ZBrush 2023 Slime Bridge - Quick start followed by some example uses!
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- เผยแพร่เมื่อ 22 ส.ค. 2024
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• ZBrush 2023 - What's New?
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Zbrush artist : we want usefull things like a efficient retopology tool
pixologic : want some of that slimy stuff?
No no. not "Pixologic" MAXON. Maxon is the one driving them to do this stupid shit. like, you know. $660 for an "Update"
speak for yourself this is dope, for retopo just use zremesher or if ur really nerdy about it just use designated topology softwares
@@armandsfreibergs4069 The entire point of an efficient workflow is to _reduce_ the number of tools and steps you'll need to get the job done. It'd be nice if one could get it all done in ZBrush easier.
Topology is one of those aspects of 3D creation that nobody would miss if we made it as simple as a 1-click operation--or as close to it as we can get. Heck, I'm hoping for AI-assisted retopology, someday.
Anyways, I don't think anyone begrudges this feature. I just think that, for such a big move by Maxon, a bit more was expected for a 2023 release.
@@armandsfreibergs4069 yes dude. finally some facts. haha
Yep!
I'm still sore about Maxon owning ZBrush, but I do find this feature as neat (though, not essential).
However, while I hate to sound like "that guy"...there's a $5 Procedural Slime addon for Blender which does the same thing that's been around for about a year now.
Though, however again, it's nice to have features available all in one's software of choice. I'm not against this feature. I just expected more for a whole upgrade.
Well, there might be one designer in the world that uses this more than once in their carreer.
That's being Generous.
You apparently haven't been aware of how much 3D-generated adult content exists out there.
...And I'll just leave it at that.
im detemrined to find a use for it
@@BrianLockett oh man..
Look at a high res close up of an iris, you'll see structures very similar to what this tool creates
First of all, I have been following you for years and I have realized that I had never thanked you after you had solved many problems and doubts for me. Thank you very much for your videos, you are a very good reference. I have been using ZBrush for many years and I never stop learning and improving, and your videos are a great help for this. And I'm sorry if my English is not correct.
I am sure this slime bridge thing started as an unexpected bug that they've decide to incorporate as a feature for 2023😂
More like someone at "Pixo-Maxon" took a peek at Blender side of life, saw an addon that offers this feature at a passing glance, and copied notes like Mr. Bean.
Seems to be what all software groups do now: When in developmental doubt, see what the other guy's doing.
haha you could be right.
@@BrianLockett What addon?
@@BrianLockett Why are you saying this like it's a new thing? Companies have been doing this for 100+ years, long before software ever existed.
Thank you Michael! You’re the best! Love all your videos!
i don't know i feel like i'm gonna use this once in my life and that's it ahaha
Oh man this is so cool. Have a project in mind for this
That's cool, id rather have $660 in my Bank Account, personally.
I for one think it’s dope! Thanks Michael 🎉
Well this is... quite a specific function...
I love this! It would be nice to vary the thickness of the bridges.
I dont understand.... I really want this brush, I started paying monthly for Zbrush 4 months ago thinking i would get updates. But are people saying now that we dont get updates anymore and we have to pay 100s of dollars to get updates??? Im confused! What the hell
ohhh time to model some grilled cheese
nice! might be useful in creating cloth tears!
That`s like a 15$ blender plugin.... what about a better uvs system? what about improving polypaint with layers and stop wasting your time and our money on things like this?
Wow! I never knew this. I love ZBrush
Let's make a normal retopology system or UV? No, let's make a slime bridge...🤣🤣🤣
Use the topology brush. You can literally draw your topology.
@@invertexyz 😏🖌️👎
@@user-wc1kz1vl9h ?
@@invertexyz Honestly, I would rather have AI-assisted retopology. Seriously, if we got rid of most of the retopology process in 3D sculpting, no one would miss the older way of doing things.
$660 TO UPGRADE FROM 2022 TO 2023 PERPETUAL LICENSE....NOPE
Ahhh... is this the new deal? The upgrade cost is going to be more than half the cost of the full program so we can use "slime bridge?"
@@crazylegsmurphy Yep! well, you know some Hentai or Furry Artist is going to make their Living off this one feature. but other than that? the rest of us can easily pass.
i mean, i Pirated it already. Pixologic said Free updates for Life, and im holding them too it.
I thought it was no longer perpetual. I had bought it prior to Maxon obtaining it so my free updates are over since December. But can’t really afford to switch to their subscription to continue getting the updates.
@@DrDremur It appears that, at least for the time being, Maxon is keeping the perpetual licenses available as an option for ZBrush. It's at the bottom of the page, though, tucked away underneath the subscription options. 🤭
It's probably a good thing people complained so loudly. At least for another version of ZBrush with 2023, you can still buy a permanent license. Probably waiting for the soreness among the community to die down some before pulling the plug on the perpetual license options.
2022 for life. Im not paying over 2/3 the cost of the license to 'upgrade' for 4 qol updates, no gpu rendering, and no feature updates thru the calendar year; and the 'pay infinite money to own nothing' model is a non starter.
I like this, thanks my general!
I hate the way Maxon run their business but it’s sad to see all theses negativity on Michael’s videos. I’m perfectly fine with people getting angry, I’m one of them as well but please remember to direct your anger towards right entity.
EXACTLY! Michael doesn't work at Maxon or Pixologic. he doesn't deserve any of this shit. now MAXON however, they can EAT that Sh!t.
I don't think anyone's directing any animosity towards Michael or trying to give him any stress. (Even as we know him as an ambassador for ZBrush.)
It's just that his channel is very popular among ZBrush users and it's just naturally going to attract some gripes from folks wishing for more out of this Maxon-Pixologic acquisition.
For the record, I think this kind of griping has worked somewhat, because Maxon has kept the perpetual license model available for ZBrush 2023. We love Michael and respect what he does. Nobody's being negative towards him.
It's just that, since we're gathered here particularly for seeing this software's latest offering, it just sorta sucks to see little benefit with "Maxon ZBrush," so far.
this new feature is useful for food modeling,, like melted cheese, gum, melted marshmallow or for creepy creature, veins, muscles, multiples tentacles, etc. just some ideas.
Cum
its good for cobweb, saliva, organic growth like spores from TLOU. Basically everything that has slime and is organic
thank you !!!
Only $659 for this new feature...
I was already able to this in so many different ways including zmodeler. This is just the same wine in a new bottle. When will Pixologic add multi window support like in Maya?
If this worked with imm curve brushes...
cool tool
Perhaps a solution for fast lacing in clothing and shoes
i have serious question, how the heck need this slime bridge?
Is there a plugin for this? I got licence of 2021+ so just wondering... Cheers
Thanks Mike. Perhaps I missed it but what happens if you have more than two masks? Does it raise an error or try to slime between all pairs? Cheers
It will say
NOTE: This feature requires one or two masked areas in order to work.
how do you shade the drool?
useless. did not expect anything else from Maxon tbh...
If Autodesk and Adobe had HATEFUL, VIOLENT Sex, Maxon would be the Deformed, Inbred Baby produced from that Union.
why cant we make a brush that applies displacemnt and colour at the same time (without alpha),
if i get a standard brush, stroke = drag rectangle, alpha = alpha 08, texture = texture 27,
switch on polypaint and paint on mesh with rgb and zadd = on.
it will displace and paint, the displacement is controlled by alpha 08, but the colour and disp will also be confined to the white areas of alpha 08 (because its an alpha)
why arent there seperate categories for alpha/displacement?
why does alpha = displacement as well as alpha?
please fix this pixologic!!
this maybe th-cam.com/video/Frn-r-4iQzQ/w-d-xo.html
@Michael Pavlovich thank you very much, that solved my problem
Nothing very important but the scene looks a bit "unnatural" [for a ball with a face :D] because the impact and subsequent state should move the tongue in the opposite direction >> its point of union with the head.
What the hell???? I bought PERPETUAL LICENSE already, you mean I have to buy it again for 600$??? After one year you will say “okay, now buy one more perpetual for another 500$”??? IF THIS IS NOT SCAM, WHAT IS THIS????
@Juan Carlos Soto with such approach this company won’t get my money anymore
Very expensive features
Yeah just add more gimmicks to Zbrush instead of fundamentally approve it so it can be a more efficient tool in actual production pipelines.
perpetual
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Related to perpetual: perpetual motion, perpetual calendar, Perpetual energy, Perpetual Licence?
per·pet·u·al (pər-pĕch′o͞o-əl)
adj.
1. Lasting forever; never-ending: He was so happy to buy ZBrush and felt he'd go an amazing deal because he was buying a perpetual licence....
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Sorry Michael, I used to love your videos when they dropped and I was so excited about ZB updates, now I just feel that we've been betrayed and asked to pay all over again for some not really that great updates. Sorry but my time with ZB is sadly over
Best ZBrush content on the planet Michael so many thank! Just a heads up the recordings of late have been super quiet for some reason. Might want to check your levels at capture or edit time. Keep up the great work.