For this video we sluthed for months didding up new info and talking to people behind the scenes. It was a lot of work. If you could help us out with a liek or a share, it'd be much appreciated. 👍
It's for this reason that I think the disarmament should have been allowed. It was done in true MGS fashion, following the same logic as the games internally. It was beautiful. And then Konami had to ruin the moment.
So you're telling me that in the MGS community, a lone soldier set out with noble intentions, bands together a private army of heroes who fought under a banner of world peace, only for his message to become corrupted and a perverted misremembering of his will to be carried out through an omnipotent AI? All while a campaign of misinformation hid their sinister nature from the public? The actual factual plot of Metal Gear Solid happened in real life because Konami didn't let Kojima finish his game. Unreal.
@@Velvet-Octopus That's honestly a hard question to answer. I don't really feel any different, at all. Never did this for any sort of notoriety or fame. I'm just a MGS fan looking to draw the line between what's supposed to be 'secret' and what is cut content. MGSV released during one of the darkest periods of my life. Just like with Peace Walker, that game also released a month before something life-changing happened to me. The things I experienced lingered with me for quite a while, in the same sense that you feel the lingering "Phantom Pain" after completing MGSV. I guess I just found a way to use that hurt, or anger, or passion, or whatever you call it, in order to do something that I've wanted to do for a long time. Even with the Pandemic to my advantage, I didn't think for a SECOND things would turn out like they did as of today. Everything that happened, in my opinion, was just a matter of chance. Me and Steff were both met with an opportunity, and we took it. That's the way I see this. There ain't no heroes in wars. I just did what I thought had to be done, in order to send a message. Little did I know, that message definitely got sent - on more than one occasion now haha. In reality though, fans are playing by Konami's playbooks at this point and I find it quite sad that it has to be this way. I only strive to make a difference where it counts.
All the regular players are like Kaz who thought they were making progress and doing right. Hung horse is big boss who tries, can't get it cause of higher powers, and does some underhanded secrets. Stefferp just had me thinking of zero.
It’s like guns, even if you dismantled them all, there will always be countries with the resources to build them and the people who know how, and going after every new nuke built wouldn’t stop someone from deciding to use one as soon as it’s built. A nuke free world only slows down global retaliation while destroying the nuclear deterrence that keeps the destruction from happening to begin with. Surely Kojima is aware of this, he just grew up with the fear of God/nukes and won’t ever be able to shake it off. Regulations and/or bans are fine, going all the way with it is just a bad idea.
I love how the Anti-Nuke Gang's story could be a metal gear plot in an of itself. A small group of people trying to bring about a real, significant change in the world but when they realize that the unfair system they are fighting is a vastly force they resort to drastic measures to reach their goal no matter what. Stuff like that is why this game and community is fucking amazing.
this is the exact plot of MGS 1 - 4 lmao Person with good intentions wants world peace Everyone else just corrupts their wish because its easier to corrupt and manipulate it, then to actually achieve it
This whole story IS the game, or at least every bit as much a part of the game as any of the missions in the game's files. MGSV isn't just a digital world, it's also an ARG.
Konami's argument is so stupid "Cheats won't win you anything" But there were cheaters making nukes and they didn't do anything about it. They clearly only wanted to generate buzz for a game. Konami deserves zero respect as a company. MGSV was the last game I bought from them.
Yep, cheats won't win you anything, but it was virtually impossible to disarm the nukes because of Konami making it harder to invade someone (so peace won't be achieved as easily) and Konami not doing anything about the phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. Also, Konami and many corporations have to be vague like that intentionally.
Tbh, I think it's VERY poignant and a point to be made. So many countries, and first world nations can work as HARD as they want to get rid of nukes. But there will ALWAYS be a rogue state, a rogue player, or someone else who creates them. Why? For power, money, control or any other myriad of reasons nukes exist currently. You can get mad at Konami for "not getting rid of phantom nukes", but I think thats the point. Nukes that CAN never be destroyed because someone, somewhere WILL have a nuke, waiting to use it when everyone else disarms.
Remember that Konami is the company that not only delisted, but unprecedentedly deleted P.T. from the PSN servers. It's absolutely plausible given their track record that they have Chapter 3 and just outright refuse to ever release it
@@shadow105720 Maybe they're waiting for a significant date related to MGSV (which was released all the way back in 2015) or a revival of the franchise now that they've announced Delta as well as Metal Gear Solid Collection Vol.1. In fact, that might be it, Vol 1 is going to include MG, NES MG, MG2, MGS, MGS2, MGS3 and Snake's Revenge, it's so weird they're being this exhaustive, nobody cares about NES MG or Snake's Revenge yet they're in here (most people don't care about MG and MG2 either but they were already included in MGS3 Subsistence back in the day). I'm *assuming* Vol 2 is going to be the rest or most of the rest of the franchise* MGS4, MGS PW, MGS PO (I'd be really surprised but...) and MGSV (most likely the Definitive Experience). And maybe we then get extra content regarding the unfinished chapters of Phantom Pain either standalone/as DLC or as part of the Vol 2. *Maybe and since they're adding weird stuff in Vol 1 they're adding the two Metal Gear Acid games or Rising, or some of the other Nintendo only games like Twin Snakes (highly doubtful if there's already a MGS in the mix, but who knows, there's already MG and NES MG which is a huge downgrade) or Ghost Babel go figure. We'll have to wait and see, but if they're planning to release Chapter 3, this would be the time, since after Delta and the Collection the franchise is likely going cold again.
Kojima still has blame on this tho because it took too long to develop it. The gameplay was the strongest point of this game but some levels are beyond stupid like the last quiet mission and the Motherbase training. Kojima shouldve diverted from the typical extract/eliminate missions and try to have other objectives. The game is still great and konami fucked it up
The fact that this anti-nuke group who had pure and good intentions at the start to destroy all nukes and tried their best, ended up descending to become their own worst demons to achieve Peace no matter the cost, is to me the true story of Chapter 3. A shining light to our brothers in arms. Even in Death
I'll go with Kojima's "answer" and just say that this was an impossible task symbolizing that we can't achieve true Peace... that and we can't make Konami care enough to give us the last chapter, two impossible tasks
Mission 51 was more than likely just another Metal Gear encounter but in Africa, but they are in no position to even finish it, that is why they released the unfinished cutscenes of the mission in the deluxe edition.
@@personperson2380 I agree with you, I don't personally think peace is impossible, but at least peace inside the game is rigged and completely impossible
I doubt they would have bothered making a cutscene if they wanted it to be impossible I mean Kojima plays 5d chess but I don't think he's that much of a mad man
Of course it would seem to be a Impossible task, But We are Humans, We've done Impossible things, Even in real life and on video games... Even if Konami Made it Extremely impossible, I'm sure there would be a Player Who will Give the Group and players "True Peace".... Even if it's unexpected.. cheating isn't going to help and Taking shortcuts is not going to help... Even if I have to sound like a weeaboo or a fan of anime, I would Quote Shikamaru's quote from Naruto "There are no Shortcuts in life" Even if it's Impossible, There will Be one Who will break it..
Kojima's final tweet was basically telling everyone that it was meant to be impossible in the first place and that it was done that way so that people would think about disarmament in real life. To him that would have been a fitting end to a franchise that, in the end, was about nuclear disarmament, not mechs that carried them or hot chicks or stealth mechanics, etc. Those were just window dressing on top of the larger message he was trying to convey through the series.
At the same time, it does not make sense why he would send people on wild goose chases that he already knew would lead nowhere, I wonder how much of Konami's deceptions and lying Kojima was in on in this case.
True, his anti-nuclear message has been up front since the beginning, so designing an entire multiplayer game about this very conundrum is such a Kojima thing to do as well all the while dropping breadcrumbs to maintain engagement.
@mesmorrow it makes perfect sense why he would lead the community on if it was impossible. Is that not similar to our own governments? Sending people on wars for peace while knowing that as long as the system exists as it has, there will always be war. It's a pointless battle that exists to feed its existence in the name of ending.
Am I misunderstanding Kojimas idea here? If metal gear has always been about nuclear disarment, why would he want to send us a message that nuclear disarment is impossible and the system is rigged against us? Maybe to promote absurd reasoning in the face of an uphill battle? Wouldnt it be more effective to reward players for achieving disarment as a means for promoting peace? Hence the title of chapter 3?
Considering chapter 2 was padded out with re-used content, there's no way chapter 3 got anywhere near close to complete during development. The whole thing was clearly just Konami stringing fans along to get to generate interest in the game and make people want to interact with the terrible FOB system. No company would create a substantial part of a game and lock it behind an impossible goal.
@@onajimidori5887 Because if they didn’t that’d be just eliminating a whole giant aspect of online play and admitting that they had a mess of a production. They could’ve just unlocked some skins as a reward, but I think Peace was a canned chapter and possibly unrelated to online total disarmament,
To be quite honest with you, Kojima has pulled this sort of thing before with game he's made years ago - Snatchers. When that game first released on MSX2, it only had 2 acts and the third act wasn't ever achieved/found until Snatchers was re-released for the Sega CD. I have no doubt that Kojima could have pulled off something similar if he truly wanted to. Accounting+ has a secret zoo level that's been in the game since Launch, yet nobody has ever found it + it was made in a way where it cannot be datamined by normal means. All I'm saying, is never say never. The Truth is out there. Konami had to investigate these Disarmaments for a reason. And if the Disarmament event concludes GZ as a game according to the event's internal code, what does that tell you? (I'll give you a hint: It relates to the big feature Kojima talked about implementing in MGSV that was never done in video games before. If you're still lost let me outright say it; the Return to Camp Omega mission is very likely the reward behind a Legitimate Disarmament according to the game's code.) Again though, nobody knows anything for sure just yet. We're going to have just be fair and wait on Konami's playbook for now.
As far as I'm concerned, Disarmament was achieved. By Kojima's own words, it was a social experiment, meaning that every action the players took, legitimate or otherwise, fits within the parameters of the experiment itself. Once it was discovered that the game was rigged from the start, they took the necessary measures to overcome an otherwise insurmountable obstacle. Konami cheated them, so they cheated Konami right back. The result was achieved, and the cutscene played. Konami can cry about "doing it the right way" all they want, but the right way, as demonstrated in this video, does not exist.
except the fact that the xbox one community of mgsv players officially completed nuclear disarmament a year ago and no chapter 3 or news was released. they didn’t even congratulate the xbox players for achieving it. sad to see such a great game fade out when it could have been so much better if only konami cared and supported it
@@sourkyle seriously? :( thats depressing maybe if the kojima and konami fallout didn't happen we could have had some closure. Then again you think people would have gotten info one way or the other though hacks and the likes, or maybe it was all just one social expedient that was never fully utilized sadly we will never know..
@@earnirplaygames9172 i own “The MGO Club” on xbox one & have played mgsv since release. i can do some digging to see when it was completed exactly. i also posted the nuclear deterrence cutscene i received to my channel
@@earnirplaygames9172 update: so the nuclear disarmament ending was completed 3 yrs ago on xbox one. i don’t really have a link to share, but referencing posts in the club from 3 years ago, i can say for a fact it happened. i think the cutscene got triggered again somehow last year, perhaps 2nd disarmament?
@@gamelegendalpha1737 idk whether or not I agree with this Ofcourse every MGS game is quite complex so making like a tier list is difficult But I would say that the complexity MGSV has is a different kind of complexity altogether, in its presentation and especially in its structure It's comparatively more investigative I would say Ofcourse "complexity" isn't measurable so that's all I can say about this
The way my heart sunk when I realized the disarmament meta-game was just an impossible to reach carrot dangling above our heads was exactly the way I felt at the end of MGS3, when you realized all of what went on after Boss defected was just counter moves to keep John alive and the United States from being pushed into another war. The damn woman had to sacrifice her life just because some idiot decided to blow up a lab in Russia. That game had me angry at alot of things for a few weeks, and that's why it's my favorite.
Not only that, she was also just another pawn of the Philosophers (the secret society who would go on to become the Patriots) even after you disregard the whole shadow conspiracy behind it all. It's just all fucking pointless...
I feel like they made it impossible simply to just not look stupid -_- Also, I learned WAY more about history in MGS than I did in school. Isn't that pathetic?
Well lads, it took a while but we finally got the truth out there. GG's all around. It was such a MGS IRL story its insane. Thanks to DYKG, hayder, and muta for the story telling.
I have to say, whether it was intentional or not, as I get older and ruminate on this franchise I'm consistently impressed of how it can be this big ridiculous, bombastic story that is full of nonsensical twists... and is somehow one of the most consistently accurate parodies of our real-world geopolitical situation because of it
This whole scenario of never being able to achieve complete disarmament and peace in the game is such a great allegory for the state of disarmament and Nuclear non-proliferation in the real world. It is just as hard to get rid of all the nukes in the game as it is for countries in the real world to agree to disarm themselves entirely. I'm not one of those people who god-worship Kojima but I feel his initial vision for the whole nuclear disarmament thing in MGSV was to point this out and he really ended up succeeding in that vision and thanks to the community, even going beyond it.
@@Alex_Logan22 well, yeah, the whole point is that it was achieved, even if with cheats - cause why would it be unfair to use cheats against people who are cheating themselves
Honestly Kojima saying it's a social experiment is really all I need to hear. I might even consider the phantom nukes intentional on Konami's part as a safety net to ensure complete disarmament is impossible. There's no such thing as total disarmament in real life. Anyone could have phantom nukes hidden away from prying eyes. Any self reported numbers are just that.
@@namelessliberty9869 NDAs can be binding forever. Also, I think it is pretty clear that the idea is to communicate that disarmament is impossible in real life.
@@braulio09 I think that is an oversimplification; if Kojima is against nuclear weaponry and it is seen as fact that disarmament is impossible, then the intention of the thought experiment might be to see if players who represent people around the world would actually go through with disarmament even if the promise of a reward wasn't real. To test humanity's commitment to peacefully removing the most dangerous weapons on Earth with the players as a focus group just to see if it was possible.
@@namelessliberty9869 So you consider the millions of dollars it took to produce the ending was just a prank? There’s a lot of “ifs” in your scenario that presume too many things you don’t know, like Kojima having planned for more. Konami will probably reveal that it was just an emblem or whatever once they shut down all the servers, not many people actually bother them over this. At least nowhere near as much as Silent Hill/Abandoned.
As a jaded fan, I'm going to be very blunt with my thoughts here: There's nothing behind the curtain. There can't possibly be any more playable story content in the game after the final missions of chapter two. The reason: chapter two itself is literally so incomplete, that 30-40% of the missions are recycled missions from chapter one with a higher level of difficulty. If there's anything to see beyond the successful disarmament cutscene, it would be the chapter three title card, and nothing else. And from a storytelling standpoint, it makes no sense. Why would Big Boss or the Diamond Dogs' leader want to denuclearize? From MSF to Diamond Dogs, to Outer Heaven proper, Big Boss' private armies were actually impacting the balance of power in the world. In the era of the Cold War, an unaligned army with those capabilities would very much have a target on its back from the superpowers in both the East and West. Big Boss understood this, and that's why he actually chose to arm Metal Gear ZEKE with a nuclear missile in Peacewalker. So considering that, the last thing that Miller, Venom Snake, or Ocelot would want was for Diamond Dogs to be decimated like MSF was, so it makes more sense that not only would they obtain nuclear capabilities, but this time around they'd make known publicly as a "don't fuck with us or you're screwed" deterrent. Here's what Konami actually has been doing: trying to get people to play Phantom Pain online, with the hopes that they'll purchase Mother Base coins, and squeeze more money out of dedicated Metal Gear fans. It's really the only way they'll be able to make any money off the IP considering how badly they screwed it up with the way they fired Kojima.
I always imagined the disarmament of Diamond Dogs and private militaries, in general, was the point of V 'coming to'. If Venom Snake's awakening could be conceptualized over the course of 9 years and be made actionable utilizing only the traumatized mind of a gravely wounded MSF helicopter pilot ( operating as former Foxhound ) then I think that alone provides insights into the pervasiveness of the many Intelligence Agencies surrounding the Virtuous Mission and beyond. Big Boss' decision to nuclearize ZEKE as a show of military capability was both a warning to the top brass and a one-time-only showing of solidarity to the Wisemen's Committee, or what was left of them anyway. I believe this is why Kaz was actually aware of V's identity but chose to carry out Cypher's will regardless. Kaz and Zero had a history following the events in Costa Rica. Both understood the significance of The Boss' AI pattern mapping being developed by Dr. Strangelove, they would've also been well aware of the les enfants terribles project - which would later become the building blocks of the Genome Army.. Big Boss, in my opinion, was also awakened by the helicopter collision during the sabotage of Mother Base's inspection. I think his brush with death, the loss of his comrades ( again ), compelled Snake to quit thinking like a soldier and instead begin truly manifesting The Boss' will, which was peace by any means - hence the ironic twist of fate after Snake goes full '1984' and becomes his own worst enemy.
This. If dataminers found a title card for Chapter 3, but zero indication of a further mission structure or extra content that had not been seen before, then there's nothing but the title card
This is kind of content MGS series really deserves. Quality is as high as it gets, and the info is mindblowing. You earned yourself a subscriber. I wish I could give more than just one like, but unfortunately..
"This was a social experiment." i think its pretty clear. it was never meant to have any actual achievement. its something that is not possible in real life, so its not possible in the game. the fight for "Peace" continues, but its nearly impossible.
Think outside the box, though. What would theoretically happen if the experiment was executed successfully? Why does Konami have to investigate each Disarmament? Why does everything Konami's done/said relating to Chapter 3 point towards Nuclear Disarmament? There are still plenty of aspects to the situation that cannot be easily answered simply by logic. There is a good chance that the simplest answer is the correct one, but the fact of the matter is that nobody knows for sure until them darn servers go down. Or until Konami/Kojima decides to answer it plainly (which I don't expect them to ever do tbh) The fact Peeler is still Vague about it to this day says alot imo.
It's the most elaborate troll ever. Kojima's tweet, "this was a social experiment", confirms this. Kojima's a huge fan of American culture and is well versed in our memes. Remember back in the mid 2010s when prank youtube channels got so fucked up that they called their more awful pranks "social experiments"? Nothing lies behind disarmament but that cutscene and the profile picture. The unwatchable video on the site is likely to be the cutscene as well. It's just a prank bro.
I don't believe there was any reward for achieving peace if it is even possible, I believe it was social commentary on our world and how we as a species still haven't achieved peace. The phantom nukes aren't a bug, they're intended to exist. I think Kojima just wanted to see how hard people would fight for peace in a fictional world when we can't even do it in our own.
Wow, what an insane story. I’m so glad you not only released this video, but did the research on telling the true story, not just the sensationalist cover story!
"Konami doesn't want people to know Hideo Kojima developed this game." Hideo Kojima presents a Hideo Kojima production written and directed by Hideo Kojima.
Even today I watch this dude on TH-cam who plays almost nothing but everything Metal Gear, and he gets a good number of people who watch his streams. He branches out to some other games like today he played Hitman 2, sometimes he plays Yakuza games but always comes back to Metal Gear.
Aye, this is HungHorse. Just wanted to say a huge shoutout/thanks to Dr. Lava. He's a damn good script writer. None of this would be possible without him. 'Twas a lot of fun telling him the truth after all of this time. If anyone has questions, feel free to ask. Speaking of Truth, let's move onto a Q&A... Q: Does The Anti Nuke Gang still exist? A: Yes! There's an official Discord link somewhere on the ars technica article. If you want to give a shot at Disarmament with the gang, come join the group! Worst comes to worst I'll link it in here somewhere. Q: What is behind Nuclear Disarmament/Chapter 3? A: As I said, nobody knows. BUT The Disarmament Event ends TPP and GZ as a game according to the game's internal code. I personally believe it's either just the Chapter 3 title card or possibly the "Return to Camp Omega" mission. Q: Why hide what Steff did? A: Steff has his own private gaming studio and he wanted it to be secret at first. Plus, it was fun fooling Konami for as long as we did. It was the only shot of having that Disarmament seem Legitimate. That's practically the only reason his involvements were hidden from the general public. We ALL really, really wanted to tell all of you the moment Disarmament happened in 2020. Hope you can understand why we didn't come clean until all this time. Thanks again to EVERYONE involved! You all are real Diamond Dogs. Here's to hoping this mystery gets solved sooner than later!
@@RoyKoopaling yes, its literally pointless unless your doing it for fun. But its a fruitless goal because Konami keeps changing the servers check for disarmament back to 0 to prevent the cutscene from even triggering if you somehow get past phantoms
For what it's worth, I think you were robbed. Whether it was shady or not, I think it was the most MGS way you could have accomplished things: turning the systems of the overbearing, uncaring overlords against them via a loophole and clever manipulation of data. If Konami actually cared about player engagement, they could have run with this and made it a legendary end to an already-legendary storyline.
Is it possible that the "bug" is intentional? Like disarmament was never really possible, and everything (the cutscene, the tweets, ect) was a massive red herring?
@@luckyducky7819 konami clearly didn't want a win but I don't think the bug was intended. Like they said, it's just something funky with how the game handles online assets for banned players or people restarting a save etc also if Konami had ever fully made the game unwinnable like that I don't think they'd ever need to seriously to investigations especially not the months long one. Is it possible that there's one base out there with intentionally untouchable nukes kept as Konami's bottom card? Sure. But considering there's forty and that it's easier to explain that it's jsut a bug that happens to play into Konami's interests, I wouldn't bet on it too much.
Yep, cheats won't win you anything, but it was virtually impossible to disarm the nukes because of Konami making it harder to invade someone (so peace won't be achieved as easily) and Konami not doing anything about the unintentional phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. The game was made impossible to win due to an unintentional bug/glitch the moment just 1 player was banned because Konami never learned about the bug or fixed it. Even if staff members learned about it in their free time, the staff would have new projects to be working on.
@@dansmith1661 You could be right. This is the kinda shit that happens when Kojima works on something other than a single player video game that has no other kind of interaction with other players.
My favorite part about all of this is that Konami rigged it from the start, forcing people to rig the game in their favor, which then forced Konami to take their toy and go home. What a massive L for that entire poopshow of a studio.
Konami. Metal Gear was never your child, you were a foster parent at best. Thanks for giving Kojima free range though, when he buys the rights back from you, or outright buys the company, It will be a great laugh.
That's honestly the beauty of the entire situation. We backed Konami into a corner where they had to spend THREE WHOLE MONTHS investigating the entire incident. It was a HUGE win for us at the Anti Nuke Gang. Either way, we knew they were going to screw themselves. Up until Konami called it illegitimate lmao. Still, the fact the truth is finally out there for all to know is winning enough by me.
Do it! I recently 100%d phantom pain and I still find myself coming back to the fob invasions, replaying missions, and metal gear online 3. I'm also getting close to 100% on ground zeros as well and I'm super glad I played GZ first as you don't have as many options. I spent 50 or so hours in free roam in TPP before I even got Quiet so most of the campaign, including all of the reused missions with harder conditions (minus subsistence, major failed opportunity there) were significantly easier, like I was overleveled in souls game. In GZ even once you get the S rank you only get access to unsuppressed weapons and on Hard you are stuck with only one suppressor, so you really have to be conservative with your tranq pistol and your SMG. It is possible to go completely loud but with GZ is such a perfect stealth sandbox, it lacks fun replayability. Unlike the mostly disjointed series of checkpoints and outposts you find in TPP where murdering entire bases is a viable strategy. The whole series is filled with gems and it's never been easier to experience the older games with the master collection. I highly recommend MGS3, I think V and 3 are tied for me in terms of best gameplay but since 2 was the first I ever played and with it's insane ending, that's the one I come back to most often. Hideo outdid black mirror well over a decade before that show was conceived. Anywho, sorry for the tangent, hope you pick up the franchise again.
This story is so cool. It can’t get more meta than this can it? Brilliant! Thanks for all the Metal Gear content my favorite series also shoutout Mutah! ❤️
The Disarmament isn't canon, it was retconned in MGS1 when they said that there's still a lot of nukes out there (even Baker said that Nuclear Disarmament is an impossibility).
No, not intentionally at least. It has been proven that if a player gets banned, their online profile doesn't get removed from the servers, so anyone who got banned by owning even a single nuke contributed to completely break the game
Konami not doing anything about the phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. I think nobody working at Konami even knows about the bug, and maybe they spend hours arguing about how it was impossible for them to get it due to a bug they never found out about. But Kojima would just say vague shit like "that's the point, it is meant to be impossible".
honestly, while the decieving members of the group was iffy, I can't really find it in me to say that the anti-nuke bot was a bad choice. The deck was stacked against them even more with cheaters in the midst and the issues of the UI as well. If they could barely make a dent during the covid lockdown then this really was their most realistic chance of disarmament
The upper guys eventually learned that it was impossible due to phantom nukes that Konami wouldn't care to fix, so eventually just told the actual hacker to do his thing and found the ONLY way possible to disarm nukes (unless you were a programmer/dev at Konami). Konami wouldn't communicate with the public about stuff like phantom nukes, just like other corporations being known not to do well with the public relations besides some intern working the Twitter account. Not like a Twitter person was allowed to answer them even if he knew (which he probably didn't). Konami only sees "you didn't do it legit" and doesn't see "we acknowledge it has become impossible to disarm nukes due to a bug involving the servers". Well, maybe the COULD see that but would NEVER say it.
Yeah the only thing they should have done differently is publicly announcing that konami made it impossible to win the game without cheats instead of doing it in secret. People would still support them
As someone who was just a lonely 17 year old with ONE goal of loading of FOB missions and disarming nukes in the name of peace… this hurts .-. Also I REALLY enjoyed the online mode (MGO3) the 360 community was tight and I hosted alot of lobbies. Sad it’s dying now… if any one from the community sees this.. ChuLuv gives you a sad BooB boop… You’re pretty good.
Philanthropist/NBGO here. I was big into disarmament long after release, but after we were lied to by konami several times, and after they just plain began to cheat I think alot of us just gave up. I logged on today for unrelated reasons, and when I got back to motherbase, Kaz wanted to talk to me, which was weird, all of a sudden, a cutscene began. I had never seen the disarm cutscene because I hoped for the longest time we could earn it, but then for some reason, here it was, Zero nukes. I dont know what the hell happened today, but my game ignored konami's hard code, that scene triggered.
That was an amazing story. I had heard about the anti-nuke movement years ago but never knew they were still going at it. Still, Konami's moves seem to make it clear that they didn't want the Peace end to happen, even if those Phantom Nukes are a glitch
It’s so sad. Such time and effort given into this all for nought. Yeah, there’s some romanticism within the story but knowing there’s some secret out waiting to be revealed is just heartbreaking to think about.
Honestly this is all the fault of the phantom nuke bug/glitch, with Konami probably not knowing about it until they looked into it for a month (or never found out and ONLY saw the last ones were from hacked servers, meaning they don't care if it was a bug they just care that the servers were hacked) combined with the game kinda being made to be intentionally impossible.
Matt and DYNG ... this is the best and most insane video you guys have ever done. It's like all the espionage in MGS happens in real like but at Konami. Fantastic video! Thank you for sharing the knowledge.
Kojima orchestrated this entire thing in his last love letter to the series. He didn't know it would actually go as planned but he laid the bait and leaked the prize. He knew Koonami's greed would push them to encourage players to engage. Kojima himself became Zero, the source. The true patriot. Source; my dad works for The Patriots.
I remember before the release of MGSV, I read somewhere there was going to be 4 chapters and 4 different locations, we only ended up with Africa and Afghanistan (Cyprus doesn't really count). I do believe those chapters are still out there with Konami, unfinished. The game needs to have a proper release with everything completed, all chapters included and the true final ending to this masterpiece of a game.
The ending is going to be about the beginning of the first Metal Gear game which originally on the MSX 2 computer system now ported to the PS3 Metal Gear Solid 3 Snake Eater HD edition as part of the Metal Gear HD collection before that it was on the Metal Gear solid 3 subsistence a 3 disc version of the original metal gear solid 3 snake eater which includes the original metal gear back on the day where it was originally made on MSX 2 now ported in disc 1
I've got the disarmament cutscene on PS4 in February of 2020. I was really into doing FOBs that year when I had replayed the campaign and wasn't tired of the game yet.
I read somewhere everybody on ps4 who logged in around that time would get to see it. Got me into playing again and actually was the game I played most that year. Hell I even made a GMP farm tutorial at the end of the year!
I got it before the pandemic happened it was after my birthday I think 2018 after I got my birthday cut scene before my PlayStation + subcription expired
@@raeryuko apparently yes, although I first thought it was some kind of global event or bonus for some reason. The article I read made it serm that way..
This was a truly excellent video. I last looked into disarmament around the start of the lockdowns, but knowing how much happened over such a small amount of time a wonder. I kinda believed the Phantom Nukes weren’t due to bugs of bans, but instead Kojima himself testing gamers to see just how much effort they’d put into an impossible situation. Also, what if the phantom nukes were a Speed Bump against a hacker? Had the juke count fallen at a possible rate, Konami might have taken notice and disabled them once the remaining nuke count got to 10 or so. I dunno, just a theory.
At this point I don't even think there's any story left to tell after The Phantom Pain. However, there are many other events preceding MGSV that were discussed in later games that have yet to integrated into gameplay. Big Boss reuniting with EVA The start of the Les Infantiles Terribles project The formal founding of The Patriots
The facts and stories, and the way this video was written is also a MGS plot in itself! What a stellar look into the final legacy of MGSV that had real life consequences and conspiracies!
Haven't even finish the game yet since I graduated undergrad from Wayne State back in late 2017. After watching this, DEFINITELY will get back into it!
I think the whole process and the rule changing and the back and forth between the developer and the players IS the experiment. Konami would represent the government organizations and we the players represent the individuals. The people in power will always lie, cheat, and continue to create them in a bid for power, control, or even in a misguided sense to maintain the safety of their own, and we as people will always be fighting back with the power and knowledge within our control. If the people were to give up or even demand for more nukes, THAT's when we have completely abandoned peace and send ourselves into all out nuclear devastation. So peace is not a permanent end goal, but a continuous process that we need to be constantly engaged in. Peace is not an ending, peace is an active commitment by all of us.
The disappointment I felt with the impossibility of removing all nukes is the worst I've ever felt when it comes to gaming. I spent 7 years trying to disarm as many nukes as possible in MGSV on PS4. And I was out of the loop for most of it. I had no clue about the Konami employed preventions to make it impossible. I did believe chapter 3 was locked behind it, but over time, I just realized I am 100%, completely dedicated to Hideo Kojima's dream of a nuke free world. And this masterpiece series was a perfect way to engage younger crowds to learn about the problem and help rid the world of nukes, even allowing us to literally do it! I don't care if all we get is an emblem, a title card, and a thank you. It shows we have the power to make change. I wanted to be a part of it so bad. And to see the series end the way it did, and the money hungry direction Konami is going in, is an extremely terrible loss for not only gaming, but mankind.
What if Chapter 3 isn't actually a thing, but a declaration. Where if peace REALLY is achieved, it'll play the title card, "Peace" and nothing more happens, which would make sense. Theres nothing really ceremonious about destroying the last nuke, and in reality would anyone really care?
@@DrCranberry that makes sense. The ultimate irony about destroying nukes is that most of them has to be done by force. We play a violent video game that glorifies killing and being a mercenary (yes there are obvious ways to play non-lethal, and you are rewarded for it, but the business of PMC is killing, cut and dry). I had a saying for my own PMC I started with Venom called Peace Inc. It was this, "Peace can be had, but at a price." I meant it more than just literally, and its very meta that Kojima knew in order for a real peace to happen, inside the game and out, we would need to put a gun to the head of the world and make them say peace. I would not be surprised if your comment is correct and that's all that would happen
Well... except that, according to the way this story has been revealed, it shows that no, you *don't* have the power to make change. You were set up from square one to fail, and there was never a scenario where you wouldn't. After all your investment you put in, I'd be livid were I you.
@@claiminglight we don't now. After many hacks and fake attempts to achieve nuclear disarmament. But when the game came out? And before there were groups formed to fight for or against nuclear disarmament? There's no one who's come out and said it was impossible the whole time. But yes, I am clearly not happy about it, which I said. What's the point of your comment?
Konami dangling the, probably, nothing that comes with disarmament to drive up player engagement while frustratingly refusing to elaborate or help in any way, even directly stopping it from happening, is probably the most Konami thing I've ever seen.
This was such an emotional rollercoaster… Konami seems to have a history of not showing Final Chapters of their long-standing series lol. I think Kojima’s tweet is definitely the biggest insight on the whole experiment, and with how everything went down in the company (him leaving) I’m doubtful they would even show content they had planned since it’s been so long. Then again if by some miracle legitimate disarmament is achieved before the servers are shut down that would be VERY Metal Gear. Sad truth is Konami might not care enough to show anything new from MGS5 like Muta said 😔
Wait, if they shut down the server for ps3 and 360, doesn’t that mean there are no more nukes on those platforms!? All, including the phantom nukes would be gone!
The tweet its pretty clear, just like it is imposible to achieve peace in the real world, it is imposible to get rid of all the nukes. The game was designed that way, that is "the message"
To be honest, if there's anything to Disarmament at all, I can't imagine they'd have lost the assets to it like that just yet. Especially since the most recent investigation they had was almost 2 years ago. Why would they need to investigate every Disarmament if there isn't anything to it? Why would Robert Peeler need to keep being so vague about everything, just as he did during the game's release window? What he said in this video was so vague, yet so specific for someone who "wasn't in on the plan". Everything about it stinks of something fishy. But there ain't no way to know for sure until either a legit Disarmament happens or all the servers go offline. Can't imagine they'd work on a reward just to not release it, that'd be a crime and a huge slap to the face to everyone who worked on said reward. I'm def keeping my eyes on the PS3 copy of MGSV after May 31st. You never know. Plus, Kojima did make a Instagram post with the date 6:1 on it for some strange reason. Not saying it has anything to do with Disarmament, but the fact it's the day after the servers for PS3/360 go offline... you never know.
@@Jose-se9pu the tweet only said it was a social experiment, I don’t think this implies that the game was designed to never achieve this. Then the existence of the cut scene and Konami needing to investigate every possible disarmament would not make any sense if it was never meant to happen.
At some point in 2021 after I had finished MGSV, I logged on to the PS3 servers to do some grinding and the nuclear disarmament cutscene legitimately started playing. As soon as it was over, Venom was sitting in the ACC with Miller radioing in that there were now more nukes to disarm.
Great Video. This is something my brother & I have been saying since the game's release in 2015, in our quest to uncover the real truth... And seeing that there are some images in your video that were edited by ourselves, we assume that you did come across some of our videos/tweets in the past 😉 Glad to see we're not alone in this fight 🐍☮ - Python & Selkan
Its weird that I've been playing MGSV again the past week and I'm seeing a bunch of random internet articles and videos pop up about it again. Love the video & Muta for sure.
It's mind blowing that Metal Gear style espionage and conspiracy occurred because of MGSV. I remember seeing the Nuke disarmament cutscene on Xbox One in 2020 and being in awe, only to find out it wasn't legit. Still, this has been an incredible gaming social experiment, yet another one of Kojima's legacies.
I remember logging in and seeing the Nuke Disarmament cutscene play, so in terms of nuke abolishment that's good enough for me. Mad props to the botter for his efforts, and also to DYKG for brining this to light.
It's not that true peace can never be achieved, but that true peace can never be achieved without harming, cheating, or lying. There will always be those opposed, and there will always be someone willing to make sure the oppose never win, by any means necessary
For this video we sluthed for months didding up new info and talking to people behind the scenes. It was a lot of work.
If you could help us out with a liek or a share, it'd be much appreciated. 👍
Liek 🤣🤣🤣
liek
Didding. Liek.
Are these codes?
They might be good at reporting game trivia but they’re barely literate today.
Prefer the old style
The whole nuke disarmament group vs Konami with bots and shadow secrets is the biggest real life MGS plot we could get and it's amazing.
Like... when you think about it... wasn't that the plot of MGS4?
Thats the LA LE LI LO LU doings?!
@@vollkerball1 LA LU LI LE LO
It's for this reason that I think the disarmament should have been allowed. It was done in true MGS fashion, following the same logic as the games internally. It was beautiful.
And then Konami had to ruin the moment.
@@The_Jack_Doe Don´t know when i try to say La Li Lu Le Lo i can´t!!
WTF is wrong here!??!
So you're telling me that in the MGS community, a lone soldier set out with noble intentions, bands together a private army of heroes who fought under a banner of world peace, only for his message to become corrupted and a perverted misremembering of his will to be carried out through an omnipotent AI? All while a campaign of misinformation hid their sinister nature from the public?
The actual factual plot of Metal Gear Solid happened in real life because Konami didn't let Kojima finish his game. Unreal.
@@spideyfan300 I think Konami/kojima were behind it all lol
@@spideyfan300 you're hung horse?
@@spideyfan300 With a generic name like yours? I don't think so. :P
@@spideyfan300 Boss! I knew you were alive! o7
@@Velvet-Octopus That's honestly a hard question to answer. I don't really feel any different, at all. Never did this for any sort of notoriety or fame. I'm just a MGS fan looking to draw the line between what's supposed to be 'secret' and what is cut content. MGSV released during one of the darkest periods of my life. Just like with Peace Walker, that game also released a month before something life-changing happened to me. The things I experienced lingered with me for quite a while, in the same sense that you feel the lingering "Phantom Pain" after completing MGSV. I guess I just found a way to use that hurt, or anger, or passion, or whatever you call it, in order to do something that I've wanted to do for a long time. Even with the Pandemic to my advantage, I didn't think for a SECOND things would turn out like they did as of today. Everything that happened, in my opinion, was just a matter of chance. Me and Steff were both met with an opportunity, and we took it. That's the way I see this. There ain't no heroes in wars. I just did what I thought had to be done, in order to send a message. Little did I know, that message definitely got sent - on more than one occasion now haha. In reality though, fans are playing by Konami's playbooks at this point and I find it quite sad that it has to be this way. I only strive to make a difference where it counts.
This is the most metal gear-esque plot I've heard. Its so meta only and true to Kojima's legacy.
All the regular players are like Kaz who thought they were making progress and doing right. Hung horse is big boss who tries, can't get it cause of higher powers, and does some underhanded secrets. Stefferp just had me thinking of zero.
@@AntonioPerez-wf2lf Stefferp also gave me Huey vibes.
@@StationSquare. Huey would never admit the truth, he would only keep lying and dig himself deeper.
@@mmcmullen7411 Well, that’s definitely true. I didn’t mean that they were exactly like each other.
Art imitates life, then life imitates art. I still can't believe the twist in this episode!
"Don't you see? Complete nuclear disarmament is an impossibility."
-Kenneth Baker, Arms Tech President, MGS1
It’s like guns, even if you dismantled them all, there will always be countries with the resources to build them and the people who know how, and going after every new nuke built wouldn’t stop someone from deciding to use one as soon as it’s built. A nuke free world only slows down global retaliation while destroying the nuclear deterrence that keeps the destruction from happening to begin with. Surely Kojima is aware of this, he just grew up with the fear of God/nukes and won’t ever be able to shake it off. Regulations and/or bans are fine, going all the way with it is just a bad idea.
Nukes prevented WWIII
Stefferp was right, the game was rigged from the start.
@@vlc-cosplayer You're talking future tense. I'm talking about the cold war not turning into WWIII.
And Stalin actually did go crazy at the end.
@@Alex_Logan22 "The last of the nukes have been decommissioned. But the knowledge to build them still remains."
- Kaz, 1984
Seriously, this is one of the best gaming stories I've ever heard, it's full of plots and twists just like an mgs plot, unbelievable.
@@thecarrotmonster8827 I think he was referencing the player actions trying to disarm the nukes not the actual MGS story
I love how the Anti-Nuke Gang's story could be a metal gear plot in an of itself. A small group of people trying to bring about a real, significant change in the world but when they realize that the unfair system they are fighting is a vastly force they resort to drastic measures to reach their goal no matter what. Stuff like that is why this game and community is fucking amazing.
It is the exact plot of mgs4
this is the exact plot of MGS 1 - 4 lmao
Person with good intentions wants world peace
Everyone else just corrupts their wish because its easier to corrupt and manipulate it, then to actually achieve it
@@raeryuko The mighty irony is undefeated.
*Wipe this meme from the face of the earth*
I wouldn't expect anything else from MGS fan
This story had as many twists, deceptions and hidden truths as a Kojima game itself, how fitting.
"a fitting end"
the hidden truth is that the game was unfinished.
Kojima is a genius
@@sterlingw3611 the truth is
The game was rigged from the start
This whole story IS the game, or at least every bit as much a part of the game as any of the missions in the game's files. MGSV isn't just a digital world, it's also an ARG.
Konami's argument is so stupid
"Cheats won't win you anything"
But there were cheaters making nukes and they didn't do anything about it. They clearly only wanted to generate buzz for a game. Konami deserves zero respect as a company. MGSV was the last game I bought from them.
It's not like they make games anymore
Tbf, they have barely released anything since MGSV
Yep, cheats won't win you anything, but it was virtually impossible to disarm the nukes because of Konami making it harder to invade someone (so peace won't be achieved as easily) and Konami not doing anything about the phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. Also, Konami and many corporations have to be vague like that intentionally.
Tbh, I think it's VERY poignant and a point to be made.
So many countries, and first world nations can work as HARD as they want to get rid of nukes.
But there will ALWAYS be a rogue state, a rogue player, or someone else who creates them. Why? For power, money, control or any other myriad of reasons nukes exist currently.
You can get mad at Konami for "not getting rid of phantom nukes", but I think thats the point. Nukes that CAN never be destroyed because someone, somewhere WILL have a nuke, waiting to use it when everyone else disarms.
You sure showed them! Damn
This is seriously the most MGS way this story could have gone. Wow. Life imitates art sometimes.
Straight up, this story is a metal gear plot with all of the subterfuge and smoke screens that come along with it
They even built fucking G.W.
Remember that Konami is the company that not only delisted, but unprecedentedly deleted P.T. from the PSN servers.
It's absolutely plausible given their track record that they have Chapter 3 and just outright refuse to ever release it
Nah they’d release it in order to make easy money
@@skibot9974 how do they monetize it beyond initial sales? The online content is in the base game.
@@shadow105720 they could make it paid dlc so it’s more likley chapter 3 doesn’t exist in any finished state
@@shadow105720 Maybe they're waiting for a significant date related to MGSV (which was released all the way back in 2015) or a revival of the franchise now that they've announced Delta as well as Metal Gear Solid Collection Vol.1. In fact, that might be it, Vol 1 is going to include MG, NES MG, MG2, MGS, MGS2, MGS3 and Snake's Revenge, it's so weird they're being this exhaustive, nobody cares about NES MG or Snake's Revenge yet they're in here (most people don't care about MG and MG2 either but they were already included in MGS3 Subsistence back in the day).
I'm *assuming* Vol 2 is going to be the rest or most of the rest of the franchise* MGS4, MGS PW, MGS PO (I'd be really surprised but...) and MGSV (most likely the Definitive Experience). And maybe we then get extra content regarding the unfinished chapters of Phantom Pain either standalone/as DLC or as part of the Vol 2.
*Maybe and since they're adding weird stuff in Vol 1 they're adding the two Metal Gear Acid games or Rising, or some of the other Nintendo only games like Twin Snakes (highly doubtful if there's already a MGS in the mix, but who knows, there's already MG and NES MG which is a huge downgrade) or Ghost Babel go figure.
We'll have to wait and see, but if they're planning to release Chapter 3, this would be the time, since after Delta and the Collection the franchise is likely going cold again.
Kojima still has blame on this tho because it took too long to develop it. The gameplay was the strongest point of this game but some levels are beyond stupid like the last quiet mission and the Motherbase training. Kojima shouldve diverted from the typical extract/eliminate missions and try to have other objectives. The game is still great and konami fucked it up
The Nuke Gang flat out became their own Patriots, Zero started the patriots with good intentions too and so on. This is actually incredible.
The fact that this anti-nuke group who had pure and good intentions at the start to destroy all nukes and tried their best, ended up descending to become their own worst demons to achieve Peace no matter the cost, is to me the true story of Chapter 3.
A shining light to our brothers in arms. Even in Death
*Diamond Dogs logo changes to Outer Heaven*
@@spikey288 It's almost like Poetry, really... I doubt they themselves knew they were going down this path when deciding to do all of this.
@@spideyfan300 Kind of incredible how well metal gear represents reality through fiction.
PEACE, NOW, AT ALL COSTS
Bro i've disarmed more nukes than I have hours in the game (+2000 hours), GIVE ME THE FUCKING CHAPTER 3 !!!!
I'll go with Kojima's "answer" and just say that this was an impossible task symbolizing that we can't achieve true Peace... that and we can't make Konami care enough to give us the last chapter, two impossible tasks
*massive fart noise with my mouth*
"yeah guys peace is impossible"
doomerism is lame. use your imagination a bit more.
Mission 51 was more than likely just another Metal Gear encounter but in Africa, but they are in no position to even finish it, that is why they released the unfinished cutscenes of the mission in the deluxe edition.
@@personperson2380 I agree with you, I don't personally think peace is impossible, but at least peace inside the game is rigged and completely impossible
I doubt they would have bothered making a cutscene if they wanted it to be impossible I mean Kojima plays 5d chess but I don't think he's that much of a mad man
Of course it would seem to be a Impossible task, But We are Humans, We've done Impossible things, Even in real life and on video games...
Even if Konami Made it Extremely impossible, I'm sure there would be a Player Who will Give the Group and players "True Peace"....
Even if it's unexpected..
cheating isn't going to help and Taking shortcuts is not going to help...
Even if I have to sound like a weeaboo or a fan of anime, I would Quote Shikamaru's quote from Naruto
"There are no Shortcuts in life"
Even if it's Impossible, There will Be one Who will break it..
Kojima's final tweet was basically telling everyone that it was meant to be impossible in the first place and that it was done that way so that people would think about disarmament in real life. To him that would have been a fitting end to a franchise that, in the end, was about nuclear disarmament, not mechs that carried them or hot chicks or stealth mechanics, etc. Those were just window dressing on top of the larger message he was trying to convey through the series.
At the same time, it does not make sense why he would send people on wild goose chases that he already knew would lead nowhere, I wonder how much of Konami's deceptions and lying Kojima was in on in this case.
True, his anti-nuclear message has been up front since the beginning, so designing an entire multiplayer game about this very conundrum is such a Kojima thing to do as well all the while dropping breadcrumbs to maintain engagement.
@mesmorrow it makes perfect sense why he would lead the community on if it was impossible. Is that not similar to our own governments? Sending people on wars for peace while knowing that as long as the system exists as it has, there will always be war. It's a pointless battle that exists to feed its existence in the name of ending.
Am I misunderstanding Kojimas idea here? If metal gear has always been about nuclear disarment, why would he want to send us a message that nuclear disarment is impossible and the system is rigged against us? Maybe to promote absurd reasoning in the face of an uphill battle? Wouldnt it be more effective to reward players for achieving disarment as a means for promoting peace? Hence the title of chapter 3?
@@gavinferguson2938 Or perhaps he was just being prophetic.
This story is the most metal gear thing to ever happen in metal gear, and no one knew about it. Which makes it that much more metal gear.
Considering chapter 2 was padded out with re-used content, there's no way chapter 3 got anywhere near close to complete during development. The whole thing was clearly just Konami stringing fans along to get to generate interest in the game and make people want to interact with the terrible FOB system. No company would create a substantial part of a game and lock it behind an impossible goal.
Would totally agree with you but then why did Konami always have to verify
This is truth
@@onajimidori5887 Because if they didn’t that’d be just eliminating a whole giant aspect of online play and admitting that they had a mess of a production. They could’ve just unlocked some skins as a reward, but I think Peace was a canned chapter and possibly unrelated to online total disarmament,
Ground Zeroes at least was all Kojima, and a complete game......wtf is survive?
To be quite honest with you, Kojima has pulled this sort of thing before with game he's made years ago - Snatchers. When that game first released on MSX2, it only had 2 acts and the third act wasn't ever achieved/found until Snatchers was re-released for the Sega CD. I have no doubt that Kojima could have pulled off something similar if he truly wanted to. Accounting+ has a secret zoo level that's been in the game since Launch, yet nobody has ever found it + it was made in a way where it cannot be datamined by normal means.
All I'm saying, is never say never. The Truth is out there. Konami had to investigate these Disarmaments for a reason. And if the Disarmament event concludes GZ as a game according to the event's internal code, what does that tell you? (I'll give you a hint: It relates to the big feature Kojima talked about implementing in MGSV that was never done in video games before. If you're still lost let me outright say it; the Return to Camp Omega mission is very likely the reward behind a Legitimate Disarmament according to the game's code.) Again though, nobody knows anything for sure just yet. We're going to have just be fair and wait on Konami's playbook for now.
As far as I'm concerned, Disarmament was achieved. By Kojima's own words, it was a social experiment, meaning that every action the players took, legitimate or otherwise, fits within the parameters of the experiment itself. Once it was discovered that the game was rigged from the start, they took the necessary measures to overcome an otherwise insurmountable obstacle.
Konami cheated them, so they cheated Konami right back. The result was achieved, and the cutscene played. Konami can cry about "doing it the right way" all they want, but the right way, as demonstrated in this video, does not exist.
except the fact that the xbox one community of mgsv players officially completed nuclear disarmament a year ago and no chapter 3 or news was released. they didn’t even congratulate the xbox players for achieving it. sad to see such a great game fade out when it could have been so much better if only konami cared and supported it
@@sourkyle seriously? :( thats depressing maybe if the kojima and konami fallout didn't happen we could have had some closure. Then again you think people would have gotten info one way or the other though hacks and the likes, or maybe it was all just one social expedient that was never fully utilized sadly we will never know..
@@sourkyle how do you know they actually completed it? i'd love a link to anything about it if you have one.
@@earnirplaygames9172 i own “The MGO Club” on xbox one & have played mgsv since release. i can do some digging to see when it was completed exactly. i also posted the nuclear deterrence cutscene i received to my channel
@@earnirplaygames9172 update: so the nuclear disarmament ending was completed 3 yrs ago on xbox one. i don’t really have a link to share, but referencing posts in the club from 3 years ago, i can say for a fact it happened. i think the cutscene got triggered again somehow last year, perhaps 2nd disarmament?
This sounds more like an actual metal gear plot than MGS5 itself. I honestly missed this in the series.
Actually the plot of MGSV is quite complex and in some ways, quite metal gear
But it's not experienced in the same way as usual(cutscenes)
@@it6647 it sorta is if you listen to the audio tapes, but imo it's not much more in depth or complex than mgs 1 or 3
@@gamelegendalpha1737 idk whether or not I agree with this
Ofcourse every MGS game is quite complex so making like a tier list is difficult
But I would say that the complexity MGSV has is a different kind of complexity altogether, in its presentation and especially in its structure
It's comparatively more investigative I would say
Ofcourse "complexity" isn't measurable so that's all I can say about this
The way my heart sunk when I realized the disarmament meta-game was just an impossible to reach carrot dangling above our heads was exactly the way I felt at the end of MGS3, when you realized all of what went on after Boss defected was just counter moves to keep John alive and the United States from being pushed into another war. The damn woman had to sacrifice her life just because some idiot decided to blow up a lab in Russia. That game had me angry at alot of things for a few weeks, and that's why it's my favorite.
Not only that, she was also just another pawn of the Philosophers (the secret society who would go on to become the Patriots) even after you disregard the whole shadow conspiracy behind it all. It's just all fucking pointless...
I remember a quote from MGS4 in which Big Boss tells Snake that the Boss didn't fight to change the world, but to keep it the same.
I feel like they made it impossible simply to just not look stupid -_-
Also, I learned WAY more about history in MGS than I did in school. Isn't that pathetic?
@@seancarter6492 kinda feel the same. They are a gaming company after all.
Remember the Alamo
The work that must have been done to get all of the background information is wild. Probably one of the best videos you guys have done imo
The way this is described as an Actual MGS plot is Genuinely heart warming
Konami: MGS 6
Kojima: Go fuck yourself
Well lads, it took a while but we finally got the truth out there. GG's all around. It was such a MGS IRL story its insane. Thanks to DYKG, hayder, and muta for the story telling.
This video was fantastic. I watched every second. This saga makes it feel like a true real life MGS plot was taking place behind the scenes all along.
Thanks Alex, glad you liked it :)
I have to say, whether it was intentional or not, as I get older and ruminate on this franchise I'm consistently impressed of how it can be this big ridiculous, bombastic story that is full of nonsensical twists... and is somehow one of the most consistently accurate parodies of our real-world geopolitical situation because of it
This whole scenario of never being able to achieve complete disarmament and peace in the game is such a great allegory for the state of disarmament and Nuclear non-proliferation in the real world. It is just as hard to get rid of all the nukes in the game as it is for countries in the real world to agree to disarm themselves entirely. I'm not one of those people who god-worship Kojima but I feel his initial vision for the whole nuclear disarmament thing in MGSV was to point this out and he really ended up succeeding in that vision and thanks to the community, even going beyond it.
It was achieved though, I played it, it just wasn't legitimate. But to anyone playing the game and not paying attention to the news, it was achieved.
@@Alex_Logan22 well, yeah, the whole point is that it was achieved, even if with cheats - cause why would it be unfair to use cheats against people who are cheating themselves
Honestly Kojima saying it's a social experiment is really all I need to hear. I might even consider the phantom nukes intentional on Konami's part as a safety net to ensure complete disarmament is impossible. There's no such thing as total disarmament in real life. Anyone could have phantom nukes hidden away from prying eyes. Any self reported numbers are just that.
"social experiment" is such a stupid thing. social experiment my ass.
@@namelessliberty9869 NDAs can be binding forever. Also, I think it is pretty clear that the idea is to communicate that disarmament is impossible in real life.
Yes sir exactly
@@braulio09 I think that is an oversimplification; if Kojima is against nuclear weaponry and it is seen as fact that disarmament is impossible, then the intention of the thought experiment might be to see if players who represent people around the world would actually go through with disarmament even if the promise of a reward wasn't real. To test humanity's commitment to peacefully removing the most dangerous weapons on Earth with the players as a focus group just to see if it was possible.
@@namelessliberty9869
So you consider the millions of dollars it took to produce the ending was just a prank? There’s a lot of “ifs” in your scenario that presume too many things you don’t know, like Kojima having planned for more. Konami will probably reveal that it was just an emblem or whatever once they shut down all the servers, not many people actually bother them over this. At least nowhere near as much as Silent Hill/Abandoned.
As a jaded fan, I'm going to be very blunt with my thoughts here:
There's nothing behind the curtain. There can't possibly be any more playable story content in the game after the final missions of chapter two. The reason: chapter two itself is literally so incomplete, that 30-40% of the missions are recycled missions from chapter one with a higher level of difficulty. If there's anything to see beyond the successful disarmament cutscene, it would be the chapter three title card, and nothing else.
And from a storytelling standpoint, it makes no sense. Why would Big Boss or the Diamond Dogs' leader want to denuclearize? From MSF to Diamond Dogs, to Outer Heaven proper, Big Boss' private armies were actually impacting the balance of power in the world. In the era of the Cold War, an unaligned army with those capabilities would very much have a target on its back from the superpowers in both the East and West. Big Boss understood this, and that's why he actually chose to arm Metal Gear ZEKE with a nuclear missile in Peacewalker. So considering that, the last thing that Miller, Venom Snake, or Ocelot would want was for Diamond Dogs to be decimated like MSF was, so it makes more sense that not only would they obtain nuclear capabilities, but this time around they'd make known publicly as a "don't fuck with us or you're screwed" deterrent.
Here's what Konami actually has been doing: trying to get people to play Phantom Pain online, with the hopes that they'll purchase Mother Base coins, and squeeze more money out of dedicated Metal Gear fans. It's really the only way they'll be able to make any money off the IP considering how badly they screwed it up with the way they fired Kojima.
I always imagined the disarmament of Diamond Dogs and private militaries, in general, was the point of V 'coming to'. If Venom Snake's awakening could be conceptualized over the course of 9 years and be made actionable utilizing only the traumatized mind of a gravely wounded MSF helicopter pilot ( operating as former Foxhound ) then I think that alone provides insights into the pervasiveness of the many Intelligence Agencies surrounding the Virtuous Mission and beyond. Big Boss' decision to nuclearize ZEKE as a show of military capability was both a warning to the top brass and a one-time-only showing of solidarity to the Wisemen's Committee, or what was left of them anyway. I believe this is why Kaz was actually aware of V's identity but chose to carry out Cypher's will regardless. Kaz and Zero had a history following the events in Costa Rica. Both understood the significance of The Boss' AI pattern mapping being developed by Dr. Strangelove, they would've also been well aware of the les enfants terribles project - which would later become the building blocks of the Genome Army.. Big Boss, in my opinion, was also awakened by the helicopter collision during the sabotage of Mother Base's inspection. I think his brush with death, the loss of his comrades ( again ), compelled Snake to quit thinking like a soldier and instead begin truly manifesting The Boss' will, which was peace by any means - hence the ironic twist of fate after Snake goes full '1984' and becomes his own worst enemy.
You hit the nail on the head.
Whoa... lol okay makes a lot of sense
It’s part of the master plan. While venom snake disarms the world ensuring no Nukes big boss develops outer heaven
This. If dataminers found a title card for Chapter 3, but zero indication of a further mission structure or extra content that had not been seen before, then there's nothing but the title card
This is ridiculously MGS like that I feel like Kojima himself orchestrated all this behind the curtains
This is kind of content MGS series really deserves. Quality is as high as it gets, and the info is mindblowing. You earned yourself a subscriber. I wish I could give more than just one like, but unfortunately..
Thanks Zulu :)
David Hayter and now Mutahar, glad ur giving a cinematic series like metal gear the star-studded guests they deserve
What an honor for Muta to be considered second after David. I'd be honored at least lol
"This was a social experiment." i think its pretty clear. it was never meant to have any actual achievement. its something that is not possible in real life, so its not possible in the game. the fight for "Peace" continues, but its nearly impossible.
This. All of this. This is the real answer
Agree with this.
And the answer actually came from Kojima himself. Who normally never gives answers as clear as this.
Think outside the box, though. What would theoretically happen if the experiment was executed successfully? Why does Konami have to investigate each Disarmament? Why does everything Konami's done/said relating to Chapter 3 point towards Nuclear Disarmament? There are still plenty of aspects to the situation that cannot be easily answered simply by logic. There is a good chance that the simplest answer is the correct one, but the fact of the matter is that nobody knows for sure until them darn servers go down. Or until Konami/Kojima decides to answer it plainly (which I don't expect them to ever do tbh) The fact Peeler is still Vague about it to this day says alot imo.
the chapter 3 is probably a metaphor of real life's dream on what happen if the nukes are destroyed, it will never be achieved.
It's the most elaborate troll ever. Kojima's tweet, "this was a social experiment", confirms this. Kojima's a huge fan of American culture and is well versed in our memes. Remember back in the mid 2010s when prank youtube channels got so fucked up that they called their more awful pranks "social experiments"?
Nothing lies behind disarmament but that cutscene and the profile picture. The unwatchable video on the site is likely to be the cutscene as well.
It's just a prank bro.
damn you really nailed kojima's philosophy, a true genius of our time
I don't believe there was any reward for achieving peace if it is even possible, I believe it was social commentary on our world and how we as a species still haven't achieved peace. The phantom nukes aren't a bug, they're intended to exist. I think Kojima just wanted to see how hard people would fight for peace in a fictional world when we can't even do it in our own.
Meh. In the game individuals can and do act in more self actualized ways than they can in real life.
I agreed 10000000000% it was never something that was meant to be
Then why even create the cutscene? If it was never meant to be unlocked why does it exist?
@@R0GU351GN4Lit was meant to show that if you can’t get it datamine it
Wow, what an insane story. I’m so glad you not only released this video, but did the research on telling the true story, not just the sensationalist cover story!
I like how it goes from a heroic story to a story of espionage and covert ops. Almost like like a CIA operation.
Or you know... a Metal Gear story.
Everything that happened in this video is probably the most MGS style plot to exist in real life
Wait until you fall into the real conspiracies of the various governments, like MKULTRA and Project Northwoods.
"Konami doesn't want people to know Hideo Kojima developed this game."
Hideo Kojima presents a Hideo Kojima production written and directed by Hideo Kojima.
I'm starting to believe Hideo Kojima was involved in MGSV. Can't put my finger where.
**a cutscene plays where snake meets hideo kojima**
*A Hideo Kojima Game*
@@SeasoningTheObese yeah that was fun, having the credits of the cutscene spoil the mission. “Ohh, ok change loadout and restart I guess..”
-Hideo Kojima
Even today I watch this dude on TH-cam who plays almost nothing but everything Metal Gear, and he gets a good number of people who watch his streams. He branches out to some other games like today he played Hitman 2, sometimes he plays Yakuza games but always comes back to Metal Gear.
This is like a real mgs plot. Phantom Nukes, an AI disabling nuclear weapons, 100 man militia of people stealing nukes.
Aye, this is HungHorse. Just wanted to say a huge shoutout/thanks to Dr. Lava. He's a damn good script writer. None of this would be possible without him. 'Twas a lot of fun telling him the truth after all of this time. If anyone has questions, feel free to ask. Speaking of Truth, let's move onto a Q&A...
Q: Does The Anti Nuke Gang still exist?
A: Yes! There's an official Discord link somewhere on the ars technica article. If you want to give a shot at Disarmament with the gang, come join the group! Worst comes to worst I'll link it in here somewhere.
Q: What is behind Nuclear Disarmament/Chapter 3?
A: As I said, nobody knows. BUT The Disarmament Event ends TPP and GZ as a game according to the game's internal code. I personally believe it's either just the Chapter 3 title card or possibly the "Return to Camp Omega" mission.
Q: Why hide what Steff did?
A: Steff has his own private gaming studio and he wanted it to be secret at first. Plus, it was fun fooling Konami for as long as we did. It was the only shot of having that Disarmament seem Legitimate. That's practically the only reason his involvements were hidden from the general public. We ALL really, really wanted to tell all of you the moment Disarmament happened in 2020. Hope you can understand why we didn't come clean until all this time.
Thanks again to EVERYONE involved! You all are real Diamond Dogs. Here's to hoping this mystery gets solved sooner than later!
You may not be a hero, but you're a true patriot.
O7
So is it really rigged with those phantom nukes? If so, doesn’t that make any disarmament efforts pointless?
@@RoyKoopaling yes, its literally pointless unless your doing it for fun. But its a fruitless goal because Konami keeps changing the servers check for disarmament back to 0 to prevent the cutscene from even triggering if you somehow get past phantoms
@@RoyKoopaling The Phantom Nukes do exist. It's a real bug. 15:53 shows a list of the Phantom Nukes on the PS3 servers.
For what it's worth, I think you were robbed. Whether it was shady or not, I think it was the most MGS way you could have accomplished things: turning the systems of the overbearing, uncaring overlords against them via a loophole and clever manipulation of data. If Konami actually cared about player engagement, they could have run with this and made it a legendary end to an already-legendary storyline.
So Konami has a problem with a hacker fixing their ghost nuke bug, but not a problem with the bug itself.
LOGIC.
Is it possible that the "bug" is intentional? Like disarmament was never really possible, and everything (the cutscene, the tweets, ect) was a massive red herring?
@@luckyducky7819 konami clearly didn't want a win but I don't think the bug was intended. Like they said, it's just something funky with how the game handles online assets for banned players or people restarting a save etc
also if Konami had ever fully made the game unwinnable like that I don't think they'd ever need to seriously to investigations especially not the months long one.
Is it possible that there's one base out there with intentionally untouchable nukes kept as Konami's bottom card? Sure. But considering there's forty and that it's easier to explain that it's jsut a bug that happens to play into Konami's interests, I wouldn't bet on it too much.
Yep, cheats won't win you anything, but it was virtually impossible to disarm the nukes because of Konami making it harder to invade someone (so peace won't be achieved as easily) and Konami not doing anything about the unintentional phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. The game was made impossible to win due to an unintentional bug/glitch the moment just 1 player was banned because Konami never learned about the bug or fixed it. Even if staff members learned about it in their free time, the staff would have new projects to be working on.
@@KimeramonRocks Almost like Kojima was involved in this, but his fanbois only blame Konami.
@@dansmith1661 You could be right. This is the kinda shit that happens when Kojima works on something other than a single player video game that has no other kind of interaction with other players.
My favorite part about all of this is that Konami rigged it from the start, forcing people to rig the game in their favor, which then forced Konami to take their toy and go home. What a massive L for that entire poopshow of a studio.
Truth is...
@@БогданКрименюк The game was rigged from the start
Konami. Metal Gear was never your child, you were a foster parent at best. Thanks for giving Kojima free range though, when he buys the rights back from you, or outright buys the company, It will be a great laugh.
That's honestly the beauty of the entire situation. We backed Konami into a corner where they had to spend THREE WHOLE MONTHS investigating the entire incident. It was a HUGE win for us at the Anti Nuke Gang. Either way, we knew they were going to screw themselves. Up until Konami called it illegitimate lmao. Still, the fact the truth is finally out there for all to know is winning enough by me.
@@spideyfan300 And no one cares
This makes me want to replay the storyline. It’s been a legit 7 years since I played this game.
I just recently got into the MGS series, now it’s one of my favorite game series ever :)
Omg mgsv is 7 years old wtf
We're almost at the 9 year mark... Let's hope we wake up from this nightmare full of lies
Best gameplay in the series, but not the best storyline.
Do it! I recently 100%d phantom pain and I still find myself coming back to the fob invasions, replaying missions, and metal gear online 3. I'm also getting close to 100% on ground zeros as well and I'm super glad I played GZ first as you don't have as many options. I spent 50 or so hours in free roam in TPP before I even got Quiet so most of the campaign, including all of the reused missions with harder conditions (minus subsistence, major failed opportunity there) were significantly easier, like I was overleveled in souls game.
In GZ even once you get the S rank you only get access to unsuppressed weapons and on Hard you are stuck with only one suppressor, so you really have to be conservative with your tranq pistol and your SMG.
It is possible to go completely loud but with GZ is such a perfect stealth sandbox, it lacks fun replayability. Unlike the mostly disjointed series of checkpoints and outposts you find in TPP where murdering entire bases is a viable strategy. The whole series is filled with gems and it's never been easier to experience the older games with the master collection.
I highly recommend MGS3, I think V and 3 are tied for me in terms of best gameplay but since 2 was the first I ever played and with it's insane ending, that's the one I come back to most often. Hideo outdid black mirror well over a decade before that show was conceived. Anywho, sorry for the tangent, hope you pick up the franchise again.
This story is so cool. It can’t get more meta than this can it? Brilliant! Thanks for all the Metal Gear content my favorite series also shoutout Mutah! ❤️
Remember, disarmament is canon in the Metal Gear timeline, since Metal Gear 2 mentions worldwide disarmament of nuclear weapons in the opening.
But then in MGS there are loads of nuclear weapons.
@@theonlybilge well yeah, the disarmament just didn't stick, probably had something to do with the Zanzibar Land Uprising
The Disarmament isn't canon, it was retconned in MGS1 when they said that there's still a lot of nukes out there (even Baker said that Nuclear Disarmament is an impossibility).
That's not a retcon, nations built more nukes after is was exposed that Big Boss had them at Zanzibar Land.
*canonical
The virtual machine man finally got a spot on this channel 👏
It’s fitting it’s also the one with hacking.
Yeah mgs and mutahar. Dayum this is early christmas
Is it possible the phantom nukes were meant to be their system to never let the cutscene trigger?
No, not intentionally at least.
It has been proven that if a player gets banned, their online profile doesn't get removed from the servers, so anyone who got banned by owning even a single nuke contributed to completely break the game
Konami not doing anything about the phantom nukes (or even knowing about them, and even if they knew about the bug/glitch that created them, they wouldn't care to fix it). If Konami actually did something about the phantom nukes, then it could have been achievable without actual hacking being the only way. Now that the servers are shuttting down and the cutscene won't trigger on any platform ever again, it doesn't matter. I think nobody working at Konami even knows about the bug, and maybe they spend hours arguing about how it was impossible for them to get it due to a bug they never found out about. But Kojima would just say vague shit like "that's the point, it is meant to be impossible".
The fact that they were never removed is probably intentional
He literally said it was a social expirement.he trolled everyone. He’s actually done this before
song at 22:34?
V Has Come To - Metal Gear Solid V: The Phantom Pain OST
I didn’t realize this was Mutahar till his face popped up at the end 😂
honestly, while the decieving members of the group was iffy, I can't really find it in me to say that the anti-nuke bot was a bad choice. The deck was stacked against them even more with cheaters in the midst and the issues of the UI as well. If they could barely make a dent during the covid lockdown then this really was their most realistic chance of disarmament
The upper guys eventually learned that it was impossible due to phantom nukes that Konami wouldn't care to fix, so eventually just told the actual hacker to do his thing and found the ONLY way possible to disarm nukes (unless you were a programmer/dev at Konami). Konami wouldn't communicate with the public about stuff like phantom nukes, just like other corporations being known not to do well with the public relations besides some intern working the Twitter account. Not like a Twitter person was allowed to answer them even if he knew (which he probably didn't). Konami only sees "you didn't do it legit" and doesn't see "we acknowledge it has become impossible to disarm nukes due to a bug involving the servers". Well, maybe the COULD see that but would NEVER say it.
@@KimeramonRocks in some ways this ending feels more in character for the metal gear series than any other solution.
Yeah the only thing they should have done differently is publicly announcing that konami made it impossible to win the game without cheats instead of doing it in secret. People would still support them
As someone who was just a lonely 17 year old with ONE goal of loading of FOB missions and disarming nukes in the name of peace… this hurts .-. Also I REALLY enjoyed the online mode (MGO3) the 360 community was tight and I hosted alot of lobbies. Sad it’s dying now… if any one from the community sees this.. ChuLuv gives you a sad BooB boop… You’re pretty good.
"I'm no hero.. never was.. never will be." i know he's a hacker but i like this guys sense of justice
Incredible investigative work. This was a joy to watch as a Metal Gear Fan. Such a shame the franchise has been set adrift.
Philanthropist/NBGO here. I was big into disarmament long after release, but after we were lied to by konami several times, and after they just plain began to cheat I think alot of us just gave up.
I logged on today for unrelated reasons, and when I got back to motherbase, Kaz wanted to talk to me, which was weird, all of a sudden, a cutscene began. I had never seen the disarm cutscene because I hoped for the longest time we could earn it, but then for some reason, here it was, Zero nukes.
I dont know what the hell happened today, but my game ignored konami's hard code, that scene triggered.
That was an amazing story. I had heard about the anti-nuke movement years ago but never knew they were still going at it. Still, Konami's moves seem to make it clear that they didn't want the Peace end to happen, even if those Phantom Nukes are a glitch
It’s so sad.
Such time and effort given into this all for nought.
Yeah, there’s some romanticism within the story but knowing there’s some secret out waiting to be revealed is just heartbreaking to think about.
Honestly this is all the fault of the phantom nuke bug/glitch, with Konami probably not knowing about it until they looked into it for a month (or never found out and ONLY saw the last ones were from hacked servers, meaning they don't care if it was a bug they just care that the servers were hacked) combined with the game kinda being made to be intentionally impossible.
Matt and DYNG ... this is the best and most insane video you guys have ever done. It's like all the espionage in MGS happens in real like but at Konami. Fantastic video! Thank you for sharing the knowledge.
Really good videos, both this one and the previous MGS one. Good job
This is the coolest behind-the-scenes investigation video about games I think I've ever seen in my life.
Kojima orchestrated this entire thing in his last love letter to the series. He didn't know it would actually go as planned but he laid the bait and leaked the prize. He knew Koonami's greed would push them to encourage players to engage. Kojima himself became Zero, the source. The true patriot.
Source; my dad works for The Patriots.
Your dad works for the La-li-lu-le-lo?
Tell Belichick I said hi
This video plays like a Metal Gear Solid game in and of itself. It's perfect.
The most amazing part of this video is that you got Muta to talk about Metal Gear once again.
MGS videos are always welcomed, it is such an interesting saga, even the community interactions are metal gear level, lovely.
Yo this video was next level. I loved you guys already, but this one is not playing around. Super compelling. Well done.
I remember before the release of MGSV, I read somewhere there was going to be 4 chapters and 4 different locations, we only ended up with Africa and Afghanistan (Cyprus doesn't really count). I do believe those chapters are still out there with Konami, unfinished. The game needs to have a proper release with everything completed, all chapters included and the true final ending to this masterpiece of a game.
The ending is going to be about the beginning of the first Metal Gear game which originally on the MSX 2 computer system now ported to the PS3 Metal Gear Solid 3 Snake Eater HD edition as part of the Metal Gear HD collection before that it was on the Metal Gear solid 3 subsistence a 3 disc version of the original metal gear solid 3 snake eater which includes the original metal gear back on the day where it was originally made on MSX 2 now ported in disc 1
I've got the disarmament cutscene on PS4 in February of 2020. I was really into doing FOBs that year when I had replayed the campaign and wasn't tired of the game yet.
I read somewhere everybody on ps4 who logged in around that time would get to see it. Got me into playing again and actually was the game I played most that year. Hell I even made a GMP farm tutorial at the end of the year!
I got it before the pandemic happened it was after my birthday I think 2018 after I got my birthday cut scene before my PlayStation + subcription expired
These are due to bugs right?
@@raeryuko apparently yes, although I first thought it was some kind of global event or bonus for some reason. The article I read made it serm that way..
Stefferp is an absolute legend.
"Why'd you do it?"
Plays I'm no hero.
He's our real life Otacon :D
This was a truly excellent video. I last looked into disarmament around the start of the lockdowns, but knowing how much happened over such a small amount of time a wonder.
I kinda believed the Phantom Nukes weren’t due to bugs of bans, but instead Kojima himself testing gamers to see just how much effort they’d put into an impossible situation.
Also, what if the phantom nukes were a Speed Bump against a hacker? Had the juke count fallen at a possible rate, Konami might have taken notice and disabled them once the remaining nuke count got to 10 or so.
I dunno, just a theory.
Incredible work, maybe the best DYKG video of all time. I hope this video makes waves and results in a true ending for this amazing story.
At this point I don't even think there's any story left to tell after The Phantom Pain. However, there are many other events preceding MGSV that were discussed in later games that have yet to integrated into gameplay.
Big Boss reuniting with EVA
The start of the Les Infantiles Terribles project
The formal founding of The Patriots
I'd like to see a modern remake of Metal Gear 1 and 2.
How can you integrate the LET project into gameplay? They were created by scientists in a lab, not by mercenaries in a warzone.
this is literally the plot of a metal gear solid game
The dudes are true gaming historians, they research as close to the info source as possible in order to be sure the bring true facts.
The facts and stories, and the way this video was written is also a MGS plot in itself! What a stellar look into the final legacy of MGSV that had real life consequences and conspiracies!
Haven't even finish the game yet since I graduated undergrad from Wayne State back in late 2017. After watching this, DEFINITELY will get back into it!
Incredibly meta for a story like this to revolve around a game like this. As you end with, very Kojima-esque.
I think the whole process and the rule changing and the back and forth between the developer and the players IS the experiment.
Konami would represent the government organizations and we the players represent the individuals.
The people in power will always lie, cheat, and continue to create them in a bid for power, control, or even in a misguided sense to maintain the safety of their own, and we as people will always be fighting back with the power and knowledge within our control.
If the people were to give up or even demand for more nukes, THAT's when we have completely abandoned peace and send ourselves into all out nuclear devastation.
So peace is not a permanent end goal, but a continuous process that we need to be constantly engaged in.
Peace is not an ending, peace is an active commitment by all of us.
The disappointment I felt with the impossibility of removing all nukes is the worst I've ever felt when it comes to gaming. I spent 7 years trying to disarm as many nukes as possible in MGSV on PS4.
And I was out of the loop for most of it. I had no clue about the Konami employed preventions to make it impossible. I did believe chapter 3 was locked behind it, but over time, I just realized I am 100%, completely dedicated to Hideo Kojima's dream of a nuke free world. And this masterpiece series was a perfect way to engage younger crowds to learn about the problem and help rid the world of nukes, even allowing us to literally do it!
I don't care if all we get is an emblem, a title card, and a thank you. It shows we have the power to make change. I wanted to be a part of it so bad. And to see the series end the way it did, and the money hungry direction Konami is going in, is an extremely terrible loss for not only gaming, but mankind.
This restored some faith in humanity for me, brother. 🐍
What if Chapter 3 isn't actually a thing, but a declaration.
Where if peace REALLY is achieved, it'll play the title card, "Peace" and nothing more happens, which would make sense.
Theres nothing really ceremonious about destroying the last nuke, and in reality would anyone really care?
@@DrCranberry that makes sense. The ultimate irony about destroying nukes is that most of them has to be done by force. We play a violent video game that glorifies killing and being a mercenary (yes there are obvious ways to play non-lethal, and you are rewarded for it, but the business of PMC is killing, cut and dry).
I had a saying for my own PMC I started with Venom called Peace Inc. It was this, "Peace can be had, but at a price." I meant it more than just literally, and its very meta that Kojima knew in order for a real peace to happen, inside the game and out, we would need to put a gun to the head of the world and make them say peace. I would not be surprised if your comment is correct and that's all that would happen
Well... except that, according to the way this story has been revealed, it shows that no, you *don't* have the power to make change. You were set up from square one to fail, and there was never a scenario where you wouldn't. After all your investment you put in, I'd be livid were I you.
@@claiminglight we don't now. After many hacks and fake attempts to achieve nuclear disarmament. But when the game came out? And before there were groups formed to fight for or against nuclear disarmament? There's no one who's come out and said it was impossible the whole time. But yes, I am clearly not happy about it, which I said. What's the point of your comment?
''Chapter 3'' is becoming quite the, uh... Phantom Pain these days, eh?
Another banger, thanks for always doing this indepth research.
Crazy how this feels like a regular Muta vid and not a DYKG one lmao
Konami dangling the, probably, nothing that comes with disarmament to drive up player engagement while frustratingly refusing to elaborate or help in any way, even directly stopping it from happening, is probably the most Konami thing I've ever seen.
This was such an emotional rollercoaster… Konami seems to have a history of not showing Final Chapters of their long-standing series lol.
I think Kojima’s tweet is definitely the biggest insight on the whole experiment, and with how everything went down in the company (him leaving) I’m doubtful they would even show content they had planned since it’s been so long. Then again if by some miracle legitimate disarmament is achieved before the servers are shut down that would be VERY Metal Gear. Sad truth is Konami might not care enough to show anything new from MGS5 like Muta said 😔
Wait, if they shut down the server for ps3 and 360, doesn’t that mean there are no more nukes on those platforms!? All, including the phantom nukes would be gone!
The tweet its pretty clear, just like it is imposible to achieve peace in the real world, it is imposible to get rid of all the nukes. The game was designed that way, that is "the message"
To be honest, if there's anything to Disarmament at all, I can't imagine they'd have lost the assets to it like that just yet. Especially since the most recent investigation they had was almost 2 years ago. Why would they need to investigate every Disarmament if there isn't anything to it? Why would Robert Peeler need to keep being so vague about everything, just as he did during the game's release window? What he said in this video was so vague, yet so specific for someone who "wasn't in on the plan". Everything about it stinks of something fishy. But there ain't no way to know for sure until either a legit Disarmament happens or all the servers go offline. Can't imagine they'd work on a reward just to not release it, that'd be a crime and a huge slap to the face to everyone who worked on said reward. I'm def keeping my eyes on the PS3 copy of MGSV after May 31st. You never know. Plus, Kojima did make a Instagram post with the date 6:1 on it for some strange reason. Not saying it has anything to do with Disarmament, but the fact it's the day after the servers for PS3/360 go offline... you never know.
@@Jose-se9pu the tweet only said it was a social experiment, I don’t think this implies that the game was designed to never achieve this. Then the existence of the cut scene and Konami needing to investigate every possible disarmament would not make any sense if it was never meant to happen.
Weirdly enough, I booted up the game for the first time in a while yesterday and got the nuclear disarmament cutscene.
Love the expose-style episode. Need more "gaming unsolved mysteries."
what an incredible video. you guys are amazing for putting this together. maybe, one day, peace will be achieved...
I'm a simple man. I see Muta, I click
@Don't Read My Profile Photo we wont bc we dont care
The fact that this whole ordeal sounds like a story beat that would actually be in a Metal Gear game is amazing.
You're pretty good, just what'd I expect from the channel that gives excellent gaming journalism.
At some point in 2021 after I had finished MGSV, I logged on to the PS3 servers to do some grinding and the nuclear disarmament cutscene legitimately started playing. As soon as it was over, Venom was sitting in the ACC with Miller radioing in that there were now more nukes to disarm.
That's right, Snake. World peace? A secret ending? It's all a sham! You've been dancing to the tune of the La Li Lu Le Lo all along...
My god I miss mutahar's videos on MGSV
He did a live stream of the original about 3 weeks ago, it’s a rare sighting but you gotta keep the eye out for when he goes live now
Great Video. This is something my brother & I have been saying since the game's release in 2015, in our quest to uncover the real truth... And seeing that there are some images in your video that were edited by ourselves, we assume that you did come across some of our videos/tweets in the past 😉
Glad to see we're not alone in this fight 🐍☮
- Python & Selkan
Its weird that I've been playing MGSV again the past week and I'm seeing a bunch of random internet articles and videos pop up about it again. Love the video & Muta for sure.
It's mind blowing that Metal Gear style espionage and conspiracy occurred because of MGSV. I remember seeing the Nuke disarmament cutscene on Xbox One in 2020 and being in awe, only to find out it wasn't legit. Still, this has been an incredible gaming social experiment, yet another one of Kojima's legacies.
I remember logging in and seeing the Nuke Disarmament cutscene play, so in terms of nuke abolishment that's good enough for me.
Mad props to the botter for his efforts, and also to DYKG for brining this to light.
sorry it wasn't legit :^) therefore it doesn't count, tee hee :^)
This certainly isn’t what I was expecting. Bravo reporting DYKG. Bravo.
Anyone catch the bizarre split-second face at the 10:55 mark? Right around that moment.
👀
I was just scrolling to see if someone else saw this.
They played us like a damn fiddle
It's not that true peace can never be achieved, but that true peace can never be achieved without harming, cheating, or lying. There will always be those opposed, and there will always be someone willing to make sure the oppose never win, by any means necessary