Imagine if after X years of not selling a game at all a company couldn't legally claim it anymore. Imagine Nintendo started losing rights to games they refused to make available.
Imagine if copyright wasn't almost a hundred years. Imagine how much more creative innovation there would be if people could build off other people's ideas without threat of lawsuits.
@@youtubeuniversity3638 Obviously, that is a massive if. Nintendo fans were throwing a fit just because Nintendo decided to sell that Mario anniversary port collection (which, to my understanding, is still very easy to find) for a limited amount of time.
As someone who enjoys scouring through resales and having a father who also sells Vinyl... Yes! Seeing these older methods and continuing production of legacy and older systems and cartridges is definitely a market worth tapping into, especially because as you mentioned, it's very lucrative with the right crowds.
There's a reason people still work with vinyls though. They maintain something like 1:1 sound quality of the original recording. I love old game carts, and I like new games produced on old hardware, but I don't feel like it's the most reliable way to preserve those games. It's just neat.
@@ThomastheDankEngine8900Yeah, I don’t get why they don’t just re-release their top games for a few set years to cut the scalped prices and give them money in their pockets
Unlike vinyls, you could very much make massive changes to cartridge design... Something akin to the flash carts with MicroSD card slots or just a redesign of the SP with modern low-end hardware could make Nintendo a boatload of money if they did it themselves with some basic copy protection. Gameboy Classic, basically. You don't need the original hardware to enjoy these games, just something that FEELS like the original hardware.
I still hate how they’re not selling these games individually. These games should be available to anyone who’s willing to purchase them. Having a subscription for all access is nice, but that should never override having the option to access them a la carte
@@tornadoblast or just make it a separate add on. Maybe make each console 10 a month so if you don't care about online you don't need to shell put 50 bucks a year just to play a few games they'll only play a few times.
I also really like the idea of a Gameboy classic release. You could easily make a cheap Gameboy make a profit off maybe like 60 bucks and then sell cheap ports of games you already have the license to. Nostalgia, experience, and completion would fuel this and making it cheap would destroy the third party market.
Like why get the old soul silver cartridge if Nintendo is selling a new one for the new classic Gameboy for around 40 dollars or something. There's some serious moves to be made but Nintendo is a one track mind.
@@TheRealBatabii Depends on how you classify proper censorship. One could argue that just simply typing "****", while being more thorough, conveys the same conveys the same message in modern society. We all know what's there, is part of our language. Not something to be afraid of or judge in this instance.
@@TheRealBatabii That's the point exactly. Outside of adding in a separate word entirely, we all know what it is, no matter how it's presented. In essence, any attempt to censor without replacement entirely defeats its own purpose. One credit I'll give in this instance is that they censored the vowel, which gives those who would prefer to avoid that profanity an optional substitute.
@@Lyedohn its better to censor the entire word than it is to only censor one damn letter. It doesn't matter if adults already know what it means or not.
You make some extremely good points about Nintendo themselves making reproductions of consoles and game cartridges and disks. It's so obvious yet it never even crossed my mind. I wish more companies would do this. I would freak out for a N64 Classic and a GameCube classic.
@@SudrianTales the Analogue Pocket can be thought of as a 'new' Gameboy, but I'd still be more stocked by an official new Gameboy classic. My current original Gameboy is looking very tired now with its 30 year+ faint screen, and I feel it's become more of a beloved antique than a device I'm happy to continue straining on.
@@skycloud4802 I'm sorry to hear that, I had a Gameboy SP and was very upset when it broke decade ago. Thinking of getting a new one but the prices for a refurbished one, yikes. Nintendo making a official one would be a dream
I visited a local popular record store recently and was amazing at how much space was filled with NEW vinyl records (reissues and modern music alike) as well as NEW players, speakers, etc. Nintendo could similarly re-capture a good chunk of the used/pirate consumers simply by re-making their own consoles/games. The little Zelda Game & Watch felt like a slap in the face, and showed how little they care about re-issuing practical retro tech.
I really have to wonder why the launch libraries are so small this time, because the GB/GBC/GBA have massive overall libraries of games comparable to the NES, SNES, and Genesis The N64 online launch game number being small, while unfortunate, kinda made sense considering that the N64 had way fewer games in general than the other systems offered
Its very likely the same reason why after that leak this emulator took so long to come out. Turns out, nso’s gba emulator at least and maybe the gameboy one are some of the best around full stop in terms of accuracy. Probably the reason is just they are very likely doing thorough tests to make it accurate. Which i am at least 100% okay with. It could also just they want to drip feed but in all honesty at least this time Nintendo can have a reason to cover their ass
@@trainerbrendan969 Pretty sure the only console on the Switch Online apps that actually has major emulation problems is the N64, all other emulators on there may just be the best official emulators for their respective consoles We’ll just have to wait and see if DS and GameCube games will eventually come as well for more 3D emulation, but the N64 emulation mainly seems to be historically spotty in both official and fan emulation due to the complexity of its 3D programming
@@jomaq9233 i honestly believe this is the peak we are gonna get for nso emulation of Nintendo consoles. The rest from then on out introduce too many complications to be worth Nintendos time that and very likely Nintendo may consider the service worth it now. But if they wanted to add more, id expect either master system or saturn before gcn or ds
@@trainerbrendan969 Idunno, DS was already on Wii U virtual console, and Saturn is arguably a way bigger nightmare to emulate than the N64… or even the Dreamcast or GameCube
I like what Capcom has been doing with all the different MegaMan collections. Even bringing back Battle Network, and revitalizing the online functionally. It's baffling to me that Nintendo isn't doing the same.
Honestly if vinyls and potentially cassette tapes make a return, so should these games! I loved my GameBoy I bought several years back despite having very few games to play. I'll more than happily buy it up official reprints from Nintendo!
Tape sales are on the rise and have sold remarkably well the last few years! ^^ (It's easy to find info about it on youtube/google). Really fun having these physical medium revivals. Can just hope the same would happen with video games.
Well not without SONY and XBOX attack them. Best way without having other two attack NINTENDO. Is to make straight switch port. In video game console everything is about power. And if SONY and XBOX that NINTENDO only console is over billion times weaker then what they selling. They will attack NINTENDO for it to end of days. So if you don't want NINTENDO be attacked by other two. A straight port is best. And not make Gameboy the only thing.
This isn’t just a problem with the GB and GBA Virtual Consoles, it’s ALL of them on Nintendo Switch Online. Not enough games, nor are they added frequently enough. As much as I want the N64 and GBA apps, I refuse to upgrade to the Expansion Pack until they add enough games to the service.
Absolutely. I honestly think they should add consoles up to the Wii and DS. The Switch could handle it just fine, Nintendo already has Wii and GameCube emulators for the Switch anyway (And probably DS too but I'm not sure about that one) Anyway for these more powerful consoles I'm sure it would eat up the storage space since NSO is designed to have all the games available already downloaded, so I think they should change it to where you select what games to download so you only have the games you actually want (and it won't be taking up as much space)
@@PhantomOfficial07 Storage space is a concern, though. Gamecube games are over a gigabyte each, and Wii games are 4gb each. Imagine how much larger a whole collection of them would be- you wouldn't even be able to fit it all in the Switch's internal memory! And not everyone has 512gb SD cards lying around.
My friends and I talk about this all the time. I’ve always wanted the reprinting cartridge capability going to libraries. I think video games should be insured safety culturally through libraries and given the chance to be revisited due to their cultural impact as a medium.
you've hit the nail on the head. Retro games, especially Nintendo's, are really expensive, and if they want to stop piracy, the best way is to re-release them. The lack of Pokémon re-releases in particular are surpising; surely they would sell like hotcakes!
I kind of don't like how you have to pay a subscription instead of a pay once keep forever deal that the virtual consoled had. (Im also hoping that Rhythm Tengoku ends up on the GBA.)
@@mrconroy4672 Kind of a poor example because a good amount of the issues wouldn't even be there if it was just a standard rerelease and not a remaster.
And then they release a new system and start the process over again. They need a separate online game service that you can access from your PC as well as their latest system, that way they're not wiping the slate clean every time they release a new console.
@@FionaEevee87 Nintendo's never gonna release their games on PC. Also I'm sure the Switch 2 won't be lacking in retro titles and Switch Online will be returning
I don't know. As a collector I really like the idea of new physical old games. But even if our numbers are increasing, I still think that we are part of a small niche and overall a big risk for a company like nintendo. Sure vinyl has seen a lot of success. But it is kind of the exception though... generally speaking people are not going back to cassettes or vhs. In fact in general people are going more digital each year, now more people buy digital than physical, even new games. So even if retro collecting is increasing, overall physical gaming is decreasing. I wouldn't be surprised if the next nintendo console has a version that is all digital like xbox and sony. And overall if they are even stingy to release digital games... I don't expect good speed and vast selection on physical at all. They could have uploaded 100 great GB/GBC games at launch, no external licensing required.
I think too. The high prices of old cartridges result from an increased demand combined with a constant supply. However the demand is absolutely still low. If Nintendo produced large quantities of cartridges with old games the prices would plummet - and thats it. Nintendo would not make much money out of it.
@@dabbasw31 Yeah totally... not to mention. Sure a lot of old games are "expensive" but the vast majority are actually still cheaper than standard 60 dollar modern release. Specially a lot of nintendo first party releases like the marios and zeldas. You can get a ton of good retro games for 20 dollars or less. And surely Nintendo wouldn't go to all the trouble of releasing a physical edition of a vintage game for cheap... Sure there are some games that would benefit drastically from more copies existing on the wild, like the earthbounds or the chrono triggers. But these games are the minority.
One of my favourite games is Rhythm Thief & the Emperor’s Treasure on the 3DS, I bought it around 10 years ago when I was a teen after falling in love with the EShop demo… the game was £4.00. Now it’s worth a lot more.
Maybe not, but you at least have 2 Game cube games on the system to buy now. Though one of them is physical only currently. Super Mario Sunshine and Metroid Prime, and Ty 1 and 2 if you want to count an old multiplatform 3rd party game.
@@suroguner The Ty games are underrated gems. And if we're talking third party titles, don't forget Sphinx and the Cursed Mummy! My family had a great time playing that one together back in the day.
Wario World can take you less than a day to 100%, and it's worth over $80 today. Gunstar Super Heroes didn't sell millions, but I managed to get it under $20 before 2020. I once got Metroid Prime in its original box for about $15 when the Wii was the big thing, and now... yeah. I've even got Robopon for a decent price in the late 2000s, and that's worth $100 these days, with the sequel being at bargain bin prices. (Seriously, check out Robopon 2. It's one of the last signs of where Quintet went after the SNES/PS1 days.) When the retro game collections sell them cheaper than the carts themselves, that's saying something. Also, I actually have an original cart of Avenging Spirit, complete with the gangster on it. Honestly, my problem with the Switch Online thing for Game Boy titles is how you don't get the GBC bootup that lets you choose the colors based on direction/button combinations for old GB titles. Not everyone wants to see the Pink Kirby palette when playing Kirby's Dream Land 1 and 2, or the inverted color palette in Solar Striker.
Yeah, Gargoyle's Quest was certainly neat to play through again, as I remember that one from the past. Man, it sure does have a lot of sprite flicker, though. I guess childhood me didn't think it was as much of an issue back then.
Even more interesting is that tons of developers from back in the day release bundles of their older games on one cartridge or disc (Capcom and namco come to mind) but Nintendo rarely does that. Imagine if Nintendo did a "flashback" game series for their various older consoles. They would sell like crazy
I really wish there was an option to just buy an individual game by itself, so you have two flavors of how you want your retro games All at once with switch online Or own them on your switch so you can come back to them as long as you have your console on hand.
The line between "piracy" and game preservation is so razor thin that it's basically imperceptible. In fact, can anyone tell me the difference? Yes, it would be fantastic for Nintendo to re-release their old games on physical media just as we've seen the music industry do with vinyl, but they aren't, and while you touched upon it, I don't feel that Limited Run Games and their ilk represent a viable solution to the issue. It would also be fantastic if Nintendo re-released virtual console games on the Switch, but they aren't, instead opting to put games previously available on the 3DS and Wii U eShops (which they are now shuttering) behind a subscription paywall. Nintendo don't want you to have access to these games on favourable terms, so you'll excuse me if I continue to rely upon the game preservation community to archive these games and make them available for free to anyone who seeks them out. If I am unable to financially benefit the rights holder, what am I achieving by spending £250 on a copy of Chibi-Robo or £700 for a copy of Shantae, other than telling people that I have little propensity for sound investment? Games are meant to be played, and if Nintendo won't make them available, then there are plenty of options that won't result in you cashing out your pension early, and whilst they may be technically illegal, they are far from immoral. To fall back on the overused quote by Gabe Newell, 'One thing that we have learned is that piracy is not a pricing issue. It's a service issue.'
The idea that using emulation to play a game that was developed more than two decades ago is "piracy" in anything but the most pedantic possible sense has always struck me as ridiculous. The developers were paid long ago, you aren't doing anything but lining the pockets of corporate execs or paying a collector entirely too much money by not emulating. It's a very different argument for modern games of course.
As far as I'm concerned it isn't piracy if a company refuses to give us an option to buy it straight from them. Doesn't help the second hand market has being corrupted by clowns like Wata Games/Heritage Auction artificially raising prices for the purpose of reselling games instead of actually collecting them. Buying 2nd hand doesn't support the original company and buying upcharged 2nd hand only benefits scammers.
My theory is, Nintendo wants higher numbers for specific games. Let's say Nintendo releases physical Minish Cap & releases it soon... well those who wanted a new Zelda game might pass on Tears Of the Kingdom in favor of Minish Cap.. Nintendo still makes money, but the sales numbers for Tears would lower a bit.
@@GUKingOfHeart Even so, plenty of people actually do play them regularly (I used to) and it shouldn't cost anything to make the option available. Heck, it could even be quite profitable!
@@supercyclone8342 It's never profitable.. like I said, you want everyone's focus to be on a single game. You want everyone recommending to others to play that single game. Live service games & Battle Royale games fail usually because it has too much of a small fanbase... If you would rid one of the other competitions, those games would be talked about more, and have a much higher success. 3rd parties will sometimes release their games during those weeks where the competition is low, so they can have more breathing room. Anyways, my point is, the more focus on a single game, the better it will do sales wise!
@@GUKingOfHeart I'll admit that I don't know too much about marketing, but I do know quite a lot about game development. It's very hard and expensive work. But porting retro games cost little to no money or effort (unless there are licensing issues). So with that in mind a subscription service like nso or selling collections should theoretically be profitable right? It allows for both quality and quantity, so there's something for everyone.
Another problem for me is the fact that they’re only available digitally through a subscription model that’s going to become unsupported. People are paying so much money for these games and there’s even less future proofing than standard digital games.
This is the weirdest video game bedtime story I've ever heard I knew this was gonna be an issue when he started with "I'm going to start sounding ungrateful..."
Theoretically: Yes. But then how are they going to keep that cart updated when more NES games are added to the NSO service? Most of the time the game carts are flashed with a specific version of software and then updates to that software resides in the storage on the console itself instead of the updates being written to the cart, as most of the time carts use WORM (Write Once, Read Many) EPROM (Electronically Programmable Read Only Memory) chips instead of EEPROM (Electronically Erasable Programable Read Only Memory) chips.
Great video, there are a few problems with this. First, Nintendo did confirm they were going to continue with NSO for the next gen and would integrate accounts for the future. Second, Limited run games has huge controversy so supporting them might send the wrong message for the video. Thirdly, while I do understand the sentiment of having all games available makes sense on paper to everyone implementing that would take more time than usual, this isn’t me saying they should only do a few games per month or year but they need to run well enough including online functionality (that still needs work). Maybe NSO or Nintendo could do physical releases but chances are they would remaster them like with Metroid Prime remastered.
Yeah, Limited Run Games is not a good company. Their entire business model, as their name suggests is them re-releasing products in a limited quantity. They capitalize on FOMO and it really annoys me because it's a method of guilt tripping customers. If you don't get it in time, you'll miss out and getting it second hand is going to be even more pricey.
@@mrconroy4672 I really dislike NSO, though it's because I don't like the idea of paying for online features when Nintendo used to offer it for free. Not to mention, it's expensive and the Expansion model made things even worse. It's just overkill and not really worth my time to invest in it, especially since there's a lack of games that interest me. The only good thing is that NSO keeps all the games they put up forever, though that's about it. I don't want to give LRG any of my money because of some of the things they did don't sit right with me as a potential customer. If I had to choose, I rather go for NSO, though I don't think I'd be content with my purchase.
@@GBAura Personally all the games run pretty great. I do think it is worth the price but that might take time to get use to since Nintendo is willing to improve the service toward next gen and beyond.
I've been begging for this, apparently Square Enix in the US actually sells reprints of their PS1 games (maybe other consoles too). I wish more companies followed suit (although square don't really advertise that they do it and it's unknown if it's just old stock from a previous reprint run and we don't know if they will print more once it's ran out)
In the case of Square, they are actually new printings using their own stock of standard CDs as Sony apparently no longer manufacturers the CDs with the black backs.
I am a firm believer that the law should state that a company cannot claim lost revenue for something that they are not actually offering for sale. But I do think we should give Nintendo a little time here. As with all the other consoles, NSO is going to get more GBC and GBA games added over time.
@@Scerttle yea they removed it which sparked backlash from people since it let people watch videos without being afraid of the language barrier deaf people too
@@Scerttle I'm pretty sure it's not. There the community post comic series by ParaShockX where he makes a poorly drawn comic criticizing TH-cam everyday until TH-cam brings back the dislike counter, and I'm pretty sure community subtitles got brought on in that series a few times. Also sort by oldest and other random cut features too
I really think Nintendo needs to give more value to this service by making dedicated release drops. Imagine if every month, each game system got 1 - 4 new games, and you could rely on it every month. Hype could build up, people would talk about it, speculation about "what will drop this month?' would increase, and we wouldn't totally forget about these services in the months and months long wait between new game drops.
It would be absolutely fantastic if companies like Nintendo would reprint old games on physical media! Especially those Game Boy boxes look so good. Though it seems they're afraid of competing with their own old games somehow. Sakurai mentions it in several of his videos. It's a bit absurd really. On the other hand they did release Link's Awakening both on the game & watch and now on NSO although the Link's Awakening remaster is "somewhat new". Sales have probably leveled off on that one, but there could be a bump before TotK. Oh well, who knows what they're thinking.
Again the issue is we would need tens of 1,000's of physical signatures mailed directly to Nintendo just like what happened to project rainforest If that happens perhaps gamecube,N64 and gba games can get physical releases And older titles digital ones
id happily buy nearly every re-release of older consoles even ones i already own. it makes no sense why they wouldnt bring back old games and consoles considering so many people would buy them.
Although I do agree that reprints and reproductions are a good idea, I doubt that many people are willing to cough up 50$ a piece for retro games when roms are free. 15-20 is the max of what I would pay personally
It's not piracy if i can buy a simple retro console (SBC- single board computer) and load it with roms, which will offer me a far superior experience and not only that, is basically the only way to play old GBC, GBA and even ps1 games nowadays. Without emulation we would be screwed. Gabe Newell said it best, piracy is a service issue. And yes, i do own these retro consoles, but playing GBC in the original screen is pure torture nowadays.
They have to find stores willing to carry this content to and the tech sections in stores shrink every single year. This isn't just a matter of Nintendo printing out some new Super Nintendo Games and calling it a day, they have to find places willing to carry this extremely EXTREMELY niche product.
They already had a store willing to carry it was called the Virtual Console. They should move away from this stupid subscription-based crap and go back to the Virtual Console let us spend our $10 on our old Gameboy Color game to download onto our system as an individual game. People have willingly re-bought these games over and over on every other console there's no reason why they wouldn't do it again. Plus they can start releasing GameCube games and charging like 30 bucks a pop and people probably pay that too
@@0potion I agree, but this video or the part I'm responding to anyway was talking about physical product, not digital product. I am responding to the part about physical product. The digital store is a different issue all together and i agree they should bring the Store back and drop the subscription emulators.
This is why I don’t mind reproduction cartridges and clone systems. As long as their priced accordingly and are not trying to trick or mislead buyers their a good way of recreating the feel that emulators can never accomplish. Maybe a way to avoid confusion is having a bright orange sticker that reads “reproduction” that you can easily peal off after buying?
90% of reproduction cartridges are scams since they don’t have bevelled pin edges, have incorrect voltage, and don’t use hard gold for the pins. If you want to play old cartridge games on real hardware then get an EverDrive.
@@RdCrestdBreegull I was unaware of these differences. I have a fan translated reproduction cart of mother 3. Now looking at the pins I can see deep scratches on the contacts on the cartridge. It definitely is not designed to last, but s there a risk of also damaging the handheld itself?
@@abysstoid1503 yes if the cartridge pins are not bevelled then that means every time you insert the cartridge it is smashing apart the Game Boy pin connector opening which eventually will lead to the Game Boy not being able to read games (for lack of proper contact as a result of being smashed apart so many times). Definitely look into getting an EverDrive-GBA Mini for GBA stuff and an EverDrive-GB X7 for GB/GBC stuff, and they will also let you play fan translations and whatever you want, leaving repro carts as nice display pieces.
The library is miniscule at launch and it's absolutely ridiculous. These games can be emulated on toasters at this point there is no excuse for holding out on these future games for the service when they could just release them and have even more incentive for the service.
It would be really nice if Nintendo would implement a "print-on-demand" service for older game cartridges. That way, they could sell older games without the risk of supply exceeding demand (or vice-versa), _and_ people could get genuine physical copies of their favorite retro games whenever they wanted to (and Nintendo would actually see the profits from it, something they would likely find very appealing). It would be a win-win scenario!
the problem is the manufacturing for the carts is pretty much LONG dead. its not like PS or xbox where you can just buy a bog standerd disc and write to it.
The comment on limited editions rlly hit me where it hurts... couldn't get the xenoblade 3 one thanks to the website breaking and also scalpers scalping, this on top with the delay in eu regions
I do wish and hope Nintendo would do this, but I doubt they will. I’m a huge GB fan, and I bought a bunch of the rereleases on the 3DS. However, Why would Nintendo sell physical copies to me when every 6-7 years they can resell them to me online[like the 3DS to a new Gaming console] or I subscribe to their services for 6-7 years [Nintendo online] The best part of your argument is the number of games, and that is my gripe with Nintendo as well. Limited Run sounds like a dope company and I will def give business to them!
The thing about a system's library is that the makers of the system *don't get to just put those games on system collections*. It's all licensing. And MUSIC LICENSING in particular is often done separately from the licensing for the GAME ITSELF, especially in japan - it's why the soundtracks will sometimes get changed in a rerelease (Like the japanese verions of Rockman X games X4 to X8 and on in the Legacy collection.) And that's ignoring the games where it's a licensed property, or a game that was a port of a game made for a franchise by somebody who was just hired to do the port. Minish Cap is made *by Capcom FOR Nintendo* for instance, and putting Gargoyles Quest was probably a proviso for getting that and the Oracle games. As for 'simply restarting the old presses' do you have ANY idea how manufacturing actually works? These things have been dismantled since the last Game Boy game was made, the pieces melted down or repurposed. There ARE no 'old presses' anymore. You're looking at building *new* manufacturing to handle this or subcontracting out the work to somebody else, or building them by hand, and even then, you need to use new components that don't work the same as the old chips do, because those chips haven't been used in twenty five years and nobody makes them anymore. Oh, somebody will point to Limited Run and go 'well they can do it!' and yeah, they do it because they subcontract out to manufacturers, and that's part of why their reproductions run so expensive and they can only do small batches (That and we're back to *licensing* again, because they buy a small-run temporary license that lets them produce X amount, or between X and Y date) So no, this is not something Nintendo 'can do but chooses not to, because they're greedy'.
I'm not reading all that But to clarify it's actually extremely easy to make boot leg nes,snes,genises and even gameboy cartridges and have them run near perfect to the original Now add actual development and ya it's completely possible In fact retrobit even has snes cartridges with Mutiple games
This was great! I keep having the same grip to my friend who can see Nintendo do no wrong. We went back a step from the Wii to the Switch for players of classic/retro games! I want to pay you money for my childhood favs, I don't want to pirate, but the missing games make it hard not to!
Apart from these games being tied to a subscription service, the only problem I've instantly seen is not having a Super Game Boy mode. Well, since there is no SGB game available yet, there's hope they patch it in later. But if I have to play my favourite game Donkey Kong '94 with one of the other 3 settings I will not be pleased.
@@buchiklop110I think we leave it at "games with a Super Game Boy mode were best on a Super Game Boy and Games for the GBC were best on the GBC". The SGB was my favourite Game Boy and so I have tons of games specifically made for the SGB.
Finally, someone else says the big contradiction: how can a game company be losing revenue because of a ROM website when the company itself isn't making the game(s) available legitimately anyways???
The vinyl revival started picking up almost 20 years ago, people keep acting like it just started. Back when the revival started, it was in part because there were so many great records for cheap. Music stores thought vinyl was dying out and kept the prices low, the opposite of how it is now and both they and labels have jacked up vinyl prices a lot because people worried about showing they are cool too or cooler than others think they have to own at least a couple dozen for people to see when they enter their apartment or room. Very few seriously spend much time playing those records, they mostly listen to their music through streaming apps. So those involved from record labels to stores/resellers, have been jacking the prices way up and of course teens to 30 somethings worried about impressing others keep paying it. I think some do the same with books, buying and displaying them in large part to try to impress others while they haven't read many of them.
Something about seeing a British retro games video feels so much better than seeing one from an American creator, simply for the mentions of Game, HMV, and CEX. I’ve honestly got some of my favourite DS games from CEX, like Advance Wars Dual Strike and Lego Battles, honestly brilliant games that, while luckily not anywhere near as rare and expensive as old GBA games might be, still can run you a solid chunk of change for some of them (I’ve never brought one costing more then about £20, but some DS and 3DS games can cost upwards of £30-50, usually Zelda and Pokémon games) Edit: also I love the CEX pronunciation, that’s how I’ve always said it and I’ll never say otherwise, regardless of what their (frankly great) adverts say.
Pokémon for the NSO GB/GBC & GBA emulators would involve Ninty cutting a new deal with GameFreak AND The Pokémon Company to port the roms with the 3DS enhancements for online trading, which might not be easy with the reception Scarlet/Violet got combined with the existence of Let's Go Pikachu/Eevee being a Switch-exclusive Gen 1 remake.
Excellent point. This is a good start for Nintendo but you make an excellent point. Another issue is that being an online thing, you can’t play Gameboy on the Switch in the go without an internet connection. I think Nintendo just wants to charge a monthly fee for their old games instead of one time purchase but even that a lot of the time feels like an after thought
Basing what would be financially viable for a global entertainment company off the sales for bespoke products that target a niche market segment is not sound business analysis.
@@VideoGameStoryTime I completely agree that with a bit more involvement and goodwill from the big retro IP holders the retro market could benefit both consumers and stakeholders, but I fear it's not enough of an ROI to raise shareholders' eyebrows whatever. I'd also like to give credit where credit's due to NERD - the emulation for these two apps is pretty damn good.
You did a fine job on describing on the retro stuff like Gameboy series and how Nintendo have done nothing late noteworthy towards old games. Even the actual online download could be treated as a rom with the switch serves as the emulator. Consider that many people took initiative on making pirating copy and did better on preserving retro games. Physical Catridges has limits in both production and availability not to mention the prices of old games have soared through the sky that Nintendo price is becoming a joke and rip off peoples wallet.
I actually have the windwaker link amiibo where he is holding the windwaker baton. It's not new in box or anything but I would totally give it to you if there was a way. I don't use it anymore because I bought amiibo tokens since they were easier to carry around.
Man, when the NES mini and the SNES mini came out I was ABSOLUTELY positive the Gameboy mini was next. I got preemtively exited! And I still am with the fantasy it eventually hitting the shelves...
I feel like game freak might be able to rerelease the Pokémon games on their own, and they no doubt know how lucrative that could be. A big part of it though is that nintendo first party retro games don’t hold their value nearly as much in Japan, just because of how common they are.
My original gameboy was given to me by my dad. He took it with him when he was stationed in Alaska back in the 90s and then to desert storm. It’s definitely showing it’s age as the rear battery cover has to be taped on, the contrast slider has to be in the perfect spot or else you can’t tell what you’re looking at, and I believe the screen is starting to go out. (Of course this may be due to the contrast slider not functioning correctly.) It’s also missing the grey screen protector. I just ordered the kit to upgrade the screen to an LCD display.
The most common argument I have heard against NSO is that you don't own the games, you rent them. So if the service goes down, the games go with it. While I understand that argument and also wish we had better ownership of the games we play, it's also worth noting how most of the people (Not all, but most) who make this argument will then turn around and use services like Netflix, Disney Plus, HBO Max, Spotify, Game Pass, etc. In most of these other cases (Again, not all of them, but most of them), there is no option to purchase the content either. I would love to purchase Hilda on blu-ray, but I can't. It's a Netflix exclusive, and you must be subscribed to watch it. My question is why do people give these services a pass on the ownership argument by using them anyway, but not NSO? We can have an argument over the value of these services all day, but that is, in my opinion, a different discussion from talking about ownership. Because if you criticize NSO for lacking ownership, yet turn around and use other subscription services anyway because you see them as a good value, that means you've already shown that you're willing to give up ownership if the value is good. To me that throws the ownership argument out the window. Plus even when services like Game Pass do offer a path to ownership as an option, how many people who subscribe to Game Pass actually use it? Sure, the option is fantastic, and it should always be there as an option, I agree with that completely. But I'm willing to bet most people here don't buy every game they play on Game Pass that they like. They most often finish it, then move on to the next game.
@@mrconroy4672 Plus let's be honest, as much as I hate to say it but it's true, the concept of owning the games you buy is long gone. If you buy your games digitally, there's a whole slew of things that can happen that are outside your control that'll take your purchases away from you. Think about how much people bought on the Wii. The Wii shop is gone, it doesn't exist anymore. Every penny people spent there is dust in the wind now. Same can be said about the PSP as well. Unless you manage to preserve that old hardware, your purchases are gone, and the same is inevitably going to happen with every service that ever comes out. Eventually the PS3 and Vita stores will shut down, and everything you bought there will also be gone unless you manage to preserve your old hardware. And that's not taking into account things like account suspension, where you get unjustly banned from the service and unable to get your account back. There goes your entire library of games. Neither does it take into consideration the possibility of your account being hacked, stolen, and sold off outside the realm of account recovery. Again, all your games gone. Even if you buy physical copies now, most often the games only have a few gigs of data on it, and the rest of the 150gb game needs to be downloaded. The disc at that point serves zero purpose, so why bother? The sad truth is every game you buy is subject to being lost one way or another. It sucks, but that's how it is now. Whether you get a game through a subscription or buy it outright, you're still paying for what will ultimately be temporary access either way. The last bastion of true ownership in gaming right now, in my opinion, is GOG. But unfortunately too many companies are too afraid of piracy to embrace it.
@@Nosidda That's why Piracy is necessary and the way to truely perserve content, with the switch for example new games are often quickly backed up on websites, along with all the updates and DLC, while it's not a perfect method, there's some piece of mind knowing modders, and hackers are keeping all these systems playable long after they're discontinued
@Lunaradical I think it's really cool when people go out of their way to collect their media like that. Not everyone has the time, money, or patience to collect, most people just want easy and affordable access to their media. And I'll admit, I contribute to that problem, as does 90% of the population. Say what you about subscriptions, but there's no denying they're the most convenient and affordable way to consume media. But yes, that does come at the cost of ownership. But as expressed before, the market has made it clear that general consumers simply don't care about ownership. They just want to play a game, watch the movie, or binge the show, then move on to the next thing. Which again, I contribute to as well because I have a busy life. Whether we like it or not, physical media is dying, and the idea that you own your content is fading. Despite the downsides, it's what the consumer decided they wanted. It's like when phones started taking away the headphone jack. Yeah, that still pisses me off since I despise wireless headphones due to the awful drawbacks they have. But no matter how much I complain, it doesn't matter. The general consumer doesn't care about the downsides I complain about, they're willing to put up with battery life limits, higher prices, worse audio quality, and terrible latency, because they just hate being attached to a wire that much. The consumer decided they are willing to take on several new cons to get rid of one con, because they hate that one con so much. So here we are.
One thing I do like about the Gamepass buy option is that you get an automatic 10% discount for doing so. I've bought a few games from GP, some because I'd started and hadn't finished before they left the service and others simply because I wanted to further support the creator.
My hot take: If a copyright holder refuses to publish a work (whether game, book, movie, or whatever else), then that work should enter the public domain right away. (Yes, I know it won't happen since our politicians are owned by big media. But it is how I think is should be.)
I understand they don’t have the rights to publish a lot of popular games, but where is Donkey Kong? Pokémon? Wario Land 4? Sonic Advance? Mario vs Donkey Kong? Mother 3? I don’t see why these aren’t on there, or even announced as coming soon.
I have roms, everdrives and Analogue systems on order. I still got excited for the Gameboy apps on the Switch. Because.....these games on modern hardware is better, for everyone. Just is and my kids now have access to a piece of my childhood right on their Switches. I spent hundreds of dollars on the Wii VC years ago. With just the NSO alone, you have access to $755 of NES and SNES games, judging on the Wii VC prices. Launched 2018, so 4 years, $80 total for $755 worth of games. And the value grows with the years.
PREACH, my lad! PREACH! (I would have loved a copy of SoulSilver to play or the old PKM mystery dungeon game just to see what they were like and experience what some people say are fantastic games. However, I will never know what those games are really like to play myself due to disgusting price markups or low demand on resale. This is, however, unless Nintendo actually plans to support these type games again. Plus, the Nintendo DS is there most comfortable to play system for me. Heck, I got super emotional when I couldn't transfer funds to my eshop account for my 3ds, which made it so I couldn't buy and play the Phoenix Wright trilogy on my favourite hardware.) PLEASE, FOR THE LOVE OF OUR LORD AND SAVIOUR, TOAD, REPRINT CLASSIC GAMES, I'M BEGGING YOU!
I am so proud of how far this channel has come! You spent the first few years DEFENDING EVERY Nintendo decision with tour “why they did this bad thing and how it is acceptable” videos, but recently you have been on fire calling them out! I guess even the most hardcore fans can’t be blind forever when a company treats them bad for a long time
The problem you're ignoring is that: 1. The demand is not high enough tk warrant the production. 2. Roms STILL exist and people still play them rather than buying official releases. 3. They could do reproductions of THEIR IPs pretty easily. But new license agreements will be needed for 3rd party games. 4. Even if they did do limited re-productions, scalpers and bots would buy most of them immediately, putting us back at square 1. 5. Old folks like you and me like physically copies of games. Most younger people don't give AF about owning a physically copy of a game. The reality is, were getting older and dying off, they aren't. They're the future and eventually that future will be the present. Now, I will say, with the closing of the 3DS and WiiU eShop, there's a CHANCE the Switch eShop may have those games available for individual purchase later. Eventually at some point, NSO will have to cost more for what's being added to it, which a lot of people won't like. So I can see them offering basic NSO package plus individual digital game purchases for retro games.
@@smg4reblooperd182 maybe they could release them, like on the switch, so people would see them, and put some advertising in it, and maybe give them some other stuff like mario kart 8 tracks or animal crossing expansions, all under one thing.
The goal is to continually expand the Nintendo Switch's online library of old games from past systems. The ones announced will not be the only games. Plus they can only port so many at a time (porting isn't a simple process btw).
Pros of Digital: * You can delete the game and re-download it * You can free up your cart slot for something else Cons of Digital: * Can't play on multiple accounts(I tried to play my physical copy of Pokemon Scarlet on another account, but it was shot down as the Switch said I didn't own the game) * Devours the Switch's memory so you can't have more than three digital games on the Switch * Downloading take a little while to do Pros of Physical: * Can play on multiple accounts(my Switch Lite has two accounts with Pokemon Violet save files) * Has cool box art Cons of Physical: * Very difficult to come by(I managed to land a cheap copy of Pokemon Soul Silver from Amazon for $15 but the one I found in the local retro shop was jacked up to $200!) * Can be damaged by physical elements so keep it in your Switch at all times or suffer the wrath of spilt soda) * Needs to have the cart in the slot all the time
TBH, I actually dislike the puke green choice they made for the default for NSO, sure, it preserves some nostalgia, but it kills off some amazing things, like changing the palette of a GB game on the GBC, or having standard B&W like back on the 3ds. It does also make me worry if we will get those GB e-reader bonus items or not
So this video in summary is: Nintendo is not providing physical copies Nintendo will never bring the switch online backlog into the future of their consoles The first thing is true. The second assumes that Nintendo will be OK with making less money. Which is wrong. The next console and any consoles after it will have the same online features that you have on the switch and in 30 years we will have a switch emulator on the new Nintendo Blaze Box or whatever name they give it.
It's like as if Nintendo is digging up a goldmine but they split said gold into many pieces and giving it to many investors, only for the investors to discover that the pieces of gold have expiration dates labeled on them.
Console modding, especially in the Gameboy line, is becoming actually necessary due to aging of components. Namely the LCDs. LCDs have a limited lifespan, and the ones in the original DMG and GBP models are especially bad.
Not as easy money as staying quiet for three years then suddenly announcing the grand return of retro games. I'm willing to bet that the Nintendo Direct last week caused a huge spike in NSO sales. Plus, physical media isn't as lucrative as you think it is. Don't forget the extra costs involved in producing carts, designing packaging, fees to retailers, money to freight companies, etc. You cut ALL of that with a digital sale.
2:32 That's sadly also the thing with genuine GameQube games nowadays. If you wanted to experience these remarkable masterpieces for yourself, you can either a) buy them, along with the console itself, from available internet retailers, games themselves raising up to 300 dollars plus shipping and taxes, or b) forget the whole thing and play something else that's sold at a "reasonable" price😣💸
I think that by the end of the decade, things with Nintendo will be better. Right now they are going through a shift from their executives being game designers to being actual business people. Game designers have weird, artsy quirks, but a born and bred executive will definitely exploit a market as long as they become aware of it.
Ehhhhhhhhhhhhhhhhhhh.... that might NOT exactly result in a "will be better" scenario. You just need to look at companies like Activision or Ubisoft to find good examples of why business people being in charge could lead to very, very poor outcomes
As it is a pretty new addition, I'm not annoyed with how many games there is. However, I do think that they should start remaking old systems (like the NES, SNES, Gameboy), sell it for $80, then they would basically beat the market by a LOT.
What's Wrong with GB/GBC & GBA On NSO?!!! You get to have it in Different Display Settings; even in the GBC Colorized version; And I Liked what I Recieved!!
The thing with NSO you don't keep the free games if NSO go down. However, if you by digital game on the eshop, you can keep it and play it without the internet.
I really don't get the argument that If the game isn't available either digitally or physically that you have to pirate it. Get this take..... If you can't get a game via legal means you have no right to pirate the game and steal it. Your desire to play a game isn't a right.
You... make a very good point actually... The only problem is just that, even if true, its clear that nintendo doesnt wish to do anything against pirates, so its almost like theyre hanging the game over peoples hungry heads but pulling it away each time they jump Its like theyre purposefully making people pirates so they can whip them afterwards
Ok, so...what of it? Get this take...the idea of theft implies something being taken away, which is not the case when the game is infinite and you can't give them cash for it. "You don't have to play the game!" Cool story, bro, I know. Does not make the lawbreak any less semantic-only.
@@lpfan4491 So its ok to pirate any form of digital media. if so why do studios and artists bother to make games films and music if its ok to pirate them? What if a company is not releasing a game because they are remastering it? Some people may not buy the remaster because they pirated the original.
Nintendo only has the right to prevent people from pirating games because of copyright law, which was designed so that creators would be incentivized to create because they could be monetized. Nintendo isn't selling the vast majority of their retro games, so it doesn't add up to assume it's wrong to make these games more widely available.
@@richardcastro-parker3704 They make games to sell them? And if the games are worth buying, then they will make numbers regardless or in some cases even amplified numbers. And if they are not selling the game, then they are losing sales either way. The only times I have heared sales being tanked were when the product was already unsalvagable in the market.
Man I just wish they would give their library a PC release. I could put classic game collections on steam, baby guaranteed to sell it would cost them extremely little and it would frankly be very well in line with Nintendo's business model. No physical releases to worry about, guaranteed cash flow
For all the flak that Square-Enix rightfully got this year, the fact that you can still get some of their PSX-PS2 titles like Chrono Cross, Final Fantasy IX or Kingdom Hearts 1-2 brand new on Amazon for 20-30 bucks shows there is some merit in keeping at least most classic titles constantly accessible.
I, for one, am glad to see the death of excess plastics being produced for a marginal group of people who only want it for sentimental value before their kids inevitably toss them into a landfill ten years from now. Digital isn't eco-perfect either, but at least it's cleaner than physical.
Hear hear, and I say this as a retro enthusiast. Definitely preserve physical media that's already out there, but there's absolutely no need to create more for a niche leisure market.
My old GBA still works fine, although I did have to find a replacement for the battery. Overall, I could never see myself turning it over to anyone. It's like one of two childhood heirlooms I have.
I just find Nintendo Switch Online Passes to be scams as they always been! I rather buy a game then have it forever than to deal with that nonsense. LOL
I love how you start the video off saying how you love being able to play games with absolutely horrible graphics on a nice HD display. Touches it up a little, y’know?
All I want is gen 1, 2, and 3 Pokémon games to be ported considering they now have GB and GBA games on switch. I also wanted tomodachi life 2 for the switch but yet that hasn't happened yet.
Also what would be insane is if old game boy devs would just make new games for the game boy, as it would probably cost next to nothing compared to new games but still would be bought because of nostalgia. There's so much potential here.
They don't want to encourage retro games PRECISELY BECAUSE they don't want you to "waste" your playing time with older games, but to play their brand new hot stuff which they can charge you 40 times more for playing than these retro 8-bit games. Same with modding. It's mindblowing that they don't care about the things they've created 20 years ago, but that's just what corporations are: greedy puke blobs with a happy Mario face.
It’s quite simple. If they gave you everything straight away you might not keep your subscription. They’ll release new Gameboy games bit by bit and keep your subscription.
Remember though that for every physical copy they don’t sell, they can REsell the digital copy on the next generation. Squaresoft have made a killing selling updates of the SAME digital game on app stores for years (FFVI) and have removed and never printed/reproduced games at all (Chaos Rings was a brilliant game for what it was). and that is why I’m keeping my 1995 SNES Chrono Trigger boxed copy as my retirement fund 😄
Imagine if after X years of not selling a game at all a company couldn't legally claim it anymore. Imagine Nintendo started losing rights to games they refused to make available.
Then Nintendo would just do the bare minimum necessary to retain its rights to said games. This is a dumb idea anyway.
Imagine if copyright wasn't almost a hundred years. Imagine how much more creative innovation there would be if people could build off other people's ideas without threat of lawsuits.
@@PaulvonOberstein But if that bare minumum is better then what we have, wouldn't it still be good?
@@VideoGameStoryTime Imagine if it was like fifty or something instead.
Or maybe even twenty five.
@@youtubeuniversity3638 Obviously, that is a massive if. Nintendo fans were throwing a fit just because Nintendo decided to sell that Mario anniversary port collection (which, to my understanding, is still very easy to find) for a limited amount of time.
As someone who enjoys scouring through resales and having a father who also sells Vinyl... Yes!
Seeing these older methods and continuing production of legacy and older systems and cartridges is definitely a market worth tapping into, especially because as you mentioned, it's very lucrative with the right crowds.
There's a reason people still work with vinyls though. They maintain something like 1:1 sound quality of the original recording.
I love old game carts, and I like new games produced on old hardware, but I don't feel like it's the most reliable way to preserve those games. It's just neat.
It would be great if Sony started to remanufacture the PlayStation 2 or Nintendo the GameBoy Advance
@@ThomastheDankEngine8900Yeah, I don’t get why they don’t just re-release their top games for a few set years to cut the scalped prices and give them money in their pockets
Unlike vinyls, you could very much make massive changes to cartridge design... Something akin to the flash carts with MicroSD card slots or just a redesign of the SP with modern low-end hardware could make Nintendo a boatload of money if they did it themselves with some basic copy protection. Gameboy Classic, basically. You don't need the original hardware to enjoy these games, just something that FEELS like the original hardware.
I still hate how they’re not selling these games individually. These games should be available to anyone who’s willing to purchase them. Having a subscription for all access is nice, but that should never override having the option to access them a la carte
I highly agree. That's what they should've done. They should give the option for NSO or buy them individually for these retro games.
soooo virtual console?
@@tornadoblast or just make it a separate add on. Maybe make each console 10 a month so if you don't care about online you don't need to shell put 50 bucks a year just to play a few games they'll only play a few times.
I also really like the idea of a Gameboy classic release. You could easily make a cheap Gameboy make a profit off maybe like 60 bucks and then sell cheap ports of games you already have the license to. Nostalgia, experience, and completion would fuel this and making it cheap would destroy the third party market.
Like why get the old soul silver cartridge if Nintendo is selling a new one for the new classic Gameboy for around 40 dollars or something. There's some serious moves to be made but Nintendo is a one track mind.
love the "oh f*ck it balan wonderworld, get rid of it" bit
If you're not going to censor properly, why do it at all?
@@TheRealBatabii Depends on how you classify proper censorship. One could argue that just simply typing "****", while being more thorough, conveys the same conveys the same message in modern society. We all know what's there, is part of our language. Not something to be afraid of or judge in this instance.
@@Lyedohn Yeah but they didn't censor enough to make any damn difference. It's just annoying, it's not "protecting" anyone.
@@TheRealBatabii That's the point exactly. Outside of adding in a separate word entirely, we all know what it is, no matter how it's presented. In essence, any attempt to censor without replacement entirely defeats its own purpose. One credit I'll give in this instance is that they censored the vowel, which gives those who would prefer to avoid that profanity an optional substitute.
@@Lyedohn its better to censor the entire word than it is to only censor one damn letter. It doesn't matter if adults already know what it means or not.
You make some extremely good points about Nintendo themselves making reproductions of consoles and game cartridges and disks. It's so obvious yet it never even crossed my mind. I wish more companies would do this. I would freak out for a N64 Classic and a GameCube classic.
I'd kill for a gameboy classic. Have them team up with Analouge and they'd do it.
@@SudrianTales the Analogue Pocket can be thought of as a 'new' Gameboy, but I'd still be more stocked by an official new Gameboy classic. My current original Gameboy is looking very tired now with its 30 year+ faint screen, and I feel it's become more of a beloved antique than a device I'm happy to continue straining on.
@@skycloud4802
I'm sorry to hear that, I had a Gameboy SP and was very upset when it broke decade ago. Thinking of getting a new one but the prices for a refurbished one, yikes.
Nintendo making a official one would be a dream
I visited a local popular record store recently and was amazing at how much space was filled with NEW vinyl records (reissues and modern music alike) as well as NEW players, speakers, etc. Nintendo could similarly re-capture a good chunk of the used/pirate consumers simply by re-making their own consoles/games. The little Zelda Game & Watch felt like a slap in the face, and showed how little they care about re-issuing practical retro tech.
@@skycloud4802 pop in an IPS screen?
I really have to wonder why the launch libraries are so small this time, because the GB/GBC/GBA have massive overall libraries of games comparable to the NES, SNES, and Genesis
The N64 online launch game number being small, while unfortunate, kinda made sense considering that the N64 had way fewer games in general than the other systems offered
Its very likely the same reason why after that leak this emulator took so long to come out. Turns out, nso’s gba emulator at least and maybe the gameboy one are some of the best around full stop in terms of accuracy. Probably the reason is just they are very likely doing thorough tests to make it accurate. Which i am at least 100% okay with. It could also just they want to drip feed but in all honesty at least this time Nintendo can have a reason to cover their ass
@@trainerbrendan969 Pretty sure the only console on the Switch Online apps that actually has major emulation problems is the N64, all other emulators on there may just be the best official emulators for their respective consoles
We’ll just have to wait and see if DS and GameCube games will eventually come as well for more 3D emulation, but the N64 emulation mainly seems to be historically spotty in both official and fan emulation due to the complexity of its 3D programming
I agree, it's rather ridiculous. It's almost like Nintendo is worried about giving too much value for the money... pssh.
@@jomaq9233 i honestly believe this is the peak we are gonna get for nso emulation of Nintendo consoles. The rest from then on out introduce too many complications to be worth Nintendos time that and very likely Nintendo may consider the service worth it now. But if they wanted to add more, id expect either master system or saturn before gcn or ds
@@trainerbrendan969 Idunno, DS was already on Wii U virtual console, and Saturn is arguably a way bigger nightmare to emulate than the N64… or even the Dreamcast or GameCube
I like what Capcom has been doing with all the different MegaMan collections. Even bringing back Battle Network, and revitalizing the online functionally. It's baffling to me that Nintendo isn't doing the same.
Nintendo is either stupid, lazy, or cheap. Or all three.
Honestly if vinyls and potentially cassette tapes make a return, so should these games! I loved my GameBoy I bought several years back despite having very few games to play. I'll more than happily buy it up official reprints from Nintendo!
If casettes return, I can finally have the chance to work on studying how to store more information on this medium
@@JamesTDG and hopefully Sony or aiwa can make a good portable cassette player again :)
Tape sales are on the rise and have sold remarkably well the last few years! ^^ (It's easy to find info about it on youtube/google). Really fun having these physical medium revivals. Can just hope the same would happen with video games.
Well not without SONY and XBOX attack them. Best way without having other two attack NINTENDO. Is to make straight switch port. In video game console everything is about power. And if SONY and XBOX that NINTENDO only console is over billion times weaker then what they selling. They will attack NINTENDO for it to end of days. So if you don't want NINTENDO be attacked by other two. A straight port is best. And not make Gameboy the only thing.
@@karlaboerger3619 ? i doubt op wants nintendo to completely stop making video games, they just want them to start reprinting their gameboy catalogue
This isn’t just a problem with the GB and GBA Virtual Consoles, it’s ALL of them on Nintendo Switch Online. Not enough games, nor are they added frequently enough. As much as I want the N64 and GBA apps, I refuse to upgrade to the Expansion Pack until they add enough games to the service.
Absolutely. I honestly think they should add consoles up to the Wii and DS. The Switch could handle it just fine, Nintendo already has Wii and GameCube emulators for the Switch anyway (And probably DS too but I'm not sure about that one)
Anyway for these more powerful consoles I'm sure it would eat up the storage space since NSO is designed to have all the games available already downloaded, so I think they should change it to where you select what games to download so you only have the games you actually want (and it won't be taking up as much space)
@@PhantomOfficial07 Storage space is a concern, though. Gamecube games are over a gigabyte each, and Wii games are 4gb each. Imagine how much larger a whole collection of them would be- you wouldn't even be able to fit it all in the Switch's internal memory! And not everyone has 512gb SD cards lying around.
@@obvfwno since it’s steaming you don’t need to worry about this
@@samuel-wankenobi Okay, what about handheld mode when you're away from home and don't have wifi?
@@obvfw the switch online games don’t work without Internet
My friends and I talk about this all the time. I’ve always wanted the reprinting cartridge capability going to libraries. I think video games should be insured safety culturally through libraries and given the chance to be revisited due to their cultural impact as a medium.
too hard to implement, just use the rom and emulate
@@jinz0 yeah I know, it’s more of a dream
you've hit the nail on the head. Retro games, especially Nintendo's, are really expensive, and if they want to stop piracy, the best way is to re-release them. The lack of Pokémon re-releases in particular are surpising; surely they would sell like hotcakes!
Nintendo is a paradox, want to make loads of money but wont give us resales of pokemon games.
They were doing that on the e shop for many years. Now you’re gonna have to subscribe.
@@dreadking6142 That won’t be as lucrative as making you pay monthly for them forever obviously.
@@dreadking6142 Watch they’re gonna add them to switch online.
I kind of don't like how you have to pay a subscription instead of a pay once keep forever deal that the virtual consoled had.
(Im also hoping that Rhythm Tengoku ends up on the GBA.)
I mean, same deal with online when it WAS free on Switch and still is on the older consoles(For games that still have their server, that is).
In all honesty a system that does BOTH would be best
@@lpfan4491 yeah, I can play Splatoon 1 for free, but 2 and 3 I need to pay money to play online.
I’d definitely love rhythm tengoku to comeback!
The subscription saves you money.
I can see retro gamers liking the online feature on the online service but the features release too slow and the demand for some games are so high
True, but you want a functional game and not one that is broken. See sonic colors ultimate on what not to do for re-releases or remasters.
@@mrconroy4672 Kind of a poor example because a good amount of the issues wouldn't even be there if it was just a standard rerelease and not a remaster.
And then they release a new system and start the process over again. They need a separate online game service that you can access from your PC as well as their latest system, that way they're not wiping the slate clean every time they release a new console.
@@FionaEevee87 Nintendo's never gonna release their games on PC. Also I'm sure the Switch 2 won't be lacking in retro titles and Switch Online will be returning
We meet again
I don't know. As a collector I really like the idea of new physical old games. But even if our numbers are increasing, I still think that we are part of a small niche and overall a big risk for a company like nintendo.
Sure vinyl has seen a lot of success. But it is kind of the exception though... generally speaking people are not going back to cassettes or vhs.
In fact in general people are going more digital each year, now more people buy digital than physical, even new games. So even if retro collecting is increasing, overall physical gaming is decreasing.
I wouldn't be surprised if the next nintendo console has a version that is all digital like xbox and sony.
And overall if they are even stingy to release digital games... I don't expect good speed and vast selection on physical at all. They could have uploaded 100 great GB/GBC games at launch, no external licensing required.
I think too. The high prices of old cartridges result from an increased demand combined with a constant supply. However the demand is absolutely still low.
If Nintendo produced large quantities of cartridges with old games the prices would plummet - and thats it. Nintendo would not make much money out of it.
@@dabbasw31 Yeah totally... not to mention. Sure a lot of old games are "expensive" but the vast majority are actually still cheaper than standard 60 dollar modern release. Specially a lot of nintendo first party releases like the marios and zeldas. You can get a ton of good retro games for 20 dollars or less.
And surely Nintendo wouldn't go to all the trouble of releasing a physical edition of a vintage game for cheap...
Sure there are some games that would benefit drastically from more copies existing on the wild, like the earthbounds or the chrono triggers. But these games are the minority.
One of my favourite games is Rhythm Thief & the Emperor’s Treasure on the 3DS, I bought it around 10 years ago when I was a teen after falling in love with the EShop demo… the game was £4.00. Now it’s worth a lot more.
The problem is we STILL don't have GameCube games on NSO!
Agreed. I still want Wind Waker on Switch, I don't even care what version.
@@VideoGameStoryTime I Want PM: TTYD
At the VERY least we do have Mario sunshine and now Metroid Prime. Hopefully it hints at the future.
Maybe not, but you at least have 2 Game cube games on the system to buy now. Though one of them is physical only currently.
Super Mario Sunshine and Metroid Prime, and Ty 1 and 2 if you want to count an old multiplatform 3rd party game.
@@suroguner The Ty games are underrated gems. And if we're talking third party titles, don't forget Sphinx and the Cursed Mummy! My family had a great time playing that one together back in the day.
Wario World can take you less than a day to 100%, and it's worth over $80 today. Gunstar Super Heroes didn't sell millions, but I managed to get it under $20 before 2020. I once got Metroid Prime in its original box for about $15 when the Wii was the big thing, and now... yeah. I've even got Robopon for a decent price in the late 2000s, and that's worth $100 these days, with the sequel being at bargain bin prices. (Seriously, check out Robopon 2. It's one of the last signs of where Quintet went after the SNES/PS1 days.)
When the retro game collections sell them cheaper than the carts themselves, that's saying something.
Also, I actually have an original cart of Avenging Spirit, complete with the gangster on it.
Honestly, my problem with the Switch Online thing for Game Boy titles is how you don't get the GBC bootup that lets you choose the colors based on direction/button combinations for old GB titles. Not everyone wants to see the Pink Kirby palette when playing Kirby's Dream Land 1 and 2, or the inverted color palette in Solar Striker.
I'm surprised Gunstar is still so cheap.
It feels like Nintendo content this good is a rarity these days. This video felt very thorough and I learned a thing or two. Thanks for making it
I’m super happy that gargoyles quest is among the line up. People seriously need to give it a try!!
I can’t tell if this is or is not sarcasm
@@TheGreatGamer64 why would it be sarcasm?
Don’t forget about Gargoyle Quest 2
It's a good underrated game. Almost a successor to Zelda 2.
Yeah, Gargoyle's Quest was certainly neat to play through again, as I remember that one from the past. Man, it sure does have a lot of sprite flicker, though. I guess childhood me didn't think it was as much of an issue back then.
Even more interesting is that tons of developers from back in the day release bundles of their older games on one cartridge or disc (Capcom and namco come to mind) but Nintendo rarely does that.
Imagine if Nintendo did a "flashback" game series for their various older consoles. They would sell like crazy
The moral of the story; if it seems too good to be true, it IS.
The moral is, Just Emulate
If it’s Nintendo nowadays, that saying is basically a given.
Eh, I wouldn’t be too harsh on them. If anything they should release more games monthly but at the same time squash any bugs as well.
eh, i can finally play minish cap and that's definetly a plus
@@anapoda3081 Is it really worth 20 - 80$ to rent it for a limited time?
Best sponsor I’ve ever seen in a video
I really wish there was an option to just buy an individual game by itself, so you have two flavors of how you want your retro games
All at once with switch online
Or own them on your switch so you can come back to them as long as you have your console on hand.
The line between "piracy" and game preservation is so razor thin that it's basically imperceptible. In fact, can anyone tell me the difference? Yes, it would be fantastic for Nintendo to re-release their old games on physical media just as we've seen the music industry do with vinyl, but they aren't, and while you touched upon it, I don't feel that Limited Run Games and their ilk represent a viable solution to the issue. It would also be fantastic if Nintendo re-released virtual console games on the Switch, but they aren't, instead opting to put games previously available on the 3DS and Wii U eShops (which they are now shuttering) behind a subscription paywall. Nintendo don't want you to have access to these games on favourable terms, so you'll excuse me if I continue to rely upon the game preservation community to archive these games and make them available for free to anyone who seeks them out. If I am unable to financially benefit the rights holder, what am I achieving by spending £250 on a copy of Chibi-Robo or £700 for a copy of Shantae, other than telling people that I have little propensity for sound investment? Games are meant to be played, and if Nintendo won't make them available, then there are plenty of options that won't result in you cashing out your pension early, and whilst they may be technically illegal, they are far from immoral. To fall back on the overused quote by Gabe Newell, 'One thing that we have learned is that piracy is not a pricing issue. It's a service issue.'
The idea that using emulation to play a game that was developed more than two decades ago is "piracy" in anything but the most pedantic possible sense has always struck me as ridiculous. The developers were paid long ago, you aren't doing anything but lining the pockets of corporate execs or paying a collector entirely too much money by not emulating.
It's a very different argument for modern games of course.
As far as I'm concerned it isn't piracy if a company refuses to give us an option to buy it straight from them. Doesn't help the second hand market has being corrupted by clowns like Wata Games/Heritage Auction artificially raising prices for the purpose of reselling games instead of actually collecting them.
Buying 2nd hand doesn't support the original company and buying upcharged 2nd hand only benefits scammers.
My theory is, Nintendo wants higher numbers for specific games. Let's say Nintendo releases physical Minish Cap & releases it soon... well those who wanted a new Zelda game might pass on Tears Of the Kingdom in favor of Minish Cap.. Nintendo still makes money, but the sales numbers for Tears would lower a bit.
I don’t think it would be very significant, as a lot of the sales would go to longtime fans who would probably be buying Tears of the Kingdom anyways.
@@weldin What I wonder most, is how many people scream for retro games, and then stop playing each game after 10 min.
@@GUKingOfHeart Even so, plenty of people actually do play them regularly (I used to) and it shouldn't cost anything to make the option available. Heck, it could even be quite profitable!
@@supercyclone8342 It's never profitable.. like I said, you want everyone's focus to be on a single game. You want everyone recommending to others to play that single game. Live service games & Battle Royale games fail usually because it has too much of a small fanbase... If you would rid one of the other competitions, those games would be talked about more, and have a much higher success.
3rd parties will sometimes release their games during those weeks where the competition is low, so they can have more breathing room.
Anyways, my point is, the more focus on a single game, the better it will do sales wise!
@@GUKingOfHeart I'll admit that I don't know too much about marketing, but I do know quite a lot about game development. It's very hard and expensive work. But porting retro games cost little to no money or effort (unless there are licensing issues).
So with that in mind a subscription service like nso or selling collections should theoretically be profitable right? It allows for both quality and quantity, so there's something for everyone.
Another problem for me is the fact that they’re only available digitally through a subscription model that’s going to become unsupported. People are paying so much money for these games and there’s even less future proofing than standard digital games.
This is the weirdest video game bedtime story I've ever heard
I knew this was gonna be an issue when he started with
"I'm going to start sounding ungrateful..."
They could release Switch cartridges that are collections, like an NES collection with all the NES games on NSO for $60.
Theoretically: Yes. But then how are they going to keep that cart updated when more NES games are added to the NSO service?
Most of the time the game carts are flashed with a specific version of software and then updates to that software resides in the storage on the console itself instead of the updates being written to the cart, as most of the time carts use WORM (Write Once, Read Many) EPROM (Electronically Programmable Read Only Memory) chips instead of EEPROM (Electronically Erasable Programable Read Only Memory) chips.
@@ElNeroDiablo I didn't know that, I just thought that the updates were stored on the chips. Thanks for the insight.
Great video, there are a few problems with this. First, Nintendo did confirm they were going to continue with NSO for the next gen and would integrate accounts for the future. Second, Limited run games has huge controversy so supporting them might send the wrong message for the video. Thirdly, while I do understand the sentiment of having all games available makes sense on paper to everyone implementing that would take more time than usual, this isn’t me saying they should only do a few games per month or year but they need to run well enough including online functionality (that still needs work). Maybe NSO or Nintendo could do physical releases but chances are they would remaster them like with Metroid Prime remastered.
Yeah, Limited Run Games is not a good company. Their entire business model, as their name suggests is them re-releasing products in a limited quantity. They capitalize on FOMO and it really annoys me because it's a method of guilt tripping customers. If you don't get it in time, you'll miss out and getting it second hand is going to be even more pricey.
@@GBAuraPersonally would rather stick with NSO over them.
Came here to say this!
@@mrconroy4672 I really dislike NSO, though it's because I don't like the idea of paying for online features when Nintendo used to offer it for free. Not to mention, it's expensive and the Expansion model made things even worse. It's just overkill and not really worth my time to invest in it, especially since there's a lack of games that interest me.
The only good thing is that NSO keeps all the games they put up forever, though that's about it. I don't want to give LRG any of my money because of some of the things they did don't sit right with me as a potential customer. If I had to choose, I rather go for NSO, though I don't think I'd be content with my purchase.
@@GBAura Personally all the games run pretty great. I do think it is worth the price but that might take time to get use to since Nintendo is willing to improve the service toward next gen and beyond.
I've been begging for this, apparently Square Enix in the US actually sells reprints of their PS1 games (maybe other consoles too). I wish more companies followed suit (although square don't really advertise that they do it and it's unknown if it's just old stock from a previous reprint run and we don't know if they will print more once it's ran out)
In the case of Square, they are actually new printings using their own stock of standard CDs as Sony apparently no longer manufacturers the CDs with the black backs.
I am a firm believer that the law should state that a company cannot claim lost revenue for something that they are not actually offering for sale.
But I do think we should give Nintendo a little time here. As with all the other consoles, NSO is going to get more GBC and GBA games added over time.
Someone needs to add Japanese subtitles onto this and we all cross our fingers the right person sees it.
If only community subtitles was still a thing...
@@pinkie723 Wait, it's not? Damn.
@@Scerttle yea they removed it which sparked backlash from people since it let people watch videos without being afraid of the language barrier
deaf people too
@@Scerttle I'm pretty sure it's not. There the community post comic series by ParaShockX where he makes a poorly drawn comic criticizing TH-cam everyday until TH-cam brings back the dislike counter, and I'm pretty sure community subtitles got brought on in that series a few times. Also sort by oldest and other random cut features too
@@SOOWOOGEE Ah yes, modern TH-cam at its finest. It couldn't get any worse than that, right?
I really think Nintendo needs to give more value to this service by making dedicated release drops. Imagine if every month, each game system got 1 - 4 new games, and you could rely on it every month. Hype could build up, people would talk about it, speculation about "what will drop this month?' would increase, and we wouldn't totally forget about these services in the months and months long wait between new game drops.
It would be absolutely fantastic if companies like Nintendo would reprint old games on physical media! Especially those Game Boy boxes look so good. Though it seems they're afraid of competing with their own old games somehow. Sakurai mentions it in several of his videos. It's a bit absurd really. On the other hand they did release Link's Awakening both on the game & watch and now on NSO although the Link's Awakening remaster is "somewhat new". Sales have probably leveled off on that one, but there could be a bump before TotK. Oh well, who knows what they're thinking.
Again the issue is we would need tens of 1,000's of physical signatures mailed directly to Nintendo just like what happened to project rainforest
If that happens perhaps gamecube,N64 and gba games can get physical releases
And older titles digital ones
id happily buy nearly every re-release of older consoles even ones i already own. it makes no sense why they wouldnt bring back old games and consoles considering so many people would buy them.
I assume their intention is to slowly drop games in order to keep adding for years to come.
Nintendo is just so. Unique. They dont make decisions that are good for consumers OR themselves. They make decisions that are very Nintendo
Although I do agree that reprints and reproductions are a good idea, I doubt that many people are willing to cough up 50$ a piece for retro games when roms are free. 15-20 is the max of what I would pay personally
It's not piracy if i can buy a simple retro console (SBC- single board computer) and load it with roms, which will offer me a far superior experience and not only that, is basically the only way to play old GBC, GBA and even ps1 games nowadays.
Without emulation we would be screwed.
Gabe Newell said it best, piracy is a service issue.
And yes, i do own these retro consoles, but playing GBC in the original screen is pure torture nowadays.
They have to find stores willing to carry this content to and the tech sections in stores shrink every single year. This isn't just a matter of Nintendo printing out some new Super Nintendo Games and calling it a day, they have to find places willing to carry this extremely EXTREMELY niche product.
They already had a store willing to carry it was called the Virtual Console. They should move away from this stupid subscription-based crap and go back to the Virtual Console let us spend our $10 on our old Gameboy Color game to download onto our system as an individual game. People have willingly re-bought these games over and over on every other console there's no reason why they wouldn't do it again. Plus they can start releasing GameCube games and charging like 30 bucks a pop and people probably pay that too
@@0potion I agree, but this video or the part I'm responding to anyway was talking about physical product, not digital product. I am responding to the part about physical product. The digital store is a different issue all together and i agree they should bring the Store back and drop the subscription emulators.
Agree with the video, but please 3:26. No Nintendo did not sue 2.1 Million for Retro ROMs. Nintendo sued this website onky for pirating Switch Roms!
This is why I don’t mind reproduction cartridges and clone systems. As long as their priced accordingly and are not trying to trick or mislead buyers their a good way of recreating the feel that emulators can never accomplish. Maybe a way to avoid confusion is having a bright orange sticker that reads “reproduction” that you can easily peal off after buying?
90% of reproduction cartridges are scams since they don’t have bevelled pin edges, have incorrect voltage, and don’t use hard gold for the pins. If you want to play old cartridge games on real hardware then get an EverDrive.
@@RdCrestdBreegull I was unaware of these differences. I have a fan translated reproduction cart of mother 3. Now looking at the pins I can see deep scratches on the contacts on the cartridge. It definitely is not designed to last, but s there a risk of also damaging the handheld itself?
@@abysstoid1503 yes if the cartridge pins are not bevelled then that means every time you insert the cartridge it is smashing apart the Game Boy pin connector opening which eventually will lead to the Game Boy not being able to read games (for lack of proper contact as a result of being smashed apart so many times). Definitely look into getting an EverDrive-GBA Mini for GBA stuff and an EverDrive-GB X7 for GB/GBC stuff, and they will also let you play fan translations and whatever you want, leaving repro carts as nice display pieces.
I appreciate the use of the photo of a shelf with dozens of copies of the Pokemon TCG video game, which I cannot wait until it arrives on the Switch.
The library is miniscule at launch and it's absolutely ridiculous. These games can be emulated on toasters at this point there is no excuse for holding out on these future games for the service when they could just release them and have even more incentive for the service.
It would be really nice if Nintendo would implement a "print-on-demand" service for older game cartridges. That way, they could sell older games without the risk of supply exceeding demand (or vice-versa), _and_ people could get genuine physical copies of their favorite retro games whenever they wanted to (and Nintendo would actually see the profits from it, something they would likely find very appealing). It would be a win-win scenario!
the problem is the manufacturing for the carts is pretty much LONG dead.
its not like PS or xbox where you can just buy a bog standerd disc and write to it.
The comment on limited editions rlly hit me where it hurts... couldn't get the xenoblade 3 one thanks to the website breaking and also scalpers scalping, this on top with the delay in eu regions
I do wish and hope Nintendo would do this, but I doubt they will. I’m a huge GB fan, and I bought a bunch of the rereleases on the 3DS.
However, Why would Nintendo sell physical copies to me when every 6-7 years they can resell them to me online[like the 3DS to a new Gaming console] or I subscribe to their services for 6-7 years [Nintendo online]
The best part of your argument is the number of games, and that is my gripe with Nintendo as well. Limited Run sounds like a dope company and I will def give business to them!
The thing about a system's library is that the makers of the system *don't get to just put those games on system collections*. It's all licensing. And MUSIC LICENSING in particular is often done separately from the licensing for the GAME ITSELF, especially in japan - it's why the soundtracks will sometimes get changed in a rerelease (Like the japanese verions of Rockman X games X4 to X8 and on in the Legacy collection.) And that's ignoring the games where it's a licensed property, or a game that was a port of a game made for a franchise by somebody who was just hired to do the port.
Minish Cap is made *by Capcom FOR Nintendo* for instance, and putting Gargoyles Quest was probably a proviso for getting that and the Oracle games.
As for 'simply restarting the old presses' do you have ANY idea how manufacturing actually works? These things have been dismantled since the last Game Boy game was made, the pieces melted down or repurposed. There ARE no 'old presses' anymore. You're looking at building *new* manufacturing to handle this or subcontracting out the work to somebody else, or building them by hand, and even then, you need to use new components that don't work the same as the old chips do, because those chips haven't been used in twenty five years and nobody makes them anymore. Oh, somebody will point to Limited Run and go 'well they can do it!' and yeah, they do it because they subcontract out to manufacturers, and that's part of why their reproductions run so expensive and they can only do small batches (That and we're back to *licensing* again, because they buy a small-run temporary license that lets them produce X amount, or between X and Y date)
So no, this is not something Nintendo 'can do but chooses not to, because they're greedy'.
I'm not reading all that
But to clarify it's actually extremely easy to make boot leg nes,snes,genises and even gameboy cartridges and have them run near perfect to the original
Now add actual development and ya it's completely possible
In fact retrobit even has snes cartridges with Mutiple games
@@smg4reblooperd182 Those are often made by cannibalising existing carts.
I sure wish the old presses didn't work! Pirate NDS carts are a PITA. :(
L comment L take
@J Yeah, Nintendo make every game ever made and sell it for less than retail or make it free otherwise I cry muh anticonsoomer
This was great! I keep having the same grip to my friend who can see Nintendo do no wrong. We went back a step from the Wii to the Switch for players of classic/retro games! I want to pay you money for my childhood favs, I don't want to pirate, but the missing games make it hard not to!
Apart from these games being tied to a subscription service, the only problem I've instantly seen is not having a Super Game Boy mode. Well, since there is no SGB game available yet, there's hope they patch it in later. But if I have to play my favourite game Donkey Kong '94 with one of the other 3 settings I will not be pleased.
Metroid II had a Super Game Boy mode, but it's inferior to the GBC palette.
@@buchiklop110I think we leave it at "games with a Super Game Boy mode were best on a Super Game Boy and Games for the GBC were best on the GBC".
The SGB was my favourite Game Boy and so I have tons of games specifically made for the SGB.
Finally, someone else says the big contradiction: how can a game company be losing revenue because of a ROM website when the company itself isn't making the game(s) available legitimately anyways???
The vinyl revival started picking up almost 20 years ago, people keep acting like it just started. Back when the revival started, it was in part because there were so many great records for cheap. Music stores thought vinyl was dying out and kept the prices low, the opposite of how it is now and both they and labels have jacked up vinyl prices a lot because people worried about showing they are cool too or cooler than others think they have to own at least a couple dozen for people to see when they enter their apartment or room. Very few seriously spend much time playing those records, they mostly listen to their music through streaming apps. So those involved from record labels to stores/resellers, have been jacking the prices way up and of course teens to 30 somethings worried about impressing others keep paying it. I think some do the same with books, buying and displaying them in large part to try to impress others while they haven't read many of them.
Something about seeing a British retro games video feels so much better than seeing one from an American creator, simply for the mentions of Game, HMV, and CEX.
I’ve honestly got some of my favourite DS games from CEX, like Advance Wars Dual Strike and Lego Battles, honestly brilliant games that, while luckily not anywhere near as rare and expensive as old GBA games might be, still can run you a solid chunk of change for some of them (I’ve never brought one costing more then about £20, but some DS and 3DS games can cost upwards of £30-50, usually Zelda and Pokémon games)
Edit: also I love the CEX pronunciation, that’s how I’ve always said it and I’ll never say otherwise, regardless of what their (frankly great) adverts say.
I'm suprised Mario Land and Pokémon weren't included
Pokémon for the NSO GB/GBC & GBA emulators would involve Ninty cutting a new deal with GameFreak AND The Pokémon Company to port the roms with the 3DS enhancements for online trading, which might not be easy with the reception Scarlet/Violet got combined with the existence of Let's Go Pikachu/Eevee being a Switch-exclusive Gen 1 remake.
@@ElNeroDiablo Kirby
Excellent point. This is a good start for Nintendo but you make an excellent point. Another issue is that being an online thing, you can’t play Gameboy on the Switch in the go without an internet connection.
I think Nintendo just wants to charge a monthly fee for their old games instead of one time purchase but even that a lot of the time feels like an after thought
Basing what would be financially viable for a global entertainment company off the sales for bespoke products that target a niche market segment is not sound business analysis.
Yeah, you're not wrong.
@@VideoGameStoryTime I completely agree that with a bit more involvement and goodwill from the big retro IP holders the retro market could benefit both consumers and stakeholders, but I fear it's not enough of an ROI to raise shareholders' eyebrows whatever.
I'd also like to give credit where credit's due to NERD - the emulation for these two apps is pretty damn good.
The footage you used of the people playing the vinyl records pained me because none of them bothered to clean off the dust before playing them.
I would LOVE a store that specifically sells retro physical copies of all retro games AND minidisc, tapes and records >w
You did a fine job on describing on the retro stuff like Gameboy series and how Nintendo have done nothing late noteworthy towards old games. Even the actual online download could be treated as a rom with the switch serves as the emulator. Consider that many people took initiative on making pirating copy and did better on preserving retro games.
Physical Catridges has limits in both production and availability not to mention the prices of old games have soared through the sky that Nintendo price is becoming a joke and rip off peoples wallet.
I actually have the windwaker link amiibo where he is holding the windwaker baton. It's not new in box or anything but I would totally give it to you if there was a way. I don't use it anymore because I bought amiibo tokens since they were easier to carry around.
Man, when the NES mini and the SNES mini came out I was ABSOLUTELY positive the Gameboy mini was next. I got preemtively exited! And I still am with the fantasy it eventually hitting the shelves...
I feel like game freak might be able to rerelease the Pokémon games on their own, and they no doubt know how lucrative that could be. A big part of it though is that nintendo first party retro games don’t hold their value nearly as much in Japan, just because of how common they are.
My original gameboy was given to me by my dad.
He took it with him when he was stationed in Alaska back in the 90s and then to desert storm.
It’s definitely showing it’s age as the rear battery cover has to be taped on, the contrast slider has to be in the perfect spot or else you can’t tell what you’re looking at, and I believe the screen is starting to go out. (Of course this may be due to the contrast slider not functioning correctly.)
It’s also missing the grey screen protector.
I just ordered the kit to upgrade the screen to an LCD display.
The most common argument I have heard against NSO is that you don't own the games, you rent them. So if the service goes down, the games go with it. While I understand that argument and also wish we had better ownership of the games we play, it's also worth noting how most of the people (Not all, but most) who make this argument will then turn around and use services like Netflix, Disney Plus, HBO Max, Spotify, Game Pass, etc. In most of these other cases (Again, not all of them, but most of them), there is no option to purchase the content either. I would love to purchase Hilda on blu-ray, but I can't. It's a Netflix exclusive, and you must be subscribed to watch it. My question is why do people give these services a pass on the ownership argument by using them anyway, but not NSO?
We can have an argument over the value of these services all day, but that is, in my opinion, a different discussion from talking about ownership. Because if you criticize NSO for lacking ownership, yet turn around and use other subscription services anyway because you see them as a good value, that means you've already shown that you're willing to give up ownership if the value is good. To me that throws the ownership argument out the window. Plus even when services like Game Pass do offer a path to ownership as an option, how many people who subscribe to Game Pass actually use it? Sure, the option is fantastic, and it should always be there as an option, I agree with that completely. But I'm willing to bet most people here don't buy every game they play on Game Pass that they like. They most often finish it, then move on to the next game.
Honestly same. It is also interesting to note that Nintendo is still going to use this service for next gen.
@@mrconroy4672 Plus let's be honest, as much as I hate to say it but it's true, the concept of owning the games you buy is long gone. If you buy your games digitally, there's a whole slew of things that can happen that are outside your control that'll take your purchases away from you.
Think about how much people bought on the Wii. The Wii shop is gone, it doesn't exist anymore. Every penny people spent there is dust in the wind now. Same can be said about the PSP as well. Unless you manage to preserve that old hardware, your purchases are gone, and the same is inevitably going to happen with every service that ever comes out. Eventually the PS3 and Vita stores will shut down, and everything you bought there will also be gone unless you manage to preserve your old hardware.
And that's not taking into account things like account suspension, where you get unjustly banned from the service and unable to get your account back. There goes your entire library of games. Neither does it take into consideration the possibility of your account being hacked, stolen, and sold off outside the realm of account recovery. Again, all your games gone.
Even if you buy physical copies now, most often the games only have a few gigs of data on it, and the rest of the 150gb game needs to be downloaded. The disc at that point serves zero purpose, so why bother?
The sad truth is every game you buy is subject to being lost one way or another. It sucks, but that's how it is now. Whether you get a game through a subscription or buy it outright, you're still paying for what will ultimately be temporary access either way.
The last bastion of true ownership in gaming right now, in my opinion, is GOG. But unfortunately too many companies are too afraid of piracy to embrace it.
@@Nosidda That's why Piracy is necessary and the way to truely perserve content, with the switch for example new games are often quickly backed up on websites, along with all the updates and DLC, while it's not a perfect method, there's some piece of mind knowing modders, and hackers are keeping all these systems playable long after they're discontinued
@Lunaradical I think it's really cool when people go out of their way to collect their media like that. Not everyone has the time, money, or patience to collect, most people just want easy and affordable access to their media. And I'll admit, I contribute to that problem, as does 90% of the population. Say what you about subscriptions, but there's no denying they're the most convenient and affordable way to consume media. But yes, that does come at the cost of ownership. But as expressed before, the market has made it clear that general consumers simply don't care about ownership. They just want to play a game, watch the movie, or binge the show, then move on to the next thing. Which again, I contribute to as well because I have a busy life.
Whether we like it or not, physical media is dying, and the idea that you own your content is fading. Despite the downsides, it's what the consumer decided they wanted.
It's like when phones started taking away the headphone jack. Yeah, that still pisses me off since I despise wireless headphones due to the awful drawbacks they have. But no matter how much I complain, it doesn't matter. The general consumer doesn't care about the downsides I complain about, they're willing to put up with battery life limits, higher prices, worse audio quality, and terrible latency, because they just hate being attached to a wire that much. The consumer decided they are willing to take on several new cons to get rid of one con, because they hate that one con so much. So here we are.
One thing I do like about the Gamepass buy option is that you get an automatic 10% discount for doing so. I've bought a few games from GP, some because I'd started and hadn't finished before they left the service and others simply because I wanted to further support the creator.
My hot take: If a copyright holder refuses to publish a work (whether game, book, movie, or whatever else), then that work should enter the public domain right away.
(Yes, I know it won't happen since our politicians are owned by big media. But it is how I think is should be.)
I understand they don’t have the rights to publish a lot of popular games, but where is Donkey Kong? Pokémon? Wario Land 4? Sonic Advance? Mario vs Donkey Kong? Mother 3? I don’t see why these aren’t on there, or even announced as coming soon.
I have roms, everdrives and Analogue systems on order.
I still got excited for the Gameboy apps on the Switch.
Because.....these games on modern hardware is better, for everyone.
Just is and my kids now have access to a piece of my childhood right on their Switches.
I spent hundreds of dollars on the Wii VC years ago.
With just the NSO alone, you have access to $755 of NES and SNES games, judging on the Wii VC prices.
Launched 2018, so 4 years, $80 total for $755 worth of games.
And the value grows with the years.
PREACH, my lad! PREACH!
(I would have loved a copy of SoulSilver to play or the old PKM mystery dungeon game just to see what they were like and experience what some people say are fantastic games. However, I will never know what those games are really like to play myself due to disgusting price markups or low demand on resale. This is, however, unless Nintendo actually plans to support these type games again. Plus, the Nintendo DS is there most comfortable to play system for me. Heck, I got super emotional when I couldn't transfer funds to my eshop account for my 3ds, which made it so I couldn't buy and play the Phoenix Wright trilogy on my favourite hardware.)
PLEASE, FOR THE LOVE OF OUR LORD AND SAVIOUR, TOAD, REPRINT CLASSIC GAMES, I'M BEGGING YOU!
takeaway: gameboy games should be put on vinyl records
I am so proud of how far this channel has come! You spent the first few years DEFENDING EVERY Nintendo decision with tour “why they did this bad thing and how it is acceptable” videos, but recently you have been on fire calling them out! I guess even the most hardcore fans can’t be blind forever when a company treats them bad for a long time
The problem you're ignoring is that:
1. The demand is not high enough tk warrant the production.
2. Roms STILL exist and people still play them rather than buying official releases.
3. They could do reproductions of THEIR IPs pretty easily. But new license agreements will be needed for 3rd party games.
4. Even if they did do limited re-productions, scalpers and bots would buy most of them immediately, putting us back at square 1.
5. Old folks like you and me like physically copies of games. Most younger people don't give AF about owning a physically copy of a game. The reality is, were getting older and dying off, they aren't. They're the future and eventually that future will be the present.
Now, I will say, with the closing of the 3DS and WiiU eShop, there's a CHANCE the Switch eShop may have those games available for individual purchase later. Eventually at some point, NSO will have to cost more for what's being added to it, which a lot of people won't like. So I can see them offering basic NSO package plus individual digital game purchases for retro games.
All the exact reason it should be released because young players may not even they exist
@@smg4reblooperd182 maybe they could release them, like on the switch, so people would see them, and put some advertising in it, and maybe give them some other stuff like mario kart 8 tracks or animal crossing expansions, all under one thing.
The goal is to continually expand the Nintendo Switch's online library of old games from past systems. The ones announced will not be the only games. Plus they can only port so many at a time (porting isn't a simple process btw).
people have been getting emulators that do a better job than AAA companies ports in their spare time. Not buying it.
Pros of Digital:
* You can delete the game and re-download it
* You can free up your cart slot for something else
Cons of Digital:
* Can't play on multiple accounts(I tried to play my physical copy of Pokemon Scarlet on another account, but it
was shot down as the Switch said I didn't own the game)
* Devours the Switch's memory so you can't have more than three digital games on the Switch
* Downloading take a little while to do
Pros of Physical:
* Can play on multiple accounts(my Switch Lite has two accounts with Pokemon Violet save files)
* Has cool box art
Cons of Physical:
* Very difficult to come by(I managed to land a cheap copy of Pokemon Soul Silver from Amazon for $15 but the one I found in the local retro shop was jacked up to $200!)
* Can be damaged by physical elements so keep it in your Switch at all times or suffer the wrath of spilt soda)
* Needs to have the cart in the slot all the time
TBH, I actually dislike the puke green choice they made for the default for NSO, sure, it preserves some nostalgia, but it kills off some amazing things, like changing the palette of a GB game on the GBC, or having standard B&W like back on the 3ds. It does also make me worry if we will get those GB e-reader bonus items or not
I heard mario advance 4 retains the E levels
There's a menu so you can change from original game boy green to black and white game boy pocket 🙂👍
So this video in summary is:
Nintendo is not providing physical copies
Nintendo will never bring the switch online backlog into the future of their consoles
The first thing is true. The second assumes that Nintendo will be OK with making less money. Which is wrong. The next console and any consoles after it will have the same online features that you have on the switch and in 30 years we will have a switch emulator on the new Nintendo Blaze Box or whatever name they give it.
It's like as if Nintendo is digging up a goldmine but they split said gold into many pieces and giving it to many investors, only for the investors to discover that the pieces of gold have expiration dates labeled on them.
Console modding, especially in the Gameboy line, is becoming actually necessary due to aging of components. Namely the LCDs. LCDs have a limited lifespan, and the ones in the original DMG and GBP models are especially bad.
Sometimes I question why they don’t do this, it would be some easy money
Not as easy money as staying quiet for three years then suddenly announcing the grand return of retro games. I'm willing to bet that the Nintendo Direct last week caused a huge spike in NSO sales.
Plus, physical media isn't as lucrative as you think it is. Don't forget the extra costs involved in producing carts, designing packaging, fees to retailers, money to freight companies, etc. You cut ALL of that with a digital sale.
2:32 That's sadly also the thing with genuine GameQube games nowadays. If you wanted to experience these remarkable masterpieces for yourself, you can either
a) buy them, along with the console itself, from available internet retailers, games themselves raising up to 300 dollars plus shipping and taxes, or
b) forget the whole thing and play something else that's sold at a "reasonable" price😣💸
I think that by the end of the decade, things with Nintendo will be better. Right now they are going through a shift from their executives being game designers to being actual business people. Game designers have weird, artsy quirks, but a born and bred executive will definitely exploit a market as long as they become aware of it.
Ehhhhhhhhhhhhhhhhhhh.... that might NOT exactly result in a "will be better" scenario. You just need to look at companies like Activision or Ubisoft to find good examples of why business people being in charge could lead to very, very poor outcomes
Would love it if Nintendo would sell new stock Game Boys and the best selling games. Great idea.
As it is a pretty new addition, I'm not annoyed with how many games there is. However, I do think that they should start remaking old systems (like the NES, SNES, Gameboy), sell it for $80, then they would basically beat the market by a LOT.
I play old gameboy games on my calculator... through piracy though, but at least I've got some way to play them.
What's Wrong with GB/GBC & GBA On NSO?!!!
You get to have it in Different Display Settings; even in the GBC Colorized version; And I Liked what I Recieved!!
The thing with NSO you don't keep the free games if NSO go down. However, if you by digital game on the eshop, you can keep it and play it without the internet.
@@FelixThunderheart Very TRUE. 😀🤔
@@FelixThunderheart NSO is NOT Going down ANYTIME SOON!!
I couldn’t agree more with what you’ve said in the video. thumbs up!!
I really don't get the argument that If the game isn't available either digitally or physically that you have to pirate it. Get this take..... If you can't get a game via legal means you have no right to pirate the game and steal it. Your desire to play a game isn't a right.
You... make a very good point actually...
The only problem is just that, even if true, its clear that nintendo doesnt wish to do anything against pirates, so its almost like theyre hanging the game over peoples hungry heads but pulling it away each time they jump
Its like theyre purposefully making people pirates so they can whip them afterwards
Ok, so...what of it? Get this take...the idea of theft implies something being taken away, which is not the case when the game is infinite and you can't give them cash for it. "You don't have to play the game!" Cool story, bro, I know. Does not make the lawbreak any less semantic-only.
@@lpfan4491 So its ok to pirate any form of digital media. if so why do studios and artists bother to make games films and music if its ok to pirate them? What if a company is not releasing a game because they are remastering it? Some people may not buy the remaster because they pirated the original.
Nintendo only has the right to prevent people from pirating games because of copyright law, which was designed so that creators would be incentivized to create because they could be monetized. Nintendo isn't selling the vast majority of their retro games, so it doesn't add up to assume it's wrong to make these games more widely available.
@@richardcastro-parker3704 They make games to sell them? And if the games are worth buying, then they will make numbers regardless or in some cases even amplified numbers. And if they are not selling the game, then they are losing sales either way. The only times I have heared sales being tanked were when the product was already unsalvagable in the market.
Man I just wish they would give their library a PC release. I could put classic game collections on steam, baby guaranteed to sell it would cost them extremely little and it would frankly be very well in line with Nintendo's business model. No physical releases to worry about, guaranteed cash flow
For all the flak that Square-Enix rightfully got this year, the fact that you can still get some of their PSX-PS2 titles like Chrono Cross, Final Fantasy IX or Kingdom Hearts 1-2 brand new on Amazon for 20-30 bucks shows there is some merit in keeping at least most classic titles constantly accessible.
"You have something special here and you are ignoring its potential." This could apply to so much that Nintendo does.
I, for one, am glad to see the death of excess plastics being produced for a marginal group of people who only want it for sentimental value before their kids inevitably toss them into a landfill ten years from now. Digital isn't eco-perfect either, but at least it's cleaner than physical.
Not when you can't actually buy the digital version
Hear hear, and I say this as a retro enthusiast. Definitely preserve physical media that's already out there, but there's absolutely no need to create more for a niche leisure market.
@J Godden You sound like we're gonna to do a lot of damage
My old GBA still works fine, although I did have to find a replacement for the battery. Overall, I could never see myself turning it over to anyone. It's like one of two childhood heirlooms I have.
I just find Nintendo Switch Online Passes to be scams as they always been! I rather buy a game then have it forever than to deal with that nonsense. LOL
True once the online dies like all nintendo online does you will not have the ability to play these game until they open the Nintendo vault
@@queenpen1398 I know, right? Something applies when I prefer to watch movies on DVD and Blu-Ray instead of streaming them! LOL
We have HMV here in Canada too.
Funny story, HMV stands for "his masters voice" which was an old ad for victrola.
I love how you start the video off saying how you love being able to play games with absolutely horrible graphics on a nice HD display. Touches it up a little, y’know?
All I want is gen 1, 2, and 3 Pokémon games to be ported considering they now have GB and GBA games on switch.
I also wanted tomodachi life 2 for the switch but yet that hasn't happened yet.
Also what would be insane is if old game boy devs would just make new games for the game boy, as it would probably cost next to nothing compared to new games but still would be bought because of nostalgia. There's so much potential here.
They don't want to encourage retro games PRECISELY BECAUSE they don't want you to "waste" your playing time with older games, but to play their brand new hot stuff which they can charge you 40 times more for playing than these retro 8-bit games. Same with modding. It's mindblowing that they don't care about the things they've created 20 years ago, but that's just what corporations are: greedy puke blobs with a happy Mario face.
Even if they didn’t want to make shelf space in retail stores I’d appreciate an online store for these classic games.
having so much fun collecting CDs, also great video :)
It’s quite simple. If they gave you everything straight away you might not keep your subscription. They’ll release new Gameboy games bit by bit and keep your subscription.
Remember though that for every physical copy they don’t sell, they can REsell the digital copy on the next generation.
Squaresoft have made a killing selling updates of the SAME digital game on app stores for years (FFVI) and have removed and never printed/reproduced games at all (Chaos Rings was a brilliant game for what it was).
and that is why I’m keeping my 1995 SNES Chrono Trigger boxed copy as my retirement fund 😄