Day of dragons, Updates, progress and preveiws

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 25

  • @warrenbainbridge6646
    @warrenbainbridge6646 3 ปีที่แล้ว +9

    Damn man rocky start but it's quickly proven better than many of it's counterparts and predecessors in that progress is steady in a good rythum the attention to detail is fantastic and i love that they are putting easter eggs in a fun way to keep many engaged and interact with the growing fan base Beawsome indeed

  • @ccvstudios1839
    @ccvstudios1839 3 ปีที่แล้ว +11

    Can't wait for the new Ai's and the flame stalker! They are doing a really good job making new things while also fixing bugs and soing balance changes! Thank you for this video

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว

      I think once the Genesis patch drops people are really going to take notice, not only because of the new content but becuase they will be able to clearly see the progress.

  • @pasteldreams5413
    @pasteldreams5413 3 ปีที่แล้ว +3

    Your videos are such high quality! Great work! I look forward to your continued coverage of this game in the future

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว

      Glad you like it! I'm really enjoying the process and if my videos help people with the game thats a big bonus.

  • @TheRandomWolf
    @TheRandomWolf 3 ปีที่แล้ว +1

    The flame stalker is their own model and animations now right? Because if so they look really good

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว +2

      Yup, all of the dragons and AI are their own models and animation.

  • @CaptainFishEye
    @CaptainFishEye 3 ปีที่แล้ว

    a few progression is better than no progression, looking forward to the updates hopefully its going to improve on the landscapes aswell

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว +1

      They are currently looking to hire a full time map designer as they have 4 16x16 maps to fill and make truly epic.

    • @CaptainFishEye
      @CaptainFishEye 3 ปีที่แล้ว

      @@Lusewing i am an artist and i wish i could help with the project but im no map designer 😔 or considered a professional in the industry yet

  • @OdeeOz
    @OdeeOz 2 ปีที่แล้ว +1

    Can't wait for a better collision modeling where we aren't walking through each other.

    • @Lusewing
      @Lusewing  2 ปีที่แล้ว +2

      Im very much looking forward to the secondary attacks being added. Being able to charge your breath weapon or do a tail swipe will be great.

  • @mrjokkeee
    @mrjokkeee 3 ปีที่แล้ว

    0:29 aaah… My horror

  • @lizzy7651
    @lizzy7651 3 ปีที่แล้ว +1

    Do you think the game would work on an acer laptop ? Also, I am not sure, but it seems that we have to pay extra for the acid spitter, is that correct ?

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว +1

      I can't really give mutch advice on game requirements, its not really my field, but the Discord is very helpful for those sorts of questions: discord.gg/wSy93sdk
      As for the Acid spitter, buying the DLC lets you spawn as it from the menu but its really not needed. Lots of people are nesting Acid spitters and you can just ask to join their clutch and hatch out as one (usually with better stats). You won't even lose your Shadow Scale as that gets saved to your Shadow Scale slot in the menu.

    • @lizzy7651
      @lizzy7651 3 ปีที่แล้ว

      @@Lusewing Thanks a lot 😁 Do you know if all new dragons will cost something in the future ?

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว +4

      @@lizzy7651 Out of the 19 currently planned dragons:
      4 will always be spawnable.
      5 are always spawnable for kickstarters and unlockable in game for everyone else.
      1 is only spawnable by kickstarters.
      3 will be DLC
      5 will need to be unlocked by everyone.
      1 will be a developer 'event' dragon
      All but the Hybrid dragon (kickstarter and unlockable) can be nested in - and on each server you can have one of each dragon active. Hopefully that helps ^.^
      Of course I am not part of the development team, and things can always change, but these are the plans so far.

  • @FireTurkey
    @FireTurkey 3 ปีที่แล้ว

    Whats that skin called? Also great video!

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว

      Which one? I showcase a few of them throughout the video.

    • @FireTurkey
      @FireTurkey 3 ปีที่แล้ว

      @@Lusewing Honestly no idea, I think I was sleep deprived when I wrote that.

  • @vallenshield4236
    @vallenshield4236 3 ปีที่แล้ว

    well i wonder how dizny will take this game as all the dragons are based on how to train your dragon dragons with slite changes to the siloet but for the most part the ablitys and looks are the same

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว

      Firstly, How to train your dragon is Dreamworks, not Disney. Secondly Dreamworks knows. The designs are diffrent, there is no case. Lastly, have you see the other dragons? There is inspration taken from all over the place, from classic myths to popular culture, because people want, and enjoy playing, a range of designs. If these designs are not your cup of tea, thats fine. There are thankfully quite a few dragon games in production at the moment.

  • @joseonwalking8666
    @joseonwalking8666 3 ปีที่แล้ว

    If they can drop Genesis in next couple weeks capitalize on the momentum by really pushing bug fixes stability for the game etc then do a big content creator push you will see massive numbers in no time. People don't care about what a couple stupid fans did two years ago.

    • @Lusewing
      @Lusewing  3 ปีที่แล้ว +2

      The open beta has only just been out for two weeks, Genesis is hoped for December though I think Febuary is more likely. They still have two dragons to animate, the Magma elemental to finish off, the lava lands map to do and the scent system. Not to mention the quest system and NPC's. We are seeing fantastic progress but they are only a tiny team.