BRUTAL DOOM V22 by SgtMarkIV is of course one of the most known DOOM mods, here with the DUALITY WAD played on the Ultra-Violence difficulty level with 100% Secrets explored. Haven't played Brutal Doom for a very long time and most of the things in the mod are completely new to me, for example the rework of the weapons and their new look. In my perpective I see that the Rocket Launcher seems to have the way faster rate of fire than before and it's great because it is one of the most important weapons in DOOM by a mile. The Assault Shotgun currently does terrible, terrible damage to anything, it surely became one of my favourite weapons to use in Brutal Doom, just look at the firepower it does. In fact it seems to be a much stronger weapon than a Super Shotgun (but having much smaller chance to spawn), still I was very nicely surprised how powerful weapon it is. The standard Assault Rifle is as always a jack of all trades while fighting up to mid enemies, one of the best weapons to place easy headshots, very accurate and comes with grenade launcher. Maybe it's just me but Railgun maybe received a rather noticeable nerf and while indeed it pierces through enemies as always, but damage seems to be lower and looks like a highly situational weapon. As for the mappack, Duality is a quick WAD with 'just' 5 maps to play but they are also quite difficult, every map has custom Cyberdemon with homing Revenant-like missiles and they are invulnerable. In fact every Cyberdemon can be eliminated only by using switches around them but - some of the switches are mandatory as Cyberdemon locks the exit, some needs keys found from the secrets. So it's only up to you if you are able to find all the keys - if not, you will be simply attacked by these monsters around various place on map, however they will not chase you. By the way, Concord is a great disaster story :) 00:00 - MAP01 Close Quarters Cleanup 07:30 - MAP02 Corrupted Conservatory 21:00 - MAP03 Crude Coastline 35:10 - MAP04 Crosshair Crypt 47:45 - MAP05 Coalescence Core
holy crap this play through is bad ass...well times slow mo shots. very nicely done, your play style is very similar to my own in movement and weapon per monster choices. felt like i was watching one of my own vids lol.
for me id say project brutality...or brutal doom black edition.....both i like to pair with the colorful hell monster mod. with fast monster enabled its a hell of a challenge.
Awesome video as usual! May I ask you to share your gzdoom settings as you always have such an interesting retro look to your videos I love. I would appreciate having a look like in your videos. Thank you!
BRUTAL DOOM V22 by SgtMarkIV is of course one of the most known DOOM mods, here with the DUALITY WAD played on the Ultra-Violence difficulty level with 100% Secrets explored. Haven't played Brutal Doom for a very long time and most of the things in the mod are completely new to me, for example the rework of the weapons and their new look. In my perpective I see that the Rocket Launcher seems to have the way faster rate of fire than before and it's great because it is one of the most important weapons in DOOM by a mile. The Assault Shotgun currently does terrible, terrible damage to anything, it surely became one of my favourite weapons to use in Brutal Doom, just look at the firepower it does. In fact it seems to be a much stronger weapon than a Super Shotgun (but having much smaller chance to spawn), still I was very nicely surprised how powerful weapon it is. The standard Assault Rifle is as always a jack of all trades while fighting up to mid enemies, one of the best weapons to place easy headshots, very accurate and comes with grenade launcher. Maybe it's just me but Railgun maybe received a rather noticeable nerf and while indeed it pierces through enemies as always, but damage seems to be lower and looks like a highly situational weapon. As for the mappack, Duality is a quick WAD with 'just' 5 maps to play but they are also quite difficult, every map has custom Cyberdemon with homing Revenant-like missiles and they are invulnerable. In fact every Cyberdemon can be eliminated only by using switches around them but - some of the switches are mandatory as Cyberdemon locks the exit, some needs keys found from the secrets. So it's only up to you if you are able to find all the keys - if not, you will be simply attacked by these monsters around various place on map, however they will not chase you. By the way, Concord is a great disaster story :)
00:00 - MAP01 Close Quarters Cleanup
07:30 - MAP02 Corrupted Conservatory
21:00 - MAP03 Crude Coastline
35:10 - MAP04 Crosshair Crypt
47:45 - MAP05 Coalescence Core
holy crap this play through is bad ass...well times slow mo shots. very nicely done, your play style is very similar to my own in movement and weapon per monster choices. felt like i was watching one of my own vids lol.
miss you so much welcome back
super shotgun sounds so cool in slow motion i want to tear my hair out
No it doesn't, it looks like a blur mess firing at tons of tinny squares.
Martinoz Lives!
*Stomp Stomp*
Seriously, it's great that you come back on YT👍
Gracias por volver 🎉
I have been wondering wear have you been this past year? Glad to see you back in action, my friend! NOW, LETS GET KILLIN'!!!
Nice showcase. Keep making these videos!
Es bueno de verte de nuevo
Карты просто нереально красивые!
Welcome back dude!
Great play through! I haven't seen this wad before so I'm definitely going to give it a try.
WTF you're back!
Volvio el master
This. This is what's been missing from my life for the past year >:]
Welcome Back
Would you rather...Brutal Doom or Project Brutality?
for me id say project brutality...or brutal doom black edition.....both i like to pair with the colorful hell monster mod. with fast monster enabled its a hell of a challenge.
@@Kozo_Hoshino_project brutality stole assets from brutal doom.
@@axinhedgelion8417 Naturally. I was just asking which people prefer.
@@Kozo_Hoshino_ Agreed. BD Black Edition is great.
@@axinhedgelion8417 true, i just think as a package it feels more my style
UFFFF MARTINOZ MARTINOZ !!!! + Power now!!!!
Thanks for this video i love it❤❤
Great sound errects and music it reminds me of commando crossed with kull
hes alive!
Yeah, Rip and Tear! RIP AND TEAR!!!
Intervals - Duality
Cool, new video, like! ❤🎉
they should add ways to hit only the arms, or head...legs...not always the whole body. it can open to tons of possibilities
It's already that
We''re back.
Awesome video as usual! May I ask you to share your gzdoom settings as you always have such an interesting retro look to your videos I love. I would appreciate having a look like in your videos. Thank you!
My one gripe is that the mini gun is firing five thousand rounds per minute too slow
Saben si es posible jugar legacy of the rust con este mod?
Mark eventualmente implementará el soporte
The rocket launcher in this game is actually stolen from the game Quake 2
Is it me or does ammo feel much more limited in this version of BD?
have any of you tried bd extended edition
Weas one of these levels based on Chex Quest?
Turok dinosaur hunter.
Doom the dark ages
Why tf are the hell knights bleeding red?
Hi, will this ever be playable on PlayStation?
for me it's a AAA title
dropped other video to come to watch this, lol
Good, New video, YEAAHHH!!! I play brutal doom v22 in zandronum
Is that ReShade?
Yes, it is :)
Silah hasarları fazla yüksek. Zorluk nerdeyse yok. Düşmanlar sadece bekliyor beni vur diye
Looks like a massacre of babies
Out of retirement ?
Out :). Week ago
Concord doom mod when?
Hope that never, DOOM does not need s**t mods^^
This map is shit, the exits from the levels don't work, and you're promoting this map and this author in vain.
They are death exits