I would take a look at "overlord of the hauntswoods" a card going out next month with duskmourn. It's pretty much a must have in Bello's decks imho 😉😉😉
Because its a multiplier, the order shouldn't matter. The end number should be the same regardless. You changed your triple into a double and it became smaller. The only time sequence order matters is when theres addition and multiplication in the mix at the same time. Then you're better off doing all multipliers first then additives.
You’re right that It doesn’t matter so much in this list, but still relevant to talk about if anything makes things have any additives, say a Torbran or whatever is stolen or on your field now, things change. Commander is just to wacky and unpredictable lol
@@poppmagicI would stick with Triumph of the Hordes. It’s not often you’re going to have a big enough board to kill all 3 players at once so if you cast it early to kill 1-2 players the 3rd player can full swing at you since you can’t block, if you are holding it to magically kill all 3 players that means it’s a dead card until you can do that late game. Triumph lets you kill 1-3 players much easier and isn’t as much of a dead card earlier on in the game. If you only kill 1-2 players you don’t have to worry about the crackback of not being able to block.
Cant swing back if you never get another turn "taps head" aggravated assault... +(insert rocks turned into creatures here) (insert raccoon mana dorks here) (insert nature's will here) so many ways its honestly almost become an oops i win deck. Btw for trample i highly suggest gruul war chant and gruul war cart. Both are 4/4 swingers too. I built a raccoon tribal (and elemental tribals obc) deck that hybrids enchantments and artifacts.
@@poppmagic you are but not the cart. I'd recommend both honestly gotta ram that damage through! I run aggravated assault +5 more extra combat spells to help me dig for it lol mine plays more like a storm deck you let me hit once and the odds of me drawing a ton in second main proceeding to win is nasty. I have a rather competitive meta at my lgs though I tell people this is not even close to a precon anymore I wouldn't bring it out against anyone not playing optimized decks
@@goretoriumgaming8600 may I see your list sir? All ive added so far is Aggraavated asssasult and grand warleader radha but It doesnt come out often and I kinda want that style of extra combat
Love primal surge. Honestly, just take out the instants and sorceries and just add more mana rocks, utility enchantments. There’s a ton of great 4+ cmc enchantments and artifacts that make the deck real good
@@poppmagicYea put on the stack wasn’t the correct phrasing. Choosing the order they are applied is still only decided by the controller. So your opponents don’t get to decide the order of your damage doubler/tripler effects.
A thing to note is the gods without devotion are only creatures from bellos ability if the god is on the board before bello.
Huge point here!
I would take a look at "overlord of the hauntswoods" a card going out next month with duskmourn.
It's pretty much a must have in Bello's decks imho 😉😉😉
Yeah I think he’s absolutely nuts
Because its a multiplier, the order shouldn't matter. The end number should be the same regardless. You changed your triple into a double and it became smaller.
The only time sequence order matters is when theres addition and multiplication in the mix at the same time.
Then you're better off doing all multipliers first then additives.
You’re right that It doesn’t matter so much in this list, but still relevant to talk about if anything makes things have any additives, say a Torbran or whatever is stolen or on your field now, things change. Commander is just to wacky and unpredictable lol
Bedlam. Drop it when you’re ready to win. You get another 4/4 that turn plus none of your opponents can block with their creatures.
That’s pretty smart. I was also thinking triumph of the hordes for an ezpz win too.
@@poppmagicI would stick with Triumph of the Hordes. It’s not often you’re going to have a big enough board to kill all 3 players at once so if you cast it early to kill 1-2 players the 3rd player can full swing at you since you can’t block, if you are holding it to magically kill all 3 players that means it’s a dead card until you can do that late game. Triumph lets you kill 1-3 players much easier and isn’t as much of a dead card earlier on in the game. If you only kill 1-2 players you don’t have to worry about the crackback of not being able to block.
He is just a risky deck imo. Huge win potential, but that also means he can just get steamrolled when it’s not your turn
Cant swing back if you never get another turn "taps head" aggravated assault... +(insert rocks turned into creatures here) (insert raccoon mana dorks here) (insert nature's will here) so many ways its honestly almost become an oops i win deck.
Btw for trample i highly suggest gruul war chant and gruul war cart. Both are 4/4 swingers too.
I built a raccoon tribal (and elemental tribals obc) deck that hybrids enchantments and artifacts.
Very true! Am I not running gruul war chant? I don’t remember but still great card
@@poppmagic you are but not the cart. I'd recommend both honestly gotta ram that damage through! I run aggravated assault +5 more extra combat spells to help me dig for it lol mine plays more like a storm deck you let me hit once and the odds of me drawing a ton in second main proceeding to win is nasty.
I have a rather competitive meta at my lgs though I tell people this is not even close to a precon anymore I wouldn't bring it out against anyone not playing optimized decks
@@poppmagic oh also mana echos (helps you keep spitting out all your artifacts for free easy to cast your deck)
Yeah man Bello can be pretty brutal. Definitely one of the stronger precons
@@goretoriumgaming8600 may I see your list sir? All ive added so far is Aggraavated asssasult and grand warleader radha but It doesnt come out often and I kinda want that style of extra combat
Just out of curiosity, how would you build the deck as a primalsurge deck?
Love primal surge. Honestly, just take out the instants and sorceries and just add more mana rocks, utility enchantments. There’s a ton of great 4+ cmc enchantments and artifacts that make the deck real good
You control the damage replacement effects so your opponent does not get to stack how those effects are put on the stack.
They aren’t put on the stack, but you they get to chose the order in which the replacement effects happen.
@@poppmagicYea put on the stack wasn’t the correct phrasing. Choosing the order they are applied is still only decided by the controller. So your opponents don’t get to decide the order of your damage doubler/tripler effects.
@hiddenleaf414 yeah lol I don’t script anything so “the stack” just was easier to say lol
@@hiddenleaf414 I believe the way replacement effects apply are actually chosen by the person being affected, not the the controller.
Wait, if the enchantments attack we draw card for PLAYER damage not creature damage right?
Yeah the card draw happens when a player is dealt combat damage