Perhaps you discuss this issue in your earlier videos, but I'll go ahead and ask, anyway. I just want to do a simple, interactive animation for my webpage. I want the visitors to be able to click on my image, and to have the image move. I didn't know about the "classic Tween" so I ended up turning all the PNG files in my project into "symbols" so I could use animation tweens. After I did that, I was able to add Motion Tweens as well access the "motion path" for the images I was animating. However... I am now having issues with my images "disappearing" between animations. What I mean is, when the image should just be static or not moving because the animation has ended, it' vanishes. I have to keep adding keyframes at the end of my animation to get it to stay on the canvas. Is this seriously how it works? Is there a way to get the image to just be present on the canvas after the last animation has completed? Or is this not possible? Any help would be great.
This method causes the banner to trigger the function every time it loops. As result, it will open the new tab as many times as the banner has looped. I have no solution to the problem. Luckily most browsers prevent opening multiple tabs. Has anyone found how to fix this?
You've explained it step by step and it's still working in CC 2021, thank you so much! I will return here again and again until I'll remember it :)
Thank you, this was the holy grail to an afternoon of going crazy over this.
Me too. :D
Thank you! Couldnt get this to work before I saw your video.
You can also add the clickTag in the HTML after you export the file, it's probably the easier way, just a few lines of code.
Super man...I am trying for this the whole day
...finally I got it
Thanks, dude! Just what I needed. (why is this still such a multi-part process? I can make a link in an email in like 3 strokes!)
Hi, Nice tutorial. Thanks for sharing. But html5 banners are not working on chrome? Why is it so? Is there any solutions for it?
This is an amazing video! Super helpful! Thank you very much!!!
What's the name of the tool you're using for the design?
Perhaps you discuss this issue in your earlier videos, but I'll go ahead and ask, anyway. I just want to do a simple, interactive animation for my webpage. I want the visitors to be able to click on my image, and to have the image move. I didn't know about the "classic Tween" so I ended up turning all the PNG files in my project into "symbols" so I could use animation tweens. After I did that, I was able to add Motion Tweens as well access the "motion path" for the images I was animating. However... I am now having issues with my images "disappearing" between animations. What I mean is, when the image should just be static or not moving because the animation has ended, it' vanishes. I have to keep adding keyframes at the end of my animation to get it to stay on the canvas. Is this seriously how it works? Is there a way to get the image to just be present on the canvas after the last animation has completed? Or is this not possible? Any help would be great.
When I publish from Animate everything works but when I open from file, my links "clickables" wont work. Please help me.
Thank you very much, this is exactly what i was looking for!
finally an easy and perfect help!
omg you saved my life! Thank you so so much!
Really help!!! Thank you
Thank you, it greatly helps :)
Thank you so much!! Ur aportation it's great. Thanks, really thanks. =)
Thank you so much!
Thanks Michael!
You're the man!
The link doesn't work! It's clickable but when I click it it's not working. What can I do?
had the same problem. Check your "actions" layer. It should start from the 1st frame
This method causes the banner to trigger the function every time it loops. As result, it will open the new tab as many times as the banner has looped. I have no solution to the problem. Luckily most browsers prevent opening multiple tabs. Has anyone found how to fix this?
same problem :(
Thanks!
exelente, muchas gracias
Tank you!!!!!! n___n /
how to publish html5?
That's exactly my next question!
I'm still getting
"Missing click tag check" when I run through the HTML5 validator.
Hi did you figure a way around this? I have the same problem when I test it on HTML5 validator