@@beveryofa2546 cool I'll be looking forward to it my friend and your very welcome if there's anything specific you would like me to try out let me know I'll be more than happy to give it a look over
@@jamesemerson7331I think the only conflict that I saw in this video was with the bridges, which hopefully doesn't cause any nav mesh issues, but it will cause some visual issues with the clutter since my mod assumes that your bridges are vanilla to look proper. Full credits to those authors who did all the real work.
@@beveryofa2546 I'll have to look at the bridge's again I didn't notice anything during the recording but then again I only have one good eye these days so I might have missed something
@beveryofa2546 I really have enjoyed your 13s Engineering Toolbox utility mod on PS4, just a question, I'm having trouble with the yellow weeds and fog or mist showing up in white run and other locations, should I still try putting it at the very bottom of the load order? The only mods perhaps conflicting with it, are either "Haste", map clouds clearer, or enhanced draw distance, not sure which one though. Please help, last updates have made things messy it seems 😅
@@tonymarcuscassani9465 if you have any other of the 13' s mods look at the mod description on some of them will tell you where the mod should go in the order if you don't have any of the other 13 mods then try placing it at the bottom and see if things get better if not let me know and I'll try and think of something else also see if any of the other mods you mentioned say if they conflict with other mods in the mod description it is possible there maybe a mod that is conflicting with it.
I got feedback from the person who requested the mod Bigger Deadlier Slaughterfish and Wolves. He likes it, although he wants the NPCs to be even bigger and tougher.
@@jamesemerson7331 NPCs can be scaled up pretty high. A mod that makes use of this is Legendary Creatures [PS4], which adds some large boss type NPCs. The mod Shrink Or Enlarge Spells can make your character so big that after jumping you'll die from the fall damage. Anyhow, I just updated Aurel's Mod compilation with your new armor in the Goblin Chest.
When Serana says, "I'm no fan of the sun, but it would be better than this." She is saying in other words she'd actually prefer it to be sunny, rather than the drab weather she is currently seeing. Mine usually says that if she seeing it's going to, or is currently, raining. Looks like your Serana wasn't a fan of the snow you were about to get.
@@echo1eyesonly13 No she wasn't she went from complaining about the Sun to complaining about the weather I swear you can't keep a vampire happy these days 😂
I should add to this, my weather mod (Azerite! AAL) doesn't quite behave like the vanilla game when you're traveling with her, in that her dialogue when talking about the weather is specific to each individual weather in the vanilla game, there's like 50 of them, because mine has like 350 you will only get those comments from her if it's one of the weathers with a form ID from the base game or dawnguard since she can't detect weathers from dragonborn either. It would have taken me a really long time to link all of those together in the dialogue and it might have interfered with other stuff.
@@jamesemerson7331 and I didn't remember about it until he mentioned it as well since I remember having to make a decision whether to do the work and include it or not, it just felt a little inappropriate to put dialogue changes in a mostly weather mod.
Thanks for giving the new stuff a test out, I'll have some more for you here in the next week or so :-).
@@beveryofa2546 cool I'll be looking forward to it my friend and your very welcome if there's anything specific you would like me to try out let me know I'll be more than happy to give it a look over
@@jamesemerson7331I think the only conflict that I saw in this video was with the bridges, which hopefully doesn't cause any nav mesh issues, but it will cause some visual issues with the clutter since my mod assumes that your bridges are vanilla to look proper. Full credits to those authors who did all the real work.
@@beveryofa2546 I'll have to look at the bridge's again I didn't notice anything during the recording but then again I only have one good eye these days so I might have missed something
@beveryofa2546 I really have enjoyed your 13s Engineering Toolbox utility mod on PS4, just a question, I'm having trouble with the yellow weeds and fog or mist showing up in white run and other locations, should I still try putting it at the very bottom of the load order? The only mods perhaps conflicting with it, are either "Haste", map clouds clearer, or enhanced draw distance, not sure which one though. Please help, last updates have made things messy it seems 😅
@@tonymarcuscassani9465 if you have any other of the 13' s mods look at the mod description on some of them will tell you where the mod should go in the order if you don't have any of the other 13 mods then try placing it at the bottom and see if things get better if not let me know and I'll try and think of something else also see if any of the other mods you mentioned say if they conflict with other mods in the mod description it is possible there maybe a mod that is conflicting with it.
I got feedback from the person who requested the mod Bigger Deadlier Slaughterfish and Wolves. He likes it, although he wants the NPCs to be even bigger and tougher.
@@aurllcooljay is that even going to be possible with NPC's ?
@@jamesemerson7331 NPCs can be scaled up pretty high. A mod that makes use of this is Legendary Creatures [PS4], which adds some large boss type NPCs. The mod Shrink Or Enlarge Spells can make your character so big that after jumping you'll die from the fall damage. Anyhow, I just updated Aurel's Mod compilation with your new armor in the Goblin Chest.
When Serana says, "I'm no fan of the sun, but it would be better than this." She is saying in other words she'd actually prefer it to be sunny, rather than the drab weather she is currently seeing. Mine usually says that if she seeing it's going to, or is currently, raining. Looks like your Serana wasn't a fan of the snow you were about to get.
@@echo1eyesonly13 No she wasn't she went from complaining about the Sun to complaining about the weather I swear you can't keep a vampire happy these days 😂
I should add to this, my weather mod (Azerite! AAL) doesn't quite behave like the vanilla game when you're traveling with her, in that her dialogue when talking about the weather is specific to each individual weather in the vanilla game, there's like 50 of them, because mine has like 350 you will only get those comments from her if it's one of the weathers with a form ID from the base game or dawnguard since she can't detect weathers from dragonborn either. It would have taken me a really long time to link all of those together in the dialogue and it might have interfered with other stuff.
@@beveryofa2546 In all honesty I didn't notice the dialogue until echo1 commented about it lol
@@jamesemerson7331 and I didn't remember about it until he mentioned it as well since I remember having to make a decision whether to do the work and include it or not, it just felt a little inappropriate to put dialogue changes in a mostly weather mod.
@@beveryofa2546 that was the weather mod doing it and here I thought it was one of your other mods lol
Uploading another video the weather test mod from BeveryofA was disabled during the recording was unaware until I was rearranging my load order.