I never knew renting games was illegal in Japan-!! ...I also never considered DLC to be a run-around way of discouraging renting, it makes so much sense now~
Yeah and I was perplexed to find out the real reason behind making games so much unbearably harder for NA releases... Bayou billy is one damn example of that!
Fun fact: Nintendo actually sued Blockbuster to make game rentals illegal claiming it affected sales. Which it clearly did. But which they clearly lost.
I like the nam “mad street” better then the title the adventures of bayou billy, but maybe they had to change the name during the localization of that game because of the street fighter 2 hype at that time,mmm
You know, though NES castlevania 3 has a cut down sound track, I have to credit them for still putting the effort in to making it as good as it could be without the special hardware
My jaw dropped with Castlevania's soundtrack! WTF! It was already if not my favorite OST one of the top 3. Wow, FAMICOM version sounds amazing! I had absolutely no idea they were "different"
I always liked the nes version tracks of castlevania 3 untill i heard the famicom version of it, i was mind blown away,since then i take the nes version for grantage.
Concerning the damage change in CVIII: that change makes it so damage functions the same as the original Castlevania. Still not sure why they did it, but the rental theory certainly holds water.
To be honest, I miss the damage reflection model from CV1 and US CV3. I wish they would have used that again. I remember the vague warning in the manual from CV1, the curse of Dracula grows stronger the closer you get to him.
The Famicom CV III is now officially available in America as part of the Castlevania Anniversary Collection. It is a MUCH better game, but what really makes it easier than the American version is the fact that there are better subweapons; it's easier to find a cross, and since Grant throws daggers for his main attack, every subweapon for him is an axe, except for the stopwatch.
Nice video man, and that theory at the end about the increased difficulty is the best theory I've heard about it. I never even knew about the rental lawsuits. It all makes sense now.
Dude, this video was really good! I think you deserve more subscribers (Seriously, you are crimiminally underrated). Yo kept the video interesting from start to finish, and I really appreciated that. Keep up the good work! P.S.: I'm going to share this on my social media so I can help you get more subs ;)
Hey, Hikaru Shidou from MKR! I actually prefer the Castlevania III soundtrack, and learning of the ramped-up hardness made me prouder that I conquered it legit.
Another thing I noticed on CV3 recently is that in the Japanese version the endless mummies don't shoot projectiles and the bats don't fly across when you're jumping across the pendulums leading up to dracula.
Most of the differences between the FC & NES version of these games have been covered by this and other videos/articles. None of them have ever really mentioned these 2 facts;Contra: The sprites for the background rocks are different between the 2 versions. Not sure why they changed it for the NES since the rocks are static on the FC.Mad City/Bayou Billy: The camera on the driving stages; In Mad City the camera is fixed on the street, so you can see your jeep move to the left and right on the screen. In Bayou Billy the camera is fixed on the jeep, so the jeep always remains in the center of the screen.
So I had no idea what the title of the game is, but because you watched the video long enough to get to that part I decided to do some research for you =) In Japan the game is known as Zippy Race, it's American title is Motorace USA, it also goes under the name Traverse USA. As far as I can tell there doesn't seem to be any home releases available in the U.S. Maybe one in Europe? However, I did find Zippy Race listed for the Famicom, SG-1000 (as you saw in the video). It also seems to be available in an arcade compilation titled Irem Arcade Classics on the Sega Saturn and Playstation. I also assume these are only available in Japan. So happy importing =)
Game difficult is a mixed bag. While several games are indeed more difficult because of game rentals, Rare as much admitted that is the reason Battletoads is soul crushingly hard and similar with Bayou Billy, it is not the reason for all games being more difficult. CastleVania 3's change to difficulty was most likely the result of keeping it similar to the first CastleVania game where damage was based on progress. I was one of those mutants that played CastleVania 3 all the way through multiple times with multiple characters on both difficulties, including with Trevor on hard mode. Now that was an experience.
The Famicon soundtrack hitssssssss...the Nes soundtrack is a fail noooo bassss :( Also yes that is a good theory about the games being harder in the U.S. I always thought that about renting games "i cant beat this game in two days" lol. But we can try and all we can do is just play video game all day and night for two days straight. Hmmmmm maybe that's why we are addicted to video games nowwwwww......We have been programmed by them!!!!!!!!! HAHAHAHAHA.... Great video!!!!
I think NES was limited by it's tech here in the US as compared to Japan but we had NEVER seen anything like it when i was a kid so it became our true gaming system!
The things we have missed from japan,but thanks the internet,we not only have finally discovered it but we now also have finally access to it via sites such as ebay or amazon etc,,,
Oh my god!!!! I forgot about bayou billy! I remember making fun of the title when I was kid and playing it randomly but always sucking at it. I’m gonna add that shit to my mini RIGHT NOW! Had no idea it was originally called Mad City.
Konami could,ve just come with an audio dongle for the us nes to connect to the nes expension port to allow external audio rather then recomposing those songs. I remember how shocked i was once i heard the differences between those 2 versions of castlevania 3.
I came across this video while looking for famicom to nes comparisons; researching basically. This is a nicely done video. It's too bad you only produced one video. I think you could have had something.
It is true, when you were a child we did not look at those details and to date the old school does not care about stupid stories as it is today, just playing, They are like Porn movies, they are expected to be there
I always play Castlevania 3 on the Famicom because of Grant's knife throwing over stabbing on the NES. To me, that makes the game much more fun. I never really liked Alucard and Sypha on the NES. I preferred Grant because of his speed and wall/ceiling crawling ability. Then Famicom allowed him to throw knives rather than stab with them. I prefer Mad City on the Famicom as well, over Bayou Billy on the NES becsuse it is much more playable and fun on the famicom. Only negative is that the text is in Japanese....and i can't read Japanese. Great variants of those games. Also....those are just my opinions.
Enjoyable video. I think you may be onto something with Nintendo wanting to avoid rentals. I first played Zelda II as a rental and played it until my eyeballs almost bled without sleep so that I could finish it in one weekend. The game was so hard to find that I had to wait almost a year to get my own copy. Same with Mega Man 2 and a few others...Castlevania III was another that took me forever to find...sold out everywhere...and Sears would take months to finally send it to you. Trying to beat really tough games like Bayou Billy in a weekend was nigh impossible...I like your theory and it does make sense. Fucking Nintendo!
Yes, that is true. Nonetheless, Simon's Quest was only ever released on the Disk System in Japan. I wanted to focus on cartridge releases because the reasons for the differences were more interesting to discuss. In the case of Castlevania II, it was simply because it was on released on Disk System, which as explained in the video, had a FM sound synthesizer inside. As a little easter egg, I did use the Famicom Disk system version of Bloody Tears during that section of the video =)
I get that. Just found it funny that all three castlevania games are different in Japan. Castlevania 2 and 3 are my favorite. I think your video is the only one that explains the difference of 3. I usually play the FC version cause it sounds looks and it isn't as cheap.
I really don't get the port at the bottom of the NES for audio. So the port DOES exist but you can't plug stuff in it because it is at the bottom or what? I am lost here.
Your knowledge of games is impressive and your video very informative. I learned a lot I never knew. I guess block buster is responsible for making us all better gamers technically. Glad they’re gone...... The late fees were very harsh
In CV3's case I think the changes (other than sound) actually made the game better. Grant isn't as overpowered having the melee dagger, the small mummy enemies look way better, making the fleamen sprites the same as 1 made more sense and while I think they went a little overboard the difficulty makes the game feel a little more complete- Akumajo Desnsetsu isn't as satisfying to playthrough, at least IMO. It makes the satisfaction of winning so much more (and I'm someone who like easy games when I have downtime) and feels in keeping with the game's tone. Plus, the cross in the beginning was a good change- the crazy design they had was too much.
My only question is how do the games stack up side by side with the nes if your using sharp's twin famicom? As I've come to heard, the twin model has different audio from its famicom counter part, I've been told its a bit quieter and muffled, can anybody speak to this?
Hey! Umm, upload again? Yeah, I hope so ahahah. I stopped creating new videos when I decided to get my Master's degree. Studying, writing 60-80 pages a semester, and having a teaching assistantship just sucked up all my time =( I plan on releasing new stuff this summer after I graduate.
They work if you install and use a better NES emulator into your NES Classic via Retroarch. You might as well install a different emulator anyways since the built in emulator the console uses isn't all that great, particularly in its sound emulation (For example Double Dragon 2's sound effects are noticeably inaccurate on a vanilla NES Classic). The FCEU or MESEN emulators are good choices.
If you grew up with the american Castlevania 3, then you'd probably be biased because of nostalgia... In my case, I never saw Castlevania 3 until I grew up... I just loved the game when I played it for the first time... But then I saw and heard the japanese version.... To me, there's no comparison... Never played the american version again....
It’s funny how much of business policy (renting games in Japan in this case) is based on an inherently pessimistic viewpoint of people and their intentions. Isn’t the whole modus operandi of business based on the assumption that people/customers are to be appreciated? Perhaps government and industry being silent partners was always the intention, and customers just a means to an end? Even back in the 1980’s, kids would recognize a video game as far more than just something to be beaten, and would play them repeatedly both out of necessity and desire for fun, as befits a great product...
Nice look at these! I do a series similar to this (but not just about imports) called Same Name, Different Game over on my channel. Give it a look? I have a full episode about Castlevania III that goes in depth on the changes made.
Am I the only one who thinks that Akumajo Densetsu's soundtrack doesn't really sound better than Castlevania 3? Just different. Maybe even slightly worse sometimes.
11:37 WOWZA! That is the coolest light gun I've ever seen! It looks exactly like my Ruger Super Hawk 3.5", that's such an awesome design that I've never seen. Talk about something that would get you shot if you took it out in public and pointed it at an officer (or a citizen exercising their 2nd amendment rights). I also totally forgot til just now you used to be able to rent the light guns with Lethal Enforcer 1 & 2 for Genesis. I vaguely remember another game that was rentable, but I can't recall what it was. It may be Saturn, strangely enough, and it was either Time Crisis, my other guess is it was Time Crisis. I owned the zapper later on for House of the Dead for Saturn, and I don't recall seeing that as a rentable combo. I think that Blockbuster was in on the lawsuit against Game Genie, even though they themselves were sued...for allowing rentals of games? That was such a strange lawsuit to me honestly. You would think Nintendo would be happy for the guaranteed sale of games to a huge company; especially when it would likely cause people to buy the games they rented after playing them enough. I know that Blockbuster had games I played that later on I bought as well. This is especially true for cartridge games like SNES and N64 that had internal saving. It was always so funny to use other people's save files on those cartridges, there was always something hilarious. Nothing better than seeing Mario in Mario RPG named "Ass"...okay maybe that wasn't the best example, but it sometimes got a chuckle out of me what people would name characters.
...."Misogynistic Bait?".. Hold up, What?! C,Mon man that was completely unnecessary. It was fairly common in that era of gaming to contain the "Rescue the Princess" trope. In regards to her clothing, it looks to me like the Japanese developers were prolly trying their best to create an atmosphere of the Southern United States and their bayou's through thematics and design elements most likely picked up thru various literature, but I'm willing to bet that most of their influences where gleaned from American media that focused on the South. I'm willing to forgo most of that though for the good old tried and true method of "Furthering Stereotypes". Alas, the Southern Belle, Billy's damsel in distress, is an 8-bit representation of Daisy Duke (ya know, the other southern belle that put Daisy Dukes on the clothing map back in the 70's and I find it hard to believe that women took considerable objection to something that was fairly common summertime apparell. Hell, I see women still to this day rocking Daisy Dukes and quite often at that! And I'm Not Complaining!! But more importantly, I don't think they're complaining either.. I definitely didn't wake up this morning thinking I would go on a rant about the systematic oppression that Daisy Dukes represent in late 80's electronic media but that's not really the point. It's the False Outrage that is used Incompetently and Accomplishes Nothing. Making Biased Empty Comments for no other reason than to appeal to a specific demographic and "White Knighting" yourself to the subset of "Outrage Culture". I truly feel that you didn't have any ill intentions whatsoever but whatever you were ultimately trying to convey by rejecting "so-called" stereotypical, systemic and/or traditional gender norms. You, instead fabricated a stereotype and forced it upon another without properly thinking it thru. False Outrage is only beneficial to like-minded individuals but it's Harmful to ALL. So yeah, that's all I got. I'm not trying to belittle you (even tho it might come off like that at times :/) I'm a subscriber and I genuinely like your content. I just feel that there isn't any place for whichever outrage infused buzzwords are popular at that moment... Especially when the topic in question is a 30 year old, 8-bit interpretation of the bayou's of LA, with a relevant dash of Crocodile Dundee and interpreted by a bunch of young Japanese men.. lol. -Take Care Man
so Nintendo was not only always assholes about censorship but would pull even shadier moves to make sure they didn't lose money, and the whole thing with the pointless expansion bay, what was even the point of having it? just to mock us? geez!!!
Actually... hardwarely the Famicom and the NTSC-U NES are the same, belive it or not. NES is capable of the expansion audio, you just need a very simple modification to do it. ancientelectronics.files.wordpress.com/2013/02/nesm7.jpg You need to connect pin 3 and 9 with a wire and boo ya! Take that hardware modifications. : P The FDS is also connectable to the NES with a series of pinconventors, and it will run. The one thing that is NEVER going to run, is on a PAL 50Hz NES, becase that uses the 2A07 microprocessor, and the FDS was never designed to run on an underclocked system. The fact that Nindeno Of America and Europe were foced to use they handmade MMC5 mappers is kinda infuriating, but come to think of it... They could have rearranged it to have the MMC5 audio, since it has plus 2 pulse wave channels.
MrNorbert1994 i came in here to post this. i bought a jumper for the expansion slot, and i’m able to play the japanese version of castlevania 3 on a flash cart with the music intact.
Ugh. Again? Why does everybody have to bitch and whine about "how difficult and unplayable" Bayou Billy was? I became good enough to finish it without dying once. I love Mad City too and the differences between both but calling it 'an exercise on frustration' or whatever is ridiculous.
Clearly Nintendo has not played their own games before because even without the American edits to it, those games were still HARD. No kid is gonna beat it in a weekend unless they have a strategy guide. So making the American versions harder was kinda seen as saying F U to Americans.....
When I first heard the music in 'Castlevania 3', my mind was blown. Then I heard the _Japanese_ version...
I never knew renting games was illegal in Japan-!!
...I also never considered DLC to be a run-around way of discouraging renting, it makes so much sense now~
Yeah and I was perplexed to find out the real reason behind making games so much unbearably harder for NA releases... Bayou billy is one damn example of that!
Fun fact: Nintendo actually sued Blockbuster to make game rentals illegal claiming it affected sales. Which it clearly did. But which they clearly lost.
In europe. Contra is called 'Probotector' and the players controls robots.
Contra in Japan is known as Kontora which is Kanji for spirit warrior clothing.
I like the nam “mad street” better then the title the adventures of bayou billy, but maybe they had to change the name during the localization of that game because of the street fighter 2 hype at that time,mmm
You know, though NES castlevania 3 has a cut down sound track, I have to credit them for still putting the effort in to making it as good as it could be without the special hardware
I think castlevania 3's music is great in both versions
Sounds cleaner in the US version. Way to distorted in the Japan version.
nAmE7056 it’s not at all. You might have a bad connection or something?
That bass sounds terrible. My connection is fine my sound set up is fine even checked it with
Roland R-07 headphones and yeah it sounds terrible.
nAmE7056 that nasty bass is supposed to sound like that. You just don’t like that aestheticvv
No I don't like bass that sounds terrible like that. Sounds better without it.
My jaw dropped with Castlevania's soundtrack! WTF! It was already if not my favorite OST one of the top 3. Wow, FAMICOM version sounds amazing! I had absolutely no idea they were "different"
I always liked the nes version tracks of castlevania 3 untill i heard the famicom version of it, i was mind blown away,since then i take the nes version for grantage.
Underrated channel.
A shame you didn't upload more stuff .
x2
Your voice-over is top grade. Well-paced and charismatic without being over-the-top.
EDIT: lol @ the ending
Famicom rocks...
Concerning the damage change in CVIII: that change makes it so damage functions the same as the original Castlevania. Still not sure why they did it, but the rental theory certainly holds water.
To be honest, I miss the damage reflection model from CV1 and US CV3. I wish they would have used that again. I remember the vague warning in the manual from CV1, the curse of Dracula grows stronger the closer you get to him.
The Famicom CV III is now officially available in America as part of the Castlevania Anniversary Collection. It is a MUCH better game, but what really makes it easier than the American version is the fact that there are better subweapons; it's easier to find a cross, and since Grant throws daggers for his main attack, every subweapon for him is an axe, except for the stopwatch.
Nice video man, and that theory at the end about the increased difficulty is the best theory I've heard about it. I never even knew about the rental lawsuits. It all makes sense now.
Dude, this video was really good! I think you deserve more subscribers (Seriously, you are crimiminally underrated). Yo kept the video interesting from start to finish, and I really appreciated that. Keep up the good work!
P.S.: I'm going to share this on my social media so I can help you get more subs ;)
I had no idea Contra was different! Amazing video!
Hey, Hikaru Shidou from MKR!
I actually prefer the Castlevania III soundtrack, and learning of the ramped-up hardness made me prouder that I conquered it legit.
"Turning up the difficulty was DLC and online passes of the NES era."
Man, so true!
Another thing I noticed on CV3 recently is that in the Japanese version the endless mummies don't shoot projectiles and the bats don't fly across when you're jumping across the pendulums leading up to dracula.
I cant believe i didnt know the famicom contra had enhanced graphics, awesome vid
Great video. I just beat and reviewed Akumajou Densetsu this past week. I gave it a 9.5 out of ten.
Most of the differences between the FC & NES version of these games have been covered by this and other videos/articles. None of them have ever really mentioned these 2 facts;Contra: The sprites for the background rocks are different between the 2 versions. Not sure why they changed it for the NES since the rocks are static on the FC.Mad City/Bayou Billy: The camera on the driving stages; In Mad City the camera is fixed on the street, so you can see your jeep move to the left and right on the screen. In Bayou Billy the camera is fixed on the jeep, so the jeep always remains in the center of the screen.
What's that motorcycle game at 11:02? Used to play it in the arcade all the time.
So I had no idea what the title of the game is, but because you watched the video long enough to get to that part I decided to do some research for you =)
In Japan the game is known as Zippy Race, it's American title is Motorace USA, it also goes under the name Traverse USA. As far as I can tell there doesn't seem to be any home releases available in the U.S. Maybe one in Europe? However, I did find Zippy Race listed for the Famicom, SG-1000 (as you saw in the video). It also seems to be available in an arcade compilation titled Irem Arcade Classics on the Sega Saturn and Playstation. I also assume these are only available in Japan. So happy importing =)
I played zippy race in 76 in 1 multi card back in the day
Interesting. I knew about the disk system, but I didn't know about actual hardware differences between NES and the Famicom itself.
Game difficult is a mixed bag. While several games are indeed more difficult because of game rentals, Rare as much admitted that is the reason Battletoads is soul crushingly hard and similar with Bayou Billy, it is not the reason for all games being more difficult. CastleVania 3's change to difficulty was most likely the result of keeping it similar to the first CastleVania game where damage was based on progress. I was one of those mutants that played CastleVania 3 all the way through multiple times with multiple characters on both difficulties, including with Trevor on hard mode. Now that was an experience.
"Konami always hated gamers"
I dunno, it sounded prophetic... (looks at the date). Oh never mind, the shit has already hit the fan anyway.
VERY WELL EXPLAINED, Keep up the memories and make money on childhood nostalgia
The Famicon soundtrack hitssssssss...the Nes soundtrack is a fail noooo bassss :( Also yes that is a good theory about the games being harder in the U.S. I always thought that about renting games "i cant beat this game in two days" lol. But we can try and all we can do is just play video game all day and night for two days straight. Hmmmmm maybe that's why we are addicted to video games nowwwwww......We have been programmed by them!!!!!!!!! HAHAHAHAHA.... Great video!!!!
Glad to see someone, besides myself, still has there Ghaleon had puppet 🤘
I think NES was limited by it's tech here in the US as compared to Japan but we had NEVER seen anything like it when i was a kid so it became our true gaming system!
The things we have missed from japan,but thanks the internet,we not only have finally discovered it but we now also have finally access to it via sites such as ebay or amazon etc,,,
Oh my god!!!!
I forgot about bayou billy! I remember making fun of the title when I was kid and playing it randomly but always sucking at it. I’m gonna add that shit to my mini RIGHT NOW! Had no idea it was originally called Mad City.
14:01 that blockbuster ad is for my town... the store is gone now
Just found your channel. It seems like you dont upload anymore which is a real shame. This was a great video I would love to see more stuff like this.
Is this channel dead? I wish I knew about it earlier
Great channel man. You deserve way more subscribers, You dont have a super annoying personality like most gaming channels.
Konami could,ve just come with an audio dongle for the us nes to connect to the nes expension port to allow external audio rather then recomposing those songs.
I remember how shocked i was once i heard the differences between those 2 versions of castlevania 3.
I came across this video while looking for famicom to nes comparisons; researching basically. This is a nicely done video. It's too bad you only produced one video. I think you could have had something.
I disagree with Contra. The pace is much faster and action packed without an in-game story and map
It is true, when you were a child we did not look at those details and to date the old school does not care about stupid stories as it is today, just playing,
They are like Porn movies, they are expected to be there
You explained that all really well, thanks!
I always play Castlevania 3 on the Famicom because of Grant's knife throwing over stabbing on the NES. To me, that makes the game much more fun. I never really liked Alucard and Sypha on the NES. I preferred Grant because of his speed and wall/ceiling crawling ability. Then Famicom allowed him to throw knives rather than stab with them. I prefer Mad City on the Famicom as well, over Bayou Billy on the NES becsuse it is much more playable and fun on the famicom. Only negative is that the text is in Japanese....and i can't read Japanese. Great variants of those games. Also....those are just my opinions.
Comparing the CV3 music is like comparing Appetite for Destruction to one of the Use Your Illusion albums
It's kinda crazy that the Famicom was better than the NES in almost every way. :-o
The drum sample used in Cv3 could have been the same as Akuden. The American version just sounds more wimpy.
Enjoyable video. I think you may be onto something with Nintendo wanting to avoid rentals. I first played Zelda II as a rental and played it until my eyeballs almost bled without sleep so that I could finish it in one weekend. The game was so hard to find that I had to wait almost a year to get my own copy. Same with Mega Man 2 and a few others...Castlevania III was another that took me forever to find...sold out everywhere...and Sears would take months to finally send it to you. Trying to beat really tough games like Bayou Billy in a weekend was nigh impossible...I like your theory and it does make sense. Fucking Nintendo!
Castlevania 2 and 3 both had their soundtracks redone for western release.
Yes, that is true. Nonetheless, Simon's Quest was only ever released on the Disk System in Japan. I wanted to focus on cartridge releases because the reasons for the differences were more interesting to discuss. In the case of Castlevania II, it was simply because it was on released on Disk System, which as explained in the video, had a FM sound synthesizer inside.
As a little easter egg, I did use the Famicom Disk system version of Bloody Tears during that section of the video =)
I get that. Just found it funny that all three castlevania games are different in Japan. Castlevania 2 and 3 are my favorite. I think your video is the only one that explains the difference of 3. I usually play the FC version cause it sounds looks and it isn't as cheap.
You play it when you talk about the audio expansion pins
I really don't get the port at the bottom of the NES for audio. So the port DOES exist but you can't plug stuff in it because it is at the bottom or what? I am lost here.
Your knowledge of games is impressive and your video very informative. I learned a lot I never knew. I guess block buster is responsible for making us all better gamers technically. Glad they’re gone......
The late fees were very harsh
I don't know why people didn't like bayou Billy. I always liked it
Bayou Billy was a great game! I loved it. It's one of my favorite games in my collection.
In CV3's case I think the changes (other than sound) actually made the game better. Grant isn't as overpowered having the melee dagger, the small mummy enemies look way better, making the fleamen sprites the same as 1 made more sense and while I think they went a little overboard the difficulty makes the game feel a little more complete- Akumajo Desnsetsu isn't as satisfying to playthrough, at least IMO. It makes the satisfaction of winning so much more (and I'm someone who like easy games when I have downtime) and feels in keeping with the game's tone. Plus, the cross in the beginning was a good change- the crazy design they had was too much.
If by not “overpowered” u mean useless as FUCK, then yes, Grant isn’t overpowered...
This video is excellent!
My only question is how do the games stack up side by side with the nes if your using sharp's twin famicom? As I've come to heard, the twin model has different audio from its famicom counter part, I've been told its a bit quieter and muffled, can anybody speak to this?
CVIII has some good music in the American version but Japan has us beat this time. I never knew about Contra in Japan being so more robust.
Famicom is the best why originals are significant people will noticed differece
Wait-wait-wait-wait, the guy's name is Billy West? Umm... I wonder if a certain well-known voice actor knows about this.
Where are you dude are you going to upload again
Hey! Umm, upload again? Yeah, I hope so ahahah. I stopped creating new videos when I decided to get my Master's degree. Studying, writing 60-80 pages a semester, and having a teaching assistantship just sucked up all my time =( I plan on releasing new stuff this summer after I graduate.
Adorkably do have any tips for me since im in highschool
Ahaha tips? Like school tips or TH-cam tips? I don't know if I'm qualified to give either lol!
Adorkably highchool tips
Recognized Nintendo Top Gun soundtrack at the end. I played the crap out of that. Never got to the space level... Stupid difficulty setting...
Why did they make bayou Billy that hard
Will the sound work when the NES Classic is hacked and Japanese games added?
Probably, if you use Retroarch it will.
They work if you install and use a better NES emulator into your NES Classic via Retroarch. You might as well install a different emulator anyways since the built in emulator the console uses isn't all that great, particularly in its sound emulation (For example Double Dragon 2's sound effects are noticeably inaccurate on a vanilla NES Classic).
The FCEU or MESEN emulators are good choices.
All of these came from Japan adapted only in the us and different version in it
If we're talking Konami, how about the original Metal Gear and Metal Gear 2
Mad City had 5 different endings? :O
If you grew up with the american Castlevania 3, then you'd probably be biased because of nostalgia...
In my case, I never saw Castlevania 3 until I grew up... I just loved the game when I played it for the first time... But then I saw and heard the japanese version.... To me, there's no comparison... Never played the american version again....
It’s funny how much of business policy (renting games in Japan in this case) is based on an inherently pessimistic viewpoint of people and their intentions.
Isn’t the whole modus operandi of business based on the assumption that people/customers are to be appreciated? Perhaps government and industry being silent partners was always the intention, and customers just a means to an end?
Even back in the 1980’s, kids would recognize a video game as far more than just something to be beaten, and would play them repeatedly both out of necessity and desire for fun, as befits a great product...
Because copyright laws
Original the best because accuracy is there
Nice look at these! I do a series similar to this (but not just about imports) called Same Name, Different Game over on my channel. Give it a look? I have a full episode about Castlevania III that goes in depth on the changes made.
Am I the only one who thinks that Akumajo Densetsu's soundtrack doesn't really sound better than Castlevania 3? Just different. Maybe even slightly worse sometimes.
Famicom version of Ninja Gaiden 3 is also better and cheaper to boot.
Is that a nico figure at 0:15
Cool video, but make more similar videos.
11:37 WOWZA! That is the coolest light gun I've ever seen! It looks exactly like my Ruger Super Hawk 3.5", that's such an awesome design that I've never seen. Talk about something that would get you shot if you took it out in public and pointed it at an officer (or a citizen exercising their 2nd amendment rights). I also totally forgot til just now you used to be able to rent the light guns with Lethal Enforcer 1 & 2 for Genesis. I vaguely remember another game that was rentable, but I can't recall what it was. It may be Saturn, strangely enough, and it was either Time Crisis, my other guess is it was Time Crisis. I owned the zapper later on for House of the Dead for Saturn, and I don't recall seeing that as a rentable combo.
I think that Blockbuster was in on the lawsuit against Game Genie, even though they themselves were sued...for allowing rentals of games? That was such a strange lawsuit to me honestly. You would think Nintendo would be happy for the guaranteed sale of games to a huge company; especially when it would likely cause people to buy the games they rented after playing them enough. I know that Blockbuster had games I played that later on I bought as well. This is especially true for cartridge games like SNES and N64 that had internal saving. It was always so funny to use other people's save files on those cartridges, there was always something hilarious. Nothing better than seeing Mario in Mario RPG named "Ass"...okay maybe that wasn't the best example, but it sometimes got a chuckle out of me what people would name characters.
It’s Akuma-jō (like ‘joe’, not ‘jew’)
Hearing his pronunciation made me cringe
DingoYabuki same
"He has to appease his masters"
...."Misogynistic Bait?".. Hold up, What?! C,Mon man that was completely unnecessary. It was fairly common in that era of gaming to contain the "Rescue the Princess" trope.
In regards to her clothing, it looks to me like the Japanese developers were prolly trying their best to create an atmosphere of the Southern United States and their bayou's through thematics and design elements most likely picked up thru various literature, but I'm willing to bet that most of their influences where gleaned from American media that focused on the South. I'm willing to forgo most of that though for the good old tried and true method of "Furthering Stereotypes".
Alas, the Southern Belle, Billy's damsel in distress, is an 8-bit representation of Daisy Duke (ya know, the other southern belle that put Daisy Dukes on the clothing map back in the 70's and I find it hard to believe that women took considerable objection to something that was fairly common summertime apparell. Hell, I see women still to this day rocking Daisy Dukes and quite often at that! And I'm Not Complaining!! But more importantly, I don't think they're complaining either..
I definitely didn't wake up this morning thinking I would go on a rant about the systematic oppression that Daisy Dukes represent in late 80's electronic media but that's not really the point. It's the False Outrage that is used Incompetently and Accomplishes Nothing. Making Biased Empty Comments for no other reason than to appeal to a specific demographic and "White Knighting" yourself to the subset of "Outrage Culture". I truly feel that you didn't have any ill intentions whatsoever but whatever you were ultimately trying to convey by rejecting "so-called" stereotypical, systemic and/or traditional gender norms.
You, instead fabricated a stereotype and forced it upon another without properly thinking it thru. False Outrage is only beneficial to like-minded individuals but it's Harmful to ALL.
So yeah, that's all I got. I'm not trying to belittle you (even tho it might come off like that at times :/) I'm a subscriber and I genuinely like your content. I just feel that there isn't any place for whichever outrage infused buzzwords are popular at that moment... Especially when the topic in question is a 30 year old, 8-bit interpretation of the bayou's of LA, with a relevant dash of Crocodile Dundee and interpreted by a bunch of young Japanese men.. lol.
-Take Care Man
the best is Lessieur
Long live ROM hacking!
so Nintendo was not only always assholes about censorship but would pull even shadier moves to make sure they didn't lose money, and the whole thing with the pointless expansion bay, what was even the point of having it? just to mock us? geez!!!
Kinda feel cheated!
Actually... hardwarely the Famicom and the NTSC-U NES are the same, belive it or not.
NES is capable of the expansion audio, you just need a very simple modification to do it.
ancientelectronics.files.wordpress.com/2013/02/nesm7.jpg
You need to connect pin 3 and 9 with a wire and boo ya! Take that hardware modifications.
: P
The FDS is also connectable to the NES with a series of pinconventors, and it will run.
The one thing that is NEVER going to run, is on a PAL 50Hz NES, becase that uses the 2A07 microprocessor, and the FDS was never designed to run on an underclocked system.
The fact that Nindeno Of America and Europe were foced to use they handmade MMC5 mappers is kinda infuriating, but come to think of it...
They could have rearranged it to have the MMC5 audio, since it has plus 2 pulse wave channels.
MrNorbert1994 i came in here to post this. i bought a jumper for the expansion slot, and i’m able to play the japanese version of castlevania 3 on a flash cart with the music intact.
Liking sexy women is misogynistic??? Uh, ok.......
4:11 Not mysogyny.
Mad City also has a quiz in the game, where Bayou Billy does not.
Ugh. Again? Why does everybody have to bitch and whine about "how difficult and unplayable" Bayou Billy was? I became good enough to finish it without dying once. I love Mad City too and the differences between both but calling it 'an exercise on frustration' or whatever is ridiculous.
Censorship
Famicom vs snes jajajajajja
The Famicom comes complete with black wirey crotch hair too.
“Enjoying women a sexy female is misogynistic”
Ok, incel
I dunno I maybe the minority here, but I prefer the US version. Sounds "cleaner" to me.
Clearly Nintendo has not played their own games before because even without the American edits to it, those games were still HARD. No kid is gonna beat it in a weekend unless they have a strategy guide. So making the American versions harder was kinda seen as saying F U to Americans.....