All I want is a clean, smooth MTG Online experience. It's such a relatively sophisticated game with so many little things to keep track of that all the MTG games have been clunky. Glad to hear they're building a new platform.
Back in the day, when Firelands Portal was most unfair... or Flamestrike... Flamstrike => Firelands P => Meteor and Glyph => Lich Jaina THATS just ridiculous :D
The title was translated through Russian, Spanish, Latin, Irish, Italian, Arabic, Bulgarian and then back to English, this was my result: *The [Lake] does not include epic maps in the sand*
Quests are out of arena because you need synergy for them to work, just like c'thun does. Dks need no synergy so why would they throw them out of arena?
But a card has never been disabled in arena for being too strong before. So your mention of quests is irrelevant. Saying that you think they shouldn't be in arena is perfectly OK. Saying it with quests in one breath is... at least misleading. Like The Attention Seeker said - all those cards were disabled in arena because they need synergy to do anything, not because they are too strong.
SPOILERS BELOW!!! VS REXXAR (4:23) 4:25 - ENEMY Uther of the Ebon Blade VS ANDUIN (6:01) 6:03 - ENEMY Shadowreaper Anduin 10:11 - ENEMY Deathwing VS JAINA (11:41) 11:42 - ENEMY Frost Lich Jaina 13:53 - GOLDEN Tirion Fordring NOTE: I've switched over to stamping legendaries only once they hit the board for these videos, if you prefer my previous method, I can switch back over.
Look, I haven't even watched the video yet but I agree, and why the heck does Mage ALWAYS get his hero? Team five needs to be careful now, many things ti fix and one card to REMOVE
Amount of times elementals were shown onscreen: 25 Amount of Earth Elementals: 1 Amount of Air Elementals: 4 Amount of Fire Elementals: 2 Amount of Water Elementals: 16 Amount of Servant of Kalimos/Kalimos: 2
I went 0-3 today in a pretty epic way. The draft felt amazing, Prince Malchezaar and an Alexstraza, yes please. Great removal and a decent curve and late game. Just wasn't enough for the other 3 mages, or their turn 9 Frost Lich Jaina's. Back. To. Back. To. Back.
Even in constructed, these DK cards have a really high power level. Jaraxxus changed your hero power but had the condition of setting your health to 15. DK cards have no condition aside from spending mana
I had a Mage Arena deck with: 3 Primordial Glyphs 2 Firelands Portals 2 Meteors 2 Fireballs 2 Blizzards 1 Flamestrike I faced a Druid with the DK, some Taunts, and Hadronox......... I stood no chance.
I got rekt in 1-2 by a Warlock. Was winning, then he played his DK and revived Lakkari Felhound, the charge 5/7, the 6/6 guy and a few weak minions. I somehow made a comeback. Then he played ANOTHER DK and I lost.
The moment I saw Hero cards revealed I just assumed Blizzard wouldn't have them in arena pool because of such high stand alone power they possess. But Blizzard is Blizzard.
I think the reason why Frost Lich Jaina is so strong is because (A) Un'Goro was literally untested, so they added some ridiculously overpowered cards to Hearthstone and (B) for some reason, when a minion has *Battlecry: deal 'x' damage* it causes the hero to heal. Baron Geddon "attacks" each minion for two damage, giving a totally fair 30 health heal.
I have drafted Jaina in one of my runs. Rest of the deck was trash and she was my only hope. In six games I've drawn her only twice. Firs time I already won at that point and second time priest used mindvision and played her first. Then discovered fucking Sindragosa because it's only class dragon for mage. Fuck my life...
Drafted my first arena after a loong time (well except when we got the free entry things). Draft was meh, but I managed to get the priest DK. He single-handedly got me 6 out of my 8 wins.
The main problem with frost lich jaina is that it denies you from playing 1 or 4 health minions (water elemantal + hero power) and even if you aren't playing those minions jaina can just play her own 1 health minions then ping them off herself. Warlock is almost certainly an instant win if you and your opponent are on even terms. And if you had a void walker or two killed off it can even be a win from a losing position. Death knights are fine in constructed because of the fact that all decks are obviously more synergistic and well built. But in arena where the power level is substantial lower. Having a card like the death knights appear more often for SOME classes isn't fair. The best thing to do is like fledgling decrease the chance of seeing it or remove it all together. Also mages need to be fixed in general. Specifically glyph, cabalists tomb and all their random effects.
Had almost the same exact expierence as you with had with warrior. Played as paladin vs mage and was winning by a huge margin, about 2 turns from killing her and she had like 2 cards. After she played her hero i was still miles ahead on draws but i could not play 3 of my cards and my heropower because they all made 1/1's so i ended up losing on value.
That last game was a real joke... He keeps drawing that 1 health bullshit, that was so bullshit, i feel bad for him. And I agree. DK should be banned from Arena.
It never made sense to me that you can get them in arena. First time I ran into one my mind was blown blizzard would be so stupid. My mistake, should've been obvious
I can tell from miles away that Kripp got triggered by losing to opponents with hero cards in Arena. But i agree, we cannot continiue like this. If we do, every 2 out of 3 players above 9 wins will have a hero card in their decks.
the real offender are discover mechanic odds, i have honestly drafted two tirions on draft, playing since closed beta. were as from discover mechanics its just a tirion festival were even getting 2 from a games is more of the norm is fucked up.
Worst thing is kabal courier and the other 2 tri class discover cards. They can discover death knights and it may not even the death knight of your class so your opponent can't play around it.
I've beaten Lich Jaina all three times I've faced it. Had a heavier Mage 1st game, Priest with Dragons and 2 MC rekt rent the 2nd one and the 3rd was kinda close but I took more risky face damage as a Rogue earlier and was able to Sprint in to some burn. Maybe I'm just lucky I dunno, but with the right decks you can still crush DKs.
Totally agree with this, I had a pretty clunky mage decks with poor creature quality but my spells delayed the game to turn 9 then Jaina just stomped everyone because it allows you to make poor creature for creature trades, this is a key factor in Arena, making the proper trades to gain an advantage later or slow down an opponent but when you can just ping after and summon an elemental its too broken for Arena.
I totally agree with baning death knights from arena. But the first game is not a good example. A normal 5/2 weapon would have done the job as well. The life leech didn't matter and the hero ability didn't as well. Yeah, I know, paladin dosen't own a 5/2 weapon. But warrior does and it's a regular card.
- Watched this video - Picked Mage in arena - took Frost Lich Jaina as 30th card - lose first game to hunter's curve - win 12 games in a row... death knights OP
I was so confused the first time i saw a hero card in arena. I couldn't believe they put them in arena . The next deck i made i got offered 2 Frost Lich Jainas in the same draft. It was a pretty good mage deck but nothing insane other than the hero card. Went 11/0 easily and just got unlucky the next 2 games ending 12/2. One of the games a played against a paladin who discovered Tirion AND had Tirion in his deck AND used up the whole first weapon and 2 charges of the second and had plenty of healing and taunts and still lost horribly. I'm decent at arena but I've only gotten 12 wins 3 times in my life. I don't know what the hell Blizzard was thinking when they put those cards in arena.
i have experienced this against a warlock that i was steam rolling, he had no health and use this card after he cleared my board and then nothing else mattered.
Played a game in arena earlier where I went all the way to fatigue against a warlock with the dk D: he fatigued 3 or 4 more cards than me and still won with op hero power
Really most of them are on the power level of an extremely game swinging legendary like tirion but Janna and gul' dan are virtually unbeatable if you don't have the win the turn it comes out.
I came back to Hearthstone for the new expansion and my first arena the guy played the mage hero card on curve. I surrendered and I've never gone back. Aint nobody got time for that.
I went 12-0 with priest without the dk and I did not play against any one with the dk yet, i think priest is absolute broken and the fact that people still don't know which cards are good in arena helps me a lot.
I just experienced this today. Was playing mage mirror in arena. Turn 9 was just about to win with a Pyroblast but the armor from my opponents DK saved him and then just healed out of range with lifesteal. I didnt have Jaina in my deck, and it took no skill from the opponent to win. It was basically play Jaina=Win. GET HEROES OUT OF ARENA!
I think it is totally fair. Sometimes, for a newbeee, or even for a long-time player, it is really hard to feel yourself good in the game, i mean wins. Hearthstone always must stay friendly to all kinds of players, from the top players to the low, and i think abilities like this are sometime needed, even if its not really fair
i think it wouldve been nice for a week or so to make that the first card you draft after the frozen throne launched the first cards is a legendary and it always has hero card in it just for reasons and after that week the hero cards get removed from arena
IMO hero cards are not even coming close to being broken like some combos you can effortlessly pull off as long as you're lucky while opening card packs.
My first arena of this expansion i drafted priest and the only 3 decent cards in the deck were 1 holy nova, 1 dragonfire potion an the priest dk card. I went 2-3 only seeing holy nova once and not seeing either of the other 2 at all :(
Jaina and Rexxar are probably the two most important to remove from arena. But if you were to do that you'd probably have to get rid of all of the heros. That way control arena games wouldn't be so broken. Mage already has so many amazing aoe tools in it's belt.
Ive been carried already by the Guldan hero card in arena. But you STILL lose to the generic op arena cards either way 90% of the time. AKA spikeridge, bonemare, any mage, etc. Ive done better with a generic paladin deck with spikeridged and the works, than I have with a deck with hero cards.
Mage hero card vs paladin in arena feelsbadman. Completely stops you using your hero power or you give them frost elementals. Gotta love the spend 3 mana kill your own minion get a 3/6 with freeze and a spell though, seems pretty balanced.
I agree with this. I actually think they should remove legend cards from arena completely. Its not right when you get matched against players who have 2 or 3 of them in their deck when you have none.
"it totally takes out skill and relies on how lucky you are" you just summed up hearthstone in total.
WotC REALLY need to put their shit together and update Magic Online
I think WotC are currently building a new online platform.
All I want is a clean, smooth MTG Online experience. It's such a relatively sophisticated game with so many little things to keep track of that all the MTG games have been clunky. Glad to hear they're building a new platform.
And you think this is news?
Nah. That explained Arena in a nutshell.
Back in the day I used to be unfair too. Good ol' days Q_Q
Back in the day, when Firelands Portal was most unfair... or Flamestrike...
Flamstrike => Firelands P => Meteor and Glyph => Lich Jaina
THATS just ridiculous :D
Hungriest Crab
1 cost 1/2
Battlecry: Destroy a death knight hero in arena and gain +10/+10
10/10 would craft
10/10 wouldn't craft cause it's only useful in arena
10/10 would craft golden version only to completely bm my opponents in arena
But do they get wind furry after attacking your face 🤔
Biggierino Cheeserino Kripperino Shadowreaper Anduin does if you think about it.
Wind furry? What's that?
TheLinkHero1 Sounds like some furry trash lol
My OC do not steal
Wind furry? Does it crincle?
4:23
Skipperino Kripperino hehe
Thx man, can't stand these vegan talks Kappa
Thx mang
Skipperino Kripperino Never been a fan of rambling. You make that side of Kripp disappear.
Thank you Mr. Kripperino
The title was translated through Russian, Spanish, Latin, Irish, Italian, Arabic, Bulgarian and then back to English, this was my result: *The [Lake] does not include epic maps in the sand*
Translaterino Kripperino
You just make more comments like this
Cause I don’t see you in recent videos
hey guys how's it going crane here
no
Lmao
Crane? What's that silly goose done?
"so I have played some Korean here"
I've just discovered CC. It is gold
Planeswalkers don't belong in draft...waitaminute
Planeswalkers... Eugh
Compared to what I just saw Jace, the Mind Sculptor seem balanced.
I'm waiting for traumatize to be adapted into HS.
DaLem you can damage and destroy them in Limited.
Not Bolas!
Weak predictions: 5:59, 7:53.
Good predicitons: 10:06, 14:47.
wtf I had assumed they were out of area like quests. Seemed like common sense...
Nope! Thanks Blizzard!
Quests are out of arena because you need synergy for them to work, just like c'thun does. Dks need no synergy so why would they throw them out of arena?
For the blatantly obvious reasons show in the video.
But a card has never been disabled in arena for being too strong before. So your mention of quests is irrelevant. Saying that you think they shouldn't be in arena is perfectly OK. Saying it with quests in one breath is... at least misleading.
Like The Attention Seeker said - all those cards were disabled in arena because they need synergy to do anything, not because they are too strong.
MsMate00 what about three cards that were removed from arena though
The Lifesteal part makes Lich Queen Jaina ridiculous.
In a bit.
WhenWillKripperino SeeUsarrino It's a bigger bit than usual, not little but rather medium.
SPOILERS BELOW!!!
VS REXXAR (4:23)
4:25 - ENEMY Uther of the Ebon Blade
VS ANDUIN (6:01)
6:03 - ENEMY Shadowreaper Anduin
10:11 - ENEMY Deathwing
VS JAINA (11:41)
11:42 - ENEMY Frost Lich Jaina
13:53 - GOLDEN Tirion Fordring
NOTE: I've switched over to stamping legendaries only once they hit the board for these videos, if you prefer my previous method, I can switch back over.
Chat spamming BabyRage like they wouldn't be throwing their monitor out the window
Look, I haven't even watched the video yet but I agree, and why the heck does Mage ALWAYS get his hero? Team five needs to be careful now, many things ti fix and one card to REMOVE
Capitano_ n3mo Team Five?
By team 5 he means hs devs
Capitano_ n3mo Probably because mage hero has elemental synergy, so it shows up in the synergy picks. Not sure tho.
if i google team five i get pictures of Adidas Parfume and Deo. :(
His? You mean her you sexist piece of sh#t
11:20 "I can't play that"
Plays whirlwind
But I belong in arena right guys?
My brothers Kripperinos used to belong in arena, now the majority are not based on cards anymore.
Amount of times elementals were shown onscreen: 25
Amount of Earth Elementals: 1
Amount of Air Elementals: 4
Amount of Fire Elementals: 2
Amount of Water Elementals: 16
Amount of Servant of Kalimos/Kalimos: 2
Hearthstone: Heroes of Arena
I went 0-3 today in a pretty epic way. The draft felt amazing, Prince Malchezaar and an Alexstraza, yes please. Great removal and a decent curve and late game. Just wasn't enough for the other 3 mages, or their turn 9 Frost Lich Jaina's. Back. To. Back. To. Back.
Even in constructed, these DK cards have a really high power level. Jaraxxus changed your hero power but had the condition of setting your health to 15. DK cards have no condition aside from spending mana
Yeah I had a great warlock arena going at 7/1 and lost to two mages with the hero, and I was kicking their asses until they played it.
I had a Mage Arena deck with:
3 Primordial Glyphs
2 Firelands Portals
2 Meteors
2 Fireballs
2 Blizzards
1 Flamestrike
I faced a Druid with the DK, some Taunts, and Hadronox......... I stood no chance.
I could've sworn kripp vids weren't in 60 fps but maybe I'm actually crazy.
How many Blizzard employees do you need to fix a lamp?
It does not matter, because they cannot balance the ladder.
The new face of sniper decks, Bob is only allowed back when his deck has 2 or more hero cards saved.
Don't worry Kripp, Blizzard will just make the hero cards appear less often in the draft! That will definitely make them balanced!
I never play arena so I can't say if hero cards are OP in arena. But I believe kripp.
My first opponent in arena had activated Raza into Priest DK into Lyra. It was like a constructed deck.
TFW Kripp has a more reasonable discussion of hero cards than we had about statues in baltimore
They don't belongs to arena, THEY BELONGS TO THE MUSEUM
I might craft Harrison to counter Uther and Garrosh's weapons now
gauthier castet
harrison jones, death explorer: "you belong in a museum!"
Mage being unfair in arena?
In other news, grass is green
I got rekt in 1-2 by a Warlock. Was winning, then he played his DK and revived Lakkari Felhound, the charge 5/7, the 6/6 guy and a few weak minions. I somehow made a comeback. Then he played ANOTHER DK and I lost.
Kripp, I'm from the future. And boy do I have good news for you
that penguin power was pretty awesome.
One of my arena games today I had a shaman play Kabul courier and the next turn when I had a dominant position the Shaman plays Frost Lich Jaina RIP.
I'm so happy I stopped playing the arena when Frozen Throne came out. I sure as hell saw the writing on the walls.
The moment I saw Hero cards revealed I just assumed Blizzard wouldn't have them in arena pool because of such high stand alone power they possess. But Blizzard is Blizzard.
I knew this from before release. I was hoping the team would be proactive enough to keep hero cards out of arena.
You present a lot of strong arguments in a well thought out and neatly constructed manner. To which my response is >arena.
I think the reason why Frost Lich Jaina is so strong is because (A) Un'Goro was literally untested, so they added some ridiculously overpowered cards to Hearthstone and (B) for some reason, when a minion has *Battlecry: deal 'x' damage* it causes the hero to heal. Baron Geddon "attacks" each minion for two damage, giving a totally fair 30 health heal.
Agreed with Kripp. Hero cards are a bit too much to handle in arena.
I discovered a rogue hero and had the sickest comeback of my life. i love saltstone
Yeah i could tell you that first day of the expansion. When my crazy arena deck meet mage. With lich jaina. And 2 games later hunter. With lich too.
Totally agree, each time i fight a deck with a Hero card....its a lost game.
I have drafted Jaina in one of my runs. Rest of the deck was trash and she was my only hope. In six games I've drawn her only twice. Firs time I already won at that point and second time priest used mindvision and played her first. Then discovered fucking Sindragosa because it's only class dragon for mage. Fuck my life...
Drafted my first arena after a loong time (well except when we got the free entry things). Draft was meh, but I managed to get the priest DK. He single-handedly got me 6 out of my 8 wins.
6:50 I've never noticed that the windfury guy says the name of the second worst sonic game when he attacks
The main problem with frost lich jaina is that it denies you from playing 1 or 4 health minions (water elemantal + hero power) and even if you aren't playing those minions jaina can just play her own 1 health minions then ping them off herself.
Warlock is almost certainly an instant win if you and your opponent are on even terms. And if you had a void walker or two killed off it can even be a win from a losing position.
Death knights are fine in constructed because of the fact that all decks are obviously more synergistic and well built. But in arena where the power level is substantial lower. Having a card like the death knights appear more often for SOME classes isn't fair.
The best thing to do is like fledgling decrease the chance of seeing it or remove it all together.
Also mages need to be fixed in general. Specifically glyph, cabalists tomb and all their random effects.
Had almost the same exact expierence as you with had with warrior. Played as paladin vs mage and was winning by a huge margin, about 2 turns from killing her and she had like 2 cards. After she played her hero i was still miles ahead on draws but i could not play 3 of my cards and my heropower because they all made 1/1's so i ended up losing on value.
My only 12 win deck so far was with a honestly insane aggro shaman deck with the DK
That last game was a real joke... He keeps drawing that 1 health bullshit, that was so bullshit, i feel bad for him. And I agree. DK should be banned from Arena.
The second game vs priest was so disgusting, it took my appetite to enjoy kripp's salt away.
I agree with this even though I just had a 12/0 priest that didn't have the DK or any discover effects.
They're not as strong as you pretend. Actually what won the priest that game was Priest of the Feast. Mage is also very overrated.
It never made sense to me that you can get them in arena. First time I ran into one my mind was blown blizzard would be so stupid. My mistake, should've been obvious
I can tell from miles away that Kripp got triggered by losing to opponents with hero cards in Arena. But i agree, we cannot continiue like this. If we do, every 2 out of 3 players above 9 wins will have a hero card in their decks.
100% agreed. I had a warlock discover the priest hero. Instant win and I had it in the bag before that. So stupid in arena.
the real offender are discover mechanic odds, i have honestly drafted two tirions on draft, playing since closed beta. were as from discover mechanics its just a tirion festival were even getting 2 from a games is more of the norm is fucked up.
Well, earlier legs had lower drop rate in arena too.
But back in the days Scamaz could still have 2 Tirions xd
Worst thing is kabal courier and the other 2 tri class discover cards. They can discover death knights and it may not even the death knight of your class so your opponent can't play around it.
I've got a fair number of belts under my arena
I've beaten Lich Jaina all three times I've faced it. Had a heavier Mage 1st game, Priest with Dragons and 2 MC rekt rent the 2nd one and the 3rd was kinda close but I took more risky face damage as a Rogue earlier and was able to Sprint in to some burn. Maybe I'm just lucky I dunno, but with the right decks you can still crush DKs.
Mage has allways been the fav. of blizzard ...
dudle core "blue" is a fun color/class to make cards for in a card game... tho the good ones sure are strong
Tahuti also mages can cast *blizzard*
Hey kripp you should do a video of hearthstone of you only speaking romanian with english subtitles, just for fun..
krip is romanian? He don't have any accent
that moment when u beat a paladin death knight as priest without your own and you feel like a god
I just got the animated short as advertisment lol.
Totally agree with this, I had a pretty clunky mage decks with poor creature quality but my spells delayed the game to turn 9 then Jaina just stomped everyone because it allows you to make poor creature for creature trades, this is a key factor in Arena, making the proper trades to gain an advantage later or slow down an opponent but when you can just ping after and summon an elemental its too broken for Arena.
the same could be said for ultimate infestation. I havent lost an arena game where i played it
I won an arena game vs mage death knight hero. Wound up having to ping off my own minions continuously but managed to keep board control.
I totally agree with baning death knights from arena. But the first game is not a good example. A normal 5/2 weapon would have done the job as well. The life leech didn't matter and the hero ability didn't as well. Yeah, I know, paladin dosen't own a 5/2 weapon. But warrior does and it's a regular card.
- Watched this video
- Picked Mage in arena
- took Frost Lich Jaina as 30th card
- lose first game to hunter's curve
- win 12 games in a row...
death knights OP
I was so confused the first time i saw a hero card in arena. I couldn't believe they put them in arena . The next deck i made i got offered 2 Frost Lich Jainas in the same draft. It was a pretty good mage deck but nothing insane other than the hero card. Went 11/0 easily and just got unlucky the next 2 games ending 12/2. One of the games a played against a paladin who discovered Tirion AND had Tirion in his deck AND used up the whole first weapon and 2 charges of the second and had plenty of healing and taunts and still lost horribly. I'm decent at arena but I've only gotten 12 wins 3 times in my life. I don't know what the hell Blizzard was thinking when they put those cards in arena.
I just conceded after a priest played 2 Dragonfire Potions, Mediv and DK Priest at 2-0. Not playing arena till they change something.
i have experienced this against a warlock that i was steam rolling, he had no health and use this card after he cleared my board and then nothing else mattered.
Game 1.: Opponent won because he got 5/3 weapon. It could have been Gladiator's Bow and outcome would be exactly the same. Case dismissed.
Played a game in arena earlier where I went all the way to fatigue against a warlock with the dk D: he fatigued 3 or 4 more cards than me and still won with op hero power
Really most of them are on the power level of an extremely game swinging legendary like tirion but Janna and gul' dan are virtually unbeatable if you don't have the win the turn it comes out.
I came back to Hearthstone for the new expansion and my first arena the guy played the mage hero card on curve. I surrendered and I've never gone back. Aint nobody got time for that.
NO HERO CARDS
ITEMS OFF
FINAL DESTINATION ONLY.
Don't you feel that the boost to class cards when discovering/picking in arena? is just really breaks the balance
I lost a game vs. a Paladin who got Deathstalker Rexxar from Grimestreet Informant.
I went 12-0 with priest without the dk and I did not play against any one with the dk yet, i think priest is absolute broken and the fact that people still don't know which cards are good in arena helps me a lot.
In 8 Games i lost 4 games to dks und 2 games to bonemare, feels bad man. Hate the new arena.
I just experienced this today. Was playing mage mirror in arena. Turn 9 was just about to win with a Pyroblast but the armor from my opponents DK saved him and then just healed out of range with lifesteal. I didnt have Jaina in my deck, and it took no skill from the opponent to win. It was basically play Jaina=Win. GET HEROES OUT OF ARENA!
I think it is totally fair. Sometimes, for a newbeee, or even for a long-time player, it is really hard to feel yourself good in the game, i mean wins. Hearthstone always must stay friendly to all kinds of players, from the top players to the low, and i think abilities like this are sometime needed, even if its not really fair
i think it wouldve been nice for a week or so to make that the first card you draft after the frozen throne launched the first cards is a legendary and it always has hero card in it just for reasons and after that week the hero cards get removed from arena
Watching kripp talk about the jaina dk being instawin,while i have her in my arena deck and im 1-2
ultimate infestation is also broken in the same way for the arena
IMO hero cards are not even coming close to being broken like some combos you can effortlessly pull off as long as you're lucky while opening card packs.
My first arena of this expansion i drafted priest and the only 3 decent cards in the deck were 1 holy nova, 1 dragonfire potion an the priest dk card.
I went 2-3 only seeing holy nova once and not seeing either of the other 2 at all :(
Jaina and Rexxar are probably the two most important to remove from arena. But if you were to do that you'd probably have to get rid of all of the heros. That way control arena games wouldn't be so broken. Mage already has so many amazing aoe tools in it's belt.
Ive been carried already by the Guldan hero card in arena. But you STILL lose to the generic op arena cards either way 90% of the time. AKA spikeridge, bonemare, any mage, etc. Ive done better with a generic paladin deck with spikeridged and the works, than I have with a deck with hero cards.
When
WE NEED MORE KRIPPERINOS
They should do 8-man drafts with 15 card Hearthstone boosters. Then it'd be fair again
Mage hero card vs paladin in arena feelsbadman. Completely stops you using your hero power or you give them frost elementals. Gotta love the spend 3 mana kill your own minion get a 3/6 with freeze and a spell though, seems pretty balanced.
Kripp:"Basically what I'm saying is I don't get the good ones, so they aren't good for arena because I'll just get owned if anyone has them"
I agree with this. I actually think they should remove legend cards from arena completely. Its not right when you get matched against players who have 2 or 3 of them in their deck when you have none.
I completely agree, The warrior one is really strong I drafted a garbage deck but won every game I drew it, the weapon is like free 3 flame strikes