Yeah (playlist) interested in that as well! I like your videos, they are so chill to watch but the outro music is quite loud. I watch you videos with boosted audio.
hey nicely explained, thanks. how can you add collision boxes to an imported mesh? when i put it in the scene and then right-click add collider it gives me a mesh collider, which is probably not needed for every mesh and less performant than one or multiple bounding boxes. do you have like a contact email?
We want a full playlist of flax engine please :)
I love your video honestly :)
I want too!!
Thanks! More tutorials coming soon!
Yeah (playlist) interested in that as well! I like your videos, they are so chill to watch but the outro music is quite loud. I watch you videos with boosted audio.
Nice!!
hey nicely explained, thanks. how can you add collision boxes to an imported mesh? when i put it in the scene and then right-click add collider it gives me a mesh collider, which is probably not needed for every mesh and less performant than one or multiple bounding boxes. do you have like a contact email?
Hi! There is a special Box Collider actor you can use. You can find it under Physics>Colliders
it has no textures when imported from unreal to flax
Flax it looks good, but it's not so saturated, I hope it's just the sky settings.
Yeah it's the default settings. I am working on a PostFX tutorial!
why cant i drag it to the game?