Houdini - Procedural Robots

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 18

  • @vincentthomas8492
    @vincentthomas8492 4 ปีที่แล้ว +1

    Doing the same kind of research too, especially with Vellum too, will be interested to know more about more about you could art control the wringles using the inflating.. I have always been interested by Scott video done in modo few years ago, today with PDG we could make the process of generating multiple iterations even more convenient. Textures bombing with decals and so will also be a possible addition to add detail with the great labs tools too. Looking forward your example file, i love how for a given target there are so many ways to explore to reach your goal!

  • @chrispetersen3613
    @chrispetersen3613 4 ปีที่แล้ว

    That was really smart to re-project the random color back to the copied pieces to have control over them later in substance. Really cool asset! I appreciate you sharing your process I learned a lot from this video.

  • @rich_lord
    @rich_lord 4 ปีที่แล้ว +1

    Amazing project. Love the result!

  • @dirtcreature3d
    @dirtcreature3d ปีที่แล้ว

    Yooo so sick, do you still have plans to release it?

  • @TaylorColpitts
    @TaylorColpitts 4 ปีที่แล้ว

    Man... this is crazy awesome. You are a genius! Thank you for taking the time to explain your process. This is so inspiring - thanks again!

  • @husknown
    @husknown 4 ปีที่แล้ว

    Mind blown by the setup, thanks for the inspiration

  • @nodesofnature603
    @nodesofnature603 4 ปีที่แล้ว

    Great results with such simple techniques! Thanks for sharing!

  • @metaturnal
    @metaturnal 4 ปีที่แล้ว

    Looking forward to the updated file! 😁

  • @hallersamuel
    @hallersamuel 4 ปีที่แล้ว +1

    Holy yes! Would love to check out the hips tbh..

  • @shi1hh
    @shi1hh 4 ปีที่แล้ว

    awesome

  • @Gounesh
    @Gounesh 3 ปีที่แล้ว

    Heyy!! That is truly awesome! Is is possible we can reach to project files also? That is increadible!

  • @ENiGMA_Atelier
    @ENiGMA_Atelier 3 ปีที่แล้ว +1

    am wondering if anyone has the hip file?

  • @fjrzla128
    @fjrzla128 3 ปีที่แล้ว

    Im amazed how powerful Houdini is! Is there any way to get this hip file you mentioned in description? Like patrion :)

  • @sungerbob1786
    @sungerbob1786 3 ปีที่แล้ว

    are you gonna share the hip file anytime soon?

  • @vincentthomas8492
    @vincentthomas8492 4 ปีที่แล้ว

    Have you give stopped your research on that Caskal?

  • @justdr7223
    @justdr7223 3 ปีที่แล้ว

    Please more tutorial on this, so good :o

  • @vincentthomas8492
    @vincentthomas8492 4 ปีที่แล้ว

    By the way, did you at any point conform your noise deformation to fit the drawing silhouette from your PSD or is it a random mountain noise?

  • @CGAlchemist
    @CGAlchemist 3 ปีที่แล้ว

    gde