I've been watching and playing Magic for over a decade now, so while I wasn't expecting to learn anything new, I think you do a great job explaining some of the more common terms we take for granted in the community. I especially appreciate that you show the older cards that the terms originate from where applicable. I'll be recommending this video to any of my friends interested in getting into MtG.
Honestly the #1 thing I want to be in this community is the person that seasoned players send their new player friends to, so this comment really made my night, thank you :)
@@earthlights_ a color combo names video is already in the works, but can definitely do one talking about archetypes as well :) Thanks for watching!! 💚
@@nilejoanrivers do me a favor and if you cover group hug decks also cover their lesser known counterpart in group slug decks. I can explain what makes group slug decks the strange archetype that they are which is distinct from stax, prison, chaos, and burn despite sharing elements if needed.
definitely learned a few terms here! though it was a missed opportunity to call out mana dorks (hehe, dorks) when talking about Llanowar Elves looking foward to more!
It's worth mentioning that not all rummaging effects require you to be able to discard a card. For instance, the card you used as an example, Faithless Salvaging says "Discard a card, then draw a card". There's no "If you do", so if you cast it with an empty hand, you still get to draw a card! This is different than a card like "Thrill of Possibility", which requires you to discard a card to even cast it (which means if it gets counterspelled, then you still lost the card you discarded). Rummaging effects and impulse drawing usually tend to be a little finicky, they'll frequently have quirks that changes how they specifically work. Mana rocks might have been a good one to bring up, just a general term referring to artifacts that produce mana. Overall, great video tho!
Great video! I’m always wanting to learn new terms and I learned a few new ones in this video. Definitely make more videos like this as it’s interesting and informative.
Such a neat video. I've been playing for a few years now and had to pick those terms up slowly over this time. I'd second the other proposals here for future videos, such as about common creature nicknames, etc.
5:30 I've seen people refer to exile and immediate return as blinking and exile and return at end of turn as flickering just to be specific but still mostly used interchangeably.
@@OmegaMTG there's no clear answer since even Wizards can't be consistent. Flicker, the first card to do it, returns it immediately, but Flickerwisp and Flicker Form do so at end step.
@@OmegaMTG thank you for sharing! I plan on doing a lot of stuff like this so if anyone from your community wants to hear certain topics, tell them to comment their ideas for me please! 💚🦇💚
Great video!! I was wondering for a future episode if you could make a list of deck types/archetypes? I'm still new to magic and another video like this one would help immensely!!!
Evasion is actually explicitly named in the comprehensive rules. "Evasion Ability: An ability that restricts what creatures can block an attacking creature. See rules 509.1b-c."
The name of the card comes from the term "bounce" not the inverse. Unsummon is the original bounce spell from alpha and likely where the name came from. As for why "bounce" in particular, it makes about as much sense as the other keywords.
creature nicknames and ability bases one would e good. like mana dork for anything that makes mana, or how gray merchant of asphodel is just called gary
There's an old term for creatures with ETB effects: 187 creatures. Why? 187 is/was the LA police code for murder, and in the first set that had ETB creatures, the best one of them by a wide margin was Nekrataal (Terror ETB).
I love this magic "slang". Many of the terms are so intuitive and you pick them up very quickly if you play with experienced players a lot and it just makes talking about playing so much more convenient. I play a four color omnath flicker deck a lot and when I read the cards to my opponents i always replace the very wordy oracle text by "flicker" or "flicker until...". I cant be bothered to read all that everytime! And i especially love, that wizards picks up those slang words from time to time and make them official, kinda wish they would do that even more often (pls make flicker a thing!) but i understand that it makes the game even harder to pick up. Its a delicate balance
@@dave-kt7sj blink would be fine as well. Just any one word to replace "exile ... then return it to the battlefield under its owners control" thats so long! And in a good flicker deck thats 70% of the cards you have to read to your opponents during the game xD
I think the word you're looking for is stax? I'm releasing a video on deck archetypes like this soon, but stax is a style of deck that has effects that make it harder/impossible for your opponents to play :)
Like others have said, blink is similar to flicker. Tuck is a term referring to putting a card back into its owner's library. Mind Control means you've gained control of something that wasn't under your control.Either "Threaten" or "Act of Treason" mean to gain control of something until end of turn, usually also giving it haste for that period. To pump a creature is to increase its stats. Firebreathing is an activated ability that for 1 red gives a creature +1/+0 until end of turn. It has a black variant, Shadebreathing, that sometimes gives +1/+1. There's also butt-breathing that gives +0/+1, with varying costs, most often in white. I'm used to an alpha strike being an attempt to end the game. Swinging out is the more generic term for attacking with everything that can. The font of the terms in your PDF is not the easiest to read.
I've been watching and playing Magic for over a decade now, so while I wasn't expecting to learn anything new, I think you do a great job explaining some of the more common terms we take for granted in the community. I especially appreciate that you show the older cards that the terms originate from where applicable. I'll be recommending this video to any of my friends interested in getting into MtG.
Honestly the #1 thing I want to be in this community is the person that seasoned players send their new player friends to, so this comment really made my night, thank you :)
More please! Also an overview of deck archetypes, color combo names (and brief histories) would be mega helpful
@@earthlights_ a color combo names video is already in the works, but can definitely do one talking about archetypes as well :)
Thanks for watching!! 💚
@@nilejoanrivers do me a favor and if you cover group hug decks also cover their lesser known counterpart in group slug decks.
I can explain what makes group slug decks the strange archetype that they are which is distinct from stax, prison, chaos, and burn despite sharing elements if needed.
Good video! Looking forward to more!
I love you on Twitter I’m so happy this popped up in my feed :3 hope you’re doing well!
@@starmanda88 i am doing well :)
Thank you so much for your support, it means a lot :)
definitely learned a few terms here! though it was a missed opportunity to call out mana dorks (hehe, dorks) when talking about Llanowar Elves
looking foward to more!
It's worth mentioning that not all rummaging effects require you to be able to discard a card. For instance, the card you used as an example, Faithless Salvaging says "Discard a card, then draw a card". There's no "If you do", so if you cast it with an empty hand, you still get to draw a card! This is different than a card like "Thrill of Possibility", which requires you to discard a card to even cast it (which means if it gets counterspelled, then you still lost the card you discarded).
Rummaging effects and impulse drawing usually tend to be a little finicky, they'll frequently have quirks that changes how they specifically work.
Mana rocks might have been a good one to bring up, just a general term referring to artifacts that produce mana. Overall, great video tho!
@@mattfenner7824 good catch! Probably should have used a different card as the example :)
I've been playing for years but I still learned a few things, thank u nile like the river (lovely eyeshadow btw
aww yay!! i'm so glad you found it helpful :)
Great video! I’m always wanting to learn new terms and I learned a few new ones in this video. Definitely make more videos like this as it’s interesting and informative.
Such a neat video. I've been playing for a few years now and had to pick those terms up slowly over this time.
I'd second the other proposals here for future videos, such as about common creature nicknames, etc.
5:30 I've seen people refer to exile and immediate return as blinking and exile and return at end of turn as flickering just to be specific but still mostly used interchangeably.
ive heard mostly of them used as the reverse, flickering being the fast one and blinking being the slower one but thats probably just an area thing
@@michaelpsmith3861 Either way. Someone needs to decide which is which then. lol
@@OmegaMTG there's no clear answer since even Wizards can't be consistent. Flicker, the first card to do it, returns it immediately, but Flickerwisp and Flicker Form do so at end step.
Great guide, I'll definitely share this with new players!
Going to show this to new players in my group! Thanks!
Awesome vid! I pretty new to magic. Ive heard these terms before but nice to finally hear someone explain them
Thumbnail for this video is awesome, great work!
This could be a series. Sharing this on my discord.
@@OmegaMTG thank you for sharing! I plan on doing a lot of stuff like this so if anyone from your community wants to hear certain topics, tell them to comment their ideas for me please! 💚🦇💚
Great video!! I was wondering for a future episode if you could make a list of deck types/archetypes? I'm still new to magic and another video like this one would help immensely!!!
I'm glad you liked it! This has been asked a couple times so I'll def make a video on it soon :)
Evasion is actually explicitly named in the comprehensive rules.
"Evasion Ability: An ability that restricts what creatures can block an attacking creature. See rules 509.1b-c."
Punting was a new term for me. Good video. :)
as a returning player, this was quite useful. time to say all of these at the LGS.
One really common one, at least where I am, that might be a nice inclusion in the next video is a mana dork. We love our dorks.
I just learned recently that bounce comes from waterfront bouncer.
The name of the card comes from the term "bounce" not the inverse. Unsummon is the original bounce spell from alpha and likely where the name came from. As for why "bounce" in particular, it makes about as much sense as the other keywords.
creature nicknames and ability bases one would e good. like mana dork for anything that makes mana, or how gray merchant of asphodel is just called gary
oooh creature nicknames is good, will do will do
There's an old term for creatures with ETB effects: 187 creatures. Why? 187 is/was the LA police code for murder, and in the first set that had ETB creatures, the best one of them by a wide margin was Nekrataal (Terror ETB).
patpat. good person for telling people stuff. education is noice :)
I love this magic "slang". Many of the terms are so intuitive and you pick them up very quickly if you play with experienced players a lot and it just makes talking about playing so much more convenient. I play a four color omnath flicker deck a lot and when I read the cards to my opponents i always replace the very wordy oracle text by "flicker" or "flicker until...". I cant be bothered to read all that everytime!
And i especially love, that wizards picks up those slang words from time to time and make them official, kinda wish they would do that even more often (pls make flicker a thing!) but i understand that it makes the game even harder to pick up. Its a delicate balance
"Flicker" is also called "blink", so it might not happen.
@@dave-kt7sj blink would be fine as well. Just any one word to replace "exile ... then return it to the battlefield under its owners control" thats so long!
And in a good flicker deck thats 70% of the cards you have to read to your opponents during the game xD
Never heard alpha strike. We always say full send
tysm!!
What does stacks mean in tearms of a deck build?
I think the word you're looking for is stax?
I'm releasing a video on deck archetypes like this soon, but stax is a style of deck that has effects that make it harder/impossible for your opponents to play :)
@@nilejoanrivers thank you I'm excited for that video
Like others have said, blink is similar to flicker.
Tuck is a term referring to putting a card back into its owner's library.
Mind Control means you've gained control of something that wasn't under your control.Either "Threaten" or "Act of Treason" mean to gain control of something until end of turn, usually also giving it haste for that period.
To pump a creature is to increase its stats.
Firebreathing is an activated ability that for 1 red gives a creature +1/+0 until end of turn. It has a black variant, Shadebreathing, that sometimes gives +1/+1. There's also butt-breathing that gives +0/+1, with varying costs, most often in white.
I'm used to an alpha strike being an attempt to end the game. Swinging out is the more generic term for attacking with everything that can.
The font of the terms in your PDF is not the easiest to read.
Local Game SHOP
@@sayntfuu 🤔
@@nilejoanrivers region dialect I guess
@@sayntfuu v interesting, I've never heard it called a shop before!
Words are hard, sub so learn, words good magic.