“But now that you know how that encounter works, let’s take a look at it one more time” me, moments before high fiving a nest, after info dumping about wasps for 45 minutes
17:15 The green variation of the nailgun usually takes time to charge while firing, but the blue variation has enough fire rate by default to instantly create full charge for the green variation to alt fire at maximum charge. This interaction also applies for the Sawblade launcher. Thats as best as I can explain it, at least.
It’s actually an attempt to nerf the green nailgun/saw, since the fire rate decreases with heat (alt fire charge), the instantly maxed heat means that you can’t simply swap between the two to have the blue variant regain ammo and the green one cool off, at least not without compromising the attack speed. But since the primary fire of the green variant is stinky doo doo anyways, this just leads to easy max power alt fire.
some FUP misinformation, the rocket is not frozen to get the freezecharge, which asunder did not freeze the rocket long enough to get in blood hallway anyways, its frozen because for some reason pulling a frozen rocket creates a larger explosion. so you get the red explosion + bigger explosion
Worm mentioned!!!!! Also definitely taking these speedrun strats for my casual P-2 P ranking as they gove answers to a lot of problems I've been having in the level.
Sisyphus definitely did not expect for a random vampiric camera to kill him with a charged shot, magical spare change, bunch of orbiting saws, and a couple shotgun shells
To put into perspective on how hard Sisyphus is when you first fight him, he literally took me 2 days and I only beat him because I gave up and used cheats. After that I went into sandbox and practiced him until I got really good at parrying all of his attacks except DESTROY. Nice to see Hakita lets us practice bosses whenever we please. Sisyphus is the best boss, period. I play ULTRAKILL sometimes just to fight him. The fact he dies like this is really funny.
32:06 Now that the 10th anniversary of FNaF has happened I can officially tell you that I have 10 years of experience with these jumpscares so I didn’t get scared, reverse gottem
the insane amount of explanation this video topic needs is why, in my opinion, p% for this level is one of the craziest speedrun categories of all time
I’m so glad that more people are making speedrun breakdown videos for this game (also btw the srs does damage based on speed, not charge, all the charge does is make it faster)
I started playing Ultrakill like a week ago, and I love it. This video is a cool explanation on P-2. I mean, I haven’t even beaten p-1, but this shows that there’s weapons I really overlooked initially. Great video!
14:17 I don't know if anyone has pointed this out, but the core nuke doesn't detonate the rockets. The reason Asunder jumps is to bait the cerbs into doing their dash move, which means they'll dash right where the rockets are. Even if you do just the rockets without the core nuke, the cerbs are actually low enough to die in a few sawblades. You can add a third rocket to finish them off but it results in a timeloss. Edit: this jumping mechanic to bait cerberi is also what Asunder does in the blood room with the cerbs. While she was in the air after cannonballing the left cerb, the right cerb prepares to do its dash move. Asunder positions herself to the edge of the platform where it will fall to its death. To not get knocked off by the cerb, she also dashes as soon as the cerb dashes. Too early and the cerb will dash the wrong way-too late and she gets knocked off, resulting in a timeloss. If you practice this move enough you can do it in any position. It's not the position that's extremely specific-but the timing here is. If the cerb dashed before she gets into position it would also be a timeloss.
@@TechyyGD np! also, i've mainly heard it around pixel gun 3d it might be mentioned by the community of other games but pg3d's where i've heard it the most
@@Poly_Hes_Gone thank you for explaining, i forget to type it out even tho i wrote the explanation😭😭 Tho as a correction:almost no other fps uses this term, only a game with terrable loadout like Pixel gun 3d will make using 3 guns instead of 1 a viable strat, as a there is 1000+ wepons so you'd expect a large divide in power Tho maybe ultrakill is one of the exceptions as wepons do synergize with each other, encouraging fast swapping (and slap pistols arguably have fixed delay so ig it's similar enough to pg3d)
Small correction: it's not the core nuke that detonates the freezecharged rockets, it's the Cerberi dashing into them, which adds a whole new layer of getting the Cerberi to do that.
Hearing "Devils Never Cry" start playing while watching an ULTRAKILL caught me really off-guard, but it's super fitting so I'm really glad I heard it here lol
Damn. I really thought i was the first person to discover a way to get the mindflayer into the sisyphus fight. Of course a speedrunner would figure it out though 😢
hear this fact: sisyphus prime laughs cause he knows that gabriel wouldn't stand a chance against V1 (Player), so that means sisyphus prime has already accomplished his objective by finding the most powerful being V1 (Player).
RAITRO I DID IT! I BEAT ULTRA NIGHTMARE! Thank you so much for telling me “Well think of it this way, in UN you only need to beat the level 1 times in a row” that really helped me push forward and kept me from over doing it with my practice!
*note* if timed right and the situation is PERFECT, you can hit an enemy with both the coin piercer and the railcoin with the same coins, giving massive damage from both sources. it is incredibly hard to pull off, but the "this will hurt" gives literal frames where it's possible to pull off, just requiring insane reaction time and precision.
19:03 yes is does? I can remember quite clearly there being a line under the shotgun in the terminal that mentioned how you can parry an enemy if you're point blank. It could just be the mandela effect though, I won't check because L A Z Y
This asunder person kinda sucks tbh
Hi (hate)
who is that
yeah i agree, i could *totally* do better
Woah it's someone that's actually good at video games
Hats off
“But now that you know how that encounter works, let’s take a look at it one more time” me, moments before high fiving a nest, after info dumping about wasps for 45 minutes
I don’t understand
demonstrating wasp attack strategies@@Be_elzebub9255
basically, the joke is "me fighting wasps after talking about wasps for 45 minutes" @@Be_elzebub9255
Did... did you just slap a wasp nest? Are you ok?
@@JohannVonVorst now I understand.
28:40
"if that description didn't make that clear, allow me to make it crystal" is such a hard line
- Good video
- Hidayous mass
- Erm commences
- pissyphys
- Pissypys
Hideous Kojima
> awesome video
> "cerberi" when referring to a singular cerberus 20:32
> what the sigma digma
@@swag_tortoise that is actually the plural of cerberus tho
0:23 Lebron caught trying to parry with the knuckleblaster (sorry, couldnt resist that joke)
Ok
Ok
Ok
Ok
Ok
17:15
The green variation of the nailgun usually takes time to charge while firing, but the blue variation has enough fire rate by default to instantly create full charge for the green variation to alt fire at maximum charge. This interaction also applies for the Sawblade launcher. Thats as best as I can explain it, at least.
what about the saw launcher?
It’s actually an attempt to nerf the green nailgun/saw, since the fire rate decreases with heat (alt fire charge), the instantly maxed heat means that you can’t simply swap between the two to have the blue variant regain ammo and the green one cool off, at least not without compromising the attack speed.
But since the primary fire of the green variant is stinky doo doo anyways, this just leads to easy max power alt fire.
Im so happy you’re covering ultrakill now, excited to see where this channel goes from here
some FUP misinformation, the rocket is not frozen to get the freezecharge, which asunder did not freeze the rocket long enough to get in blood hallway anyways, its frozen because for some reason pulling a frozen rocket creates a larger explosion. so you get the red explosion + bigger explosion
To be more precise, all rockets create a bigger explosion while frozen, whether freezecharged or not.
@@artman40 yea, all freezecharge is create a red explosion when hitting a grounded enemy
@@crankheart Actually, even aerial enemies hit with freezecharged rockets are a subject to red explosions.
@@artman40 hate to break it to you, but aerial enemies already make red explosions when hit with a rocket regardless of frezechargeness
@@crankheart I meant enemies who fly by default.
British dental care
😂😂😂😂😂 good joke my guy
What
Worm mentioned!!!!!
Also definitely taking these speedrun strats for my casual P-2 P ranking as they gove answers to a lot of problems I've been having in the level.
dude i recognized so much music in this video, roboquest, ghostrunner, metal hellsinger, even teminite at 20:14 absolutely based music taste
The outro had a few seconds of Seed selection screen music from PVZ
also crab champions at 7:30
How Speedrunners BE GONE Ultrakill's Hardest Level: P-2
How Speedrunners YOU CANT ESCAPE Ultrakill’s Hardest Level: P-2
Hmmm
Maybe
DESTROYED
How Speedrunners YOU CAN'T ESCAPE Ultrakill's Hardest Level: P-2
Sisyphus: "die, THATS IT!"
*dies*
"Anyone foolish enough to enter without doing that would not be having fun, fun would be having them."
yes
THE UNMATCHED POWER OF THE SUN!
hidaeus mass 💀
Very good choice of soundtrack for the last fight before final boss. Stygia from Metal Hellsinger soundtrack.
Sisyphus definitely did not expect for a random vampiric camera to kill him with a charged shot, magical spare change, bunch of orbiting saws, and a couple shotgun shells
To put into perspective on how hard Sisyphus is when you first fight him, he literally took me 2 days and I only beat him because I gave up and used cheats. After that I went into sandbox and practiced him until I got really good at parrying all of his attacks except DESTROY. Nice to see Hakita lets us practice bosses whenever we please. Sisyphus is the best boss, period. I play ULTRAKILL sometimes just to fight him. The fact he dies like this is really funny.
What difficulty?
@@Zackthesillyman Violent, this was before Brutal was added.
37:40 no way. random worm jumpscare. im only on page 4000. gimme some time to finish it
32:06 Now that the 10th anniversary of FNaF has happened I can officially tell you that I have 10 years of experience with these jumpscares so I didn’t get scared, reverse gottem
you've made an algorithmic banger, so many most replayed spots
This is a great video! Was very surprised when I saw only 1k views, this deserves way more
"you cant noclip into it"
Me who just did last night: *surprisedpikachu*
fr though, I think you just have to hit the trigger at the door.
In summary: sentry bullying
the insane amount of explanation this video topic needs is why, in my opinion, p% for this level is one of the craziest speedrun categories of all time
I'm completely certain that Asunder is secretly playing when somebody uses a TAS
At this point, Ultrakill speedrunners owns everything in this universe
I’m so glad that more people are making speedrun breakdown videos for this game (also btw the srs does damage based on speed, not charge, all the charge does is make it faster)
0:18 hey I know that guy
I started playing Ultrakill like a week ago, and I love it. This video is a cool explanation on P-2. I mean, I haven’t even beaten p-1, but this shows that there’s weapons I really overlooked initially. Great video!
Is it bad that I played enough of the game to understand the real time footage with no explanation? Lol
Not that I'm skilled enough to actually do all of the tricks on these runs
Great video. Somehow you managed to explain bizzare ultrakill mechanics in a way that makes sense
14:17 I don't know if anyone has pointed this out, but the core nuke doesn't detonate the rockets. The reason Asunder jumps is to bait the cerbs into doing their dash move, which means they'll dash right where the rockets are. Even if you do just the rockets without the core nuke, the cerbs are actually low enough to die in a few sawblades. You can add a third rocket to finish them off but it results in a timeloss.
Edit: this jumping mechanic to bait cerberi is also what Asunder does in the blood room with the cerbs. While she was in the air after cannonballing the left cerb, the right cerb prepares to do its dash move. Asunder positions herself to the edge of the platform where it will fall to its death.
To not get knocked off by the cerb, she also dashes as soon as the cerb dashes. Too early and the cerb will dash the wrong way-too late and she gets knocked off, resulting in a timeloss.
If you practice this move enough you can do it in any position. It's not the position that's extremely specific-but the timing here is. If the cerb dashed before she gets into position it would also be a timeloss.
Honestly the amount of interactions Hakita left in and made features cause its cool just further shows why i love this game
24:18 AIN'T NO WAY I'M SEEING SOMEONE 3 CAT SPAMMING IN ULTRAKILL☠️☠️☠️☠️
What's 3 cat spamming?
@@TechyyGDquickly swapping between 3 different weapons (usually high damage slow firing) to deal alot of damage
@@Poly_Hes_Gone ty!!
@@TechyyGD np!
also, i've mainly heard it around pixel gun 3d
it might be mentioned by the community of
other games but pg3d's where i've heard it the most
@@Poly_Hes_Gone thank you for explaining, i forget to type it out even tho i wrote the explanation😭😭
Tho as a correction:almost no other fps uses this term, only a game with terrable loadout like Pixel gun 3d will make using 3 guns instead of 1 a viable strat, as a there is 1000+ wepons so you'd expect a large divide in power
Tho maybe ultrakill is one of the exceptions as wepons do synergize with each other, encouraging fast swapping (and slap pistols arguably have fixed delay so ig it's similar enough to pg3d)
10:00 Ultrakill having the same damage "bug" as Doom and Doom Eternal's BFG is just poetic and so very funny.
you did not end this video with a recommendation to read worm you can't do that you can't do that to me
34:50 - Sissy: D I E .
Also Sissy: *fckn DIES*
1:32 DMC music in a ultrakill vid is something i would never expect
Theres nothing like watching an ULTRAKILL speedrun and taking note of the strategies
Small correction: it's not the core nuke that detonates the freezecharged rockets, it's the Cerberi dashing into them, which adds a whole new layer of getting the Cerberi to do that.
Hearing "Devils Never Cry" start playing while watching an ULTRAKILL caught me really off-guard, but it's super fitting so I'm really glad I heard it here lol
Damn. I really thought i was the first person to discover a way to get the mindflayer into the sisyphus fight. Of course a speedrunner would figure it out though 😢
"We beat P-2"
"Now it's time to beat the shit out of P-2"
15:14 this quote sounds awfully familiar
We don’t talk about it.
(Also hi Niko!!)
asunder mentioned!!! i love watching their speedruns
hear this fact: sisyphus prime laughs cause he knows that gabriel wouldn't stand a chance against V1 (Player), so that means sisyphus prime has already accomplished his objective by finding the most powerful being V1 (Player).
21:40 Have I heard G E R M A N. Dieser Kommentarbereich ist nun Eigentum der BRD.
7:32 crab champions ptsd
I was watching this in the background and just hear "Make sure to read worm" I forgot other people have actually read worm sometimes
“But now that you know how this encounter works, let’s take a look at it one more time”
*2 unskippable ads pop up*
Great video! U improved a lot upon the last speedrunning video and its clear u do care abt these videos
This video is longer than my first p-2 run
THE FIVE FRAMES OF THE JUMPSCARE I CANT 32:30
That westaxle guy is washed at the game fr
fr
the best way to describe p rankingthis level is ironically Sisyphus, you're gonna push that fuckin boulder
RAITRO I DID IT! I BEAT ULTRA NIGHTMARE! Thank you so much for telling me “Well think of it this way, in UN you only need to beat the level 1 times in a row” that really helped me push forward and kept me from over doing it with my practice!
torturing an elder god with spare change
I love these ultrakill videos
another banger video. i should definitely buy this game because holy this looks fun to play.
0:23 caught trying to parry with knuckle blaster, GET HIS ASS!!!!
Can't wait to see how the speed runners will break the game when p-3 is released.
A run where you have to be as cold and calculated as the character you play as
Doom eternal but every enemy is a tyrant/possesed
00:22 caught trying to parry with the knuckle blaster may face life in prison
WAIT WHAT! BFG WEAPON WHEEL GLITCH IS IN ULTRAKILL TOO?! why am I excited about this? Idk
what can I say, I like these games for a reason lmao
I like to think that speed runners can be seen as V1 getting better at emptying hell.
The boss: YOU CAN'T ESCAPE
*Proceeds to escape
I love Raitro, using Ultrakill ost for Doom videos and Metal hellsinger ost for Ultrakill videos 😂
The title is like he’s speaking normally but Sisyphus interrupts to say DESTROY
0:20 caught trying to parry with the knuckleblaster
“The hardest level in FPS gaming”
Halo 2 Gravemind LASO difficulty would like to have a word with you
9:01 [+DISRESPECT]
I love that you use a metal hellsinger song stygia in this, and this vid is making me interested in speedrunning P% for this lvl lmao
ULTRAKILL P% speedrun date some of my favorite to watch and I genuinely think they might be some of the best in all of gaming.
19:02 im pretty sure it tells you
I fell asleep to this and woke up around 17:00 after having a dream about bloons tower defense 6
I’m gonna start calling the sharpshooter “weaponize geometry” from now on, thank you
0:22 Caught trying to parry with the knuckleblaster
I’ve gained game changing tips from this
15:38 so, you put the ferryman into a fUCKING BLENDER!?
WORM MENTION (I actually finished it yesterday!)
"He just laught" is accurate asf
"And thus, is updating constantly." Ha, sure.
6:02 thIEIES case
1:52 "nearly every enemy" Nice touch lol
31:00
Metal Hellsinger music played
Neurons Activated
*note* if timed right and the situation is PERFECT, you can hit an enemy with both the coin piercer and the railcoin with the same coins, giving massive damage from both sources. it is incredibly hard to pull off, but the "this will hurt" gives literal frames where it's possible to pull off, just requiring insane reaction time and precision.
damn, lawbreakers theme in the beginning brought me back
Imagine explaining ultrakill tech to a victorian era child
I will never not mention the fact that Sisyphus has the same voice actor as Disco Elysium.
How is nobody talking about the way he says hideous mass
im surprised asunder didn't use the green railgun, that thing can literally get a hideous mass to it's lay down phase as soon as you hit the drill
17:19 the overheat sawgun(green) fires a weaker version of the saws fired from the attractor sawgun(blue) so it charges it less
19:02 The Terminal's tip of the day in 0-4 does!
You should do this for 0-3, it would be fun to look at the differences between optimal p% sm kills and any% kills
This is peak youtube content im gonna be real
around 19:00
the game does tell you about shotgun parries, though not projectile boosts
19:03 yes is does? I can remember quite clearly there being a line under the shotgun in the terminal that mentioned how you can parry an enemy if you're point blank. It could just be the mandela effect though, I won't check because L A Z Y