Why Everyone is Wrong about the Apple Vision Pro (including me)

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • Why Everyone is Wrong about the Apple Vision Pro. Use code UNDECIDED50 to get 50% OFF First Box and free wellness shots for life with any active subscription at bit.ly/3UlAohG! The Apple Vision Pro has a lot of hype, a lot of negativity, and a lot of snarky hot takes on social media surrounding it. Depending on who you listen to, it’s either the AR/VR headset that’s going to revolutionize the industry and the way we work, or it’s going to be Apple’s biggest failure. The truth is that it’s neither of those things. You might not have noticed, but I got my hands (or more like my face) on the Apple Vision Pro to experience it for myself. My take is that _everyone_, including Apple, is a bit wrong about the Apple Vision Pro. The age of spatial computing is coming, but is that future now? How will it impact our lives? And what’s it’s REALLY like?
    00:00 - Intro
    00:50 - Era of spatial computing?
    02:30 - The Hardware
    08:21 - UI/UX
    13:32 - The Utility
    17:38 - More Use Cases
    19:37 - Personas
    20:41 - Is spatial computing here?
    Watch The Genius Of Hot Water Heat Pumps • The Genius Of Hot Wate...
    Video script and citations:
    undecidedmf.com/why-everyone-...
    Get my achieve energy security with solar guide:
    link.undecidedmf.com/solar-guide
    Follow-up podcast:
    Video version - / @stilltbd
    Audio version - bit.ly/stilltbdfm
    Join the Undecided Discord server:
    link.undecidedmf.com/discord
    👋 Support Undecided on Patreon!
    / mattferrell
    ⚙️ Gear & Products I Like
    undecidedmf.com/shop/
    Visit my Energysage Portal (US):
    Research solar panels and get quotes for free!
    link.undecidedmf.com/energysage
    And find heat pump installers near you (US):
    link.undecidedmf.com/energysa...
    Or find community solar near you (US):
    link.undecidedmf.com/communit...
    For a curated solar buying experience (Canada)
    EnergyPal's free personalized quotes:
    energypal.com/undecided
    Tesla Referral Code:
    Get 1,000 free supercharging miles
    or a discount on Tesla Solar & Powerwalls
    ts.la/matthew84515
    👉 Follow Me
    Mastodon
    mastodon.social/@mattferrell
    X
    / mattferrell
    / undecidedmf
    Mastodon
    mastodon.social/@mattferrell
    Instagram
    / mattferrell
    / undecidedmf
    Facebook
    / undecidedmf
    Website
    undecidedmf.com
    📺 TH-cam Tools I Recommend
    Audio file(s) provided by Epidemic Sound
    bit.ly/UndecidedEpidemic
    TubeBuddy
    www.tubebuddy.com/undecided
    VidIQ
    vidiq.com/undecided
    I may earn a small commission for my endorsement or recommendation to products or services linked above, but I wouldn't put them here if I didn't like them. Your purchase helps support the channel and the videos I produce. Thank you.
  • วิทยาศาสตร์และเทคโนโลยี

ความคิดเห็น • 2.7K

  • @UndecidedMF
    @UndecidedMF  3 หลายเดือนก่อน +30

    What's your perspective on the Apple Vision Pro? Use code UNDECIDED50 to get 50% OFF First Box and free wellness shots for life with any active subscription at bit.ly/3UlAohG!
    If you liked this, check out How Graphene Could Solve Our Concrete Problem th-cam.com/video/Sew_2qPq5qI/w-d-xo.html

    • @BigTimeRushFan2112
      @BigTimeRushFan2112 3 หลายเดือนก่อน +12

      overhyped, over priced and not interesting tech at all to this 54 year old man. it gets a big nope from me...

    • @anthonylosego
      @anthonylosego 3 หลายเดือนก่อน +7

      I've been through 5 different VR systems and they all have the same issues. But the result is that it's a shiny new toy for 6 months and once the luster wears off, it gets dumped in the corner. Then a year later it stops getting supported. It's not there yet. Things they are going to need to do is make them the weight and shape/size of racing sunglasses. AND wavefront rendering. Eye damage is real with these VR sets. Basically you mess up the nerves controlling your focus in your lenses of your eyeballs. The jury is out on the medical studies because people never wear them long term, remember, they end up collecting dust and sitting in the corner after 6 months. If they make them lightweight and small as sunglasses but they don't make them wavefront, people will start reporting eye damage at some point. Though I believe they have a user agreement that you promise not to use it for too long at a time. So they are probably covered legally.

    • @anthonylosego
      @anthonylosego 3 หลายเดือนก่อน +2

      Okay, I wrote the above comment in the first 2 minutes, so the fact you quoted me exactly at the end is testament to reality. lol

    • @annakissed3226
      @annakissed3226 3 หลายเดือนก่อน

      Matt, not earing Meat is bad for both Nature & Your Biome. Big Agriculture is going to desertify all arable land in the next 50 years. After that we will not be able to grow Arable crops. We will then have to rely on meat from land & vegetables from the oceans.
      So your choice:
      1. eat meat from mob grazing sources or
      2. Or help cause the climate to change by growing bad seed based food- your choice!

    • @SkepticalCaveman
      @SkepticalCaveman 3 หลายเดือนก่อน +4

      "Bigscreen Bbeyond" is much cheaper, lighter and more comfortable to wear.

  • @Jason_Bryant
    @Jason_Bryant 3 หลายเดือนก่อน +680

    You know the cliche of kids in a car asking, "Are we there yet? Are we there yet?" Imagine the opposite. Every five minutes the dad says, "Okay, we're here!" and the kids say, "Dad, the sign says we're 200 miles from Disneyland." Over and over and over again without ever quite reaching Disneyland.
    This is what VR/AR has been my entire life. Incremental improvements accompanied by press releases declaring revolutionary advancements.

    • @jonevansauthor
      @jonevansauthor 3 หลายเดือนก่อน +48

      Haha. Nicely put. It's like waiting for fusion or changes to planning law.

    • @danilooliveira6580
      @danilooliveira6580 3 หลายเดือนก่อน +21

      to be fair the niche that always wanted VR headsets were happy since day one. simulator games players. but they are a niche, and filling a niche generally won't make you rich. so they kept trying to sell VRs for people that didn't need it.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน +36

      As someone who's been buying and trying VR headsets since the DK1 was released, this is the 3rd of three major milestones that I've witnessed: Valve figuring out accurate room-scale tracking (enabling VR gaming as we know it), Facebook/Meta figuring out how to make a cost-affordable wireless headset, and now Apple figuring out an actually intuitive VR-based operating system and controller-less input method while eliminating the screendoor effect. This is not an incremental improvement, it's the biggest leap since DK1.

    • @karlpron
      @karlpron 3 หลายเดือนก่อน +1

      At least from late 1990s as I remember it. Duke Nukem 3D in virtual reality. The same goes for nuclear fusion.

    • @zorglubmagnus455
      @zorglubmagnus455 3 หลายเดือนก่อน

      Brilliant

  • @Keovar
    @Keovar 3 หลายเดือนก่อน +195

    Due to symptoms of multiple sclerosis, my left eye turns in by a couple degrees. What I need in a VR or AR headset is a setting that will allow me to tell the device where each eye’s visual field is. Maybe there could be a red circle and a blue circle and I’d move them until they overlap into a single purple circle. Then I’d repeat the process for looking left, right, up, and down, so the device knows how to adjust its displays so what I see is aligned properly. All the tech specs are meaningless if I can’t even use the thing.
    Devices that don’t let you adjust such aspects of vision can’t really claim to be accessible. People vary in their ability to receive the signal so the devices need to have a lot of adjustment options.

    • @jonevansauthor
      @jonevansauthor 3 หลายเดือนก่อน +20

      I don't know the name, but at CES this year a company showed off lenses that work like the sets at the optician only managed by software. So it watches you watching stuff, works out how long/near sighted you are, then focuses in. Meaning no prescription necessary and multiple users can use the same thing. It seems a short leap from that to other types of movement and adjustment, that would enable them to deal with your needs, as well as other less common issues than near/short sight. I hope that you get to enjoy some of this at some point in the near future.

    • @toofnlazzy801
      @toofnlazzy801 3 หลายเดือนก่อน +3

      Ps5 vr2 has eye tracking and works extremely well but my eyes work as expected so I don't know how the experience would be for you.

    • @khoanguyen0001
      @khoanguyen0001 3 หลายเดือนก่อน +16

      visionOS gives you the ability to control Vision Pro with just one eye. It’s under the Accessibility section in the Settings app for obvious reasons.

    • @anintrovertabroad2065
      @anintrovertabroad2065 3 หลายเดือนก่อน +4

      Apple Vision Pro does this

    • @daveh6356
      @daveh6356 3 หลายเดือนก่อน +3

      Maybe 'accessibility' functions could be enhanced to not only track your specific ocular alignment but 'correct' your vision - if that's where you wanted to go. But would you then want to come back to the real world? I wouldn't have expected that feature on release day though - maybe apply to be an accessibility tester?

  • @_Choke
    @_Choke 3 หลายเดือนก่อน +41

    I work as a nondestructive test engineer and I do a lot of industrial x-ray CT scans and a lot of ultrasound inspection work. What I would like is to have AR capability allowing me to overlay our test results (CT scan data, models, ultrasound c-scan or tomographic models, ultrasound s-scans, etc.) with the actual hardware we're evaluating. Being able to "hold" data like that, especially if you have the physical part to go with it, would go a long way in a lot of the design/dev/RCCA/other investigations we do. Especially since I do end up spending a lot of time converting the information into other modalities, since a lot of people REAAAAAAALLLLY struggle with some of the data presentations.

    • @beayn
      @beayn 3 หลายเดือนก่อน +2

      Isn't this something Microsoft was working on with their AR Headset? I seem to remember a lot of engineering promo videos when it was released a few years ago. This Apple one feels like the next iteration of that, but you know Apple, they'll claim to have invented it.

    • @snowe..
      @snowe.. 3 หลายเดือนก่อน

      @@beayn hololens. they already do sell them to companies, but it's not a consumer product. it's crazy expensive, but i've read that it does work... th-cam.com/video/pIsjVaqdNpc/w-d-xo.html

    • @snowe..
      @snowe.. 3 หลายเดือนก่อน

      @beayn hololens. they already do sell them to companies, but it's not a consumer product. it's crazy expensive, but i've read that it does work... just search hololens 2 since comments are auto removed with links. the regular one is 3500 and the 'industrial edition' is 5k.

    • @snowe..
      @snowe.. 3 หลายเดือนก่อน

      @@beayn hololens. they already do sell them to companies, but it's not a consumer product. it's crazy expensive, but i've read that it does work... just search hololens 2 since comments are auto removed with links. the regular one is 3500 and the 'industrial edition' is 5k.

    • @_Choke
      @_Choke 3 หลายเดือนก่อน

      @@beayn Promo videos tend to be highly curated, so who knows what the actual status of that is. At the end of the day, implementation is key and some consensus between Microsoft, downstream groups/corps implementing the features, market conditions, and hardware maturity would have to align for that to happen. I could see some implementation finding its way into an open source tool like Paraview or into an upstart company like Lumafield that it trying to further differentiate itself in the market before it gets implemented en masse. More likely, I see this trickling into medicine first and then into industry, as that seems to be the more common route for tools like CT and ultrasound. However, Microsoft, if you have something in the background related to this and read this message... I'd be happy to test it for you.

  • @lagautmd
    @lagautmd 3 หลายเดือนก่อน +45

    I think you and Marques Brownlee could have a tremendous discussion about this product. A one-off special on imagining the right and wrong use cases, the awesome and useless. You each bring a different perspective and both are tremendously skilled communicators. Y'all would crush that.

    • @JamesScholesUK
      @JamesScholesUK 3 หลายเดือนก่อน +1

      Yeah, when Matt was talking about placing things in useful positions, I was thinking of Marques' complaint that they can _only_ be in one position - once you've got your set up dialled in, there's no way to save or recall it, and opening an app somewhere else closes the first location

    • @georgekhumalo5283
      @georgekhumalo5283 3 หลายเดือนก่อน

      They literally share the exact same perspective.

  • @SandyFunnies
    @SandyFunnies 3 หลายเดือนก่อน +68

    I was a visual system engineer for DoD simulation and training and have followed head mounted displays for over 30 years. You are spot on with many of the drawbacks with these systems. Maybe the issues will be solved someday, but they are still missing some of the biggest issues.

    • @pragmax
      @pragmax 3 หลายเดือนก่อน +3

      Not as storied as yourself, but I have used the arcade VR system Matt mentions and even found myself in a CAVE once. I'm just impressed that the term "screen door" wasn't mentioned anywhere in this review.

    • @Nevir202
      @Nevir202 3 หลายเดือนก่อน +6

      If you're a bit of a subject matter expert, I have a question I was curious about since this has launched. Using my laptop and cellphone so much, I was noticing I was getting nearsighted so I bought a 65" TV and hooked my laptop top it on the other side of the room, to force myself to regularly focus further away.
      If you are staring at tiny screens right in front of your eyes, do you get the issues of looking at near objects too much, or is the eye tricked well enough that it's as if you really are looking at things at whatever distance you set the virtual object?

    • @pguijt
      @pguijt 3 หลายเดือนก่อน +2

      ​@@Nevir202good one would like to know that as well that's a good question hoop it doesn't give you nearsighted nes Hope your Eyes are tricked well enough to not have that problem

    • @rjarana
      @rjarana 3 หลายเดือนก่อน +2

      @@pragmax Screen door is finally gone! My biggest issue with VR over the years with field of view being a close second. Once fov has been solved, we can finally actually feel immersed.

    • @EpsilonRosePersonal
      @EpsilonRosePersonal 3 หลายเดือนก่อน

      Have you looked at the Bigscreen Beyond?

  • @mikalrage7316
    @mikalrage7316 26 วันที่ผ่านมา

    VIRTUALITY 1000!!!
    For 32 years I’ve been trying to remember what it was, because I also got to use one in 1992. It was that exact game shown here. Thank you SOOOO much Matt, you have just ended a 32 year long itch that I couldn’t scratch in trying to remember the name of it so I could look it up. Nobody I’ve talked to had ever heard of a VR machine in the early 90’s. I said “you had to stand inside a ring, and you wore a backpack that has a retracting cable out the back of it to track your left/right orientation relative to the hole on the ring into which the cable retracted”.
    I never imagined I would just randomly trip over this watching one of you videos, only to hear that you also had the opportunity to use one of them! Thank you so much for putting an end to that low-grade but persistent psychological torture!!! 😂😂😂

  • @recompile
    @recompile 3 หลายเดือนก่อน +10

    I didn't expect a commercial. Ugh... I expected a lot more from you. If you're after utility from a VR/AR headset, both the Quest 3 and the XReal Air 2 are going to better meet that need. It's not even close. The Air 2 can easily add two or more additional screens to any computer, not just a Mac. It also looks and feels like a pair of sunglasses. You can even wear it on a plane without anyone noticing. The VP gives you ... just one screen, a mirror of your Mac. The Quest 3 will give you as many displays as your computer and network can handle.
    If you're interested in "spacial computing" the Vision Pro is a non-starter. The Quest 3 delivers on the productivity promise with a surprisingly polished experience. With the right apps, it's everything people want from the Vision Pro without the compromises. The Air 2 is clearly the future, but it's very much a beta product at the moment. As the software improves, I expect it will get more use, not less.
    When Apple announced an AR headset, I fully expected something like the XReal Air. It seemed strange to me that they went with an ordinary VR headset. To now see the software limited the way it is really makes me wonder if everything is ok in Apple land. Even the Vision Pro case is oddly designed. If you haven't seen it yet, it's absolutely massive. Where the Air 2 will easily slip into a carry on, the VP case must become your carry on. What were they thinking?

    • @beayn
      @beayn 3 หลายเดือนก่อน +1

      What do you expect from a vegetarian who uses only apple products? Of course you're going to get an ad for more apple products!
      Some people are acting like Apple invented AR, but Microsoft already had a decent one targeted at engineering and business with the HoloLens. Apple products always get far more hype than they deserve, marketing is what they do best.

  • @op4000exe
    @op4000exe 3 หลายเดือนก่อน +94

    I'll be honest, on the subject of the "ready player one future", I don't think that's ever happening in the way that some companies would have us believe. Stories like Ready Player One, fall into the very common trapping of thinking that a new technology won't be a part of the future, but the entire focus of the future. We've seen this time and time again within loads of fields, people assumed that Reading would replace Memorization, Radio would replace Reading, Television would replace Radio, Games would replace Television and so forth, but these things never replaced what came before, they just took over a niché that they did better in, but none of the other areas.
    So I think that this is certainly going to change the world (though to be honest, I'm not sure if this product will be the one to do so), but not as thoroughly as some techies would have us believe.
    Personally I probably won't get this specific VR/AR headset, mostly 'cause I predominantly use Windows products, but even without that caveat I still don't think I'd get it, as it's just still too early I believe.

    • @panthersnbraves
      @panthersnbraves 3 หลายเดือนก่อน

      William Gibson envisioned Augmented Reality of looking at a restaurant and seeing the menu or reviews. Also, locations can have virtual placards or audio in various languages.

    • @op4000exe
      @op4000exe 3 หลายเดือนก่อน

      @@panthersnbraves I very highly doubt people will wear these things when going to restaurants. This is one of the things wherein I think tech hype is out of touch with reality. When you go out to a restaurant to have a dining experience, I highly dought that people would want (or appreciate) the wearing of an augmented reality headset while dining. It will inevitably make the experience somewhat less social, which defeats the purpose of the social experience in the first place.
      I think they will be used for things like learning, VR team meetings, analyzing product chains, visualizing people being in places we can't irl, but I can't see it being used in scenarios outside this in reality.

    • @Sancarn
      @Sancarn 3 หลายเดือนก่อน +1

      Lol I think some of these are debatable. Videos have totally replaced books and radio for me. And similarly video games definitely replaced TV almost entirely for me. But fairly certain this depends on the person

    • @vsznry
      @vsznry 3 หลายเดือนก่อน +1

      ..and that's why society is in decline. I've learned that TV/streaming can't replace well-researched books.
      You're getting someone's elses perspective & notions through a screen, not forming your own.
      DUNE is our bible of the Future.
      @@Sancarn

    • @Brian-oz8io
      @Brian-oz8io 3 หลายเดือนก่อน

      And yet a lot of people live their entire lives online. Instead of bars they’re meeting partners on dating apps. Instead of grocery shopping they’re ordering from Doordash. Instead of talking to their friends in person they’re on Instagram or FaceTiming. They’re attending virtual concerts, socializing in video games, and working from home. Instead of reading a book to learn something or grabbing a newspaper to read the headlines, they just pull out their phones.
      My phone is now my flashlight, alarm clock, measuring stick, level, calendar, camera, notepad. It’s where I learn and read, play games, make friends. It’s where I apply for jobs. It’s where my relationships begin and sometimes end. It’s where I store all my memories. It’s scary to think about how much of my life I have on this device, how dependent I am on it.
      I think if there ever is a future where people live in some kind of simulation, it wouldn’t happen all at once. It might take like another century to get there and would be a cumulative result of a bunch of technology advancements, not just a single headset or device. But doesn’t it feel like we’re slowly inching closer to that?

  • @TechManJoshHardCore
    @TechManJoshHardCore 3 หลายเดือนก่อน +69

    “It’s the first VR headset that i thought that I really do think I will be using this 6 months from now; but I thought the same exact thing for every VR headset that I bought…” I had to listen to that sentence 20 times to come to terms with it. Love your videos.

    • @0Blueaura
      @0Blueaura 3 หลายเดือนก่อน +7

      im still using index after nearly 4 years of use

    • @Mr.Anders0n_
      @Mr.Anders0n_ 3 หลายเดือนก่อน +4

      3 years in, and I'm still using the Quest 2 🙄

    • @lievre460
      @lievre460 3 หลายเดือนก่อน +4

      But its not a VR headset. Its an AR headset similar to Microsoft Hololense. It doesn't provide or imitate "virtual reality" but augments your current reality. Anyone calling this a VR headset is just blissfully uniformed what VR and AR is.

    • @Mr.Anders0n_
      @Mr.Anders0n_ 3 หลายเดือนก่อน

      @@lievre460 no, it isn't like HoloLens. With its pass through, it can work like HoloLens, but it also can completely isolate you in immersive >>VR

    • @kevinlittletech
      @kevinlittletech 3 หลายเดือนก่อน

      @@lievre460if you want to get technical it is Mixed Reality. Augmented reality would be more like what google glass was trying to do.

  • @puffapuffarice
    @puffapuffarice 3 หลายเดือนก่อน +22

    As I move towards retirement, I think of how I might have wanted this when I used to have to do site visits of large construction projects like public libraries & multi unit residential projects. Even now on the smaller projects I take on, I have to have set of drawings, a red pen & walk through a project checking & making notes & taking photos. I've tried doing this with an iPad, but I found it lacking so I've gone back to paper & pen. I can imagine having this strapped to my hard hat, taking photos, making notes on a drawing & perhaps starting to work on the site visit report. One caveat; a construction site is a dangerous place, I've seen plenty of injuries & close calls in 30+ years & having to rely on a set of camera lens & low light being an issue could spell trouble.

    • @jokermtb
      @jokermtb 3 หลายเดือนก่อน +4

      I'm an architect and still field measure with pencil/pen and paper (and a laser measuring device + tape measure). You can get paper wet and dirty, and you never have to recharge a pencil or pen. While promising, I've tried using Lidar apps with my iPad Pro and Iphone 14, but those applications are so rudimentary and essentially useless, that just doing it 'old school' is ultimately faster and way more reliable.

    • @puffapuffarice
      @puffapuffarice 3 หลายเดือนก่อน +1

      @@jokermtb you're spot on! My laser is great for most things, but I have 20+ year old tape measures that are still the best tool for the job

    • @WhoTnT
      @WhoTnT 3 หลายเดือนก่อน

      ​@@jokermtb I've done a couple of small 3d remodeling personal projects and I would usually make sketches of the building parts and write down measurements taken with a laser measure. Recently I did a project for a friend and what worked relatively well to speed things up at the site was having someone just record a video of me measuring and calling out measurements and then I could take the time at home to sketch and write down the measurements.

    • @davidwong7283
      @davidwong7283 3 หลายเดือนก่อน

      you have already 3D cameras . you can see every part of your construction site .

    • @puffapuffarice
      @puffapuffarice 3 หลายเดือนก่อน

      @@WhoTnT Sounds like a good idea, just needs to have another person on a site visit...

  • @John-bl9ym
    @John-bl9ym 2 หลายเดือนก่อน +2

    I appreciate the thoughtful dissection and contrasting between what it is, isn't, could be, should be, and will be. I only have one major point of contention: comfort of the solo knit band. It's completely false that it's only wearable for 30-45 minutes. I wear it all day with that band and it works just fine with only minor discomfort which I think would apply to having any AR/VR headset on your face all day. More specifically, the dual loop band is a more of an inconvenience if you have a good amount of hair than the weight distribution or compression introduced by the solo knit band. Hence why Apple includes more than one light seal cushion thickness with it. It seems more likely to me that such a complaint stems from the light seal or light seal cushion not being sized correctly. It's also possible that some people need to exercise their necks; no joke. As someone with actual diagnosed cervical spine issues, I can attest to the issue more likely stemming from improper fitment/strength/anatomical features (yeah, how your face is shaped). It's nearly impossible to create something that fits every face shape. Just think about how certain styles of glasses or headphone styles don't fit well or are uncomfortable for certain people. So, I wouldn't be so quick to write-off the solo knit band.

  • @aL3891_
    @aL3891_ 3 หลายเดือนก่อน +120

    i dont really think the vision pro is a "consumer level" device at that price either.. heck the _base_ version costs the same as hololens 2. yes it has some cool tech, but as marques it _is_ a toy right now and extremely expensive toy that will then be obsoleted by the next, also extremely expensive version in a year or two.. i mean if you have infinite money or can write it off as a business expense, great. but this is only for the most die hard apple fans to show up to their other apple fan friends :)
    imo i really think its a mistake to make these things standalone devices. the actual compute hardware has no chance of keeping up with the progress of computers or demands of apps worth using. it also drives the price and weight up considerably

    • @bujin5455
      @bujin5455 3 หลายเดือนก่อน +5

      I guess that depends on how you thinking about it. You can easily buy TVs that cost more than double the AVP, which the AVP is arguably better at watching content on. That's assuming you don't give credit to the AVP for doing anything else. I think value for money is highly subjective, and the "consumer" space does get pretty expensive at times. A first class ticket on a commercial airliner is still a consumer offering. This point is even further underlined when you consider most companies won't pay for first class tickets, meaning only consumers are buying them, and one of these tickets can cost you as much as an AVP. Also, first class doesn't make you rich, it's not like that's anywhere nearly as expensive as owning a private plane, or even chartering a flight.

    • @danilooliveira6580
      @danilooliveira6580 3 หลายเดือนก่อน

      @@bujin5455 but a TV you can watch with multiple people, the apple vision is just for you. also you can probably buy a couple 65 inch oled TVs by the price of a Apple Vision. arguably the TV is better in this case.

    • @giglioflex
      @giglioflex 3 หลายเดือนก่อน +1

      Yeah, it makes more sense if the headset itself is treated as a display and sensor array that can connect to nearby compute "bricks" wirelessly. That might even be how we get to replace phones, instead of a phone in your pocket you just have a compute brick that can interface with whatever HMD you have. That would allow them to make the headset itself vastly lighter and smaller, which is important as many people want something extremely light and non-obtrusive. Talking something the size of an earpiece. Would also be great if it could connect to larger sources of compute power like your desktop as well.

    • @MrTekniqs
      @MrTekniqs 3 หลายเดือนก่อน +2

      The fact is it's a complete compute device with I/O. So it's the same as buying a computer plus keyboard & mouse and monitor. It's not just a headset that displays from another device. So your opinion is true for you and people that agree with you.

    • @johnjingleheimersmith9259
      @johnjingleheimersmith9259 3 หลายเดือนก่อน +6

      @@bujin5455 I dunno how one person could be wrong about so many things in one single comment:
      "I guess that depends on how you thinking about it."
      It really doesn't. $3.5k isn't general consumer level at all unless you're going by strict definitions and not reality.
      "which the AVP is arguably better at watching content on"
      No. A tv that you can't watch with anyone else. One that gets fatiguing and hurts your face after a couple hours? Never heard of that kind of TV.
      "A first class ticket on a commercial airliner is still a consumer offering. This point is even further underlined when you consider most companies won't pay for first class tickets, meaning only consumers are buying them, and one of these tickets can cost you as much as an AVP."
      Son, almost no one is buying 1st class tickets, wtf are you talking about. They are almost exclusively customer loyalty bonuses for frequent flyers and as free upgrades. You really just pulled this "factoid" out your rear. Those that aren't free upgrades or flyer mile upgrades ARE indeed paid for by companies for C-suite employees and celebrities/VIPs.

  • @bathrobeheroo
    @bathrobeheroo 3 หลายเดือนก่อน +15

    At $3,500 this is NOT a consumer lever device at all, not even today, ignoring all its feats and issues.

    • @JaSon-wc4pn
      @JaSon-wc4pn 3 หลายเดือนก่อน +2

      Already full of bloatware apps too.
      Disney must of paid millions to be included.

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 หลายเดือนก่อน

      Very good. It's a developer system. The thing people like to ignore is that Apple has no AR OS at this, so the first few years of Vision OS are just going to mirror iPadOS.

    •  2 หลายเดือนก่อน

      It’s probably more prosumer and for anyone who can afford to be an early adopter?
      Plenty of consumers out there that earn vastly more than you run of the mill consumer.
      I’m in the wait and see category of the market. Whatever the price point I don’t feel there is a killer app that totally sells it to me. Then again maybe if I tried it first hand I might be properly lusting over it?

  • @Stadtpark90
    @Stadtpark90 3 หลายเดือนก่อน +2

    I think the multiple virtual displays are interesting to explore.
    Yes, I can have a dozen tabs on my browser. Yes, I can have virtual desktops on my Windows PC. But they require me to look and click, and look again (- assuming there is no shortcut). With multiple screens, it becomes a turn of the head. For example I might have Spotify running in the background: a song comes up that makes me want to change the playlist: when I‘m on the PC, that means I Alt-Tab to Spotify from the game I am playing: alternatively I have Spotify running on my tablet, and I literally look down.
    With VR multiple screens are just a turn of the head away.
    When „Elite Dangerous“ came out, people made literal cockpits at home. Turn your head and look at the screen that controls one of the subsystems, then look ahead again. I bet it makes for pretty realistic flight sims, where you actually look at different instrument panels.

  • @georgesackinger2002
    @georgesackinger2002 3 หลายเดือนก่อน +16

    Most of us don't have mac computers. How does this use with Windows? Not willing to switch over to all Apple devices. You did a good job on the review if I were an apple computer user. I could not buy such a device without knowing compatibility. This would be an amazing quadriplegic individuals. Can it be used without using fingers for click. Can it be trained to use double blinks? Brings up a huge number of questions. $4K is a lot to answer these. I also question health questions. How does it work with one's glasses? Can it be focused to eliminate use while wearing them? How are the eyes covered with lack of air circulation going to respond health wise. Thanks again Matt. Good reviews bring up good questions.

    • @davidwong7283
      @davidwong7283 3 หลายเดือนก่อน

      1 cm . light diodes from your eye balls ....it aint healthy i can tell you . 10 yrs from now the doctors will prove this as bad for your eyes .

    • @JamesScholesUK
      @JamesScholesUK 3 หลายเดือนก่อน +6

      Apple has been working on the basis that no other computer manufacturers exist for a while now. Why would this be any different?

    • @BloodhoundNax
      @BloodhoundNax 3 หลายเดือนก่อน

      The headset is for no one.

    • @goobfilmcast4239
      @goobfilmcast4239 3 หลายเดือนก่อน +1

      it's a STANDALONE device....it can however, display the screen from your Apple Silicon Mac. I don't think the first couple of Variants will be Windows compatible. While someone may attempt to hack Vision devices to run on Windows, APPLE is DONE officially supporting Windows compatibility. APPLE will focus on their own device OS's

    • @fcf8269
      @fcf8269 3 หลายเดือนก่อน +1

      This is for Apple folks in the Apple ecosystem; the whole point of selling this thing is to have more people buy or use apps from their store and keep them in the Apple ecosystem. That is the genius of modern Apple... Why bother making products when most of your income is from software sales you don't even make.

  • @toi_techno
    @toi_techno 3 หลายเดือนก่อน +24

    The computing element should have been a belt-clip or backpack dongle
    Having that weight onboard is a mistake

    • @feedbackzaloop
      @feedbackzaloop 3 หลายเดือนก่อน +2

      Should have been the compromise in order not to double cooling fans for what is left up front and what is dangling behind

    • @anthonypoole4025
      @anthonypoole4025 3 หลายเดือนก่อน +6

      Especially considering they made the battery external. Might as well made the computer external too

    • @paulrybarczyk5013
      @paulrybarczyk5013 3 หลายเดือนก่อน +3

      Exactly. The computing element should be my iPhone. The headset should just be an I/O device. Also, cool games and experiences need to be a software priority. Right now, software is completely lacking compared to Meta. I say this as a 4-decade Apple fanboy.

    • @shawnmayo8210
      @shawnmayo8210 3 หลายเดือนก่อน

      No more latent than a mouse with Bluetooth. ​@@stanvassilev

    • @jonevansauthor
      @jonevansauthor 3 หลายเดือนก่อน +3

      Agreed. Computing on board is great. But when you already have to holster a battery pack, linked by antiquated Lightning cables of shame and degradation, why not just chuck the video through that and let me put it on a backpack or one of those mini-bandolier style ones people use now when they absolutely want a bag, but don't want ten litres of free space in it so have to have a Peak Designs 4 litre bag slung across their chest. You could also then have your choice of batteries and not be limited to a brief useful life.
      I'm convinced this is a developers only, office chair and desk product and they're just not brave enough to say it. Anyone who isn't a developer is just a beta tester paying for the privilege and they're hoping to get feedback from those people which would inspire actual developers to create a use case for it. At which point, you'll see the industry boom. Apple literally don't have a clue what it's for.

  • @ColinJonesPonder
    @ColinJonesPonder 3 หลายเดือนก่อน +16

    Even if you look past the luxury price, the biggest problem with these is the fact you have to always have to wear something very, very unwieldy on your head.
    For me, I still haven't found anything that even comes close to a keyboard, mouse and lots of physical screen real estate, and I started my computing experience in 1979.
    Also, even with a touch screen you get physical feedback. You don't get any of this when tapping against air, and this type of feedback (without yet another unwieldy add-on) just isn't possible with our current technology and may never be so.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      I expect haptic gloves to be introduced (5+ years down the line) which will solve this, since many prototypes already exist. But besides, most of the input is done by tapping your fingers together, not tapping on the air. Tapping your fingers gets you similar "feedback" as tapping a surface... and instead of having to constantly move your arm/hand around, your pointing device is your gaze. The input method is hands down the strongest feature of this, just like the input method on the iPhone was its strongest feature back in 2007, and the input method on a Macintosh was its strongest feature back in 1984

    • @ColinJonesPonder
      @ColinJonesPonder 3 หลายเดือนก่อน

      Haptic gloves are the other add-on I mentioned. I'm sat here in front of 2 ultrawide monitors typing on a full travel keyboard without the need to be wearing several thousand pounds/dollars worth of cumbersome equipment.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      @@ColinJonesPonder I also have ultrawide monitors, but good luck using your ultrawide monitors on a couch, a bed, or anywhere besides your desk. Portability is clearly a big part of the value proposition here

    • @ColinJonesPonder
      @ColinJonesPonder 3 หลายเดือนก่อน +1

      I have a phone I can pick up and put down without effort when I'm not at the desk. This is my personal view of course but I don't need to be tethered to technology 24/7. Sometimes it's good to just be human.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      @@ColinJonesPonder Sure, but a phone won’t let you easily work on a project or watch movies in an IMAX theater while chilling on a couch/bed. A phone just doesn’t come close to the same range of functionality or range of experiences

  • @ThatWellnessGuy
    @ThatWellnessGuy 3 หลายเดือนก่อน +4

    This is probably the best, most balanced review I’ve seen yet. People can point out the pros and cons for days, but perspective and use-case is really what it boils down to. For me, that seamless integration with the Apple ecosystem is enough to make it worth it. Being able to mirror my MacBook and have VP apps running beside it while I’m in a hotel on travel for work is a game changer for productivity. But that’s specific to me and my needs. When I’m at home, I’d much rather hop on my Mac Studio with dual monitors. I can totally see why this isn’t worth it to most people. But to me, it checks a bunch of boxes that other devices don’t. For example, I love 3D movies and wish that the tv industry didn’t abandon the tech. This brings it back in an even better way. As someone that has had one, I can attest that buying a high res 3D home theater setup costs much more than the $4k I paid for this. One could argue that this alone justifies the cost, assuming you don’t mind watching content alone.

  • @ncmartinez_his
    @ncmartinez_his 3 หลายเดือนก่อน +2

    I led a team of designers and developers at Price Waterhouse in the 90s in building the first large-scale hybrid online learning platform. Our team was tasked with exploring new technologies to enhance online learning experiences. This included creating "3D Virtual Learning" portals. The director over our area was always thrilled because it looked impressive on paper, but the level of user effort to "navigate" a virtual 3D learning environment which literally only brought you to static HTML content was very much "style over substance."
    The idea of limiting my engagement in the real world in order to immerse myself virtually is, quite frankly, a recipe for a panic attack.

  • @dominiqueridoux2073
    @dominiqueridoux2073 3 หลายเดือนก่อน +15

    I am still not convinced.
    Comfort wise, I work 100% from home and I have a setup computer system with multiple screen but when I am off, I am off... I don't want to be able to work from everywhere at all times and as much as I can understand the concept, I am not willing anyway to carry the charger/battery with me all the time (which is similar to carrying a computer around anyway). I rather prefer having a comfortable working space INCLUDING good furniture! (nice chair, bicycle desk on the side so I just don't sit but also work out a little bit while working etc...).
    Cat wise... I feel you! We have 6 at home and it can be challenging on ANYTHING dangling here and there. Definitely being able to work from a virtual keyboard might be helpful when you have cats competing to sit on your laps. Still I wonder, if the cats see you moving you hands around, might they think you want to play with them and jump at your hands?
    To me the only real missed experience might be the movie experience but being in a theatre adds also the public reaction. I know we tend to ignore this or even dislike some customer's over the top reactions but still, to me it is part of the experience, there is a human connection and energy in a theatre I enjoy too. Not to mention that it is so easy to consume video contents now that we don't always appreciate the work to produce it, making the effort to go to the theatre and doing it less often makes it more enjoyable to me too. Nowadays "let watch a movie" doesn't sound anymore like a privilege but like a way to pass time without effort, which I do all the time but still I am worried also that such shared time will become a personal time only and will decrease even further people real life interactions.

    • @NightRogue77
      @NightRogue77 3 หลายเดือนก่อน

      K, bot

    • @michaelnurse9089
      @michaelnurse9089 3 หลายเดือนก่อน +1

      I am similar with most of those points. IF ONLY it could display multiple monitors from various computers, so you could have 2 Macs, 2 Pcs, a Linux server and your phone all streaming in - each with up to 10 windows or something like that ---> this would make my work much more organized.

    • @NightRogue77
      @NightRogue77 3 หลายเดือนก่อน

      @@michaelnurse9089 oooooooo bots doin bots! Bow chicka bow wow

  • @awendawred4514
    @awendawred4514 3 หลายเดือนก่อน +13

    Your review is more honest than CNET's review.

  • @markbooth3066
    @markbooth3066 หลายเดือนก่อน

    The 'Halo' strap design, first popularised by the PSVR, but subsequently used on many Windows Mixed Reality headsets and the Meta Quest Pro, is almost certainly more comfortable than either of the 'clamp to your face' designs offered by Apple for the Vision Pro. With the weight carried on the forehead, it feels like something you're wearing, rather than something you're clamped into. The after market Halo strap that I have for my Quest 2 was an absolute game changer in terms of comfort, and apparently the same strap can be easily adapted to the Vision Pro. I'd highly recommend trying one, mine only cost about $50.
    One trick that I use to improve the accuracy of both hand tracking and inside-out tracking in a dark room with my Quest 2 is a simple 5W infrared flood. It means that a room that's dark in the visual spectrum can be flooded with more than enough IR light for accurate tracking. Since the halo strap means the headset is suspended in front of my face, I can remove the facial interface entirely, giving me a real life view of my keyboard, mouse and/or HOTAS, which all light up themselves.

  • @jbrovage
    @jbrovage 3 หลายเดือนก่อน

    Your take on how burying your face in a phone is isolating, while the Vision Pro lets you blend apps with reality better, is great. I think this is what will make it a preferable product over a phone for some people. The decision to take it off and go eat dinner helps people cut that virtual tie to their device, and helps improve our time away from screens.

  • @3DCrusader
    @3DCrusader 3 หลายเดือนก่อน +3

    I always appreciate how you leave the decision up to us, Matt. You deliver on both sides of the argument in every video that I watch of yours. It's an interesting take on the Apple Vision Pro and I think you nailed it with the connectivity of Apple devices pushing this headset into a realm of usability that no other headset can offer. As a follower and user of these HMD's since the Oculus DK1, this has been the first that has the ecosystem built around it. At the end of the day though, this is still a mixed reality device, not an AR device as they wish to market it under. My Meta Quest Pro can technically deliver the same concept of this augmented reality future Apple wants to promise, yet it still collects dust with the rest of the collection. At the ridiculous price point for an item that will quickly lose its novelty, I personally believe the investment would be better spent on a device with an actual transparent display like a HoloLens or Magic Leap, although their consumer ecosystem may not be nearly on par with Apple.

  • @davidanderson2436
    @davidanderson2436 3 หลายเดือนก่อน +18

    As a glasses wearer - how did you find it for adjusting to your particular challenges? Wondering if it could be useful augmenting the visually challenged - can you zoom in on that tiny invisible writing to find a serial number?

    • @shannabolser9428
      @shannabolser9428 3 หลายเดือนก่อน +4

      Yes, we need an answer to this

    • @21stCPH
      @21stCPH 3 หลายเดือนก่อน +4

      You can purchase prescription lens that insert into the headset at the same time you order the headset.

  • @redbarchetta
    @redbarchetta 3 หลายเดือนก่อน +2

    As someone who owns one and has used it about 10-14 hours a day since launch, this is the first video I agree 100% with. It does what I've wished I could've done with other VR headsets, and though some of those use cases aren't quite there yet, I've been loving these new ways to do things I already do today, but in new ways that are fun. For me, early adoption is worth it.

    • @UndecidedMF
      @UndecidedMF  3 หลายเดือนก่อน +1

      Thanks for sharing! Glad you liked the video too.

  • @cgott42
    @cgott42 3 หลายเดือนก่อน +4

    Are the low light issues resolved via an Infrared light torch in the room?

    • @covertpuppytwo3857
      @covertpuppytwo3857 2 หลายเดือนก่อน +1

      No, because the hand tracking isn't using infrared but instead regular cameras.

  • @Batendor
    @Batendor 3 หลายเดือนก่อน +5

    Regarding the Delete key on the virtual keyboard, Apple have thought about this and as soon as you hit delete once, look at the text and keep pinching, the delete icon will still appear next to the text you're deleting.

  • @SkepticalCaveman
    @SkepticalCaveman 3 หลายเดือนก่อน +8

    Just buy 4 "Bigscreen Beyond" instead for the whole family, much lighter and comfortable to wear'

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      You forgot the 4 gaming computers they've got to be plugged into

    • @southerncyan4098
      @southerncyan4098 3 หลายเดือนก่อน

      Makes sense as long as you realize that the cost would be equivalent (need powerful pcs for each headset), and you are giving up the ability to use it anywhere else.

    • @SkepticalCaveman
      @SkepticalCaveman 3 หลายเดือนก่อน +2

      @@andrew5500 People already own computers

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน +1

      @@SkepticalCaveman Gamers might, everyone else without a gaming PC or a nice GPU need to either upgrade or buy a whole new PC
      And even then, you won’t get eye tracking or a spatial operating system

    • @SkepticalCaveman
      @SkepticalCaveman 3 หลายเดือนก่อน

      @@andrew5500 just buy a used gaming PC.

  • @JeskaRain
    @JeskaRain 3 หลายเดือนก่อน +10

    Not gonna lie I got excited when I saw the timers for the stovetop but then I remembered the state of my glasses after I sear meat or sauté stuff and thought 'nope'! lol

  • @peterprokop
    @peterprokop 3 หลายเดือนก่อน +4

    Having worked on VR during the 1990s, I think strapping a device on your face causes so many problems that it rules out a lot of use cases. I especially tend to sweat in these things, and while I can spend 16 hours in front of a real screen, with an HMD I tend to remove it as soon as the task I use it for is completed. I have not used the Apple Vision Pro yet, but it is still a device hugging my face strapped around my head, and a pretty heavy one. Another problem I have is that all objects appear optically at infinity, and I had hoped headset technology would get to the point where the lens focus is adapted to the distance of the objects you are looking at, but even the Vision Pro does not have that feature, and I don't like the strain this puts on my eyes/brain.

    • @kcwookie
      @kcwookie 2 หลายเดือนก่อน

      I am probably lucky, but I don’t have that problem. For me, the VR pro solves way more problems and creates a few. I could easily spend all day wearing it, and I nearly do.

    •  2 หลายเดือนก่อน

      I think you are right, but given the reputation and history of Apple, they are probably in the best position to address these issues.
      It is also easier to solve big technology challenges when you are charging $4000 vs $500. What I mean is that innovation costs money and it is likely easier to cover those costs on a more expensive device, than in a cheaper one.

  • @carmineg
    @carmineg 3 หลายเดือนก่อน +28

    18:27 "Contextual Computing" - I love this term. (Apple should hire you). .. In the kitchen? It should know you're looking at a stove/pot/food. Looking at your microphone? Have the controls/input levels, etc. Looking at a audio interface? Show all of the configuration options. Looking at your camera? It should recognize the make/model and show the UI for the camera.

    • @shawnmayo8210
      @shawnmayo8210 3 หลายเดือนก่อน +9

      But why? If I'm in those rooms and looking for those things I don't need the headset. It's not solving any problem. At best it's keeping me inundated with advertising opportunities.

    • @gschweiger
      @gschweiger 3 หลายเดือนก่อน +1

      How does looking at your camera and this device showing you the camera's UI do anything? It is not connect to the camera. It is actually inbetween you and interacting with the camera. It is in your way.

    • @carmineg
      @carmineg 3 หลายเดือนก่อน +2

      @@shawnmayo8210 many of the pro-microphones and audio interfaces have software to let you configure all kinds of things. This software runs on a computer. Sometimes that computer doing the actual recording is on the other side of the room.. (with these things being wired to it). A potential use as mentioned is your device recognizes the thing you're looking at then shows the proper interface for it.

    • @carmineg
      @carmineg 3 หลายเดือนก่อน +1

      @@gschweiger the video camera has a tiny screen on it. This could show a much bigger interface for camera settings. Also see my response to the other person about the audio gear. If you're working with multiple cameras, mics, interfaces, etc.

    • @lomiification
      @lomiification 3 หลายเดือนก่อน

      Why would you want this to get all greasy in the kitchen though? It's at eye level, similar to the fan

  • @jameshughes3014
    @jameshughes3014 3 หลายเดือนก่อน +277

    I just don't understand how it could possibly be worth the price.

    • @ShadeDraws
      @ShadeDraws 3 หลายเดือนก่อน

      It's not. Overpriced junk like everything Apple produces.

    • @LoremIpsum1970
      @LoremIpsum1970 3 หลายเดือนก่อน +77

      it's not worth the price, unless you're an Apple user as you're always overpaying.

    • @GLJosh
      @GLJosh 3 หลายเดือนก่อน +33

      @@LoremIpsum1970 Or you can claim it as a "business expense".

    • @backupaddict1356
      @backupaddict1356 3 หลายเดือนก่อน

      you still have to pay for it@@GLJosh

    • @BatsiraiMusuka
      @BatsiraiMusuka 3 หลายเดือนก่อน +52

      It’s jam packed with tech. Then there’s the software development that went into it (the OS).
      It being its first iteration for Apple always meant it was going to be expensive. But you can always wait…ultimately l wouldn’t rush to trashing Apple just for the sake.

  • @Michael-jd5vf
    @Michael-jd5vf 2 หลายเดือนก่อน +4

    How is “everyone wrong”? I’m still waiting for that argument. Also that assumes you have watch every single video that has been produced on the product. Lastly, there was nothing unique presented that I haven’t already heard from the dozens of videos I’ve watched on this product.

    • @pseizure2000v
      @pseizure2000v 2 ชั่วโมงที่ผ่านมา

      Honestly matt is a bit of a dope and his content is often poorly researched. Look at thunderfoots videos from a while back. He goes over how Matt would basically use a company’s marketing materials as his “research”.

  • @TheDimitriy1986
    @TheDimitriy1986 3 หลายเดือนก่อน

    does it use cameras to sync with Mac screen or utilise the screen miroring feature ?

  • @MorningStarNews
    @MorningStarNews 3 หลายเดือนก่อน +43

    10:08 The delete key appears next to the text at the top of the keyboard once you hit it once, so you can look at the text and delete text at the same time.

    • @bugrockerrazzdazz983
      @bugrockerrazzdazz983 3 หลายเดือนก่อน

      yeah, this is false. you don't need to look at a key to use the virtual keyboard with your fingers. just type away, even with two of them. I've gotten pretty fast with it actually, it's way better than I thought b/c of early reviews.
      the other possibility you have is look at a key and then select it via the finger tap. this takes a lot longer at least for me. if you've trained a bit, that could become a lot faster though.
      the whole interface mostly works amazingly well. for a generation 1 product (cf. ie. first iPhone) Apple nailed it.

  • @gubzs
    @gubzs 3 หลายเดือนก่อน +6

    I've tried nearly every consumer HMD (head-mounted display), and some that are intended for commercial use only, and they all have one thing in common:
    The issue isn't the hardware, it's _everything you need to support_ the hardware.
    1) *Computer chips* simply aren't fast enough at a small enough form factor to support high quality content on a headset that isn't tethered to a computer.
    2) *Tethering to a computer instead* always feels awkward, and bad, and you inherently can't do a lot with a huge cable attached to you.
    3) *Batteries* die, for controllers too, and for some reason, none of these manufacturers have tried to make a _hot_ swappable battery.
    4) *Locomotion* simply doesn't work, and it _won't_ until we have an extremely heavy duty omnidirectional treadmill or something like it.
    5) *Content* that uses VR in a meaningful way is shallow and lacking because the things above limit development
    6) *Money* isn't being spent on this tech because the content is missing, so consumer demand is deemed to be low
    Really issues #5 and #6 are a vicious cycle, if we could get past that and have a company really sink time and money into amazing VR content and hardware on a consistent basis, that might solve the whole thing.

    • @a11aaa11a
      @a11aaa11a 3 หลายเดือนก่อน +1

      Meta and Apple are both sinking tens of billions of dollars into it, if that doesn't break that cycle nothing will.
      I think the issue with your framing though is that these are problems for different use cases, but not all of them are problems for every use case.
      Take VR fitness. I don't care about controller or headset battery life to a point, and I don't need advanced processing. Supernatural has pretty much solved this entire use case for me, and it made buying a quest worth it alone.
      For office work, I just need external displays, so the screen tech is all that matters. Tethering isn't an issue, nor is on board processing or controllers. I'm excited for the Immersed Visor for that reason, and the vision pro seems like it's also at the level where I'd use it if it supported multiple displays (and if it were cheaper).
      For other use cases, AR in particular, I think something like Google glass would suffice but it's not ideal, and we need better tech for it to be really usable.
      It's not like there isn't anything that's actually ready now though, or that any of these are completely intractable problems.

    • @gubzs
      @gubzs 3 หลายเดือนก่อน +2

      @@a11aaa11a I unfortunately think you're missing the mark. The VR/AR paradigm shift is when we can play, chat, work, learn, and have AR overlay regardless of what "use case" we want.
      Compare it to personal computing and how that evolved and it's pretty clear that we are still in the "enthusiasts only" phase of the adoption curve.
      If VR/AR is solved for the office and nowhere else, the paradigm shift isn't here. Simple as. This HMD does very little that's new in the VR/AR space, and nothing that's remarkable.

    • @a11aaa11a
      @a11aaa11a 3 หลายเดือนก่อน

      @@gubzs if we're only talking about a "paradigm shift", where you replace your phone and computer with a headset then your points are totally valid! But it's already been a major step change in my life to have workouts accessible and engaging and fun, and games that are truly immersive, and I'm hoping for another one for my work experience later this year. I don't think it will all change at once, we're probably a decade from replacing our phones and laptops, but it's already been a big shift for me.
      As a side note, the social aspect of Immersed for remote work is actually quite a big shift.

  • @wolpumba4099
    @wolpumba4099 2 หลายเดือนก่อน

    **Abstract**
    This transcript details a video review of the new Apple Vision Pro spatial computing device. The reviewer focuses on three primary aspects of the product: hardware, user interface/user experience (UI/UX), and utility.
    **Key Points**
    * **Hardware:** The build quality is exceptional and feels like a premium Apple product. Its weight and the pressure exerted on the face by the standard strap are potential drawbacks. Apple also provides a more comfortable double-loop strap option. Screen quality, external cameras, and spatial audio are all top-notch.
    * **UI/UX:** Onboarding is seamless. Hand tracking technology for navigation is impressive but requires good lighting conditions for consistent accuracy. Some UI elements could be improved. The battery pack and tether are a necessary compromise but could be better designed.
    * **Utility:** The reviewer believes Apple has misrepresented the current capabilities. Spatial computing is not here for the masses yet. While there are clear use cases (productivity, movie watching, education, accessibility), these are either limited by existing apps or come with a hefty price tag. The device truly shines when paired with other Apple products.
    **Reviewer's Conclusions**
    * The Apple Vision Pro offers a glimpse into the future of spatial computing.
    * The technology is not yet mainstream-ready due to app limitations, UI challenges, and the high cost.
    * Apple's marketing misrepresents the product's current capabilities for the average user.
    * Spatial computing has potential, but it will take time to develop a robust app ecosystem and refine the device.
    * The Apple Vision Pro is the best spatial computing device to date, despite its limitations.
    i used gemini

  • @justahobbiest
    @justahobbiest 3 หลายเดือนก่อน

    Will you also be doing a functionality review of the HoloLens v3 when it comes out later this year?
    I found this video really helpful, determining where the Vision Pro is v1.0 material and what lessons they have matured for the consumer market.

  • @lianeallen6461
    @lianeallen6461 3 หลายเดือนก่อน +8

    My best friend recently died of ALS. As the disease progressed, she became 100% dependent on eye trackers to be able to communicate or do tasks, such as banking. This left her in a pretty limited world, which was often far more limited than it needed to be, because medical caregivers kept placing the tracker in the wrong place, so it couldn't see either her eyes or the small laptop positioned in front of her on a tray. Worse, she couldn't both watch TV and have access to communication, and she would have to wait for someone to come along to move things around if she wanted to switch activities.
    Something like this would have been game changing - though after she reached complete paralysis, there would have needed to be an eyes-only option for controlling click actions and switching screens. Moving her fingers or turning her head was impossible in the last year.

    • @fcf8269
      @fcf8269 3 หลายเดือนก่อน +1

      When Siri came out, people were happy because they thought the feature was for assistive technology to help people with disabilities. Little they knew that it was not the case, and sadly this device is not really focused on assistive tech either; as you need your fingers to operate it.

  • @dougsmyth8582
    @dougsmyth8582 3 หลายเดือนก่อน +7

    I'll be interested if it has a negative effect on eye sight over time.
    It must be hard for our normal sight used it looking at close and distant objects being locked into a very close focal distance for hours on end.

    • @davidwong7283
      @davidwong7283 3 หลายเดือนก่อน

      yea ...i had the playstation VR2 ....i am telling you these stuff are bad for eyes . used as toys once in a while is ok . play 1 or 2 games is ok .

    • @Meccarox
      @Meccarox 3 หลายเดือนก่อน +6

      The focal point of most vr headsets is around 4-6 feet out.

    • @TheLillianYoung
      @TheLillianYoung 3 หลายเดือนก่อน

      For the Quest, there are blue lenses as an option from third party providers. I haven’t found that for the Vision Pro. My friend who codes and create VR content said that it can cause you to have ‘milky’ eyes. But I would ask an optomologist.

    • @jatomisstevenson141
      @jatomisstevenson141 12 วันที่ผ่านมา

      I’m myopic -3 and without the lenses, the image was quite blurry. I’m pretty sure the focal length is beyond what could induce eyestrain

  • @Tetemovies4
    @Tetemovies4 3 หลายเดือนก่อน

    If you put your virtual tabs 2m away, does the eye focus 2m away as well (as if the screen really was 2m away) or does it stay focused a few centimeters away where the screens really are ?

    • @crairdin
      @crairdin 3 หลายเดือนก่อน

      I believe it focuses 2m away. My browser window is about 4’ from me now. The bookcase in front of me is about 10’ away. When I look at the browser window then up to the bookcase, I feel my eyes separate to focus on the bookcase and in my peripheral vision the browser appears doubled. Then I focus on the browser and my eyes move together and the bookcase is doubled in the periphery of my vision.

  • @OkayDip
    @OkayDip 3 หลายเดือนก่อน

    Great video. I am a developer & product experience designer much like you. I was to buy Apple studio display with to work with my MacbookPro M2Max. But now I am planning to buy VisionPro instead when I can. Do you think it can completely replace that ?

    • @crairdin
      @crairdin 3 หลายเดือนก่อน

      The challenge will be wearing the headset for extended periods. I don’t mind it, but many people don’t like wearing it that long. As far as resolution and screen real estate, you would be OK IMHO. I think when I looked into it, I calculated you would need 2 studio displays. At that point the price difference becomes moot. And with teh Vision Pro, you can take your MBP to the coffee shop and do all the same work that you might do in the office.

  • @lutramage6252
    @lutramage6252 3 หลายเดือนก่อน +9

    Pure class! This was the best product review I have ever watched. Clear, concise, honest, well articulated, unbiased, well thought out, thorough and thought provoking. Just excellent - thank you Matt.👍

  • @TheMicro4
    @TheMicro4 3 หลายเดือนก่อน +4

    It makes me wonder if a Trackball mouse would help with selection issues. The range and sensitivity of a trackball would help especially if you don’t want to deal with gesture control

    • @Gainn
      @Gainn 3 หลายเดือนก่อน

      A trackball finger mouse would be a useful addition. Logitech (I think?) used to make a loop one that was really good but they don't seem to have ever made much headway.

    • @getoffamylan6844
      @getoffamylan6844 3 หลายเดือนก่อน +1

      This device absolutely, positively, decidedly, 100-percentedly, and inarguably needs some kind of actual, real, grown-up controller. Releasing without one is absolute madness, and my poor little brain can't understand why Apple blundered this hard.
      The only reason I can think of is that if people had a real controller they would start playing games on the Vision Pro, and it would get pigeon-holed as 'another gaming device'. But even that theory doesn't hold water.
      Why, Apple, Why???

  • @maxgreece1
    @maxgreece1 3 หลายเดือนก่อน +1

    Got to play with it with it for about half an hour and it left me speechless. The thing that hardly gets mentioned is the immersive video. That is the most impressive experience I think I have ever had on a computing device. My question was, at the price could this be your only computer? Could it replace your iPad and your tv as well? If it could then the price is more palatable. Right now, I concluded no, but it’s not as far away as I would have expected. Maybe version 2 or 3. This would also be a price linked issue of course. If they bring out an SE version for half the price with the vast majority of the functionality for, say 60% of the price then it would be very tempting.

  • @jcinaz
    @jcinaz 3 หลายเดือนก่อน +1

    Can the Vision Pro work with the iPad (with a Bluetooth keyboard and mouse) like it works with the laptop?

  • @DeftPol
    @DeftPol 3 หลายเดือนก่อน +6

    I’ve heard a lot of commentary that this is a product that is a “solution in search of a problem” and that new apple products up until now always had a clear use case. As someone who can remember both the launch of the iPad and the Apple Watch, I can remember the same arguments being made quite aggressive with those as well. Personally, the use case for this is MUCH more obvious to me than with the iPad or Apple Watch. Matt perfectly articulates the many very useful functions for something like this, but as someone that lives overseas away from friends and family, often works remote and also enjoys things like live sports, I can see SO many great functions for this. Sure the personas need improving, but in 10 years all that stuff will be seamless.

    • @GazzaBoo
      @GazzaBoo 3 หลายเดือนก่อน

      To me this really is a solution looking for a problem though. It’s bulky, short battery life and doesn’t really fix anything. Sure if you’re working remote or in a hotel somewhere it could prove useful, but how many people is that who are willing to spend that much to overcome a little inconvenience?
      In ten years the tech will be cheaper, better and much smaller, seamless and last longer, however, that is not now. This is yet another heavy, bulky and expensive lump with limited appeal as far as I can see.
      I’m still interested to see what people do with it and I’m always happy to be proven wrong in my assumptions.

    • @icedcat4021
      @icedcat4021 3 หลายเดือนก่อน

      iPads are fairly useless, and Apple Watches found their use as a status symbol. Apple is good at selling stuff no one knows what to do with.

    • @recompile
      @recompile 3 หลายเดือนก่อน +1

      @@GazzaBoo If you're working while you travel, there are objectively better options for a fraction of the cost.

    • @GazzaBoo
      @GazzaBoo 3 หลายเดือนก่อน

      @@recompile Yep. I see little point in these devices as they currently stand. The inconvenience and price far outweighs any advantage they may have. Still an expensive novelty item looking for a purpose.

  • @manicdee983
    @manicdee983 3 หลายเดือนก่อน +5

    If it wasn't for the high price tag I'd be using a Vision Pro today just for the virtual giant screen(s). I sometimes travel to visit relatives interstate and have to bring my home office with me: that's a 27" screen, along with a bunch of other stuff. With the Vision Pro I'd be able to ditch the screen and not take up valuable table space wherever we're staying. I'd also be able to get stuff done in the motels we stay at on the way to where we're going and it's not going to be the same effort as unpacking the car to get the screen out, set it up, use it, then pack it away and repack the car.
    I'm also a fan of "virtual desktops" on Windows, Mac and Linux where the Vision Pro would give me all those desktops visible by just turning my head.
    Let's see where this tech goes. The obvious iterations on this immediate version are putting the battery and some of the electronics on the headgear as a counterbalance to the screen, and eventually cutting down to a "Vision Air" which is pass-through all the time and ideally with a transparent screen, much like what Google Glass was intended to become all those years ago.

  • @rmzzz76
    @rmzzz76 3 หลายเดือนก่อน

    Very fair observations. Objectively it's the best hardware spec in a headset. Not just double the resolution of the Quest 3 and even more than the MicroLEDs of Big Screen Beyond, but also the first to have 10-bit HDR panels, so you're getting true HDR 1-billion colors, that's like 5x the color depth of other headsets, even Big Screen Beyond's MicroLEDs, which are NOT HDR.. You always have to pay for ultra high-end specs. On the bleeding edge, on the high-side, even a 10% boost in quality can cost you 2x the next tier down. Compare the features of a maxed out Toyota to a Lexus, etc..... The bottom line is a lot of people spent $3500-$4000, expecting more than what was advertised. I suspect a good 15-25% of those purchases by VR enthusiast. VR has up until Vision Pro has been focused on gaming and a device like Vision Pro and it's very casual gaming, is never going to appeal to that group

  • @bobsquires4521
    @bobsquires4521 2 หลายเดือนก่อน

    OK - the VP came this week. My first impression was utter confusion setting it up, but I found its 'walk through' and I was up and running in no time. The immersive quality was so stunning I was waiting for the rhino to bite me and was wondering why it didn't smell at all. But it looked real - and was too close for comfort. On Haliakala where I've been on three occasions - I noted I could move closer to objects and wanted to sit on one of the volcanic boulders - I realized I'd fall flat onto the floor or walk into one of my glass sliders. I can't imagine the future when content catches up with it, but it's a future that's just about already here - Thanks Apple - it's a bold step.

  • @hunakosdem
    @hunakosdem 3 หลายเดือนก่อน +3

    What's with the glasses? Nobody mentioned it. I have 3 focus lenses (different values for both eyes). How would I see the content without my glasses when wearing this thing?

    • @hs7921
      @hs7921 3 หลายเดือนก่อน

      I am in the same situation as you. I can imagine my eye specialist giving me my prescription, and me being able to set the prescription in the headset. I could allow for long-distance, reading and intermediate vision. When you look at the number of people around who use prescription eyewear, it would be an ideal addition to any headset. I would even be prepared to pay for an app in the headset that allowed me to do this. I could try just putting the headset over my head with my glasses on, it might be uncomfortable.

    • @covertpuppytwo3857
      @covertpuppytwo3857 2 หลายเดือนก่อน

      With Apple, if you require glasses, then you are required to purchase lenses inserts into their headset. With the inserts, you had the lenses to this frame you have to purchase, then these frames snap into the Apple's lenses. With the Quest, you can wear glasses as the facial interface can be adjusted to allow you to wear your glasses into the headset. But you can also purchase frames for your lenses that snap into the Quest headset.

  • @MrFreesearcher
    @MrFreesearcher 3 หลายเดือนก่อน +3

    The Quest 3 and 2 also have tracking issues in low light. Like when I played Red Matter 2 on the Quest 3 at night, with just the bedroom light on. The Tracking starts getting slightly shakey, meaning shooting becomes less accurate. I think the artificial light is giving more dramatic shadows, and is probably giving out infra red, which is what the headset uses to track the controllers.

    • @Awaken2067833758
      @Awaken2067833758 3 หลายเดือนก่อน +1

      Shure, but the quest 3 is 1/10 the price

    • @philwebb67
      @philwebb67 3 หลายเดือนก่อน

      You can by a IR light that plugs into the USB socket for using in the dark for $12

  • @dom7day
    @dom7day 2 หลายเดือนก่อน

    Mass Effect, Skyrim, Gears of War, Star Wars just to name a few....the only part I look forward to with VR

  • @ZarkOner
    @ZarkOner 3 หลายเดือนก่อน

    Quick observation:
    A new device arrives on the market, has rounded edges and a beautiful menu with round icons that you can’t move around, the glass on the back allows you to do weird stuff that nobody really uses and the apps are very limited, the pixel density is much higher compared to the competitors… Yes I’m talking about the Psvita

  • @real_vin_jones
    @real_vin_jones 3 หลายเดือนก่อน +8

    I'm excited for spatial computing, just not *Apple's* vision of it. I'm more interested in the Viture glasses or other interpretations like the Microsoft hololens. They lose me when I have to view the world through cameras.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      I would get used to it, the technological limitations of “see through” AR means it will inevitably take a backseat to passthrough AR. There’s just no way to have a 3D object fully obscure the real world without somehow subtracting photons

  • @CJT3X
    @CJT3X 3 หลายเดือนก่อน +9

    One thing I'm curious about as a musician is if it has any benefit over using an iPad for sheet music? I can also see the potential for an AR app that would overlay notes on a physical keyboard kinda guitar-hero style from midi file perhaps.

    • @hilaryweiner893
      @hilaryweiner893 3 หลายเดือนก่อน +1

      This is a question I have, but my goal would be enlarging the view on my iPad Pro. I am vision impaired and being able to use a larger view would be a blessing.

    • @RicardoDawkins
      @RicardoDawkins 3 หลายเดือนก่อน

      print the notes and paste them over the keys. Done.

    •  2 หลายเดือนก่อน +1

      Wait a year and I’m sure you’ll see plenty of people trying to provide the software, and then we’ll be able to properly answer that question. At the same time, I do feel like an iPad is “just enough tech” to address a need without throwing too much tech at the problem.

  • @davidhere3695
    @davidhere3695 3 หลายเดือนก่อน

    I'm blind in my right eye and can't use my left hand. I thought I would be left behind and not be able to be a part of the future computing. Today I went to the Apple Store and after a little configuring, I was able to use the Vision Pro like everyone else. I'm very impressed with Apple. I'll probably buy the Vision Pro in the next few months. It's not perfect however, I'm blown away that I can even use it.

  • @pedgarage
    @pedgarage 3 หลายเดือนก่อน

    99% of the things you can do with the Vision Pro you can do them with a large monitor, a 30inch monitor is more than enough to fill your field of view.
    Our communication system is 2D based, text, pictures, movies are 2D elements and also 3D objects can be seen as 2D objects if you take one frame at the time, there are very few cases when you can benefit from an headset like this.
    Probabily Apple users are not used to multimonitor setups so for them is a novelty to have more windows open at the same time, but many PC users will just use more monitors instead of wearing an headset to have the same results.

  • @liminal6823
    @liminal6823 3 หลายเดือนก่อน +4

    Hi Undecided with Matt Ferrell, did you wear the headset with *glasses?* If so what was the comfort level? Was there any touching of your glasses and vision pro lenses? Thank you.

    • @true-learning-videos
      @true-learning-videos 3 หลายเดือนก่อน +6

      Contacts only or optical inserts for 200. U don’t wear glasses in it ever

    • @liminal6823
      @liminal6823 3 หลายเดือนก่อน

      @@true-learning-videos thanks for the clarification

    • @FLPhotoCatcher
      @FLPhotoCatcher 3 หลายเดือนก่อน +1

      The uncomfortable head strap alone is enough to keep me from buying it - the price is just a good confirmation that I made the right choice.

    • @crairdin
      @crairdin 3 หลายเดือนก่อน

      The head strap is fine. I use the single wide band for hours at a time. I don’t like the dual band that goes over the top and around the back of your head. It is too hard to adjust.

    • @stevethepocket
      @stevethepocket 3 หลายเดือนก่อน

      I'm more curious if it's possible to just swap out the built-in lenses with ones that match your prescription, so you can take off your glasses and slip the headset right on without a problem. I'm pretty sure I've heard of headsets that have this.

  • @ILLRobinson
    @ILLRobinson 3 หลายเดือนก่อน +7

    Great video. Hits on so many of the same thoughts I've had. I've been using the AVP for a few days now, and as a non-Apple ecosystem person (all my other tech is either PC or Android), the promise of the AVP is still plentiful, and for me, that "spatial computing" era is here.
    I think another factor that often gets left behind is the evolution of audience. What was deemed interesting or novel years earlier, becomes desired as the concept matures. So while folks experiencing the AVP of today may not want what it offers (or want to spend that sort of $$$), I think the promise of what is to come is being seeded, and eventually at some point, matches what's delivered.
    Suffice to say, we need to be here before we can get there.

    • @UndecidedMF
      @UndecidedMF  3 หลายเดือนก่อน +1

      Great comment! Thanks for sharing that point of view.

    • @marksizer3486
      @marksizer3486 3 หลายเดือนก่อน

      The iPad is not exactly an evolved Apple Newton. Sometimes products are just before their time. We'll see with this one. I don't want one, but I hope lots and lots of other people do so there are new versions.

  • @willfreese
    @willfreese 2 หลายเดือนก่อน

    I keep seeing reviews that say, "Oh, and there is this fantastic part where you actually do spatial computing, but let's quickly skip to something else," or they don't even mention it. To be fair, neither did Apple's own videos. It takes me back to the early Macintosh days when Apple had the best user interface by far and never thought to mention that in their ads.

  • @adventurebasics
    @adventurebasics 3 หลายเดือนก่อน

    I think the utility of being able to enter a state of deep focus within a few minutes is also a huge benefit to the Vision Pro which has been massively overlooked. The average person takes 26 minutes to enter a deep state of focus, as soon as you are interrupted, that 26 minute cycle begins again. For me, the Vision Pro almost instantly enables me to focus. That is game changing.

  • @PedroHenriquePS00000
    @PedroHenriquePS00000 3 หลายเดือนก่อน +8

    i think the biggest missed oportunity for apple vision pro is to ditch screens altogether... why are all the apps just screens? they could be exploring three dimentions, and trully reinvent an application, its is not as impressive because there isnt depth to it, even the apps designed for vision pro look like ipad apps...
    and they are all constrained to, yet again, screens. the app jigspace is the only thing that truly explores depth, but why hasnt apple done that?

    • @joselucnico
      @joselucnico 3 หลายเดือนก่อน +2

      because it’s the beginning, people thinks in 2D

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 หลายเดือนก่อน +1

      What I've been saying the whole time. iOS + Headset ≠ AR function. They won't have this solved for a few years. Regular consumers buying this will have to deal with iPad on your face, while developers will use it to build the new apps.

    • @suripat
      @suripat 3 หลายเดือนก่อน

      This will never ditch screens. It's uncomfortable to wear anything in your head in order to see screens. This will flop.

    • @PedroHenriquePS00000
      @PedroHenriquePS00000 3 หลายเดือนก่อน

      @@joselucnico i think it just lacks a steve jobs pressure, even in the hardware

  • @KingJellyfishII
    @KingJellyfishII 3 หลายเดือนก่อน +4

    I honestly don't think "spatial computing" is going to be a big thing. Sure, VR is cool for games and videos, I just do not see the utility beyond that. It's replacing hardware with software, essentially, where I could have physical buttons, screens, and the like; instead it would be emulated by software. This might be fine for some but if you're actually serious about doing anything then you'll know that physical things almost always work orders of magnitude better than virtual things, for example touchscreen keyboards compared to mechanical keyboards.

    • @jeschinstad
      @jeschinstad 3 หลายเดือนก่อน

      But nothing prevents you from using a physical keyboard and mouse with this? I forget that my laptop has a touch screen, because I never, ever use it. But it's still nice that it's there.

    • @KingJellyfishII
      @KingJellyfishII 3 หลายเดือนก่อน

      @@jeschinstad you're right, but at what point is the vr not useful when you have mostly physical stuff? not sure myself. just having a mouse and keyboard seems like a bare necessity to me, but a lot of the use cases I've seen suggested are basically replacing other physical components e.g. monitors, mic amp controls, timers...

    • @jeschinstad
      @jeschinstad 3 หลายเดือนก่อน

      @@KingJellyfishII: For me, replacing monitors would be good enough. For instance, I could imagine a shared office space with empty desks, where you would just bring your keyboard and mouse and have your screens setup the way you like them in your glasses. But currently, my primary use for my Gear VR is to have a big screen in my hammock when I'm out in the woods. That's such a luxury. :)

  • @st.g
    @st.g 3 หลายเดือนก่อน +1

    Your point about movies - 3D should look better on these headsets because there's no need to halve the resolution or refresh rate. The best 3D you can get at home is not as good as theatres, and theatres by virtue of frame-packing into one screen cannot be as good as having two high-res screens strapped to your face. That said, I think Zuck would be really smart to release a 3D movie store on Meta Quest. The market was not ready for that before but 3D 4K/8K HDR is to me the obvious next thing and Meta @ $500ish (not $4k) could own that and sell headsets until AVP is more accessible. (ETA: pretty sure the Quest doesn't have the contrast for HDR but if it had OLEDs like version 1...)

  • @jplflyer
    @jplflyer 2 หลายเดือนก่อน

    I've had mine for two days. I'm still waiting on prescription lenses.
    I watched this video using Safari on my MBP, but viewed through the AVP. Yes, I know, I could have used native Safari, but I'm learning how to use pairing with my laptop. I'm a computer programmer and author, and I want to be able to do both through the AVP.
    The possibilities are enormous. I believe Apple will be changing the nature of the world. Again. They did it with the iPod, then the iPhone. I don't think the iWatch changed much, but I think the AVP has that potential. I agree that it's not all here yet, but it's v1.0, as Matt stated. It's going to be exciting receiving the updates over the next 1-2 years.
    I think it's going to take the for us to grow accustomed to this new world, and for Apple to make the necessary improvements. But here's one thing I think we can all appreciate. When it comes to UI/UX, no one out-does Apple. They'll get it right.

  • @Charvak-Atheist
    @Charvak-Atheist 3 หลายเดือนก่อน +3

    Did anyone notice that in settings, there is a option of choosing Audio track (language) in this video.
    But I didn't see that in other video.
    I want to know is this the feature of TH-cam, or did you yourself also added the translated audio track ?

  • @marcelcraig7477
    @marcelcraig7477 3 หลายเดือนก่อน +9

    doing CAD on this thing sounds crazy. Like imagine making a part for a industrial arm, and being able to compare how the part looks on the robot like its actually there. 4000$ is allot but i can see the use cases of thing in the engineering field.

    • @MetallicReg
      @MetallicReg 3 หลายเดือนก่อน +4

      Nope - this would be horrible.
      I can tell you as someone who is able to use the industrial HoloLens when needed.
      Engineering is much easier on a screen with all the reference material around you. You NEED full multitasking for that.
      Beating a setup with 3Dconnexion hardware is very hard.
      Showing the result is maybe ok - but not drawing.

    • @snorttroll4379
      @snorttroll4379 3 หลายเดือนก่อน

      wrong. you just need to adapt the software.@@MetallicReg

    • @EPeltzer
      @EPeltzer 3 หลายเดือนก่อน +2

      I would think product designers especially architects and people designing large immersive environments could really use this. It would be great for visualization and demos. But probably not for actually designing things. 3D and CAD require huge degree of fine control and navigation in incredibly complex UI environments. Hard to beat the incredible precision of a couple of large high resolution monitors, keyboard shortcuts, a space mouse or Wacom tablet.

  • @doinitforthestreets
    @doinitforthestreets 2 หลายเดือนก่อน

    Yeah - having a virtual clock over my stove with a $4,000 headset perpetually on my face is definitely an upgrade from the free clock already attached to my stove.

  • @kwahaus
    @kwahaus 2 หลายเดือนก่อน

    Excellent video. I think you gave a well balanced, authentic review. I was able to get a hands-on demo at the Apple store last week. Took around 30 minutes. I don’t say this just to be dramatic, but I cried. It was embarrassing. It was nothing like I have experienced before. I was immediately struck with so many possibilities for its use. The immersive videos were the most impressive. I was there, even if I wasn’t there. What an experience. Now I can go anywhere, do almost anything. Want to go hang gliding? Strap on your headset. What about hiking the Grand Canyon? Check. Visiting the Louvre? Yep. Attending any concert or sporting event? Just choose your seat. Instead of watching the next Indy 500, I can choose which car I’ll be in. Every nursing home and school in America needs one, or more of these - today! I’ll be getting one in the near future. I just need to decide which kidney to sell.

  • @TrebleSketch
    @TrebleSketch 3 หลายเดือนก่อน +2

    Regarding with 3:10, "every headset on the market" about headset weight. The only exception that's on the market is the Bigscreen Beyond! There is also a (Sony backed) Shiftall headset called the "Superlight", which was shown off at CES 2024. You're likely going to hear much more about lightweight headsets ~150-250g vs the 500-900g of headsets today.
    Definitely a field that's rapidly evolving as the technology that's been hidden in labs mature and are commercialised!

  • @Cee64E
    @Cee64E 3 หลายเดือนก่อน +11

    The reason it doesn't feel like a toy is because it has that $4000 price tag hanging off of it. Frankly, my _only_ use for something like this is gaming. _Most_ of us don't work in the tech sphere. Most of us aren't looking at a screen all day for work, let alone multiple screens. Could I see a use for this for an auto mechanic? Sure. But I can promise you that just like head mounted lights, it will either get in the way, or won't be pointed at the work because the mechanic is shoulder deep in a car working by feel. That's just one example I could think of.
    So $4000 buys a pretty hot gaming rig and this device running alone is going to be using Mobile Games, which to a Gamer is way less than optimal. From a gaming perspective, there are _much_ better options. So, great as it may be for media consumption, that price tag is equal to renting a theater out for yourself.
    Now, I know the Apple fankids are going to seize on my mention of the price the way they always do: "You just can't afford it, you're too poor." No, I'm too smart to pay that much for a device that doesn't suit my needs. And Frankly, even if it did, the price would give me pause. Apple have _always_ done prestige pricing on their tech, even when it was less capable than or equal to the competition. People buy Apple to prove they can.

    • @0Blueaura
      @0Blueaura 3 หลายเดือนก่อน +1

      vr headsets were and still are, first and foremost, for virtual experience which games are a main focus point. apple just wanted quick money

    • @Shivaho
      @Shivaho 3 หลายเดือนก่อน +1

      It always amazes me how people a such suckers for Apple Overpriced Crap...

  • @256cores
    @256cores 3 หลายเดือนก่อน

    I'm an architect and i think that using the apple vision could be a awesome tool for desgining. Using a desktop version of some design software, wich are more robust than the mobile/tablet/VR versions with mouse/keyboard (which are better to get the work done) while the 3D model is virtually at my desk, having the possibility to "walk" in the buildings... seems to be great!

  • @dragonlair9469
    @dragonlair9469 3 หลายเดือนก่อน +2

    Do you need your glasses to use your laptop? If yes, how was the experience in the VR headset? I wasn’t able to adapt to the Oculus because of my vision situation. I wonder how you would rate that experience?

    • @Meccarox
      @Meccarox 3 หลายเดือนก่อน

      You can get prescription lenses for the headset.

    • @gregzwick
      @gregzwick 2 หลายเดือนก่อน

      They snap in magnetically and work well (Zeiss Lens)
      @@Meccarox

  • @M0N0K0I
    @M0N0K0I 3 หลายเดือนก่อน +5

    What about users with astigmatism?

    • @wojtek-33
      @wojtek-33 3 หลายเดือนก่อน

      I think you have to buy special lenses from Apple

    • @Dan87653
      @Dan87653 3 หลายเดือนก่อน

      Lasik... worked for me.

    • @UndecidedMF
      @UndecidedMF  3 หลายเดือนก่อน +1

      I have an astigmatism and you use prescription lenses inside the Vision Pro.

  • @speakertomeat
    @speakertomeat 3 หลายเดือนก่อน +6

    I understand why you did it, in terms of popularity, but I'm still a little miffed that you went with Ready Player One instead of Snow Crash

    • @3DCrusader
      @3DCrusader 3 หลายเดือนก่อน

      He's probably saving Stephenson as a reference for when the BCI/singularity era of computing kicks in and we can relate it to Fall, or Dodge in Hell

  • @JoeyDee86
    @JoeyDee86 3 หลายเดือนก่อน

    I love it how everyone complaining about the price are forgetting that it literally has what an M2 MacBook Air has inside it, plus even more sensors and state of the art OLED screens. It literally has 1/5th the latency of a Meta Quest Pro because of this, and it’s that latency that gives people motion sickness.

  • @zangarkhan
    @zangarkhan 3 หลายเดือนก่อน

    As a Solo Dev, AR/VR user, and product designer the cost is out the world. For 3.5k I can get a projector, or 3 27in screens or a very high end laptop or desktop, I don't really see how this fits in my computing or entertainment needs, seem to be a nice to have at best. I was hoping better from Apple to be honest in the range of $900-$1.25k. They could have have more compute power and lower weight with with the external compute + battery unite with half the performance of a Apple laptop. Not having a controller and keyboard is like not including a trackpad and expecting people to use the red nipple from Lenovo Laptops. They the front OLED screen seems completely unnecessary. The total vibes I get Apple Vision Pro is the antithesis of KISS (keep is simple stupid) and out of touch of the AR/VR ecosystems. Lastly a closed ecosystem is just not the trend anymore with Devs, which I personally see as Apple's achilles heel as they are willing to die on that hill similar to how Blackberry unwillingness to pivot from the physical keyboard.

  • @BobbieGWhiz
    @BobbieGWhiz 3 หลายเดือนก่อน +2

    The Apple Store Demo may give a new perspective to some of the detractors. It’s really a special experience to try out.

  • @mico77720
    @mico77720 3 หลายเดือนก่อน +3

    2:56 it has been shown to be a scratch magnet

  • @einarmikkelsenPNW
    @einarmikkelsenPNW 3 หลายเดือนก่อน

    Your videos are all so good and well researched. I don't know how you have time to do it all: build a house, run a TH-cam channel, Podcast, have a private life. Love it but make sure you take care of yourself. Burnout is real.

  • @propylaeen
    @propylaeen 3 หลายเดือนก่อน

    My father paid about 380 DM for a HUFA tile cutter at some point 55 years ago and with that he made an annual turnover of about 430,000 DM and used the profit to support a family of four, provide for two children with education and build an apartment building...
    I'm afraid he would ask what added value this device should have to justify its price.
    by the way, I don't want to spoil the joy of cooking with wearing heavy googles all the time. And imagine this thing catching up cooking fumes and smells... Built it from carbon and put all the computing into a second pack of the size of the battery.
    But I guess spacial computing will first work really satisfyingly when the tech is embedded in artificial lens replacements of your eyes and being connected to ear implants and Neuralink...

  • @zumabbar
    @zumabbar 3 หลายเดือนก่อน +25

    17:52 ?????? This is literally the most talked about selling points of the Vision Pro.

    • @PewpewFiah
      @PewpewFiah 3 หลายเดือนก่อน +5

      Especially leading with "Everyone is wrong" Yeaaaaaaaaaaaaaaaa no, that's a fanboy talking. Liking the idea, more than the product itself.

    • @bigglyguy8429
      @bigglyguy8429 3 หลายเดือนก่อน

      Yeah but as they all say, the moment you turn the thing of and back on, everything is gone and you have to start again. That's a huge howler.

    • @UndecidedMF
      @UndecidedMF  3 หลายเดือนก่อน +6

      Not spatial as in, "oh look, stuff is floating above my desk." Spatial, as in different windows and controls all over your house ... and they stay there. That hasn't been talked about much. No joke, I opened the settings app and couldn't figure out why it didn't pop up in front of me ... then I remembered I left it in my Studio. A long press of the crown brought it back in front of me, but that's the kind of thing I haven't seen talked about much ... at all.

    • @andrew5500
      @andrew5500 3 หลายเดือนก่อน

      People hear "spatial computing" and think it's Apple's term for VR or AR. But it's actually about the operating system taking advantage of space in a way that no other headset on the market does right now... because this operating system is the most AR-focused operating system that's been developed by anyone, as of right now. Everyone points at the Quest 3 but not even the Quest 3 can do "spatial computing" like this.

    • @fingers5944
      @fingers5944 3 หลายเดือนก่อน

      ​@@UndecidedMF create a 3-d object,.
      upload it to the public AR server, tagged with GPS data.
      * places Godzilla in front of Mcdonald's for all to see.

  • @sunnohh
    @sunnohh 3 หลายเดือนก่อน +13

    As a dude with a movie theater and vr, I sure never use vr

    • @chrisk8208
      @chrisk8208 3 หลายเดือนก่อน +4

      Why not? You could downgrade your superb eyeball resolution, put a heavy, expensive thing on your head, and alienate everyone around you, while reducing your ability in real time to interface with your computer.

    • @giglioflex
      @giglioflex 3 หลายเดือนก่อน

      I play VR games all the time but yeah I have never used it a single time to watch a movie. That's considering that I have a Valve Index, one of the better ones. The Index is more comfortable than the Vision Pro but even still it's extremely distracting to have this weight on your face during a movie. It doesn't feel comfortable and relaxing.

    • @TheFroneyZone
      @TheFroneyZone 3 หลายเดือนก่อน

      right i could see maybe...just maybe...the aspect of feeling immersed in an actual movie with this thing and that will be pretty cool BUT I don't know how they would get the sound to work like a theater - cause even now bluetooth sound to a sound system is dubbed lower than what comes thru from the actual source of a streaming service and of course from an actual Blu-ray disc. Like feeling like the T-rex is gonna get ya in Jurassic Park would be cool sure but if the subwoofer isn't there with the actual vibrations of the thing chasing you and the car vibrating then what's the point? Years down the road we'll probably see add-ons like "sound vests" I suppose to take care of this but again just more things to wear and THEN yes, we'll all end up looking like the peeps in Ready Player One. 😄

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 หลายเดือนก่อน

      ​@@giglioflexI've used my quest 3 in bed to watch movies and play console games. It's actually quite comfortable to do. I don't bother when sitting upright tho

  • @mankala8
    @mankala8 3 หลายเดือนก่อน +1

    How do the screens in the AVP compare to the Bigscreen Beyond or Varjo Aero or XR-4. XR-4 is $4k, vs $3.5k. I feel like Varjo is the competition more than the psvr or whatever oculus/meta is doing these days.

  • @peterclarke3020
    @peterclarke3020 3 หลายเดือนก่อน +1

    They really ought to be able to fix that ‘blue haze’ appearance of the external face view.

  • @kavilpparwar4956
    @kavilpparwar4956 3 หลายเดือนก่อน +32

    your cat is a android supporter. W cat.🤣🤣

  • @FlyingCIRCU175
    @FlyingCIRCU175 3 หลายเดือนก่อน +7

    I still think that the ideal is regular prescription specs that can double as a computer. Apple going for big-headset is nice as a first-gen, but I hope they're paying close attention to what the Bigscreen Beyond team is doing.

    • @jonevansauthor
      @jonevansauthor 3 หลายเดือนก่อน +4

      At CES this year they demonstrated a flexible system just like your optician uses, that adjusts and does the correction for you. So it moves lenses around until stuff is in focus. Which means it'll work for everyone, and you could just plug the unit for prescriptions in. It didn't look big, even now so I suspect a version of that will be the solution going forward.

    • @jean_luc_retard
      @jean_luc_retard 3 หลายเดือนก่อน

      lol they still have notch in their stupid phones, after all these years... the tech to not do that existed in 2019. So yes their headsets will be goofy af for decades

    • @metalmanexetreme
      @metalmanexetreme 3 หลายเดือนก่อน

      Big screen beyond is just screens.. they aren’t even in the same category, beyond is only able to be as thin and light as it is because it is just screens, all processing is done by what it’s plugged into, if it had to fit processors heat dissipators and such it would be comparable to the quest or vision headsets.

  • @jas_bataille
    @jas_bataille 3 หลายเดือนก่อน

    The main utility I see for this kind of device as far as I'm concerned is for people who could use overlays from augmented reality on top of the real world for their work. Example, I'm a sound technician. Imagine running cable for 300 feet and you forgot which end is where, or which one of the 60+ cables you're looking at carry what signal; yes, there are labels, colors, etc but it's almost impossible to not be unsure at one point or another. If I could have something like that tracks individual objects and label them for me, that would be a massive improvement in my life, both for my work and the ADHD factor. Looking for something you lost around your environment? Put this on and call out the labels in your field of view - and bingo. Alphabetical orders? Scan a row of documents and it call tell you how to put them like that. Need to re-organize cables in whatever system you use? Bet. Scan the grocery store alleys for what you need or track specials of even your grocery list? Let's go. We need something to bridge the gap between old analogue tech that works great and have no reason of not being used (Cat 5, XLR, jack cables for example) and the ever growing technological needs that we have. In my mind, that's a 1000 more useful than games or editing documents.

  • @joshuambean
    @joshuambean 3 หลายเดือนก่อน

    I think you're onto something with Apple wanting users to test the product and figure out how people are using it. I also think that's why this is an expensive product. They want those high-end users to set the market, set the direction of the technology. To figure out how they would use it. And so they made a high-end product that would be expensive so that they could attract a certain type of person to test it out. It's not that they are snobs, it's that those high-end users are going to be more willing to look past some of the limitations and see some of the potential. They are going to be more open-minded about certain things. Whereas the general public would be much more harsh in their critique, and if it's not perfect right away they would probably stop using it and never start again.
    I remember when the Quest headsets first came out. There were also the Vive headsets and a few others that were really starting to gain popularity. And my job (before I got sick) was to do large-scale public events. And I wanted to do an event with VR headsets where people could come and ride a virtual reality roller coaster. But a local business (a VR arcade) made a really good point. They said that those types of experiences can be really disorienting to people. It can make you super dizzy and super sick. And so if that's the first experience you have with VR you might never try it again.
    And I think to an extent Apple is taking a similar approach with spatial computing. Make it expensive, make it a premium product, and therefore attract the types of people that would use a product like that. It's going to be interesting to see where this all goes.

  • @ericmaclaurin8525
    @ericmaclaurin8525 3 หลายเดือนก่อน +4

    Tethered batteries should be far more common. Was thinking about that yesterday with hand tools that people use all day. They should be powered by a battery that mounts on your belt.

    • @giglioflex
      @giglioflex 3 หลายเดือนก่อน

      That would look incredibly stupid. Would rather just not use the electronics at that point.

    • @ninjaeddy1717
      @ninjaeddy1717 3 หลายเดือนก่อน

      If you use tools all day, you wouldn’t want a cable to get caught on things.

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 หลายเดือนก่อน

      Nah.. social media scumbags have already claimed it'd be "funny" to snip the cable on the apple vision.

  • @carlwest859
    @carlwest859 3 หลายเดือนก่อน +4

    The dog at 22:30 is thinking Why does my owner have such a ginormous nose, and why does he look like a plastic doll to other people, and what an expense that could have been $4K in dog treats. Woff.

  • @TheoWerewolf
    @TheoWerewolf 3 หลายเดือนก่อน

    The mistake they made (that Meta DIDN'T make wqith the Quest 3 - they made other ones :) ) is that they decided to use eye tracking as a UI controller... On the Quest, you move your entire head to aim the dot which is actually WAY more natural and easier to control because that's sort of how animal vision works, you lead into the movement with your eyes to see where your head movement will end. That's why using the AVP feels so weird - you're constantly fighting your reflexes.
    Using the keyboards on the Quest works well - they have this weird effect where even when you're not using a controller - just reaching out and touching - it FEELS like you're touching something. They use a visual effect to trick your brain into thinking you touched something. Unfortunately - and here's one of the things Meta hasn't goitten right yet, is that few apps use hand gesture mode or the standard on-screen keyboard.
    As for isolation - there IS a difference. You have to put a headset on and take it off. When you're using a phone or laptop/desktop - the people around you can see your expressions and what you're doing and get cues about how accessible you are. You're thinking self-isolation - are you more isolated, but the question also has to be are you putting a wall between you and people around you?

  • @earldgray
    @earldgray 2 หลายเดือนก่อน

    I am a big early adopter of everything tech, from screens to drones to home automation and pretty much everything else you can imagine. While I have and use an iPhone and iPad, half of the apps I must use are PC only and the other half are available on PC, so I use a PC. That isn't really my choice and I can't change it. As it also is now (though, with smaller screens) I can have my iPhone, iPad, and PC with multiple screens all accessible and usable simultaneously. As it also is now the VP would get me half the way there, with no practical way to get the other half, which would be at least maddening, and in reality a deal killer. Cost is not my greatest concern, but until I can reasonably tap into a PC (even with the use of a physical keyboard and mouse) the VP just won't get me there and would end up just being a large personal TV

  • @DomyTheMad420
    @DomyTheMad420 3 หลายเดือนก่อน +8

    18:35 i remember a scene like this in The Expanse.
    While i have to obviously chuckle (cost) at the idea of fitting every student with a device such as this the idea of students being able to see and explore massive virtual reconstructions would be of immense value to our education system.

    • @jonevansauthor
      @jonevansauthor 3 หลายเดือนก่อน +5

      Most classrooms don't have a globe or proper insulation. We just discovered lots of UK ones are not only stuffed with too many children but the concrete built for a couple of decades was junk and turned out to have no longevity. So yeah, I don't see these in the classroom except at a Science Museum. Maybe twenty years from now, some minor use of VR/AR but it'll have to be cheap as chips or completely indestructible to give it to ten year olds.

    • @2MeterLP
      @2MeterLP 3 หลายเดือนก่อน +1

      Maybe if school funding gets quadrupled.

    • @toofnlazzy801
      @toofnlazzy801 3 หลายเดือนก่อน

      Like send money to schools instead of overseas

    • @dominikvonlavante6113
      @dominikvonlavante6113 3 หลายเดือนก่อน

      No. Schools are there to teach the basics of modern, rational, science based life. And the basics don´t need no 3D to be taught. What they need are perspiration and feedback loops.

  • @eugeniustheodidactus8890
    @eugeniustheodidactus8890 3 หลายเดือนก่อน +10

    I still don't even carry a cellphone, let alone use one as a "key" for my Tesla. So it is unlikely that I will ever use such a ridiculously complex product.

    • @rogershark9223
      @rogershark9223 3 หลายเดือนก่อน +3

      lol I'm guessing you're over 50

    • @eugeniustheodidactus8890
      @eugeniustheodidactus8890 3 หลายเดือนก่อน

      @@rogershark9223 70ish... the thing about ALL tech is that it is BUGGY. ( Don't get me started on my Samsung device.)
      For instance: Every aspect of my Tesla is what I'll call: _intermittent_ . A huge pain in the ass. If your device fails at locking /unlocking your car 1% of the time, then it cannot be relied upon EVER. Period.
      Everything on my Tesla is like this. Seats, door-presenters, UI display intensity, blind-spot cam views.... all of it fails at times in a _pain in the ass_ manner, not in any sort of a critical manner. If you are going to build products defined by software and AI technology, then make it bullet proof.
      I have yet to EVER own a car where the FOB was intermittent or unreliable... until.... TESLA! Christ almighty.... they even fukd up THE FOB!

    • @BobbieGWhiz
      @BobbieGWhiz 3 หลายเดือนก่อน +2

      Wow, even my late 80s technophile mother-in-law has a flip phone.

    • @comrade171
      @comrade171 3 หลายเดือนก่อน +2

      I also want to mention I have a Tesla

    • @tomdelozier7206
      @tomdelozier7206 3 หลายเดือนก่อน

      Tesla’s are complex and it updates itself so changes over time as well as it wirelessly communicates with its maker. Might be a tad more complex than a phone.

  • @crankpatate3303
    @crankpatate3303 3 หลายเดือนก่อน

    I think the biggest issue about the vision pro is, that it's an apple product. Why do I think that? Because this device could be very helpful at a work place. There's many jobs, where you'd be very happy about more and larger screens. But no company will swap from Microsoft Windows to Apple, if we can just wait a bit longer for a competitor to copy the system, make it cheaper and give it windows support.
    The vision pro seems to be not there yet for the personal user experience, so aiming for that audience isn't optimal. But on the other hand Apple has no other choice, because companies would reject it anyway (for the reasons mentioned above).
    Such a device could be a game changer, if you make it cheaper, lighter and more comfy to wear. To do that, just make it to be connected to a tower, so that people at a work space can wear and use it. If the device becomes cheaper than buying more screens and more comfy to wear and use, then it would be objectively a superior product on a work desk for a bunch of jobs.

  • @scriptles
    @scriptles 3 หลายเดือนก่อน +1

    So Matt, you did an absolutely amazing job reviewing this product. Your videos are more enjoyable, and more thorough than the others. When you speak I actually feel like I can trust you to be truthful and have a very great opinion and insight. Thank you for making this video.