Thanks for that Honestly, the track editor is the kind of stuff you need to experience with to get better at. You can find tutorials on TH-cam to at least understand the base stuff. You can make tracks with the F-Zero Execution Project or the F-Zero X: Expansion Kit game. You can quickly find files for the FZEP on the internet and it’s easier to set up, but the Expansion Kit editor is probably more user-friendly.
I remade the tracks point by point with the exact same coordinates. It can be pretty long to do but it's the only way I know of. I personally use a recording software to record a clip where I go over every CTL point so I can pause the video and type the coordinates in FZEP. It's quicker and more reliable than writing every coordinates of every point manually.
It's because of the sliding exploit that greatly benefits this machine. It speeds up abnormaly while doing that technique (something that can't be achieved with conventional boosting methods).
thanks man, really like you work, can you teach how make tracks?
Thanks for that
Honestly, the track editor is the kind of stuff you need to experience with to get better at. You can find tutorials on TH-cam to at least understand the base stuff.
You can make tracks with the F-Zero Execution Project or the F-Zero X: Expansion Kit game. You can quickly find files for the FZEP on the internet and it’s easier to set up, but the Expansion Kit editor is probably more user-friendly.
Where link download
how did you transfer your edits cups from the f zero x expansion kit to fzep? because i want to transfer my edits cups to fzep.
I remade the tracks point by point with the exact same coordinates. It can be pretty long to do but it's the only way I know of.
I personally use a recording software to record a clip where I go over every CTL point so I can pause the video and type the coordinates in FZEP. It's quicker and more reliable than writing every coordinates of every point manually.
Diwnload?
コースごとにCOMの目標タイムが固定されているからコースを改造する際に長すぎたり短すぎたりしないように長さを調整しなければならないのがネックだよね?
丁度
トラックを交換するときは、各トラックの長さを維持することをお勧めします。
より長いトラックを作成する良い方法は、COMの速度に追いつくことができるように、複数のジャンプを配置することです。
@@DavidZSM 確かに元のコースとほぼ同じ長さだったらCOMの速度がちょうどよくなりますね。長くなりそうならジャンプ台をつけて速度を調整するということね。
日本語での返信をありがとう。けど、日本語は英語と違って文法が複雑だからGoogleなどの機械翻訳を使うとうまく伝わらないからおすすめできない(汗)。主の日本語みてちょっと読みづらかった。無理に日本語で返信しなくていいですよ。
Blood falcon players are all experts at the game for some reason
It’s one of the best machines in the game. It has good stats and is great to pull off advanced techniques.
looks pretty hard to control with how fast everything in the game is, but that probably just depends on the machine
It's because of the sliding exploit that greatly benefits this machine. It speeds up abnormaly while doing that technique (something that can't be achieved with conventional boosting methods).