Great video and I was so glad to see someone covering the Tali. I have it with all modules but regretting that choice now they are on sale for buttons in the game 😅 Shame this patch is so bad but good effort showing the Tali off despite all that. 😢
Personally, I'd just suggest melting the modules, the ROI is pretty trash unless you plan to whip out the Tali at the beginning of a reset patch. Which I don't.
Thanks for this! Have had the Base sitting in the hangar with no idea how to buy the modules. With the new patch that dropped today I'm hoping it'll be more useful/stable (the servers) so maybe stable enough to bring this workhorse back in. Subbed!
This would be useful if the servers were not crashing dumpster fire trash in every way. If backers can't access the game long enough to reach the hangers let alone launch, its pointless to bother with modules on ships you can't reach in game.
PREACH! This video took me literal HOURS to film. But I've been talking about the Tali forever because I have loved the pledge value for a long time. Thanks for tuning in.
I bought front and rear torp bays in NB and tried several times to fit them, but when the ship spawned, it was with the defaults, not the torp bays. I'll try again.
Whelp...this time I was able to install both front and rear torp modules in the Mobi, but not able to put torps in them. I also only could see Argo despite buying all three types. It would show Argo in each torp spot, but as soon as I hit save, all would change back to empty. And, when I pulled the ship, I didn't get the flickering floor, there was just...nothing...there. Tried walking on it like you did and fell to the hanger floor.
It is very easy to make money in the game in my opinion everything in the game is extremely cheap ( with a few exceptions such as the insane price of the reclaimer )
do you have a solution for this: i have a friend that is experiencing tons of issues with the modules, firdt he cant load torps into his torp module, is grey out, second when he change the module to the cargo one, the ship inly spawns with 2 giant holes, and the onky way to fix it is to claim it, then if he wants to go back to torps, he cant load up the torp module, its also grey out
I can’t guarantee it will work, but blowing up the ship and respawning on a different server did it for me. Again, it took me hours to get it working. Now it’s right as rain. Make sure you have Argos torpedoes, they’re the only ones working for a bunch of folks.
You don't need to buy the bigger ships. Just buy the game package and it comes with a small ship. Use that ship to make money to buy the ships available in game. The larger ships are available for purchase ENTIRELY to further help fund development. They are optional.
I tried this last week, didn’t work. My tally spawned with empty module bays. I have all S9 torps, could only load argos. Hopefully it’s fixed in 3.24.3a
@@VerifiedGoneGaming Wiped in 3.24.2a!! I will wait till after 3.24.3 drops to replace them. My main account has a pledge Tally Bomber, no issues with its torpedo modules.
it really is. I would say 1.8 for both the front and rear is a good price though. I really wish this was more of an ingame option for the ships with multiple variants
@@VerifiedGoneGaming yeah that’s what Erkul had it at the beginning of the patch. Went to go buy all of the the modules and could only get the torps. I did get the cargos though. Currently I’m running front torps rear cargo in the storm surge paint. It’s my important cargo transport because I have a theory that no one attacks a tali. Currently it has an issue with the top turret. The guns don’t track correctly. If the pilot is in the seat the guns lock into the 7 o’clock position in relation to the turret window. Im thinking of yanking them.
I took me and entire day to make this 😂😢 This is one of the worst performing patches since the lockout patch (3.18? It’s a blur). The hardest thing for me is that some of those changes are intentional 😭
Such a shame. This could've been a great game. Chris needs someone to hold him back. Same reason he was dropped from Freelancer. Game would've never come out with him at the helm.
@@VerifiedGoneGaming Crazy thing is that Freelancer turned out to be an amazing game. Kicking him off of it allowed it to be actually released. I've replayed it a dozen times over the years. If he'd just stop with the new ships, stop adding new features, and just shore up what's there and release it, Star Citizen would be a great game. He could then work on adding new systems and even ships at a later date. He's just stuck in feature-creep hell. Lol, I had to put 65 GBs of ram in my PC just to play the game. Kept having horrible memory leaks. If you keep cutting a diamond to make the most perfect diamond ever cut, you'll eventually be left with nothing but diamond dust...
Great video and I was so glad to see someone covering the Tali. I have it with all modules but regretting that choice now they are on sale for buttons in the game 😅
Shame this patch is so bad but good effort showing the Tali off despite all that. 😢
Personally, I'd just suggest melting the modules, the ROI is pretty trash unless you plan to whip out the Tali at the beginning of a reset patch. Which I don't.
Thanks for this! Have had the Base sitting in the hangar with no idea how to buy the modules. With the new patch that dropped today I'm hoping it'll be more useful/stable (the servers) so maybe stable enough to bring this workhorse back in.
Subbed!
Just what I was looking for thank you, Time for some size 9 torps goodness XD
This would be useful if the servers were not crashing dumpster fire trash in every way. If backers can't access the game long enough to reach the hangers let alone launch, its pointless to bother with modules on ships you can't reach in game.
PREACH! This video took me literal HOURS to film. But I've been talking about the Tali forever because I have loved the pledge value for a long time. Thanks for tuning in.
Is this available in the PU right now or is it closed PTU or evocati ?
I only play the PU! So, yes, it's available in the PU--FINALLY.
@@VerifiedGoneGaming Awesome ty for your answer mate
I bought front and rear torp bays in NB and tried several times to fit them, but when the ship spawned, it was with the defaults, not the torp bays. I'll try again.
Whelp...this time I was able to install both front and rear torp modules in the Mobi, but not able to put torps in them. I also only could see Argo despite buying all three types. It would show Argo in each torp spot, but as soon as I hit save, all would change back to empty. And, when I pulled the ship, I didn't get the flickering floor, there was just...nothing...there. Tried walking on it like you did and fell to the hanger floor.
You’re not alone. Try blowing up the ship and respawning on a new server.
Do you feel that the module prices make sense?
It is very easy to make money in the game in my opinion everything in the game is extremely cheap ( with a few exceptions such as the insane price of the reclaimer )
With these janky servers? Anything is a chore.
absolutely not, when there is a wipe the basic version of the ship becomes useless, it will be impossible to even earn AUECs for modules
do you have a solution for this: i have a friend that is experiencing tons of issues with the modules, firdt he cant load torps into his torp module, is grey out, second when he change the module to the cargo one, the ship inly spawns with 2 giant holes, and the onky way to fix it is to claim it, then if he wants to go back to torps, he cant load up the torp module, its also grey out
I can’t guarantee it will work, but blowing up the ship and respawning on a different server did it for me. Again, it took me hours to get it working. Now it’s right as rain. Make sure you have Argos torpedoes, they’re the only ones working for a bunch of folks.
What do you think about the prices?
You don't need to buy the bigger ships. Just buy the game package and it comes with a small ship. Use that ship to make money to buy the ships available in game. The larger ships are available for purchase ENTIRELY to further help fund development. They are optional.
I tried this last week, didn’t work. My tally spawned with empty module bays.
I have all S9 torps, could only load argos. Hopefully it’s fixed in 3.24.3a
Agreed. Though the priority around modules doesn’t seem to be as high compared to cargo just… working… haha. Let’s hope they can do both.
@@VerifiedGoneGaming Wiped in 3.24.2a!! I will wait till after 3.24.3 drops to replace them.
My main account has a pledge Tally Bomber, no issues with its torpedo modules.
Cant get them properly installed.
You’re not alone. Try blowing up the ship and respawning on a new server.
1.8M aEUC is way too much
it really is. I would say 1.8 for both the front and rear is a good price though. I really wish this was more of an ingame option for the ships with multiple variants
@@fathead8933 Ya. 1.0 for the front 800k for the back. Something like that.
@@VerifiedGoneGaming yeah that’s what Erkul had it at the beginning of the patch. Went to go buy all of the the modules and could only get the torps. I did get the cargos though. Currently I’m running front torps rear cargo in the storm surge paint. It’s my important cargo transport because I have a theory that no one attacks a tali. Currently it has an issue with the top turret. The guns don’t track correctly. If the pilot is in the seat the guns lock into the 7 o’clock position in relation to the turret window. Im thinking of yanking them.
3.24.2a*
Touche. 😂
The patches are ridiculous at this point.
Well... you know... just maybe basic reading comprehension?
This patch is so bad. It's just not worthy of spending anything at this game.
Preach it. 100% true.
Idk it’s gonna be ok
OMG what a shit show.
I took me and entire day to make this 😂😢
This is one of the worst performing patches since the lockout patch (3.18? It’s a blur). The hardest thing for me is that some of those changes are intentional 😭
Such a shame. This could've been a great game. Chris needs someone to hold him back. Same reason he was dropped from Freelancer. Game would've never come out with him at the helm.
Great visionaries aren’t always the best implementation specialists, that’s for sure.
@@VerifiedGoneGaming Crazy thing is that Freelancer turned out to be an amazing game. Kicking him off of it allowed it to be actually released. I've replayed it a dozen times over the years. If he'd just stop with the new ships, stop adding new features, and just shore up what's there and release it, Star Citizen would be a great game. He could then work on adding new systems and even ships at a later date. He's just stuck in feature-creep hell. Lol, I had to put 65 GBs of ram in my PC just to play the game. Kept having horrible memory leaks. If you keep cutting a diamond to make the most perfect diamond ever cut, you'll eventually be left with nothing but diamond dust...