How to Make Your First Stylized Texture in 5 Minutes using Substance Painter [BEGINNERS TUTORIAL]

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 105

  • @StylizedStation
    @StylizedStation  3 ปีที่แล้ว +11

    Hope this was helpful :) I've got a ton of cool tutorials like this planned for the Coloring Book this year, so I'm super excited to get working on them.
    Grab your free smart material & project file download here:
    courses.stylizedstation.com/courses/3dcoloringbook/lectures/26843111

    • @gamedevstanislove
      @gamedevstanislove 3 ปีที่แล้ว +1

      Really helpful!

    • @gubkabob8721
      @gubkabob8721 2 ปีที่แล้ว

      hello. But if I don't know English, is it possible to translate videos into my language in your courses?

  • @Reyhue
    @Reyhue 3 ปีที่แล้ว +79

    One thing i might add is that the Baked Lightning is still dependant to the roughness and metallic value that you have underneath. So even if you are aiming at an unlit render and you care only about the base color, you still might want to set up the roughness and metallic in a layer before the bake, so that it will be more accurate (especially if you are going for a metal)

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +30

      You learn something new every day. Thanks for the tip.

    • @NoName-sv6tw
      @NoName-sv6tw 3 ปีที่แล้ว +2

      How would you set up the layer before the bake? Don't really understand that part.

    • @Reyhue
      @Reyhue 3 ปีที่แล้ว +10

      @@NoName-sv6tw just be sure to have a layer with roughness and metallic values before the Bake layer in the heirarchy, nothing more.
      To test it you can try and view the base color alone changing while you change the roughness value (that wouldn't happen without the bake layer)

    • @NoName-sv6tw
      @NoName-sv6tw 3 ปีที่แล้ว +6

      @@Reyhue ​ Tested it out and it worked great. Very simple once you understand. Thank you so much!

    • @devriv8983
      @devriv8983 3 ปีที่แล้ว

      @@Reyhue Thank you

  • @shoshaka
    @shoshaka 3 ปีที่แล้ว +16

    This is EXACTLY what I needed for the project I'm working on. Thank you so very much for your work and channel and I do hope that it becomes THE central hub for stylized artists. :)

  • @EdRwoth
    @EdRwoth ปีที่แล้ว +3

    I have been manually painting these in substance painter. Thank you so much!!!! Just cut off up to 6 hours of my work. I am definitely subscribing and coming for more courses.

  • @CLASHwithAARON
    @CLASHwithAARON 3 ปีที่แล้ว +1

    I'm Working On Stylized Sword, I Didn't Knew How To Create Stylized Materials,
    Thank You Very Much ❤

  • @cloudlove1
    @cloudlove1 2 ปีที่แล้ว +1

    This looks amazing. Perfect. Great reminder to create new materials to save time.

  • @Monkok3D
    @Monkok3D 2 ปีที่แล้ว

    Niiice, this updated version is much better in quality in all aspects

  • @KateKolate
    @KateKolate ปีที่แล้ว

    FINALLY a good tutorial! Thanks a lot I really appreciate it!

  • @viciaoalwow95
    @viciaoalwow95 3 ปีที่แล้ว +3

    Thanks for your great work!

  • @warrenzechnas
    @warrenzechnas ปีที่แล้ว

    This is like 101% Sooo helpful tutorial. Thank you for this.

  • @siham7010
    @siham7010 3 ปีที่แล้ว +3

    more please. Thanksss.

  • @fo4mods43
    @fo4mods43 2 ปีที่แล้ว +1

    Thank you very much for the quick tutorial. I've been getting into stylized art more while building my Unity Game. This was very easy to follow and enjoyable.

  • @mohammadbagherazarkaman547
    @mohammadbagherazarkaman547 3 ปีที่แล้ว

    What an amazing tutorial !!!!!!! I can use it as meditation

  • @Haerinaaaaa
    @Haerinaaaaa 2 ปีที่แล้ว

    Exactly what I'm looking for. More of this please

  • @kudretdesarikud8635
    @kudretdesarikud8635 2 ปีที่แล้ว

    this was pretty good tutorial, thanks

  • @javierrumego9651
    @javierrumego9651 2 ปีที่แล้ว

    This video is gold. Thanks for sharing!

  • @조팡메야-x8u
    @조팡메야-x8u 4 หลายเดือนก่อน

    you are a genius

  • @xb2856
    @xb2856 2 ปีที่แล้ว

    just exactly what I was looking for, perfect tutorial

  • @georgegabrielstamate4519
    @georgegabrielstamate4519 9 หลายเดือนก่อน

    AWESOME TUTORIAL!

  • @caglayangursugokbulut9664
    @caglayangursugokbulut9664 11 หลายเดือนก่อน

    Nice tutorial. thanks

  • @this-is-gamedev
    @this-is-gamedev 3 ปีที่แล้ว

    This is exactly what I needed. Short and Simple! Thanks

  • @renamecard4490
    @renamecard4490 ปีที่แล้ว

    very helpful thanks for this

  • @virtualgirl666
    @virtualgirl666 3 ปีที่แล้ว

    wow i needed something like this right now cool

  • @yeshacroe9354
    @yeshacroe9354 3 ปีที่แล้ว

    This a style i like. Seems like my struggling brain can handle this. Thanks.

  • @Grace111419
    @Grace111419 3 ปีที่แล้ว

    unbelievable, thank you so much!

  • @hinasaifi2958
    @hinasaifi2958 3 ปีที่แล้ว +4

    Can you please tell us how to setup before start texture? I mean when I am trying to make stylized textures it doesn't looks like stylized

    • @syedaliaskaririzvi1831
      @syedaliaskaririzvi1831 3 ปีที่แล้ว +1

      same also i want to know what kind of shader they will use

    • @Oblivion4eg
      @Oblivion4eg 2 ปีที่แล้ว +1

      @@syedaliaskaririzvi1831 he responded in different comment, select 'base color' channel to only see color and not reflections and everything else. Simply press 'c' once, this should do the trick

  • @caitsalmon6123
    @caitsalmon6123 3 ปีที่แล้ว

    Thank you for this wonderful tutorial!

  • @gamedevstanislove
    @gamedevstanislove 3 ปีที่แล้ว

    Quick tutorial! Thank you! Useful!

  • @hectorvargas790
    @hectorvargas790 3 ปีที่แล้ว

    woow, this is usefull AF, thanks a lot!!!!

  • @lawrencelawine9082
    @lawrencelawine9082 3 ปีที่แล้ว +16

    "Pure black don't really exist in real life"
    👀 Me looking in my closet

  • @neinxxl1440
    @neinxxl1440 3 ปีที่แล้ว

    Thank you,its Awesome!

  • @weimarfabianmaniosramos7596
    @weimarfabianmaniosramos7596 3 ปีที่แล้ว

    Muy bacano. Saludos desde Colombia!!

  • @Rubberglass
    @Rubberglass 3 ปีที่แล้ว

    So clean!!!

  • @AbyssalSoda
    @AbyssalSoda 3 ปีที่แล้ว

    U a real one man

  • @quiskeya
    @quiskeya 3 ปีที่แล้ว

    I just recreate this mix in Quixel Mixer and it look awesome. The only problem that I have is with the layer blending mode in mixer, but it look exactly like yours.

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว

      That's awesome! I'd love to see your final result

    • @quiskeya
      @quiskeya 3 ปีที่แล้ว

      @@StylizedStation I put it on Artstation www.artstation.com/artwork/Xn4O2a. Thanks for the tutorial, I use to hand paint everything in Blender, but I think it's time to change my workflow.

  • @mklokilo955
    @mklokilo955 3 ปีที่แล้ว

    Thanks

  • @monamaldita
    @monamaldita 2 ปีที่แล้ว

    THANKS YOU

  • @sergiogonzalez2611
    @sergiogonzalez2611 3 ปีที่แล้ว

    wonderfull, thank you

  • @peterrandall6761
    @peterrandall6761 3 ปีที่แล้ว +2

    How did you start with a clay look? At the begining you cant see the edges of the object

  • @RAZORlukic
    @RAZORlukic 2 ปีที่แล้ว

    I need to make an old clay type material for a project I'm working on, so I chose rough plastic as my starting point, but honestly just can't wrap my head around what every generator does really, so I'm having a bit of trouble imagining what I actually need to do to make it, this helped a little, but I'm still stumped, would really appreciate any pointers.

  • @yzufardiansyah3156
    @yzufardiansyah3156 2 ปีที่แล้ว

    Ty for help 😭

  • @reallyarobot
    @reallyarobot 3 ปีที่แล้ว +1

    What did you set the file up as when you started? (i.e, pbr etc)

  • @Scultronic
    @Scultronic 3 ปีที่แล้ว +1

    Thanks man I loved the tips but the UI is too small it hurts my eyes.

  • @Thedeathofpeaceofmind
    @Thedeathofpeaceofmind 3 ปีที่แล้ว +2

    you forgor to mention to set the roughness of all layers to 1, otherwise it gonna looks weird with the reflection

  • @3Defacil
    @3Defacil ปีที่แล้ว

    Excelente gracias

  • @MegMew
    @MegMew ปีที่แล้ว

    Rather than making a baked lighting fill, could I just put them in a folder and add a baked lighting stylized filter to the folder instead?

  • @mel6589
    @mel6589 3 ปีที่แล้ว +3

    One question tho, I see that you started with a really really flat color on the preview sphere, but when I start my project, I have all those reflections/shadows that you don't have, how do I do this?

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +6

      Press 'c' to change the channel to base color :)

    • @mel6589
      @mel6589 3 ปีที่แล้ว +2

      @@StylizedStation ooooooh okay thank you!

    • @inaudiblefuzz
      @inaudiblefuzz 8 หลายเดือนก่อน +1

      @@StylizedStation Thank you!

  • @StreamwaveProduction
    @StreamwaveProduction 6 หลายเดือนก่อน

    The black mask always turns to a white mask when I apply a generator

  • @yellowfirx0
    @yellowfirx0 3 ปีที่แล้ว +1

    How can i get the same thing without baked light? It leaves annoying shadows i dont want. (I need all in basecolor) please tell me if there is a way i am searching for months and couldnt find anything

  • @KumaBear45
    @KumaBear45 2 ปีที่แล้ว

    Should I bake Position first to apply to other object ?

  • @UltraGrater
    @UltraGrater 3 ปีที่แล้ว

    looks cool but what happens if you flip the exported thing upside down

  • @warlord76i
    @warlord76i 2 ปีที่แล้ว

    So basically when u export the textures u use only the base color option?

  • @sigitsatriap6505
    @sigitsatriap6505 3 ปีที่แล้ว +1

    Look delicious 😋

  • @syedaliaskaririzvi1831
    @syedaliaskaririzvi1831 3 ปีที่แล้ว

    sir please guide me what shader you are using in this course

  • @lucianarosa3201
    @lucianarosa3201 6 หลายเดือนก่อน

    How can I make Chantilly?

  • @MrEvilMilk
    @MrEvilMilk 3 ปีที่แล้ว

    thx for tutorial! It is very useful! I want to ask you about what is change if create stylized metal materials? Do materials have features, or we just connect metal's map?

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว

      It depends on the style of metal, great topic for a future video :)

    • @MrEvilMilk
      @MrEvilMilk 3 ปีที่แล้ว

      Stylized Station it will be cool!

  • @hamzariaz4690
    @hamzariaz4690 3 ปีที่แล้ว

    Hello , can you please explain how you achieved the look at 04:59 , im working on a life is strange fan art and i needed that look exactly

  • @sikfreeze
    @sikfreeze 2 ปีที่แล้ว

    Is it possible to create something like this to work with brush?

  • @TboneMoviez
    @TboneMoviez ปีที่แล้ว

    can i use them commerical ?

  • @tale_play
    @tale_play 2 ปีที่แล้ว

    Thank you for this! Can I also create a Stylized texture for my landscape using this method? I am using Unreal Engine 5, and I wanna create my own texture when it comes to Dirt and Grass texture, and not use the texture that is available in unreal. Do you have a tutorial on how to create a texture specific for landscape? Thank you once again!

    • @imlostgaming9542
      @imlostgaming9542 ปีที่แล้ว +1

      Hey I don’t know if you still need this but I’ve been doing this by exporting a mesh “plane” the flat square mesh and importing it into substance painter then follow this channels “anime rock tutorial” but instead of using a rock mesh use the plane and make your anime or stylized ground from reference pictures and achieve the look using his anime rock techniques I’ve gotten amazing results!

    • @tale_play
      @tale_play ปีที่แล้ว

      @@imlostgaming9542 thank you for this information! :)

  • @NorthstriderGaming
    @NorthstriderGaming ปีที่แล้ว

    So apparently this method does not work on low poly meshes. I did a simple crystal mesh to test it out and apparently the gradients are all failing and cover up the entire thing. So the edge highlights are covering the entire thing. So one step that must be taken before is you gotta bake the normal curvature first.

  • @sharkgamer1687
    @sharkgamer1687 3 ปีที่แล้ว

    How were u able to remove the global shadows? like mine has different tones
    Update: I was able to remove the global shadows Now I cant seem to make my Ambient Oclussion to work, the second layer just completely goes over the first layer (base layer)

  • @jod4411
    @jod4411 3 ปีที่แล้ว +1

    YEAHHHHHHHHHHHHHHHH

  • @ebilworld
    @ebilworld 3 ปีที่แล้ว

    I need this song in my life is there a link or does anyone know what the background music is?

  • @Yan0479
    @Yan0479 10 หลายเดือนก่อน

    Mine somehow ended up with a quite metallic look but the metallic is 0, did anyone know what's going on?

  • @themadbopper3166
    @themadbopper3166 3 ปีที่แล้ว +1

    I dont have 'Ambient Occlision Generator' in my selection. Is this a addon or am i just dumb?

    • @StylizedStation
      @StylizedStation  3 ปีที่แล้ว +1

      You might have an older version of SP. You can also mess around with AO masks using the Mask Editor generator as well! Just look for the Ambient Occlusion Slider

  • @TheKenttt
    @TheKenttt 2 ปีที่แล้ว

    Anyone know how to get the mesh that he's using?

  • @user-cx3cy2zx4j
    @user-cx3cy2zx4j 3 ปีที่แล้ว

    hi! i wanted to take the free smart material bc it looks great but i have an older version of substance painter (that i need to keep because of the version asked by my school) so it doesn't seem to work... would you have a solution? :( thank you!

  • @Fxnarji
    @Fxnarji 3 ปีที่แล้ว

    Im a bit late to the party, but what Enviroment texture are you using? It looks so "unlit"

    • @itsventuraz
      @itsventuraz 3 ปีที่แล้ว

      Use the view basecolor only (right top of the 3d viewer) I think thats what you mean

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 3 ปีที่แล้ว +1

    Mah man I have returned from the grocery store from getting the milk

  • @AndreaFromTokyo
    @AndreaFromTokyo 3 ปีที่แล้ว

    Deja vu.

  • @ricardogoncalves7043
    @ricardogoncalves7043 3 ปีที่แล้ว

    Show

  • @Cobanf
    @Cobanf 3 ปีที่แล้ว

    World of Warcrafttttttt i hope you are horde?? :)

  • @sirenthemanokit9945
    @sirenthemanokit9945 10 หลายเดือนก่อน

    this is a bad titorial he doent explain how to or where you even go to get to the start where he is would not recommend for new users

  • @realamp07
    @realamp07 ปีที่แล้ว

    This is so helpful, thank you

  • @fernando3061
    @fernando3061 3 ปีที่แล้ว

    Love this tutorial thank you so much!

  • @alinazablockaya4538
    @alinazablockaya4538 2 ปีที่แล้ว

    thanks