This video took so damn long to make and edit. So very often I had finished editing another coaster type, only to discover there was still something wrong with what I'd built so I'd have to do it again. There will definitely still be a few small mistakes in this video, but I did the best I could. You can download the parks with the icon setups in the description.
You put way more effort into this than I ever would have! This must have been so darn tedious to make! Thank you for the sacrifices you make for our viewing pleasure, Marcel!
Extra kudos to Marcel for getting the timing perfect for multi-train icons. It is darn inconvenient that the guests won't wear the same shirt and pants for the recreation as they did in the icon.
I mean, that's more just setting it up to be self sufficient and hitting a speed up button. This is like a Where's Waldo, except sometimes Waldo isn't even on the page and you have to draw him yourself.
This is super neat!!! I can imagine your thought process. "I wonder what all of the icons are from? I suppose i'll search and recreate the coasters as necessary..." *realizes you need to build a heartline coaster* *Very long sigh*
I don't play this game, never have, probably never will but i love every video you release. I love the breakdown of how the game works and all the code etc. Your commentary is also extremely nice.
@@scottconway392For real. One of the better games you can sink some time into. You don't even need to be high effort with it; knocking out scenarios with some of Marcel's strategies is just as much fun.
@@marsandbars I'd avoid using microcoasters and the like for playing casually. Use some optimizing, such as charging 10 bucks instead of 3 for rollercoasters, but don't just spam microcoasters when you're playing through the scenarios, that gets boring real fast.
I'm in the exact same boat. Kind of considering getting the game but not really that sold that I'd enjoy playing it myself. But this is my #1 most watched channel by a mile at the moment
I like to play the scenarios co op, and when we run out of money when 2 ppl are each working on a coaster we do some microcoaster spam for extra income from the added guest cap increase and the price you can charge for the coasters
Would love to see this done for the RCT1 coaster icons (the few that are different) - or even the fun scenes on the back of the box (I believe I saw someone on Reddit do a recreation of a few). Man it was such a treat to unlock parks like Southern Sands and Megaworld Park and suddenly see these rides you'd been looking at for the whole game.
Funyn thing is that in RCT1, the splash screen you'd get when inserting the RCT 1 cd was also an image of Megawrold Park before Loopy Landscapes was even in the works (Added Attractinos/Corkscrew Follies wasn't out either). In RCT1 even more of the rollercoaster icons and I think flat rides are from Megaworld Park. I think Megaworld Park must've been a test park of some kind.
And Mega Park (the original 100% completion reward) is literally just Megaworld Park with all the attractions deleted and the starting camera angle and objective changed.
I know the Corkscrew Coasters original icon was from Mega world park, but I can't remember any others that were different in the original RCT. I totally believe your theory on the park being a test park of some sort.
Also, another fun fact, kinda, is that the prebuild Wooden Rollercoaster "Mischief" is also in Megaworld park, but it is slightly expanded with a WAter Splash and is called Rotting Lumber.
Marcel, this video proves that if there is an RCT guru it is you. You always manage to surprise every time a video comes out I say to myself, what can it possibly tell today and boom here are some other things you didn't know about RCT, well done man!
This is the equivalent of that guy who can locate random Google Streetview images, or Jose Monkey finding where someone took a video. Super fun! Thanks, even though I never wondered specificially, it's a fun tidbit to know.
Marcel, you have no idea how much this particular quirk of RCT has fascinated me over the years, haha. Awesome job recreating these icons! I'm curious to see how the rest of the ride icons were captured, for sure.
I've always been curious about the shops actually! Whenever I'd make a scenario I would always see the extravagant icon and be like "Ooh, I want that area in my park! Oh, and that.... and that too!"
0:20 It's funny how Big Dipper was used to make the game's icon for wooden coasters, considering how that real rollercoaster is now next to another coaster literally named "Icon"
It was a fun time watching you catalog your progress in the Discord server. Nice to see the fruits of your labor put to good use. The conspicuous artificiality of some of your setups is as clever as it is hilarious, and I'd love to see you do the rest of the rides.
I would LOVE a video on icons for the other ride types, but I would also really like ride overviews for the Open RCT2 exclusive rides as I had no idea they even existed!
This is amazing. Even the slightest pixel of flowers or anything is in the images. And when the background involves custom build hills, i can only imagine the pain 😅
This video is absolutely exquisite. It hits home for me in particular due to how similar it is to my biggest hobby: working on a perfect full size replica of the Back to the Future Delorean Time Machine. Obviously this has absolutely nothing in common with roller coasters or RCT on the surface, but it lines up with this specific video pretty closely believe it or not. There's a lot of unknown things with how the original cars were built that you have to scour through reference to find hints about or make recreations to approximate what you see. And most of the time, you get interesting little tidbits of knowledge for how the originals were done that varies from what you'd expect and that must have changed over time, like that scenery item clearance check you mentioned. It also repeatedly makes you scratch your head and ask "But why did they do it this way instead of just doing this", much like how they had all those Wooden Coaster prebuilds to use and still opted to use one twice. Anyway, absolutely killer video, would love to see ones for the other ride icons
I'd love to see a similar video going over where the thumbnails for stalls and flat rides come from (given the scenario exists of course). Also a small note about the Virginia Reel thumbnail - I think the Pagoda station in the background is a chairlift due to the brown/grey checker pattern you can barely see through the window
Yeah, I certainly would like to see the non-coaster-types. Maybe split it into "custom buildable" and "non-custom buildable + stalls" ones, if all at once is too much for one video.
Leave the Mini Suspended Coaster alone! Leave it alone! In all seriousness, though, nice video! I remember having discussions like this on the OpenRCT2 Discord as well. Would love to see a followup episode with the non-coaster icons. I would also love to see one on the RCT1 icons. At least a few of those were also taken in Megaworld Park (from which follows that it must have been in development since before the base game’s release!). Maji and I could probably very easily help you with those. Especially since Maji already recreated many custom parks for this kind of thing. There are also some OpenRCT2-specific bonus icons for ported RCT1 vehicles, mostly created by Maji and Spacek.
I did see that it was being worked on in the OpenRCT2 Discord. Plenty of people have requested a second video, so I'll definitely be doing that sometime in the future.
Here's an idea: a custom scenario with each of sections of the custom coasters, where the rest of the track sections are deleted. And the park goal would be completing those coasters with a minimum excitement rating. I'm not sure how you could prevent deleting the required scenery. But I think it would be super cool to see how different people compete them!
90% of the scenery is large enough to be a "tree", so outlaw tree removal and that would keep most of the scenery. fences and smaller gardens or one-tile scenery would be damned, but since most are just a couple of trees, that's no big deal.
This is Amazing Marcel! The rollercoaster icons are totally archetypal to my childhood, so it's great to see them in context! Can't imagine how much painstaking work this took. I used to recreate the food stall icons in my parks.
This thought popped up in my mind from time time lol. I assumed they were all screenshots from pre-made parks though. Great video!!!! Please do the non-coaster rides/stalls aswell!
I just had a great idea - since we can recreate the icons perfectly, what if the icons were animated? The trains could start moving once you hovered over the icon.
Thanks to your pioneering support and guidence I have completed all the easy maps in Classic for the first time in my life. Thank you sir, it only took me 25 years
I am consistently impressed with your ability to come up with this stuff about a simple little game that left such an impression on me as a small child. Thanks Marcel, I love watching your videos!
Crazy amount of effort went into this, I'm so impressed, you sound critical of yourself when you get things slightly off but honestly you went so far above what I would've considered "good enough" that, like... Wow. Incredibly impressed.
From my countless hours playing this game experience I can tell you: This is an important topic nagging my brain for years.
ปีที่แล้ว +2
I tried to do this with a friend recently for RollerCoaster Tycoon 1, a lot were from the Mega World Park. I've never been able to figure out what the wall texture is for RCT1's drink stall, it almost looks like a beta texture of what would become the sand brick wall
My brain at 3A.M: "You ever wondered where the coaster icons in RCT come from?" Me: "Not really; want to sleep." Marcel: "Do you want to know?" Me: *Clicks video*
Really enjoyed this one, so much thought out into something I’ve never thought about!! I would definitely watch one on recreations of stalls and flat rides also!
Marcel dude Never stop making these. The attention to detail is always mesmerizing. However I did notice the Mine Train Coaster’s secondary colors are actually different in the park than the thumbnail, in the park it’s nearly black and the thumbnail it’s grey
Really great video! Thanks! It's something I've often pondered about when playing the game and now I know :) I would love to se a second part of this with the flat rides and perhaps one with the stalls too :)
When you thought all have been said about a 20+ y-o game, Marcel comes up with a new fascinating video... Thank you, Marcel. Hope to see a lot more, keep up the good work.
Love your videos, Marcel. RCT1 and 2 are timeless classics. The fact the games still have a following multiple decades after their release is a testament to their quality. Just a suggestion, what if you did Coaster icons from RCT1? If I’m correct, they updated all the icons for RCT2. It’s be a very interesting video!
This video took so damn long to make and edit. So very often I had finished editing another coaster type, only to discover there was still something wrong with what I'd built so I'd have to do it again. There will definitely still be a few small mistakes in this video, but I did the best I could. You can download the parks with the icon setups in the description.
All I heard was Easter egg hunt.
You put way more effort into this than I ever would have! This must have been so darn tedious to make! Thank you for the sacrifices you make for our viewing pleasure, Marcel!
Incredible work, Marcel! You've done an amazing replication job.
Masterful job!
Hey man when it's all said and done, this video was incredibly interesting and enjoyable, thanks for putting in all that effort!
"Have you ever wondered where the ride thumbnails come from?" "No."
"Will you watch a 15 minute video answering the question?" "Yes."
I have, actually! Thought a lot of them were taken from the scenarios, good to have that confirmed.
I just picked up this game a month ago and it's one of the first things I wondered (besides how to win, I keep loosing the easiest scenarios lol
Extra kudos to Marcel for getting the timing perfect for multi-train icons. It is darn inconvenient that the guests won't wear the same shirt and pants for the recreation as they did in the icon.
Lol, if he tried to recreate the guests, that would have been a nightmare.
The only place I did make sure to get the clothes right was the mini suspended coaster with lay-down cars, as that's just one guest.
@@MarcelVosSo you figured that the mini suspended coaster was so bad anyways that you might as well fully torture yourself.. 😂
Make those guests buy multiple T-Shirts until they get it right
yeah man, such disrespect
As a kid I loved looking at the icons (specially stalls) to get ideas of how to decorate, so this video speaks to me
I did that too, I was always so impressed by how good they looked!
I think we all did that! Before you knew it 5 hours had passed!
Yeah, I wanna see the Non-Roller Coaster images as well. I always wondered where they came from. Thank you!
And I thought that running those hundreds of in-game years was a huge effort… this video must’ve been so hard to make! It’s awesome, congrats!
I mean, that's more just setting it up to be self sufficient and hitting a speed up button. This is like a Where's Waldo, except sometimes Waldo isn't even on the page and you have to draw him yourself.
Totally! Or this is like Waldo suddenly decided to wear different clothes@@NEEDbacon
This is super neat!!! I can imagine your thought process.
"I wonder what all of the icons are from? I suppose i'll search and recreate the coasters as necessary..." *realizes you need to build a heartline coaster*
*Very long sigh*
This has genuinely puzzled me for years, same with the food and drinks stalls. I kept trying to find where that dang lemonade stand was!
I don't play this game, never have, probably never will but i love every video you release. I love the breakdown of how the game works and all the code etc. Your commentary is also extremely nice.
Play the game you are missing out
@@scottconway392For real. One of the better games you can sink some time into. You don't even need to be high effort with it; knocking out scenarios with some of Marcel's strategies is just as much fun.
@@marsandbars I'd avoid using microcoasters and the like for playing casually. Use some optimizing, such as charging 10 bucks instead of 3 for rollercoasters, but don't just spam microcoasters when you're playing through the scenarios, that gets boring real fast.
I'm in the exact same boat. Kind of considering getting the game but not really that sold that I'd enjoy playing it myself. But this is my #1 most watched channel by a mile at the moment
I like to play the scenarios co op, and when we run out of money when 2 ppl are each working on a coaster we do some microcoaster spam for extra income from the added guest cap increase and the price you can charge for the coasters
Thank you for your crazy research and work. I can't imagine how long this took to do.
Would love to see this done for the RCT1 coaster icons (the few that are different) - or even the fun scenes on the back of the box (I believe I saw someone on Reddit do a recreation of a few). Man it was such a treat to unlock parks like Southern Sands and Megaworld Park and suddenly see these rides you'd been looking at for the whole game.
Almost all RCT1 coaster icons are different from RCT2’s. The difficulty is that many of these might have been taken in unreleased parks.
@@gymnasiast90isn't every RCT 1 icon from Megaworld Park or am I misremembering?
@@roelercoaster the rct1 corkscrew seem right from there
Funyn thing is that in RCT1, the splash screen you'd get when inserting the RCT 1 cd was also an image of Megawrold Park before Loopy Landscapes was even in the works (Added Attractinos/Corkscrew Follies wasn't out either). In RCT1 even more of the rollercoaster icons and I think flat rides are from Megaworld Park.
I think Megaworld Park must've been a test park of some kind.
And Mega Park (the original 100% completion reward) is literally just Megaworld Park with all the attractions deleted and the starting camera angle and objective changed.
I know the Corkscrew Coasters original icon was from Mega world park, but I can't remember any others that were different in the original RCT. I totally believe your theory on the park being a test park of some sort.
Makes sense since it's Leafy Lake. Must've just been a scenario an employee kept adding to.
@@implode573 Mega Park doesn't resemble Leafy Lake. And I played the demo, and Leafy Lake wasn't in it
Also, another fun fact, kinda, is that the prebuild Wooden Rollercoaster "Mischief" is also in Megaworld park, but it is slightly expanded with a WAter Splash and is called Rotting Lumber.
This makes you realise how beautiful the composition is for all of the icons… never thought about them much before so thanks!
I always loved the Icons for the Food Stalls and water Rides since they inspired me for building a more beautiful park
Marcel, this video proves that if there is an RCT guru it is you. You always manage to surprise every time a video comes out I say to myself, what can it possibly tell today and boom here are some other things you didn't know about RCT, well done man!
This is the equivalent of that guy who can locate random Google Streetview images, or Jose Monkey finding where someone took a video. Super fun! Thanks, even though I never wondered specificially, it's a fun tidbit to know.
Marcel, you have no idea how much this particular quirk of RCT has fascinated me over the years, haha. Awesome job recreating these icons! I'm curious to see how the rest of the ride icons were captured, for sure.
No, I never really wondered where they're from, but I'm grateful for you digging into that.
I've always been curious about the shops actually! Whenever I'd make a scenario I would always see the extravagant icon and be like "Ooh, I want that area in my park! Oh, and that.... and that too!"
Didn't the drink or pizza stall have a beta wall design in the background in RCT1?
0:20 It's funny how Big Dipper was used to make the game's icon for wooden coasters, considering how that real rollercoaster is now next to another coaster literally named "Icon"
It was a fun time watching you catalog your progress in the Discord server. Nice to see the fruits of your labor put to good use. The conspicuous artificiality of some of your setups is as clever as it is hilarious, and I'd love to see you do the rest of the rides.
Cringe worship
The amount of work this must have been... Marcel, you mad, mad lad.
This is probably my favourite video you've done. Thanks for all the effort in solving these mysteries!
I would LOVE a video on icons for the other ride types, but I would also really like ride overviews for the Open RCT2 exclusive rides as I had no idea they even existed!
I have wondered for so long and I thought I was the only one thinking of this. Thank you for this
They didn't even care about giving the Heartline decent stats let alone give the two car designs separate icons. Hilarious
You’re a legend, Marcel! The dedication for a video like this is nuts! Loved it.
This is amazing. Even the slightest pixel of flowers or anything is in the images. And when the background involves custom build hills, i can only imagine the pain 😅
This video is absolutely exquisite. It hits home for me in particular due to how similar it is to my biggest hobby: working on a perfect full size replica of the Back to the Future Delorean Time Machine. Obviously this has absolutely nothing in common with roller coasters or RCT on the surface, but it lines up with this specific video pretty closely believe it or not. There's a lot of unknown things with how the original cars were built that you have to scour through reference to find hints about or make recreations to approximate what you see. And most of the time, you get interesting little tidbits of knowledge for how the originals were done that varies from what you'd expect and that must have changed over time, like that scenery item clearance check you mentioned. It also repeatedly makes you scratch your head and ask "But why did they do it this way instead of just doing this", much like how they had all those Wooden Coaster prebuilds to use and still opted to use one twice. Anyway, absolutely killer video, would love to see ones for the other ride icons
I hadn't even considered how supports are placed and wow, it's a lot more complicated than I realized.
Excellent work!
I'd love to see a similar video going over where the thumbnails for stalls and flat rides come from (given the scenario exists of course).
Also a small note about the Virginia Reel thumbnail - I think the Pagoda station in the background is a chairlift due to the brown/grey checker pattern you can barely see through the window
I don't know what it is about Dutchmen and analysing classic 90's games, but these (and decino's) videos never get old.
Yeah, I certainly would like to see the non-coaster-types. Maybe split it into "custom buildable" and "non-custom buildable + stalls" ones, if all at once is too much for one video.
Hats off to you Marcel, I shudder to think how long this would have taken to put together!
This man's out here rotating trees out of a sense of accuracy so pedantic it could only have been Marcel. Common banger
Leave the Mini Suspended Coaster alone! Leave it alone!
In all seriousness, though, nice video! I remember having discussions like this on the OpenRCT2 Discord as well. Would love to see a followup episode with the non-coaster icons.
I would also love to see one on the RCT1 icons. At least a few of those were also taken in Megaworld Park (from which follows that it must have been in development since before the base game’s release!). Maji and I could probably very easily help you with those. Especially since Maji already recreated many custom parks for this kind of thing. There are also some OpenRCT2-specific bonus icons for ported RCT1 vehicles, mostly created by Maji and Spacek.
I did see that it was being worked on in the OpenRCT2 Discord. Plenty of people have requested a second video, so I'll definitely be doing that sometime in the future.
Here's an idea: a custom scenario with each of sections of the custom coasters, where the rest of the track sections are deleted. And the park goal would be completing those coasters with a minimum excitement rating. I'm not sure how you could prevent deleting the required scenery. But I think it would be super cool to see how different people compete them!
90% of the scenery is large enough to be a "tree", so outlaw tree removal and that would keep most of the scenery. fences and smaller gardens or one-tile scenery would be damned, but since most are just a couple of trees, that's no big deal.
That’d be an excellent scenario!
There's a scenario exactly like that called Dusty Desert. It's available in the Loopy Landscape expansion for RCT1
This is Amazing Marcel! The rollercoaster icons are totally archetypal to my childhood, so it's great to see them in context! Can't imagine how much painstaking work this took. I used to recreate the food stall icons in my parks.
this is such a weird amount of dedication for something so inconsequential. i love it
You do a good job looking for interesting topics to make RCT videos for.
This was fantastic!! I can’t believe how many of these I hadn’t recognized before. Yes please do the remaining icons!!!
This thought popped up in my mind from time time lol. I assumed they were all screenshots from pre-made parks though. Great video!!!! Please do the non-coaster rides/stalls aswell!
I think its interesting how many are taken from same few scenarios. Change the colors and maybe the vehicle.
You just blew my mind with the supports checkerboard thing.
Mad effort!!!
I just had a great idea - since we can recreate the icons perfectly, what if the icons were animated?
The trains could start moving once you hovered over the icon.
I’m thankful for the single rail suspense coaster! 🎉
Thanks to your pioneering support and guidence I have completed all the easy maps in Classic for the first time in my life. Thank you sir, it only took me 25 years
I didn't think I'd ever say this, but yes, I do want you to make a video about the icons for the non-coaster rides.
Marcel Vos, the answer to questions you never knew needed answering
I remember going on the hunt for this one as a kid too but I managed to find not a single one. Great job!
I am consistently impressed with your ability to come up with this stuff about a simple little game that left such an impression on me as a small child. Thanks Marcel, I love watching your videos!
The time you spent looking for these specific shots is just insane, man. I'm impressed.
Crazy amount of effort went into this, I'm so impressed, you sound critical of yourself when you get things slightly off but honestly you went so far above what I would've considered "good enough" that, like... Wow. Incredibly impressed.
This video scratched a spot in my brain that has itched since I was about 7 years old and never realized it. Thanks, Marcel Vos.
great video!!! I've always wondered where the screenshots were from, but RESPECT for going out of ur way to build the ones not prebuilt
You put so much effort to discover every little detail of this great game. Amazing content Marcel!
It's fun to see the side by side comparison with only the guests being different.
The way you edited this to show the game icon and your icon together is fantastic!
I have no experience in making and editing videos, but even I can appreciate the effort for this one. Great job Marcel !
I think this is my favorite video youve made! I always tried to find where these came from and you nailed it
Really appreciate all the effort in this, it's fascinating but I can't even image the time spent.
Super cool concept, and was fun seeing what coasters you had to recreate to get the icon just right.
The amount of effort you put into these videos is insane! Would love to see more videos for other ride types like this.
Marcel, this amount of effort is incredible and I appreciate how hard you went for this video.
Thank you Marcel for another, amazing video!!! 🎉❤
There's a few icons from RCT1 that didn't make it to RCT2, usually the rides that were replaced by substitutes (such as Steel to Looping Coasters).
Wow, so much work you put in there... absolutely fantastic!
I tried to do this for one or two rides, not all of them. A+ for effort and brilliant result!
I honestly can’t imagine how much work this must have been, great stuff Marcel
From my countless hours playing this game experience I can tell you:
This is an important topic nagging my brain for years.
I tried to do this with a friend recently for RollerCoaster Tycoon 1, a lot were from the Mega World Park.
I've never been able to figure out what the wall texture is for RCT1's drink stall, it almost looks like a beta texture of what would become the sand brick wall
its amazing how many good fun creatives ideas you still have after so many years!! this game really is full
You went above and beyond all expectations with this video! Recreating so many icons is incredibly cool.
Oh god, the effort for all of this really must've been insane. Incredibly amazing job!
Absolutely LOVED this video! Can’t wait to see other rides as well 😍😍😍
I really don't know what is more amazing, You or your videos
My brain at 3A.M: "You ever wondered where the coaster icons in RCT come from?"
Me: "Not really; want to sleep."
Marcel: "Do you want to know?"
Me: *Clicks video*
this is the most marcel vos video that has ever been made. fucking outstanding
Really enjoyed this one, so much thought out into something I’ve never thought about!! I would definitely watch one on recreations of stalls and flat rides also!
Something I never knew I needed to know, but enjoyed anyways. Great work!
And another excellent answer from Marcel to a question nobody ever even considered asking 😂😂
I was always obsessed with the Surfing Coaster's icon and replicated its multi-patterned train cars every time I'd build a new track
Marcel dude Never stop making these. The attention to detail is always mesmerizing. However I did notice the Mine Train Coaster’s secondary colors are actually different in the park than the thumbnail, in the park it’s nearly black and the thumbnail it’s grey
The level of detail in this video is nothing short of extraordinary 👏👏👏
Easily some of the highest quality videos on a topic. Love Marcel’s videos!
Omg! The effort to do this must be insane. Great video!
I am thankful for Marcel dropping this sort of trivial knowledge. It makes me happy. Happy Thanksgiving.
Really great video! Thanks!
It's something I've often pondered about when playing the game and now I know :)
I would love to se a second part of this with the flat rides and perhaps one with the stalls too :)
When you thought all have been said about a 20+ y-o game, Marcel comes up with a new fascinating video... Thank you, Marcel. Hope to see a lot more, keep up the good work.
wow, im genuinely so impressed with the skill and effort and time required to make this video. awesome
Love your videos, Marcel. RCT1 and 2 are timeless classics. The fact the games still have a following multiple decades after their release is a testament to their quality.
Just a suggestion, what if you did Coaster icons from RCT1? If I’m correct, they updated all the icons for RCT2. It’s be a very interesting video!
Man, this took some work! Very cool, though, and a wonderful archive.
I have wondered this since the game came out. Bewildering that I finally get answers
This video is IMMENSELY satisfying
This is one of the coolest videos so far. Nice one Marcel
Great vid, i just love this hyper specific information, keep up the good work!
Marcel once again answering the questions we didn't know we had.
Impressive video! I remember the icon for the Drinks stall in RCT1 had a wall texture in it that I don’t believe was ever in the actual game.
Really? That's an interesting piece of trivia, I wonder if there's actually no way to build that brick wall
I'd love to see the same with the other builds! Always been interested where the icons came from :D