Part 4 Assetto Corsa Car Converting

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  • เผยแพร่เมื่อ 13 ต.ค. 2024

ความคิดเห็น • 33

  • @fabium3410
    @fabium3410 6 ปีที่แล้ว +8

    Hi, I opened my fbx, but the car is literally all black, that cant be normal. What could cause this problem?

  • @Kadencabs
    @Kadencabs ปีที่แล้ว

    btw, for the blur thing if you wanna save time just turn the wand tool threshold down

  • @Denis9ROCKSTAR
    @Denis9ROCKSTAR 4 ปีที่แล้ว

    Love the tutorials, love your work! One question tho, you happen to know why KS Editor doesn't want to run on my laptop? Game runs fine tho...

  • @TheFlowDrifter34
    @TheFlowDrifter34 4 ปีที่แล้ว +1

    So, if my wheels are linked to the nodmg texture how do i quit them to add them an unique texture for them, srry im introducing myself into car modding and your tutorial is the best one

    • @Nate1325
      @Nate1325  4 ปีที่แล้ว

      Sorry for the late reply, To assign a new texture to the wheels, you'd just drag the texture onto the wheel in 3ds max or use the material editor and assign a group material to the wheels and setup the diffuse as bitmap and then select image/texture from there. The easy way is to drag the texture onto the wheels though.

  • @SinceThe90s
    @SinceThe90s 6 ปีที่แล้ว +1

    Thank you, sir, this is a great tutorial!!, but I have one small problem, I cant drop textures to rims or window glass!! I don't know how to drop wheel lod?

    • @Nate1325
      @Nate1325  6 ปีที่แล้ว +1

      It's nothing to worry about, that was just they way I did it, each colour of the car is setup to work either way.
      Thank you :) I hope you enjoy whichever car it is you do

  • @FarisEdits
    @FarisEdits 4 ปีที่แล้ว +1

    Hello.
    base texture link is dead. can you please reupload it?

  • @doomiedee
    @doomiedee 4 ปีที่แล้ว

    can i get help i completed all the steps and went to pull the car .fbx into ks editor and there was no body just the interior and windows

  • @25koky26
    @25koky26 6 ปีที่แล้ว

    Hi is there somewhere a tutorial on how ti bring models from asseto corsa to gta san andreas ? You knoe my roommate just created a model for his drift car in asseto and i would love to have it in gta i know how to do handlung and add a new car to the game what i dont know is how to convert it fron asseto to work on gta sa

  • @FFGodoy301
    @FFGodoy301 4 ปีที่แล้ว

    When i finish the dummies and export the car i try load it on ks_editor but it crashes, already tryied with original game models and the same happend

  • @tinyboxxx
    @tinyboxxx 6 ปีที่แล้ว

    Great tutorials mate, but the Base texture and tires link seem down, can you give me a new link? Thanks in advance.

    • @Nate1325
      @Nate1325  6 ปีที่แล้ว

      They're in part 1 description, thank you

  • @RoverWaters
    @RoverWaters 6 ปีที่แล้ว

    great explanation

  • @delpinsky
    @delpinsky 5 ปีที่แล้ว

    My issue is merging the Driver, because 3DS Max 2019 and now 2016 (new installation) doesn't give me a scale factor number, therefore the size is always incorrect.
    I tried every possible combination of Units. Any idea?

    • @Nate1325
      @Nate1325  5 ปีที่แล้ว

      Just use content manager and take a driver from another car, it would be the steer.ksanim in the animations folder. If you take one that would seem fitting to your car then you shouldn't have a problem

  • @zkrtl5547
    @zkrtl5547 3 ปีที่แล้ว

    can u plz update the textures link

  • @justelisgaming4870
    @justelisgaming4870 5 ปีที่แล้ว

    i cant finde driver model base in here D:\Program Files (x86)\Steam\steamapps\common\assettocorsa\sdk\dev\car_pipeline_2.0rev

    • @Nate1325
      @Nate1325  5 ปีที่แล้ว

      New location, lemme grab it you.F:\Steam\steamapps\common\assettocorsa\sdk\dev\car_pipeline_2.0rev\Driver animation/DRIVE_BASE.fbx

  • @charliecoons3346
    @charliecoons3346 6 ปีที่แล้ว

    Can i texture the car in max then edit in kseditor? also on one of my wheels the group button is grayed out, please help!

    • @Nate1325
      @Nate1325  6 ปีที่แล้ว

      Yeah dude, it's better to do it in kseditor, just because group materials all shader the same, such as rubber, chrome etc.

    • @charliecoons3346
      @charliecoons3346 6 ปีที่แล้ว

      thanks

  • @sergiroure2722
    @sergiroure2722 7 ปีที่แล้ว

    Hey dude, when I open the car model in ks editor i dont see anything, but the model appears in the models list. What could it be?

    • @Nate1325
      @Nate1325  7 ปีที่แล้ว

      +Sergi Roure use the arrows and move backwards to see the car you are under it

    • @sergiroure2722
      @sergiroure2722 7 ปีที่แล้ว

      thanks, although it was because ks editor was showing the car transparent without textures. Now I have another problem, that is with the wheels, where I can't see the rims. i68.tinypic.com/1987yo.jpg

    • @Nate1325
      @Nate1325  7 ปีที่แล้ว

      Sergi Roure from the picture shown the rim is under the car still and not with the wheels you need to make sure you group the rims into RIM_LF, LR, RF, RR and same for tires then try again

    • @oscxj220s87
      @oscxj220s87 6 ปีที่แล้ว

      What did you do to fix it? same thing happens to me when i load kseditor.
      theres no car to display. all export settings are correct.

    • @oscxj220s87
      @oscxj220s87 6 ปีที่แล้ว

      got it my car is displayed now but its face down

  • @justelisgaming4870
    @justelisgaming4870 5 ปีที่แล้ว

    kseditor dont show my car, what the problem? scale is good i think

    • @Nate1325
      @Nate1325  5 ปีที่แล้ว

      No textures, go onto scene(top left) and open up a collapsible block and then click it, then click on material and then add a texture

    • @justelisgaming4870
      @justelisgaming4870 5 ปีที่แล้ว

      @@Nate1325 thanks!

  • @x-xx
    @x-xx 7 ปีที่แล้ว

    Hey, when I open my FBX, the car is just invisible, I can see the axis's but not anything else.

    • @Nate1325
      @Nate1325  7 ปีที่แล้ว

      +Mint Peal you have to start shadering the car, some will start like that. Just right click the body and start with that shader