Kaution, just wanted to say thanks for putting out not only super helpful tips and tech, but also high quality and easy to understand videos with a complete breakdown for the techniques' execution, usefulness, weaknesses and even the functionality of how some of this tech works so keep it up! Love your vids you helped my Jamie climb so much!
Love seeing you still post Jamie stuff! I followed your videos quite a bit when the game released although I stopped for quite a while shortly after Rashid released but with Terry on the horizon I figured I'd play again so I had to see what changed with Jamie in S2 and your videos are still top notch. Thanks for the hard work and research!
I believe you can do the setup @18:15 midscreen with any normal into ex rekka(first hit) -> SA2 -> HK target combo -> medium rekka(first hit). You save 1 drive bar also that way.
Somethings I found out. You can get SA3 from lk arrow kick as an anti air but it is very specific. From maybe the same can be done in the corner from a dp punish. 2hp > lk arrow kick SA3. I'll have to experiment with that.
Great video as always! What’s your opinion on this: I found a true blockstring that deals 3+ bars of drive chip on the opponent at drink lvl4, but it requires tons of drive gauge and SA2. Do you think it’s more valuable to hold on to those resources, or to guarantee putting the opponent into burnout? 🍶
If it would lead into the kill or give you the upper hand then sure, however if you force the stun, can't kill and end up in burn out yourself, you have a problem, be kautious ;)
I fux with Jamie, most fun character. The biggest complaint on Reddit is “when is my turn?” 😂. Just wish he started with 1 drink, and his CA looks like something out of mortal kombat 😂
Each move has certain juggle points attributed to them, so juggling is not just about connecting moves at the right time. There are certain combos that simply will not work because you spend all the Juggle points in the previous combination
@@kaution6829 yeah, its sick and I tested in a bunch of scenarios. if you're burning out in the corner and plan to lvl1, it's always the most damaging to end in Hk arrow lvl1. usually you can get a DRC 2hp xx hk arrow to lvl1, but a few cases only DRC 5lp xx hk arrow works, and that still did the most damage burnout to lvl1 ender. .. actually thinking you could probably do a whole video on this haha theres a lot of different ways to do it that does good damage or atleast most damage option. have fun with it 🤙
Kaution, just wanted to say thanks for putting out not only super helpful tips and tech, but also high quality and easy to understand videos with a complete breakdown for the techniques' execution, usefulness, weaknesses and even the functionality of how some of this tech works so keep it up! Love your vids you helped my Jamie climb so much!
Appreciate the kind words brother, glad to be able to help you out
you posted this 60s after i called off work. your a god lmfao
Go to work ❌
Go to laboratory ✅
Same
Borat voice* “Naughty Naughty “
Prime comment
Meant to be it seems
Love seeing you still post Jamie stuff! I followed your videos quite a bit when the game released although I stopped for quite a while shortly after Rashid released but with Terry on the horizon I figured I'd play again so I had to see what changed with Jamie in S2 and your videos are still top notch.
Thanks for the hard work and research!
Appreciate the kind words, thanks for the support!
I believe you can do the setup @18:15 midscreen with any normal into ex rekka(first hit) -> SA2 -> HK target combo -> medium rekka(first hit). You save 1 drive bar also that way.
You might be right, will have to check, cheers!
I’m having trouble linking 2HP into DP when the 2HP punish counters in the air (for the anti DP SA1 combo ) (I can do it on grounded enemies fine)
Same, SA1 always wants to come out.
We have been waiting bro
I was waiting for this! Cheers for that mate.
Kaution with the sauce! Time to train!
Appreciate you brutherrrr
Jamie Mains ASSEMBLE !!
New tech is here
23:38, 20:43, dive kick -> dash -> meaty 2MP, 24:02
Somethings I found out.
You can get SA3 from lk arrow kick as an anti air but it is very specific.
From maybe the same can be done in the corner from a dp punish. 2hp > lk arrow kick SA3. I'll have to experiment with that.
Definitely possible, as I said in the video va some characters it work with hk arrow so lk arrow should work for sure! Good luck in the lab
Great video as always!
What’s your opinion on this: I found a true blockstring that deals 3+ bars of drive chip on the opponent at drink lvl4, but it requires tons of drive gauge and SA2. Do you think it’s more valuable to hold on to those resources, or to guarantee putting the opponent into burnout? 🍶
If it would lead into the kill or give you the upper hand then sure, however if you force the stun, can't kill and end up in burn out yourself, you have a problem, be kautious ;)
Absolute legend 🙏
Please make a tech video for bipson (bega-sama) when he is released.
I fux with Jamie, most fun character. The biggest complaint on Reddit is “when is my turn?” 😂. Just wish he started with 1 drink, and his CA looks like something out of mortal kombat 😂
Why can't I do Level 3 after anti air 2MKHK to HK then level 3 while they're falling? There's tons of air time but it won't connect.
Each move has certain juggle points attributed to them, so juggling is not just about connecting moves at the right time. There are certain combos that simply will not work because you spend all the Juggle points in the previous combination
After HK punish counter crumple, my 2HP into OD palm always whiffs. OD palm goes under the opponent.
Only works in the corner unfortunately
gm to you too!
Let’s fucken gooooo
Immediate click and stop what I’m doin 😭 I’m here my goat
Ty broooooo
more tuto :)
Got to master with Jamie by just interrupting ppl with hp
Whendo I interrupt them? During block strings? I always get ch back
@@checkmate8849 so usually its after 2 or even three lp then they have to use a bigger poke
you missed the optimal heavy DP into lvl 1 super combo routes from mr. capybara ;) th-cam.com/video/qnPd03PPw4o/w-d-xo.html
Ah yeah that's pretty dope, I think it can apply to anything now, from PC 5hk 2hp DRC 2hp xx hk arrow into lvl 1 prob also works now
@@kaution6829 yeah, its sick and I tested in a bunch of scenarios. if you're burning out in the corner and plan to lvl1, it's always the most damaging to end in Hk arrow lvl1. usually you can get a DRC 2hp xx hk arrow to lvl1, but a few cases only DRC 5lp xx hk arrow works, and that still did the most damage burnout to lvl1 ender. .. actually thinking you could probably do a whole video on this haha theres a lot of different ways to do it that does good damage or atleast most damage option. have fun with it 🤙
Sad Ryu 😢safe FADC umeshoryus are a thing of the past. Now it costs you 2 drive bars, and you’ll be dead if you whiff. Non-OD can be thrown lmao