@@Imperium_protectorTrust me u will really surprise if they add illuminates, and sm2 it’s fresh game and fresh release, payworld also have 2 millions on release where this ppl now only 13-20k…
@@Imperium_protectorwhat happens when the hype for space marine 2 dies down it will go to the same place and only the people who enjoy the game no matter what happens will play Helldivers while it did lose players from the devs poor decisions the game would have gotten to this point in terms of player count anyway it just would have happened slower but when the streamers move on from space marine and the social media content creators do the same space marine 2 will lose players the same way Helldivers would have
@@Imperium_protector the real joke are all the little boys who follow video game tabloid news like it’s TMZ 😂😂😂 I forgot there was controversy for this game 😂
Ya its not even the stagger, it's the ragdoll time. They tickle in heavy armor, till they go from chunking 4% a hit to 52% because of impacting terrain.
I agree, the sheer amount of times I’ve been killed because they can somehow shoot at me with pinpoint accuracy when they’re being staggered and not even looking at me
0:58 "That's what she said..." But really I'm glad that Arrowhead fixed the flamethrower back to it's original state (and added a 33% dmg bonus to it) Nice!!
Pilestedt has made a recurring joke every time he's talked about the Rocket Devastator's ammo. The first time he brought it up on Reddit, he said they "blow their load" really quickly and repeated a variant in the announcement video of this change (this time talking about how he could take cover behind a rock while the Rocket Devastators, well, blow their load all over him.
The Helldivers developers just kept fucking around and find out, although every times they do listen to us but we all know that one day they will make some worst changes.
Railgun has always been able to 1 tap Hulks to the eye but now you be able to 1 or 2 tap them anywhere which will be silly they are going overboard with the buffs which makes me think its all bs to get more players theyll probably buff all the enemies making the weapon buffs pointless
@@dinogaming7125we know how the devistatirs will work with their rockets, and yeah we can assume it will be similar with the gunship, they will have a limited amount of rockets I'm so excited for this update
Yeah, the railgun and breaker was nerfed for a reason. I get that we dislike nerfs, but some have been warranted. I don’t want to invalidate half the weapon sandbox again. I just hope they find a way to make *everything* viable in its own unique way so every game isn’t just “Pick a railgun or else”.
The reason why they nerfed the railgun and breaker was because they wanted players to try out other weapons but little do they know that players already did try out other weapons and that’s why they chose the railgun and breaker because they were the only weapons that can let you survive in helldivers difficulty, not easily beat the difficulty but survive from it. Before you ask why play 7 and 9 difficulties, two words, super samples.
As I've said from other forums, fuck the nerfs. Just let players have difficulty sliders so they can make their own lobby hard as they want. It's a win-win situation for both player types.
As a Chaosdiver, I have to give credit where credit is due, they listen and reverted most weapons back to their original damage. Like sure they fumble but nevertheless I have to give them credit for listening and reverting the changes...
Lol you actually believe AH is going to listen? This lacking and false update on sept 17th will be the nail in the coffin of what could have been game of the decade.
Nah man game is still fun. Just took them a really long time to figure things out. They lost most of the players but HD2 still has a decent playerbase.
@@codeation5862 Haven't had time to play difficulty 10 yet, but I can still Solo difficulty 9. I really hope they don't make the game too easy, I absolutely love the challenge about helldivers, challenge is what makes games fun.
We are recovering!!!
Too little to late.. Should of done this before space marines 2 took 80% of snoredivers playerbase 😂😂😂😂
@@Imperium_protectorTrust me u will really surprise if they add illuminates, and sm2 it’s fresh game and fresh release,
payworld also have 2 millions on release where this ppl now only 13-20k…
@@Imperium_protectorwhat happens when the hype for space marine 2 dies down it will go to the same place and only the people who enjoy the game no matter what happens will play Helldivers while it did lose players from the devs poor decisions the game would have gotten to this point in terms of player count anyway it just would have happened slower but when the streamers move on from space marine and the social media content creators do the same space marine 2 will lose players the same way Helldivers would have
@@Imperium_protector the real joke are all the little boys who follow video game tabloid news like it’s TMZ 😂😂😂 I forgot there was controversy for this game 😂
@@CPLCodenameidk about that I haven’t encountered a game like SM2 since Halo OG trilogy…
Also, there was a low quality image of paper with weapon changes, i couldn't make out much from it though
Wait really, cool, was it in the background if a vid or did they post a pic of what the update will contain?
@@AMobutterit was in a hand
The whole page has been deciphered already lol. Theyre bringing back the eruptor shrapnel among other buffs if you wanna look up the leaks.
@@anoldbeggar9742 oh ight, yh I heard the eruptor was getting bugged
@@AMobutter it was bugged with the previous shrapnel mechanix, dunno about a current eruptor bug
"WTF ARE YOU DOING ARROWHEAD, REVERT IT IMMEDIATLY"
-Bots
💀
Rocket devs were fine. They could barely kill you if you were moving.
Heavy Devs are the ones 360 no scope laser beaming you from across the map.
Rocket devs bouncing me around like a pinball put me into a deep depression
Ya its not even the stagger, it's the ragdoll time.
They tickle in heavy armor, till they go from chunking 4% a hit to 52% because of impacting terrain.
I agree, the sheer amount of times I’ve been killed because they can somehow shoot at me with pinpoint accuracy when they’re being staggered and not even looking at me
For me its both of their cooldown between shots, barely have any time to breathe
Im already fighting for the Emperor comrade… now I have new brothers to battle with, for our craft is DEATH
0:58 "That's what she said..."
But really I'm glad that Arrowhead fixed the flamethrower back to it's original state (and added a 33% dmg bonus to it) Nice!!
What was that last part.......
That was the Developers talking about the devastators nerf
Pilestedt has made a recurring joke every time he's talked about the Rocket Devastator's ammo. The first time he brought it up on Reddit, he said they "blow their load" really quickly and repeated a variant in the announcement video of this change (this time talking about how he could take cover behind a rock while the Rocket Devastators, well, blow their load all over him.
If they thought our weapons were too powerful, instead of nerfing them into uselessness they should've given us stronger enemies to use them on.
For a "railgun" being really weak in the future made no sense.
The Helldivers developers just kept fucking around and find out, although every times they do listen to us but we all know that one day they will make some worst changes.
Railgun has always been able to 1 tap Hulks to the eye but now you be able to 1 or 2 tap them anywhere which will be silly they are going overboard with the buffs which makes me think its all bs to get more players theyll probably buff all the enemies making the weapon buffs pointless
This is the first time i've seen game dev listened to community in this industry
Yeah.. Just conveniently ignore 6 months of going the complete opposite of what we wanted
Am i mistaken or in the video you can see the rocket devastator reaload his rockets? That does not look like they have limited rockets
Yes he can reload his rockets but only once you can see the rockets on his back disappear after he reload
They have ONLY ONE reload. (I dont know about the gunships tho)
Ok thank you both for the information
@@RakEXE-dn5xethe gunships supposedly can only fire 3-5 bursts but idk really so take it with a grain of salt
@@dinogaming7125we know how the devistatirs will work with their rockets, and yeah we can assume it will be similar with the gunship, they will have a limited amount of rockets
I'm so excited for this update
It only took 6 months and the entire player base collapsing to listen 🤡
Yeah, the railgun and breaker was nerfed for a reason. I get that we dislike nerfs, but some have been warranted.
I don’t want to invalidate half the weapon sandbox again. I just hope they find a way to make *everything* viable in its own unique way so every game isn’t just “Pick a railgun or else”.
I agree
The reason why they nerfed the railgun and breaker was because they wanted players to try out other weapons but little do they know that players already did try out other weapons and that’s why they chose the railgun and breaker because they were the only weapons that can let you survive in helldivers difficulty, not easily beat the difficulty but survive from it. Before you ask why play 7 and 9 difficulties, two words, super samples.
Railgun nerf wasn't nerfed for a good reason, but breaker had too much ammo for soo low effort from the player
As I've said from other forums, fuck the nerfs. Just let players have difficulty sliders so they can make their own lobby hard as they want. It's a win-win situation for both player types.
it's pve. The team nerferd them bcus they want the game to be based around stratagems more. ppl started to quit once they started to nerf everything
Man, I love your videos. Keep going king 👍🏻
Thanks man I really appreciate 💚
Yippee 🎉
As a Chaosdiver, I have to give credit where credit is due, they listen and reverted most weapons back to their original damage. Like sure they fumble but nevertheless I have to give them credit for listening and reverting the changes...
I will come back to playing now I think
But still no ark Blitzer buffs 🥲
Nature is healing
Are this buffs still in place?
salaam alaikum akhi
too little too late, no one cares anymore about HD2
"no one cares"
People care, they just dont play a game that is unplayable
bro they were getting thier asses whooped across the entire internet, ofc they'd listen
Pfft
The jet pack still sucks
It’s a “jump pack” so the thing you dislike about it is literally the sole function of it
Believe it when I see it
Lol you actually believe AH is going to listen? This lacking and false update on sept 17th will be the nail in the coffin of what could have been game of the decade.
they did not listen, they try to not lose the last 1% player base that stayed after we started turning our backs to super earth.
Nah man game is still fun.
Just took them a really long time to figure things out.
They lost most of the players but HD2 still has a decent playerbase.
dude lives in frowntown
HD2 fans acting like AH killed their family because of a nerf
You're a
crybaby. Shut up.
bro rn: 😭
Kinda feels too easy now
thats why there is difficulty 10 bro
Helldivers 1 had 15 difficulties, and a lot of the illuminate could one tap u. Not really worried about the difficulty, just want some fun
thats just you
Bump up the difficulty
@@codeation5862 Haven't had time to play difficulty 10 yet, but I can still Solo difficulty 9. I really hope they don't make the game too easy, I absolutely love the challenge about helldivers, challenge is what makes games fun.