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Bruh, it ended about half a second after stun landed. They would have taken 0 dmg from clinkz as well if that was the case. Also ancor shot is based on your dmg so dd finished ursa in that fight.
this is such a herald highlight, not the gameplay itself, but this channel just did a herald moment. DD was basically useless and clinks mael and hoodwinks bushwack did most of the damage because of Omni's guardian angel. edit: there's also Od's eclipse
I'd say most of the damage came from clinks 4 procs, then a bit from clinks gleipnir active, OD's aghs with astral, hoodwink bushwack, OD ult, and hoodwink maelstrom in that order
Funny thing that dd didn't deal any damage in this fight and HW's maelstrom proced only once. Both clinkz and OD dealt more dmg and HW made it possible with bushwack
this clip should be include inside DotA Wtf since the releasing of new hero update 7/3/2023 rampage short clip could be nicely done with good edm+drop some hoodwink mmr @ booster players etc communities in range gameplay sets, rune timing, and also hoodwink mythical set according to the mjolnir build early phase during roaming.
for those who may not know,some hero's abilities are taged as physical,like hoodwinks Q or monkey's Q ,the damage scales based on hero attack damage,if u take DD or have some items which increase ur hero damage,they hit harder
Yes, the electric procs could really haunting if it always procs, and hood acorn is bouncing ability, so the proc chance is always happen, even if its small chance, and omni GA couldn't defend that, idk if repel could or not
stop gioving people these thoughts that every hoodwink no matter if pos 1,2,3,4 or 5 needs maelstrom as its first item. this is maybe true for when you paly core but dont fucking go maelstrom on pos 4 and 5 pls
Tbh, as a hoodwink abuser myself, I genuinely think this needs nerfs. Hoodwink is just so insanely good for the entire game. Not to mention, you can practically solo carry a game, the same way nature's prophet can, late game. Granted, it will be harder to gather the gold to do so, but any games that are dragged on for a bit too long? Free win. No one can catch you while you TP everywhere and just run into trees. You can kill pretty much and carry that tries to kill you alone, honestly, you can even kill two of them. I stopped playing hoodwink because her combo was so broken and so simple to pull off and too rewarding for it. It genuinely got wayyyy too boring. I wish you at least needed to land her boomerang or something in order to kill people so easily. It would add more skill to the combo. And like yes, there are ways to avoid getting one shot as a carry, but since hoodwink is so mobile... you just bait that and then run away. I can't comment on how good she is in pro play, I don't watch it nor do I know the meta there. But in solo que? Free wins.
Radiant team was literally immune to physical dmg because of Omniknight ult, DD did absolutely nothing in that fight
Bruh, it ended about half a second after stun landed. They would have taken 0 dmg from clinkz as well if that was the case. Also ancor shot is based on your dmg so dd finished ursa in that fight.
@@befree1797 it hit ursa once and tiny once, it did nothing else compared to od aghs and clinks 4 procs of gleipnir
Maelstrom : guardian angel? It's useless for me coz my item is magic item not physical item
Doesn't it now apply spell amp too? That would boost maelstrom proc dmg
Clinkz with 18 minute gleipnir that gets 4 procs, but its the hoodwink with 1 proc thats op.
they were omni ulted the double damage literally did nothing the enemy died due to maelstrom from hw and clinkz inside the bushwack
Clinkz maelstrom hit 3 times and hoods only once. Sooo… should rename the video “why Clinkz with maelstrom is OP”
Technically speaking the Clinkz had Gleipnir so it's 20 extra magical damage from the maelstrom proc compared to Hoodwinks maelstrom
Yes thats right but still hoos wink cought 4 heroes thats more than enough to post the video by her name
I think it was 4, gleipnir really needs a cooldown
its not even the Hoodwink's damage that obliterated the radiants
this is such a herald highlight, not the gameplay itself, but this channel just did a herald moment.
DD was basically useless and clinks mael and hoodwinks bushwack did most of the damage because of Omni's guardian angel.
edit: there's also Od's eclipse
I'd say most of the damage came from clinks 4 procs, then a bit from clinks gleipnir active, OD's aghs with astral, hoodwink bushwack, OD ult, and hoodwink maelstrom in that order
Previous title: Why double damage is overpowered
Current title: why maelstrom is overpowered on hoodwink
Me: double your pleasure, double your fun
Funny thing that dd didn't deal any damage in this fight and HW's maelstrom proced only once. Both clinkz and OD dealt more dmg and HW made it possible with bushwack
In fact it's not just hoodwink. Clinkz's gleipnir and OD's W+R do quite a damage too. Hoodwink just happens to last hit everyone here
That "yeah" after the rampage was cute as fuck.
I tot is because of clink skill?
Whoops is looking spicy here
There was OD ult, clinks gleipnir and first skill, but of course it was the DD on hoodwink
Yeah, Clinkz maelstrom procc 3 times and hood only once
Od also has aghs for astral AOE damage
Better title, "Why Omni's ulti is redundant."
I mean, this was half the Dire team doing damage, Hoodwink just happened to pick up the kills. If OD reacted earlier, he'd gotten 3 kill with his ult.
Hoodwink OP, not DD since enemy got Omni ulted
I love the "EBAT" in all-chat 💀
is that omni ult really active or replay bug?
The tittle should be like, "small proc can secure your team kill"
this clip should be include inside DotA Wtf since the releasing of new hero update 7/3/2023 rampage short clip could be nicely done with good edm+drop some hoodwink mmr @ booster players etc communities in range gameplay sets, rune timing, and also hoodwink mythical set according to the mjolnir build early phase during roaming.
Pretty hard to stick behind a DotA channel that doesn't understand DotA...
Hoodwink overpowered:
clinkz: 🤡
I came i shat i rampage - hoodwink 2023
for those who may not know,some hero's abilities are taged as physical,like hoodwinks Q or monkey's Q ,the damage scales based on hero attack damage,if u take DD or have some items which increase ur hero damage,they hit harder
I ave always wished DD rune applied to regular spells that use magic damage too
except they had guardian angel which made DD useless, this scene could play exactly the same way without the DD
@@c0rvus the last 2 enemy who died last,they didnt have the buff from guardian angel it was expired on them,go watch again.
they died to a fkn squirrel
thats why i love hoodwink, its such a fun hero to play
Clinkz : Am I joke?
most off the dmg is from Clinkz gleipnir tho
Two things that need to be nerfed in 6.33:
1. Lina
2. Maelstrom
Nice title if you wanna completely ignore the Clinkz using strafe in the back.
GG Bushwack tho.
classic mid tower rush when 10 are alive
there was a clinkz too
Ahh yes. Every supports first Item
the tittle is missleading
Yes, the electric procs could really haunting if it always procs, and hood acorn is bouncing ability, so the proc chance is always happen, even if its small chance, and omni GA couldn't defend that, idk if repel could or not
repel does not prevent magic damage for like a year already) it gives status resistance, strength and HP regen now afaik
Just Change the title into "Why Maelstorm is good on Hoodwink ft.Clinkz"
ft. Od
Give some credit to OD for lowering their HP..
title before changed: "Why double damage is overpowered"
yup totally not Clinkz doing the dmg, surely it's hood maelstrom overpowered
I've always buy Maelstrom and Crystalist early for Hoodwink when playing carry. It is so much easy to clear a wave with it.
My wife hoodwink
Double Damage is not overpowered its just doublepowered
It did nothing at all that fight.
Omni ult was being used. They died to mass maelstrom proca mostly from clinkz.
There's so much more in play other than hood maelstrom... it's a cool clip but the video title makes 0 sense
Ignoring clinkz gleipnir and it's 3 procs i see
stop gioving people these thoughts that every hoodwink no matter if pos 1,2,3,4 or 5 needs maelstrom as its first item. this is maybe true for when you paly core but dont fucking go maelstrom on pos 4 and 5 pls
Oh no it got -5 damage again
Why?
bad video. it's clinkz, not wh
it 1 skill physical that all
Tbh, as a hoodwink abuser myself, I genuinely think this needs nerfs. Hoodwink is just so insanely good for the entire game. Not to mention, you can practically solo carry a game, the same way nature's prophet can, late game. Granted, it will be harder to gather the gold to do so, but any games that are dragged on for a bit too long? Free win. No one can catch you while you TP everywhere and just run into trees. You can kill pretty much and carry that tries to kill you alone, honestly, you can even kill two of them. I stopped playing hoodwink because her combo was so broken and so simple to pull off and too rewarding for it. It genuinely got wayyyy too boring. I wish you at least needed to land her boomerang or something in order to kill people so easily. It would add more skill to the combo. And like yes, there are ways to avoid getting one shot as a carry, but since hoodwink is so mobile... you just bait that and then run away. I can't comment on how good she is in pro play, I don't watch it nor do I know the meta there. But in solo que? Free wins.
What pos did u play hoodwink as?
Maelstrom op 🔥
And in new patch mael got nerfed lel
wtf dmg?
clinx*
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gj
EBAT
?
hoodwink never fails to amaze me
her tail ?
count malest from clink. dont forget