I actually loved these dungeons, it made me want to explore more thoroughly knowing that I would need to find this little furnace for the end reward, rather than just running through until I find the fog gate
I like the idea of actually just exploring a dungeon and getting the weapon instead of sum random boss for sum reason making it their life goal to guard sum random item
@@trex4101 I think they figured that we got sick of having to fight a boss every time we crossed a door threshold lol. Maybe this was their way of giving us some loot without having to beat a boss
Not everything needs to be a challenge, sometimes i just wanna explore
Guess who’s back back again?
I actually loved these dungeons, it made me want to explore more thoroughly knowing that I would need to find this little furnace for the end reward, rather than just running through until I find the fog gate
I like the idea of actually just exploring a dungeon and getting the weapon instead of sum random boss for sum reason making it their life goal to guard sum random item
Oh but the weapon is so sick
That’s exactly what I was thinking
I agree I love the lava dungeons and they messed up by not even putting a simple boss that’s easy to mediocre
@@trex4101 I think they figured that we got sick of having to fight a boss every time we crossed a door threshold lol. Maybe this was their way of giving us some loot without having to beat a boss
@@mattjustice9372Fr I personally thought it was lazy to have so many caves that the boss is just a normal enemy with a boss health bar
@@mattjustice9372 that’s exact thing I don’t like, it’s a valid point I just don’t agree with that decision from FromSoftware
Its basically a boss weapon if the boss was yhe police stopping us from breaking into the Golems homes.
Ahh the pace of this dungeon i dont kill only admire😊
What helmet is that? 😮
Curse blade mask from the first person you fight in dlc spinning dancing fighter also need high arcane