Nice job. Short and to the point. A couple of thoughts: I think I may have discovered something that helps regarding villager homes (farmers) and the Farm Shed location. If you build a firepit (stone campfire with benches around it) next to the Farm Shed, the Farmers will gather there prior to the start of the workday, and thus have just a couple of steps to get to work. Seems smart at least. I personally am a big fan of the 10x6 field. Interestingly, I've recently kept track of tool durability, and a Simple Bag (hand-crafted with 3 leather) will last for... wait for it... 60 farm tiles (10x6 field). However, a wooden hoe will only last for 54. So a 9x6 field may be a smart way to start, at least until you up the durability of farm tools with the Careful Farmer skill. For folks new to the game, make sure to either loot and sell stuff, or craft enough Stone Knives to not just get to 960 coins (the price of a Large Pouch and Simple Large Backpack at Denica or Branica (no reason to risk the trip to Hornica on Day 1 or 2), but enough to buy the Fertilizer and Flax Seed for 60 tiles (or more, or 30 or so Cabbage) to plant in Spring of Year 1. Seriously... Get it DONE. 60 tiles (10x6 field) of Flax will yield 357 Flax, which once threshed on the Barn floor will give you 357 Flax Seeds and 357 Flax Stalks (enough for 35 Linen Thread in the Sewing Hut). I would then hold 120 Flax Seeds to double the production in year 2 and sell the balance to support other operations for the village. You could sell the Flax Stalks as well if you haven't unlocked the Sewing Hut yet... but then again you're losing out on some Crafting points and the ability to make something like Flat Straw Hats or Bows and sell for more Coins. The Cabbage you harvest going into Summer of Year 1 will be great to combine with Meat to make Pottage (3 meat + 2 Cabbage + 1 Wooden Bowl = 1 Pottage = 30 coins). Your villagers will LOVE Pottage (it's #26 on the People's Demand Control list) and it's cheap and easy early-game. Plus you can make it at the Cauldron in your house if you want to wait to build the Kitchen (just unlock the recipe once you get the Kitchen and it'll come Day 1 if you craft enough Stone Knives). Speaking of People's Demand, I'm really starting to look at simplifying what I grow. Carrots seem pretty useless. You can make Stew with them, but pottage is better, and you get Cabbage in Summer and Autumn with single growing seasons. If you're going to do 2-season crops, do Beetroot and combine with Meat to make Soup (#24 on the Demand list - 4 Beetroot + 3 Meat = 1 wooden Bowl = 1 Soup. But it sells for the same amount of Pottage so maybe just go with Cabbage.) Onions are fine but it's best to use them in Flat Bread with Onions after you've unlocked Kitchen II. To support this effort you'll need Flour from Wheat, Rye, or Oats. Wheat has 2 options but throws things off. You can plant in Spring and harvest in Autumn (then plant Rye that harvests in Spring), but if you plant Winter Wheat in Autumn it won't harvest until Summer - so in that case could be paired with Cabbage in a single field. So be mindful of that. Otherwise go with Oats in Spring and Rye in Autumn in the same field. Poppy is also good to grow in increasing batches to craft Potions of Weight (requires 5 Poppy Seed, 5 Henbane, 1 bucket of water, and 1 Wooden Vial) which is helpful in clearing caves early on. Okay, sorry, that was more than just a couple of thoughts. But it's all about helping new folks out. Thanks for the video and keep up the great work!
I agree about field size. In the past I had massive fields but noticed that some of my workers stayed in the field sheds because there was no task for them. As you say there are four possible tasks available reaping ,fertilizing, hoeing and seeding and each task can be done by only one worker per field at a time. I now have fields 16 by 3 and that works well.
If you are watching this in 2025. You can preplan your fields for the whole year now. You don’t have to manually change what to be planted at the beginning of each season.
Great vid man, I do 10x10 fields too ;) Also, early game I like getting rot from berries - every berry bush you pick also give survival skill exp, there are several useful skills in that tree imo (Strong as an Oak and Solid as a Rock). Take care man.
If you have half your fields dedicated to cabbage in Summer -> Autumn, composting said cabbage is almost enough to get all the fertilizer you need the entire year until the next patch of cabbage comes in, though admittedly I plant 2.5 crops per year (half the field in a 3-crop-rotation, the other half a 2-crop-rotation).
While berry rot is a good very early move to getting rot, I find that cabbage makes a great bridge between berries and when you get your pigs up and running. Since you can grow it in 2 seasons you can stockpile it pretty easily, you'll have enough to feed your villagers potage while having plenty leftover for rot. I like to drop a large rectangular wicker basket next to the fertilizer table in the barn as a rot drop box.
Compost bins are better as the food turns in one season regardless of how fresh it is. Before pigs I put four or five bins around my barn and fill with green berries , mushrooms and food scraps.
Having smaller fields is probably the best tip in here because the game doesn't really explain this in any way. Having a bunch if 16x16 fields, or twice as many 16x8 fields can be the difference between your farmers taking 5 days to finish their work or just 3 days.
i was worried about large fields and manual workers. i feel u make great points. from what i seen no job can have more than 1 worker in field. so yea def want smaller fields.. great point for people to plan on.
I am playing Co-Op with a friend and our shed keeps saying "lower efficiency Shed to far from field" but its literally right next to it, any tips on this because i have moved the shed 7 times and im about lose my mind
Since the announcement of the Co-Op release date, my video next weekend is going to be a beginners guide! Gameplay coming soon as well 🙂
Nice job. Short and to the point. A couple of thoughts:
I think I may have discovered something that helps regarding villager homes (farmers) and the Farm Shed location. If you build a firepit (stone campfire with benches around it) next to the Farm Shed, the Farmers will gather there prior to the start of the workday, and thus have just a couple of steps to get to work. Seems smart at least.
I personally am a big fan of the 10x6 field. Interestingly, I've recently kept track of tool durability, and a Simple Bag (hand-crafted with 3 leather) will last for... wait for it... 60 farm tiles (10x6 field). However, a wooden hoe will only last for 54. So a 9x6 field may be a smart way to start, at least until you up the durability of farm tools with the Careful Farmer skill.
For folks new to the game, make sure to either loot and sell stuff, or craft enough Stone Knives to not just get to 960 coins (the price of a Large Pouch and Simple Large Backpack at Denica or Branica (no reason to risk the trip to Hornica on Day 1 or 2), but enough to buy the Fertilizer and Flax Seed for 60 tiles (or more, or 30 or so Cabbage) to plant in Spring of Year 1.
Seriously... Get it DONE. 60 tiles (10x6 field) of Flax will yield 357 Flax, which once threshed on the Barn floor will give you 357 Flax Seeds and 357 Flax Stalks (enough for 35 Linen Thread in the Sewing Hut). I would then hold 120 Flax Seeds to double the production in year 2 and sell the balance to support other operations for the village. You could sell the Flax Stalks as well if you haven't unlocked the Sewing Hut yet... but then again you're losing out on some Crafting points and the ability to make something like Flat Straw Hats or Bows and sell for more Coins.
The Cabbage you harvest going into Summer of Year 1 will be great to combine with Meat to make Pottage (3 meat + 2 Cabbage + 1 Wooden Bowl = 1 Pottage = 30 coins). Your villagers will LOVE Pottage (it's #26 on the People's Demand Control list) and it's cheap and easy early-game. Plus you can make it at the Cauldron in your house if you want to wait to build the Kitchen (just unlock the recipe once you get the Kitchen and it'll come Day 1 if you craft enough Stone Knives).
Speaking of People's Demand, I'm really starting to look at simplifying what I grow. Carrots seem pretty useless. You can make Stew with them, but pottage is better, and you get Cabbage in Summer and Autumn with single growing seasons. If you're going to do 2-season crops, do Beetroot and combine with Meat to make Soup (#24 on the Demand list - 4 Beetroot + 3 Meat = 1 wooden Bowl = 1 Soup. But it sells for the same amount of Pottage so maybe just go with Cabbage.) Onions are fine but it's best to use them in Flat Bread with Onions after you've unlocked Kitchen II. To support this effort you'll need Flour from Wheat, Rye, or Oats.
Wheat has 2 options but throws things off. You can plant in Spring and harvest in Autumn (then plant Rye that harvests in Spring), but if you plant Winter Wheat in Autumn it won't harvest until Summer - so in that case could be paired with Cabbage in a single field. So be mindful of that. Otherwise go with Oats in Spring and Rye in Autumn in the same field. Poppy is also good to grow in increasing batches to craft Potions of Weight (requires 5 Poppy Seed, 5 Henbane, 1 bucket of water, and 1 Wooden Vial) which is helpful in clearing caves early on.
Okay, sorry, that was more than just a couple of thoughts. But it's all about helping new folks out. Thanks for the video and keep up the great work!
@@ConcedoNulli base game, no buffs. Simple bag will do 60 tiles. A wooden hoe will do 54.
I agree about field size. In the past I had massive fields but noticed that some of my workers stayed in the field sheds because there was no task for them. As you say there are four possible tasks available reaping ,fertilizing, hoeing and seeding and each task can be done by only one worker per field at a time. I now have fields 16 by 3 and that works well.
Sudden video outta no where BOOM ! LET'S GOOOOOOO, amazing stronghold background music as usual ❤
Thanks bro! 😆 And Stronghold music just fits so well lol
If you are watching this in 2025. You can preplan your fields for the whole year now. You don’t have to manually change what to be planted at the beginning of each season.
Your village looks cool, nice layout
Thank you! I show it off more in-depth in my village tour video 🙂
Appreciate these tips!! I dont have the game yet but plan to when the update comes out, so glad to have all the guides youve made in preparation 🙌
Thank you! ❤️
Your videos are really underrated man! Maybe it’s because MD is a smallish game but hopefully when co-op comes out your channel picks up!
Thanks!!! I am one of the newer MD channels, but i've been happy with the reception so far! I'm glad my videos have been enjoyable for so many 😁💜
Great vid man, I do 10x10 fields too ;)
Also, early game I like getting rot from berries - every berry bush you pick also give survival skill exp, there are several useful skills in that tree imo (Strong as an Oak and Solid as a Rock).
Take care man.
Thanks dude! 😀 yea I always forget you can get survival skill from picking berries lol
If you have half your fields dedicated to cabbage in Summer -> Autumn, composting said cabbage is almost enough to get all the fertilizer you need the entire year until the next patch of cabbage comes in, though admittedly I plant 2.5 crops per year (half the field in a 3-crop-rotation, the other half a 2-crop-rotation).
I heard an npc hint at this and never looked back! My favorite way to get fertilizer
I've been doing this too it's so easy to get fertilizer this way and cheaper then buying it or pigs
Another great video.
Glad you enjoyed!
I want a video on how you laid out your town, it looks amazing
While berry rot is a good very early move to getting rot, I find that cabbage makes a great bridge between berries and when you get your pigs up and running. Since you can grow it in 2 seasons you can stockpile it pretty easily, you'll have enough to feed your villagers potage while having plenty leftover for rot. I like to drop a large rectangular wicker basket next to the fertilizer table in the barn as a rot drop box.
Great advice! 😀
Compost bins are better as the food turns in one season regardless of how fresh it is. Before pigs I put four or five bins around my barn and fill with green berries , mushrooms and food scraps.
Also , the pigs are a game changer, low cost and big pay off , the amount you'll be saving on fertilizer will definitely make up for the animal feed
100% Agree!
I haven't played this game in a few. It is very relaxing, well once I tweaked the settings.
Good to hear!
Having smaller fields is probably the best tip in here because the game doesn't really explain this in any way. Having a bunch if 16x16 fields, or twice as many 16x8 fields can be the difference between your farmers taking 5 days to finish their work or just 3 days.
It definitely is one of the best tips I would recommend!
i was worried about large fields and manual workers.
i feel u make great points. from what i seen no job can have more than 1 worker in field. so yea def want smaller fields.. great point for people to plan on.
Dam i thought this was be a beginner farm guide lol i just made my first one but this is definitely good for further in the game so thank you
Should of waited to the end of the video to comment lol
@dominicp9296 Good thing I linked the basics video at the end😆💜
I am playing Co-Op with a friend and our shed keeps saying "lower efficiency Shed to far from field" but its literally right next to it, any tips on this because i have moved the shed 7 times and im about lose my mind
A Simple Bag is good for 60 'doses', so 6x10 is a good basis.
How do you harvest hops doesn’t seem to be able to no tool works
A farmer in the farmshed should gather it for you in the Autumn. Don't think you need a tool for it
i cant seem to find any info on what skills can effect my workers on google, any chance u can tell or point me to where i can read about it?
I have never seen my villagers use a sythe, does anyone know if they can?
They should so long as it's in the farm shed or resource storage. I usually make scythes for my villagers
@@SirJayWalker thanks... I'll try to have scythe as the only option to see if I can get them to use it
sorry if i missed the answer to this question somewhere but, do taxes rise based on the amount of fields and/or the size of them?
Taxes rise based on # of buildings, # of farming plots per field, and the development level of the city.
my by far biggest issue in this game is to find the spot where i wana build my village, and the days and seasons is to short for my taste.
I just started this game where do you get seeds from ?
Depending on the map you're playing on, Edwin sells them in Gostovia, and Markuslaw sells them in Piastovia
@@SirJayWalker I’m doing the single player version so I’m guessing gustovia
@@Rohirn If you don't mind watching this little clip, I talk about Edwin more here! th-cam.com/video/WPT3_csZDKA/w-d-xo.html
And why your village is so organized i am jealous
Took a lot of time and planning 😆
Make the seasons last 30 days and farm everything yourself
I'd probably finish the game by the end of year one if I did that 😆
how many days are seasons by default
@@jamesromanovasanchez9345 I think like 5 or 7
Maybe we would be better at it if the game expanded all this
I've found it is worth the coin to buy Iron Tools, if you can. They pay for themselves....
Iron tools are OP
@@SirJayWalker You playing this Holiday?
Sorry turned taxes off your threats mean nothing to me
I'm sending the tax collectors 🏹🏹🏹
I love the stronghold 2 music 😅