Really liked your way of explaining this! Making sure you understand what's really going on instead of saying click here, here, then here for more detail...
I'm am trying to work on a door with a light at the top and I want the light to cast all the way down the door but get dimmer as it get to the bottom and be emissive but not cover or hide the work i have done on the door is that possible and is there a video for that ?
bro ..alt+click to isolate a channel has helped me a lot lolll. thanks for the tip. you know what would be a cool video to make? a tips and tricks, quality of life video for substance painter.
Really liked your way of explaining this! Making sure you understand what's really going on instead of saying click here, here, then here for more detail...
I found your channel today and these tips and tricks are amazing. please keep making more!
Awesome trick, never even thought about using the AO channel like this!
Glad you find it useful!
Me encantó, justo lo que anda buscando. Te mando muchos saludos desde Uruguay
thanks! this trick works great! I wonder why dont we use HBAO filter instead?
You totally can, this is meant as a beginners tutorial, breaking down these things in the most basic way
Very cool.
Awesome tip dude ! Didn`t think of it , now I feel silly :)) Thanks for sharing this , gonna add it to my workflow for sure :D
some reason my dirt leaks outside of the characters skin when i just want it to be effecting height map implants :V
I'm am trying to work on a door with a light at the top and I want the light to cast all the way down the door but get dimmer as it get to the bottom and be emissive but not cover or hide the work i have done on the door is that possible and is there a video for that ?
awsome !
Super 👌🏻
Glad you like it!
bro ..alt+click to isolate a channel has helped me a lot lolll. thanks for the tip. you know what would be a cool video to make? a tips and tricks, quality of life video for substance painter.
Thanks for the idea!
Genius