@@KatyushaDonetsk If that area has not been loaded in at all then its possible that you can add the map and it will show up. but that does not guarantee there will not be glitching so it is always better to start a new game with new maps
cool thing for those who are interested in trying these map mods or others: someone recently made a Map Mod Manager on the steam workshop which adds a new menu in the game that shows you which tiles on the map the mods occupy, to help build better mod collections around them. i highly recommend it if you plan on installing multiple map mods at once (although i don't recommend doing it in the first place since it really impacts game performance and load times.)
I was really looking forward to this video and hoped that at least one of my two town maps would be included in the review. But both were included in the video, which I am immensely happy about. Thank you for your work!
I haven't even finished the vanilla map after over 500 hours in this game lol, never been inside Luisville for example, but that is my next big goal, wish me luck.
"This one time, my buddy Keith started up a historic tour, on account of his mom took him to Colonial Williamsburg, and it's like a license to print money at them places. Now you might ask yourself how an honest attempt to recreate the majesty of Colonial times turned into raccoon fights at five bucks a pop in Keith's backyard, ha-ha. Man, the answer to that particular question is that Keith is sharing a place with his two brothers and them being a******* who wouldn't let them do it anywhere but the backyard; well, add that to Keith didn't technically have any, y'know, history to put on display, but he did have a whole family of raccoons living in the chassis of an old car and you'd begin to understand."
Glad New-Albany was featured. Its been a fun map to play this wipe as a Patron. It also has its own set of riverside mansions along the south east side of the city and that's where our group currently lives! It also has some fun secrets Hope to have Buffalo Hill in the future because it really seems like a fun use of that map space. I know it overlaps with Taylorsville, but it seems a lot more relaxed for a good change of pace. Thanks for the map/mod reviews!
Important to note is that Buffalo Hills was made for a roleplay server. Knowing the person who made it, it's really well made. Server staff have since fixed most issues server-side, but the workshop version will eventually have the fixes updated onto it.
It would be real nice if a later build made tile packs 'inheritable'. So a map could specify that a wall or roof or floor can be anything descended from a given base game tile, and maybe even a preference for which one of any given tile pack, but also let tile pack users set a 'style sheet' to prefer a given style universally. That way you don't have a sudden shift in the visuals just because you crossed an imaginary line, and the vanilla game can be re-themed to match your preferred style...
I already have North of Killian Country, Constown and New Albany from this list, plus a lot of other maps that make the game a "little" more inhabited ( literally ). Thanks you, Almighty Duck ,for this interesting video. Be safe, have fun
@@MrAtomicDuck The pleasure is mine 😉 ( and, sorry for delay.) So far, Constown is the town where I spent most of my time ( Louisville is still out of reach, so no access to New Albany yet.) Killian Country is rather big as a map and I got lost there once or twice without having the leisure to explore at my own pace ( I play with all types of zombies, so I think twice before rushing towards a bunch of sprinters like a blind man without his cane )
Another great video MrAtomicDuck - I hope you do a video featuring the 'Map Mod Manager' mod, it adds an ingame UI that displays where maps are placed so you can visualise any conflicts and help eliminate them. Definitely worth a look if you haven't tried it.
@@MrAtomicDuck Thats excellent news. I was in contact with the modder responsible too after having some issues with my resolution and aspect-ratio/text display size settings causing issues with the mod's UI. They were very helpful in fixing my issues and I'm glad to hear their work will be getting some publicity
I really want to try out Buffalo Hill but Taylorsville has since taken that spot for me. Both are absolutely fantastic map mods. Word on Port Hope: last time I checked it globally changed all parking lot spawns on the map, so probably not worth it until that's fixed.
As a former resident of real-life L'ville, hearing New Albany described as an urban environment made me chuckle. I get what the map designer was going for, but yeah, IRL New Albany is very much suburban/exurban, though I would have loved to see the Falls of the Ohio included somehow!
Could you do beginner friendly videos with multiple map add-ons including where each mod adds to the base in one image for those who don't super know the base world well. Maybe like these maps flush out these areas without extra mods, these require tiles packs (not sure what these do), etc. Looking to expand the world and maybe a couple quality of life mods, but not break the game/god mode.
in Hartburg, I like to set up a base at the house shown in 2:36. it is on the road behind the gas station and is a nice 2 story base in a low zombie density area. the fenced in area makes for a nice farming space too
5:00 THESES MAPS are my FAVORITES, just islands that soooo cool and unique, I know only one island map I played a lot, THX for this I didn't knew this one ! Idk if there is others "islands" maps but I hope there will be more ! And I with in Vanilla, PZ developpers made somes Islands maps that are completly uniques !!
5:55 THIS ONE too ! I love "Stand alone" maps SO MUCH, I hope in Vanilla they will make news maps that are fully stand alone and differents, even if they are little !
Welcome to Project Zomboid! It's the next major update for the game that we've been waiting on for a couple years now, so it's something the community is looking forward to :)
I play with Superb Survivors and we took over a good portion of Port Hope after we cleared out the military base. It is now the HQ of the Knights of Saint Michael
I play PZ coop with my friends and a number of map mods don't seem to work, just earlier today I tried to load up Buffalo Hill and New Albany in coop to no avail. I've had this problem with at least a dozen other maps which is really a shame. Is there a reason for this or can it be resolved. I do have the regular map at the bottom of the load order so I know that's not the issue.
If you were going to start a fresh run with only 10 mods that don't require messing with the game files, which 10 mods would you use? Only 5 mods? 20 mods?
Isn't buld 42 supposed to make modding in general a more pleasant n sped up process.....honestly one of my only issues with PZ is how mods and modding is handled
@MrAtomicDuck o for sure I just mean going forward atleast updates shouldn't break as much and atleast modding will be handled btr And I know alot of older mods may be left by the way side but it does open up for new modders to take their place , Improve upon or update them if allowed
If people know others Stand Alone maps let me know please ! Or others Islands (stand alone) because it's my favorite kind of maps but I know like only 5 of them... :c
Build 42 WILL release this year the week of Christmas.... (My source: Trust me bro)
Mf you better be right or else santa and i gonna come inside you
@@AkihiroAki That's a unique threat
@@remen_emperor Is it a threat or a reward?
SANTA WOULD GET A LOT OF MILK AND COOKIES IF HE GAVE ME BUILD 42 for XMAS
TRVST
I made Buffalo Hill !! Thank you for the map feature, it means a lot!
Looking forward to trying it.
@@softlyhaired definitely looking forward to it! Thanks for all the work!
Is it poosible to add the map to a running MP game or would it require a new game / start ?
@@KatyushaDonetsk If that area has not been loaded in at all then its possible that you can add the map and it will show up. but that does not guarantee there will not be glitching so it is always better to start a new game with new maps
cool thing for those who are interested in trying these map mods or others: someone recently made a Map Mod Manager on the steam workshop which adds a new menu in the game that shows you which tiles on the map the mods occupy, to help build better mod collections around them. i highly recommend it if you plan on installing multiple map mods at once (although i don't recommend doing it in the first place since it really impacts game performance and load times.)
I was really looking forward to this video and hoped that at least one of my two town maps would be included in the review. But both were included in the video, which I am immensely happy about. Thank you for your work!
Awesome! Keep doing what you're doing :)
I haven't even finished the vanilla map after over 500 hours in this game lol, never been inside Luisville for example, but that is my next big goal, wish me luck.
You got this! Bring plenty of ammo :D
Same! and when b42 drops I'm gonna have to explore it again to see all the changes
"This one time, my buddy Keith started up a historic tour, on account of his mom took him to Colonial Williamsburg, and it's like a license to print money at them places. Now you might ask yourself how an honest attempt to recreate the majesty of Colonial times turned into raccoon fights at five bucks a pop in Keith's backyard, ha-ha. Man, the answer to that particular question is that Keith is sharing a place with his two brothers and them being a******* who wouldn't let them do it anywhere but the backyard; well, add that to Keith didn't technically have any, y'know, history to put on display, but he did have a whole family of raccoons living in the chassis of an old car and you'd begin to understand."
We ain’t got time for this Ellis
You know what I like best about your stories Ellis? The sound they make when they stop.
Glad New-Albany was featured. Its been a fun map to play this wipe as a Patron. It also has its own set of riverside mansions along the south east side of the city and that's where our group currently lives! It also has some fun secrets
Hope to have Buffalo Hill in the future because it really seems like a fun use of that map space. I know it overlaps with Taylorsville, but it seems a lot more relaxed for a good change of pace.
Thanks for the map/mod reviews!
New Albany is fantastic and so is Buffalo Hill. Hopefully next month we can get that one in without issue :)
Important to note is that Buffalo Hills was made for a roleplay server. Knowing the person who made it, it's really well made. Server staff have since fixed most issues server-side, but the workshop version will eventually have the fixes updated onto it.
It would be real nice if a later build made tile packs 'inheritable'. So a map could specify that a wall or roof or floor can be anything descended from a given base game tile, and maybe even a preference for which one of any given tile pack, but also let tile pack users set a 'style sheet' to prefer a given style universally. That way you don't have a sudden shift in the visuals just because you crossed an imaginary line, and the vanilla game can be re-themed to match your preferred style...
I already have North of Killian Country, Constown and New Albany from this list, plus a lot of other maps that make the game a "little" more inhabited ( literally ).
Thanks you, Almighty Duck ,for this interesting video.
Be safe, have fun
Thanks for watching! Appreciate it :) Which one of those three is your fave?
@@MrAtomicDuck The pleasure is mine 😉 ( and, sorry for delay.) So far, Constown is the town where I spent most of my time ( Louisville is still out of reach, so no access to New Albany yet.) Killian Country is rather big as a map and I got lost there once or twice without having the leisure to explore at my own pace ( I play with all types of zombies, so I think twice before rushing towards a bunch of sprinters like a blind man without his cane )
The trio Pineville, Constown and Hartburg is GOLDEN... gotta follow that mapmodder
Another great video MrAtomicDuck - I hope you do a video featuring the 'Map Mod Manager' mod, it adds an ingame UI that displays where maps are placed so you can visualise any conflicts and help eliminate them. Definitely worth a look if you haven't tried it.
Yeah, I know the modder! I'm going to be putting it in my next mods video, for sure :)
@@MrAtomicDuck Thats excellent news. I was in contact with the modder responsible too after having some issues with my resolution and aspect-ratio/text display size settings causing issues with the mod's UI. They were very helpful in fixing my issues and I'm glad to hear their work will be getting some publicity
My savior, been in the need for some inspiration, looks like I'm heading to Elroy and onto the shipping container super base with sprinters, oh boy!
Good luck!! That sounds terrifying
Thanks for doing these map vids. Alongside all these, the new Map Mod Manager looks like a useful tool.
Holy shit! Thankyou for the praise on New Albany it was a real passion project of ours and its so good too see people enjoying it
I really want to try out Buffalo Hill but Taylorsville has since taken that spot for me. Both are absolutely fantastic map mods.
Word on Port Hope: last time I checked it globally changed all parking lot spawns on the map, so probably not worth it until that's fixed.
As a former resident of real-life L'ville, hearing New Albany described as an urban environment made me chuckle. I get what the map designer was going for, but yeah, IRL New Albany is very much suburban/exurban, though I would have loved to see the Falls of the Ohio included somehow!
New Albany is more north west, Jeffersonville is directly across from Louisville
Would definitely be trying the tile-pack-free mod maps
Let me know which ones you like!
Could you do beginner friendly videos with multiple map add-ons including where each mod adds to the base in one image for those who don't super know the base world well. Maybe like these maps flush out these areas without extra mods, these require tiles packs (not sure what these do), etc. Looking to expand the world and maybe a couple quality of life mods, but not break the game/god mode.
in Hartburg, I like to set up a base at the house shown in 2:36. it is on the road behind the gas station and is a nice 2 story base in a low zombie density area. the fenced in area makes for a nice farming space too
a little bit late, but thanks for mentioning my MSC map!!! :D
No worries!
5:00 THESES MAPS are my FAVORITES, just islands that soooo cool and unique, I know only one island map I played a lot, THX for this I didn't knew this one ! Idk if there is others "islands" maps but I hope there will be more ! And I with in Vanilla, PZ developpers made somes Islands maps that are completly uniques !!
5:55 THIS ONE too ! I love "Stand alone" maps SO MUCH, I hope in Vanilla they will make news maps that are fully stand alone and differents, even if they are little !
I just got this game a couple days ago. All I hear every TH-camr talk about within the first minute or so of their vids is build 42.
Welcome to Project Zomboid! It's the next major update for the game that we've been waiting on for a couple years now, so it's something the community is looking forward to :)
I wish they would give unique loot in different towns. No reason to visit them and progress otherwise
I mean, you can always enjoy the cenery
@@pineappleproductions1696 I appreciate the scenery, but it ain't enough imo. Such an easy fix
Im just about to start my Multi-player save. I have some of these, but now I gotta rework my modlist and server settings
Good luck on your run!
love the content keep it up! thank you :)
Thanks for watching!
I have just started running Vanilla Zomboid in preparation of 42
I love your channel and your videos and I love project zomboid 👍🏻
6:41 just to the south of WHAT lake?????
It is literally exactly what you think I said 😂 The devs called it that, don't look at me.
@@MrAtomicDuck lol I thought it was the players, I didn't know the devs called it that too! xD
btw you can see phallus lake right there at the top, it's very small (that's what she said)
havent made it to trying new maps myself. the vanilla map is so big i havent explored most of it
I play with Superb Survivors and we took over a good portion of Port Hope after we cleared out the military base. It is now the HQ of the Knights of Saint Michael
we played day 1 there
and it is now ashes :D
Thanks. Ahead as usual.
does anyone know what happened to the weekly events?
to reach avemture island by boat also install kingsmouth :)
I love the New Albany mod. As a native hoosier, I'm glad the other side of the Ohio is getting some attention.
Niceeeeee 🔥 more zomboid
I play PZ coop with my friends and a number of map mods don't seem to work, just earlier today I tried to load up Buffalo Hill and New Albany in coop to no avail. I've had this problem with at least a dozen other maps which is really a shame. Is there a reason for this or can it be resolved. I do have the regular map at the bottom of the load order so I know that's not the issue.
I wonder how many mods will be obsolete after the 42
I can think of atleast 12 QOL mods that will be , that's not even touching zombies N the map
I have 450+ mods, I'd probably say about.... 200 of them, mostly QOL and crafting related
Just update whenever your favorite mods are ready.
Playing b42 as vanilla.. yikes.
I'll try it vanilla to see what's different, and to remember what it's like lol the most popular qol mods will probably be updated soon enough
@@eartheclipse8 ye, its safest to play as vanilla until updates arrive
Ima need cali maps or Japan or Europe
I'm playing on Steam Deck... Any good options for controller layouts? The default is really not so great.
nice vid
Thanks!
If you were going to start a fresh run with only 10 mods that don't require messing with the game files, which 10 mods would you use? Only 5 mods? 20 mods?
Common Sense, Combat Text, Vanilla Clothing Expansion, some car pack , Advanced Trajectory - for the 5 mod one
So many maps, so little time. 😮
man i just need my maps to show up and have the connecting maps. Thought I did but did not show up
Theyre really gonna release it at the END of 2024 huh
Isn't buld 42 supposed to make modding in general a more pleasant n sped up process.....honestly one of my only issues with PZ is how mods and modding is handled
It will, yes, but when a game updates on this scale mods will also need to be updated as fundamental code has been changed. Just how it goes.
@MrAtomicDuck o for sure I just mean going forward atleast updates shouldn't break as much and atleast modding will be handled btr And I know alot of older mods may be left by the way side but it does open up for new modders to take their place , Improve upon or update them if allowed
I'm surprised someone hasn't made GTA 6's map yet
No links? No timestamps?
Maps are linked in the description. As said in the video.
I WANNA PLAY PZ SO BAD, BUT AT THE SAME TIME I WANNA WAIT FOR B42 😭
Build 42 = no more desync bites?
no project russia map? what about project underground (absolutely terrifying map btw)
I've covered both in previous videos :)
Why are title packs a downside?
I didn't say they were, some people just like to keep their mod lists light :) Less chance of issues. There are upsides to both.
Hope you mention the Korean city! What an incredible map by a dedicated maker!
If people know others Stand Alone maps let me know please ! Or others Islands (stand alone) because it's my favorite kind of maps but I know like only 5 of them... :c
👍
what?
First?
no, never.
😭 @@MercenaryFox
Appreciate the support, you were indeed the earliest bird :D
Third!!
Appreciate you :)
PZ now? where's the build 42? haha!!! good luck indie stone!