Unity Bus Project - Driveline Overhaul
ฝัง
- เผยแพร่เมื่อ 3 ธ.ค. 2024
- in short, i wasn't happy with the way wheel colliders behaved and the limitations that using them would give so i decided to custom script a chassis, pretty much overhauled the clutch simulation to make it much stiffer and much more stable, scripted my own custom wheels though i still need to do some work on the grip on them. Doing it this way also allowed me to simulate Solid Axles (both left and right wheels are connected to the same axle) which is an insane bonus, also the actual wheel was done in a way that allows me to set up custom tyre Pressures and have more accurate tyre collisions though if there's anything i'm gonna add it would be a sideways raycast to push the vehicle sideways when it encounters things such as kerbs
cool
looks promising so far! any plans on adding multiplayer in the future?
non presently, as nice as it would be it would be a massive hassle, ill have to decide that later on
is this for omsi 2 ???
its for the project im working on, im not against porting my models to omsi though i wouldn't know where to start