for PS3 and Xbox. Otherwise, GGPO (online client) is an excellent program to use for multiplayer, and it's pretty faithful to ST, and the competition is extremely talented on there. I actually love SF2:Turbo on SNES, and SSF4:New Challengers as well. Both awesome games, especially since you can change the speed up and down.
What were they playing this on? I remember playing this constantly as a kid on the 3DO and it NEVER ran this fast or smooth. Could be corrupted memory on my part though.
They adapted the original arcade boards to run on a TV. They're basically playing the arcade right there. And you're right, the 3DO is not as fast or smooth as this.
They plug in the boards in something called a Supergun, which is basically the wiring needed to run any arcade board and n video encoder to process the signal through a normal TV (via s-video or rca jacks). You can replicate it without much problem, you just need to wire things correctly and get the needed parts.
Not really, it depends on how well you build your supergun. Mine for instance has composite/s-video, but others use RGB or Scart. Coupled with a good monitor and you should have a super clean and crisp picture that rivals a candy cab monitor. Also, superguns can't have lag other than what the monitor causes, unless you were using some adapter for the controllers (even then, there are some adapters like laugh's or undamned's that add unnoticeable delay, next to nothing). About not using cabs, I'm pretty sure they wouldn't let them go through the hassle of moving them up on stage, I went on 2014 and that same thing happened; X-Mania finals had to be played on superguns, cause either nobody wanted to go through the hassle of moving the cabs up on stage, or time constraints.
Wow Vega is ridiculous. I don't play st, but how is Vega acceptable? It just seems like his moves are faster, have better reach, his walk speed is better than any other character, and he has the super ambiguous left/right/throw from the air mix up, where even if you guess right and block, he's too far away to punish. Not looking to start a war, I'm just curious for some in-sight from a st player who can explain his weaknesses.
+Kevin Theriault have to try to hit him out of his wall dives, u see guys going up to hit it during a lot of the matchs. but it isnt free, nothing is in st.
***** st is better balanced then some of the later games. dont act like chun doesnt dominate 3 and even in 4 a lot of the cast isnt viable. st is open enough were u can still do well with bad characters. Zangief is bottom tier in st and still maintains the ability to destroy people. Low tiers in other games cant do that.
***** if u actually play st u noe whats better balanced. Any tier shifts u see is totally based on specialist that change the prescription of the player base and this is only possible due to superior mechanics. Nothing in 3 or 4 will change.
+Kevin Theriault Vega is definitely one of the top characters in ST, arguably the strongest, even. The strengths you've listed are all well taken, and players like MAO and Noguchi use them to their highest potential. Of course, Vega isn't unbeatable, even at top level play. He actually has a very short throw range compared to lots of other characters, and he needs charge to get his Scarlet Terror off as a reversal. Hence, he can be susceptible to close-range mixups if an opponent can get in. This is especially problematic against characters with really good inside games (like Balrog, Dee Jay, and even E. Honda). Once they get up close and pin Vega down, they can pressure him with normals, ambiguous jump-ins and cross-ups, throw mixups, etc. Although this can be tough to do, as Vega is still very slippery and can still use reversal throw and Scarlet Terror to counter, it's still a strategy that can cause Vega problems.
You guys are lucky. I have been playing fighting games since I was 3 years old. It was SF2CE for SNES. I never really got into the scene until late 2009. Plus, I live in Woodbridge, and there is NO scene whatsoever over here. Although there is a scene in Richmond (I live in Virginia), I have no means of getting there, so all I can pretty much do is PSN and GGPO/Supercade. What I would give to go to a local or be at an arcade and just play for the lulz. T_T
Chen and Dave are the GOATS of SF commentary, they're like Madden-Summerall
The amount of knowledge David and James have on all of these fighting games is insane. Learn so much just from listening to them
Damn, these commentators have spent a lot of their lives playing this.
Yep
hard to believe a Super Turbo Tournament having such a fun audience and participation even after all these years!
Not hard to believe at all. Passion in us true gamers never dies.
ST is the best. It should steal the spotlight at EVO. SFV is great. But ST is the cornerstone of fighting games. Capcom should release the game for PC Xbone and PS4 and allow cross play to maintain a big pool of players.
87crimson now that they are, let’s hope the netcode is legit :)
it's cool but RNG stun is just stupid and has no place in fighting games
SFV is an embarrassing piece of shit
I meant AWESOME. I wouldn't ever expect to be watching a SF2 video on 2012, but these guys have brought the game far beyond their programmers -and nearly all of us- could ever imagine.
Thanks for uploading.
Even in 2023 is awesome
Yup. It was put on by the ST Revival crew. The last-minute qualifiers and the majority of the ToL itself was done on another stream, with Top8 being showcased on the main stage and streamed by Evo.
Such amazing games! Excellent commentary explaining what's happening so well. I just wish the quality was better, but otherwise great stuff. Love seeing how far the game has evolved since 2012.
this game will forever be a classic watching the game at high level play and knowing the subtleties going on makes this game that much more amazing!
So hype. I’ve watched this a few times. What an electric crowd. Great players.
Being there was insanity. The hype was boiling over.
When Mao does a wall dive, he has such pixel perfect spacing and timing where even if you input a DP, he'll switch sides on you, and the game will mis-interpret your input, and you'll get beat. Beginner/intermediate claws are unable to do this, and so its fairly easy to reversal them using Old shotos.
que hermoso ver esto,me recuerda mis buenas temporadas cuando jugaba en el peru,cuando street figther fue un boon,y lo mejores jugadores se reunian en wilson,yo jugue alli,y este juego era mi pasion.
la cantidad de campeonatos que se hizo,fue inmensa,y esto lo demuestra,cada jugador tenia su peleador preferido,en mi caso fue GUILLE,con la famosa cortadora.
este version de 16 jugadores,fue quiza la que mejor,lo que vino despues,fue una mezcla de tantas cosas que dejo de lado una esencia,COMPETIR
Por qué siempre son los latinos los que peor tienen la percepción de competitividad xdd
This game is the doom for fighting games. Everything really came from this game
Over 20 years old and still the best fighting game in the world.
If they fixed some of the BS like vegas wall dive crossup and refined some of the other things I would never play another fighting game again (now I don't really play any). Its sheer genius and all the stages, music, character designs are how we all remember as kids.
This was the last true version of the street fighter there ever was, but thankfully it was also the best and will last a lifetime.
Dynamic3DLtd Thank you Dynamic3DLtd, well said. Some might say its 3rd Strike, but to so many more it'll always be; ST which was Capcom's apex with the whole SF series!.
I just wish; Capcom would've given the original ST a proper HD treatment as they've done with "3rd Strike Online Edition" and abandon the crappy HDRemix David Sirlin gave people and what some folks download play off of; 'Xbox Live Arcade' and 'PSN'. ST needs a REAL release as its own edition, a remastered "last edition" with a HD boost in picture quality and a; 5.1./7.1 remix with its audio.
With the latest features for a modern day digital re-release on consoles, for both current and previous gen (360, PS3 and on; PS4, Xbox One). like; Training Modes, Survival Mode, Edit Feature (change clothing appearance), World Tour mode (face everybody/roster) lobbies, GGPO connection, TH-cam Matches upload capability etc. Reckon that'll be pretty sweet if Capcom wanted to clear the air with ST and give it a grand send off with a final version for the 'purists' out there globally etc.
3rd Strike, Alpha 3. This could be the 3rd...
man vega is so cheap in this with those wall dive mix ups
Balrog
SabretoothG Claw
The names are totally fucked/right in this video. Balrog is Vega. Vega is M. Bison. M. Bison is Balrog. W.T.F.
+The Byrd This is original
Tyler Knox MASK
=)
Great Commentary!
Yeah, it was God Like..
Lol..
probably my favorite super turbo tournament
I like how people in the crowd are imitating Claw's HYOOOOOO~.
It is stupid and annoying.
Some of the best ST commentary out there.
"its like everytime mao loses, its like his puppy gets thrown off a bridge or something" lmfao!
This game is broken as hell and we love every single moment of it.
T.Hawk was largely considered bottom tier in the US for a LONG time. It wasn't until a 2-man T.Hawk team in Japan nearly won SBO, that people started to notice him. There's quite a LOT of tech that was developed for T.Hawk, all of which is very difficult to execute, but he's one of the deadliest characters in the game if you get knocked down. Sadly, here in America, majority of players just stick to the top tier and rarely explore mid-to-bottom tiered characters in any fighting game.
Damn, wanted E. Honda to win!
When I was a teenager no one in my local arcade thought E.Honda was good. This guy was absolutely amazing with this character!!!!!
Watching Balrog, Vega, and M. Bison matches in different ports can be very confusing haha.
I remember when I was a kid I used to play this all the time. Good times.
Damn ima become a legend by learning vega's one move :)
Any luck
@@lewissteward65 NAH HE AINT COMING BACK
Kusumondo was the most talented guy in this tournament. I can't respect a glitcher/cheessy Vega/Balrog player
Tell me you're a scrub without telling me you're a scrub.
And, thank you for your efforts too, sir! This was the only one I missed live from literally falling asleep at four in the morning or so. So, Thank You!
Glad to hear that. We need more passionate players like you in the FGC. 1 hour is pretty far away from Walnut, but if you can ever make it, I promise you it's worth the trip. There's few places that have as many concentrated top-level players in one place than Super Arcade, for a variety of games.
Round 1 is a nice place, but can be quite pricey for all the entertainment that they offer.
Imagine playing this back in the day when it was current .. and evo was out lik eit is now .... ohhwee ... the crowd back den... the intensity.. you was never let down back in those good 90's ..... #80sbabies ...
Some of the best commentary I have heard.
UltraDavid knows so much about every SF game, it's really amazing.
I wish Honda and Hawk had more game time. I was so hyped watching those characters do some work
Big kudos to everyone that made this possible. Great job.
If you guys want to check out some more Evo footage from the ToL qualifiers, you can check out the streamer's youtube channel, IEBATTLEGROUNDS for more exciting ST matches.
ST will never die.
They both have been part of the ST scene for a very long time. Although neither players actively play with the local ST crowd anymore, they're still very good players, and have a definite passion for the game.
Best super turbo 2 tournament i have ever see
just a side tournament with some of the most iconic players in the fgc of all time.
c'était réellement un reportage extra-ordinaire.
il est dommage que, comme d'habitude, en Belgique, ça ne soit pas spécialement répandu. je ne demanderais pas mieux que de m'y mettre comme un fou et passer mes jours de congés en salle d'arcade, mais c'est totalement infaisable. la France en possède encore quelques unes, qu'elle les protègent contre l'envahisseur. :P
I believe this version of street fighter is available on the PS2 as Streetfighter Collection. It came with streetfighter 3: Third Strike
Always so exciting to watch SF2 Turbo.
No, ...thank you.
I would say this was the best SF tournament I ever saw IF they would've disqualified players for using Vega. Just my opinion. Thanks again, take care.
20:07 Broken but so Good (respect to the appreciation of a good fighting game over today's EXTRA complaints of imbalance)
As a Vega player, this made me quite happy :3
The game isn't broken, it just has been broken down for almost 20 years now. ^_^
Wow great commentary. Can't believe I watched all of it. Looks like a successful tourny, keep it up.
HYOOOOOOOOOOO! Claw so dirty XD brings back some bad past memories growing up with his game.
The TVs are even old school!
CRT tube tvs, have no input lag. LCD tvs can have a frame or two lag, it is hard to notice but in high level fighting like this it does make a difference. Plus they are playing on actual CPS2 hardware, which outputs 240p, you would have to upscale that on an LCD and it would look like crap.
"HE WENT FOR IT"
That was such a damn good play.
Awesome. I'm glad you're getting back into ST. GGPO is a good source for online ST play, and a lot of players on there are very strong. If you're blessed to be living in Socal or near NY, you have access to strong local competition, which I highly recommend you go to.
I consider Ryu to have a perfect design in ST. He's very strong all-around, but has tough matchups against the top tiers, but he has all the tools he needs to win even his bad matchups. Claw still beats up shotos pretty bad
thanks for up loading this EVO ST. awesome
Who's watching 2020
My reasoning has nothing to do with a players experience level as you insinuated. The reason is for maintaining balance. Most SSFIIT tournaments don't allow players to use Akuma or Vega for obvious reasons. The only reason players use Vega in tournaments is because of the obvious exploits, and even the most experienced players have little recourse or options available to deal with those exploits.
i will never forget this... evo ended 4am est time because of this
Yeah, look it up there's a slight delay in fighting games when you're on an HDTV.
It's arguable whether or not HDR is more balanced, but I see your point. HDR had many changes which were either good, terrible, or sounded good on paper but not on execution. Vega is still extremely powerful in ST, but we've just sort of learned to deal with it. It forces players to develop more effective strategies against him.
Anyways, a lot of division was created by HDR which split the community, with many guys supporting one game over the other. Lack of tourney support hurt HDR.
Aun se sigue jugando este streetfighter? !!!
cant understand why nobody had a plan B against vega aka balrog...if a player is very good with vega/bison, you NEED to stand against him with a fighter, who can do fireballs for the distance-reach disadvantage, to force him to jump or do his wall jump, and when he does, you need to have a fighter with quick jumping backwards, while kicking to create distance again, and fireballs again over and over...so i allways would choose against vega aka balrog a fighter like ken, ryu, chun li or dee jay...wonder nobody does that in the final rounds against him
congrats
Japanese standard is turbo 3, US cabs are turbo 2. Those custom-made cabs had JP ST boards on them, so they were on turbo3.
CRT monitors have 0 display lag, that's why they're used. LCD monitors all have inherent lag when displaying the image.
amazing balrog/vega
very fast izuna drop!
Thank you very much for the timestamps.
Generally Old characters are unable to tech throws, and don't have supers. In exchange for these weaknesses, they're usually given better priority on their normal moves, as well as some minor changes to their special moves. Notably the best old characters would be O.Sagat, O.Ken, O.Hawk. and imo O.Ryu.
I'd love for HF to come back, but it ain't happening. I actually prefer HF over any other version of SF2. Super SF2 is pretty damn fun on the SNES, since you can turn up the speed on that version, and make it as fast as HF.
But WW and CE were way too broken. Whoever won in WW is the guy who managed to pick Guile first, and CE bison is like a Marvel character in an SF game. I've yet to see any character in any game get as nerfed as badly as Bison was between CE and HF.
I really appreciate the description.
Balrog (Vega in America) it's only a cheap character, using the same move to low half of the energy bar, it's harder to use Honda even in a casual match, very good channel bro :)
which game is this?IS THIS AVAIBILE ON SNES?
Absolute top-notch gameplay and commentating.
Nope. Just ST. Passion for the game somehow keeps this game alive. Funny thing is that Capcom is having its 25th Anniversary tournaments for a variety of games, including HDR, but strangely enough, they're using HDR Classic mode for the tourney, which is basically a ported version of ST. Strange.
The crowd is VERY engaged, which is great.
What a "scrubtacular" comment.
What's weird about that moment, is that throughout all of the qualifiers and tourneys, he normally does his 4-hit combo. If he had done that combo, he would've won the game. But since he went with the safer 3-hit combo, I assume that he lost confidence in himself or was intimidated by Tokido, which cost him the game.
Didn't even know they were still playin this at evo this year
They are completely invulnerable on the way up. This means that absolutely nothing will hit them out of it, and they cannot be grabbed while travelling up. Once they start descending back down, then you can hit them, but even this can be difficult, especially against O.Ken, since he recovers so quickly.
Even then, Claw is able to keep himself safe as long as he switches sides at the right time. It's not easy to do though.
best sf ever st=fun sf5=salt
Old is gold man
I hate SF4 and 5, the girls look okay but they are such ugly fucking games
@@miaouew SF4 at least had a lot of hype moments throughout its history. SF5 I generally find boring to watch. But of course neither game can compete visually with the sprite/pixel art of the older games.
On the girls, Ibuki definitely does not look okay in SF5, lol.
Kusomondo charging game with Honda is crazy good!
No, its avaliable through emulation, and downloadable off of HD Remix on PSN and Xbox Live.
Until I see this video taken down I have absolutely no reason to.
alguien sabe por que se intercambiaron los nombres de m bison balrog y vega?
All the "hyoooo!"s from the crowd were fucking hilarious because of the hype, but when everything subsided, I came to realize just how big a burden was on Kusumondo's shoulders as a Honda player.
Kudos to him. Still did a hell of a job and the last round really could have gone either way.
porque antes los nombres eran distintos? vega es barlog y bison es vega?
Fucking hell, keep seeing someone post this sort of thing. Wtf have I been missing? This shit is fucking addicting.
I still don't get the different types, what's with some of these people not having super meter? And what's the advantage of not having one?
Cheap char. E.Honda wins :)
True
Thanks for the info.
This was so entertaining!
Ps1 version of ST is proven to be the best home version. It has 0 input lag. I wish it just did not have the load times.
29:00 o cara é muito bom no jogo neutro com deejay. Daigo não conseguiu impor seu jogo.👏👏👏👏👏👏
get ggpo, then a couple of roms. I suggest this game ST, KOF2002 or alpha3. These games are still going strong, go for it. Some of the famous ST players still play there like afrolegends, DGV etc.
Tks to you to up the video !
vega isnt even broken. O.sagat, O.ken, deejay, balrog all just as good. Only character that deserves banning (and always is), is akuma.
Wolmar actually made it, but he didn't qualify for Top8. He performed well in the tourney though.
There are no true home console version of STs, none that are arcade-perfect. The closest thing would be the Dreamcast version and HD Remix in Classic mode for PS3 and Xbox. Otherwise, GGPO (online client) is an excellent program to use for multiplayer, and it's pretty faithful to ST, and the competition is extremely talented on there.
I actually love SF2:Turbo on SNES, and SSF4:New Challengers as well. Both awesome games, especially since you can change the speed up and down.
thanks for the upload :)
What were they playing this on? I remember playing this constantly as a kid on the 3DO and it NEVER ran this fast or smooth.
Could be corrupted memory on my part though.
They adapted the original arcade boards to run on a TV. They're basically playing the arcade right there. And you're right, the 3DO is not as fast or smooth as this.
How the hell did they do that, and is it possible to replicate without massive headache?
They plug in the boards in something called a Supergun, which is basically the wiring needed to run any arcade board and n video encoder to process the signal through a normal TV (via s-video or rca jacks). You can replicate it without much problem, you just need to wire things correctly and get the needed parts.
You have given me the best idea of my life sir. I regret that I have but one +1 to give.
Not really, it depends on how well you build your supergun. Mine for instance has composite/s-video, but others use RGB or Scart. Coupled with a good monitor and you should have a super clean and crisp picture that rivals a candy cab monitor. Also, superguns can't have lag other than what the monitor causes, unless you were using some adapter for the controllers (even then, there are some adapters like laugh's or undamned's that add unnoticeable delay, next to nothing).
About not using cabs, I'm pretty sure they wouldn't let them go through the hassle of moving them up on stage, I went on 2014 and that same thing happened; X-Mania finals had to be played on superguns, cause either nobody wanted to go through the hassle of moving the cabs up on stage, or time constraints.
How come the characters names are wrong in the game?
Wow Vega is ridiculous. I don't play st, but how is Vega acceptable? It just seems like his moves are faster, have better reach, his walk speed is better than any other character, and he has the super ambiguous left/right/throw from the air mix up, where even if you guess right and block, he's too far away to punish. Not looking to start a war, I'm just curious for some in-sight from a st player who can explain his weaknesses.
+Kevin Theriault have to try to hit him out of his wall dives, u see guys going up to hit it during a lot of the matchs. but it isnt free, nothing is in st.
+Brad Tyler Why do you feel that Claw is mid-tier?
***** st is better balanced then some of the later games. dont act like chun doesnt dominate 3 and even in 4 a lot of the cast isnt viable. st is open enough were u can still do well with bad characters. Zangief is bottom tier in st and still maintains the ability to destroy people. Low tiers in other games cant do that.
***** if u actually play st u noe whats better balanced. Any tier shifts u see is totally based on specialist that change the prescription of the player base and this is only possible due to superior mechanics. Nothing in 3 or 4 will change.
+Kevin Theriault Vega is definitely one of the top characters in ST, arguably the strongest, even. The strengths you've listed are all well taken, and players like MAO and Noguchi use them to their highest potential.
Of course, Vega isn't unbeatable, even at top level play. He actually has a very short throw range compared to lots of other characters, and he needs charge to get his Scarlet Terror off as a reversal. Hence, he can be susceptible to close-range mixups if an opponent can get in. This is especially problematic against characters with really good inside games (like Balrog, Dee Jay, and even E. Honda). Once they get up close and pin Vega down, they can pressure him with normals, ambiguous jump-ins and cross-ups, throw mixups, etc. Although this can be tough to do, as Vega is still very slippery and can still use reversal throw and Scarlet Terror to counter, it's still a strategy that can cause Vega problems.
That setup is godlike! Wonder if we can have a same setup for CPS3 cabinets.
Wow that Vega strategy is so amazingly cheap. o.0
26:02 The best explanation for why we love Super Turbo ever. The game is messy sex with a side of pizza and we are all face first in both.
You guys are lucky. I have been playing fighting games since I was 3 years old. It was SF2CE for SNES. I never really got into the scene until late 2009. Plus, I live in Woodbridge, and there is NO scene whatsoever over here. Although there is a scene in Richmond (I live in Virginia), I have no means of getting there, so all I can pretty much do is PSN and GGPO/Supercade. What I would give to go to a local or be at an arcade and just play for the lulz. T_T