Godot - Animation IK Setup Test
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- เผยแพร่เมื่อ 21 พ.ย. 2022
- Just testing the IK Setup. The head and tail are procedurally animated with look at targets and blended together with the standard animations. It's using an animation tree. I have to say, this feature is amazing.
- เกม
Spore 3 confirmed
That is ridiculously smooth, I love it! This character has a lot of soul.
With this setup it even looks possible to do environment interaction based on raycasts with the tail without too much hassle, simple things like it "landing" on objects on the ground without clipping through, or bending when turning around when close to an object.
I thought about a similar thing. It's probably possible to do things like dynamic hand interactions on other characters. I use 3d markers as look at helpers and essentially it can be any reference object, also rigid bodies or physics stuff.
I had no idea Godot could look that good! Nice job!
Who are you, and why is your stuff so good? You're the one proving it's not about the engine, but the artist (although good tools help). My selfishness wishes you would post with commentary and explanations, but I'll take all the content I can get!
I am just a normal guy with a couple of years of professional developer experience. I will try to do some tutorials in the future, in conjunction with the project I'm working on, but my time is very limited. I will release this little demo, so other devs can look into it how it's setup. (it's currently in Godot 4 beta 2 but I try to keep it updated until it goes more stable) It's the easiest for me, with the little time I have.
@@Polygarden can't wait to test it! it looks so good
The amount of realism in this video is so good that it is suspicious; but amazingly done. It is hard to believe that it has been done in Godot. Can you please make a tutorial on how to achieve this level of realism?
Second this. Would love to see how all or even part pf this was schieved!
Gorgeousss scene! Those colors and soft lighting look wonderful. Gives me Final Fantasy vibes
Holy canoly godot is looking nice! I am learning unreal tough, but godot advance makes me happy !
wow, light, fur, the bounce, it looks so amazing
This looks SO GOOD
This looks soo good, great job!
Looks fantastic! 🔥
Is the environment a photogrammetry scan? It looks SO good.
The critter and animation system looks really good too. Character is very cute and I want twelve ,haha
Thanks alot! Yes they are scans, I took the photos for the assets close to the place where I live. I'm still trying to find the best balance for Godot in terms of polycount and good look. It seems though it can handle it quite well.
Wow!!! man this looks unreal. 😍
Nice! Fantastic job on the visuals as well!
Holy shit, that looks so amazing!!
My gosh... Very impressive!
looks great!
that is so flipping cool!
Beautiful. One minor nitpick would be to lock the camera target to the base of the bird, or smooth it out with a PID. It comes out as being a bit jittery because the camera ever so slightly jumps around with the bird. But, that aside. This was fantastic.
Jurassic Park Trespasser 2 is looking great
really good!
I want to play that and just walk around in the sub-tropical first for hours as grounded blue bird.
Gorgeous
really amazing....!!!
exactly what im looking for
Damn that's good.
perfect!
Ahhhh. I can't wait to start doing 3d. You guys are doing so much cool stuff.
thats too cute
What Pokemon is this little fella? And the graphics are stunning!
Woah. For the Algorithm!
Nice and How this realistic graphics, do you used lightmap GI?
wow
We are living in a simulation I knew it
So ciuuut 😢
How the hell?! Amazing. When I try IK it turns joints (like shoulders, hips) around 180 degrees and other wild effects. It's so bad I have given up on IK totally. You're some kind of magician. Did you use Rigify in Blender at all? I am starting to suspect my actual skeleton might be the problem.
I think I had the same issue. But I simply flipped the vector.
Do you have any plans to share a demo?
It would be very cool to try it, in your hands Godot is incredibly beautiful!
Yes, I will share the a demo. Right now I'm just waiting a little, as some features still seem to change quite frequently with the Godot 4 beta. But I will release the demo for Godot 4.
@@Polygarden beta is over, RC1 already out
This can't be godot the graphics are insane
This is Godot 4 right?
cwan we get dwemo prwoject blis
🥺
👉👈
so many nice implementations but no tutorials :(
mega scan si quiere vender el juego no puede usar los recursos