Bonus Notes: The Kaineng strike offers a lot of different ways to do it. You can kill the bosses in many different orders, I simply posted what I found to be smoothest. Harvest temple orb pushing/killing. On "phase 10" when you need to kill the orb that pushes around, the easiest method we found was group 1 on one side of it, group 2 on the other. Keep healing and push whenever the orb is coming to you, stop pushing when its moving away.
You can jump over the dragon slash the 3rd boss does during the mechanic where everyone has the circles underneath them. It is better to jump than to dodge because you and someone else might dodge into each other just as the circles explode.
@@MuklukTH-cam Yeah, the only reason I even thought to try it was because you could jump over the dragon slash in PVP during the beta (don't know if you still can or not) - and it worked! Time your jump when the circle beneath you is half way full.
The zhaitan orb tends to like to leave behind invisible death puddles in the middle of the arena when you break it. Avoid the middle at all costs when running toward mordy. I've seen so many people die to this at this point.
Couple weeks to get skyscale when first released: ok Couple months to get legendary weapon crafted: worth Few months to acquire prismatic dragon amulet: it was fun replaying all the things that gw2 has to offer Many, many years later…. I’m still on phase thirty of harvest temple, and I’m on my 300th try of DE meta!
Did Kaineng Overlook for the first time today, in someone else's group. I ended up taking over commanding and doing call-outs thanks to this video. It took us a few tries but we GOT IT and it was an amazing moment! Never felt so proud of complete strangers and myself. It was all thanks to this video
These GTTP videos are a real gold mine. I just sat through 30 minutes of waiting and explanations of KO normal while in a training group. The 2-minute clip here could have saved us so much time. That is really the only pre-ample that should be required, a quick 2 min video. Then play it, cause there is no better teacher than experience.
This will prob get lost but I wanted to come back to this and say thank you so much for your guides, I have really bad ADHD and can never parse/remember instructions for big fights when my raid/guild leader is trying to explain them. The way you go quickly, explain and show exactly what I actually need to worry about, finally made the harder endgame content accessible for me without my friends having to drag my ass through it over and over. You’re awesome 🙏
Harvest Temple last ball phase: small orbs are projectile, use reflect (or other projectile defence), not necessary, but helps a lot. (Also stability recommended for the later part of this strike mission.)
During zhaitan phase, you can pull the giants to the opposite side of the platform allowing an easier time dealing with them because zhaitan's attacks will not reach.
During the clear we ran to the opposite side during zhaitan phase, to get out of his attacks and the giants began to move towards us. No pulls or anything.
Small, very technical note on Ankka. While it is true that her vacuum circles are the highest potential damage and can down you extremely quickly if you somehow unbound your W key, the most damaging ability she does outside of mechanics is her "Embalming Barrage" (i think that's her little backflip then fan the hammer ability). This accounted for 44% of all of her outgoing damage when my group did it last night. Note for Zhaitan: I recommend going back to where you spawned into the strike and drawing the giants over and killing them there so you do not need to navigate around zhaitan's abilities. It is not much of a time loss and it is very safe.
Thank you so much for making this. Your explanations are so precise and brief that watching the Harvest Temple section 2-3 times enabled me to beat HT with a pug group today in the 2nd attempt! And me ending up as 2nd highest DPS. Perfect guide!
Amazed how well you dodge spoilers and still menage to cram all this info in here. Instantly subscribed, thank you for the crash course, amazing job! Also that joke at the end lmao XD. Waka out!
I had a blast messing around with my group and figuring out what the mechanics were for each of these. All of us had never seen them before, so there was a lot of "So THAT'S what that does!" moments
Little Fun fact: DHUUM in challenge mode have 40 millions HP. In the harvest temple, the party actually inflict 59 Million damages trough all the phases. This is why that strike takes so LONG to complete. Seriously. That strike is marathon.
Indeed they are all easy except ht, but really understanding the ball pushing phases and the mordremoth phase with the 3 shockwave boops are the only hard/squad wiping parts. Otherwise making sure groups have all the boons greatly increases clear time to an already long fight, and more damage means less time dealing with mechanics.
yeah but anet learned from cw strike and in order to get the big chest reward you need to do all strikes. (: So -ht means no reward. NICE ISNT IT? xDD THANKS ANET. Not that we suffer from jade sea enough because most maps end up failing. xD
@Wayne Gouin do you even strike? It's not very hard to have a dps, and a crucial role or two. Even with just exotic gear. I led my guild through them last week and we one shot everything with first timers except ht. One even has a yellow (rare) weapon still. People who are running them daily don't want to waste time on wipes. Do you?
Oh man, the one time I've tried Harvest Temple so far, my group kept wiping to the part when you have to kill the orb without pushing it. Kind of good to know we almost made it!
The pushing-killing the orb is the most annoying phase. some auto attacks strike more than others so everyone needs to pay attention to where it's going. I really like the momentum mechanic they added to the orb phases
holy shit. Today i joined a group doing daily strikes. I didn't read which strikes were todays dailys. We did 2/3 dailys. The last one was harvest temple. I never did HT and i never saw this part of your video cause i wanted to suprise myself. And hell did i suprise myself!! I watched your video while doing the strike and i don't know how but i didn't f up and we cleared it
9mins for all of em, should waffled on for about 23 more seconds for that 10 min mark :D hahaha. Really just good for info on the one we need to do for the Turtle, thanks for this! Edit: That last strike is a strike? what? Basically a raid boss strike. And to make enough prophet shards you have to due each of these twice a week? lol
Yeah, I've done the last strike with pug groups a few times where were new, and they hopped on voice and I explained each phase as we got to it and we one shot the boss both times. Theres only 1 mechanic going on at any given time for most of the fight, but with ELEVEN phases, its a lot of info to try and cram into people before the fight starts.
the number attacks on kaineng scale by targets hit, so as long as only the numbers are each hit individually they do almost no damage, the going full range for the number mechanic works but it means those players do 0 damage for that time while if they just stay melee and spread a bit they can still hit the boss, the same goes for the mech number mechanic so can keep the mech in middle the whole time.
For the sniper and the mech phase it is Super important they are DPS down equally if they get more then 20% difference in HP they start to have a damaging aura that Stacks targeting one of them will stack it super fast and in pub groups with low healing it will down people.
I've done the "kill mech first then sniper" strat the last few times I've gone and I truly never noticed that if so. I'll keep an eye out for it next visit.
I agree, focusing just one of the two caused massive attacks that frequently downed and killed people as I imagine it will in pugs as well. We prefer to balance the two, may be a bit slower but a lot less hectic.
Joined a group that attempted all EOD strikes a few days ago, managed to clear all but harvest temple. Honestly would have kept trying but I had to dip for dinner, it's definitely time consuming and sweaty but I love the challenge, was good fun. (Good to know we got to the last phase at least twice)
They are adding a new way to obtain the siege turtle this coming Tuesday. I want to wait until that is available in game so it can also be in the video.
My only commend would be that at the Kaineng strike you should watch out for the Sniper shot. One shot with a random player as target and a red circel around him wich does a lot of damage to every one inside it, wehre the player should get out of group. You have to look at the sniper to dodge the big green shot that will fly towards you. but thanks for the rest nice video.
What would you say your thoughts are regarding the new strikes? Are they rewarding enough for the activity/challenge to bother doing more than once or is it irrelevant?
Since you can turn the green shards you get into coins or clovers, and I also found them very fun/engaging, yeah I'm in the "do it more than once" fanbase. I think I've done them 3-4 times each this week.
@@MuklukTH-cam Awesome. I'll scrounge up some people to go try them then. Maybe not Harvest Temple cause that just looks like a nightmare. Hopefully Anet does stick with this enough to build upon it instead of tossing it aside like every other pve end game addition. RIP Dungeons.
i have a funny feeling the anka Running away is like Pretend YOur a Horror Movie Villain and anka is Your victim as in THe horror movie villain is basically walking while Anka is basically Stubling around Trying But failing to run away
So does a DoT count as a hit when it comes to the orb? I'm genuinely confused and need an answer on this cause I cant find a proper answer on this anywhere else
harvest temple reward is better to be good for so much difficulty. I mean its a strike and with that level it should be a raid. If its not it would be fun to get some magnetite or legendary crafting materials.
@@MuklukTH-cam yeah i know reed circles are bad , but i was just curious how that mechanic kinda works :D so i thought i would get more information here about it Nonetheless its a fantastic guide as always
I believe thats when they raise their foot and stomp, when they lean over and spit its the death puddles. I usually tell my groups to back away and kill them with range, its slower but safe.
Each daily has a boss coffer, and each boss has a coffer for being beaten once per week, and each strike also has a loot chest that you can open once per day
Bonus Notes:
The Kaineng strike offers a lot of different ways to do it. You can kill the bosses in many different orders, I simply posted what I found to be smoothest.
Harvest temple orb pushing/killing. On "phase 10" when you need to kill the orb that pushes around, the easiest method we found was group 1 on one side of it, group 2 on the other. Keep healing and push whenever the orb is coming to you, stop pushing when its moving away.
I really like that all new strikes are basically mini Raids in disguise :P
You can jump over the dragon slash the 3rd boss does during the mechanic where everyone has the circles underneath them. It is better to jump than to dodge because you and someone else might dodge into each other just as the circles explode.
@@Will-vj5bc @Will0928 Didn't know that, will test on my next visit!
@@MuklukTH-cam Yeah, the only reason I even thought to try it was because you could jump over the dragon slash in PVP during the beta (don't know if you still can or not) - and it worked! Time your jump when the circle beneath you is half way full.
The zhaitan orb tends to like to leave behind invisible death puddles in the middle of the arena when you break it. Avoid the middle at all costs when running toward mordy.
I've seen so many people die to this at this point.
Phase 12 is when the boss resets and goes to the meta event instead.
CM mode
My favorite part is Mukluk's own enrage mechanic encroaching on the video
A reminder that we're expecting a CM for harvest temple :D
I bet the CM will be just the last phase with soon-won + all the attacks of the other dragons
@@laurapiacentinicasarin8205 they'll also probably add a timer
Wha? I thought were expecting CM for all 4 :O
@@castillle3675 we are
@@castillle3675 we are. I just brought that one up because of its length and muk's emphasis on it haha
Mukluk slowly losing it over the process of explaining Harvest Temple got me.
i truly feel bad for squad leaders that have to type all that out before the strike
Couple weeks to get skyscale when first released: ok
Couple months to get legendary weapon crafted: worth
Few months to acquire prismatic dragon amulet: it was fun replaying all the things that gw2 has to offer
Many, many years later…. I’m still on phase thirty of harvest temple, and I’m on my 300th try of DE meta!
Just wait till you get to phase 43. That's where shit really gets real.
@@Nebuli2 let me guess, the human gods return
@@999GoldenGirl No that's just phases 31-37
@@Nebuli2 …do I have to beat gw1 and its expansions again?
@@999GoldenGirl Those are actually repeated in phases 52-59 of the fight, so you should be good
Did Kaineng Overlook for the first time today, in someone else's group. I ended up taking over commanding and doing call-outs thanks to this video. It took us a few tries but we GOT IT and it was an amazing moment! Never felt so proud of complete strangers and myself. It was all thanks to this video
These GTTP videos are a real gold mine. I just sat through 30 minutes of waiting and explanations of KO normal while in a training group. The 2-minute clip here could have saved us so much time.
That is really the only pre-ample that should be required, a quick 2 min video. Then play it, cause there is no better teacher than experience.
Yeah sounds exactly how I feel about the strikes. Nothing crazy yet except for the length of Harvest Temple.
This will prob get lost but I wanted to come back to this and say thank you so much for your guides, I have really bad ADHD and can never parse/remember instructions for big fights when my raid/guild leader is trying to explain them. The way you go quickly, explain and show exactly what I actually need to worry about, finally made the harder endgame content accessible for me without my friends having to drag my ass through it over and over. You’re awesome 🙏
Harvest Temple last ball phase: small orbs are projectile, use reflect (or other projectile defence), not necessary, but helps a lot.
(Also stability recommended for the later part of this strike mission.)
The harvest temple is wild. I love it.
During zhaitan phase, you can pull the giants to the opposite side of the platform allowing an easier time dealing with them because zhaitan's attacks will not reach.
Can you give more details on as to exactly how you pull them into a single stack?
During the clear we ran to the opposite side during zhaitan phase, to get out of his attacks and the giants began to move towards us. No pulls or anything.
Harvest Temple was the very first eod strike i did without knowing how much of a step up it would be...
Needless to say the other 3 were cakewalks
Small, very technical note on Ankka.
While it is true that her vacuum circles are the highest potential damage and can down you extremely quickly if you somehow unbound your W key, the most damaging ability she does outside of mechanics is her "Embalming Barrage" (i think that's her little backflip then fan the hammer ability). This accounted for 44% of all of her outgoing damage when my group did it last night.
Note for Zhaitan: I recommend going back to where you spawned into the strike and drawing the giants over and killing them there so you do not need to navigate around zhaitan's abilities. It is not much of a time loss and it is very safe.
Thanks Muk. As a green Strike player, you helped me learn this on the fly. Group had no deaths in Kaineng Strike. Cheers!
Thank you so much for making this. Your explanations are so precise and brief that watching the Harvest Temple section 2-3 times enabled me to beat HT with a pug group today in the 2nd attempt! And me ending up as 2nd highest DPS. Perfect guide!
Amazed how well you dodge spoilers and still menage to cram all this info in here.
Instantly subscribed, thank you for the crash course, amazing job! Also that joke at the end lmao XD.
Waka out!
The hysterical laughing does it for me.
for the junkyard 1, when the pulling mechanic happens, u can dodge to gain more distance away than if u were to just run
I had a blast messing around with my group and figuring out what the mechanics were for each of these. All of us had never seen them before, so there was a lot of "So THAT'S what that does!" moments
Appreciate your still pushing out guides & content even with some parts of the game bumming you out somewhat. Thank you :)
Little Fun fact: DHUUM in challenge mode have 40 millions HP. In the harvest temple, the party actually inflict 59 Million damages trough all the phases.
This is why that strike takes so LONG to complete.
Seriously. That strike is marathon.
wdym long? If you don't wipe and do some dps you can clear all 4 in 30min.
Thanks Muk - you remain the only reason I'm not "kick on sight"
Heres my prediction of what most of the LFG will look like:
All EoD strikes(-ht) / alac, heal, quick, bs
Link 5000 KP or kick
Indeed they are all easy except ht, but really understanding the ball pushing phases and the mordremoth phase with the 3 shockwave boops are the only hard/squad wiping parts. Otherwise making sure groups have all the boons greatly increases clear time to an already long fight, and more damage means less time dealing with mechanics.
yeah but anet learned from cw strike and in order to get the big chest reward you need to do all strikes. (: So -ht means no reward. NICE ISNT IT? xDD THANKS ANET. Not that we suffer from jade sea enough because most maps end up failing. xD
Yep, like 2% of the community will be allowed in a strike lfg group
@Wayne Gouin do you even strike? It's not very hard to have a dps, and a crucial role or two. Even with just exotic gear. I led my guild through them last week and we one shot everything with first timers except ht. One even has a yellow (rare) weapon still. People who are running them daily don't want to waste time on wipes. Do you?
How many phases has the Harvest Temple? Yes + some.
Thanks for video! Good job as always. ♥
Just did Harvest Temple and Lion's Arch Court strikes today + my first Raid (W1) thanks to your guides! Thank you so much
Oh man, the one time I've tried Harvest Temple so far, my group kept wiping to the part when you have to kill the orb without pushing it. Kind of good to know we almost made it!
The pushing-killing the orb is the most annoying phase. some auto attacks strike more than others so everyone needs to pay attention to where it's going.
I really like the momentum mechanic they added to the orb phases
love you. fast and straight to point. always watch this to refresh my memory before strikes
I like these new strikes. They definitly feel to be in between the easy Icebrood strikes and raids, helping a bit with the difficulty curve
1 year old and still so usefull. Found myself as a commander for a full group of new to Kaineng Overlook, we did it freaking first try
Looks like Muk is the next dragon after consuming all those dragon magic from Harvest Temple. Muk has harvested dem dragon souls !!
holy shit. Today i joined a group doing daily strikes. I didn't read which strikes were todays dailys. We did 2/3 dailys. The last one was harvest temple. I never did HT and i never saw this part of your video cause i wanted to suprise myself. And hell did i suprise myself!! I watched your video while doing the strike and i don't know how but i didn't f up and we cleared it
Nice!
Thank you for your strike and fractal guides, very informative and straight to the point.
Thank you so much for those guides! Did all IBS and 3/4 EoD strikes thanks to your videos.
Our Lord and Mighty Master Mukluk may not have asked to be a hero, nor do we mere mortals deserve him. But we NEED him.
PRAISE MUKLUK!
9mins for all of em, should waffled on for about 23 more seconds for that 10 min mark :D hahaha. Really just good for info on the one we need to do for the Turtle, thanks for this! Edit: That last strike is a strike? what? Basically a raid boss strike. And to make enough prophet shards you have to due each of these twice a week? lol
Yeah, I've done the last strike with pug groups a few times where were new, and they hopped on voice and I explained each phase as we got to it and we one shot the boss both times.
Theres only 1 mechanic going on at any given time for most of the fight, but with ELEVEN phases, its a lot of info to try and cram into people before the fight starts.
@@MuklukTH-cam That's pretty smart :) Glad you do this! I bet you are the reason soooo many strikes are done successfully
Clear and concise, as always. Good work!
the number attacks on kaineng scale by targets hit, so as long as only the numbers are each hit individually they do almost no damage, the going full range for the number mechanic works but it means those players do 0 damage for that time while if they just stay melee and spread a bit they can still hit the boss, the same goes for the mech number mechanic so can keep the mech in middle the whole time.
For the sniper and the mech phase it is Super important they are DPS down equally if they get more then 20% difference in HP they start to have a damaging aura that Stacks targeting one of them will stack it super fast and in pub groups with low healing it will down people.
I've done the "kill mech first then sniper" strat the last few times I've gone and I truly never noticed that if so. I'll keep an eye out for it next visit.
@@MuklukTH-cam your groups usually have very good supports so it is not as noticable.
I am pretty sure it will be a CM death mechanic. Actually, a lot of small mechanics we ignore on these can be made very tough on CMs.
I agree, focusing just one of the two caused massive attacks that frequently downed and killed people as I imagine it will in pugs as well. We prefer to balance the two, may be a bit slower but a lot less hectic.
The last one looks difficult, but like to try it though. You videos are very helpful for us new players 🙂
I love how "boop" has become a recognized game mechanic.
Short but comprehensive, love this guide!
Not going to lie, was kinda waiting for this to get into the strikes
3:59 it should be noted they both get damage buffs when the health equalizes, so it might be a good idea to just attack both.
also, this doesnt happen periodicly, it happens when their health differs by more than 20% of their max health.
Subscribed after the 7:54 moment lol xD
Joined a group that attempted all EOD strikes a few days ago, managed to clear all but harvest temple. Honestly would have kept trying but I had to dip for dinner, it's definitely time consuming and sweaty but I love the challenge, was good fun. (Good to know we got to the last phase at least twice)
5:00 Man, when u said dark blobs i was so confused for a sec.... on low graphics they don't have such strong auras, they just look like devourers lol
Day 35: We are still in phase 756. There's no more food...no more water. I hear screams at night...perhaps I'm just hallucinating.
Strike missions are exactly what I wanted for this game.
It's very similar to FFXIV Trials.
When’s the Siege Turtle 🐢 guide coming out?
They are adding a new way to obtain the siege turtle this coming Tuesday. I want to wait until that is available in game so it can also be in the video.
My only commend would be that at the Kaineng strike you should watch out for the Sniper shot.
One shot with a random player as target and a red circel around him wich does a lot of damage to every one inside it, wehre the player should get out of group. You have to look at the sniper to dodge the big green shot that will fly towards you.
but thanks for the rest nice video.
I've been waiting for this vid.
We finally got a proper Zhaitan fight lmao
Great Guide for strikes in Guild wars 2 End of Dragons! :D
Forging Steel left the group chat of longest strike mission
For KO strike, numbers phase people can opt for corners instead of just any wall. Unless you hate this one guy, and tell him to stand by the zipline.
Oh lord that Harvest Temple looks like something special xD
"Red is bad. There is ALOT of red."
Great video. It is sad they made these strike so complex people will start asking for Li stacks or KP like maniacs.
It's essentially a new raid fight
Thank you for the video!
Really good, and funny. Thanks a lot!!
Noice :3, i have to learn them so i can explain properly to my guildies ^^
We also completed Harvest with just 4 people at the end. Was a fun fight. Challenging but not throw my computer out of the window kind of challenging
You can block the projectiles in the Black orb Phase with firebrand book 3, 3 ore Semilar skills.
Great guide, thank you!
What would you say your thoughts are regarding the new strikes? Are they rewarding enough for the activity/challenge to bother doing more than once or is it irrelevant?
Since you can turn the green shards you get into coins or clovers, and I also found them very fun/engaging, yeah I'm in the "do it more than once" fanbase. I think I've done them 3-4 times each this week.
@@MuklukTH-cam Awesome. I'll scrounge up some people to go try them then. Maybe not Harvest Temple cause that just looks like a nightmare.
Hopefully Anet does stick with this enough to build upon it instead of tossing it aside like every other pve end game addition. RIP Dungeons.
That last strike mission...sweet Jesus.
Thanks Muk!
For the Harvest Temple strike, is 'pusher' the CC push or like the KC orb where poking it pushes it?
Just attacking the orb will push it
Any attacks push it, more attacks build more momentum
@@MuklukTH-cam cool, thanks
these vids are just 100% genious
i have a funny feeling the anka Running away is like Pretend YOur a Horror Movie Villain and anka is Your victim as in THe horror movie villain is basically walking while Anka is basically Stubling around Trying But failing to run away
Thank you for the excellent guide. I like your beard!
Of course I like. Who watches a video all the way through and doesn't like it? That's just manners ;)
my heal scourge is back in business , thank to the new strikes haha
maybe cms wil be fractals where you forego lots of the preamble and go to boss with diff mechanics :D
My personal advice for harvest temple is having a therapist ready to get back to reality.
Ill bet CM mode will have more than 11 phases in Harvest Temple :D
Phase 12: glint and kunavang kick down the door...
@@MuklukTH-cam O h n o
@@shinjimirou928 OH YEAAAH
I have only one question because you were not very clear, is red good or bad?
I bet you anything there's a hidden Phase 12 on CM mode of Harvest temple
whats wrong with this harvest temple. why it has so many phases
Harvast Temple looks loots of fun
1:35 hahahah exactly my strat in first try (ofc I instantly died xd)
Guys im new..how can i enter this strike physicly? Where is entrance? Like fractal in lions arch ?! I own eod expansion !
Do you guys now, what settings should I change to see the "sage zones" on first boss? I cant see the zones on the ground on sniper phase :C
For annka Strike, is there any indication that the lich is chasing you?
ye, not gonna do harvest temple lol, i feel like that 1 shoulda been the cm mode and regular mode shoulda been half the phases.
Are the rewards from Harvest Temple worth all that fighting?
So does a DoT count as a hit when it comes to the orb? I'm genuinely confused and need an answer on this cause I cant find a proper answer on this anywhere else
It damages the orb but I do not believe it pushes it when it is ticking.
so if you have played the story bosses and got their achievements you already know what most of the mechanics are
Yep, the story is meant to give you an introduction to the bosses, then the strikes, then CM strikes later, each level adding more.
How do you unlock the Kaineng strike mission
dang I thought the group I was with was close we still had a entire phase left after where we got to
harvest temple reward is better to be good for so much difficulty. I mean its a strike and with that level it should be a raid. If its not it would be fun to get some magnetite or legendary crafting materials.
The weekly coffers all have a super rare chance to drop gen 3 precursors I think
Harvest temple: I think I'll just die and manage my inventory instead. :p
Just kidding, But I'll probably skip it for a while.
Nice guide tho.
I'm sorry , but didnt you forgot the hallucination ("quaggan" mechanic) on ankka ? ^^
I felt like that one was covered with "red circles are bad" cause that is all it is.
@@MuklukTH-cam yeah i know reed circles are bad , but i was just curious how that mechanic kinda works :D so i thought i would get more information here about it
Nonetheless its a fantastic guide as always
Alot of those reds were really orange, i know its mmo lingo that red aoe = dont stand in, but lets not be colorblind.
>doesn't have EoD yet
>Listens to harvest temple
Oh so strikes ARE the new raids, ok
dam.. GW2 mechanics are cool as hell.. better than FFXIV and easier to understand
I don't understand the giants. I honestly can't tell when they will slam and knock you down.
I believe thats when they raise their foot and stomp, when they lean over and spit its the death puddles. I usually tell my groups to back away and kill them with range, its slower but safe.
Curious, do the strikes give daily rewards or weekly?
Some Daily, but theres a bigger reward for doing 1 of each in a week.
@@MuklukTH-cam Oooh neato, I guess I know what im doing next (BINGE MOAR MUK AND STRIKES)
Each daily has a boss coffer, and each boss has a coffer for being beaten once per week, and each strike also has a loot chest that you can open once per day