Why Play Pathfinder in 2024

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 34

  • @RevDungeonMaster
    @RevDungeonMaster 5 หลายเดือนก่อน +12

    It’s so good to see Pathfinder content still being made. I love PF1e and cut my teeth on 3.0 - when 5e came out, I felt like I was crazy for being the only person who didn’t like the changes made and felt like the system was impoverished by the direction WotC went with it.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน

      Yeah. I started on 2e and loved 3.5 then pathfinder for how they changed it. I use 5e to teach people and a couple groups i have prefer it but I mostly do Pathfinder. PF2e is cool and keeps to more of the feel but I prefer the old action system, Though I have changed a few things as we have gone, pulling from PF2 changes. In some cases using the direction they went with the rules for a idea of any open holes they left when they stopped PF1.

  • @danacoleman4007
    @danacoleman4007 2 วันที่ผ่านมา +1

    YES! YES!! YES!!!

  • @CooperativeWaffles
    @CooperativeWaffles 5 หลายเดือนก่อน +2

    Greetings & Felicitations!!!
    Nice having TH-cam finally suggesting this Channel's videos.
    Looking forward to consuming the material.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +1

      Bon appetit.

  • @michaelturner2806
    @michaelturner2806 5 หลายเดือนก่อน +3

    Genuinely happy people are still enjoying this system years later. I have fond memories of just getting into it back in the day, first as a splatbook extension to 3.5, and then embracing the system whole cloth. All the rules with extensive additions being online for free was amazing when WotC was selling 3+ books a month. Which, besides being expensive, was a logistical problem of remembering what feature was buried where in which book.
    Towards the end of my play with it, though, I was dreading character creation, because I'd get to feats and be faced with a giant wall of them and I'd go into analysis paralysis ptsd.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +2

      The open material was refreshing.
      The content is massive and my wife goes through that with the system. So many choices. I'm just glad it's easier to look up stuff than when I started RPGs.

  • @Brian-uq6jm
    @Brian-uq6jm 5 หลายเดือนก่อน +6

    It's also been my favourite since 2011!

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +2

      I pulled from it to 3.5 when it first came out. And years later I had a friend that requested we try a total switch while getting back into TTRPGs and I have never looked back.

  • @beaker703
    @beaker703 5 หลายเดือนก่อน +2

    Thanks for the tip about the archives of nethys, had no idea that existed.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +2

      O yeah. There are a few Sphere of power sites out there too.

  • @d6damage93
    @d6damage93 5 หลายเดือนก่อน +7

    Great video! It's nice to see another PF1 fan.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +2

      Thank you. We are big PF1 fans here. You are one of the reasons I started doing this some last year. In hopes of getting others to try and come back to 1st edition. I have found since starting this that we are not alone. There are a few still devoted to 1st and I have even ran across people that did earlier editions of DND.

    • @danacoleman4007
      @danacoleman4007 2 วันที่ผ่านมา

      I LOVE your channel!!!!

  • @rakshalneyrak9862
    @rakshalneyrak9862 5 หลายเดือนก่อน +2

    Pathfinder 1e has and will always have a special place in my heart. It´s the only system I know that tries simulating a high fantasy world, and does so with somewhat great accuracy. Sure, it´s wonky, it´s complex and it can be broken - but honestly, I´ve never met a system besides the most streamlined ones (looking at you, PF2e) that can´t be broken. PF1e´s complexity is exactly what makes it enticing even to this day, because there´s always something new to play which I´ve never done before. Classes, mechanics, equipment and whatnot feel distinct enough from each other to really make two characters from each other, even if they are "just" front-line hitters like a fighter or a barbarian. You will never get this much depth out of any other TTRPG, especially not pseudo-complex ones like 5e. Also, PF1e can be difficult. It´s not built to protect your PCs. If you fight a challenge, expect your PCs to be endangered. If you explore deadly dungeons, expect the threat of death, it CAN happen. PCs are powerful enough not to die every single battle, but squishy enough to make battles interesting. Unlike some other systems where you pretty much just hack yourself through a bunch of useless enemies.
    Lastly, the world of Golarion is a very interesting place. It´s a kitchen sink fantasy alright, but the different styles of play really blend together well. It doesn´t feel like one country is completely disconnected from it´s neighbors by virtue of being a different style of fantasy. The whole world blends together as a whole, and it does so really well with much rich lore to explore. Also, the world of early PF1e is a beautiful dark fantasy setting, it´s gritty, edgy and dangerous. They made it smoother over the progress of 1e and then actively started pulling out some teeth in 2e, but for what it´s worth, Golarion is still one of the darker fantasy settings out there, which I love. Also, Paizo keeps expanding on the world, unlike WotC who have basically given up all of their D&D world and only use them whenever they see fit to cashgrab.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +1

      I agree. I love it. The danger of the possible death. Where even at higher levels my players know it's too dangerous to be stupid. And I have some friends that don't like the over powered possibility in the game. But I tell them. You get what you put in. Either way the plethora of character possibilities is endless. I can spend my time just making characters.

  • @thetoweroftomes
    @thetoweroftomes 5 หลายเดือนก่อน +8

    I approve of this message. My favorite system as well. Also the lore is amazing.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +2

      It really is!

    • @danacoleman4007
      @danacoleman4007 2 วันที่ผ่านมา +1

      your channel is GREAT!!

  • @oldlaw67
    @oldlaw67 5 หลายเดือนก่อน +1

    Thank you for posting. PF1 is the quintessential TTG system. People criticize it for being number-crunching-heavy, etc., and it can be, but from a 30+ years DM perspective, it is the most versatile, possesses the best pre-printed module storylines, and gives you the best foundation and versatility to world build. I am still building my world in PF1. As for specific issues, the game is yours and that of your players, as soon as you buy the rulebooks, cut out what you do not like, focus on what you do like, collaborate with your players to create the best, most fun gaming experience.

    • @GMCoblin
      @GMCoblin  4 หลายเดือนก่อน +1

      Agree. My current big game is a custom world, built and changed, from rules to lore by my players and I. We use custom feat and skill rules.

    • @oldlaw67
      @oldlaw67 4 หลายเดือนก่อน +1

      @@GMCoblin Yep. It works great. There are a lot of systems that are fun to play, but I like PF1 the best for that.

  • @challst
    @challst 5 หลายเดือนก่อน +3

    I am a (mostly) forever GM and while I ran PF1e for years (and still like the system) I have struggled to make encounters for hight level play (>8th level). But for 1st through 8th level the system is really really good. Also, while I am making home brew for PF2e I have far more confidence with doing this in 1e.
    I own almost all of the official Paizo releases for PF1e and still refer to them for ideas. I am now running PF2e and can see the weaknesses there but still (for now) am preferring running 2e. Still, thank you for the video and the perspective.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน

      Pf2 is great. I did not get my main group to try it. We still do pf1. But it is more balanced I think in characters which leads itself to easier encounter creation at levels and the worrying of breaking something when we home brew. Encounters for pf1 for me is more a feel for my party, art. Have no fear I will endeavor to remind you of the seasons long since past as you march forward. PF2 is a fine system. I actually look to it, as a way to see creators minds and progression when I change something or add something in pf1.

    • @challst
      @challst 5 หลายเดือนก่อน

      @@GMCoblin Your comment about 'feel for my party' is well taken. I found in the 12-16 range (usually my campaigns were running down by 16-17) I had to really specifically build to give my more 'roleplayer-y' players to have a spotlight and not have my more 'min/max-y' players not rule every encounter (social/explore/combat). It was really hard and like any system the players will come up with things that you haven't prepared for.

  • @sparklebottom6121
    @sparklebottom6121 5 หลายเดือนก่อน +1

    I been a PF and DND 3e dungeon Master for 14 years . My cousin told me about PF . I usually run a game where the Players are pathfinder heroes and my monsters and modules are 3e. Most customizations , most options , most play styles and realistic combat is is 3. PF,s best selling points . Admittedly i am not that clued up on Golarion although i played several adventure paths .

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน

      Paths are great. The first full one I did was run Rise of the Rune Lords.

  • @randydettmer1159
    @randydettmer1159 หลายเดือนก่อน

    As a D&D 5e player and DM, I found PF2 as a great system that is very well thought out. I will admit that I like the math crunch and the ability to create any character you can possibly think of! PF2 has a lot more flexiablity than D&D 5e.

    • @GMCoblin
      @GMCoblin  หลายเดือนก่อน +1

      Yeah my big group is still a PF1 fan, But i much prefer pf2 to 5e. but my only group with 5e I find it easier to play and teach. They are novices to ttrpg. Aside from BG3 for one of them.

  • @ColdNapalm42
    @ColdNapalm42 5 หลายเดือนก่อน +4

    PF1E is great when everyone has the same system mastery. When there is a larger disparity, it makes 5E look down right balanced in comparison.

    • @GMCoblin
      @GMCoblin  5 หลายเดือนก่อน +1

      System knowledge is very much rewarded. This is where another player, my power gamer, and I try to assist any other players with ideas if they want. I try to target everyone's strengths so they can all feel special. My groups are pretty good to not try and step on anyone else or overshadow someone.

    • @ColdNapalm42
      @ColdNapalm42 5 หลายเดือนก่อน +2

      @GMCoblin my group can work around it isn’t really dealing with the issue. If it was so simple as everyone do their own things and don't outshine somebody doing their own thing, 5E forums wouldn't be full of balance issues from DMs.

  • @kevinscovers7171
    @kevinscovers7171 27 วันที่ผ่านมา

    GM Coblin the great mind goblin

    • @GMCoblin
      @GMCoblin  18 วันที่ผ่านมา

      My goblins have stolen my mind and left me behind. So now i sit in this chair a GM in forever despair.