they really ought to find a way to stop the impact frames from eating up match time, it's ridiculous how much time you lose in the long run with this character.
lmao i didnt know you could parry mikos free cancelable moves and still not get enough frames to hit them, just another reason to never download inkless brush characters even though everyone who uses them is ass at the game i miss the 1.7 era characters so its actually rlly nice to see nakmuay get updated both to work with 1.8 mechanics and to now if only they remove the no super free cancelable on whiff cancel teleporting spot dodge from salesman and also update red mist and kether 😭kether was balanced and fun for 1 month and now he literally cant fight robot because he doesnt have the frame disadvantage on enemies blocking and doesnt have any guardbreaks... red mist atleast has prey and regular throw, its still sad though bcus their block chains would actually be really cool and it balances red mist's aerial offense since its alot more relatively safe for the enemy to just try to parry sunder or make roll easy to read if you have the right momentum to prey them "erm so u like the broken project moon characters" no carmens the only new one thats well designed fraudther learns just learns broken modded character moves and the ocs have broken movement and are annoying to play and fight and they look like the two fingers in the two finger talisman in elden ring
idk who made this mod but im so happy that the guy turn my country fighting style into some sickass character, and the impact is so good.
whatever you do, DO NOT fight Big Sword at 3 am, worst mistake of my life.
Man this looks sick! I'll take my Nakmuay out of retirement and play a game or two
3:50
Some say he's still parryin to this day...
NAKMUAY RE-LAUNCH PARTY WOOOOOOOO🎉🎉🎉🎉🎉🎉
good video :3
How do I win neutral with Nakmuay?
Holy fuck youre a god at yomi how tf💀
Wraithlord released today
1:10 i hate ronin
damn a gildedguy player going down without doing any damage, mustve been a really bad player
they really ought to find a way to stop the impact frames from eating up match time, it's ridiculous how much time you lose in the long run with this character.
in a normal match of like 3600 it ain't much tbh, only bad thing about it is that it can throw you off on countering or punishing nak
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lmao i didnt know you could parry mikos free cancelable moves and still not get enough frames to hit them, just another reason to never download inkless brush characters even though everyone who uses them is ass at the game
i miss the 1.7 era characters so its actually rlly nice to see nakmuay get updated both to work with 1.8 mechanics and to now if only they remove the no super free cancelable on whiff cancel teleporting spot dodge from salesman and also update red mist and kether 😭kether was balanced and fun for 1 month and now he literally cant fight robot because he doesnt have the frame disadvantage on enemies blocking and doesnt have any guardbreaks... red mist atleast has prey and regular throw, its still sad though bcus their block chains would actually be really cool and it balances red mist's aerial offense since its alot more relatively safe for the enemy to just try to parry sunder or make roll easy to read if you have the right momentum to prey them
"erm so u like the broken project moon characters" no carmens the only new one thats well designed fraudther learns just learns broken modded character moves and the ocs have broken movement and are annoying to play and fight and they look like the two fingers in the two finger talisman in elden ring
nah i had enough frames to land my hits, they just used burst on me right after