Make GOOD GD Platformer Levels!
ฝัง
- เผยแพร่เมื่อ 4 ก.พ. 2025
- This is Geometry Dash 2.2’s most USEFUL feature!
Platformer Mode gives you limitless power to make interesting gameplay and unique layouts in Geometry Dash. It’s far more useful than you think, even if you’re aware of how crazy it already is! This video uncovers three important concepts you should consider as you create platformer gameplay, along with why you should know them.
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▸ Video by Komatic5
▸ Footage from Komatic5, Nexus, and Viprin
▸ Music by Christopher Larkin, Dan Terminus, and We Are Magonia
Any asset, music, SFX or footage not credited to members of the GD Creator School team does not belong to us, and as such belongs to its respective owner.
wait a minute, this is just a game design lesson disguised as a geometry dash video
i love this channel so so much
oh shit its the dash spider man
(jk, love your vids)
I love GD Cologne.
That's so obvious
You're probably furry
69 likes lol
platformer mode: cube decides it's done moving straight and decides to try every other direction
yes, once we were able to move left and right, but we can move up and down too! and you can either have it happen when you dont want it (classic) or move freely when u want, (platformer, obviously.)
Now its moving gay
@@TetromintI was gonna say that
for triggers to work and look normally it must be touch trigger or spawn trigger, which is how you make cool stuff, although i reccomend spawn in order, but they can be none if u want, it will just happen at a certain time eventually. also make it kulti trigger to happen more than one time.
Me: makes a MetroidVania
GD creator School: only use a few different gimmicks
Me: has 20 different abilities and 30 upgrades for abilities
Another tip I would recommend is to keep the difficulty consistent or slowly make it more difficult. Don't make it like a tutorial into a final boss for an extreme demon, it just looks better if you gradually make it more difficult in order for the player to understand the gameplay. :)
something that’s improved my levels a lot recently is top 1k stargrinders as playtesters. They really know what a given difficulty should look like and give good advice as to what amount of stars to request and other gameplay changes to make
I find it funny that this trash level I made in a day just to join some dumb lobotomy competition now is appearing literally everywhere, not even the tutorials are safe anymore
Yo pls tone down the shaders in the level so it’s not impossible to see anything lol
@@GDCreatorSchool soon™
working on a large scale update
1:42 it is literally silent clubstep end maze but with decoration ☠
does bro know about limbo???
@@TrashyTrashyGD read the reference in video and then check the layout of limbo
@@sonicwaveinfinitymiddwelle8555are you being sarcastic? That is limbo, not silent clubstep with decoration
@@Chipsomedip dude why people replying are so braindead in this video
@@sonicwaveinfinitymiddwelle8555 hm? Also, in silent clubstep, that part would be mirrored, that one isn’t.
Note that the best games are ones that give you the most creative freedom. This can be implied to geometry dash levels as well. Having multiple ways to make your way to the top can be really helpful for making your level better.
Flipswap factory is the best platformer so far in my opinion
Can you make a tutorial for making your level having a cool background like for dungeons or castles?
I already made a few videos on decorating and using objects, I’d suggest applying those next time you create ^^
Underrated
I think ur quality should be better and youre gona be popular
Thank you! How could I improve the video quality?
@@GDCreatorSchool your video quality looks really good already. You just have to work hard! Love your channel man, never give up!
Please teach us boss fights
I made at very cool platformer extreme demon and ive been trying to beat it for a little bit, 2.2 has been very fun so far especially with platformer
The level at 0:07 is called speedtek
1:43 LIMBO JUMPSCARE
What level is in 0:07? I really wanna try
Speedtek by G4lvatron
Good video.
Love your video
Can you make a tutorial about the parallax effect?
Thank you! There is a parallax guide in our Discord server
@@GDCreatorSchool ok
I'll check for it
Platformer levels are never gonna be as good as they are now.(as a populace, better ones will come around) I just think that we don’t value enough the fact the “platformer formula” doesn’t exist yet. Ev
yo can u make a tutorial on how to make a actual balanced plat level?
There’s a lot of stuff that goes into balancing a platformer since you have a lot more control over the level’s mechanics, but I’ll see what I can do
@@GDCreatorSchool thanks
i am not kidding, u can make hollow knight like games in gd now
I'm doing almost exactly that, except that I'm going to combine mechanics from other games (hollow knight, ultrakill, bioshock, etc).
In terms of gamemodes, I honestly think UFO should have been excluded from Platformer Mode as well because going up a tall tower is so tedious that by the time the player reaches the top, they're no longer having fun. But that's just my take on it though. Feel free to destroy me in the replies.
It has potential, it’s up to the creator to maximise that potential, therefore it shouldn’t be excluded but should be used wearily by creators
@@thechesschief7048 Well you can say that for the Swing and the Wave as well, right?
@@PollarisTheGDfor the wave yes if used unconventionally
thank you
Of course!
Making a good platformer level is the easy part. Having a mod play your level is the hard part.
Level in 2:08 ?
R3D ROOM by Angel996
Yea but, not all of these rules need to be followed, otherwise you may end up with a generic level
Like, sure, readability is important, but making a puzzle room that you know the solution of straight away is blantantly bad game design
Although i do agree that these rules are important, you need to break them sometimes, you just need to know when.
These are guidelines, not specific rules; for example all games have mechanics in them. Knowing how to adapt them to your particular circumstance is an important part of being a creator ^^
0:23
hi
THIS ISNT A FAST PACED GEOMETRY DASH LEVEL PLATFORMER
I HATE YOU FOR LYING
even though geometry dash is a dead game, you're still entertaining
whats anybodys favorite chicken strips
Gotta say islands' chicken strips is a top 3 for me
in what world is gd a dead game ?????
🎣
dead??
@@DiscoDumDumGD same
As I start watching this video, I will say strongly dislike cycle-based gameplay