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Is it possible to activate Bonney's ability on your opponent's turn? I know it says "activate:main" but it doesn't say "your turn" on it, and I can't remember any examples of cards that say both.
@@Risu_ Yeahh in the comprehensive rules it says "activate effects" can be declared & activated by the turn player during their main phase. 8-1-3-3. 🙂Think of how crazy that would've been for Bonney. Card is already nuts.
When facing the first Rush Zoro, it's better to swing with Nami for 3k and then bounce her with Leader. That way you would have had 1 more leader attack for life, or he would have had to throw away a handcard to protect him
Yea youre right that would of been a better way to try to milk hand size, but i did wanna bounce the ottama back to hand for the 2k counter back but you're probs just right
Just a bit of advice: If you're going to attack into a red leader (see example 0:44), don't play the Nico Robin first. If they take it, and you hit a Jet Pistol, you just about guarantee yourself a loss from the huge, early tempo loss. At least make them pay for the Jet Pistol on their turn or use other resources to handle your Nico.
You had no cards on the turn ending at 14:45 ish. But it looks like you ledt 2 DON unused. Buffing someone to 7k I think would have gotten you another life hit that turn.
Hey Treehouse Tribe! Please consider subscribing if you liked this video, trying to hit that 1K subscriber milestone! I'm also planning to make a Q&A, so let me know if you have any questions about anything! Thanks for your support and happy holidays!
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ummmmm, thanks!
Is it possible to activate Bonney's ability on your opponent's turn? I know it says "activate:main" but it doesn't say "your turn" on it, and I can't remember any examples of cards that say both.
Pretty sure its assumed your turn only
@@Risu_ Yeahh in the comprehensive rules it says "activate effects" can be declared & activated by the turn player during their main phase. 8-1-3-3. 🙂Think of how crazy that would've been for Bonney. Card is already nuts.
When facing the first Rush Zoro, it's better to swing with Nami for 3k and then bounce her with Leader. That way you would have had 1 more leader attack for life, or he would have had to throw away a handcard to protect him
Yea youre right that would of been a better way to try to milk hand size, but i did wanna bounce the ottama back to hand for the 2k counter back but you're probs just right
Just a bit of advice: If you're going to attack into a red leader (see example 0:44), don't play the Nico Robin first. If they take it, and you hit a Jet Pistol, you just about guarantee yourself a loss from the huge, early tempo loss. At least make them pay for the Jet Pistol on their turn or use other resources to handle your Nico.
Yea I have been learning that the hard way, thanks for keeping me in check
Wait, you can use Law's effect when he's rested?? I've been choosing between attacking or effect with him.. I've nerfed myself -_-
Lol! This is true for all leader effects atm
You had no cards on the turn ending at 14:45 ish. But it looks like you ledt 2 DON unused. Buffing someone to 7k I think would have gotten you another life hit that turn.
I think in general you're right, but some times its nice to bluff an event card