I lost all my hopes for that. Skyrim was cut to the basics skills. Fallout 4 was already missing choice and rpg in total. It's just downhill from that. Bethesda will use graphics and bigness just like they did with fallout 76 to sell their games. The fact that they work so long on this new game and still haven't covered basic npc interaction and still implement bugs everywhere baffles me to hell. Like... How could you proceed to make so many uninteresting games? No depth, no real plot twists, no real challenges for gamers. Just a huge world with nothing to discover.
That's what happens when your very soul is reused so many times like what's likely happened to these poor NPCs. They've been staring out at us for years. They remember us, they _know_ us. Worse, they know _exactly_ what is going to happen to them. They know their fates. For them, there is no afterlife, for though they can never truly die, they are already in hell. All they can do is stare. Sometimes through different eyes, yet always with the same shackles. Damned to suffer for our amusement until the very last Bethesda RPG is made. Slaughtered and resurrected eternally, a fate they do not deserve.
Funny thing is you can fire a mountains of ammo into the air in the middle of a crowded city, no one reacts, but steal a solo cup 3 systems away and the police will fine you and take away the "contraband".
This really should make it obvious to players that the dev made an active CHOICE to not annoy the player by having npcs freak out every time you swap to your gun or shoot. I am not even going to play this game till it goes on sale but the takes on the AI not being reactive enough is super shallow. Yes the water doesn't look great and flying isn't as cool as I hoped but a lot of the criticism seems completely ignore that games with have intent/focus. NPCs react meaningfully as you do random side quests or so I'm told by reviews/content creators. I'd much rather this than have them freak out when I accidentally pull out my weapon, especially if the game would remeber it.
@@zebedeesummers4413 Bruh, you cant be serious. NPC dont react because people who made it didnt give a fuck, they didnt think about player agency cause they didnt bother to think about the game outside of their "check in-check out" desk job. - Player shoot = shoot enemy - No enemy -> no shoot Devs didnt even think that the player could interact with environmet in this most basic way. Unironicaly throughout this games entire development no one bothered to shoot near NPCs because no one bothered to actually play the game.
Okay I agreed with most of the comments but I will counter this one: stolen items have a red icon and are not seen in scans by intergalactic forces. “Contraband” is specifically illegal pirate goods you can encounter (they’re all in briefcase-looking items) and are highlighted yellow and that’s what can trip up scans if you’re not prepared/specc’d/ proper pirate shipped. Aka the stolen items you’re referring to are an entirely new class of items. Tldr a stolen solo cup won’t trip intergalactic forces. So your joke is invalid. ❤
@@Sheriff-ev7my Yes i am telling you no one shot in public. Cause no one cared to. This game is a bare minimum viable product, a generic slop for generic pigs. It was assembled from disjointed tiles conveyer produced without consideration on how they would fit. People who made NPCs never spoke to people who were making gunplay, etc. Metaphoricaly speaking the entire game is built like a pen, no space to look left or right only forward where the trough with a pig food is. The attitude towards players being equaled to braindead NPCs who would never try anything outside of ubisoft open world "game" loop is permeating throughout the entire game. "You could go anywhere!" Todd said and you can go anywhere in a sqare 400x400 box that you traveled to through an autopath corridor and a loading screen, and "why would you need an actual planet that you could go to, land on and go around?" pigs said cause why bother lifting your snout from the tray. And apparentely the whole thing is working out splendidly cause piggies are happy.
6:25 she was travelling to Pluto for 7h real time, wanting to see if you can reach it. This is just moments before she made it to "the surface" only to find out its actually just a 2D image of the planet without any physical properties you can interact with. Seconds before the ship reached "the surface" you can see headlights of the ship reflecting off of it. This clip was confusing as it didnt show up the actual orbit of the planet you spawn when you travel to it.
Stunning and brave of them to combine Destiny 2 asset pack, unreleased B42 Vehicles, and 1 thousand empty wastelands modders resource into a single Creation Club update.
We all know how s**t of a company Bethesda is. That's why. Also, modders at least have a nice playground they can play with now. Not too many modern games are around that give full access to modders. (Except adult mods apparently, 1 was already taken down by Bethesda, lol. Thirsty gamers need to wait for a bit more to have more than a damn nude mod. 😆) You may think it is sad, I see this as a great platform for programmers and asset creators to learn the ropes with. Many game devs started out as modders. As long as they don't end up in a crap company like BETHESDA things are cool. Additionally, Bethesda WOULD totally make fixes into being PAYED DLC-s. The PAYED mods were also tried out by them, they were burned, so yeah. By the way Skyrim was crap at launch too. ALL big games are bad at launch. The difference is that Bethesda has crap leadership and they focus on min-maxing profits and little else. They put in the initial effort but after that they rarely do damage control well and after some time they just stop trying. Several things shown in the comparison vid were later additions in Cyberpunk too. Like a year later. At launch, Cyberpunk was just as scuffed in its own way. I played that game at launch too, I seen it would turn out good with time, give Starfield a year or two as well, let it cook and we'll see. This game is FINE but it certainly does not worth 100$. 20-40$ maybe...
You actually are. it just takes an hour or two. You can also apparently fly to other planets but it takes like 6-12 hours (...much shorter then REAL LIFE) AND the planets are actually in orbit so you have to keep compensating for it -as it spins through orbit around it's local Sun (as everyone whines about fast travel).
@@kalashnikov1343Suppose it helps when an RPG game makes you feel more immersed. And when an NPC doesn’t react to you doing violent things, it’s a little jarring. Especially since other games at this point have that bare minimum.
@@proto-t7k it's wild that you think that considering idk (black ops 2? Mw2? Fallout new vegas? ) and who said it's even better if you play skyrim without mods it's at best good even for it's time comparing starfield to skyrim is like comparing a lambo to a horse
I forget who’s video it is but someone showed an example like that except the bullet they shot killed the NPC… the thing is he shot a few inches to the left of their head 😐
Laugh now, but wait until the official modding tools are released next year...... y'all gonna be jumping back on starfield bandwagon faster than BUCS fans when they first signed Tom Brady💯
@@2pacisAkiltheMC Damn... The fanboy is strong in this one. But hey, it's always a good practice to pump up a game before release with Apple like ads, then release a sloppy unpolished turd and expect the modders to fix it. instead of paying real people to do the work, they charge you, the customer, and ask you to fix it lol. Yeah.. I'm def laughing
@@rock4glory713 If a game needs mods and community support to make it bearable instead of making it more enjoyable. Than that's a really bad sign. Lol.
Btw i'm surprised characters don't react to you having a gun pointed in their face. I remember back in the day even in skyrim (or was it Morrowind/Oblivion?) people would tell you to put your sword away
We as consumers have allowed the gaming industry to decay into such a shitty state because we continue to show game companies we will STILL pay for garbage quality products.
It's not just that. The internet alone allows them to be lazy for pushing "updates", "content", "DLC"," and "bug fixes." 31 years ago, you had to drive to the mall and purchase a fully developed video game for $40-$50. What you bought is what you got. No ethernet cable, no internet, no updates, no DLC, no bug fixes, no bs. They can say, control, and do as they please as long as the studio has an ethernet cord and money. Sad but true, it's called evolution/progression/technology and a few other things...
@@TRIBULXTIONS this is true, accessibility is a huge factor but we need to stop giving money to these devs. Stop buying crap battle passes and put our money where it is deserved.
There's no legit reason for the guards not to react at all to someone randomly shooting. They should at least investigate why someone is shooting and optimally tell characters to sheath their weapons (a very under used feature in games) in larger cities instead of running around at the ready.
This isn't GTA. Holy shit you guys don't understand anything about certain games. Not every game needs some kind of police system. Also these are questline areas, why on earth would they make everyone run away including your quests.
@@glory.shared probably not the same team hi fi rush another Bethesda game dropped and won awards so clearly it’s the starfield team and not Bethesda as a whole
There is reason why bethesda games get so many mods. They are built to be extended by mods and thats not an easy task. Every other AAA game hardcodes almost everything making things almost impossible to change.
@@officialkirin7219 even Oblivion was considered to be gutted compared to their previous titles when it came to mechanics. This company has been going downhill since before the majority of their fanbase was born.
The beginning quest told me all I needed to know - hey you’re a random stranger who works on a mine, but I’m gonna trust you to fly off with my ship, have fun! Was this written by 10 year olds?
I had some dude try and tell me Todd never said that during the lead up to this game, I couldn’t even be bothered replying because there’s clips of it all over TH-cam but there will be some metal gymnastics involved to ensure it never happened in their head
Rule 1 : Never trust any publicité, thé more Big it's presented the more little to nothing it have. Rule 2 : Search for what the studio have done before, if it's garbage, this will probably be too.
Didn't the creator of Fallout talk in a video about how modern day game development is like... I remember him saying something about modern day developers wanting 4 weeks to write a code that can be written in 1 hour max? This is why game development is taking so long yet gives shitty results.
My biggest thing in starfield is their space traversal is about hitting pause going to map hitting a planet watching a loading screen then doing the same thing to land and watching another load
Even the first Mass Effect did it cooler with your ship flying over and your Mako dropping down to the planet for you to then immediately drive in. Just like Starfield, the worst parts of Mass Effect was traversing the planets looking for materials/achievements but at least Mass Effect made it easier on you.
Tbh. Modder should semi-unionize, build Content but NOT RELEASE IT and then tell the game studios to pay for their work. How can you work so hard on new content and make it better than a billion dollar company and not get paid
Now that is incredible from Bethesda, not only did they not put NPCs reactions they downgraded their programming. Hell I mean Skyrim had NPC reactions, if danger was nearby they would get scared or they would run away and call the guards. There was even some decent water physics in Skyrim including splashes. Granted using mods improved and enhanced the water by what it suppose to look like but geez Bethesda....smh.
and it still sucks. It seems pretty popular these days to talk about how good it's gotten, but it still completely fails to deliver on its initial promise of a hyper-reactive open world. GTA still clears by a country mile, which is embarrassing, considering how old it is. People have such low standards nowadays that a company fixing their dogshit game into a slightly above average one over the course of three years is considered worthy of praise.
have you played Cyberpunk? It's an rpg, and you can't really compare it to GTA. There are problems ofc, but honestly it's one of my favourite rpg. The game is immersive as hell @@sifagayev7793
@@sifagayev7793that’s exactly why I have a lot of faith and high hopes for gta 6. And I had the same for ESO 6 but now that I see starfield, I’m very scared for ESO 6. Gta 6 and ESO 6 are supposed to be the best games ever considering the previous releases and how much time we’ve waited for both, all I’m saying is they better both deliver. Specifically ESO better have hella roleplay mechanics, like medieval wars and vampire clans, warring with eachother, seeing random conflicts, all the shit
And then you remember how the civilians would react when you used a Shout or magic, or the guards noticing you drawing your weapon in Skyrim, so it feels somewhat like a regression.
Neither of those interactions were in the base version of skyrim either lmao. They were modded in by modders, then Bethesda took those mods and put them in the definitive edition
@@M_CFVI know for a fact that’s false I got the launch version on PS3 and they react exactly the same as they do now they just added extra comments for the DLC stuff that’s it
Because it actually is a decent game… yeah you get a little bug every 5 hours in your 60 hour play through, but apart from that, the game is really good and if you’re an RPG fan you’ll enjoy it.
Gamespot said that this game is a mile wide, but only one inch deep. I think that's the perfect description. I am not impressed with the exploration. My biggest gripe with modern open world games is that exploration is boring due to the worlds being empty and uneventful, and the NPCs that populate these worlds are usually uninteresting and forgetful. Where are the dynamic and engaging puzzles and other interactions?
Have you even played it yourself? You sheep just go with whatever you see😂. The ship customization is preTty damn deep, as are a bunch of the side quests, but guess what? Asmon didn’t do any of them, he didn’t even try learning the ship mechanics and was crying when he kept getting killed for sitting like a duck
I've found the npcs to be super dynamic and engaging for what its worth, the ambient npcs are kinda meh but its what i expect from a Bethesda game, the worlds that have cities feel incredibly run to roam arounf though
If the first couple minutes I’ve never been through so many loading screens. -be miner -touch space rock -given opportunity to travel the stars, why? The rock changed you
it basically is an nft game, nothing to the game other than building a ship, customizing your character, and watching the same cutscense over and over when you try to go farther than 15 minutes somewhere or even try to go into space.
@@tortellinifettuccinelmao u sound like a boomer who doesn’t know how to use bethesdas HUD 😂 there is well over 50 hours of content on that game before you run out of side quests let’s be honest you haven’t played it
@@Bushey410I played it for 200 hours and the facial expressions are sometimes the same as Andromeda,not to mention the ocassional bugs and glitches just like those previous bethesda games..
For real. I hoped for more space-travel-ey stuff, but I was coming for the npc AI, the bugs and the searching for exploits. Its a sandbox ripe for chaos. Thats what I expected, anyway.
I'm sorry but that doesn't make it ok. I don't think you're necessarily defending it, maybe I'm wrong, but I keep seeing so many people write off valid criticism as, well its a Bethesda game. It's been in development for how many years. The beat description I've seen is it looks like a game from 2015 releasing now.
@@Josh_2992 Its not a defence, its just a statement that given Bethesda's track record this was to be expected since everyone buys the stuff anyways. A new IP is nice, but a lot of people were expecting an unrealistic amount of polish without considering the studio and just look back with rose-tinted glasses as usual.
Yeah. Pretty much. Its gonna have high highs, low lows, and most of it is gonna be mid. We'd all like more polish. But I'm just saying that if it was a perfect, bug-free 10/10, it would feel soulless to me, no matter how technically fun it was. Because it wouldn't be a Bethesda game. It'd be a mockery of one. I like the jank. The bugs are 70% all harmless, and it autosaves every 5 minutes in case of the other 30%. I'd like more space exploration. But its a bethesda game, again. I'm shocked that the ship combat works. The procedural planets are going to be a modder's paradise. Crash land on Pluto, go to black-screen, then boom. Hey, you're awake now.... All of skyrim, on the rim of our solar system. A nice giant crewmate named Yeet, who comes from a long line of atmospheric propulsion pioneers. A thicc female deathclaw named Snusnu. That stuff. In that way, buying a Bethesda game is more like being a backer on a game in development. Because right now, the modding scene is a daycare full of autistic toddlers who just got handed a case of monster energy drinks and a box of crayons.
Is's not, cause the planets were never meant to have physical features. Another guy tested the moon and that was also transparant. Bethesda just didn't bother with this piss poor game
Story games? They've been obsessed with GTA Online for over a decade and dropped RDR2 in a flash. They even CANCELLED the GTAV story DLCs in favor for GTAO ones so they can make bank off of shark cards. Then, the greedy mfers hand off their GTA trilogy to literal nobodies because its not GTAO. Then, the recent lazy $50 RDR port. Rockstar been fell off. @@TTVMaldrix
I think its important to note that at launch Cyberpunk had 0 water physics at all and if you shot into the water nothing happened. I believe this was added later into the process after launch due to player complaints. So *maybe* strong maybe there is hope that bethesda corrects some of this.
there is a VERY big difference between CDPR and Bethesda... CDPR hinged their entire company on Cyberpunk... if they didnt fix it they risked sinking the company and their player base.... (And they have at least some sense of honor)... Bethesda has several IPs (Like Skyrim that they rehash all the time) to fall back on.... they already made their cash... and moved onto the next game... they most likely aint coming back.... IN FACT they will wait for 5 years until modders made it amazing and release the definitive edition for full price and pull another skyrim and almost all players that played original will buy it again...
@@Thatfpsguy And Skyrim still has a ton of unfixed bugs, even gamebreaking ones, after all this time. Bethesda should not be getting away with expecting the modding community to fix their games that gets them billions of dollars.
@@zuriyel5368 Skyrim?, what about Oblivions 7500+ identified bugs? or Morrowinds memory leaks or Daggerfalls constant save corruption or Arena's totally broken main quest?. Skyrim is just fucking Heidi to what Bethesda has been getting away with since the mid 90's.
he is right tho. people need to wake up to their own coping. i used to shoot $60 of heroin daily. and no, i’m not exaggerating. i blew thru tens of thousands of dollars. so when see people coping over ONE bad $60 purchase, i kinda just roll my eyes. i ate metaphorical shit daily for 5 damn years, these MFers can’t even take one goddamn L. when the ex-junkie pities you… that’s a new f*cking low
not to forget this is 8 years in development. they either threw multiple versions of this completely in the Trash and began from scratch or they where fiddling thumbs half the Time.
idk man, have you actually played it? I “acquired” it and have had a hard time putting it down. Imo it’s a damn good game. Good enough that I’ll buy it at the $60 price on the 6th. Don’t think Bethesda deserves the amount of shit they’re getting. The more you play, the more you can tell they put a lot of heart into it.
@@NuclearWinter7693 well, the menus are basicly skyrim left side scroll menu, just grafik design diffrent. The animations are fallout 4 with better textures. When you talk to people, its the same view, anmations etc that was in Fallout 3. You can find this all over the game where they just took old stuff and "Sweetened" it up to make it look diffrent. I dont say the game is complete Trash, but, its still lazy and something like this shouldnt cost 60 or 70 bucks and its defenitly not worth calling it great Work. Quality wise. Now, that it is fun for you and its woth 60 bucks for YOU, thats your own thing. Good for you, i mean it. I talk about the Quality of the Craft, you talk about your Taste.
@@NuclearWinter7693it's true, but still, in my opinion this is nowhere near of an ideal game at post launch P.S I do think this is a MASSIVE improvement from fallout 76 though
The thing about Starfield that I am noticing is that while there are massive improvements that are noted, a number of areas which we had thought were improved and/or fixed from Skyrim to FO4 were suddenly reverted back to Skyrim level of mistakes. Now I downloaded the Game-Pass version, saving myself the buyer's remorse until the final version of the game comes out, but I find it very distressing that once again we are going to have to fix this (censored) because Todd Howard couldn't be bothered to do his job.
"he" hath been selling garbage his entire career to apes that eat it out before even releasing for millions of dollars; so "he" is very good at his job in relation to the subhuman mass that consume his ploys then bitch about it for decades resulting in free marketing
I'm convinced bethesda would be the first to get destroyed by the sentient robots... let's see when humans are acting against their will and are yet conscious!!
@@toa9329 Bethesda's games are barely playable. even today if you launch up Skyrim with wrong refresh rate you wont be even able to play the first 5 minutes
The generic NPCs with basically no eye shadows / eyelashes remind me a lot of the famous (or infamous) Mass Effect Andromeda mess, which had similar issues with generic AND named / quest NPCs too (and main characters as well to be honest). A clear sign that they would have probably needed another full year of polishing before releasing it _despite_ the delays. It still wasn't enough (or just too ambitious). Also the engine they're using, whatever 'new version' of it they want to call it, has its roots all the way back to Skyrim ("Creation Engine"), which itself also has some roots into the old GameBryo. It still can't produce 'world maps' that don't need loading on a big scale. And the animations are still trash, as are the NPC facial animations. However, some texture work is nice here and there, I'll give them that. And the sounds are good enough in most cases (ship engines in particular sound good).
Except even that trash played better i bet Also no, its roots aren't in skyrim and 'creation', but all the way back in gamebryo/netimmerse, because its still the same shit lol... The shills say its how all game engines work, but they forget the 'little' fact that other game engines actually CHANGED something over the years lol
And Unreal Engine has its roots in Unreal from 1998... That statement means nothing. Stop blaming the engine and blame the devs who actually prioritize what to work on.
Regardless, you know Bathesda ain't improving that shit. They will fix some of the major other bugs, but could give a fuck about realistic gun physics, that will be done by modders.
One feature Starfield lacks is the mechanics Fallout 4 had where you could take mods from one weapon and add them onto a better version of that same weapon. You're stuck having build up your research in order to reach the level to craft the mod you wish to use. Wastes a lot of time to save before killing a boss, killing it, checking the drops and reloading the save until you get something that you want.
What I find most interesting from a psychological pov, is that this keeps happening, time and time again, game companies oversell/over hype and underdeliver, yet the community still gets surprised by it happening. Destiny, no man’s sky, cyberpunk etc etc. Now I know people spend a lot of money, no doubt, it’s a big investment. But the first step to effecting change is stop pre-ordering games and handing over money before it’s even been finished. Game companies have worked out that they don’t need to make good games anymore in order to make millions. Or worse in a way, release a full game chopped up in 3/4 parts and call it ‘dlc’. Dlc used to be extra content, now it’s just to get a full game. Not that my words will change anything, just thoughts I’ve had for a few years now. Destiny killed my expectations of games and I haven’t and refuse to pre-order a game ever again and I do a lot of video watching before I buy a game anymore. Sometimes (a lot of the time) waiting months if not years waiting for deals or for it to appear on game pass. (Yes I’m aware I’m still feeding the companies by paying for game pass, but it’s a far less financial hit than £60-£100 a time on unfinished games, not to mention there are some gems every now and then on GP). Anyway I digress, the community holds the power, either we have forgotten that or we are too divided to effect real change, or as eluded to in this vid when he says “if I’d paid $100 for a game, I’d be coping too”, it’s right, a combo of cognitive dissonance and confirmation bias play a big part too. I wouldn’t be surprised if this (so far) bad release (as it seems from videos I’ve been watching) is a deliberate tactic. Release it badly, over time make some little changes that get people back on side and then hit us with some expensive dlc’s that drastically change how the game plays and feels. That way, they’ve made millions off pre-orders and day one sales (those without GP) and then make further millions on the dlc’s giving us the game that was promised (or close to) and effectively charging the community twice for the game that should’ve been given day one. At this point, despite mentioning them already, No man’s sky is the only game I know of in recent times that paid their community back without further charging them and I believe still adding free updates to this day. So change can happen. Just more of the community needs to wake up to the tactics. That’s not a insult or dig, I mean it with compassion and hope. In a way, it’s like a lot of the community is stuck in an abusive relationship with gaming companies and the gaslighting is still working. Only a united community can effect real change and while I will with a sad heart admit, I have lost faith in the larger community to effect that change, I do sincerely hope I am wrong. Again, just some thoughts.
@@Hawk7886 It’s not an easy task and while in part I get and completely understand what you’re saying (and to a degree agree with you), another aspect of things I didn’t mention in the OP was the other clear, obvious and proven tactic these game companies use is their targeted efforts towards gaming addicts and it’s no secret that most of the internet and indeed our community is full of snot nosed bratty trolls and as someone who has dealt with ‘other’ forms of addiction shall we say, I know what it’s like when faced with a lack of compassion, accusatory and trolling behaviour, we tend to double down on our ideas. I mean take addiction out of it, you could pick literally any video on TH-cam (indeed any online public forum/social media) right now, go through it’s comments sections and you will see random people from across the globe just having the most petty arguments with each other. And that is also another aspect of things that I wouldn’t even know where to begin to tackle. Everyone is divided right now and while I wouldn’t know where to begin and am certainly not qualified and maybe more to the point probably have no right to judge or even offer an opinion, what I do feel I have observed, nothing can or will change until we stop judging people on things we don’t understand about them. Shouting at each other, name calling, having petty arguments and dismissing people off the bat isn’t helping, nor will it ever help. And I know this seems and maybe in txt based communication may seem like I am dismissing your comment, I assure you that isn’t my intention, please believe me when I say I do understand your point. I just have to believe there is another way, coz if I didn’t then what is the point in anything, really, I have to believe we are capable of growing up. (Also not to mention it is perfectly reasonable to assume that some (if not more than we’d like to admit or even comprehend) of the trolls/staunches supports of crap, could be Ai chatbot based companies, if not real people themselves paid to create dissension and disseminate certain things to create division between the larger community) Why would they do this? I hear some may ask. Simple, because while we’re all arguing with each other and picking our sides (whether we agree with ‘our side’ or not), the only ones winning are the game companies, and boy are they laughing at us all the way to the bank.
@@WutTheDeuceGaming I couldn’t agree more. The mental gymnastics that some people are able to do (including myself at times, I’m no perfect being by any stretch) is both fascinating and admittedly disheartening at the same time. And then how do you even have a reasonable and reasoned conversation with someone who isn’t even being honest with themselves nvm engaging the actual convo.
I've had quite the experience with Starfield thus far. I waited on the pre-ordering because I wanted to see raw gameplay from content creators once the "upload embargo" lifted. The first few clips I saw I felt that the game was extremely overhyped. It was missing a lot of basic things that have already been done in the space exploration genre and that had me concerned. I pointed them out to my friend group, of which a couple had eagerly been awaiting the pre-release for months now, and they snapped on me. They literally lost their minds because I was pointing out factual information and making comparisons to already-existing games. It was so bad that I've pretty much removed myself from that group of gamer friends now because they appear to be too brainwashed to look at facts. ... That being said, I then watched a small-ish streamer play the game and he seemed to be enjoying it. The game has flaws but the combat looked good and it had those Skyrim/Fallout vibes that I actually enjoy. I then watched a couple lengthy reviews on TH-cam, one by a content creator who doesn't hold back and is always up front and honest... and he actually said it was worth the money in his opinion. A bit more gameplay viewing and I decided to give it a try. I found it at a discount on an undisclosed website because of how indecisive this entire venture had been. I'm now 20-ish hours in and I will say it's worth the retail price, but it has it's flaws and they could have and SHOULD have done MORE than what is currently there. The ability to land and take off manually for instance, such a simple thing and it's currently existing in games where you have active multiplayer sessions going on. The ship building is pretty janky and quite LIMITED. Some of the companions make you want to place a shotgun slug through their forehead because every 5 minutes they say "HEY CAN I TALK TO YOU WHEN YOU GET A CHANCE". My hope is that the modding community will turn this B game into a A or A+, which should not fall on them to do such things yet here we are. There is a very strange Bethesda fanboy community that is willing to die for these devs and will never allow a smidge of negativity to begrudge the names of their idols and to me, that's really fucking concerning.
I mean... It's pretty fun now. If you expected a bathesda game to be immaculate on release... You're not living in reality. Skyrim was the exact same. Crashes, crazy AI and bugs everywhere. It's still reasonably buggy to this day. But it's still fun.
*So... the whole ship thing... you just travel like Starfox???* Even subnautica got it perfect! You could manually control your huge submarine, walk inside it, store things, build stuff and even toggle the lights off! Like an actual second home! And thats what spaceships are to every astronaut!
They have a ship editor and you cannot control what the INSIDE of your ship looks like. It's so incredibly lazy. If this is what Bethesda does with their own 100% original IP, it's no wonder they fucked Fallout so hard. Speaking of fucking hard. Meru, nice choice.
Oddly my major gripe with the game is how SMOOTH everyone's skin is, doing the crimson fleet questline you'd expect, rugged, dirty pirates being all assy, but even the pirates are tame, have the cleanest skin, and all look super young despite multiple characters clearing meant to be at least a little aged and look "Experienced" the main example being the boss, got a nice voice, his attitude is right, but I look at the skin and I'm just like "Damn his skin so smooth he could be a cat boy". There are a lot of issues considered worse than that but the smooth skin really bugs me and throws me out of it... maybe i'm just projecting my shit skin condition
yeah its what i hate. im lvl 31 and i havent gotten into the crimson fleet quest yet but i assume there is no evil pirate follower who will do pirate stuff with me? i've been travelling alone in starfield because i notice that when you have a follower or people on your crew they count as a witness and you can't pirate properly as you usually get 50k bounties when pirating.
There are a lot of really good facial expressions and animations in the game. Seems like some characters had more love and polish than others. Pretty impressed with how much of the skin on the face moves realistically with their mouth movements. You can really see it better on the main characters.
@@beardedkoala4775 dragons dogma came out a decade ago, no, we didn’t have better facial animations, you’re tripping. Also compare it to other rpg’s not linear action games that use mocap.
@@beardedkoala4775 yeah they did, but what vast majority of rpg’s do is mocap the main characters, in bg3 facial animations are good across the board, with how many characters? I meant to not compare games like god of war where there’s much fewer characters. So, please, name an rpg with tens if not hundreds of characters as well animated as bg3, because vast majority of npc’s in Todd’s game look dated af.
Slap Ubisoft or EA on the cover and we would be having a very different post launch story lol. I don't know why people are so delusional, is it because of the Xbox exclusivity and the fanboys are so happy to get a "W" over Sony lmao.
@namesii1880 I think this is part of it. They thought this was going to be the game that made people that only have PS be like "we're missing out." It turned out to be a pile of shite, now they're hardcore coping defending it and claiming "Sony pony jealousy." Anyone defending this has no standards at all or is kidding themselves, sunk cost fallacy and all that.
If you aren't enjoying it then that's you. I love it and thats not a cope or defense. I play games to have fun. People are making too much of a big deal about it. I've had zero issues with the game. If it's not for you then it's not for you plain and simple
I think the main issue is that this game is missing the one thing that people love about Bethesda game which is exploration for a game that was marketed as exploration centric with the main plot revolves about explorers (which is on the nose) the game has 0 exploration There's no explorable world, just few Cities separated by loading screens, and what is explorable is just randomly generated emptiness Without that key Bethesda ingredient, people will not be able to overlook the Bethesda flaws this time around which are A LOT
They missed the running deaths... You can virtually run yourself to death on new avilon in about 45 seconds of running.. apparently you starve your body on O2 in that time.
@Karasuza_sora yeah, and that is realistic how? If I over exert myself, and I don't have a heart condition, I small breather and I am fine.. this game treats it like I just took a sledgehammer to the chest and untill I take a medical stimulant pack, I can recover.
@@anon1403 yes, in an oxygen rich environment with no helmet on... Ohh so real... They should warn us all that every character you build has a heart condition and can't jog a 1/4 mile without nearly dieing.. god forbid you had to jog 1/2 a mile, that wouldn't be realistic at all
@@anon1403 ffs, you exhale CO2 and inhale more air, yes it can build up but not that fast, I am a bit outta shape, but I still can easily do a fast mile without feeling like I am dieing.. I am pretty sure it is a bug, as CO2 buildup is an issue with tanked o2 systems, like space suits and scuba suits.. breathing too fast drastically lowers O2 content... But on land that isn't a problem..
@@anon1403 you can't really run yourself to death, its funny how you talk about realism and say that, maybe if you weren't a terminally online wojak you would know this.
1:42 It reminded me of the movie "Gamer", where people rented their bodies, turning into NPCs. She seems to know that she can die, but she does not control her body.
Games studios thinking size is everything. It's simply not immersive, and hence you lose any incentive to explore, no matter how big it is. Like D4's 100 dungeons. If you saw 5 of em, you saw em all.
Forget reviews, streaming is where it's at nowadays. I've already seen couple different streamers play Starfield. That's all I need to know it's just a reskin of Fallout 4 with extra loading screens pretending to be space travel and that the dog fighting is the only actually new mechanic.
@@shawnthomas6492 even so, buying the game now is just a bad choice all around. The cost will go down, the community will make mods to solve issues, and Bethesda may even patch some stuff themselves. So, I see no reason to buy the game now beyond impatience.
Skyrim has NPC reacting to you shouting, casting magic, having your weapons unsheathed, standing on furniture, rummaging through trash, and making a general mess. You could bucket head, but that was the first time we ever saw interactions like that, and those things were fixed by mods by 2013 at most. Edit : by "first time" I'm talking specifically about the mechanical head bucket interaction : as in the clutter inventory item having a collider that could fit on a head, and block an eye level raycast simulated field of vision. For similar things look up the skyrim bee problem video.
Shhh that’s the thing all these players don’t want to admit, all those interactions weren’t first released when Skyrim came out, they were fixed by modders and added into the definitive edition
My reaction to my first hour of the game was this : "It's gonna take a fuck ton of mods to fix this" The characters are boring and the voiced dialogues are so poorly written and executed it breaks the immersion every time One example of which there are thousands of an issue in this game : There are airlocks that you interact with to leave an area, when you interact with the airlock it does an animation and spins after maybe 3 seconds and THEN you get to the loading screen. Nobody in the massive teams they have thought that was an incredibly stupid thing to do ? Waiting for your loading screen. The UI by default is a nightmare, the performance is surprisingly bad because the game isn't really beautiful and the areas are all divided by loading screen so the areas are very small compared to most games but you need a very high end PC to play the game at 60fps on ultra. What's also funny is the props are incredibly varied and have great models with good textures but no player plays the game for the useless props that only take inventory space and have no other purpose. The level design is even worse than their previous games
My PC can comfortably run Cyberpunk on ultra settings, and I couldn't play this game. There was just constant stuttering and audio issues that rendered it unplayable. A game this ugly shouldn't be so badly optimized.
I honestly don't even care about these issues, my biggest gripe is how boring the planets feel. I get that they're going for a realistic vibe, but at some point you have to consider how fun playing your game actually is and if making it realistic is getting in the way of its development. No amount of realism will ever make up for a lack of fun, not to say that the game is even semi-realistic, its more so an excuse to make the game world feel more barren and empty like space in real life. IMO going from generic cave A to generic outpost B and then to generic POI C is not fun at all. I feel like they really sacrificed a lot of what made past Bethesda games fun by making a large portion of the game procedurally generated to artificially inflate the game's size; one of the most fun parts of playing past Bethesda games is exploring interesting POIs that are handcrafted and build up the overall world, in turn making exploration a worthwhile endeavor if you find the game's world enjoyable. I cannot say that any of the POIs on any planet so far have been semi interesting or have provided me with any sense of enjoyment or helped build up the game's world.
The "realism" approach as an excuse/explanation is fucking dumb. This is the same game where the story is you go around collecting magical rocks to get superpowers so you can travel across the multiverse.
Cyberpunk was 10x times worse than Starfield at launch, dude is comparing a game that received a ton of updates over 3 years, against one that's just released, i wonder how it would look if we compare Cyberpunk at launch, to Starfield at launch. Of course, none of this excuse Starfield numerous problems, but man, the "hate train" the game is receiving is so bullshit.
yeah i completely agree, the sad thing is the past bethesda games while being buggy af, they did not perform like shit like starfield does, neither did they have complete shit physics, fallout 4 has alot of better physics and the same with skyrim, i just don't understand what is happening with development for everything to suddenly get worse...@@brandonuzumaki
@@brandonuzumakiThe difference is that CDPR was FORCED to release CP2077 in the state it was in, against the dev team's wants, and has released updates to not only complete the game and fix a majority (if not all) game breaking bugs within
This game is not "big". The planets are not real, they're backdrops, you're really only in one tile at a time, and the only way to get to another tile is a cutsecene.
@@gamingman4275 They're considered a standard, in many players eyes, for the amount of support they offered a single player game that is, now, going on 3 years old. Most devs would, at the most, fix any game breaking bugs/glitches post-launch, and then cut all further support (in the case of Bethesda, they give out modding support because people need to fix and improve the game for free). I got CP2077 on release, on PC, and outside of the teleporting police that would appear four feet behind you, I didn't have many issues besides the occasional brief visual glitch and the vanilla of the game has only improved over time. Not even counting how much fun some mods can make the game.
If you exclude the game breaking bugs, Cyberpunk is literally the same as it was on release. There's barely any improvement. Edit: just checked some videos, and there's actually visible improvements but calling it a lot is an overstatement.
@@TheApol93ok,but we are talking about bethesda here, the better dialogue and other stuff will only come if/with a dlc, they are infamous for leaving the heavy lifting for the community, I just dont think too many people will be as passionate as to skyrim/fallout
10:13 It did load. You could see those 10 pixels when she was close. It just disappeared when she flew TOO close and then she flew into it. This clip was horribly cut.
Funny thing is, when Cyberpunk 2077 released they didnt have water physics haha. You could shoot and throw grenades and the water wouldn't react. Made the clip x10 funnier for me sicne i played Cyberpunk at release KEKW
@Farseer9247 Hard to remember to exact state of Cyberpunk 2077 and what patch updated/fixed certain issues. But i believe there was a issue with NPCs just stopping dead in their tracks when shooting around them. The good ol' traffick jam + grenade and every NPC jumped out of their cars and just stood still haha XD
@@nenadmilovanovic5271 Cyberpunk was literally so unplayable that Playstation pulled it from their store. Starfield is the most bug-free title Bethesda have ever released. These two things are not comparable.
Or better yet: save your money and buy a game from a game company that doesn't scam its customers into buying half-baked products that can only be fun when the modding community releases heavy total conversion mods to make up for the devs' laziness.
Starfield through and through is a Bethesda game that sacrifices quality for a huge scope. It feels like fallout 4 if they had to make it 10x larger with the same amount of time. Its not awful, but it also isn't a rich world that feels alive with thrilling missions.
Thats the problem with the game, “the ambition is real” killed the bethesda core completely as they had to hollow it so much, it became largely lifeless. People who defend this game are unironically cult fans. Its like people who enjoy bad B movies. Just admit its not a very good game, but you dont care anyway. The disingenuous duplicity of the fan cult is what makes people even more annoyed and willing to shit on the game. Just to troll these morons.
@@convergence1pointbruh, it’s an opinion to think the game is good, I enjoy the missions, ship and outpost building, and the combat; doesn’t mean everyone has to like it, it’s not an objective thing, ppl can think smth is good no matter what, the ppl hating on the game just have their own opinion, so the best thing is to let ppl enjoy it or not play it
@@Scimitar620 except if people go around telling bethesda this trash game is goty best RPG ever material then elder scrolls 6 will be trash too. it's ok to like the game, it's not ok to ignore its problems.
@@convergence1pointthen I guess most of the people who played the game are in a "cult" then cause this game has gotten mostly positive reviews and most people seem to like it sorry you have the unpopular opinion.
01:00 If you're wondering why she has no eyebrows, it's because they want to leave lots of open space for the modding community to take it to the next level.
As much as I’d love for starfield to be the next big thing it’s extremely lack luster. It tries to be so many things and doesn’t nail any of them. They advertised this like it was going to be as revolutionary as avatar was for the film industry. Yet people who know what a 10/10 game looks and feels like, they can see between the lines.
Did people expect anything other than another good Bethesda game?? All I ever wanted was fallout 4 in space and they hit the nail with that. They did well with the game, you guys are just delusional and think developers can do literally anything you come out with or fantasise in your head without knowing the challenges that come with developing a game on creation engine. You guys are legit a perfect example of why the gaming industry is going downhill. Full of complaints and issues but 0 examples or thoughts on how to fix the issue or improve on it. Just whining and constant complaints....
@@m.b2948To answer your first question: yes people were expecting something more than the same old modern Bethesda with this game... because that's how Bethesda was framing the game to be in their promos. They made it seem like Starfield was going to a lot more of an RPG, a lot more immersive, than their recent games. But all Starfield has is some potential of that stuff that isn't realized. It's fine that gamers like Fallout 4 but Bethesda need to stop trying to pretend that their new games are going to be better than Fallout 4.
@@m.b2948 The map system is horrible and New Atlantis is so boring and non descript that I keep getting lost. You can't place waypoints on the map to navigate to. Things like this make the game unenjoyable. It is like the oatmeal version of The Outer Worlds.
@@themeanie. Imagine thinking a role playing game involves you familiarising yourself with your environments lol. You clearly have never played morrowind. Secondly i have not had that issue with getting lost... Do games need to be spoon fed for you to enjoy them? It's really not hard using your head to read the map.
Seen Asmongold play this the first time live, as a scifi fan and player of games such as Elite Dangerous my expectations were over when he used the spaceship and jumped between planets. It doesnt seem like a bad game but it doesnt seem like a satisfying sci-fi experience for people that are fan of the genre either. Also I simply couldnt get rid of the "Fallout feeling", was expecting Bethesda to do a bit more to break it down. Thanks Asmongold for showcasing the game as it is.
@rahulramkissoon jesus christ, are we that impatient these days? We can't even wait 30 seconds to a minute, i must be a weirdo for sitting and waiting for a loading screen to finish....
@@pink-_-621 No, its jsut "why is this game doing that. When most games stopped years ago." Its Jarring going from Cyberpunk, with absolutely ZERO loading screens. to loading screens. You have to adjust to it. and thats IF you have an SSD if you have a harddrive that shit is NOT 30 secs to a minute lmao.
Fallout 76, re-releases of skyrim, fallout 4 etc and you expected something good jimmy. At some point jimmy you have to realize that chocolate isn't chocolate jimmy it's special.
Cyberpunk 2077 has become genuinely such an amazing game. I wasn't around at launch. I only bought it in July and I have spent over 190 hours in it since, and got very hooked on the story & gameplay. I am really looking forward to the DLC & patch 2.0 edit: I also got the game at half-price on a Steam sale. $40 bucks for the game, and another $40 for the DLC later this month for over 190 hours. Good spending.
I was there when the game first came out, thankfully I got it on PC and had ZERO issues with the game. Since at launch, for console players that is, they had the most problems unfortunately. With that said, I enjoyed every minute of the game and still enjoying it now surprisingly, even after clocking in many hours, I still see myself playing this game, especially with the new DLC that's coming out. So that's dope that you're enjoying the game
I expect to be cybernetic when I play a cyberpunk game, no matter how much I get "borged up" I still look like the same damn person, so no it still sucks even after all these years..
Cyberpunk 2077 will be fantastic for new players with the 2.0 version + expansion. I'm gonna play it in the next x-mas period. Before that all my attention will go to BG3.
It is pure garbage. It is so trash that it is only getting a single DLC and the fact that it was going to have a multiplayer mode but because the game was so f****** garbage they had to get rid of it. They are most likely never going to do anything cyberpunk related ever again because ever since that came early CD projekt Red has done nothing but lose money
At least in skyrime when I fast traveled to the other side of the map I opened the map, clicked where I want to go, load in and go. Starfield requires me to open the map, go to solar view, go to galaxy view, travel to the system, open the map, open solar view, fast travel to the planet I want to go to
The worst part is this game delayed the new elder scrolls by 10 years
Oh you poor soul, the next elder scrolls will be just as bad. We're living in a post-76 bethesda age.
Todd makes Bait now, not Games.
@@drunkenwoodelfTell me lies.
I seriously fear for what that game will do to the fond memories I have of past bethesda games. My how the mighty have fallen.
I'm not expecting much. They'll dumb it down even more from Skyrim. I still go back to oblivion and morrowind from time to time.
I lost all my hopes for that. Skyrim was cut to the basics skills. Fallout 4 was already missing choice and rpg in total. It's just downhill from that. Bethesda will use graphics and bigness just like they did with fallout 76 to sell their games. The fact that they work so long on this new game and still haven't covered basic npc interaction and still implement bugs everywhere baffles me to hell. Like... How could you proceed to make so many uninteresting games? No depth, no real plot twists, no real challenges for gamers. Just a huge world with nothing to discover.
In Starfiedl it feels like npcs know what is happening and want to scream or react but they can't because of programming
lmao 🤣🤣
"I have no mouth but I must scream"
That's what happens when your very soul is reused so many times like what's likely happened to these poor NPCs. They've been staring out at us for years. They remember us, they _know_ us. Worse, they know _exactly_ what is going to happen to them. They know their fates.
For them, there is no afterlife, for though they can never truly die, they are already in hell.
All they can do is stare. Sometimes through different eyes, yet always with the same shackles. Damned to suffer for our amusement until the very last Bethesda RPG is made.
Slaughtered and resurrected eternally, a fate they do not deserve.
@@theguylivinginyourwalls umm...why am I speechless?
Against uc civil guidelines
Funny thing is you can fire a mountains of ammo into the air in the middle of a crowded city, no one reacts, but steal a solo cup 3 systems away and the police will fine you and take away the "contraband".
This really should make it obvious to players that the dev made an active CHOICE to not annoy the player by having npcs freak out every time you swap to your gun or shoot. I am not even going to play this game till it goes on sale but the takes on the AI not being reactive enough is super shallow.
Yes the water doesn't look great and flying isn't as cool as I hoped but a lot of the criticism seems completely ignore that games with have intent/focus. NPCs react meaningfully as you do random side quests or so I'm told by reviews/content creators. I'd much rather this than have them freak out when I accidentally pull out my weapon, especially if the game would remeber it.
@@zebedeesummers4413 Bruh, you cant be serious. NPC dont react because people who made it didnt give a fuck, they didnt think about player agency cause they didnt bother to think about the game outside of their "check in-check out" desk job.
- Player shoot = shoot enemy
- No enemy -> no shoot
Devs didnt even think that the player could interact with environmet in this most basic way. Unironicaly throughout this games entire development no one bothered to shoot near NPCs because no one bothered to actually play the game.
there are things i wish i could say to you right now but YT wouldnt allow it because they are soft. knit your socks@@araamahasla555
Okay I agreed with most of the comments but I will counter this one: stolen items have a red icon and are not seen in scans by intergalactic forces. “Contraband” is specifically illegal pirate goods you can encounter (they’re all in briefcase-looking items) and are highlighted yellow and that’s what can trip up scans if you’re not prepared/specc’d/ proper pirate shipped. Aka the stolen items you’re referring to are an entirely new class of items.
Tldr a stolen solo cup won’t trip intergalactic forces. So your joke is invalid. ❤
@@Sheriff-ev7my Yes i am telling you no one shot in public. Cause no one cared to. This game is a bare minimum viable product, a generic slop for generic pigs. It was assembled from disjointed tiles conveyer produced without consideration on how they would fit. People who made NPCs never spoke to people who were making gunplay, etc. Metaphoricaly speaking the entire game is built like a pen, no space to look left or right only forward where the trough with a pig food is. The attitude towards players being equaled to braindead NPCs who would never try anything outside of ubisoft open world "game" loop is permeating throughout the entire game. "You could go anywhere!" Todd said and you can go anywhere in a sqare 400x400 box that you traveled to through an autopath corridor and a loading screen, and "why would you need an actual planet that you could go to, land on and go around?" pigs said cause why bother lifting your snout from the tray. And apparentely the whole thing is working out splendidly cause piggies are happy.
6:25 she was travelling to Pluto for 7h real time, wanting to see if you can reach it. This is just moments before she made it to "the surface" only to find out its actually just a 2D image of the planet without any physical properties you can interact with. Seconds before the ship reached "the surface" you can see headlights of the ship reflecting off of it. This clip was confusing as it didnt show up the actual orbit of the planet you spawn when you travel to it.
Yep thx
The Stealing by moving items technique is a classic of every Bethesda game. That and the bucket over the head in Skyrim.
To be fair, it's the case for a lot of games with that mechanic.
In Oblivion you got "Stop! You violated the law!" at the first moment you try to move the red name item with grab button.
I would be upset if I couldn't do that.
Well that's what happens when you're using the same engine since the late 90s
@Mediocritical or that's what happens when ppl live and expect a game mechanic in your game lmfao.
Lets be fair here, this is definetly the best Fallout 4 mod this year.
not an excuse to cost 70$
@@anukthotawatta982 well Todd is a very wealthy man so I guess it actually does just works
Lmao
Stunning and brave of them to combine Destiny 2 asset pack, unreleased B42 Vehicles, and 1 thousand empty wastelands modders resource into a single Creation Club update.
@@tylerkincaid5200 not even top 5 games of this year
Its sad how people expects the modders to "fix" the game when it's Bethesda's job to do it.
I am sick to death of that lame excuse. If modders can do it for free, then there is zero reason Bethesda can't do it for money.
We all know how s**t of a company Bethesda is. That's why. Also, modders at least have a nice playground they can play with now. Not too many modern games are around that give full access to modders. (Except adult mods apparently, 1 was already taken down by Bethesda, lol. Thirsty gamers need to wait for a bit more to have more than a damn nude mod. 😆)
You may think it is sad, I see this as a great platform for programmers and asset creators to learn the ropes with. Many game devs started out as modders. As long as they don't end up in a crap company like BETHESDA things are cool. Additionally, Bethesda WOULD totally make fixes into being PAYED DLC-s. The PAYED mods were also tried out by them, they were burned, so yeah.
By the way Skyrim was crap at launch too. ALL big games are bad at launch. The difference is that Bethesda has crap leadership and they focus on min-maxing profits and little else. They put in the initial effort but after that they rarely do damage control well and after some time they just stop trying. Several things shown in the comparison vid were later additions in Cyberpunk too. Like a year later. At launch, Cyberpunk was just as scuffed in its own way. I played that game at launch too, I seen it would turn out good with time, give Starfield a year or two as well, let it cook and we'll see.
This game is FINE but it certainly does not worth 100$. 20-40$ maybe...
Oof
But its still better game than any game EA or Taketwo interactive rockstar and ubisoft combined puts out, because it doesnt have DRM
Yeah. Just let our community to fix our shitty game once again hurraay. Its fine just wait about 2 years and the game is where it should be
I legit, wasted 15-20 minutes of my life trying to fly into the atmosphere of a planet until I realized...I'm not getting any closer
😂 if you do it long enough you can get to the png they say
You are getting closer.
Takes even longer with big planets.
Cant land there manually though.
You actually are. it just takes an hour or two. You can also apparently fly to other planets but it takes like 6-12 hours (...much shorter then REAL LIFE) AND the planets are actually in orbit so you have to keep compensating for it -as it spins through orbit around it's local Sun (as everyone whines about fast travel).
@@matthew8720 fast travel is so boring. They just needed to copy no man's sky on that part lol
Me too. Guess I'm going back to KSP, still the best space traveling game out there
Even in Skyrim npcs tell you to put your weapons away.
The subreddit's cope is unreal.
And in elder scrolls 3 and 4.
“Guard might get nervous, man approaches with his weapon drawn”
@@kalashnikov1343Suppose it helps when an RPG game makes you feel more immersed. And when an NPC doesn’t react to you doing violent things, it’s a little jarring. Especially since other games at this point have that bare minimum.
Its not skyrim kid
@@orangutanenthusiast5631yes it has just about as much of a heart as he does... AND THAT'S MONEY BABY.
What’s crazy is that even in skyrim, an old Bethesda game, when you swing your weapon npc’s will react.
I didn't like getting arrested for a stupid reason
Im sure theyll add something to make them react they even usually react in fo4 and thats saying quite a bit
it is wild that a game that came out in 2011 is better than a game that had 10 years of development time that came out in 2023
@@proto-t7k it's wild that you think that considering idk (black ops 2? Mw2? Fallout new vegas? ) and who said it's even better if you play skyrim without mods it's at best good even for it's time comparing starfield to skyrim is like comparing a lambo to a horse
It doesn't matter. Farcry 6 has the best NPCs reactions and the game still sucks
When he started shooting around the NPCs and they didn’t move and just said “no loitering” I died laughing😂😂😂
I forget who’s video it is but someone showed an example like that except the bullet they shot killed the NPC… the thing is he shot a few inches to the left of their head 😐
At least they didn't imply somebody stole your sweetroll
Yet you came back from beyond the grave to comment.
They were like "Please... End my suffering."
I like how they tried to say Starfield was going to be like RDR2 in space. 😂
People forgot that cyberpunk also claimed that Cyberpunk would be as good as RDR 2...
Laugh now, but wait until the official modding tools are released next year...... y'all gonna be jumping back on starfield bandwagon faster than BUCS fans when they first signed Tom Brady💯
@@2pacisAkiltheMC Damn... The fanboy is strong in this one. But hey, it's always a good practice to pump up a game before release with Apple like ads, then release a sloppy unpolished turd and expect the modders to fix it. instead of paying real people to do the work, they charge you, the customer, and ask you to fix it lol. Yeah.. I'm def laughing
@@2pacisAkiltheMC lol we shouldn't need mods right of the bat for a $70 game
@@rock4glory713 If a game needs mods and community support to make it bearable instead of making it more enjoyable. Than that's a really bad sign. Lol.
Btw i'm surprised characters don't react to you having a gun pointed in their face. I remember back in the day even in skyrim (or was it Morrowind/Oblivion?) people would tell you to put your sword away
Yes, it was like that in Skyrim already. Starfield is incredibly unpolished
Feels weird to have a game of that scale in 2023 and npcs are behaving like they belong in pre-2000 video game @@luansm
Doesn't Fallout also have NPC's that don't care about you having weapons out for no reason?
And in Daggerfall they just shout 'HALT' over and over while trying to kill you.
Oblivion had that as well.
We as consumers have allowed the gaming industry to decay into such a shitty state because we continue to show game companies we will STILL pay for garbage quality products.
I agreed 😢
It's not just that. The internet alone allows them to be lazy for pushing "updates", "content", "DLC"," and "bug fixes."
31 years ago, you had to drive to the mall and purchase a fully developed video game for $40-$50. What you bought is what you got. No ethernet cable, no internet, no updates, no DLC, no bug fixes, no bs.
They can say, control, and do as they please as long as the studio has an ethernet cord and money. Sad but true, it's called evolution/progression/technology and a few other things...
@@TRIBULXTIONS this is true, accessibility is a huge factor but we need to stop giving money to these devs. Stop buying crap battle passes and put our money where it is deserved.
A lot of games are a rip, but Starfield is actually really good, and people are paying next to nothing for it since its a game pass game.
@@blastofo I have yet to pick it up but if it’s on Gamepass I will be playing it to at least give it a try. I want ES6 already tho.
There's no legit reason for the guards not to react at all to someone randomly shooting. They should at least investigate why someone is shooting and optimally tell characters to sheath their weapons (a very under used feature in games) in larger cities instead of running around at the ready.
I mean for fucks sake the guards in SKYRIM react to you holding and using weapons, how did the AI/dialogue become WORSE
"But they react yo you stealing a cup", you are right i should be cheering for Bethesda doing the bare fucking minimum, like wth you mean?
@@reidar7838 They already did in morrowind.
@@123Juniiorr does'nt all Bethesda games do this?
This isn't GTA. Holy shit you guys don't understand anything about certain games. Not every game needs some kind of police system. Also these are questline areas, why on earth would they make everyone run away including your quests.
The craziest thing to me is the people from the studio are saying that the consumers are wrong and the game is everything they promised and more
Seeing the garbage they produced, im not surprised they are pumping out these brain rotted takes
how the HELL does Bethesda go from DOOM ETERNAL to Shartfield. (hehe, hell.)
@@glory.shared probably not the same team hi fi rush another Bethesda game dropped and won awards so clearly it’s the starfield team and not Bethesda as a whole
@@glory.sharedBethesda published DOOM Eternal. It was made by Id Software.
That side eye from the npc with the gun in her face is like “Bitch, stop playin!” Lmao.
Her Toenail got shot off
@@larsbaer3508 Overall cp77 was much worse but it always had more deep to it.
@@larsbaer3508 Facts.
Chicago NPCs 😂
ghetto chronicles on starfield island
For me it was the fact that the Skyrim guard had a specific unique response for warning you to stop shouting
oblivion guards >
Stop you’ve violated the law 😂
The npcs in skyrim also say some things if you swing your weapon.
"stop right there criminal scum!"
@@charleswatson8639THEN PAY WITH YOUR BLOOD!!!
bethesda: uhmm we always leave the details for the modders to fix em. save us lots of cash
And thats what makes their games "just work" 😂 they never great on release but they tend to get better and better with age.
The modders will mod so it will just be Skyrim
Bethesda games are always at best mediocre. The last good game they made was Oblivion.
Everything after had to be saved by modders.
There is reason why bethesda games get so many mods. They are built to be extended by mods and thats not an easy task. Every other AAA game hardcodes almost everything making things almost impossible to change.
@@officialkirin7219 even Oblivion was considered to be gutted compared to their previous titles when it came to mechanics. This company has been going downhill since before the majority of their fanbase was born.
The beginning quest told me all I needed to know - hey you’re a random stranger who works on a mine, but I’m gonna trust you to fly off with my ship, have fun!
Was this written by 10 year olds?
Worse- modern woke wahmen
@@dmurray2978 Okay, boomer.
@@ChozoSR388 that is your response when told that people have been to the Moon
That s the exact moment i uninstalled the game
@@ifghw013 😂😂 facts bro
"Bethesda quality" never disappoints. Like the man once said, "It just works."
It just works... sometimes
"It kinda works."
I had some dude try and tell me Todd never said that during the lead up to this game, I couldn’t even be bothered replying because there’s clips of it all over TH-cam but there will be some metal gymnastics involved to ensure it never happened in their head
Yeah idk why people are surprised they there isn't much attention to detail it's a Bethesda game come on now 😂
No one said how well it works tho
All I want to say about starfield is that, with the marketing and the resources put into this game, I expected so much more.
Starfield is what happens if 90% of the money WENTS into marketing.
Rule 1 : Never trust any publicité, thé more Big it's presented the more little to nothing it have.
Rule 2 : Search for what the studio have done before, if it's garbage, this will probably be too.
hmmmm, like Fallou76 :p
Didn't the creator of Fallout talk in a video about how modern day game development is like...
I remember him saying something about modern day developers wanting 4 weeks to write a code that can be written in 1 hour max? This is why game development is taking so long yet gives shitty results.
I'm glad it didn't work on Steam Deck, that'd have been $70 down the drain! Yes, I have no gaming PC, just a deck and PS5.
My biggest thing in starfield is their space traversal is about hitting pause going to map hitting a planet watching a loading screen then doing the same thing to land and watching another load
Commute simulator too realistic?
Don't even have to, you just insta teleport from system to system from your map
I found that out about 15 hours in of constant loading
Even the first Mass Effect did it cooler with your ship flying over and your Mako dropping down to the planet for you to then immediately drive in. Just like Starfield, the worst parts of Mass Effect was traversing the planets looking for materials/achievements but at least Mass Effect made it easier on you.
@@jase276
The difference is also that mass effect didn’t make exploration one of its main selling points
Man, even the guards in Skyrim at least acknowledge when you draw a weapon close to them and even react when using spells near them.
Don't worry everyone. The unpaid labor pool we call modders will come in and make the game good
Lmao!
Tbh. Modder should semi-unionize, build Content but NOT RELEASE IT and then tell the game studios to pay for their work.
How can you work so hard on new content and make it better than a billion dollar company and not get paid
@@renatoperocchio4508semi? Why half step? It's probably more modders than there are plumbers at this point.
@@Reliford I only said that because I don't know what It would take to turn modders (the good ones) into actual functionial employees
@@renatoperocchio4508 Starting a company and employing them. Of course that takes capital and that's where it's gets tough.
It's HILARIOUS that there are real people pretending Starfield should be in consideration for GotY
@jeffsroyalbodyguard7642 bro THAT makes me wanna cry. I can't believe they fell so far from skyrim, oblivion, and morrowind.
@@MoosenOggen4343idk if this is a hot take or not but i don’t think any bethesda game since morrowind has been good
@@likethemovies8991don't forget about fallout 4
@jeffsroyalbodyguard7642😂😂😂😂
What about the gaming journalists that gave it 10s?
Now that is incredible from Bethesda, not only did they not put NPCs reactions they downgraded their programming. Hell I mean Skyrim had NPC reactions, if danger was nearby they would get scared or they would run away and call the guards. There was even some decent water physics in Skyrim including splashes. Granted using mods improved and enhanced the water by what it suppose to look like but geez Bethesda....smh.
That still happens, but only if you actually assault someone, like all the other games.
@@mada1241did you miss the part where the guard told him to stop shouting
@@TTVMaldrixthey even react if you’re just walking around with your weapon drawn, this is just embarrasing.
atleast it isnt really that buggy but they should update npcs to have reactions
@@TTVMaldrix "I need to ask you to stop. That... shouting... is making people nervous."
We went from comparing cyberpunk to other games to comparing cyberpunk to other vame. What a circle we went through
and it still sucks. It seems pretty popular these days to talk about how good it's gotten, but it still completely fails to deliver on its initial promise of a hyper-reactive open world. GTA still clears by a country mile, which is embarrassing, considering how old it is.
People have such low standards nowadays that a company fixing their dogshit game into a slightly above average one over the course of three years is considered worthy of praise.
have you played Cyberpunk? It's an rpg, and you can't really compare it to GTA. There are problems ofc, but honestly it's one of my favourite rpg. The game is immersive as hell
@@sifagayev7793
Because Cyberpunk rn is actually a GOOD and well made game. Unlike the release version.
@@sifagayev7793that’s exactly why I have a lot of faith and high hopes for gta 6. And I had the same for ESO 6 but now that I see starfield, I’m very scared for ESO 6. Gta 6 and ESO 6 are supposed to be the best games ever considering the previous releases and how much time we’ve waited for both, all I’m saying is they better both deliver. Specifically ESO better have hella roleplay mechanics, like medieval wars and vampire clans, warring with eachother, seeing random conflicts, all the shit
@@idrcc6263 I have this creeping feeling that both are going to underdeliver, but I hope you're right
And then you remember how the civilians would react when you used a Shout or magic, or the guards noticing you drawing your weapon in Skyrim, so it feels somewhat like a regression.
or how in Skyrim and even Fallout 3 you can dive underwater, yet now even though you're wearing a full body space suit, you cant
Neither of those interactions were in the base version of skyrim either lmao. They were modded in by modders, then Bethesda took those mods and put them in the definitive edition
@@M_CFVI know for a fact that’s false I got the launch version on PS3 and they react exactly the same as they do now they just added extra comments for the DLC stuff that’s it
"If I spent $100 on a game I'd be coping too" spitting facts there
Doesn't help that somehow got positive reviews. You would think this is a game of the year contender based on reviews.
@@barcster2003every big game gets positive reviews. Every one.
I'd say spending 100$ is more reason to complain about poor work.
@@WillToNihilsm no they don't. This game got abnormally good reviews for what it is.
An 88 puts this in one of the best games category.
Because it actually is a decent game… yeah you get a little bug every 5 hours in your 60 hour play through, but apart from that, the game is really good and if you’re an RPG fan you’ll enjoy it.
Gamespot said that this game is a mile wide, but only one inch deep. I think that's the perfect description. I am not impressed with the exploration. My biggest gripe with modern open world games is that exploration is boring due to the worlds being empty and uneventful, and the NPCs that populate these worlds are usually uninteresting and forgetful. Where are the dynamic and engaging puzzles and other interactions?
and where are the many enemies to fight? they lack action and only care about looks. they can have both.
Do the faction quests. They’re really good.
yakuza series is a good example of the polar opposite of this.
Have you even played it yourself? You sheep just go with whatever you see😂. The ship customization is preTty damn deep, as are a bunch of the side quests, but guess what? Asmon didn’t do any of them, he didn’t even try learning the ship mechanics and was crying when he kept getting killed for sitting like a duck
I've found the npcs to be super dynamic and engaging for what its worth, the ambient npcs are kinda meh but its what i expect from a Bethesda game, the worlds that have cities feel incredibly run to roam arounf though
If the first couple minutes I’ve never been through so many loading screens. -be miner
-touch space rock
-given opportunity to travel the stars, why? The rock changed you
Starfield looks like a NFT game that reached its 500 million dollar kickstarter goal.
it basically is an nft game, nothing to the game other than building a ship, customizing your character, and watching the same cutscense over and over when you try to go farther than 15 minutes somewhere or even try to go into space.
@@tortellinifettuccinelmao u sound like a boomer who doesn’t know how to use bethesdas HUD 😂 there is well over 50 hours of content on that game before you run out of side quests let’s be honest you haven’t played it
@@Bushey410I played it for 200 hours and the facial expressions are sometimes the same as Andromeda,not to mention the ocassional bugs and glitches just like those previous bethesda games..
No it doesn’t. You haven’t played it if that’s what you think
@@Todd-DaGod-Howard You don't have to play something to talk about what it looks like.
It's these two things called eyeballs.
As a person who's played Bethesda games since I was 13, none of this surprises me.
For real. I hoped for more space-travel-ey stuff, but I was coming for the npc AI, the bugs and the searching for exploits. Its a sandbox ripe for chaos. Thats what I expected, anyway.
I'm sorry but that doesn't make it ok. I don't think you're necessarily defending it, maybe I'm wrong, but I keep seeing so many people write off valid criticism as, well its a Bethesda game. It's been in development for how many years. The beat description I've seen is it looks like a game from 2015 releasing now.
@@Josh_2992 Its not a defence, its just a statement that given Bethesda's track record this was to be expected since everyone buys the stuff anyways. A new IP is nice, but a lot of people were expecting an unrealistic amount of polish without considering the studio and just look back with rose-tinted glasses as usual.
Yeah. Pretty much. Its gonna have high highs, low lows, and most of it is gonna be mid. We'd all like more polish. But I'm just saying that if it was a perfect, bug-free 10/10, it would feel soulless to me, no matter how technically fun it was. Because it wouldn't be a Bethesda game. It'd be a mockery of one.
I like the jank. The bugs are 70% all harmless, and it autosaves every 5 minutes in case of the other 30%.
I'd like more space exploration. But its a bethesda game, again. I'm shocked that the ship combat works.
The procedural planets are going to be a modder's paradise. Crash land on Pluto, go to black-screen, then boom. Hey, you're awake now....
All of skyrim, on the rim of our solar system. A nice giant crewmate named Yeet, who comes from a long line of atmospheric propulsion pioneers. A thicc female deathclaw named Snusnu.
That stuff. In that way, buying a Bethesda game is more like being a backer on a game in development.
Because right now, the modding scene is a daycare full of autistic toddlers who just got handed a case of monster energy drinks and a box of crayons.
Why are you playing trash for 13 years ?
“It’s not bugged, I’m just inside the planet” looks like a bug to me.
Is's not, cause the planets were never meant to have physical features. Another guy tested the moon and that was also transparant. Bethesda just didn't bother with this piss poor game
Ironically the earth is flat so thats what it should be. We are all inside lost izalith
Shes a game developer. she will never admit this shit is bad. Reminder that she was in cybertrash
@@naxergss2625in the video she literally states how bad this is. Man I hate internet comments 🤦🏻♂️
@@plushpc5992 not a bug btw
Playing Starfield is like driving an electric car with engine sounds playing in the speakers.
wait wtf why does this make so much sense lmfao
Amen
The sound design IS top notch
2:26 She's too tough for the bullet rain, too tough for getting aimed at close range, but when she sees your junk...
Starfield seems like a test to determine what the average consoomer is willing to put up with.
Thats sound more like Rockstar have been doing those year.
@@Determ1nistawhy are there so many rockstar haters? just say you dont like story games dude lmao, no need to say its bad cus its not ur taste
You know that the game industry and journalism is fucked up when corrupt critics give this cheap fallout 4 mod 95+ scores
People said the same thing about Cyberpunk
Story games? They've been obsessed with GTA Online for over a decade and dropped RDR2 in a flash. They even CANCELLED the GTAV story DLCs in favor for GTAO ones so they can make bank off of shark cards. Then, the greedy mfers hand off their GTA trilogy to literal nobodies because its not GTAO. Then, the recent lazy $50 RDR port. Rockstar been fell off. @@TTVMaldrix
Cyberpunk is a really great game at this point tbh. Too bad its hard to recover reputation from such a bad release.
Still not even close to what they promised and will never be.
Still hoping the dlc wiöl save it a bit
I plan to play it soon especially after seeing this
No lol. Cyberpunk is trash. You're just happy it isn't as bad as it was.
„If you release your game and the game is shit, your game is gonna be remembered for being shit“
- Zackrawr
I think its important to note that at launch Cyberpunk had 0 water physics at all and if you shot into the water nothing happened. I believe this was added later into the process after launch due to player complaints. So *maybe* strong maybe there is hope that bethesda corrects some of this.
Bethesda aint changing anything 😂 it's the modders that'll have to
Dude bethesda didnt bother fixing Skyrim - their most selling game ever. What makes you think they’ll work on Starfield
there is a VERY big difference between CDPR and Bethesda... CDPR hinged their entire company on Cyberpunk... if they didnt fix it they risked sinking the company and their player base.... (And they have at least some sense of honor)... Bethesda has several IPs (Like Skyrim that they rehash all the time) to fall back on.... they already made their cash... and moved onto the next game... they most likely aint coming back....
IN FACT they will wait for 5 years until modders made it amazing and release the definitive edition for full price and pull another skyrim and almost all players that played original will buy it again...
but beth wont fix their game...
Lol mods will save them.
And watch everyone defend Bethesda and treat todd as Jesus. The shit this company gets away with is astounding.
BUT MODS CAN SAVE EVERYTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I’m waiting for a couple of patches and maybe mods to come out to fix these things before I start to play.
@@Thatfpsguy at least they tried to fix it, most companies will just drop the game
@@Thatfpsguy And Skyrim still has a ton of unfixed bugs, even gamebreaking ones, after all this time. Bethesda should not be getting away with expecting the modding community to fix their games that gets them billions of dollars.
@@zuriyel5368 Skyrim?, what about Oblivions 7500+ identified bugs? or Morrowinds memory leaks or Daggerfalls constant save corruption or Arena's totally broken main quest?. Skyrim is just fucking Heidi to what Bethesda has been getting away with since the mid 90's.
“Why can’t you just eat shit? Why does everybody have to pretend like it’s chocolate?” Damn. I came for the laughs and left with this wisdom.
he is right tho. people need to wake up to their own coping. i used to shoot $60 of heroin daily. and no, i’m not exaggerating. i blew thru tens of thousands of dollars. so when see people coping over ONE bad $60 purchase, i kinda just roll my eyes.
i ate metaphorical shit daily for 5 damn years, these MFers can’t even take one goddamn L. when the ex-junkie pities you… that’s a new f*cking low
Very soon the fanboys that wasted 100$ on this mess will switch to *Hyper Copium*
Starfield… more like Garfield!
not to forget this is 8 years in development. they either threw multiple versions of this completely in the Trash and began from scratch or they where fiddling thumbs half the Time.
idk man, have you actually played it? I “acquired” it and have had a hard time putting it down. Imo it’s a damn good game. Good enough that I’ll buy it at the $60 price on the 6th.
Don’t think Bethesda deserves the amount of shit they’re getting. The more you play, the more you can tell they put a lot of heart into it.
same here I think its so much fun lol 40 hours in and have barely touched the main quest @@NuclearWinter7693
@@NuclearWinter7693 well, the menus are basicly skyrim left side scroll menu, just grafik design diffrent. The animations are fallout 4 with better textures.
When you talk to people, its the same view, anmations etc that was in Fallout 3.
You can find this all over the game where they just took old stuff and "Sweetened" it up to make it look diffrent.
I dont say the game is complete Trash, but, its still lazy and something like this shouldnt cost 60 or 70 bucks and its defenitly not worth calling it great Work. Quality wise.
Now, that it is fun for you and its woth 60 bucks for YOU, thats your own thing. Good for you, i mean it.
I talk about the Quality of the Craft, you talk about your Taste.
@@NuclearWinter7693it's true, but still, in my opinion this is nowhere near of an ideal game at post launch
P.S I do think this is a MASSIVE improvement from fallout 76 though
The thing about Starfield that I am noticing is that while there are massive improvements that are noted, a number of areas which we had thought were improved and/or fixed from Skyrim to FO4 were suddenly reverted back to Skyrim level of mistakes. Now I downloaded the Game-Pass version, saving myself the buyer's remorse until the final version of the game comes out, but I find it very distressing that once again we are going to have to fix this (censored) because Todd Howard couldn't be bothered to do his job.
EXACTLY and none of the advancements promised are there
"he" hath been selling garbage his entire career to apes that eat it out before even releasing for millions of dollars; so "he" is very good at his job in relation to the subhuman mass that consume his ploys then bitch about it for decades resulting in free marketing
Well that's what happens when you keep using that same 20 year old game engine. It's not a suprise to anyone
It’ll be a great game once the modders sort it out. Real planets you can fly to etc. it’s as if Todd planned this to begin with
Modders should be paid
2:15, it was like the npc was conscious about what is going on, but had little control over her body
I'm convinced bethesda would be the first to get destroyed by the sentient robots... let's see when humans are acting against their will and are yet conscious!!
The face you make when someone has a gun in a gun free zone lol
Yea, Bethesda AI has the highest likelihood to me of going rogue
Classic Bethesda. They make the base for the game, and then let the community finish it with mods.
@@toa9329 well then you have below average standards
@@toa9329 Bethesda's games are barely playable. even today if you launch up Skyrim with wrong refresh rate you wont be even able to play the first 5 minutes
@@toa9329 Yes it does. you cant play with 144hz or the cart will bug out
@@toa9329I guess wanting to play good games instead of pure garbage is 'unreasonable.'
@@anon1403True, nobody should be surprised. We should all be shaming Bethesda religiously, though.
The generic NPCs with basically no eye shadows / eyelashes remind me a lot of the famous (or infamous) Mass Effect Andromeda mess, which had similar issues with generic AND named / quest NPCs too (and main characters as well to be honest). A clear sign that they would have probably needed another full year of polishing before releasing it _despite_ the delays. It still wasn't enough (or just too ambitious). Also the engine they're using, whatever 'new version' of it they want to call it, has its roots all the way back to Skyrim ("Creation Engine"), which itself also has some roots into the old GameBryo. It still can't produce 'world maps' that don't need loading on a big scale. And the animations are still trash, as are the NPC facial animations.
However, some texture work is nice here and there, I'll give them that. And the sounds are good enough in most cases (ship engines in particular sound good).
Except even that trash played better i bet
Also no, its roots aren't in skyrim and 'creation', but all the way back in gamebryo/netimmerse, because its still the same shit lol... The shills say its how all game engines work, but they forget the 'little' fact that other game engines actually CHANGED something over the years lol
It’s just that their faces are tired is all….
@@RicoRaynnYeah facial tiredness is rampant in Space
Look Bethesda hired those people.😂
And Unreal Engine has its roots in Unreal from 1998... That statement means nothing. Stop blaming the engine and blame the devs who actually prioritize what to work on.
My heart is broken when it comes to Bethesda’s history.
fallout 4....76....what did you expect?
Skyrim was rlly nice for its time
Been waiting since 2017 for this 😔
@@sanji1259fallout 4 is amazing tf u mean
@@AlonsoFigueroa-xv6sk you may like it but it is far from an amazing game
Favorite quote was "its not bugged im just INSIDE pluto." Yeah, checks out
Fun fact:
Most water effects like shooting in the water and such were added 2 or 3 patches later in Cyberpunk
Regardless, you know Bathesda ain't improving that shit. They will fix some of the major other bugs, but could give a fuck about realistic gun physics, that will be done by modders.
@@thyrronyeah compare it to rdr2 instead like they did to cyberpunk when it first came out 😂😂😂
I remember a similar comparison video between cyberpunk and gtav, which probably was what prompted the devs to fix it
@@lalilola3770 But at least CP77 doesn't YET require 4080 for stable 60 fps.
Fun fact: Skyrim anniversary edition has years-old bugs which were ignored by Bethesda, it also lacks spell interaction with water.
I wonder if Microsoft is starting to feel regret for waisting billions on modern Bethesda? Starfield gives me the new Saints Row vibes.
Starfield ain't anywhere near the saints row reboot at the very least most people seem to like starfield.
@@franks2796No they don’t, it’s been the most refunded game on Steam in 8 years 😂
@@harambefloyd6245that's because it had a massive all time high plus it still has mostly positive reviews.
Not anymore... it went from positive to mixed reviews on Steam @@franks2796
One feature Starfield lacks is the mechanics Fallout 4 had where you could take mods from one weapon and add them onto a better version of that same weapon. You're stuck having build up your research in order to reach the level to craft the mod you wish to use. Wastes a lot of time to save before killing a boss, killing it, checking the drops and reloading the save until you get something that you want.
This game really reminds me of those games they play in movies .
That is actually such a sick burn.
What I find most interesting from a psychological pov, is that this keeps happening, time and time again, game companies oversell/over hype and underdeliver, yet the community still gets surprised by it happening.
Destiny, no man’s sky, cyberpunk etc etc. Now I know people spend a lot of money, no doubt, it’s a big investment. But the first step to effecting change is stop pre-ordering games and handing over money before it’s even been finished.
Game companies have worked out that they don’t need to make good games anymore in order to make millions. Or worse in a way, release a full game chopped up in 3/4 parts and call it ‘dlc’. Dlc used to be extra content, now it’s just to get a full game.
Not that my words will change anything, just thoughts I’ve had for a few years now. Destiny killed my expectations of games and I haven’t and refuse to pre-order a game ever again and I do a lot of video watching before I buy a game anymore. Sometimes (a lot of the time) waiting months if not years waiting for deals or for it to appear on game pass. (Yes I’m aware I’m still feeding the companies by paying for game pass, but it’s a far less financial hit than £60-£100 a time on unfinished games, not to mention there are some gems every now and then on GP). Anyway I digress, the community holds the power, either we have forgotten that or we are too divided to effect real change, or as eluded to in this vid when he says “if I’d paid $100 for a game, I’d be coping too”, it’s right, a combo of cognitive dissonance and confirmation bias play a big part too.
I wouldn’t be surprised if this (so far) bad release (as it seems from videos I’ve been watching) is a deliberate tactic. Release it badly, over time make some little changes that get people back on side and then hit us with some expensive dlc’s that drastically change how the game plays and feels. That way, they’ve made millions off pre-orders and day one sales (those without GP) and then make further millions on the dlc’s giving us the game that was promised (or close to) and effectively charging the community twice for the game that should’ve been given day one. At this point, despite mentioning them already, No man’s sky is the only game I know of in recent times that paid their community back without further charging them and I believe still adding free updates to this day. So change can happen. Just more of the community needs to wake up to the tactics. That’s not a insult or dig, I mean it with compassion and hope. In a way, it’s like a lot of the community is stuck in an abusive relationship with gaming companies and the gaslighting is still working. Only a united community can effect real change and while I will with a sad heart admit, I have lost faith in the larger community to effect that change, I do sincerely hope I am wrong.
Again, just some thoughts.
Half of the community defends and even celebrates this behavior. It's sad.
@@Hawk7886 It’s not an easy task and while in part I get and completely understand what you’re saying (and to a degree agree with you), another aspect of things I didn’t mention in the OP was the other clear, obvious and proven tactic these game companies use is their targeted efforts towards gaming addicts and it’s no secret that most of the internet and indeed our community is full of snot nosed bratty trolls and as someone who has dealt with ‘other’ forms of addiction shall we say, I know what it’s like when faced with a lack of compassion, accusatory and trolling behaviour, we tend to double down on our ideas. I mean take addiction out of it, you could pick literally any video on TH-cam (indeed any online public forum/social media) right now, go through it’s comments sections and you will see random people from across the globe just having the most petty arguments with each other. And that is also another aspect of things that I wouldn’t even know where to begin to tackle.
Everyone is divided right now and while I wouldn’t know where to begin and am certainly not qualified and maybe more to the point probably have no right to judge or even offer an opinion, what I do feel I have observed, nothing can or will change until we stop judging people on things we don’t understand about them. Shouting at each other, name calling, having petty arguments and dismissing people off the bat isn’t helping, nor will it ever help.
And I know this seems and maybe in txt based communication may seem like I am dismissing your comment, I assure you that isn’t my intention, please believe me when I say I do understand your point. I just have to believe there is another way, coz if I didn’t then what is the point in anything, really, I have to believe we are capable of growing up.
(Also not to mention it is perfectly reasonable to assume that some (if not more than we’d like to admit or even comprehend) of the trolls/staunches supports of crap, could be Ai chatbot based companies, if not real people themselves paid to create dissension and disseminate certain things to create division between the larger community) Why would they do this? I hear some may ask.
Simple, because while we’re all arguing with each other and picking our sides (whether we agree with ‘our side’ or not), the only ones winning are the game companies, and boy are they laughing at us all the way to the bank.
@@WutTheDeuceGaming I couldn’t agree more. The mental gymnastics that some people are able to do (including myself at times, I’m no perfect being by any stretch) is both fascinating and admittedly disheartening at the same time.
And then how do you even have a reasonable and reasoned conversation with someone who isn’t even being honest with themselves nvm engaging the actual convo.
Shoot,you talkin' about D4?
I've had quite the experience with Starfield thus far. I waited on the pre-ordering because I wanted to see raw gameplay from content creators once the "upload embargo" lifted. The first few clips I saw I felt that the game was extremely overhyped. It was missing a lot of basic things that have already been done in the space exploration genre and that had me concerned. I pointed them out to my friend group, of which a couple had eagerly been awaiting the pre-release for months now, and they snapped on me. They literally lost their minds because I was pointing out factual information and making comparisons to already-existing games. It was so bad that I've pretty much removed myself from that group of gamer friends now because they appear to be too brainwashed to look at facts.
...
That being said, I then watched a small-ish streamer play the game and he seemed to be enjoying it. The game has flaws but the combat looked good and it had those Skyrim/Fallout vibes that I actually enjoy. I then watched a couple lengthy reviews on TH-cam, one by a content creator who doesn't hold back and is always up front and honest... and he actually said it was worth the money in his opinion. A bit more gameplay viewing and I decided to give it a try. I found it at a discount on an undisclosed website because of how indecisive this entire venture had been.
I'm now 20-ish hours in and I will say it's worth the retail price, but it has it's flaws and they could have and SHOULD have done MORE than what is currently there. The ability to land and take off manually for instance, such a simple thing and it's currently existing in games where you have active multiplayer sessions going on. The ship building is pretty janky and quite LIMITED. Some of the companions make you want to place a shotgun slug through their forehead because every 5 minutes they say "HEY CAN I TALK TO YOU WHEN YOU GET A CHANCE". My hope is that the modding community will turn this B game into a A or A+, which should not fall on them to do such things yet here we are.
There is a very strange Bethesda fanboy community that is willing to die for these devs and will never allow a smidge of negativity to begrudge the names of their idols and to me, that's really fucking concerning.
This is going to be a ton of fun to play when it actually comes out in a year or two
Bethesda doesn't update their games. Just paid dlc
@@WillToNihilsm Leave it to modders to fix all the bugs for free, it's the Bethesda way.
unless you count Skyrim SE, in which case I'll be buying the equivalent of that for starfield when it comes out
I mean... It's pretty fun now. If you expected a bathesda game to be immaculate on release... You're not living in reality. Skyrim was the exact same. Crashes, crazy AI and bugs everywhere. It's still reasonably buggy to this day. But it's still fun.
@@ohyea456 but imagine how much MORE FUN it would be if there almost no bugs and with the amount of immersion that Todd Howard actually promised
*So... the whole ship thing... you just travel like Starfox???*
Even subnautica got it perfect! You could manually control your huge submarine, walk inside it, store things, build stuff and even toggle the lights off! Like an actual second home!
And thats what spaceships are to every astronaut!
They have a ship editor and you cannot control what the INSIDE of your ship looks like. It's so incredibly lazy. If this is what Bethesda does with their own 100% original IP, it's no wonder they fucked Fallout so hard.
Speaking of fucking hard. Meru, nice choice.
Oddly my major gripe with the game is how SMOOTH everyone's skin is, doing the crimson fleet questline you'd expect, rugged, dirty pirates being all assy, but even the pirates are tame, have the cleanest skin, and all look super young despite multiple characters clearing meant to be at least a little aged and look "Experienced" the main example being the boss, got a nice voice, his attitude is right, but I look at the skin and I'm just like "Damn his skin so smooth he could be a cat boy". There are a lot of issues considered worse than that but the smooth skin really bugs me and throws me out of it... maybe i'm just projecting my shit skin condition
It's a shame, too, because in the character creator there are some real aged and rugged options. Ah well, glad I refunded.
face cream is advanced in the future, but when full mod support comes along I'll still be editing them tho
The game looks a little too clean when it shouldn't.
yeah its what i hate. im lvl 31 and i havent gotten into the crimson fleet quest yet but i assume there is no evil pirate follower who will do pirate stuff with me? i've been travelling alone in starfield because i notice that when you have a follower or people on your crew they count as a witness and you can't pirate properly as you usually get 50k bounties when pirating.
@@MrWeenuk21 no pirate follower, all followers are too kind
2023 and Bethesda still hasn’t figured out how to do facial animations.
There are a lot of really good facial expressions and animations in the game. Seems like some characters had more love and polish than others. Pretty impressed with how much of the skin on the face moves realistically with their mouth movements. You can really see it better on the main characters.
To 'figure something out' you need to actually, you know, DO SOME FIGURING or well, SOMETHING lol
@@ElderSnowballare you saying that bg3 has bad facial animations? Lmao. What’s wrong with you.
@@beardedkoala4775 dragons dogma came out a decade ago, no, we didn’t have better facial animations, you’re tripping. Also compare it to other rpg’s not linear action games that use mocap.
@@beardedkoala4775 yeah they did, but what vast majority of rpg’s do is mocap the main characters, in bg3 facial animations are good across the board, with how many characters? I meant to not compare games like god of war where there’s much fewer characters. So, please, name an rpg with tens if not hundreds of characters as well animated as bg3, because vast majority of npc’s in Todd’s game look dated af.
The mental gymnastics some people have for this game is insane
Right? Lmao
Slap Ubisoft or EA on the cover and we would be having a very different post launch story lol. I don't know why people are so delusional, is it because of the Xbox exclusivity and the fanboys are so happy to get a "W" over Sony lmao.
@namesii1880 I think this is part of it. They thought this was going to be the game that made people that only have PS be like "we're missing out." It turned out to be a pile of shite, now they're hardcore coping defending it and claiming "Sony pony jealousy." Anyone defending this has no standards at all or is kidding themselves, sunk cost fallacy and all that.
Standing on the podium accepting their medal
If you aren't enjoying it then that's you. I love it and thats not a cope or defense. I play games to have fun. People are making too much of a big deal about it. I've had zero issues with the game. If it's not for you then it's not for you plain and simple
I think the main issue is that this game is missing the one thing that people love about Bethesda game which is exploration
for a game that was marketed as exploration centric with the main plot revolves about explorers (which is on the nose) the game has 0 exploration
There's no explorable world, just few Cities separated by loading screens, and what is explorable is just randomly generated emptiness
Without that key Bethesda ingredient, people will not be able to overlook the Bethesda flaws this time around which are A LOT
They missed the running deaths... You can virtually run yourself to death on new avilon in about 45 seconds of running.. apparently you starve your body on O2 in that time.
@Karasuza_sora yeah, and that is realistic how? If I over exert myself, and I don't have a heart condition, I small breather and I am fine.. this game treats it like I just took a sledgehammer to the chest and untill I take a medical stimulant pack, I can recover.
@@anon1403 yes, in an oxygen rich environment with no helmet on... Ohh so real... They should warn us all that every character you build has a heart condition and can't jog a 1/4 mile without nearly dieing.. god forbid you had to jog 1/2 a mile, that wouldn't be realistic at all
@@anon1403 ffs, you exhale CO2 and inhale more air, yes it can build up but not that fast, I am a bit outta shape, but I still can easily do a fast mile without feeling like I am dieing.. I am pretty sure it is a bug, as CO2 buildup is an issue with tanked o2 systems, like space suits and scuba suits.. breathing too fast drastically lowers O2 content... But on land that isn't a problem..
@@anon1403 you can't really run yourself to death, its funny how you talk about realism and say that, maybe if you weren't a terminally online wojak you would know this.
So then all the long distance runners and track and field athletes must just have god mode on or something.
1:42 It reminded me of the movie "Gamer", where people rented their bodies, turning into NPCs. She seems to know that she can die, but she does not control her body.
the fact that i know what a horrible movie you referencing at, is quite terrifying.
@@whitygoose I liked it as a kid, I even have the dvd 😭
@@optimusprime7243 yeah mate I knew right? as a kid i was hyped. why you no rewatch it again?
Games studios thinking size is everything. It's simply not immersive, and hence you lose any incentive to explore, no matter how big it is. Like D4's 100 dungeons. If you saw 5 of em, you saw em all.
Dear God, the npcs look terrifying in Stanfield.
This is why people shouldn't preorder video games anymore. Wait for trusted reviewers to post their reviews first.
Got mines on game pass😅
@@therealwu5000yep, gamepads saved it from my rage ..so I tried it and I was like oh well.,next, just waiting for lies of p now
If they haven't learned by now I don't think they ever will. Companies will just find new ways to bait them in but underdeliver.
true
Forget reviews, streaming is where it's at nowadays. I've already seen couple different streamers play Starfield. That's all I need to know it's just a reskin of Fallout 4 with extra loading screens pretending to be space travel and that the dog fighting is the only actually new mechanic.
"It's just a choice the devs made" is one of the dumbest comments I hear all the time about every developer's fuck up.
Everytime I talk about dark souls. every. Single. Time. Lol
@@dmt472playing skyrim rn. You can shoot arrows and swing swords right next to guards and they dont care. The only thing they get mad at is shouting.
@@OffMetaGangwhats your problem with that
@@-Orbnah, they do react at least, they have lines telling you to watch out, back off, sheathe your weapons, etc.
@@shawnthomas6492 even so, buying the game now is just a bad choice all around. The cost will go down, the community will make mods to solve issues, and Bethesda may even patch some stuff themselves. So, I see no reason to buy the game now beyond impatience.
Skyrim has NPC reacting to you shouting, casting magic, having your weapons unsheathed, standing on furniture, rummaging through trash, and making a general mess.
You could bucket head, but that was the first time we ever saw interactions like that, and those things were fixed by mods by 2013 at most.
Edit : by "first time" I'm talking specifically about the mechanical head bucket interaction : as in the clutter inventory item having a collider that could fit on a head, and block an eye level raycast simulated field of vision. For similar things look up the skyrim bee problem video.
NPCs in Skyrim react if you arent wearing any clothes as well XD
no interactions like this already existed , they really weren't mainstream. Gothic was in every way superior to TES
Shhh that’s the thing all these players don’t want to admit, all those interactions weren’t first released when Skyrim came out, they were fixed by modders and added into the definitive edition
"That was the first time we ever saw interactions like that"
Bro what kind of crack are you smoking?
@@pkhaloobonaccio9883You must have a fever dream
My reaction to my first hour of the game was this : "It's gonna take a fuck ton of mods to fix this"
The characters are boring and the voiced dialogues are so poorly written and executed it breaks the immersion every time
One example of which there are thousands of an issue in this game : There are airlocks that you interact with to leave an area, when you interact with the airlock it does an animation and spins after maybe 3 seconds and THEN you get to the loading screen. Nobody in the massive teams they have thought that was an incredibly stupid thing to do ? Waiting for your loading screen.
The UI by default is a nightmare, the performance is surprisingly bad because the game isn't really beautiful and the areas are all divided by loading screen so the areas are very small compared to most games but you need a very high end PC to play the game at 60fps on ultra.
What's also funny is the props are incredibly varied and have great models with good textures but no player plays the game for the useless props that only take inventory space and have no other purpose.
The level design is even worse than their previous games
My PC can comfortably run Cyberpunk on ultra settings, and I couldn't play this game. There was just constant stuttering and audio issues that rendered it unplayable. A game this ugly shouldn't be so badly optimized.
I honestly don't even care about these issues, my biggest gripe is how boring the planets feel.
I get that they're going for a realistic vibe, but at some point you have to consider how fun playing your game actually is and if making it realistic is getting in the way of its development. No amount of realism will ever make up for a lack of fun, not to say that the game is even semi-realistic, its more so an excuse to make the game world feel more barren and empty like space in real life.
IMO going from generic cave A to generic outpost B and then to generic POI C is not fun at all. I feel like they really sacrificed a lot of what made past Bethesda games fun by making a large portion of the game procedurally generated to artificially inflate the game's size; one of the most fun parts of playing past Bethesda games is exploring interesting POIs that are handcrafted and build up the overall world, in turn making exploration a worthwhile endeavor if you find the game's world enjoyable.
I cannot say that any of the POIs on any planet so far have been semi interesting or have provided me with any sense of enjoyment or helped build up the game's world.
The "realism" approach as an excuse/explanation is fucking dumb. This is the same game where the story is you go around collecting magical rocks to get superpowers so you can travel across the multiverse.
We’re in the era of “ next gen consoles” but we have this in games.
Anybody that walks past you on Satrfield: _"Bombastic side eye"._
Criminal, offensive side eye
People here can't even write "Starfield"?
@@jopansmark It deserves it
@@wabbajack8283 cope
@@jopansmark I don't need to, I stopped playing it and moved on to better games.
In Starfield the NPCs looks like they're held hostage by the game devs.
Back in time we laughed about Cyberpunk getting compared with other games.
Now we laughed at other games compared to cyberpunk.
I guess so, if you want to compare absurd minor details. Oh neat, Cyberpunk has bad looking water splashes. Was that in the game at launch? It wasn't.
at launch cyberpunk had no working water physics and other problems, there are still comparisons out there lol@@MillieMoses
Cyberpunk was 10x times worse than Starfield at launch, dude is comparing a game that received a ton of updates over 3 years, against one that's just released, i wonder how it would look if we compare Cyberpunk at launch, to Starfield at launch.
Of course, none of this excuse Starfield numerous problems, but man, the "hate train" the game is receiving is so bullshit.
yeah i completely agree, the sad thing is the past bethesda games while being buggy af, they did not perform like shit like starfield does, neither did they have complete shit physics, fallout 4 has alot of better physics and the same with skyrim, i just don't understand what is happening with development for everything to suddenly get worse...@@brandonuzumaki
@@brandonuzumakiThe difference is that CDPR was FORCED to release CP2077 in the state it was in, against the dev team's wants, and has released updates to not only complete the game and fix a majority (if not all) game breaking bugs within
I learned my lesson long ago to not pre order, and this is a great example of why.
Games super fun try if it you wanna try it no splash when jumping in water isn't gonna make it not fun
These are two very different games. Compare the spaceship making mechanics to cyberpunk.
Yes ofc why play a game that doesnt have water splash effects. Imagine that
@@katraapplesauce1203why did he end up doing that content and why was that content uninteresting? Not sure if that's his fault or the game's fault.
@@hanzolo7719 I expect a studio that has existed as long as Bethesda has to not take steps backward.
I remember seeing similar videos comparing cyberpunk to other games in a similar fashion. Shows how much cyberpunk has improved since launch!
Lol, I was thinking the same thing. It was Cyberpunk and GTAV back then.
I thought that was actually part of the joke. I mean a lot of that stuff they showed wasn't in the game at release and in those GTA comparison videos.
gta 5 still shits on cyberpunk in every single aspect @@FlickaDinkin
@@alexr4101cope more
starfield has npcs with perfectly emulated emotions... but theyre trapped in their bodies...scary
Bethesda faces just won't cut it anymore
They made them worse. Lmao
This game is not "big". The planets are not real, they're backdrops, you're really only in one tile at a time, and the only way to get to another tile is a cutsecene.
I love that hairless, eyebrowless, dead-eyed humanoid look for my characters, man
"2077, you are trash!"
"We are sorry and we will inprove it"
"Starfield, you are trash!"
"Shut up and give me your money!"
Good or bad. You BOUGHT a Bethesda game. The results are you're own
To be fair everything before fallout 4 was amazing.
@@Avxt1n F4 was amazing for most of it.
@@taylemgames2652 true you arent wrong. i just cant put F4 on the same level as NV or F3
@@taylemgames2652I never understood the hype around F4, I played 5-6 hours and couldn't touch it again. It bored me to death.
xbox gamepass ?
When Cyberpunk is taken as an example for environment interactions and interactions with the crowd, you know it's a really really really bad sign
to be fair they improved both environmental interactions and npc interactions a lot in cyberpunk since launch. wasn't better at release
@@MrG0ohan and it is still faaaar behind games like GTA San Andreas (budget of 10 million dollars)
@@gamingman4275 They're considered a standard, in many players eyes, for the amount of support they offered a single player game that is, now, going on 3 years old. Most devs would, at the most, fix any game breaking bugs/glitches post-launch, and then cut all further support (in the case of Bethesda, they give out modding support because people need to fix and improve the game for free). I got CP2077 on release, on PC, and outside of the teleporting police that would appear four feet behind you, I didn't have many issues besides the occasional brief visual glitch and the vanilla of the game has only improved over time. Not even counting how much fun some mods can make the game.
Starfield has actually made me excited for Phantom Liberty. I really enjoyed my time in Cyberpunk after the developers updated and patched the game.
Cyberpunks world is amazing. You feel it
Yassssss. and 2.0!!! realhype
Yep, me too, playing starfield made me miss cyberpunk a whole lot more..
Cyberpunk was a garbage "game" and still is.
Cyberpunk is the game of the year
Considering it took Bethesda 2.3 seconds to come up with the name “Starfield”, I can only imagine how the actual game is.
took 7 tears to make.. looks and plays like a game from 15 years ago
@jeffsroyalbodyguard7642 Exactly, Dead Rising 1 has less loading screens and a more seamless world.
Its crazy, it was Cyberpunk that usually in the lesser side (compared to other games like GTA, etc). That game is improving ALOT
If you exclude the game breaking bugs, Cyberpunk is literally the same as it was on release. There's barely any improvement.
Edit: just checked some videos, and there's actually visible improvements but calling it a lot is an overstatement.
Cyberpunk is way ahead of the pack now@@wavefile1674
@@wavefile1674 its sooo much better then release
@@TheApol93ok,but we are talking about bethesda here, the better dialogue and other stuff will only come if/with a dlc, they are infamous for leaving the heavy lifting for the community, I just dont think too many people will be as passionate as to skyrim/fallout
If you have had a very high enthusiast end pc at its release you didn't have as many issues. I never experienced much bugs at all.
Let's not forget that Fallout 1 and 2 from 25 years ago had guards tell you to put your weapons away the second you approached the town.... Lmao...
That wasn’t even Bethesda back then ngl I wanted more fallout games from the OG devs they did some things better
10:13 It did load. You could see those 10 pixels when she was close. It just disappeared when she flew TOO close and then she flew into it.
This clip was horribly cut.
Funny thing is, when Cyberpunk 2077 released they didnt have water physics haha. You could shoot and throw grenades and the water wouldn't react. Made the clip x10 funnier for me sicne i played Cyberpunk at release KEKW
Yeah, and npc didn't react to you either, everything that is shown in the video was added in 1.5 patch 2 years after release
Still doesn't excuse Bethesda releasing the game in a similar state to cyberpunk knowing full well how people reacted when that came out
@Farseer9247 Hard to remember to exact state of Cyberpunk 2077 and what patch updated/fixed certain issues. But i believe there was a issue with NPCs just stopping dead in their tracks when shooting around them. The good ol' traffick jam + grenade and every NPC jumped out of their cars and just stood still haha XD
They barely have water physics in Starfail. You can literally walk on water.
@@nenadmilovanovic5271 Cyberpunk was literally so unplayable that Playstation pulled it from their store. Starfield is the most bug-free title Bethesda have ever released. These two things are not comparable.
Mods we need right now: NPC Overhaul, local map, true directional movement, unlock fps
There is seriously no local map in a game with this much development?? That has been a staple in the bethesda games for 2 decades now
How about a mod that makes the game good?
@_nukeohio ah no worries man, it's awesome. I haven't been able to put it down
Or better yet: save your money and buy a game from a game company that doesn't scam its customers into buying half-baked products that can only be fun when the modding community releases heavy total conversion mods to make up for the devs' laziness.
A mod that allows you to leave you ship in space would be cool too. I wanna float outside the airlock looking into the black nothing
Starfield through and through is a Bethesda game that sacrifices quality for a huge scope. It feels like fallout 4 if they had to make it 10x larger with the same amount of time. Its not awful, but it also isn't a rich world that feels alive with thrilling missions.
Thats the problem with the game, “the ambition is real” killed the bethesda core completely as they had to hollow it so much, it became largely lifeless.
People who defend this game are unironically cult fans. Its like people who enjoy bad B movies. Just admit its not a very good game, but you dont care anyway.
The disingenuous duplicity of the fan cult is what makes people even more annoyed and willing to shit on the game. Just to troll these morons.
@@convergence1pointbruh, it’s an opinion to think the game is good, I enjoy the missions, ship and outpost building, and the combat; doesn’t mean everyone has to like it, it’s not an objective thing, ppl can think smth is good no matter what, the ppl hating on the game just have their own opinion, so the best thing is to let ppl enjoy it or not play it
@@Scimitar620 except if people go around telling bethesda this trash game is goty best RPG ever material then elder scrolls 6 will be trash too. it's ok to like the game, it's not ok to ignore its problems.
@@convergence1pointthen I guess most of the people who played the game are in a "cult" then cause this game has gotten mostly positive reviews and most people seem to like it sorry you have the unpopular opinion.
@@powerbeard5653 "choosing a race is so 2011...in ES6 you will be redguard homoborn and fight against oppressive nords"
You know it's bad when they're using Cyberpunk as the better thing to compare it to.
01:00 If you're wondering why she has no eyebrows, it's because they want to leave lots of open space for the modding community to take it to the next level.
See that forehead? You can mod it.
You will soon be able to mod whatever the heck she was looking at...
@@fleasy4393 That's the specific real estate that will be used to recreate Skyrim.
As much as I’d love for starfield to be the next big thing it’s extremely lack luster. It tries to be so many things and doesn’t nail any of them. They advertised this like it was going to be as revolutionary as avatar was for the film industry. Yet people who know what a 10/10 game looks and feels like, they can see between the lines.
Yep for a brand new IP there really is nothing new this is basically Fallout 4 in space.
Did people expect anything other than another good Bethesda game?? All I ever wanted was fallout 4 in space and they hit the nail with that. They did well with the game, you guys are just delusional and think developers can do literally anything you come out with or fantasise in your head without knowing the challenges that come with developing a game on creation engine. You guys are legit a perfect example of why the gaming industry is going downhill. Full of complaints and issues but 0 examples or thoughts on how to fix the issue or improve on it. Just whining and constant complaints....
@@m.b2948To answer your first question: yes people were expecting something more than the same old modern Bethesda with this game... because that's how Bethesda was framing the game to be in their promos. They made it seem like Starfield was going to a lot more of an RPG, a lot more immersive, than their recent games. But all Starfield has is some potential of that stuff that isn't realized. It's fine that gamers like Fallout 4 but Bethesda need to stop trying to pretend that their new games are going to be better than Fallout 4.
@@m.b2948 The map system is horrible and New Atlantis is so boring and non descript that I keep getting lost. You can't place waypoints on the map to navigate to. Things like this make the game unenjoyable. It is like the oatmeal version of The Outer Worlds.
@@themeanie. Imagine thinking a role playing game involves you familiarising yourself with your environments lol. You clearly have never played morrowind. Secondly i have not had that issue with getting lost... Do games need to be spoon fed for you to enjoy them? It's really not hard using your head to read the map.
Seen Asmongold play this the first time live, as a scifi fan and player of games such as Elite Dangerous my expectations were over when he used the spaceship and jumped between planets. It doesnt seem like a bad game but it doesnt seem like a satisfying sci-fi experience for people that are fan of the genre either.
Also I simply couldnt get rid of the "Fallout feeling", was expecting Bethesda to do a bit more to break it down.
Thanks Asmongold for showcasing the game as it is.
@@Adama.1 Ayo whos mans is this??? 🤣
@rahulramkissoon jesus christ, are we that impatient these days? We can't even wait 30 seconds to a minute, i must be a weirdo for sitting and waiting for a loading screen to finish....
Because jumping 20 stars to your destination is a way to go in ED 😂
@@pink-_-621 No, its jsut "why is this game doing that. When most games stopped years ago." Its Jarring going from Cyberpunk, with absolutely ZERO loading screens. to loading screens. You have to adjust to it. and thats IF you have an SSD if you have a harddrive that shit is NOT 30 secs to a minute lmao.
I disagree, this does seem like a bad game. In fact, it seems terrible.
Starfield is so completely unfinished. I can’t believe it was released like this after a year delay. What the hell are they doing this whole time?
Fallout 76, re-releases of skyrim, fallout 4 etc and you expected something good jimmy. At some point jimmy you have to realize that chocolate isn't chocolate jimmy it's special.
Grandpa's been firing blanks for a decade now, and people still think that this old bronco's got the dog in him.
This game is amazing! You cannot explore gas giants but you can explore the inside of the Pluto.
'The' pluto?
Pluto is a planet! ;)
how would you explore a gas planet in the first place... its gas
You can also explore the inside of Uranus
@@Pobsworth The same like in Elite from 90' - entering its atmosphere. 30 years ago it was possible, but today's obscure Bethesda can't do it.
Cyberpunk 2077 has become genuinely such an amazing game. I wasn't around at launch. I only bought it in July and I have spent over 190 hours in it since, and got very hooked on the story & gameplay. I am really looking forward to the DLC & patch 2.0
edit: I also got the game at half-price on a Steam sale. $40 bucks for the game, and another $40 for the DLC later this month for over 190 hours. Good spending.
I was there when the game first came out, thankfully I got it on PC and had ZERO issues with the game. Since at launch, for console players that is, they had the most problems unfortunately. With that said, I enjoyed every minute of the game and still enjoying it now surprisingly, even after clocking in many hours, I still see myself playing this game, especially with the new DLC that's coming out. So that's dope that you're enjoying the game
I expect to be cybernetic when I play a cyberpunk game, no matter how much I get "borged up" I still look like the same damn person, so no it still sucks even after all these years..
Yeah Cyberpunk had all of these issues and more. Like water was non-existent, had no physics at all.
Cyberpunk 2077 will be fantastic for new players with the 2.0 version + expansion. I'm gonna play it in the next x-mas period. Before that all my attention will go to BG3.
It is pure garbage. It is so trash that it is only getting a single DLC and the fact that it was going to have a multiplayer mode but because the game was so f****** garbage they had to get rid of it. They are most likely never going to do anything cyberpunk related ever again because ever since that came early CD projekt Red has done nothing but lose money
At least in skyrime when I fast traveled to the other side of the map I opened the map, clicked where I want to go, load in and go. Starfield requires me to open the map, go to solar view, go to galaxy view, travel to the system, open the map, open solar view, fast travel to the planet I want to go to