Adding Health to my 2D Mining Game - Godot Devlog

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 20

  • @Aarimous
    @Aarimous  10 หลายเดือนก่อน +10

    What should I name my 2D Mining Crafting game? And sadly we can't pick "Minecraft" because well, you know, it's already a thing 😆

    • @madcontrollerx263
      @madcontrollerx263 10 หลายเดือนก่อน +3

      Treasures In The Depths. Bejeweled Pickaxe. Treasure Smith.

    • @domeen0gt895
      @domeen0gt895 10 หลายเดือนก่อน +1

      L I Q U I D S

    • @phen-themoogle7651
      @phen-themoogle7651 10 หลายเดือนก่อน

      Mecraft, Micraft, Mineraft, Mincraft , Cramine , Cemit , Cemraft, Ramreti , EMinCraft

    • @MajatekYT
      @MajatekYT 10 หลายเดือนก่อน

      *2 Bit Miner* (even though you technically have more than 4 colours - you could also play with the story that your character tried to swindle someone and is now paying the price to endlessly dig for gold to repay their debt), *Bat Caver* (if the game focuses on just bats, bats, and more bats - good to keep scope creep down, fun to think of all enemy types that could be bats like big boss bats or digging bats, etc), or even *"Hey, Check Out That Cave!"* (the opening game cutscene has your protagonist's friend lead you to a cave and SUDDENLY the cave collapses and you must find your way back to the surface to get back to your friend - weirdly you must have fallen far as no matter how much you dig up, you can't seem to see the surface). Even if all my ideas are mid, I hope it inspires something better! No need to credit me. ^^'

    • @lordfresh
      @lordfresh 10 หลายเดือนก่อน

      Ore Galore

  • @eveningdreamermusic
    @eveningdreamermusic 10 หลายเดือนก่อน +2

    riding the enemies seems like a very fun mechanic! maybe there could be an enemy with a shield or shell that you can stand on?

  • @ThomasStewartDev
    @ThomasStewartDev 10 หลายเดือนก่อน

    It's so satisfying watching you add bite-sized features on a consistent basis like this!

  • @rohitchaoji
    @rohitchaoji 10 หลายเดือนก่อน

    Oh hey, we're using the same asset pack for our prototypes. All hail Kenney!

  • @MajatekYT
    @MajatekYT 10 หลายเดือนก่อน

    Nice! Though I would've made the bats bounce off you and make you flash to show that you're getting damaged so that out in the open it's not too big of a deal, but the moment you start getting into corridors the bats can potentially bounce off the wall behind them and hurt you quicker - punishing players for trying to be greedy by digging for items instead of being more careful.

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน +1

      Yes, I had a similar idea and someone else also comment with this one. I'll add a +1 to the idea. This cooldown was just meant to be something quick and dirty for the prototype.

  • @gatoque12
    @gatoque12 10 หลายเดือนก่อน

    Another great video, thanks for sharing

  • @mq1995
    @mq1995 10 หลายเดือนก่อน

    Hi, I found it curious how you implemented the cooldown (setting it to 1 and using delta to subtract to that every frame).
    Would it be more "correct" or "proper" to use a timer node?
    I'm just starting out in Godot so that's a genuine question.
    I can see how it would be much more of a chore to implement a timer, set up the signal, etc. but would it be a better choice?

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Hey there, I think it all comes down to personal preference. I can't think of a good reason for why I did it this way, it's just what my brain wanted to do (and it was pretty quick and easy). This cooldown is also likely only a placeholder for the initial protype which I guess drove me towards doing something quick and dirty. Thanks for asking and good luck learning Godot!

  • @DigitalCanineGamesStuff
    @DigitalCanineGamesStuff 10 หลายเดือนก่อน

    cool, when is multiplayer coming?????/

  • @bigusdikus9758
    @bigusdikus9758 10 หลายเดือนก่อน +2

    It's more like tutorial how to add Health rather than "devlog"

  • @KevEatsCheese
    @KevEatsCheese 10 หลายเดือนก่อน

    first

    • @Aarimous
      @Aarimous  10 หลายเดือนก่อน

      Happy Friday!!

  • @joseph9126
    @joseph9126 10 หลายเดือนก่อน +1

    idk why you quit your job for a game you didn’t make any assets for