I’d love a companion like this. You hear stories of an abominable snow man living in a cave on a mountain not far from a settlement, so you head off to kill it, and it turns out it’s some intelligent supermutant who’s been trying to trade with the settlement.
be cool if you fully believe that you should shoot at it and do because it looks like a enemy , causing it the defend its self and fight back and you will be able yo kill him for a reward, but there is a hidden option to just go talk to him and figuere out he isnt a bad guy
Radstorm blizzard with neon green lightning to occasionally offer glimpses through the whiteout Perfect for a stealth assault mission with your recon scope
@@starlight4649 I was thinking about Blizzrads. Perhaps Alaska could have both Blizzards and Radstorms, each challenging a different part of survival. But occasionally, you have to deal with both, a _Blizzrad._ Getting caught in one should be a beautiful nightmare.
If we ever get a Fallout Alaska we NEED to be able to visit some places that we seen in Operation Anchorage, especially to see/learn how combat actually went down (cause let's face it the VR simulation is 100% not accurate lmao)
The simulation was openly stated to be a training program for the operation before it even happened, so yeah all of it was a best case scenario to make the trainee feel like a hero
Alaska is close to Russia so it could be interesting to have some kind of traders that use boats to get there. Fallout has already used boats as a mode of travel for DLC
Even a small oceanside settlement of Russians who came to Alaska from maybe Vladivostok would be nice. Maybe the game takes place in deep spring and their boats are frozen in the ice, perhaps due to the age of the boats or maybe they decide to wait until spring. They set up a small settlement. Could be a cool way to have a new group and explore the lore of Russia in the fallout universe. I would love to see a seasonal system implemented in a fallout game. Fallout 4 had Diamond City celebrate Halloween and Christmas, imagine if it snowed in Boston during that part of the year
I feel like starting the game by falling through the ice into an unfinished/abandoned Vault could be a quick way to get you a pip-boy. Introduce a new big scary monster that causes your fall
Don't forget in an actual nuclear attack, even back in the 1960s, Fairbanks and Anchorage would be primary targets because Fort Wainwright and the Elmendor-Richardson Joint Base. Then you'd also have a primary target in Anderson because of the Clear Missile Early Warning Station.
As an Alaskan I agree that this is NEEDED! Imagine seeing Elmendorf AFB being an enclave outpost! Seeing native stories be refrenced, used as warnings, or be played out in machiavellian/jingoistic ways!
With Elmendorf being one of the closest AFBs on American soil, I could also see it being similar to the Glowing Sea or even the entire area becoming something similar to the Divide, especially with the fault activity so close by and the strength of historical and recent earthquakes. Edit: Haha, you can probably tell that I wrote this comment before reaching 25:00 in the video where he covers the seismic activity.
I wanna see the equivalent of the interceptor missile base at Greely, the DEW line early warning RADARs, the giant PAVE PAWS facility at Clear. I also think it would be interesting if some Russians crossed over and settled- perhaps even the Bobrov brothers
For Valdez i just imagine a small fishing boat slowly making its way over a black sea of oil now permanently stained black, the fisherman thrusting a spear into the sea and by blind luck pulling out an entirely black fish with green glowing eyes. Holding it out over the deck he throws a lit match at the still struggling fish cooking it instantly. (These boys will eat well tonight) All the while they are unaware of the black eel like serpent quietly braking the thick oily water around them.
Alaskan king crab mirelurks erupting from a black goo and the fishermen have to man their weapons a series of harpoon launchers with a trolling net to try and catch or subdued the beast. The modified hold would normally fit thousands of crabs but now it only can store one mirelurk version
As an Alaskan this idea has crossed my mind so many times, this could be such an interesting setting, it would also force the writers to get creative as they can’t just reuse mole rats, death claws and other hairless creatures, as well as it’s distance meaning they would need new factions, or creative ways to reintroduce old ones
Exactly. Ditch the Mirelurks, Radscorpions, Supermutants, Deathclaws and BOS. Maybe add mutated grizzlies, polar bears, wolverines, porcupines, moose and some genetically engineered horrors that the Chinese were cooking up. As for factions, there could be, slavers, pirates, trader barons, independent towns, the Alaskan Natives, the Enclave going for a more subtle approach this time, and an outside force trying to conquer the area like the Chinese trying to finish what they started 200 years ago, or the Russians who have decided that they want their colony back.
I’ve always thought a fallout set on Hawaii would be cool. You could create some really cool flora and fauna and maybe one of the islands was spared by the nukes and is something of a dystopian paradise
I really want to see Fallout 5 in either Alaska, Hawaii, or Louisiana. They all are some of the most unique states in the union and I'd love to see what they're like in the fallout universe.
Louisiana could be cool but only after a few non-southern games. Hawaii could be very unique but due to its strategic value and being dominated by the US, I can see it being little more than a few smoking piles of coral in the middle of the ocean. The ideas for fauna and culture though would be amazing.
ThommyYaya: Or, because it was so strategic, you could do what the Fallout Hawaii team did and justify Hawaii being mostly unscathed because as such a strategic point it would have had ridiculously more dense defenses with the sheer density of military forces present there. Plus, you know, Hawaii is an archipelago of islands and not just one
If Washington DC can be justified enough to be well enough intact to have a Fallout game centered around it, Hawaii has triple the reasonable justifications for it's not a smoking pile of coral on the middle of the ocean. Namely because the islands are literally the tops of giant submerged mountains that eclipse the Himalayas, not 'coral', so if they were smoking ruins they wouldn't be coral ruins.
25:50 my friend's dad lived during the earthquake. He said the ground was "rolling like waves." The biggest I've ever experienced up here was like an 8.0 and that destroyed a few roads and other damage. They're pretty scary tbh
Juneau could be a possible DLC location. Like Far Harbor, it would be a considerable trip from the "main area" but it's location would bring about some interesting scenarios. It's nestled in between mountains, waterways and islands. It's near the Canadian border, with Skagway and the Taku River possibly being a route where conflict during the 2072 annexation could have taken place. Maybe China had sent a detachment to Juneau during their 2066-77 campaign in an unsuccessful attempt to aid Canada against American forces. The Juneau International Airport may have been converted into a military airfield in the decade leading up to the Great War. Maybe Juneau can also serve as a bit of a myth of a large (enough) city untainted by atomic fire. Maybe the city could also be a post-war battlefield with varying factions vying for control, in a manner to Nuka World? Also, despite Alaska's pivotal role in the Resource Wars, it would probably be spared most of the radiation and may be even in a better shape overall than the Mojave just by it's remoteness outside of Anchorage.
Jyea buddy! That's where you'd find my skeleton, in a little bug out cabin in foothills over Sandy Beach on south Douglas Island near the old mining ruins. Old man in an easy chair with a Mossberg 500 and sweet manga collection..
Yeah Juneau as a possible DLC location is a good idea especially with the interesting lore possibility relating to the Canadian annexation and post war Canada.
As a lifelong Alaskan, a dlc focused on the Cold War missile silos near Fairbanks would be amazing. I’d also like to see a settlement based on independence mine near Palmer. Maybe even throw in the ability to use dogmeat as a sled dog as an alternative to fast travel.
@@nathanielhinz4946 With the prevalence of, and reliance on, sled dogs among the outer communities in Alaska, larger breeds that have longer lives wouldn't be too far fetched. The Iditarod sled race, if it existed in the fallout 'verse, would be something interesting to either be able to compete in or just watch.
It's independence mine! I mentioned it in my comment. I visited there in 2017 when I went to Anchorage. It was super cool! Throw a cryptid in there based on native Alaskan mythology and you've got a good location!
@@The_notsoholy_one Yeah fair lol. It isn't exactly stellar here, but I at least like to think we escape the miasma of broken dreams that seems to surround Ketchikan whenever I go there.
Your idea for the Alaskan military remnant factions being disunited and being based in the four branches and competing with each other is really similar to my idea for the military remnant faction idea I have for my Fallout Hawaii idea. Only they begin the game united as a single faction if prone to some infighting and it's only through player related plot actions that they would openly become antagonistic towards each other.
I think that works quite well because each branch would have its own approach to achieving the end goal, each with its own hierarchy of command but lacking the Shared commander in chief above all four to force them to cooperate. Starting off they're more or less aligned but the story can sow doubts in the minds of each branches commanders as to the loyalty and competency of the other three. That opens the opportunity for assassinations of the leadership by other branches trying to remove liabilities or possible traitors and upon discovering it, open conflict.
I absolutely love your proposed Native Alaskan-inspired group. Seeing how different cultures react/are affected by the end of the world is always fascinating in my opinion. The favorite example(s) of this are in Fear the Walking Dead where they spend a good deal of time in Mexico, showcasing how their cultural/religious beliefs affect how they view the undead.
I imagine a bald eagle that has no feathers and to composite it mutated bat or pterosaur like wings that have membranes. Bald hawk body with bat like wings. Maybe call it a bald reagle (rad+eagle, but also "regal" since there's still some affinity for them since they're the mutation of the national bird).
It would be really appealing to have the character be of an ancestry of mixed Chinese and American remnants who found themselves both in a Vault just before the great war. Your character can feel divided on allegiances in the wasteland and being heavily occupied by the Chinese, allow for a lot of new items, lore and even some foreshadowing to what is happening in Asia possibly by modifying your pipboy to have extended radio ranges. I love this
Back when Fallout 76 was first announced, they let you know that you're coming from a vault with the stated mission to retake the land outside, and that was it. No mention of actually taking place in the Appalachians. Personally, I thought it was going to be a military-run vault in Alaska, designed to retake it following the Great War. I think that could really work, especially with your ideas on having the different service branches evolve into competing factions.
Weather/environment ideas: Rad Snow (both weather and as environmental covering), undetonated nuke/jerry-rigged nuclear reactor warming up a small/med/huge area of land, to add variety to a primarily snow-covered landscape
Not mentioned but the seasonal day/night cycling would be great. Have a couple days cycle without night in summer and vice versa in winter. That could also really effect the different wildlife and their behavior
The pipeline would be a cool landmark, Kodiak, Sitka and Juneau would be cool places to travel. The Aleutian Islands, exploring anchorages land, how the earthquake would affect the locations
Here in Alaska we have a town that’s pretty much one building. There’s also a huge tunnel that leads to it under a mountain. The possibilities for what you could have there in the wasteland are huge. Could be a major faction base, a group of ghouls who survived the bombs and are now trying to emulate pre war life. Also imagine how cool a sect of the children of atom who’ve travelled north to worship the northern lights would be. Additionally, we have beautiful seasons up here in Alaska. Most people just think we have pure snow, but beautiful seasons in game would be great, and mix well with settlements. Imagine having to insulate your builds or build a bit off the ground to prevent having to dig it out of the snow. Also I think with the supposed scale of Starfield, having a map of the entirety of Alaska is a possibility. There could be a focus on retaking or repairing railroads to more easily traverse the map. Tornit supermutants.
That whole thing with the Yao Gaui was great. Always loved your videos regardless, but that was an extra little treat on top of the usual tingly goodness that is Radking
Somebody commented on the last of these videos the idea for a Fallout in Minnesota, with the idea of having competing Minneapolis and St. Paul vaults. It gave me some other ideas, as a native Minnesotan: 1. The Mississippi river would allow for an interesting take on environmental impacts in pre-war America. It's also a huge tourist spot, with the area in Minneapolis having paddleboat tours and the like. I love the idea of a Mr. Handy tour guide talking about the beautiful sites of a destroyed city. 2. Similar to the point on the islands along the Detroit river, there are small islands along the Mississippi near the twin cities, which would allow for small settlements along them. 3. Since the Mississippi is historically extremely important for trading, it'd be cool to see settlements using it post-war to trade with one another. With gas prices skyrocketing in pre-war, it could even have still been used then, and post-war settlement could have taken over pre-war trading barges. 4. Fort Snelling is right in the Twin Cities, and the real-world history is extremely dark - it was a concentration camp for the Dakota people during the 1860s, and only in recent years has the museum there started telling the story a bit more accurately. I can see this location in Fallout heavily being used to praise the US military and be a great spot not only for lots of pre-war propraganda, but also as a wonderful location for a faction HQ ala The Castle. 5. It's the land of 10,000(+) lakes, baby, and I wanna see SO MANY water-based mutated animals. Give me more than just mirelurks, and MN is a fantastic place to get some weird shit. I want giant ticks. I want flying leeches. I want weird fish-men. I want huge loons with sharp teeth. Not to mention mega-moose. 6. The Mall of America would be an excellent location for many, many reasons - showcasing ridiculous inflation, and many mini dungeons/pre-war item looting options, of course. But also, there's a theme park in the center of the mall irl - why not have one like Nuka World? Plus, the mall is where you see a ton of international tourists irl, and I think you could have a lot of interesting opportunities because of that to show pre-war anti-Chinese propanganda. 7. Nuclear winter. It would be *awesome* 8. Common practice here (among those who can afford it) is to have a cabin "up north" (read: anywhere that is not in the city) that you go to during the summer/warmer months for weekend trips. I can see this being used as a great opportunity for (1) loot stashes and (2) hidden dungeons and Chinese spy safe houses. 9. Minnesota classically has a close and decent relationship with Canada/Canadians, with travel to Canada for weekend/short vacations relatively common. What if there was a pre-war movement in MN to help keep the Canadian resistance alive? The aforementioned cabins could be common hideouts for the resistance. Otherwise, you could see similar stuff to what was said in the Detroit video. 10. Because of the cold winters, a lot of bigger buildings in MN already have underground tunnels and the like connecting them - I know HCMC, a major hospital and clinic center in downtown Minneapolis, has both above-ground connecting bridges and below-ground connecting tunnels to the different buildings (since I used to work there), and I'm pretty sure the University of Minnnesota is the same. Again, lots of tunnels = more opportunities for ghouls that were trapped, or secret back-door entrances for quests, etc. I've also got thoughts on a Duluth Fallout mainly because I wanna see Lake Superior - IRL, the lake is cold enough to keep dead bodies well-preserved for years, and is clear enough that ghost ship tours where you go tour the lake to see the sunken ships are a big thing.
Fallout 4 used an accelerated real world calendar but it didn't really mean much beyond Diamond City getting decorations at Halloween and Christmas. A Fallout game in Alaska could use it better by making certain areas of the map inaccessible at certain times of year due to freezing and thawing. Perhaps certain areas would need to be frozen over to cross certain bodies of water, or would be blocked by ice. The passing of seasons could change the landscape and and give gameplay a dynamic feel. Areas could be snowed over in winter or flooded in summer, again changing what you could do and where you could go.
As someone who loves fallout, and also lives in Anchorage, this is both cool and weird. I think it would be interesting to have a side mission, or monster that explains the 'Anchorage groan.' P.S. Valdez is pronounced val-deez.
I really like your video about where next games take place. I has an idea for a Montana setting with Wyoming & both Dakotas secondary setting. With all the gold, sliver, gems & other resources would make a great chance for new opportunities for fractions. Some could be industrial, tribal or even NCR if they make them being victorious in New Vegas. There's even very little lore in these regions, so you could do alot.
It might be interesting if some Enclave supporters (Similar to Nathan in Fallout 3) were holed up in Fort Richardson, maybe hoping to join up, because "It must be an Enclave base, it has President Richardson's name on it!" only for it to be one of the few places where the Enclave had no actual presence in because of the fighting and President Richardson isn't even related to how the fort got its name. While there might be one, maybe two vaults in the Anchorage area, that doesn't mean that Vault-Tec couldn't have a greater presence; series 1000 shelters, which were essentially one-floor mini-vaults intended for smaller communities that were significantly faster and cheaper to build, but smaller and usually consisted of a single level. As far as the weather goes, the snow might pose a challenge to the aging engine components. Or they could just have all snow all the time to cut on dev time, call it a nuclear winter, and lat the audience make jokes about how it's not Fallout 5, but instead The Fallout Holotapes V: Alaska-Rim
I'm originally from Anchorage Alaska,grew up there for 27 years. I genuinely thought about making a Anchorage expansion. Learned the geck and all that,but the sheer amount of work for one person is a bit daunting,I actually modelled most of my neighborhood in what id think 1950s Anchorage would be,got far as laying some road and terrain before realizing the lack of diversity in design and clutter. I wish they'd have iterated on Alaska a lot more
Having moved to Alaska from Fl in august. It’s got natural beauty out the ahh. Gonna have to run heavy frames if the mountains are gonna be on the horizons like irl. It’s pretty stupendous sometimes
Probably a bit sad but I decided to go to school in Anchorage after the fallout 3 Anchorage DLC I played as a kid. Excited to see if anything new comes up to the Northern Frontier in the fallout universe!
I could see a game like Metro Exodus were you land in Anchorage and travel to Fairbanks. At times you would stop and have to gather supplies, remove rubble or solve a problem with the locals. You could be forced to change your mode of travel or have alternate routes. Highway, Rail or River.
25:54 would be cool if a earthquake happened post war, say 40 years before the player starts. Could find a npc who lived through the earthquake tell you about it. Have it be some large settlement in Anchorage that got destroyed in "The Great Collapse" that you can still visit
I think that the Catastrophic Earth Quake concept could be used for wiping out a faction. Perhaps a faction could have the player retrieve an old nuclear warhead, and decide to place it inside of some vault (or abandoned Chinese Military bunker) that is located right in a massive Faultline, triggering a massive earthquake that wipes out their rival faction.
Depending on how far south the DLCs go, it'd be interesting if they did Seattle, Washington. There we could find a NCR scout unit that could tell about the 2nd Battle of Hoover Dam and Courier 6. And if the player helps them, we could see the NCR spread it's influence north. The Space Needle could also be at the center of the map, used as a recon post for a faction located there. Seattle is also a major hub for technology, with Microsoft and Amazon HQs located there as well.
Washington wouldn't be a good DLC. It would need to be its own standalone game. There is so much that they could do with that region that making it a DLC would be a waste. Its presence to the NCR and Brotherhood, the Cascadian Faultline, its prewar relationship with China and all of the repercussions from that (in the real world they have strong economic and political ties with China), etc couldn't be covered in a DLC. British Columbia would be a better match imo.
76 has a group of survalists called the Freestates who built there own bunkers and they were one of the most interesting factions before wastelanders A large mountain like the one you mentioned for dlc could be a excellent location for a large bunker
An interesting possibility is that you could be a member of the enclave who was frozen somewhat similarly to the sole survivor. Except in this case you know what is going to happen and everything goes mostly according to plan.
To add to this, Fallout 2 had a military base where you can find a frozen soldier and wake him up. He doesn't survive but the technology is present outside of Vault Tec.
We could also get a fallout Louisiana for European architecture with the French influence in real world louisiana. Could have a very wide array of areas like swamps coastal and plains plus large Mississippi River that could be a major contention area for story reason.
Yeah, Alaska, Hawaii, and Louisiana are my top choices for the next Fallout because of how unique all are, im different ways, from most the other states.
I'd love a game in New Orleans. You could have jazz music on the radio, radioactive swamps with giant alligators in them, some kind of voodoo faction, it'd be great. You could even have a Streetcar Named Desire inspired side quest or random encounter.
In fallout Alaska Rad Eagles would essentially be of enormous dragon like size which would technically make them " Thunderbirds" of native American legend. We could also see Yetis although not realistic and we can also see wendigos which for fallout could be a very tall and especially vicious type of ghoul. Also loved ur spin on the kaiju bears and alaskan cryptids but I'd also love to see some mythical beasts such as a small population of whooly mammoths, dire wolves, sabertooth tigers ( and while ik this isn't very realistic there could be a mythical Chinese dragon that dwells in water or a cave possibly a vault tech experiment of sorts 🐉) kill em all and those creatures would be extinct. As for music it'd be cool to get some Chinese pop / rock from the 1950s and 60s. A must have track would be grace changs rendition of Carmen 🎶 📀 🇨🇳. Hmmm I could also see Nuka Cola Slushies / snow cones, Rad Reindeer [ could get a quest to put together a team and restore a Santa like sleigh to replace the players default dog sled team] , a type of hot cocoa, perhaps fancy lad snack cake flavored ice cream, and a twist on traditional Eskimo foods. Bonus could be Alaska having a robust old timey fishing & whaling industry plus bandits becoming pirates or viking style raiders ( post apocalyptic long ships etc the Chinese could even form their own post war style junk ships similar to the junk ships of old. For a kick there could also be naval battles, legendary storms, and an interation of a Greek fire ship)
I wonder if there are any vaults in Alaska. I could see that being the main story. Instead of being a vault dweller, maybe the main character could be an explorer looking for vaults in Alaska.
@@newtybot Defeats the point of being within the RPG genre if you dont have freedoms, look at the heavy criticism of FO4 and FO3's story. New Vegas on top.
The wildlife and Cryptids that you mentioned would be awesome! The landscape would be sick, I imagine it a little like Far Harbor also. This game needs to be made.
I feel with Alaska as a setting the wilderness will bring a more survival aspect as the one who can live off the land would be the the ones to survive after so many years.
Omg thank you! I lived in Alaska for about 10 years (I'm from Louisiana go figure lol) but your exemplary display of knowledge is spot on bro! I advocate your entire outlook on the idea of Fallout: Alaska!
The period of extended darkness and alternately long periods of day could also be interesting. Esp. If certain creatures are designed to take advantage as a threat or even be utilized.by inhabitants. How people adapt in general in Alaska to such an extremes could be very interesting and potentially creative.
I think that having the game take place within 2 generations of the Great War could be a great narrative setup. Veterans and survivors of the Sino-American War and the Great War would still be around, and many of them on both sides would no doubt want to keep fighting, so it would be up to the player to keep the war going or to leave past conflicts in the ashes along with everything else. That would be an amazing storyline.
Bro a fallout set in a Florida would be great. Giant crocodiles and sharks with deathclaws and great big swamps and Everglades. With some raiders on boats and a pirate faction that travels around the Caribbean
Fallout in Alaska; I lived in Alaska for 10 years, I can lay this out really simple. Playable arias: You're only lookin at parts of the state that have the suitable mix of urban and nature so if it's as far north as you *could* get then you'll lookin at a map comprising Fairbanks, Badger, North Pole and Morgan Island across the Tanana river(with the smaller islands that sit within that river). But that is sub-optimal for map design. Better to go with the Anchorage bowl since you also have JBER, Chugiak, Wasilla and Palmer to the north with the untamed wilderness across the Turnagain and Knik arms. But having Anchorage on the south? Naw, Anchorage would be to the south east, Palmer in the north east corner and the map would be wide stretching towards Mt.Susitna. All that land across the Knik and especially around Big Lake is all privately owned. People build cabins out there as summer homes since it doesn't crest 80f. Lore: Southern Anchorage would have a Vault, regardless of how the surface would look the side of the mountain is where most of the super wealthy have their homes so it would make sense for a Vault to be there for the millionaires to hide in. Diamond side would stand as a ruin, Diamond mall would be a bunker, especially since above the ice rink is like 20 floors of offices with very clear line of sight all the way down to the rink. Central Anchorage would probably be partially ruined. East side would probably be burned to the ground, not there that would survive a blast. Downtown would stand the same as Boston did, broken but the building are sturdy and you'd see bunkers or settlements in both 5th ave mall and the Performing Arts Center. Also north of that is JBER, if the military were to try to reestablish a foothold in Anchorage it would be at Joint Base Elmendorph(Airforce) fort Rich(National guard I think). And there would be a Vault on base too. And yes Anchorage woulda been nuked by proxy to the military base just north of it which would be the real target. And I could also see a Vault hidden somewhere between Wasilla and Palmer, neither are important enough on their own but it would be logical to place one between them. Also UAA, the state college would probably be ruins but still stand. When would the story take place? Post war, 100%. One of the factions with a base in the aria are shipping in personnel, maybe labor prisoners, maybe soldiers, maybe just randoms promised caps for some construction work. But the setting is rife for guerilla warfare from both mutated fauna and remnant communist soldiers. A real chance for a zero to hero story. Environment: You're in for a lot of nature. Like a LOT of it. Around the state college in the middle of Anchorage is is a big chain of state parks. Russian Jack Springs, James Vernon Nash, University Lake, Goose Lake, Tikishla, Sitka, East Chester, Vally of the Moon, and a bike path that goes all the way from the Chugack park on the south most side of the city all the way along the coast through Kincaid on the western tip and right up into the streets of downtown. It's not uncommon for backyards to have foot/bike paths and see bears, moose or other wildlife stopping busy 6 lane intersections as they cross. It was a weird but refreshing feeling to be in a highly populated city and still have what's basically untouched wilderness cutting it in half. And it would almost certainly be a snowfield. In my time there I saw snow as early as the last week of September and as late as, and I'm not being hyperbolic here, 5 feet on the 15th of May. The arms around Anchorage don't freeze too far from the port, but the water further north in Wasilla and Palmer does completely freeze over, sometimes thick enough for cars to drive across. Glaciers aren't that dangerous, there are literally tourism companies centered around taking people to walk on them. Bears are very rare in populated areas, to find them you'd have to go out into the bush towards big lake . Moose and Elk are MUCH more common and don't really care about human activity. Moose are also super dangerous and can get pretty aggressive so they would likely replace the Deathclaws, since there is *no way* a Deathclaw could survive the -20 to -40f winter Anchorage gets, and it's even colder the further inland you go. And while wolves would be more common away from the city, for the parks located IN Anchorage you're more likely to see a Bobcat. Also you wouldn't see Kodiak or Polar bears, Kodiaks are endemic to the island of Kodiak and aren't on the mainland and Anchorage is too far south and easy for Polar bears to roam. Grizzlies and black bears though. Vaults: As I said before, 1 would be on the south side for the super wealthy. A luxury vault without an experimental purpose. 1 would be in JBER, military secrets and weapons and what not. And 1 between Wasilla and Palmer since those are also wealthy parts of the state and usually have politicians in them, so it would be a conclave vault. DLC locations: Kinai/Soldotna, Kodiak Island, Nome, Unalaska(yeah it's a real place), there are options. HAARP in Fallout: Actually go full ham on that "Weather controller" plot. The communists broke in during the invasion and now it constantly makes it snow with raising intensity the closer you get to it, no one remembers how to turn it off let alone can get close enough to it to do so. Would easily explain perpetual winter and why blizzards would sweep through parts of the map causing an environmental hazard like a radstorm, but cold.
Matsu valley resident here, there a lots of preppers/farmers in this area and everyone has been SUPER self sufficient for decades. I feel like there’d be a lot of new communities that pop up. And with our mountains we would’ve survived most nuke attacks.
As someone who lives in Alaska, I would say two maps, Anchorage/Matanuska and Fairbanks/Delta would be the best representation of militarized zones that got destroyed during the great war. Eielson AFB, Fort Wainwright, Fort Greely are all located within 100 miles of Fairbanks. Not to mention Eielson is a more appetizing base to destroy for an enemy, since it is the most strategically placed base in the northern hemisphere, according to many generals from different countries.
I would like to see that admittedly thats where i live. I also have a suggestion if they made a fallout game in the tri state, they should include lunken airport, the reason is that when the president visits the tri state lunken is where they land air force 1. In fact i think i have seen it (i live within a few miles of lunken). I also could see them having fun with the ohio river, in our world its already horribly polluted, god only knows how much worse it could be knowing corporate America in fallout.
Do you think it'd be too much to make it the Louisville - Lexington - Cinncinati triangle? That could be cool with Churchill Downs, the 5/3rd Building etc, CVG.
i think a cool idea would be a DLC related to russia, as alaska and russia are so close. we could get some more more on russia and maybe even a DLC in russia (the character would go by boat). there could also be some russian characters in the base game that come from russia and they could tell some stories about it
I can already imagine an easter egg: the player gets kidnapped by a super mutant wearing furs, taking them back to his cave in a snowy area. The player has to escape either killing the mutant or sneaking past him. In the cave would be a unique melee weapon (we'll go with a shishkabab or something) beneath a skeleton hanging from the celling (Skyrim players and Star Wars fans can probably guess this by now.)
Personally? I feel like a lot more than just Anchorage to Denali (or if you would rather, Mckinley) could fit into a Fallout map. Admittedly, it has a lot of dead space, but I actually enjoyed that out of Fallout 3. Add in some settlement building in the content-dead zones, and have the players build their own supply lines could be really interesting! When it comes to the aroura and gameplay events: I'd love to see a human truce effect under it. Imagine raiders, hunters, mercenaries and even generic settlers all turning non-hostile... To band together against a resurgence of monstrosities coming out to hunt on the icy fields. Polar bears breaking out of the snowbanks, rad-rines (wolverines) clawing their way up settlement walls, ghouls reawakening in their war-torn power armor, remnants of the hellish fighting for Alaska, marching as feral colossus on anyone not of their own. A moment to make the very survivors, for ill and for good, around you feel like they are also in a player-versus-environment, environment. You can introduce the mechanic with any number of scripted events, or even by whatever npc town mayor rounding up people as a quest to save folks caught out in the aroura. Plot wise, with all of HAARP's conspiracies, I'd propose outright psionic research. Pre-war was researching it to varying degrees, with all manner of mesmetron, mind control, and even robotic applications still seen in the wasteland. As for the overreaching plot, and timeline both? I would set this amid the last throes of the Super Mutant War. It's a moment we don't see well explored, where the Super Mutants, Masterless, still acted with some network of leadership. We see a number of named Mutants go on, fully sentient. But with the war in its ending swings? Any echo of the Master, broadcast even from as far Northwest as Alaska, could bring in literal hordes. Also, setting it here in the timeline, means you can choose, or hopefully, choose not to include the Brotherhood of Steel. I understand they are a staple of the franchise, but I feel like they are over portrayed and given little depth for it. The player could be facing a Mass Effect three style of overarching objectives: Delay the onslaught, collect allies, save allies, maintain supply lines, activate old (potentially super) weapons, culminating in one final strike against HAARP itself. It would help fill in the bootprints of the last couple single player Fallout games. One big, climatic battle. Chinese remnants by one side, bombardment artillery fire cover from the pipeline, orbital barrages unleashed on every behemoth in sight... Let the player, earn their moment beside Liberty Prime*. Let them find all the war-assets, buried in the ice and snow, and put them to use. *Not actually a Liberty Prime unit, personally. Just as a reference to the triumphant march before Broken Steel of Fallout 3.
I have once GMd a Fallout tabletop set in Alaska (specifically the area in and around Anchorage), which included a lot of my own ideas: -An unified faction of natives, known as the Amarok. Kinda like Rad's idea, except they do not unite with the Chinese remnants (more on them later). They blame both sides of the Great War for the destruction of the world, dragging them into the consequences of a war they had nothing to do with. -Chinese remnants, known as the Dragon Army. They are formed mostly by ghoulified Chinese soldiers, but also Communist sympathizing American wastelanders. They have formed a Maoist settlement, known as Cheng, on the Ted Stevens International Airport. -The Brotherhood of Steel (because you HAVE to put them in a Fallout game otherwise Todd manifests physically into your house and kills you). They came from the South primarily to scavenge for leftover military technology, but stayed and formed their very own local chapter. -The Doomsday Watch, a group of pre-war doomsday preppers turned into a militia in the postwar. They are kinda like the Minutemen if, instead of US revolutionaries, their inspiration was Ron Swanson. -Vault 42. Officially a Vault to harbor military personnel, it's actually an experiment on indoctrination and child soldiers. People born here are trained from birth to be killers, in a rigorous military dictatorship. The PCs are from here. -Monsters drawn not only from the Alaskan fauna, but also Inuit mythology. One of them, for instance, is the Ahklut, a mutated version of the orca that has grown legs, like a Mirelurk on steroids. -Vault 69. Yup, I made it canon in my world. No, it's nothing gross, the women just immediately murdered the one guy and formed an amazon society, reproducing thanks to similar cloning tech to the Gary vault.
I could see FEV being put into the game through there being a cold storage facility where samples of defective strains were kept for future research and refinement. With the FEV being defective it could lead to more interesting mutations, creating Cyptid-style mutants, and avoid the creation of more Super Mutants. For example a Moose fusing with a Polar Bear that had been trying to eat it, leading to something like a colossal charging beast that could function like an area boss. Also, an interesting note about Orcas. They very don’t view humans as prey and will typically avoid us, but they do directly prey upon Moose. It would be interesting to have another passive mutant like Bighorners that will only attack you if you attack it first.
I've visited Anchorage! Palmer, Wasilla and the Kenai Peninsula should definitely be included because they have some cool tourist spots. Like Seward which is south of Anchorage and is super pretty. Plus there's an incredible old abandoned mine about 2 or so hours outside of Anchorage which has become a tourist destination. Imagine crawling through a 300 year old abandoned mine teeming with cyptids!
For the map at 4 minutes in, I think they could cut out the mountains at the bottom right corner and make the map bigger. Lore reasons could be that there was a huge mining expedition and they decided to blow those mountains up or that bombs blew those mountains up. So then, when we explore long after the bombs have dropped, settlements would exist on what was once a mountain and we get to craft and explore new lore for those settlements.
The mountains here are so huge I would love for that to be a thing. The amount of explosive required would be so ludicrous it would fit the Fallout universe well
@@ThommyofThenn yup. Also, later in the vid he talks about the battle of anchorage. It can be argued that that war could also have weared those mountains down on accident or for strategic purposes. Lots of room for lore but as long as it leads to the demolishment of those mountains, allowing for new settlements to explore.
I don't think you understand the scale of Alaska and the lack of people. They're like 750,000 people in Alaska and over half of those live in Anchorage. The next largest town is Fairbanks halfway across the state, that's an 8-hour drive away. Sure, there are little dots of civilization, but it's mostly empty. There would definitely be some cool enclaves though, such as Whittier Alaska. But outside of that, I think it would be more of a post-apocalyptic hunting game than a fallout game.
Something that could be really cool, is if you play, like you said early in the video, up to the great war start, as an easter egg, is that if you start in the battle of anchorage, you can actually meet and interact with Nate from fallout 4, but he's shipped home before the great war starts so as to not screw up the time line.
You should take a look at New Orleans next. Just think about it, voodoo, radiation mutated swamps, and alligators roaming the wasteland. Also great points on why a game in alaska would be cool!
I'm sure this has been stated already, but (in regards to weather/snow) you could set the game during the late summer and still feature a good mix of snow capped mountains/regions mixed in with snowless areas (see; Skyrim). Hatchers Pass, north of Wasilla/Palmer has snow even in July. Admittedly, not a lot of snow, but "yadda-yadda nuclear winter" and boom, more snow earlier in the year.
Fallout: Alaska definitely gives me some ideas for what could be done: Date: 2177 could work since with how far north Alaska is, it would make sense to not involve other factions, maybe except a cut-off branch of the Enclave. But if it's set later, say, after Fallout 4, I could picture some kind of contact with the NCR and maybe the Brotherhood of Steel's western chapters. Maybe the NCR repurposed the PMV Valdez from Fallout 2 into a cargo ship for trading with the Anchorage wasteland. Factions: - For one, some kind of US military descendant group, maybe with guys from the navy, air force and army vying for how the faction grows. Maybe it could be akin to the Minuteman, albeit with a bit more control with how they turn out if you can take control and pick who leads the faction. - That idea of Chinese remnants mixing with Alaska Natives legit sounds awesome. I had an idea once of Native American mixed with Feudal Japan and your idea is right up my alley with how cool it sounds. - Anchorage Enclave, at least around to cause some level of issue, but probably not to the same degree as 2 and 3 (and indirectly in 76). I figure how they act would depend on the time period; if it's pre-Fallout 2, they may or may not be in touch with Raven Rock and the Oil Rig, and might have communication logs with MODUS at Whitesprings, but not be sure what's going on in Appalachia. If it's post-Fallout 4, they might just be either trying to uphold the Oil Rig's ideals or just be trying to get by and wondering why three of the Enclave's major installations have been silent. - A reconstruction group akin to the Settlers in Fo76, trying to rebuild Anchorage and its surrounding communities. - Far more diverse raider factions, ranging from Chinese to US Military to Alaska Native, possibly with different languages and behaviors in combat and quests. - If post-Fallout 4, maybe the NCR could appear at ports, namely to trade using salvaged trade vessels. The BoS could also appear, possibly having stowed aboard the ships to set up a new chapter in Anchorage and get away from the NCR and Legion. A Legion Frumentari or two might even be able to show up, either trying to raise new Legion forces or just trying to rebuild the Legion after everything that's happened in Nevada. - Some kind of Soviet faction, possibly descended from military advisors or people already living in Alaska. Maybe even finally throw in how the US and USSR were feeling about each other while America was busy with China. Other things: - BRING BACK THE R91 AND TYPE 93 ASSAULT RIFLES. Make the Type 93 replace the Handmade Rifle and have it be in 7.62 with the ones chambered in 5.56 in 3 be conversions for use in the States. Make the Fo4/76 assault rifle a proper light machine gun. - Make bigger enemies, a'la the Grafton Beast. Mutant polar bear gigant! - Trains. Alaska Railroad. I want them. I need them. Maybe make it so that the reconstruction faction runs them and they can serve as a form of fast travel in survival mode? - Bring back the Chimera, either as a tank or as a simple mining rig used by a prospector faction. - Add in the Operation Anchorage areas. - If the map can be made big enough, definitely make it so that Anchorage and Valdez can be on the map. - *USE A NEW ENGINE FOR CRYING OUT LOUD, BETHESDA.* There really is a lot of potential given just how hyped Alaska has been made by the lore.
Let’s say the Keelut were included in this game as well as the blizzard system you mentioned. A “footprint/tracks” mechanic could be added that would make creatures leave tracks in the snow, giving the player an indication of possible surrounding danger. A perk could also be added that highlights these prints with some overlay (like VANS does in Fallout 4). (This could be called the “tracker” perk or something) Keeluts, however, would not leave any tracks. To make this the most effective, the tracks me mechanic should probably be emphasized in some way so it’s actually a useful game mechanic. The first way of doing this that comes to mind could be drastically reducing visibility during a blizzard, prohibiting players from seeing farther than maybe 10-20 feet in front of them. Therefore, players would have to keep an eye out for tracks that might indicate a threat nearby. Furthermore, maybe there’s some kind of fur trade/trapping economy/missions in the game where the player can track down certain creatures based on their prints.
I was stationed at Eieson AFB up in Fairbanks. The mosquitos there are already huge so bloodbugs wouldn't be out of the question so long as they have a summer cycle. If interaction with water is prevalent you can also have a highly aggressive rad salmon. Musk Ox and Wolverines are also native to Alaska
It would absolutely include Fairbanks, for two reasons. It is a major city in Alaska, and there are multiple military bases. Besides Fort Richardson/Elmendorf, you also have Ft Eielson and Ft Greely near Fairbanks. If I learned anything from Fallout, it's that they love Army bases. Especially if they were part of NORAD
The orca idea would be cool, but it would have to have been mutated by FEV. Orca are known to be very friendly in the wild and have never hurt a human. I think coming into contact with FEV could help it become more aggressive and really cause some damage. That’d be so scary and cool.
The Sabre claw, a radiated/ghoul big cat or mountain lion that patrols the mountainous regions of Alaska. Like death claws in the glowing sea in fallout 4
It would be cool if a future fallout game made us explore places like: New York (with a lot of ruined buildings, dense streets, and maybe the idea of a settlement built on liberty's island) Maine (far harbor really made me want to see a fully expanded game in Maine maybe even haveing references to steven kings works) Florida, Texas, and Hawaii.
I actually did do some concept development with some friends on a fallout rpg table game set in alaska. It was a lot of fun, and we even went to eastern russia and had plenty of lore and everything.
A pre-war Alaska Fallout Game would be awesome. Make it come in two parts and you could have a Pre-War part, and then transfer into a post war part. Most of Alaska would probably be untouched by nuclear devastation. There's just a few key locations that would be hit, so you could actually see the bombs come down, and be shuttled to some secret military bunker before serious radiation pushed the world into nuclear winter. The next part could be 30 years later emerging from that bunker into whatever the developers have planned. I'd guess uh, Nuclear winter. A very harshly cold environment.
I *love* the idea of finding multiple factions fighting for control of a science lab surrounded by all these weird gizmos, every single group convinced the place has value for completely different reasons (it’s a water purifier! It’s a super-weapon!) and insisting the other groups are just lying to make them back off. And then you get inside, start reading the terminals, and it’s… basically just a weather station (or whatever the HARP is actually for.) If I was in charge of writing it, I’d have the aurora itself appear with much higher frequency at that location, to increase the chances of a pointless bloodbath occurring underneath a natural wonder all the soldiers ignore. (And also to get the speculative lore-hounds going, of course. *Nothing* revs those people’s engines quite like unexplained, mysterious happenings which someone clearly coded in specially on purpose. ;) )
There is 1 Super Mutant/Night Kin in the game. He wears the pelts of Rad - Polar Bears, so he is confused by the locals with the "Abominable Snow Man"
I’d love a companion like this. You hear stories of an abominable snow man living in a cave on a mountain not far from a settlement, so you head off to kill it, and it turns out it’s some intelligent supermutant who’s been trying to trade with the settlement.
@@elliotelliotelliotel But when you find it you see it killing a polar bear.
Remember that nightkin that thinks she’s your grandmother? That’s all I’m seeing now and it’s entirely your fault 😂
@@PinkWytchBytch I don't see how 70+ muscular woman is a bad thing. 😉
be cool if you fully believe that you should shoot at it and do because it looks like a enemy , causing it the defend its self and fight back and you will be able yo kill him for a reward, but there is a hidden option to just go talk to him and figuere out he isnt a bad guy
Having radioactive snow that would glow at night would be hilarious
Radstorm blizzard with neon green lightning to occasionally offer glimpses through the whiteout
Perfect for a stealth assault mission with your recon scope
Russia makes that, it is a weapon and therefore censored.
No that would be stupid.
@@starlight4649 I was thinking about Blizzrads.
Perhaps Alaska could have both Blizzards and Radstorms, each challenging a different part of survival.
But occasionally, you have to deal with both, a _Blizzrad._ Getting caught in one should be a beautiful nightmare.
Gorgeous and scary
If we ever get a Fallout Alaska we NEED to be able to visit some places that we seen in Operation Anchorage, especially to see/learn how combat actually went down (cause let's face it the VR simulation is 100% not accurate lmao)
I absolutely need this
“Patrolling Anchorage almost makes you wish for nuclear fire”
Yeah
That should be the pre-war section. The actual accurate events of what happened in Operation Anchorage.
The simulation was openly stated to be a training program for the operation before it even happened, so yeah all of it was a best case scenario to make the trainee feel like a hero
Alaska is close to Russia so it could be interesting to have some kind of traders that use boats to get there. Fallout has already used boats as a mode of travel for DLC
Fallout Metro
Probably would be a settlement with Russians on the coast
DLC to visit Russia, or even Japan? :D
Even a small oceanside settlement of Russians who came to Alaska from maybe Vladivostok would be nice. Maybe the game takes place in deep spring and their boats are frozen in the ice, perhaps due to the age of the boats or maybe they decide to wait until spring. They set up a small settlement. Could be a cool way to have a new group and explore the lore of Russia in the fallout universe. I would love to see a seasonal system implemented in a fallout game. Fallout 4 had Diamond City celebrate Halloween and Christmas, imagine if it snowed in Boston during that part of the year
Having a seasonal system would be cool. Cross the ice bridge
I feel like starting the game by falling through the ice into an unfinished/abandoned Vault could be a quick way to get you a pip-boy. Introduce a new big scary monster that causes your fall
On the topic of oil, maybe a Centralia style town on fire, a change of pace from the surrounding area
That's a good idea for a set piece. Using the environment to effect, introducing something new and incorporating something familiar to the lore.
What if it's like a mutated FEV experiment that looks like a yeti? Or, maybe something like a giant reindeer/caribou?
Furry Deathclaws (like intended for the old games) would be fittingly terrifying, and suited for the terrain
@@octavianhughes4493 a Rad-Moose, nothing quite like radiation enhanced megafauna, that and or the fuzzy Deathclaws from my previous comment
Don't forget in an actual nuclear attack, even back in the 1960s, Fairbanks and Anchorage would be primary targets because Fort Wainwright and the Elmendor-Richardson Joint Base. Then you'd also have a primary target in Anderson because of the Clear Missile Early Warning Station.
That’s isn’t true
As an Alaskan I agree that this is NEEDED! Imagine seeing Elmendorf AFB being an enclave outpost! Seeing native stories be refrenced, used as warnings, or be played out in machiavellian/jingoistic ways!
They’re would be so many unique locations. Raiders In the abandoned 4th ave theater
With Elmendorf being one of the closest AFBs on American soil, I could also see it being similar to the Glowing Sea or even the entire area becoming something similar to the Divide, especially with the fault activity so close by and the strength of historical and recent earthquakes.
Edit: Haha, you can probably tell that I wrote this comment before reaching 25:00 in the video where he covers the seismic activity.
Anchorage man here👋
I wanna see the equivalent of the interceptor missile base at Greely, the DEW line early warning RADARs, the giant PAVE PAWS facility at Clear. I also think it would be interesting if some Russians crossed over and settled- perhaps even the Bobrov brothers
I'm up here in Fairbanks thinking... Everyone would be dead! NO! Terrible fallout idea! Lol
I forget the weather isn't the same in the south
Finally a place for nuclear winters
Yessir
Just wait till you see what 2023 has in store!😂
Quick, someone find the NCR Trooper account from Act Man's videos
Patrolling the Mojave almost makes you wish for a Fallout Alaska
Patrolling the Alaskan Wasteland almost makes me wish for a Nuclear Summer
For Valdez i just imagine a small fishing boat slowly making its way over a black sea of oil now permanently stained black, the fisherman thrusting a spear into the sea and by blind luck pulling out an entirely black fish with green glowing eyes. Holding it out over the deck he throws a lit match at the still struggling fish cooking it instantly. (These boys will eat well tonight) All the while they are unaware of the black eel like serpent quietly braking the thick oily water around them.
Alaskan king crab mirelurks erupting from a black goo and the fishermen have to man their weapons a series of harpoon launchers with a trolling net to try and catch or subdued the beast. The modified hold would normally fit thousands of crabs but now it only can store one mirelurk version
BRO ALASKA IS LITERALLY MY DREAM LOCATION. A Fallout game with snow would be so good, plus exploring the ruins of Anchorage would be some killer lore.
It can't be worse than the other Fallout spinoff we got with snow.
@Roberto The Super Mutant exactly
@@thegamingkaiser2874 are you talking about metro redux? Because there is no spin off fallout game with snow
@@Jittalang New Vegas had snow around Jacobstown/Mt Charleston. But New Vegas was awesome
Radioactive snow is still censored, sadly.
Imagine it:
Freezing radstorms
Ghoular bears
Polar nights/days
Horkers (as a Skyrim easter egg)
Radiation Northern Lights
As an Alaskan this idea has crossed my mind so many times, this could be such an interesting setting, it would also force the writers to get creative as they can’t just reuse mole rats, death claws and other hairless creatures, as well as it’s distance meaning they would need new factions, or creative ways to reintroduce old ones
Exactly. Ditch the Mirelurks, Radscorpions, Supermutants, Deathclaws and BOS. Maybe add mutated grizzlies, polar bears, wolverines, porcupines, moose and some genetically engineered horrors that the Chinese were cooking up. As for factions, there could be, slavers, pirates, trader barons, independent towns, the Alaskan Natives, the Enclave going for a more subtle approach this time, and an outside force trying to conquer the area like the Chinese trying to finish what they started 200 years ago, or the Russians who have decided that they want their colony back.
It's known The Brotherhood has an Alaskan Branch which implys many things
I’ve always thought a fallout set on Hawaii would be cool. You could create some really cool flora and fauna and maybe one of the islands was spared by the nukes and is something of a dystopian paradise
Do you think Hawaii got a bunch of radiation? I always thought it might have been hit by a massive tsunami due to the nukes
@@k9vendettathewolfofmordor529 Pearl Harbor likely did, considering it's a major Naval hub, but it would be interesting to see
If they did Hawaii I'd love to see some sort of homage to Elvis Presley and the Kings in New Vegas given how much he stayed there...
I really want to see Fallout 5 in either Alaska, Hawaii, or Louisiana. They all are some of the most unique states in the union and I'd love to see what they're like in the fallout universe.
Louisiana could be cool but only after a few non-southern games. Hawaii could be very unique but due to its strategic value and being dominated by the US, I can see it being little more than a few smoking piles of coral in the middle of the ocean. The ideas for fauna and culture though would be amazing.
@@ThommyofThenn Hawaii could be part of an island campaign starting from SE California. Includes Easter Island and namesake stone heads.
ThommyYaya: Or, because it was so strategic, you could do what the Fallout Hawaii team did and justify Hawaii being mostly unscathed because as such a strategic point it would have had ridiculously more dense defenses with the sheer density of military forces present there. Plus, you know, Hawaii is an archipelago of islands and not just one
@@VunderGuy notice that I said "a few" smoking piles. But that's very impressive you know that bit of common knowledge. We're really impressed
If Washington DC can be justified enough to be well enough intact to have a Fallout game centered around it, Hawaii has triple the reasonable justifications for it's not a smoking pile of coral on the middle of the ocean. Namely because the islands are literally the tops of giant submerged mountains that eclipse the Himalayas, not 'coral', so if they were smoking ruins they wouldn't be coral ruins.
25:50 my friend's dad lived during the earthquake. He said the ground was "rolling like waves."
The biggest I've ever experienced up here was like an 8.0 and that destroyed a few roads and other damage. They're pretty scary tbh
The 7.1 we got in November 2018 was pretty intense too. I think the epicenter was like 7 miles north of Eagle River and 27 miles beneath the surface.
Juneau could be a possible DLC location. Like Far Harbor, it would be a considerable trip from the "main area" but it's location would bring about some interesting scenarios. It's nestled in between mountains, waterways and islands. It's near the Canadian border, with Skagway and the Taku River possibly being a route where conflict during the 2072 annexation could have taken place. Maybe China had sent a detachment to Juneau during their 2066-77 campaign in an unsuccessful attempt to aid Canada against American forces. The Juneau International Airport may have been converted into a military airfield in the decade leading up to the Great War. Maybe Juneau can also serve as a bit of a myth of a large (enough) city untainted by atomic fire. Maybe the city could also be a post-war battlefield with varying factions vying for control, in a manner to Nuka World?
Also, despite Alaska's pivotal role in the Resource Wars, it would probably be spared most of the radiation and may be even in a better shape overall than the Mojave just by it's remoteness outside of Anchorage.
Jyea buddy! That's where you'd find my skeleton, in a little bug out cabin in foothills over Sandy Beach on south Douglas Island near the old mining ruins. Old man in an easy chair with a Mossberg 500 and sweet manga collection..
I would love to see a fallout title go to my city.
Yeah Juneau as a possible DLC location is a good idea especially with the interesting lore possibility relating to the Canadian annexation and post war Canada.
@@brometheus5019cringe
@@brometheus5019 Holding your Breezin donuts close.
I think a Radeagle that works similarly to the demons from the Metro series would be cool, dangerous swooping attacks on survivors in large open areas
Nope it's Bethesda so it would be a resin of Cliffracers from Morrowind ^^ with 4 times the details
they could be called radraptors or radrocs
As a lifelong Alaskan, a dlc focused on the Cold War missile silos near Fairbanks would be amazing. I’d also like to see a settlement based on independence mine near Palmer. Maybe even throw in the ability to use dogmeat as a sled dog as an alternative to fast travel.
Dogmeat'd have to be pretty big alone for A sled dog. But still That's A great idea!
Alaskan brother
Imagine having Lane hut be a hidden location that can be used as a home! So much potential for journal entries or rare items
@@nathanielhinz4946 With the prevalence of, and reliance on, sled dogs among the outer communities in Alaska, larger breeds that have longer lives wouldn't be too far fetched. The Iditarod sled race, if it existed in the fallout 'verse, would be something interesting to either be able to compete in or just watch.
It's independence mine! I mentioned it in my comment. I visited there in 2017 when I went to Anchorage. It was super cool! Throw a cryptid in there based on native Alaskan mythology and you've got a good location!
Anchorage would probably get a post-apocalyptic Fallout name like "The Anchor"
Sitka could be called shitka like in real life
@@The_notsoholy_one Man why you got to single my hometown out like that?
@@Jebsucks yall are Ketchikans slightly less racist sister, the only place that's worse is Anchorage
Just kidding, Juneau exist
@@The_notsoholy_one Yeah fair lol. It isn't exactly stellar here, but I at least like to think we escape the miasma of broken dreams that seems to surround Ketchikan whenever I go there.
Your idea for the Alaskan military remnant factions being disunited and being based in the four branches and competing with each other is really similar to my idea for the military remnant faction idea I have for my Fallout Hawaii idea. Only they begin the game united as a single faction if prone to some infighting and it's only through player related plot actions that they would openly become antagonistic towards each other.
I think that works quite well because each branch would have its own approach to achieving the end goal, each with its own hierarchy of command but lacking the Shared commander in chief above all four to force them to cooperate.
Starting off they're more or less aligned but the story can sow doubts in the minds of each branches commanders as to the loyalty and competency of the other three.
That opens the opportunity for assassinations of the leadership by other branches trying to remove liabilities or possible traitors and upon discovering it, open conflict.
I absolutely love your proposed Native Alaskan-inspired group. Seeing how different cultures react/are affected by the end of the world is always fascinating in my opinion.
The favorite example(s) of this are in Fear the Walking Dead where they spend a good deal of time in Mexico, showcasing how their cultural/religious beliefs affect how they view the undead.
I imagine a bald eagle that has no feathers and to composite it mutated bat or pterosaur like wings that have membranes. Bald hawk body with bat like wings. Maybe call it a bald reagle (rad+eagle, but also "regal" since there's still some affinity for them since they're the mutation of the national bird).
It would be really appealing to have the character be of an ancestry of mixed Chinese and American remnants who found themselves both in a Vault just before the great war. Your character can feel divided on allegiances in the wasteland and being heavily occupied by the Chinese, allow for a lot of new items, lore and even some foreshadowing to what is happening in Asia possibly by modifying your pipboy to have extended radio ranges.
I love this
Back when Fallout 76 was first announced, they let you know that you're coming from a vault with the stated mission to retake the land outside, and that was it. No mention of actually taking place in the Appalachians.
Personally, I thought it was going to be a military-run vault in Alaska, designed to retake it following the Great War. I think that could really work, especially with your ideas on having the different service branches evolve into competing factions.
Weather/environment ideas: Rad Snow (both weather and as environmental covering), undetonated nuke/jerry-rigged nuclear reactor warming up a small/med/huge area of land, to add variety to a primarily snow-covered landscape
Not mentioned but the seasonal day/night cycling would be great. Have a couple days cycle without night in summer and vice versa in winter. That could also really effect the different wildlife and their behavior
I'd love to see more behavioral changed for creatures based on AI...and maybe even have it effect human/ghoul NPCs too.
The pipeline would be a cool landmark, Kodiak, Sitka and Juneau would be cool places to travel. The Aleutian Islands, exploring anchorages land, how the earthquake would affect the locations
Here in Alaska we have a town that’s pretty much one building. There’s also a huge tunnel that leads to it under a mountain. The possibilities for what you could have there in the wasteland are huge. Could be a major faction base, a group of ghouls who survived the bombs and are now trying to emulate pre war life. Also imagine how cool a sect of the children of atom who’ve travelled north to worship the northern lights would be.
Additionally, we have beautiful seasons up here in Alaska. Most people just think we have pure snow, but beautiful seasons in game would be great, and mix well with settlements. Imagine having to insulate your builds or build a bit off the ground to prevent having to dig it out of the snow.
Also I think with the supposed scale of Starfield, having a map of the entirety of Alaska is a possibility. There could be a focus on retaking or repairing railroads to more easily traverse the map.
Tornit supermutants.
Who would make a Alaska game without snow everywhere 😂😂😂
Ah, yes, Whittier. I think Seward would be a neat locale as well, being another port town.
yea its 90 fukn degrees here in Tok rn...has been for the last week.......and radiated mutant brown bears would be awesome
One idea I've had is a Fallout game set in the Pacific Northwest, like the ruins of Seattle maybe, but with DLC to go up north to Alaska
That whole thing with the Yao Gaui was great. Always loved your videos regardless, but that was an extra little treat on top of the usual tingly goodness that is Radking
Having lived in anchorage for a few years I’ve already seen a few ghouls with a chem habit, I can imagine it 😭
Somebody commented on the last of these videos the idea for a Fallout in Minnesota, with the idea of having competing Minneapolis and St. Paul vaults. It gave me some other ideas, as a native Minnesotan:
1. The Mississippi river would allow for an interesting take on environmental impacts in pre-war America. It's also a huge tourist spot, with the area in Minneapolis having paddleboat tours and the like. I love the idea of a Mr. Handy tour guide talking about the beautiful sites of a destroyed city.
2. Similar to the point on the islands along the Detroit river, there are small islands along the Mississippi near the twin cities, which would allow for small settlements along them.
3. Since the Mississippi is historically extremely important for trading, it'd be cool to see settlements using it post-war to trade with one another. With gas prices skyrocketing in pre-war, it could even have still been used then, and post-war settlement could have taken over pre-war trading barges.
4. Fort Snelling is right in the Twin Cities, and the real-world history is extremely dark - it was a concentration camp for the Dakota people during the 1860s, and only in recent years has the museum there started telling the story a bit more accurately. I can see this location in Fallout heavily being used to praise the US military and be a great spot not only for lots of pre-war propraganda, but also as a wonderful location for a faction HQ ala The Castle.
5. It's the land of 10,000(+) lakes, baby, and I wanna see SO MANY water-based mutated animals. Give me more than just mirelurks, and MN is a fantastic place to get some weird shit. I want giant ticks. I want flying leeches. I want weird fish-men. I want huge loons with sharp teeth. Not to mention mega-moose.
6. The Mall of America would be an excellent location for many, many reasons - showcasing ridiculous inflation, and many mini dungeons/pre-war item looting options, of course. But also, there's a theme park in the center of the mall irl - why not have one like Nuka World? Plus, the mall is where you see a ton of international tourists irl, and I think you could have a lot of interesting opportunities because of that to show pre-war anti-Chinese propanganda.
7. Nuclear winter. It would be *awesome*
8. Common practice here (among those who can afford it) is to have a cabin "up north" (read: anywhere that is not in the city) that you go to during the summer/warmer months for weekend trips. I can see this being used as a great opportunity for (1) loot stashes and (2) hidden dungeons and Chinese spy safe houses.
9. Minnesota classically has a close and decent relationship with Canada/Canadians, with travel to Canada for weekend/short vacations relatively common. What if there was a pre-war movement in MN to help keep the Canadian resistance alive? The aforementioned cabins could be common hideouts for the resistance. Otherwise, you could see similar stuff to what was said in the Detroit video.
10. Because of the cold winters, a lot of bigger buildings in MN already have underground tunnels and the like connecting them - I know HCMC, a major hospital and clinic center in downtown Minneapolis, has both above-ground connecting bridges and below-ground connecting tunnels to the different buildings (since I used to work there), and I'm pretty sure the University of Minnnesota is the same. Again, lots of tunnels = more opportunities for ghouls that were trapped, or secret back-door entrances for quests, etc.
I've also got thoughts on a Duluth Fallout mainly because I wanna see Lake Superior - IRL, the lake is cold enough to keep dead bodies well-preserved for years, and is clear enough that ghost ship tours where you go tour the lake to see the sunken ships are a big thing.
Fallout 4 used an accelerated real world calendar but it didn't really mean much beyond Diamond City getting decorations at Halloween and Christmas. A Fallout game in Alaska could use it better by making certain areas of the map inaccessible at certain times of year due to freezing and thawing. Perhaps certain areas would need to be frozen over to cross certain bodies of water, or would be blocked by ice. The passing of seasons could change the landscape and and give gameplay a dynamic feel. Areas could be snowed over in winter or flooded in summer, again changing what you could do and where you could go.
As someone who loves fallout, and also lives in Anchorage, this is both cool and weird.
I think it would be interesting to have a side mission, or monster that explains the 'Anchorage groan.'
P.S. Valdez is pronounced val-deez.
I really like your video about where next games take place. I has an idea for a Montana setting with Wyoming & both Dakotas secondary setting. With all the gold, sliver, gems & other resources would make a great chance for new opportunities for fractions. Some could be industrial, tribal or even NCR if they make them being victorious in New Vegas. There's even very little lore in these regions, so you could do alot.
It might be interesting if some Enclave supporters (Similar to Nathan in Fallout 3) were holed up in Fort Richardson, maybe hoping to join up, because "It must be an Enclave base, it has President Richardson's name on it!" only for it to be one of the few places where the Enclave had no actual presence in because of the fighting and President Richardson isn't even related to how the fort got its name.
While there might be one, maybe two vaults in the Anchorage area, that doesn't mean that Vault-Tec couldn't have a greater presence; series 1000 shelters, which were essentially one-floor mini-vaults intended for smaller communities that were significantly faster and cheaper to build, but smaller and usually consisted of a single level.
As far as the weather goes, the snow might pose a challenge to the aging engine components. Or they could just have all snow all the time to cut on dev time, call it a nuclear winter, and lat the audience make jokes about how it's not Fallout 5, but instead The Fallout Holotapes V: Alaska-Rim
Enclave saving people from raiders and the chinese
I'm originally from Anchorage Alaska,grew up there for 27 years. I genuinely thought about making a Anchorage expansion. Learned the geck and all that,but the sheer amount of work for one person is a bit daunting,I actually modelled most of my neighborhood in what id think 1950s Anchorage would be,got far as laying some road and terrain before realizing the lack of diversity in design and clutter. I wish they'd have iterated on Alaska a lot more
Having moved to Alaska from Fl in august. It’s got natural beauty out the ahh. Gonna have to run heavy frames if the mountains are gonna be on the horizons like irl. It’s pretty stupendous sometimes
Probably a bit sad but I decided to go to school in Anchorage after the fallout 3 Anchorage DLC I played as a kid. Excited to see if anything new comes up to the Northern Frontier in the fallout universe!
I could see a game like Metro Exodus were you land in Anchorage and travel to Fairbanks. At times you would stop and have to gather supplies, remove rubble or solve a problem with the locals.
You could be forced to change your mode of travel or have alternate routes. Highway, Rail or River.
the idea of remnants/descendants of both US and Chinese forces still fighting would be sooo cool imo
25:54 would be cool if a earthquake happened post war, say 40 years before the player starts.
Could find a npc who lived through the earthquake tell you about it. Have it be some large settlement in Anchorage that got destroyed in "The Great Collapse" that you can still visit
I love the potential for including both Russia and occupied Canada, possibly as DLC locations.
I think that the Catastrophic Earth Quake concept could be used for wiping out a faction.
Perhaps a faction could have the player retrieve an old nuclear warhead, and decide to place it inside of some vault (or abandoned Chinese Military bunker) that is located right in a massive Faultline, triggering a massive earthquake that wipes out their rival faction.
Depending on how far south the DLCs go, it'd be interesting if they did Seattle, Washington. There we could find a NCR scout unit that could tell about the 2nd Battle of Hoover Dam and Courier 6. And if the player helps them, we could see the NCR spread it's influence north. The Space Needle could also be at the center of the map, used as a recon post for a faction located there. Seattle is also a major hub for technology, with Microsoft and Amazon HQs located there as well.
Washington wouldn't be a good DLC. It would need to be its own standalone game. There is so much that they could do with that region that making it a DLC would be a waste.
Its presence to the NCR and Brotherhood, the Cascadian Faultline, its prewar relationship with China and all of the repercussions from that (in the real world they have strong economic and political ties with China), etc couldn't be covered in a DLC.
British Columbia would be a better match imo.
76 has a group of survalists called the Freestates who built there own bunkers and they were one of the most interesting factions before wastelanders
A large mountain like the one you mentioned for dlc could be a excellent location for a large bunker
I am curious what Alaska would look like pre-war in the Fallout universe more than anything.
Chaotic because it’s being invaded
An interesting possibility is that you could be a member of the enclave who was frozen somewhat similarly to the sole survivor. Except in this case you know what is going to happen and everything goes mostly according to plan.
To add to this, Fallout 2 had a military base where you can find a frozen soldier and wake him up. He doesn't survive but the technology is present outside of Vault Tec.
@Nathaniel Perry My thoughts exactly but something would obviously have to go wrong at some point in order for the story to kick off.
We could also get a fallout Louisiana for European architecture with the French influence in real world louisiana. Could have a very wide array of areas like swamps coastal and plains plus large Mississippi River that could be a major contention area for story reason.
Yeah, Alaska, Hawaii, and Louisiana are my top choices for the next Fallout because of how unique all are, im different ways, from most the other states.
I'd love a game in New Orleans. You could have jazz music on the radio, radioactive swamps with giant alligators in them, some kind of voodoo faction, it'd be great. You could even have a Streetcar Named Desire inspired side quest or random encounter.
And lots of neat locations like the Butte, Independence Mine, Alyeska, Seward. Tons of potential.
I think an underwater rad scorpion variant could be an interesting aquatic enemy. Some ancient-looking giant marine arthropod.
In fallout Alaska Rad Eagles would essentially be of enormous dragon like size which would technically make them " Thunderbirds" of native American legend. We could also see Yetis although not realistic and we can also see wendigos which for fallout could be a very tall and especially vicious type of ghoul. Also loved ur spin on the kaiju bears and alaskan cryptids but I'd also love to see some mythical beasts such as a small population of whooly mammoths, dire wolves, sabertooth tigers ( and while ik this isn't very realistic there could be a mythical Chinese dragon that dwells in water or a cave possibly a vault tech experiment of sorts 🐉) kill em all and those creatures would be extinct. As for music it'd be cool to get some Chinese pop / rock from the 1950s and 60s. A must have track would be grace changs rendition of Carmen 🎶 📀 🇨🇳. Hmmm I could also see Nuka Cola Slushies / snow cones, Rad Reindeer [ could get a quest to put together a team and restore a Santa like sleigh to replace the players default dog sled team] , a type of hot cocoa, perhaps fancy lad snack cake flavored ice cream, and a twist on traditional Eskimo foods. Bonus could be Alaska having a robust old timey fishing & whaling industry plus bandits becoming pirates or viking style raiders ( post apocalyptic long ships etc the Chinese could even form their own post war style junk ships similar to the junk ships of old. For a kick there could also be naval battles, legendary storms, and an interation of a Greek fire ship)
dear Rad King i love your videos. they make my day!😊
Thank you, I am happy you enjoy them!
I wonder if there are any vaults in Alaska. I could see that being the main story. Instead of being a vault dweller, maybe the main character could be an explorer looking for vaults in Alaska.
i could see one or two vaults.
y know I think a dual location might be cool. half of the game set in Seattle and the other half in Alaska might be pretty cool.
Yeah!!
Think about the family of Alaska - stationed Army person, that's in Seattle, when the bombs felt.
And how they try to reconnect.
@@DuneRunnerEnterprises Completely destroy the prospect of RP.
@@nephets69. I think he meant environmental storytelling / lore terminals, not as the main character
@@nephets69. You roleplay as a guy reconnecting with his family DOOFUS
@@newtybot Defeats the point of being within the RPG genre if you dont have freedoms, look at the heavy criticism of FO4 and FO3's story. New Vegas on top.
The wildlife and Cryptids that you mentioned would be awesome! The landscape would be sick, I imagine it a little like Far Harbor also. This game needs to be made.
A midnight sun or endless night dynamic could be very interesting if we got seasonality for an Alaska map
I like the map you proposed,, although a dlc that takes place on Kodiak island would be dope, mutant Kodiak bears would be massive and I'm all for it
I feel with Alaska as a setting the wilderness will bring a more survival aspect as the one who can live off the land would be the the ones to survive after so many years.
Yeah it would probably have to include fishing, hunting, maybe even logging, etc
Omg thank you! I lived in Alaska for about 10 years (I'm from Louisiana go figure lol) but your exemplary display of knowledge is spot on bro! I advocate your entire outlook on the idea of
Fallout: Alaska!
I think The Yukon could be an interesting DLC location, showing how the American Annexation affected more than just Ontario
The period of extended darkness and alternately long periods of day could also be interesting. Esp. If certain creatures are designed to take advantage as a threat or even be utilized.by inhabitants.
How people adapt in general in Alaska to such an extremes could be very interesting and potentially creative.
I think that having the game take place within 2 generations of the Great War could be a great narrative setup. Veterans and survivors of the Sino-American War and the Great War would still be around, and many of them on both sides would no doubt want to keep fighting, so it would be up to the player to keep the war going or to leave past conflicts in the ashes along with everything else. That would be an amazing storyline.
I absolutely love this idea I grew up on Elmendorf Air Force Base in Anchorage, Alaska and this would be so cool.
Bro a fallout set in a Florida would be great. Giant crocodiles and sharks with deathclaws and great big swamps and Everglades. With some raiders on boats and a pirate faction that travels around the Caribbean
Seems like the makers of Fallout:Miami had a similar idea, as a fan project I wish it well.
Fallout in Alaska; I lived in Alaska for 10 years, I can lay this out really simple.
Playable arias: You're only lookin at parts of the state that have the suitable mix of urban and nature so if it's as far north as you *could* get then you'll lookin at a map comprising Fairbanks, Badger, North Pole and Morgan Island across the Tanana river(with the smaller islands that sit within that river). But that is sub-optimal for map design. Better to go with the Anchorage bowl since you also have JBER, Chugiak, Wasilla and Palmer to the north with the untamed wilderness across the Turnagain and Knik arms. But having Anchorage on the south? Naw, Anchorage would be to the south east, Palmer in the north east corner and the map would be wide stretching towards Mt.Susitna. All that land across the Knik and especially around Big Lake is all privately owned. People build cabins out there as summer homes since it doesn't crest 80f.
Lore: Southern Anchorage would have a Vault, regardless of how the surface would look the side of the mountain is where most of the super wealthy have their homes so it would make sense for a Vault to be there for the millionaires to hide in. Diamond side would stand as a ruin, Diamond mall would be a bunker, especially since above the ice rink is like 20 floors of offices with very clear line of sight all the way down to the rink. Central Anchorage would probably be partially ruined. East side would probably be burned to the ground, not there that would survive a blast. Downtown would stand the same as Boston did, broken but the building are sturdy and you'd see bunkers or settlements in both 5th ave mall and the Performing Arts Center. Also north of that is JBER, if the military were to try to reestablish a foothold in Anchorage it would be at Joint Base Elmendorph(Airforce) fort Rich(National guard I think). And there would be a Vault on base too. And yes Anchorage woulda been nuked by proxy to the military base just north of it which would be the real target. And I could also see a Vault hidden somewhere between Wasilla and Palmer, neither are important enough on their own but it would be logical to place one between them. Also UAA, the state college would probably be ruins but still stand.
When would the story take place? Post war, 100%. One of the factions with a base in the aria are shipping in personnel, maybe labor prisoners, maybe soldiers, maybe just randoms promised caps for some construction work. But the setting is rife for guerilla warfare from both mutated fauna and remnant communist soldiers. A real chance for a zero to hero story.
Environment: You're in for a lot of nature. Like a LOT of it. Around the state college in the middle of Anchorage is is a big chain of state parks. Russian Jack Springs, James Vernon Nash, University Lake, Goose Lake, Tikishla, Sitka, East Chester, Vally of the Moon, and a bike path that goes all the way from the Chugack park on the south most side of the city all the way along the coast through Kincaid on the western tip and right up into the streets of downtown. It's not uncommon for backyards to have foot/bike paths and see bears, moose or other wildlife stopping busy 6 lane intersections as they cross. It was a weird but refreshing feeling to be in a highly populated city and still have what's basically untouched wilderness cutting it in half. And it would almost certainly be a snowfield. In my time there I saw snow as early as the last week of September and as late as, and I'm not being hyperbolic here, 5 feet on the 15th of May. The arms around Anchorage don't freeze too far from the port, but the water further north in Wasilla and Palmer does completely freeze over, sometimes thick enough for cars to drive across. Glaciers aren't that dangerous, there are literally tourism companies centered around taking people to walk on them. Bears are very rare in populated areas, to find them you'd have to go out into the bush towards big lake . Moose and Elk are MUCH more common and don't really care about human activity. Moose are also super dangerous and can get pretty aggressive so they would likely replace the Deathclaws, since there is *no way* a Deathclaw could survive the -20 to -40f winter Anchorage gets, and it's even colder the further inland you go. And while wolves would be more common away from the city, for the parks located IN Anchorage you're more likely to see a Bobcat. Also you wouldn't see Kodiak or Polar bears, Kodiaks are endemic to the island of Kodiak and aren't on the mainland and Anchorage is too far south and easy for Polar bears to roam. Grizzlies and black bears though.
Vaults: As I said before, 1 would be on the south side for the super wealthy. A luxury vault without an experimental purpose. 1 would be in JBER, military secrets and weapons and what not. And 1 between Wasilla and Palmer since those are also wealthy parts of the state and usually have politicians in them, so it would be a conclave vault.
DLC locations: Kinai/Soldotna, Kodiak Island, Nome, Unalaska(yeah it's a real place), there are options.
HAARP in Fallout: Actually go full ham on that "Weather controller" plot. The communists broke in during the invasion and now it constantly makes it snow with raising intensity the closer you get to it, no one remembers how to turn it off let alone can get close enough to it to do so. Would easily explain perpetual winter and why blizzards would sweep through parts of the map causing an environmental hazard like a radstorm, but cold.
Honestly... this as a pre-war and post war game would be epic!!!
Matsu valley resident here, there a lots of preppers/farmers in this area and everyone has been SUPER self sufficient for decades. I feel like there’d be a lot of new communities that pop up. And with our mountains we would’ve survived most nuke attacks.
As someone who lives in Alaska, I would say two maps, Anchorage/Matanuska and Fairbanks/Delta would be the best representation of militarized zones that got destroyed during the great war. Eielson AFB, Fort Wainwright, Fort Greely are all located within 100 miles of Fairbanks. Not to mention Eielson is a more appetizing base to destroy for an enemy, since it is the most strategically placed base in the northern hemisphere, according to many generals from different countries.
Could you cover the Greater Cincinatti area? There's a lot that could be interesting about it, such as the heavy German influence and such
I would like to see that admittedly thats where i live. I also have a suggestion if they made a fallout game in the tri state, they should include lunken airport, the reason is that when the president visits the tri state lunken is where they land air force 1. In fact i think i have seen it (i live within a few miles of lunken). I also could see them having fun with the ohio river, in our world its already horribly polluted, god only knows how much worse it could be knowing corporate America in fallout.
Do you think it'd be too much to make it the Louisville - Lexington - Cinncinati triangle? That could be cool with Churchill Downs, the 5/3rd Building etc, CVG.
I’m a fallout fan from Alaska, thanks for making this.
i think a cool idea would be a DLC related to russia, as alaska and russia are so close. we could get some more more on russia and maybe even a DLC in russia (the character would go by boat). there could also be some russian characters in the base game that come from russia and they could tell some stories about it
I can already imagine an easter egg: the player gets kidnapped by a super mutant wearing furs, taking them back to his cave in a snowy area. The player has to escape either killing the mutant or sneaking past him. In the cave would be a unique melee weapon (we'll go with a shishkabab or something) beneath a skeleton hanging from the celling (Skyrim players and Star Wars fans can probably guess this by now.)
I was thinking of another easter egg. A wrecked train in the mountains with two kids as survivors.
President Dave knows Victoria's secret
Patrolling the ice fields almost makes you wish for a nuclear summer
Personally? I feel like a lot more than just Anchorage to Denali (or if you would rather, Mckinley) could fit into a Fallout map. Admittedly, it has a lot of dead space, but I actually enjoyed that out of Fallout 3. Add in some settlement building in the content-dead zones, and have the players build their own supply lines could be really interesting!
When it comes to the aroura and gameplay events: I'd love to see a human truce effect under it. Imagine raiders, hunters, mercenaries and even generic settlers all turning non-hostile... To band together against a resurgence of monstrosities coming out to hunt on the icy fields. Polar bears breaking out of the snowbanks, rad-rines (wolverines) clawing their way up settlement walls, ghouls reawakening in their war-torn power armor, remnants of the hellish fighting for Alaska, marching as feral colossus on anyone not of their own. A moment to make the very survivors, for ill and for good, around you feel like they are also in a player-versus-environment, environment. You can introduce the mechanic with any number of scripted events, or even by whatever npc town mayor rounding up people as a quest to save folks caught out in the aroura.
Plot wise, with all of HAARP's conspiracies, I'd propose outright psionic research. Pre-war was researching it to varying degrees, with all manner of mesmetron, mind control, and even robotic applications still seen in the wasteland. As for the overreaching plot, and timeline both? I would set this amid the last throes of the Super Mutant War. It's a moment we don't see well explored, where the Super Mutants, Masterless, still acted with some network of leadership. We see a number of named Mutants go on, fully sentient. But with the war in its ending swings? Any echo of the Master, broadcast even from as far Northwest as Alaska, could bring in literal hordes. Also, setting it here in the timeline, means you can choose, or hopefully, choose not to include the Brotherhood of Steel. I understand they are a staple of the franchise, but I feel like they are over portrayed and given little depth for it.
The player could be facing a Mass Effect three style of overarching objectives: Delay the onslaught, collect allies, save allies, maintain supply lines, activate old (potentially super) weapons, culminating in one final strike against HAARP itself. It would help fill in the bootprints of the last couple single player Fallout games. One big, climatic battle. Chinese remnants by one side, bombardment artillery fire cover from the pipeline, orbital barrages unleashed on every behemoth in sight... Let the player, earn their moment beside Liberty Prime*. Let them find all the war-assets, buried in the ice and snow, and put them to use.
*Not actually a Liberty Prime unit, personally. Just as a reference to the triumphant march before Broken Steel of Fallout 3.
There's currently a mod called Fallout: The Odyssey being made, exploring these possibilities.
Thanks for bringing this to my attention. Appreciate that
@@ThommyofThenn Turns out they have a discord server, I will have to look for a linkie somewhere, but tell me if you want it!
@@oficerwilson1476 Thanks, however this intrigued me so much that I already looked it up! I love modders
I have once GMd a Fallout tabletop set in Alaska (specifically the area in and around Anchorage), which included a lot of my own ideas:
-An unified faction of natives, known as the Amarok. Kinda like Rad's idea, except they do not unite with the Chinese remnants (more on them later). They blame both sides of the Great War for the destruction of the world, dragging them into the consequences of a war they had nothing to do with.
-Chinese remnants, known as the Dragon Army. They are formed mostly by ghoulified Chinese soldiers, but also Communist sympathizing American wastelanders. They have formed a Maoist settlement, known as Cheng, on the Ted Stevens International Airport.
-The Brotherhood of Steel (because you HAVE to put them in a Fallout game otherwise Todd manifests physically into your house and kills you). They came from the South primarily to scavenge for leftover military technology, but stayed and formed their very own local chapter.
-The Doomsday Watch, a group of pre-war doomsday preppers turned into a militia in the postwar. They are kinda like the Minutemen if, instead of US revolutionaries, their inspiration was Ron Swanson.
-Vault 42. Officially a Vault to harbor military personnel, it's actually an experiment on indoctrination and child soldiers. People born here are trained from birth to be killers, in a rigorous military dictatorship. The PCs are from here.
-Monsters drawn not only from the Alaskan fauna, but also Inuit mythology. One of them, for instance, is the Ahklut, a mutated version of the orca that has grown legs, like a Mirelurk on steroids.
-Vault 69. Yup, I made it canon in my world. No, it's nothing gross, the women just immediately murdered the one guy and formed an amazon society, reproducing thanks to similar cloning tech to the Gary vault.
As an Alaskan I can say that a game in Alaska would be pretty great.
I could see FEV being put into the game through there being a cold storage facility where samples of defective strains were kept for future research and refinement.
With the FEV being defective it could lead to more interesting mutations, creating Cyptid-style mutants, and avoid the creation of more Super Mutants. For example a Moose fusing with a Polar Bear that had been trying to eat it, leading to something like a colossal charging beast that could function like an area boss.
Also, an interesting note about Orcas. They very don’t view humans as prey and will typically avoid us, but they do directly prey upon Moose. It would be interesting to have another passive mutant like Bighorners that will only attack you if you attack it first.
Patrolling alaska makes you almost wish for a mojave
I've visited Anchorage! Palmer, Wasilla and the Kenai Peninsula should definitely be included because they have some cool tourist spots. Like Seward which is south of Anchorage and is super pretty. Plus there's an incredible old abandoned mine about 2 or so hours outside of Anchorage which has become a tourist destination. Imagine crawling through a 300 year old abandoned mine teeming with cyptids!
For the map at 4 minutes in, I think they could cut out the mountains at the bottom right corner and make the map bigger. Lore reasons could be that there was a huge mining expedition and they decided to blow those mountains up or that bombs blew those mountains up. So then, when we explore long after the bombs have dropped, settlements would exist on what was once a mountain and we get to craft and explore new lore for those settlements.
The map could be limited not by terrain but by weather. The further north you get it's simply becomes impossible to survive regardless of equipment.
The mountains here are so huge I would love for that to be a thing. The amount of explosive required would be so ludicrous it would fit the Fallout universe well
@@ThommyofThenn yup. Also, later in the vid he talks about the battle of anchorage. It can be argued that that war could also have weared those mountains down on accident or for strategic purposes. Lots of room for lore but as long as it leads to the demolishment of those mountains, allowing for new settlements to explore.
@@johnnojojack-exe maybe some people came up there post-war to scavenge explosives; this could lead to the formation of a Powder Ganger like gang
Much love from Alaska. Would be dope to get some more Anchorage or alaska in general in fallout.
A fallout game in Alaska would be so cool Change my mind
It'd be cold :(
One word. Mexico.
I don't think you understand the scale of Alaska and the lack of people. They're like 750,000 people in Alaska and over half of those live in Anchorage. The next largest town is Fairbanks halfway across the state, that's an 8-hour drive away. Sure, there are little dots of civilization, but it's mostly empty. There would definitely be some cool enclaves though, such as Whittier Alaska. But outside of that, I think it would be more of a post-apocalyptic hunting game than a fallout game.
I said this before watching. Anyway same conclusion.
A Fallout game (insert place here) would be soooo cool! Change my mind!
Something that could be really cool, is if you play, like you said early in the video, up to the great war start, as an easter egg, is that if you start in the battle of anchorage, you can actually meet and interact with Nate from fallout 4, but he's shipped home before the great war starts so as to not screw up the time line.
You should take a look at New Orleans next. Just think about it, voodoo, radiation mutated swamps, and alligators roaming the wasteland.
Also great points on why a game in alaska would be cool!
It might be interesting how myths about vampires in the area would effect the perception of Ghouls or even how some view themselves
@@ahuman664 Also Voodoo zombies!
I'm sure this has been stated already, but (in regards to weather/snow) you could set the game during the late summer and still feature a good mix of snow capped mountains/regions mixed in with snowless areas (see; Skyrim). Hatchers Pass, north of Wasilla/Palmer has snow even in July. Admittedly, not a lot of snow, but "yadda-yadda nuclear winter" and boom, more snow earlier in the year.
Fallout: Alaska definitely gives me some ideas for what could be done:
Date:
2177 could work since with how far north Alaska is, it would make sense to not involve other factions, maybe except a cut-off branch of the Enclave. But if it's set later, say, after Fallout 4, I could picture some kind of contact with the NCR and maybe the Brotherhood of Steel's western chapters. Maybe the NCR repurposed the PMV Valdez from Fallout 2 into a cargo ship for trading with the Anchorage wasteland.
Factions:
- For one, some kind of US military descendant group, maybe with guys from the navy, air force and army vying for how the faction grows. Maybe it could be akin to the Minuteman, albeit with a bit more control with how they turn out if you can take control and pick who leads the faction.
- That idea of Chinese remnants mixing with Alaska Natives legit sounds awesome. I had an idea once of Native American mixed with Feudal Japan and your idea is right up my alley with how cool it sounds.
- Anchorage Enclave, at least around to cause some level of issue, but probably not to the same degree as 2 and 3 (and indirectly in 76). I figure how they act would depend on the time period; if it's pre-Fallout 2, they may or may not be in touch with Raven Rock and the Oil Rig, and might have communication logs with MODUS at Whitesprings, but not be sure what's going on in Appalachia. If it's post-Fallout 4, they might just be either trying to uphold the Oil Rig's ideals or just be trying to get by and wondering why three of the Enclave's major installations have been silent.
- A reconstruction group akin to the Settlers in Fo76, trying to rebuild Anchorage and its surrounding communities.
- Far more diverse raider factions, ranging from Chinese to US Military to Alaska Native, possibly with different languages and behaviors in combat and quests.
- If post-Fallout 4, maybe the NCR could appear at ports, namely to trade using salvaged trade vessels. The BoS could also appear, possibly having stowed aboard the ships to set up a new chapter in Anchorage and get away from the NCR and Legion. A Legion Frumentari or two might even be able to show up, either trying to raise new Legion forces or just trying to rebuild the Legion after everything that's happened in Nevada.
- Some kind of Soviet faction, possibly descended from military advisors or people already living in Alaska. Maybe even finally throw in how the US and USSR were feeling about each other while America was busy with China.
Other things:
- BRING BACK THE R91 AND TYPE 93 ASSAULT RIFLES. Make the Type 93 replace the Handmade Rifle and have it be in 7.62 with the ones chambered in 5.56 in 3 be conversions for use in the States. Make the Fo4/76 assault rifle a proper light machine gun.
- Make bigger enemies, a'la the Grafton Beast. Mutant polar bear gigant!
- Trains. Alaska Railroad. I want them. I need them. Maybe make it so that the reconstruction faction runs them and they can serve as a form of fast travel in survival mode?
- Bring back the Chimera, either as a tank or as a simple mining rig used by a prospector faction.
- Add in the Operation Anchorage areas.
- If the map can be made big enough, definitely make it so that Anchorage and Valdez can be on the map.
- *USE A NEW ENGINE FOR CRYING OUT LOUD, BETHESDA.*
There really is a lot of potential given just how hyped Alaska has been made by the lore.
Let’s say the Keelut were included in this game as well as the blizzard system you mentioned.
A “footprint/tracks” mechanic could be added that would make creatures leave tracks in the snow, giving the player an indication of possible surrounding danger. A perk could also be added that highlights these prints with some overlay (like VANS does in Fallout 4). (This could be called the “tracker” perk or something)
Keeluts, however, would not leave any tracks.
To make this the most effective, the tracks me mechanic should probably be emphasized in some way so it’s actually a useful game mechanic.
The first way of doing this that comes to mind could be drastically reducing visibility during a blizzard, prohibiting players from seeing farther than maybe 10-20 feet in front of them. Therefore, players would have to keep an eye out for tracks that might indicate a threat nearby.
Furthermore, maybe there’s some kind of fur trade/trapping economy/missions in the game where the player can track down certain creatures based on their prints.
I was stationed at Eieson AFB up in Fairbanks. The mosquitos there are already huge so bloodbugs wouldn't be out of the question so long as they have a summer cycle. If interaction with water is prevalent you can also have a highly aggressive rad salmon. Musk Ox and Wolverines are also native to Alaska
It would absolutely include Fairbanks, for two reasons. It is a major city in Alaska, and there are multiple military bases. Besides Fort Richardson/Elmendorf, you also have Ft Eielson and Ft Greely near Fairbanks. If I learned anything from Fallout, it's that they love Army bases. Especially if they were part of NORAD
And a great idea for a faction or maybe a bandit group, would be mountain men, trappers etc. That made a society in the forests of Alaska
The orca idea would be cool, but it would have to have been mutated by FEV. Orca are known to be very friendly in the wild and have never hurt a human. I think coming into contact with FEV could help it become more aggressive and really cause some damage. That’d be so scary and cool.
The Sabre claw, a radiated/ghoul big cat or mountain lion that patrols the mountainous regions of Alaska. Like death claws in the glowing sea in fallout 4
It would be cool if a future fallout game made us explore places like:
New York (with a lot of ruined buildings, dense streets, and maybe the idea of a settlement built on liberty's island)
Maine (far harbor really made me want to see a fully expanded game in Maine maybe even haveing references to steven kings works)
Florida, Texas, and Hawaii.
I actually did do some concept development with some friends on a fallout rpg table game set in alaska. It was a lot of fun, and we even went to eastern russia and had plenty of lore and everything.
Excellent video! I’d never heard the word “seismicity” before and I love it!
A pre-war Alaska Fallout Game would be awesome. Make it come in two parts and you could have a Pre-War part, and then transfer into a post war part. Most of Alaska would probably be untouched by nuclear devastation. There's just a few key locations that would be hit, so you could actually see the bombs come down, and be shuttled to some secret military bunker before serious radiation pushed the world into nuclear winter. The next part could be 30 years later emerging from that bunker into whatever the developers have planned. I'd guess uh, Nuclear winter. A very harshly cold environment.
I *love* the idea of finding multiple factions fighting for control of a science lab surrounded by all these weird gizmos, every single group convinced the place has value for completely different reasons (it’s a water purifier! It’s a super-weapon!) and insisting the other groups are just lying to make them back off. And then you get inside, start reading the terminals, and it’s… basically just a weather station (or whatever the HARP is actually for.) If I was in charge of writing it, I’d have the aurora itself appear with much higher frequency at that location, to increase the chances of a pointless bloodbath occurring underneath a natural wonder all the soldiers ignore.
(And also to get the speculative lore-hounds going, of course. *Nothing* revs those people’s engines quite like unexplained, mysterious happenings which someone clearly coded in specially on purpose. ;) )