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Also you may increase the Damping value in Scene settings to reduce the jiggling of the cubes after inflating.
That makes it even better - great tip Damir, thank you! 🙌
너의 튜토리얼은 나에게 많은 도움을 줘. 항상 고마워. 너의 동영상 편집 방식이 너무 좋아. 이대로 앞으로도 열심히 작업해줘!😍😍👏
Much appreciated! 🤍
dope! thank you
Nice trick bud!
Hi, thank you for a video! I don't have a "Map" function in ballon cloth tag, how fi it?
I believe it was not added in the first iteration of the Cinema 4D 2023. You should see it when you update to the latest version.
How can i redownload the bought SSS materials. the downloadlink from order page is down
Hey David,Apologies, I’ve since moved everything to Gumroad, that’s why. Please contact me in email and I’ll send the material pack over to you 🙏
@@xyzmentor All good.ive emailed you !
Just replied!
@@xyzmentor didnt get any email. cheers
Sent message on Insta
Can you make it scale from 0 and then make it inflate using the vertex map without it having polygons breaking and glitching?
why did you use mix animation 40%?
I love you!! hahaha thanks
But it doesn't works with rigid body dynamics. I mean scaling(Inflating) with effector
Also you may increase the Damping value in Scene settings to reduce the jiggling of the cubes after inflating.
That makes it even better - great tip Damir, thank you! 🙌
너의 튜토리얼은 나에게 많은 도움을 줘. 항상 고마워. 너의 동영상 편집 방식이 너무 좋아. 이대로 앞으로도 열심히 작업해줘!😍😍👏
Much appreciated! 🤍
dope! thank you
Nice trick bud!
Hi, thank you for a video! I don't have a "Map" function in ballon cloth tag, how fi it?
I believe it was not added in the first iteration of the Cinema 4D 2023. You should see it when you update to the latest version.
How can i redownload the bought SSS materials. the downloadlink from order page is down
Hey David,
Apologies, I’ve since moved everything to Gumroad, that’s why. Please contact me in email and I’ll send the material pack over to you 🙏
@@xyzmentor All good.ive emailed you !
Just replied!
@@xyzmentor didnt get any email. cheers
Sent message on Insta
Can you make it scale from 0 and then make it inflate using the vertex map without it having polygons breaking and glitching?
why did you use mix animation 40%?
I love you!! hahaha thanks
But it doesn't works with rigid body dynamics. I mean scaling(Inflating) with effector