So glad that you defend V3’s ending bc I thought I was going insane with how many people dislike it and say “nothing mattered” even though the point is that it mattered despite being fiction/scripted
The only reason I didn’t like the ending as much as dgr1 is because I love the lore of the series so much, overall I’ve gotten over the “nOtHiNg MaTtErEd” sentiment
I'm glad to see someone saying that twists are NOT necessary. (And seeing someone who's not attacking V3's (my favorite DGR) ending is kind of refreshing too!) I'm not a fangan writer, but are fangan RP game master. However, plainty of your advices can still apply. Even though the first RP session is a "Everyone was dead all along" I think it doesn't turn out that bad since we focused more on the fact that the ultimate medium, the only one alive, will be lost by everyone. Aaaand the fact that one of the cute sunshines actually manipulated two people into killing. And that, since the killing game is managed by their subconscious, the mastermind who killed them in the first place is still alive and can do more damages in the real world. Yes, we did an entire killing game without a mastermind and it worked! I will not spoil too much since I think some of my players could watch this video, but the end of the second session will be much simpler, that's the reason for my comment about twist not being necessary. (I like it better than the first one, though) Just a quick funfact before I post this comment : the name of the RP is "Break the ice". A thing to know is that in french, the language of the RP, a mirror is sometime called a "Glace", wich means Ice. (The not translated name is "Briser la glace") And EVERYONE is breaking the mirrors. Not even on purpose! In chapter 1, it was used as an weapon. In chapter 2, someone punched one out of rage. In chapter 3, someone shooted a bullet into a mirror by accident. On chapter 4, again, out of rage, then used it as a weapon. I'm so scared for chapter 5 and 6! Leave my mirrors alone!
I'm in the third camp for watching this video. I've already planned my ending, but I want to see if I could improve it with advice from this video. Edit: After watching the whole video, I think my ending may actually be not bad. It doesn't use a big twist, and instead, all drama in this case is derived solely from the dynamics of those remaining.
This is some really solid advice for writing good ending, it definitely sounds really helpful and on a side note I also love the drawing of Chihiro in the background. He was always one of my favourite characters and he looks really good in your art style
I am delighted and shocked to see two of my favourite writing advice channels promoed here. I am even more delighted and shocked to be validated in terms of my takes on the endings. That would be my exact ranking for the endings (I might consider THH much closer to KH than you depicted due to the narrative’s constancy n tight writing in THH as compared to KH), but I fully agree in terms of GD. The idea of the plot of SDR2 is in theory interesting, but wasn’t foreshadowed nearly hard enough to work. Making Komaeda go berserk in chapter 4 doesn’t foreshadow crap, because nobody understands how Komaeda works.
Oh, that's neat, I watch Terrible Writing Advice too! As for the video, it's really helpful. I agree with the fact that having too many twists for the sake of having twists really brings an ending down. That'd why I'm also not a big fan of the SDR2 ending. My favourite is actually DR1's because, yeah, it's simple, but it fits the themes of the game incredibly well and in my opinion, it's the most structurally sound of the endings. For my own fangan finale, I would like to go for a similar approach: really simple, but solid because it fits the themes. Also, the Chihiro drawing is really good. Thank you for the video
As an very young writer and having little to no help planing my fangan, this helped a lot. Although the twists I’m making are more twists on the danganronpa formula(the mastermind surviving their execution being the biggest one) then an actual twist on the story I think they make at least a bit of sense within the context of the theme. As I get closer to a full fangan I will probably go back to this video multiple times. Thanks :) (Edit: I’d love for you to make a video about how to write good motives. I’ve been stuck on them for a bit and tried to continue on and ignore them)
I have several Danganronpa OCs and i am very tempted to make a Fangan and these videos help a lot! But if there's one thing I've learnt, I kinda wanna use a scenario similar to Ultra Despair Girls if I _ever_ plan on writing a Fangan. The freedom you get with the atmosphere of that type of setting and world building, and the fact you don't have to constantly be bumping off characters, really entices me sometimes. Then I remember writers block is a bitc- Update: Writer's block freed me from it's grip! I'm doing it! Update #2: I finished writing it and am going to bookbind it for a friend! >:D
if there's one theme or message I wanna portray in my fangan, it's what child stardom can cause, with the mastermind being famous when they were young, and starting the killing game as a last-ditch effort to be known after they were forgotten with time after all, any publicity is good publicity
Being honest, my main problem with V3's ending isn’t the fact that it villainizes the audience. It's more so the fact that it made everything that came before it felt meaningless knowing it was all a show when it was never intended to be that way. Its for this reason why I view V3 as non canon.
Currently planning and writing a fangan and I needed help for the ending because I didn't know how to make it tie into the actual story of Danganronpa since its confusing for me. Now, I think I might just let go and come up with my own thing so long as it at least has something to do with it. Thanks for the inspiration and I love your drawing!
I've actually thought of a way to get around an issue about how to end something. Start developing with how you want it to end so that way you can just slip in the other chapters without worrying about how to cross that finish line. You'll have to make the other chapters fit with the finale, but this will help you get a clearer picture of the story
Basically my “fangan” (cuz I don’t know how to code ;-;), Danganrompa: Shattered Fantasies, would probably end with danganrompa 2 but improved because we would actually see the remnants but instead of the DR2 cast, it is literally everyone from the main games. (Yes dead characters too we doing some necromancy bull over here) Basically, the cast was placed into a luxury survival bunker by the remaining future foundation workers to keep them alive, but the remnants, fed up with them hiding away, placed a Monokuma inside to start a killing game to force them out. In addition, there would be a redo of DR1, with the cast getting nailed on the head (or something) and forgetting they were even placed into the bunker. The remaining 4 students find out the remnants started the game but only Junko shows up, gives her speech, bla bla bla, but is executed by the survivors, who then make their escape into the open world to get rid of the remnants and purge despair once and for all. Hope it’s good :)
What if in a fangon a Junko was killed halfway through the game to prove that killing the mastermind will never end the killing game, and then you’d face of the game’s director on the final chapter.
I finished writing Fangan a few months ago and as I've been going through it to edit and fix some stuff these videos have been really helpful. So thanks for the advice and keep up the fantastic work!
I think a lot of the people who hate on V3's ending get too caught up in taking literally EVERYTHING Tsumugi said at face value. That not only ignores the "Truth vs Lies" theme (we're supposed to question literally everything she says, considering much of it is contradicted, such as by the Prologue), but devalues much of the characters points, mindsets, and behaviours that we've been shown and what we're meant to take from them. Not just from Shuichi and Tsumugi, but from Kaito, Kokichi, Kaede, etc, as well.
Whenever I come back to your videos I immediately start thinking about my own fangan and get lowkey proud of how it follows a lot of the advice you give. Then I remember that my fangan is just a 110 page slideshow and I haven't written a word of the actual story.
Hey Hey this vid was really great to see, the Chihiro drawing came out spectacularly and seeing it made while listening to this fantastic advice was incredible. Love it and hope to see more, good out there.
Thank you for the series so far, they've really shown yr expertise on storytelling !! i'm _almost_ in the first group of ppl this vid's for - i've had a fanganronpa dyptich set idea in my head for a while now, ...but now honestly i'm realizing i may be too out of my element cos i'm pretty sure i've thought of doing almost everything you said Not To Do lmaoooo 😁😁😭
NOT that i wanted to do twists for the sake of twists or last-minute reveals or anything like that!!!! just, clichés and sticking to tradition i guess what i'm saying is while i like my ideas they're probably not gonna "sell"
the way i see it is there's certainly some cliches that even the subversions are difficult to pull off because even they've become cliches in their own right - if i can recommend further on the topic, Terrible Writing Advice has a single Honest Writing Advice video without the usual sarcasm that deals with that topic in more depth!
just what i needed 😭, i need to rewrite a kg roleplay and animate it. the issue is the ending of the roleplay is kinda high on crack. thank you for SAVING my life
I've been toying with the idea of writing a Fangan since I love the series and really like classic detective fiction/locked room mystery novels. This was really interesting advice, and I agree on your ranking of the endings! I've been going through your series of writing advice, it's been a good help. Btw I'm not very caught up with your channel, what is your The Hunt fangan that you mentioned, it caught my interest!
the hunted is my own fangan! (or a rewrite of one i made in 2017-2019, anyway!) there isn't much info available but the first chapter is just about done, i think!
This is really helpful I’m currently in the begin of production: still needing to make 3 characters, have a few ideas for murders and an idea for the ending. Your video’s are really helpful since I’m still a beginner writer It’s probably gonna take some time till it’s finished
Amazing advice, Amazing art, amazing video, I'm in the writing stage of my Fanganronpa and I finished the story but the 6th chapter and now I'm re-writing other parts for an amazing ending so that way it can be re-warding and still bittersweet, as long as I'm proud of the ending I'm happy.
Heyoo, I have a tiny bit of constructive criticism for your drawing in this video, feel free to not read this if you're not comfortable with that: I don't think you put enough thought into where his facial features go, maybe from a lack of guidelines besides the eyes. His mouth ended up being way too small and high up on his face to be proportionate, even in an anime type style where proportions are strongly warped. I'd either make his chin shorter to make up for it, or redo his mouth. The hair is also a bit lop-sided. But other than that, as always your art and style is incredible!! I really appreciated this video, and I hope you're doing well!!
"You're either stumped on the ending or already finished it" Actually I have no interest in making fan content for Danganronpa I'm just curious to hear the process
Aeris has posted, yay! (Apologies if I forgot what their other personality's name is. It's been a while since I've watched something from them. I still wish them the best.)
I'm not really a danganronpa fan, but I came up with a twist idea people are free to use if they so choose to. It's not very good, but essentially it's a 'It was a virtual reality' thing, but the real people who corrospond with their in game selves... aren't really their in game selves at all. This could be anything from world ending terrorists like SDR2, or more on the lines of an idealised, or dramaticised version of the real people. So if we were to see the real people, it would essentially be like these aren't the same people we knew and loved from the game, but they've got the same backstories, yknow? My thought is someone who was horribly abused in childhood, but due to this they have begun victimising themselves and so in their head they are weak and pathetic, everything that warrants being upset from their past is now horrifically overblown tenfold due to the simulation flanderising these people and their perceptions of themselves. Or a character insecure in their identity, so in their ideal version of themselves, they're so stereotypical that it has taken over them, that their insecurities are made up for with posturing. EDIT: Idea could also work if these perceptions of these people are from those who know them. So esentially these people exist, and how they appear virtually and how they act virtually is influenced by a database of people describing them and their most overblown qualities.
I know I definitely want SOME kind of twist, maybe it’s an itsy one that doesn’t really matter too much but I really do want to surprise my audience. That’s what I live for when I read mysteries at least.
The thing is, for my ending, I want to throw in a big twist that the story takes place after the killing game and the protagonist and three other survivors are just reliving their trauma. But I’m not sure if I want to squeeze in a 6th chapter that follows the same formula of other fangans (DRA, SDRA2,etc.) or to go in a completely new direction as the survivors try to live life after what they experienced. I personally am leaning towards the latter, but I do still want to keep the tone in tact as too much whiplash may alienate the reader. What do you think?
I say go for the the new direction it's an intriguing route + a lot of fangans and even the main series give us info that the survivors made some sort of hope organisation etc etc but we never actually get to see that happenin
This video help me a lot, I'm currently on publishing Chapter 5 of my Fangan. I already planned out how I wanted my ending to go. But I wasn't whether my ending could be executed due to how I set it up during the previous chapters (My characters actually build their escape:)
The ending of Danganronpa V3, while not the most pleasant, still goes with one of the game's major themes being truth vs lies. Yeah, it is debatable how truthful Tsumugi was, considering various contradictions involving her, like her Cospox.
If you don't have another topic planned for the next installment of your fangan advice series then can you cover writing beginning your fangan, or the time when you reveal a dead body in you fangan.
You know when find a video then love it and binge all of the TH-camrs videos? Well… that just happened… lol 😂 I’ve been loving your videos, you’ve inspired me to write my own fangan! And now I know my ending!
How would a "the world didn't end, but no body cares enough to save you" trope work in a fangan?(its a hypothetical question ofc) like not a VR kinda thing
it would mostly depend on what that device is trying to say. it's an interesting device, though redirects the question to 'WHY did nobody come to save us', and that will be crucial in figuring out how it works - usually the Ultimates are considered quite important. why the participants aren't saved will likely shape that ending and that trope. are they rowdier types, more prone to rebellion against the system? they may not have been saved because of the worries they'll 'rock the boat' too much, and the people who had the capacities to save them saw it better to label them a tragedy and to tweet 'hashtag thoughts and prayers'. are they all from marginalised groups (racial minorities, the LGBTQ+ community, physically and/or mentally disabled, etc.)? they may not have been saved due to the society they live in being a traditionalist one, hoping to preserve the 'ideal' citizen. were they all criminals of some description? they may not have been saved because of a system that considers prisoners and criminals to be less than human and undeserving of redemption, and this game was a convenient way for the system to free up space in the jails. i wanna be clear those 3 are just examples based on directions that i would take that idea - there's likely dozens of reasons i didn't even consider!
while v3s ending was executed well to a point, my mind wont be changed that it's the worst possible way to end the trilogy like that. It didn't make sense to me why there was all this sub plot if every season was a death game.
i am begging Kodaka's new company to make a new DR game and try and tie that back in. I can deal with it if it doesnt just ruin the series from now on.
the subplot was the writing team desperately trying to add on new ideas to make each season bigger, more impactful, mean more to the overall story (feature creep/power creep), and distract from the actual truth for both characters and players. i don't think a new game is necessary for reconciling that, it would actually ruin v3's ending in a way that could never be taken back. if you are itching for a similar game to danganronpa, im helping put together a spiritual successor by the name of Kumitantei: Old-School Slaughter, which you can check out here on youtube!
Hey I was wondering if you could give someone general crossover Fangan advice? All these videos have helped (I even watched the “making characters” video to pick which characters to put in) but was wondering if you had any advice for crossover Fangans in particular
I think that the simulation thing could be used as a device to describe how Monokuma does the executions which arguably wouldn't play out the way it did in real life, but perhaps you die in the simulation you die in real life. (I'm making a Fangan and might do this, I'm still writing and may change my mind.)
Something else to add: Don't fool yourself into thinking that your audience is going to spend 30 minutes relishing in brilliance of the final twist. They're not. This is where V3 flubbed it's ending. The concept was really solid, but the game spent wayyy too much time tooting its own horn with it. Tsumugi as the Ch1 killer was handled really well, but the ensuing argument about reality TV took way longer than it was worth. I know I was ready to move on from that twist after about ten minutes, but Tsumugi and her cosplays just kept going in circles with it. Commit to the twist but don't dwell on it.
I wonder if someday you'll do an advice about how to make those... prohibitions bracalet thingies of the end of hope peaks, specially about the motives and how to kinda improvise it, or at least do something better?..
it's a little out of the way for this series since very few people write those styles of killing games - it's likely to be more of an anecdote in another episode
Aeris can u make a video about what couldve happened if miu killed kokichi on chapter 4? 😭😭Like how chapter 5 and 6 would be affected (if she got caught) or how wouldve the trial go
Can you do one for finding the body? I'm planning out my next part for my fangan and plan on having a body discovery in it. My team has come up with some really cool takes on it but i'm hoping you can help me out as well. :) Thanks for reading :D
I'm not actually that fond of the v3 ending, less because of the ending itself and more because of what it does to the rest of the game. long comment and spoilers ahead because I have Thoughts. also I'm not a fan of Kokichi's writing so if you really like him, you might not want to read. you have been warned. the fact that the v3 cast and cases are prewritten and scripted to some extent feels like a get out of jail free card for poor writing to some extent. Kirumi is somehow the prime minister of Japan which makes no sense? well it's not real so the backstory didn't have to make sense. Korekiyo is a serial killer with way more victims than Syo and also has another goddamn incest subplot that ignores the grooming involved and just had to do the seesaw thing when he would have gotten away with it otherwise? well team DR couldn't write an unsolvable case and see backstory point with Kirumi. Kokichi not just _refusing to go into the fucking virtual world_ ? Kokichi somehow having that bullshit ex machina script? Kokichi just being a knock off Nagito in a lot of ways? the in universe writers had to have their chapter 5 "unsolvable case" with bootleg Nagito deliberately having the buddy character kill him in the hopes of ending the game, and Nagito is popular so a similar character will also be popular in universe! it's a good twist, but I feel that it comes at the expense of a lot of the rest of the writing. I'd rather they had things start going off script throughout the game as the "characters" grow into people, who Tsumugi can't necessarily predict or control. had characters not know the names of loved ones because they were never in the script so they weren't written in. assert that the characters are more than just the roles they were made to fill, that they're _real._ have them in universe question parts of backstories that don't make sense, maybe even have Tsumugi also be a victim whose personality was written for the show. or have her killed off part way through due to an off script event and someone else gets mastermind memories implanted I prefer sdr2 because of the characters. pretty much all of them have depth, like they're the protagonists of their own stories that we just don't see. the ending was poorly foreshadowed, but everything else is just so _compelling_ that you can mostly suspend your disbelief. in v3 the side characters felt like, well, side characters. Angie would absolutely have been a more compelling and unique antagonistic force than Kokichi, just saying, since she's not only doing her thing for good reason, but she actually does seem to help people tangibly. That and the struggle between her "just let Atua handle it" attitude and Tenko's "you have to confront your problems/emotions head on!" attitude would have been way more interesting and still fit with the truth/lies theme while also adding to the question of free will as characters. but instead of actually addressing and dealing with that conflict and how both sides did have points, they just killed both characters off while portraying a victim of grooming (I mean he has all the trauma from the memories even if he didn't literally experience it) as unhinged and unsympathetic. why would they have him kill nearly 100 girls. there's just no need, and if he was so good at getting away with murder from entire police forces, IT DOESNT MAKE SENSE FOR HIM TO GET CAUGHT IN THE KILLING GAME WHERE LIKE 3 PEOPLE LEFT ALIVE HAVE AND USE THEIR BRAINCELLS. but then we circle back to the "but it would have to be for the show to work with the formula" thing which still doesn't address that half the backstories make zero sense! I genuinely like the ending itself, I think, but dislike how it resulted in a lot of the rest of the game, in my opinion, feeling kinda flat. this is absolutely a ymmv thing, and the ending/writing isn't necessarily _bad_ per se, I just _dislike_ it. the same was the sdr2 ending wasn't necessarily well written, but I _liked_ it. I'm all for complex themes in media, but I firmly believe that you are, first and foremost, creating a story, which need the consumer to enjoy it enough to look past the surface.
You've just summed up my entire experience with v3 in a nutshell like I love v3 ending as an idea but so much of it was just hollow with poor writing choices honestly its likely that people would've liked v3 more had its plot just been better executed which is sad because some amazing things came out of that game (like all of chapter 1)
@@lunamoo5088 oh definitely. v3 had a very strong beginning and end, but the middle was pretty meh and everyone who wasn't Shuichi, Kokichi, Kaito or Maki felt very flat. Brilliant concepts, less brilliant execution- I love the Tenko I've made in my head where I gave her the development she deserved (since we generally accept that Korekiyo was a victim of grooming, having Tenko discover that somehow, removing the serial killer thing, would challenge her worldview that she got because she only saw women being the victims and men being the perpetrators). Himiko got a bit of development but she definitely should have joined the training group earlier to give us more interaction with her and pay homage to Tenko, so she'd feel like less of a random survivor
that's generally what i said with 'not everyone will care about this' - acknowledging that for some it seems like an excuse for poor writing (and even intentionally that can be grating for some readers). i think it works for the ultimate message and the good writing in the final chapter really does sell that this was the intention, that team danganronpa is rapidly running out of ideas and has succumbed to power creep and style over substance long ago, but some readers will still not accept that. i think it works better if you are a writer and are aware of a lot of these conventions - and as more and more people are kind of exposed to that idea, i think the ending will get more appraisal as time goes on. (as for kiyo, dude's in a closed circle where only a select few people can be the culprit, not outside, where the culprit could be just about any of the hundreds of millions of people in japan, with a literal prodigy detective on the case, and while i agree with the abused angle, i feel that a lot of why that goes around is because he is thin and attractive). also i agree tsumugi was probably a victim of the show, given she is about the same age as everyone else - like, it's not confirmed, but it's implied via the writing vector that she's as much a victim. it's a bit silly to complain about bad writing and then suggest something that is _worse_ writing. i agree SDR2 has better characters, but the ending was so disconnected from their struggles that i mostly just play the first 3 chapters with enthusiasm and then go 'alright im all done with Danganronpa 2! :D '. because in chapters 4-6, most of the good characters are dead, and we're stuck with a lot of the shit ones for a while (gundam, komaeda, sonia), and no matter how hard fuyuhiko and akane try, they can't carry, especially since the spotlight is usually not on them. but there's definitely sidecharacteritus in 2 - teruteru, ibuki, sonia, mahiru, and nekomaru, even though i really like mahiru and nekomaru, all don't entirely feel like the main characters with how they're written - especially ibuki, who largely gets a free ride because lol randum funny scene girl xDDD - great for teenagers, but i got older and she doesn't hold my interest as well anymore. i wanna clarify im not mad or trying to be cruel or anything, just expressing my own thoughts in regards to yours?
@@DetectiveNyx understandable, and looking back my suggestions were pretty bad (I still stand beside antag Angie, though). in my defence, I had just been woken up at 3am by a fire alarm when I wrote it, so I can't take responsibility for half asleep rambling me being a bad writer. I swear I'm usually better at writing than that lol part of it probably is because Korekiyo is considered attractive, my logic is that the only other time in danganronpa that we've seen someone "possessed" by a ghost was Taka, who was clearly severely traumatised at the time. since Korekiyo didn't see his sister get liquefied, it would stand to reason that the trauma was from something else related to his sister, at least that's what I think. the sdr2 ending is absolutely carried by the characters, but I do think that characters are arguably the most important factor of media regarding audience engagement. I feel similarly to how you feel about sdr2, to v3- they killed off most of the characters with potential for development by the end of chapter 3, so after that point I'm basically only there for Shuichi, Kaito and Gonta (admittedly this may partially be my anti-Kokichi bias shining through). Shuichi in the ending, screaming that he is _real,_ was fantastic, and Tsumugi's reveal and unravelling was great too, and I do enjoy the ambiguous ending since it fits with the truth/lies theme as we don't know what's real, and neither do the characters, but they're determined to find the truth. like I said, it's less the ending I have a problem with and more of what the ending causes the rest of the game to become. I get that some of the poorer writing was deliberate and a deconstruction of the franchise, which it succeeds at, I just don't think it's a good _story._ my deep dislike of Kokichi likely does mean I'm biased, since he's a pretty big driving force in the plot, but it's not even a "love to hate him" thing, I just don't enjoy him as a character, and it's probably compounded by how the fan base treats him. additionally, this wasn't a criticism of your thoughts in the video either. I think you explained your point of view very well, especially from a literary perspective. However I think media that sacrifices the middle for an ending, no matter how good that ending may be, lacks in tellability, which is something my English lit/lang class analysed along with other aspects of our texts so I do consider it an important factor, particularly when the purpose of the media is to entertain rather than inform. Again, a lot of this is a matter of personal opinion. For some reason it's a big pet peeve of mine when characters feel like they're only there to move a plot along. No idea why it irritates me so much, but it really does. Because it's personal opinion I think it makes for interesting discussion, you know? I like hearing different people's thoughts on it
do you think if i use canon characters there could be some kind of lawsuit? because i saw some fangames taht changed their mascot like in danganronpa another, or i dont really saw a lot of fangames with canon characters
you can't be sued for a fan project or for something you are not charging for, generally - but if you do start charging money for it, you will need to make some considerable changes to make it your own intellectual property (and that can often mean considerable changes to even the format of the game).
Spoilers for Danganronpa Another 2 Danganronpa Another 2 had Iroha Nijue get executed since she was voted as the blackened I know she survived but this is closest example I can think of unless another fangan does this soon.
V3 is truly the funniest way they could've ended the series, the writers just went "Hey, wouldn't it suck if danganronpa was real? Anyways, the true villains were the fans we made along the way. Bye!"
So glad that you defend V3’s ending bc I thought I was going insane with how many people dislike it and say “nothing mattered” even though the point is that it mattered despite being fiction/scripted
Same
The only reason I didn’t like the ending as much as dgr1 is because I love the lore of the series so much, overall I’ve gotten over the “nOtHiNg MaTtErEd” sentiment
I'm glad to see someone saying that twists are NOT necessary. (And seeing someone who's not attacking V3's (my favorite DGR) ending is kind of refreshing too!) I'm not a fangan writer, but are fangan RP game master. However, plainty of your advices can still apply. Even though the first RP session is a "Everyone was dead all along" I think it doesn't turn out that bad since we focused more on the fact that the ultimate medium, the only one alive, will be lost by everyone. Aaaand the fact that one of the cute sunshines actually manipulated two people into killing. And that, since the killing game is managed by their subconscious, the mastermind who killed them in the first place is still alive and can do more damages in the real world. Yes, we did an entire killing game without a mastermind and it worked!
I will not spoil too much since I think some of my players could watch this video, but the end of the second session will be much simpler, that's the reason for my comment about twist not being necessary. (I like it better than the first one, though)
Just a quick funfact before I post this comment : the name of the RP is "Break the ice". A thing to know is that in french, the language of the RP, a mirror is sometime called a "Glace", wich means Ice. (The not translated name is "Briser la glace") And EVERYONE is breaking the mirrors. Not even on purpose! In chapter 1, it was used as an weapon. In chapter 2, someone punched one out of rage. In chapter 3, someone shooted a bullet into a mirror by accident. On chapter 4, again, out of rage, then used it as a weapon. I'm so scared for chapter 5 and 6! Leave my mirrors alone!
Y'all got 28 years of bad luck from all those mirrors! 😂
I'm in the third camp for watching this video. I've already planned my ending, but I want to see if I could improve it with advice from this video.
Edit: After watching the whole video, I think my ending may actually be not bad. It doesn't use a big twist, and instead, all drama in this case is derived solely from the dynamics of those remaining.
This is some really solid advice for writing good ending, it definitely sounds really helpful and on a side note I also love the drawing of Chihiro in the background. He was always one of my favourite characters and he looks really good in your art style
I am delighted and shocked to see two of my favourite writing advice channels promoed here.
I am even more delighted and shocked to be validated in terms of my takes on the endings. That would be my exact ranking for the endings (I might consider THH much closer to KH than you depicted due to the narrative’s constancy n tight writing in THH as compared to KH), but I fully agree in terms of GD. The idea of the plot of SDR2 is in theory interesting, but wasn’t foreshadowed nearly hard enough to work. Making Komaeda go berserk in chapter 4 doesn’t foreshadow crap, because nobody understands how Komaeda works.
Oh, that's neat, I watch Terrible Writing Advice too!
As for the video, it's really helpful. I agree with the fact that having too many twists for the sake of having twists really brings an ending down. That'd why I'm also not a big fan of the SDR2 ending. My favourite is actually DR1's because, yeah, it's simple, but it fits the themes of the game incredibly well and in my opinion, it's the most structurally sound of the endings. For my own fangan finale, I would like to go for a similar approach: really simple, but solid because it fits the themes.
Also, the Chihiro drawing is really good. Thank you for the video
As an very young writer and having little to no help planing my fangan, this helped a lot. Although the twists I’m making are more twists on the danganronpa formula(the mastermind surviving their execution being the biggest one) then an actual twist on the story I think they make at least a bit of sense within the context of the theme. As I get closer to a full fangan I will probably go back to this video multiple times. Thanks :)
(Edit: I’d love for you to make a video about how to write good motives. I’ve been stuck on them for a bit and tried to continue on and ignore them)
I have several Danganronpa OCs and i am very tempted to make a Fangan and these videos help a lot! But if there's one thing I've learnt, I kinda wanna use a scenario similar to Ultra Despair Girls if I _ever_ plan on writing a Fangan. The freedom you get with the atmosphere of that type of setting and world building, and the fact you don't have to constantly be bumping off characters, really entices me sometimes. Then I remember writers block is a bitc-
Update: Writer's block freed me from it's grip! I'm doing it!
Update #2: I finished writing it and am going to bookbind it for a friend! >:D
I wish you luck!
Do you have a link to what you've got so far?
@@hyliastone286 I don't think links are working, but it's called Future's Hope: Fanganronpa on ao3 :D
@@internet_lizard Awesome! I might give it a look later.
if there's one theme or message I wanna portray in my fangan, it's what child stardom can cause, with the mastermind being famous when they were young, and starting the killing game as a last-ditch effort to be known after they were forgotten with time
after all, any publicity is good publicity
Fangans don't need endings, as they are never even finished
Being honest, my main problem with V3's ending isn’t the fact that it villainizes the audience. It's more so the fact that it made everything that came before it felt meaningless knowing it was all a show when it was never intended to be that way. Its for this reason why I view V3 as non canon.
skill issue
Currently planning and writing a fangan and I needed help for the ending because I didn't know how to make it tie into the actual story of Danganronpa since its confusing for me. Now, I think I might just let go and come up with my own thing so long as it at least has something to do with it. Thanks for the inspiration and I love your drawing!
I've actually thought of a way to get around an issue about how to end something. Start developing with how you want it to end so that way you can just slip in the other chapters without worrying about how to cross that finish line. You'll have to make the other chapters fit with the finale, but this will help you get a clearer picture of the story
Sucks because I always wind up doing the characters first, then world building, then everything else
@@_-drowsy-_ Same honestly Lmao
Basically my “fangan” (cuz I don’t know how to code ;-;), Danganrompa: Shattered Fantasies, would probably end with danganrompa 2 but improved because we would actually see the remnants but instead of the DR2 cast, it is literally everyone from the main games. (Yes dead characters too we doing some necromancy bull over here) Basically, the cast was placed into a luxury survival bunker by the remaining future foundation workers to keep them alive, but the remnants, fed up with them hiding away, placed a Monokuma inside to start a killing game to force them out. In addition, there would be a redo of DR1, with the cast getting nailed on the head (or something) and forgetting they were even placed into the bunker. The remaining 4 students find out the remnants started the game but only Junko shows up, gives her speech, bla bla bla, but is executed by the survivors, who then make their escape into the open world to get rid of the remnants and purge despair once and for all.
Hope it’s good :)
What if in a fangon a Junko was killed halfway through the game to prove that killing the mastermind will never end the killing game, and then you’d face of the game’s director on the final chapter.
I finished writing Fangan a few months ago and as I've been going through it to edit and fix some stuff these videos have been really helpful. So thanks for the advice and keep up the fantastic work!
I think a lot of the people who hate on V3's ending get too caught up in taking literally EVERYTHING Tsumugi said at face value. That not only ignores the "Truth vs Lies" theme (we're supposed to question literally everything she says, considering much of it is contradicted, such as by the Prologue), but devalues much of the characters points, mindsets, and behaviours that we've been shown and what we're meant to take from them. Not just from Shuichi and Tsumugi, but from Kaito, Kokichi, Kaede, etc, as well.
Whenever I come back to your videos I immediately start thinking about my own fangan and get lowkey proud of how it follows a lot of the advice you give.
Then I remember that my fangan is just a 110 page slideshow and I haven't written a word of the actual story.
Hey Hey this vid was really great to see, the Chihiro drawing came out spectacularly and seeing it made while listening to this fantastic advice was incredible. Love it and hope to see more, good out there.
Thank you for the series so far, they've really shown yr expertise on storytelling !!
i'm _almost_ in the first group of ppl this vid's for - i've had a fanganronpa dyptich set idea in my head for a while now,
...but now honestly i'm realizing i may be too out of my element cos i'm pretty sure i've thought of doing almost everything you said Not To Do lmaoooo 😁😁😭
NOT that i wanted to do twists for the sake of twists or last-minute reveals or anything like that!!!! just, clichés and sticking to tradition i guess
what i'm saying is while i like my ideas they're probably not gonna "sell"
the way i see it is there's certainly some cliches that even the subversions are difficult to pull off because even they've become cliches in their own right - if i can recommend further on the topic, Terrible Writing Advice has a single Honest Writing Advice video without the usual sarcasm that deals with that topic in more depth!
@@DetectiveNyx ah, thank you for reaching out Nyx!! I'll take a look today
Always nice to see some great Chihiro art! Also as always, it's great to have more writing advice for projects!
just what i needed 😭, i need to rewrite a kg roleplay and animate it. the issue is the ending of the roleplay is kinda high on crack.
thank you for SAVING my life
I've been toying with the idea of writing a Fangan since I love the series and really like classic detective fiction/locked room mystery novels. This was really interesting advice, and I agree on your ranking of the endings! I've been going through your series of writing advice, it's been a good help. Btw I'm not very caught up with your channel, what is your The Hunt fangan that you mentioned, it caught my interest!
the hunted is my own fangan! (or a rewrite of one i made in 2017-2019, anyway!) there isn't much info available but the first chapter is just about done, i think!
This is really helpful
I’m currently in the begin of production: still needing to make 3 characters, have a few ideas for murders and an idea for the ending.
Your video’s are really helpful since I’m still a beginner writer
It’s probably gonna take some time till it’s finished
Amazing advice, Amazing art, amazing video, I'm in the writing stage of my Fanganronpa and I finished the story but the 6th chapter and now I'm re-writing other parts for an amazing ending so that way it can be re-warding and still bittersweet, as long as I'm proud of the ending I'm happy.
Heyoo, I have a tiny bit of constructive criticism for your drawing in this video, feel free to not read this if you're not comfortable with that:
I don't think you put enough thought into where his facial features go, maybe from a lack of guidelines besides the eyes. His mouth ended up being way too small and high up on his face to be proportionate, even in an anime type style where proportions are strongly warped. I'd either make his chin shorter to make up for it, or redo his mouth. The hair is also a bit lop-sided.
But other than that, as always your art and style is incredible!! I really appreciated this video, and I hope you're doing well!!
"You're either stumped on the ending or already finished it"
Actually I have no interest in making fan content for Danganronpa I'm just curious to hear the process
Aeris has posted, yay!
(Apologies if I forgot what their other personality's name is. It's been a while since I've watched something from them. I still wish them the best.)
there's a lot of alters, but the main one currently is called nyx!
@@DetectiveNyx Well Nyx, this is a nice video.
I'm not really a danganronpa fan, but I came up with a twist idea people are free to use if they so choose to. It's not very good, but essentially it's a 'It was a virtual reality' thing, but the real people who corrospond with their in game selves... aren't really their in game selves at all. This could be anything from world ending terrorists like SDR2, or more on the lines of an idealised, or dramaticised version of the real people. So if we were to see the real people, it would essentially be like these aren't the same people we knew and loved from the game, but they've got the same backstories, yknow?
My thought is someone who was horribly abused in childhood, but due to this they have begun victimising themselves and so in their head they are weak and pathetic, everything that warrants being upset from their past is now horrifically overblown tenfold due to the simulation flanderising these people and their perceptions of themselves.
Or a character insecure in their identity, so in their ideal version of themselves, they're so stereotypical that it has taken over them, that their insecurities are made up for with posturing.
EDIT: Idea could also work if these perceptions of these people are from those who know them. So esentially these people exist, and how they appear virtually and how they act virtually is influenced by a database of people describing them and their most overblown qualities.
I know I definitely want SOME kind of twist, maybe it’s an itsy one that doesn’t really matter too much but I really do want to surprise my audience. That’s what I live for when I read mysteries at least.
*Bro I’m really happy because I can make a good Fangan Thank You!!*
The thing is, for my ending, I want to throw in a big twist that the story takes place after the killing game and the protagonist and three other survivors are just reliving their trauma. But I’m not sure if I want to squeeze in a 6th chapter that follows the same formula of other fangans (DRA, SDRA2,etc.) or to go in a completely new direction as the survivors try to live life after what they experienced. I personally am leaning towards the latter, but I do still want to keep the tone in tact as too much whiplash may alienate the reader. What do you think?
Also I really appreciate your advice! I’ll make sure to keep it in mind.
I say go for the the new direction it's an intriguing route + a lot of fangans and even the main series give us info that the survivors made some sort of hope organisation etc etc but we never actually get to see that happenin
Ok, make sure to keep it in mind. Thank you!
I have a video suggestion. What about a video about how to create the setting of a fangan?
0:03
3rd sinerio: clicked bc your bored abd dont know what eles to do
Thanks for the advice!
And the drawing of me looks amazing!
This video help me a lot, I'm currently on publishing Chapter 5 of my Fangan. I already planned out how I wanted my ending to go. But I wasn't whether my ending could be executed due to how I set it up during the previous chapters (My characters actually build their escape:)
i'm in the 3rd boat, i'm not writing a fangan and don't have plans to, i just like listening to you LMAO
The ending of Danganronpa V3, while not the most pleasant, still goes with one of the game's major themes being truth vs lies. Yeah, it is debatable how truthful Tsumugi was, considering various contradictions involving her, like her Cospox.
Currently working on a turning my fangan into a campaign for a danganronpa ttrpg I’m working on
If you don't have another topic planned for the next installment of your fangan advice series then can you cover writing beginning your fangan, or the time when you reveal a dead body in you fangan.
You know when find a video then love it and binge all of the TH-camrs videos? Well… that just happened… lol 😂 I’ve been loving your videos, you’ve inspired me to write my own fangan! And now I know my ending!
I have an idea on how to end my fangan but I want to improve it as much as I can
using this video to help with my danganronpa discord roleplay i'm hosting (it's the 5th season)
Dude I live for these videos
How would a "the world didn't end, but no body cares enough to save you" trope work in a fangan?(its a hypothetical question ofc) like not a VR kinda thing
it would mostly depend on what that device is trying to say. it's an interesting device, though redirects the question to 'WHY did nobody come to save us', and that will be crucial in figuring out how it works - usually the Ultimates are considered quite important. why the participants aren't saved will likely shape that ending and that trope. are they rowdier types, more prone to rebellion against the system? they may not have been saved because of the worries they'll 'rock the boat' too much, and the people who had the capacities to save them saw it better to label them a tragedy and to tweet 'hashtag thoughts and prayers'. are they all from marginalised groups (racial minorities, the LGBTQ+ community, physically and/or mentally disabled, etc.)? they may not have been saved due to the society they live in being a traditionalist one, hoping to preserve the 'ideal' citizen. were they all criminals of some description? they may not have been saved because of a system that considers prisoners and criminals to be less than human and undeserving of redemption, and this game was a convenient way for the system to free up space in the jails.
i wanna be clear those 3 are just examples based on directions that i would take that idea - there's likely dozens of reasons i didn't even consider!
Jokes on you I'm the third kind of viewer! No intentions of making my own fangan but I just love hearing you talk about it 😭
I have an idea for my Ch.6 where one of the dead characters was working with the mastermind but was killed so they couldn’t blab
Ohh that’s a good one!
Um sorry for asking but can you make a video on how to make good class trials or how to make an interesting mastermind??
while v3s ending was executed well to a point, my mind wont be changed that it's the worst possible way to end the trilogy like that. It didn't make sense to me why there was all this sub plot if every season was a death game.
i am begging Kodaka's new company to make a new DR game and try and tie that back in. I can deal with it if it doesnt just ruin the series from now on.
the subplot was the writing team desperately trying to add on new ideas to make each season bigger, more impactful, mean more to the overall story (feature creep/power creep), and distract from the actual truth for both characters and players. i don't think a new game is necessary for reconciling that, it would actually ruin v3's ending in a way that could never be taken back. if you are itching for a similar game to danganronpa, im helping put together a spiritual successor by the name of Kumitantei: Old-School Slaughter, which you can check out here on youtube!
Thanks for the advice! I really like these videos
Hey I was wondering if you could give someone general crossover Fangan advice? All these videos have helped (I even watched the “making characters” video to pick which characters to put in) but was wondering if you had any advice for crossover Fangans in particular
Could it be an ending that the mastermind actually lives and the survivors may Or may not know? Perhaps though dead?
I think that the simulation thing could be used as a device to describe how Monokuma does the executions which arguably wouldn't play out the way it did in real life, but perhaps you die in the simulation you die in real life. (I'm making a Fangan and might do this, I'm still writing and may change my mind.)
Personally I'm not in either party. I just clicked cause I enjoy your videos lol
Something else to add: Don't fool yourself into thinking that your audience is going to spend 30 minutes relishing in brilliance of the final twist. They're not. This is where V3 flubbed it's ending. The concept was really solid, but the game spent wayyy too much time tooting its own horn with it. Tsumugi as the Ch1 killer was handled really well, but the ensuing argument about reality TV took way longer than it was worth. I know I was ready to move on from that twist after about ten minutes, but Tsumugi and her cosplays just kept going in circles with it. Commit to the twist but don't dwell on it.
i haven't replayed the last chapter in a while, but i didn't get that impression at all from the twist?
I wonder if someday you'll do an advice about how to make those... prohibitions bracalet thingies of the end of hope peaks, specially about the motives and how to kinda improvise it, or at least do something better?..
it's a little out of the way for this series since very few people write those styles of killing games - it's likely to be more of an anecdote in another episode
This is some great advice!
Solid advice in general.
Aeris can u make a video about what couldve happened if miu killed kokichi on chapter 4? 😭😭Like how chapter 5 and 6 would be affected (if she got caught) or how wouldve the trial go
Work on last chapter of afterlife I knew the ending from the start but I changed so many times 😭
Can you do one for finding the body? I'm planning out my next part for my fangan and plan on having a body discovery in it. My team has come up with some really cool takes on it but i'm hoping you can help me out as well. :)
Thanks for reading :D
I am working gacharonpa series and this helps so much even thought will probably shit regardless so thx
My fan games them is
That this world make make all suffer
And
Dels a shity hand to all but few
I'm not actually that fond of the v3 ending, less because of the ending itself and more because of what it does to the rest of the game. long comment and spoilers ahead because I have Thoughts. also I'm not a fan of Kokichi's writing so if you really like him, you might not want to read. you have been warned.
the fact that the v3 cast and cases are prewritten and scripted to some extent feels like a get out of jail free card for poor writing to some extent. Kirumi is somehow the prime minister of Japan which makes no sense? well it's not real so the backstory didn't have to make sense. Korekiyo is a serial killer with way more victims than Syo and also has another goddamn incest subplot that ignores the grooming involved and just had to do the seesaw thing when he would have gotten away with it otherwise? well team DR couldn't write an unsolvable case and see backstory point with Kirumi. Kokichi not just _refusing to go into the fucking virtual world_ ? Kokichi somehow having that bullshit ex machina script? Kokichi just being a knock off Nagito in a lot of ways? the in universe writers had to have their chapter 5 "unsolvable case" with bootleg Nagito deliberately having the buddy character kill him in the hopes of ending the game, and Nagito is popular so a similar character will also be popular in universe! it's a good twist, but I feel that it comes at the expense of a lot of the rest of the writing.
I'd rather they had things start going off script throughout the game as the "characters" grow into people, who Tsumugi can't necessarily predict or control. had characters not know the names of loved ones because they were never in the script so they weren't written in. assert that the characters are more than just the roles they were made to fill, that they're _real._ have them in universe question parts of backstories that don't make sense, maybe even have Tsumugi also be a victim whose personality was written for the show. or have her killed off part way through due to an off script event and someone else gets mastermind memories implanted
I prefer sdr2 because of the characters. pretty much all of them have depth, like they're the protagonists of their own stories that we just don't see. the ending was poorly foreshadowed, but everything else is just so _compelling_ that you can mostly suspend your disbelief. in v3 the side characters felt like, well, side characters. Angie would absolutely have been a more compelling and unique antagonistic force than Kokichi, just saying, since she's not only doing her thing for good reason, but she actually does seem to help people tangibly. That and the struggle between her "just let Atua handle it" attitude and Tenko's "you have to confront your problems/emotions head on!" attitude would have been way more interesting and still fit with the truth/lies theme while also adding to the question of free will as characters. but instead of actually addressing and dealing with that conflict and how both sides did have points, they just killed both characters off while portraying a victim of grooming (I mean he has all the trauma from the memories even if he didn't literally experience it) as unhinged and unsympathetic. why would they have him kill nearly 100 girls. there's just no need, and if he was so good at getting away with murder from entire police forces, IT DOESNT MAKE SENSE FOR HIM TO GET CAUGHT IN THE KILLING GAME WHERE LIKE 3 PEOPLE LEFT ALIVE HAVE AND USE THEIR BRAINCELLS. but then we circle back to the "but it would have to be for the show to work with the formula" thing which still doesn't address that half the backstories make zero sense!
I genuinely like the ending itself, I think, but dislike how it resulted in a lot of the rest of the game, in my opinion, feeling kinda flat. this is absolutely a ymmv thing, and the ending/writing isn't necessarily _bad_ per se, I just _dislike_ it. the same was the sdr2 ending wasn't necessarily well written, but I _liked_ it. I'm all for complex themes in media, but I firmly believe that you are, first and foremost, creating a story, which need the consumer to enjoy it enough to look past the surface.
You've just summed up my entire experience with v3 in a nutshell like I love v3 ending as an idea but so much of it was just hollow with poor writing choices honestly its likely that people would've liked v3 more had its plot just been better executed which is sad because some amazing things came out of that game (like all of chapter 1)
@@lunamoo5088 oh definitely. v3 had a very strong beginning and end, but the middle was pretty meh and everyone who wasn't Shuichi, Kokichi, Kaito or Maki felt very flat. Brilliant concepts, less brilliant execution- I love the Tenko I've made in my head where I gave her the development she deserved (since we generally accept that Korekiyo was a victim of grooming, having Tenko discover that somehow, removing the serial killer thing, would challenge her worldview that she got because she only saw women being the victims and men being the perpetrators). Himiko got a bit of development but she definitely should have joined the training group earlier to give us more interaction with her and pay homage to Tenko, so she'd feel like less of a random survivor
that's generally what i said with 'not everyone will care about this' - acknowledging that for some it seems like an excuse for poor writing (and even intentionally that can be grating for some readers). i think it works for the ultimate message and the good writing in the final chapter really does sell that this was the intention, that team danganronpa is rapidly running out of ideas and has succumbed to power creep and style over substance long ago, but some readers will still not accept that. i think it works better if you are a writer and are aware of a lot of these conventions - and as more and more people are kind of exposed to that idea, i think the ending will get more appraisal as time goes on. (as for kiyo, dude's in a closed circle where only a select few people can be the culprit, not outside, where the culprit could be just about any of the hundreds of millions of people in japan, with a literal prodigy detective on the case, and while i agree with the abused angle, i feel that a lot of why that goes around is because he is thin and attractive). also i agree tsumugi was probably a victim of the show, given she is about the same age as everyone else - like, it's not confirmed, but it's implied via the writing vector that she's as much a victim. it's a bit silly to complain about bad writing and then suggest something that is _worse_ writing.
i agree SDR2 has better characters, but the ending was so disconnected from their struggles that i mostly just play the first 3 chapters with enthusiasm and then go 'alright im all done with Danganronpa 2! :D '. because in chapters 4-6, most of the good characters are dead, and we're stuck with a lot of the shit ones for a while (gundam, komaeda, sonia), and no matter how hard fuyuhiko and akane try, they can't carry, especially since the spotlight is usually not on them. but there's definitely sidecharacteritus in 2 - teruteru, ibuki, sonia, mahiru, and nekomaru, even though i really like mahiru and nekomaru, all don't entirely feel like the main characters with how they're written - especially ibuki, who largely gets a free ride because lol randum funny scene girl xDDD - great for teenagers, but i got older and she doesn't hold my interest as well anymore.
i wanna clarify im not mad or trying to be cruel or anything, just expressing my own thoughts in regards to yours?
@@DetectiveNyx understandable, and looking back my suggestions were pretty bad (I still stand beside antag Angie, though). in my defence, I had just been woken up at 3am by a fire alarm when I wrote it, so I can't take responsibility for half asleep rambling me being a bad writer. I swear I'm usually better at writing than that lol
part of it probably is because Korekiyo is considered attractive, my logic is that the only other time in danganronpa that we've seen someone "possessed" by a ghost was Taka, who was clearly severely traumatised at the time. since Korekiyo didn't see his sister get liquefied, it would stand to reason that the trauma was from something else related to his sister, at least that's what I think.
the sdr2 ending is absolutely carried by the characters, but I do think that characters are arguably the most important factor of media regarding audience engagement. I feel similarly to how you feel about sdr2, to v3- they killed off most of the characters with potential for development by the end of chapter 3, so after that point I'm basically only there for Shuichi, Kaito and Gonta (admittedly this may partially be my anti-Kokichi bias shining through). Shuichi in the ending, screaming that he is _real,_ was fantastic, and Tsumugi's reveal and unravelling was great too, and I do enjoy the ambiguous ending since it fits with the truth/lies theme as we don't know what's real, and neither do the characters, but they're determined to find the truth. like I said, it's less the ending I have a problem with and more of what the ending causes the rest of the game to become. I get that some of the poorer writing was deliberate and a deconstruction of the franchise, which it succeeds at, I just don't think it's a good _story._ my deep dislike of Kokichi likely does mean I'm biased, since he's a pretty big driving force in the plot, but it's not even a "love to hate him" thing, I just don't enjoy him as a character, and it's probably compounded by how the fan base treats him.
additionally, this wasn't a criticism of your thoughts in the video either. I think you explained your point of view very well, especially from a literary perspective. However I think media that sacrifices the middle for an ending, no matter how good that ending may be, lacks in tellability, which is something my English lit/lang class analysed along with other aspects of our texts so I do consider it an important factor, particularly when the purpose of the media is to entertain rather than inform.
Again, a lot of this is a matter of personal opinion. For some reason it's a big pet peeve of mine when characters feel like they're only there to move a plot along. No idea why it irritates me so much, but it really does. Because it's personal opinion I think it makes for interesting discussion, you know? I like hearing different people's thoughts on it
Oh hey, another TWA fan!
This have help a lot
You make me wanna do a fangan too hhhHHHHHH Maybe as a fic? can you insert images on ao3?
you can, but it is frustrating although you can just link to an external source with images/videos if it works
you absolutely can import images to ao3 but it is a bit of a process
do you think if i use canon characters there could be some kind of lawsuit? because i saw some fangames taht changed their mascot like in danganronpa another, or i dont really saw a lot of fangames with canon characters
you can't be sued for a fan project or for something you are not charging for, generally - but if you do start charging money for it, you will need to make some considerable changes to make it your own intellectual property (and that can often mean considerable changes to even the format of the game).
@@DetectiveNyx thaanks
Spoilers for Danganronpa Another 2
Danganronpa Another 2 had Iroha Nijue get executed since she was voted as the blackened I know she survived but this is closest example I can think of unless another fangan does this soon.
but she ended up surviving and we even had a whole case after the incorrect verdict, so it didn't really end with a wrong vote.
can you please specify which game it's spoilers for? especially since this is the most spoiled fangan of all time
Your spoiler should have the name of the game it's about to spoil right next to the spoiler mark... I was interested in playing that :/
@@hmerrivale Sory but since this video is about fangans I feel it needs to talk about the more popular fangans but I will fix it now for others.
V3 is truly the funniest way they could've ended the series, the writers just went "Hey, wouldn't it suck if danganronpa was real? Anyways, the true villains were the fans we made along the way. Bye!"
they were right