very well explained! i particularly liked the extra info on how the speed chop works - i've been using audio reactive methods with td for a while now and i still learned a lot from your take on it
Did anyone else have trouble at 9:20 dragging the null3 CHOP into the noise to transform the z value? I was getting an error saying I needed to input a float() value instead of a td.nullCHOP. I fixed this by putting a reference to channel1 of the null into z i.e. op('null3')['chan1']
@@khryzheltan3664 when you drag and drop the Null operator, a window opens with the words "op('null3')", you just replace it with another function: "op('null3')['chan1']"
You can check the absolute beginner tutorial on our channel for a deeper understanding. I think to create fun visuals you don't need too much knowledge, the basics are enough to create a lot.
Hey, great tutorial! Thanks a lot. I wanted to know how to increase the speed of the movement of the noise?? I tried using a math chop but I don't think its working out
Hi ! At 9.19 when you drag and drop the null into the "transform noise" how do you transform as a chop reference ? Is it a right clic to choose "chop reference" ?
internet helped me ! when you clic on the plus, you can see that it is written next to "tz" : op('null3') (or whatever you called your null) --> just add [0] after, and it should work!
As a beginner this was an awesome tutorial, thank you so much for this!! One thing i will is my lines are not glowing to my beat like how your lines glow. Any idea why? I followed every step.
Great to tutorial! thank you for this, I wanted to ask if you have an idea if how to get the movement more smooth because for the track i used it moves by the kick and it gave a feeling of robot/staccato effect and not smooth any help will be great
I get the error: all OPs must generate the same number of instances. Wasn't able to move from there . Using the free version though does that has something to do with it? Thank you for your tutorials!
I’m getting a warning that says insufficient number of channels for desired pixel format , I’ve tried changing the pixel format but it’s not working , anyone know how to fix this ?
Well i exported my TOPs via movie file put node, then change file format to mp4 in parameters of node, ctrl+m and then record on movie file out. Smth like that i guess
very well explained! i particularly liked the extra info on how the speed chop works - i've been using audio reactive methods with td for a while now and i still learned a lot from your take on it
thank you so much for your feedback!!
Great vid! I duped the Geo opa few times and switched up the RGB usage to have several of them reacting as once in a ball of reactive beauty.
Did anyone else have trouble at 9:20 dragging the null3 CHOP into the noise to transform the z value? I was getting an error saying I needed to input a float() value instead of a td.nullCHOP. I fixed this by putting a reference to channel1 of the null into z i.e. op('null3')['chan1']
same!
Ah thank you, I ran into this issue as well.
Hi, how do you do this fix? I'm new to TD and just following this step by step process
@@khryzheltan3664 when you drag and drop the Null operator, a window opens with the words "op('null3')", you just replace it with another function: "op('null3')['chan1']"
@@khryzheltan3664 how do you do this fix?
These are Always fantastic thank you
thank you so much!
This is AWESOME, thank you!
This is brilliant thank you, great way of adding audio-reactivity!
This looks like it has an extremely steep learning curve.
You can check the absolute beginner tutorial on our channel for a deeper understanding. I think to create fun visuals you don't need too much knowledge, the basics are enough to create a lot.
Thanks for sharing
tysm this was so helpful
Hey, great tutorial! Thanks a lot. I wanted to know how to increase the speed of the movement of the noise?? I tried using a math chop but I don't think its working out
Great Tutorial! Thank u! Cann u tell me, how do u recolor the operators? Best!
Hi ! At 9.19 when you drag and drop the null into the "transform noise" how do you transform as a chop reference ? Is it a right clic to choose "chop reference" ?
Click in the "+" button in the right bottom. Then just drag and drop, it'll give you the chop reference option
internet helped me ! when you clic on the plus, you can see that it is written next to "tz" : op('null3') (or whatever you called your null) --> just add [0] after, and it should work!
How are you changing the color of the nulls?
Press "c" on your keyboard to open the color palette. Make sure the operator is selected
@@vic-brn brother
As a beginner this was an awesome tutorial, thank you so much for this!! One thing i will is my lines are not glowing to my beat like how your lines glow. Any idea why? I followed every step.
Great to tutorial! thank you for this, I wanted to ask if you have an idea if how to get the movement more smooth because for the track i used it moves by the kick and it gave a feeling of robot/staccato effect and not smooth any help will be great
I get the error: all OPs must generate the same number of instances. Wasn't able to move from there . Using the free version though does that has something to do with it? Thank you for your tutorials!
I’m getting a warning that says insufficient number of channels for desired pixel format , I’ve tried changing the pixel format but it’s not working , anyone know how to fix this ?
great! thank you
when ever i goto render their is a white box along with the reactive audio any idea why?
is it possible to make it 3d?
how to do export into an mp4 file, can anyone explain?
Well i exported my TOPs via movie file put node, then change file format to mp4 in parameters of node, ctrl+m and then record on movie file out. Smth like that i guess
And also, bloom isnt working for some reason...
Attach the bloom before the blur, solved it for me
@@lucasboyd77 what blur??
can you create a tutorial for the type of audioreactive work that pang.marta does?