He does a 360 motion during the lights, when he sees something he likes, he 360's again to get a 720, at least that's what I found to work most consistently.
The tech of whiffing normals with hugo is strong also because you make 360s by completing the up motions first and leaving the grounded motions last. That way you can even micro walk and complete the 720. That way you can stay also grounded and just input a punch if you see something that approaches you
I just went on a Hayao streak again, because I found him so entertaining as a player, and so damn skilled, and he remindend me of that other Third Strike Hugo player I watched back then, YSB... Oh yeah, that guy is even commentating the whole thing... xD
I don't know that much about fighting games but man that parry to the back of the tatsu into super had me holding the back of my head in disbelief. This is why I watch fighting games sometimes even if I don't play em!
When that Akuma at about 9:33 tried to jump his goofy ass out that corner only to get caught with the 720. I KNOW I got my life extended by 2 years just by watching this
1-2-3-4 12:34 OD GODLIKE INCREDIBLE. no way hose Thank you Haio, you are just the best! I laughed so many times!!!! What you do is so amazing and crushing to the opponent I think that if Yun and Chun were balanced just a bit, nerfed. Then you would win everything! The gouki player was also very very good!
I get that parrying in 3rd Strike is merely motion-based, and that is what 720 is all about buffered or not, but I still cannot wrap my mind around how intentional or lucky that was, because it was so flawless.
I mean, when a guy has a trump card that would rip his opponent's ears and fingers off at any given moment, only a fool would rush headlong into that eagerly.
16:48 I would assume that Hayao is so good that he's always buffering 720 if he isn't sure a button will reach. That way, he can give em a big hug if the opponent dashes in.
That's how I've played grapplers since Thawk in ST (to be fair, Old hawk could buffer SPD's, and you had no whiff animation if you used negative edge... different but the same thought process more or less). You throw out the stand jab or short and buffer either a 360 or 720 during the animation. If they commit to something that extends their hurtbox forward into your range, just tap the buttons to complete the input, and you'll grab them every time. That said, buffering 720's on jabs and shorts that consistently is tiring to say the least. When you factor in all the other thinking that Third Strike in general requires, plus Hugo on top of that, with parry timing, tech, etc. it gets fatiguing just playing neutral. In SF4, Gief could buffer and kara SPD if you did everything right to punish long normals at what felt like half screen sometimes. I play both grapplers and defensive poke heavy longer range characters. Lily is fun (I don't like wind stocks, but whatever, really felt like Juri's designer got thrown Lily after they were done with Juri and still had her in their mind), but it would be nice to get both Hugo and a whip/ranged poke heavy Poison back for SF6. Either or would be great, both would be amazing. Toss Mika in, and I'd be set for a decade of SF6.
Wait wait, the guy who almost cussed out Neo for running away vs Clockwork all those years ago now says: 'People just don't respect how hard it is to run away'. Is this really Jwong?
saw this match earlier, it's like a mouse with a pocket knife vs a giant with an axe. Amazing stuff but I can imagine it's exhausting for the Akuma because the longer it goes the more mistakes into gigas will happen, after the first few wins by Ura it was pretty much a squash
Hayao always scheming. 16:08 - Small correction. You can normal parry any string where there's a gap 'cause you exit block stun, but true blockstrings need to be red parried. They balanced it by making it so there's no autoguard once you start blocking, so if you let go of guard at all, you get hit by multi-hit stuff.
It's funny because in this matchup HP doesn't really matter too much because if Hugo gets you once or twice you're dead so taking stray hits is the best you can hope for
大阪在住です
かなり昔ですが彼とは何度か対戦しました
リスクを取らない戦い方をしても
何故か吸い込まれる不思議な体験でした
彼の思うように誘導されて
こちらが主導権を握っていると
錯覚させるのが上手い感じでした
Hayao is otherworldly
The Hugoat
Bro is actually batshit insane. Need to see him play any other SF and have a first to 5 with itazan pronto
"This is a Tom-and-Jerry-ass match." 14:50 😂🤣
Literally LMAO
This matchup in a nutshell
Hayao has always been the most entertaining Hugo. He's one of the OGs!
Would you say he's "NUMBUH ONE!"
It actually breaks my heart non of y’all even mentioning YSB
I wonder how many arcades had to replace their sticks thanks to hayao permantly churning butter.
The input buffer layering from Hayao is unbelievably genius, Justin. I was in awe watching this as much as you were showing us this. 😳🤯
12:33 - wait...did this man really do that move to lower his hitbox so the super would whiff?? Holy shit.
He wanted to punish but since he also whiff, he was still in advantage
...devious work!
what even was that move? What was the input?😢😢
@@ketchup1867IIRC it's Hugo's crouching heavy punch
@@emanuel81111 you'd think that but crouch HP really is that bad he defo did it for the hurt box
Indeed, Hayao Hugo is pure art.
I love 3rd strike grading system. "Hayao playing like a grapple god? C+"
Hayao has the energy we adore as grown adults
The 720 with during the animation lock of the dolphin dive impregnated me.
He does a 360 motion during the lights, when he sees something he likes, he 360's again to get a 720, at least that's what I found to work most consistently.
The tech of whiffing normals with hugo is strong also because you make 360s by completing the up motions first and leaving the grounded motions last. That way you can even micro walk and complete the 720. That way you can stay also grounded and just input a punch if you see something that approaches you
i demand that the drop kick from Hayao to dodge Ken's ult at last evo be considered as moment #38, that shit was the hypest thing ever
Ult? This isn't Overwatch.
It is Evo Moment #38
I think it is pretty much considered as such now, if you search for Evo moment 38 it shows clips of that play
Hayao really said "Let me 720 this crossup rq"
16:55 he was looking for the alternate reality where he landed that 720 and went there
everytime hayao jumps closer.. friggin anxiety meter goes up
12:32 Hayao is really built different... That was an insane play
Came to see Hayao play Hugo. Stayed to see Justin breakdown his gameplay and figure out where the 720 inputs are.
When JW is perplexed, repeatedly asking HOW!
You know it's gone beyond God Tier.
hayao the best showman ever, loved his evo performance
Hayao playing with his food at the end there lol
And the round @19:49, too. That one was disrespectful 😛
Run from it, dread it hayao also gets his man
-Thanos
He owned the EVO stage. Absolute ham. 😂
19:55 DAMN he just walked from corner to corner... Dude has a Fear button ahah
16:47 Hayao.
15:12 the fear the Hayao presents is insane. He's so scared of 720 that he keeps jumping and its just free damage for Hayao
Your perspective on how hayao has a pattern to his 720 is amazing! Cool when you talk about patterns you see 🔥
I think new players react old players read the move based on the start of the animation. You see this with older Muay Thai fighters.
Running away is a dieing art. That sunk in.
Jesus Christ Almighty... His reaction is Godly. Especially for a 40 something dude.
This guy is a living legend, that 720 miss into jump grab ...geez
If you don't love Hayao you don't love life
I just went on a Hayao streak again, because I found him so entertaining as a player, and so damn skilled, and he remindend me of that other Third Strike Hugo player I watched back then, YSB... Oh yeah, that guy is even commentating the whole thing... xD
I don't know that much about fighting games but man that parry to the back of the tatsu into super had me holding the back of my head in disbelief. This is why I watch fighting games sometimes even if I don't play em!
He's so fast and precise!!! Overhumanly so!!
Watching akuma run all game chipping hugo down just to die to a 720 must be tragic but I find it so funny
Hayao's tatsu parries are absurd.
We like seeing you play hugo as well JW. Would love to see you play sean too NGL.
"Your next, so he could pull your strings!"😂😂
When that Akuma at about 9:33 tried to jump his goofy ass out that corner only to get caught with the 720. I KNOW I got my life extended by 2 years just by watching this
J said this is a bad match up for Hugo. This is in fact a bad match up for Akuma.
@@devilsephiroth9000 Hayao is a bad matchup for a lot of dudes. After watchin him cook shotos, I feel invigorated and have lost 6 lbs
Hayao. Sugiyama. Bar none my favorite gods of 3s to watch.
Hayao the HuGOAT!
What's that artwork that they are using with Alex facing off against Hugo and poison? That thing rocks HARD!
Hayao Hugo is just absurd
If "reach out and touch someone" was a person lol
Highlight is at 12:34
Shadow Frame no Jutsu
I almost died of laughter seeing that headbutt 😂
the most crazy thing in fighting game, for the US, its a miracle; for the japan, it was tuesday
Bro i could watch Hayao play 3S all day. He is a menace.
Man, I still can't get out of my head what Hayao did at EVO. It's still my favorite gaming moment of 2024.
Hayao is the a madman
12:43 OH MY LORD
18:57 LoL He thought he had 720 and didn't so he bunny hopped while inputting the 720.
And styled at the end.
Hayao too good
He really is that guy.
that hayao moment at evo was the hypest shit i seen xD
Hayo legit looks like a alien lmao😂
His awareness and experience really show
Had to look up Hugo's special move and HOW FAST YOU GOT TO DO THAT AFTER A DASH???? A 720 indeed.
1-2-3-4
12:34 OD GODLIKE INCREDIBLE. no way hose
Thank you Haio, you are just the best!
I laughed so many times!!!! What you do is so amazing and crushing to the opponent
I think that if Yun and Chun were balanced just a bit, nerfed. Then you would win everything!
The gouki player was also very very good!
I get that parrying in 3rd Strike is merely motion-based, and that is what 720 is all about buffered or not, but I still cannot wrap my mind around how intentional or lucky that was, because it was so flawless.
When I saw the Thumbnail I just knew it was Hayao. Dude's an inspiration to us grapplers everywhere
I think playing for time is a legitimate strategy, it's usually lame to watch but it's "the play" to win in some situations.
Facts
th-cam.com/video/b5-iJUuPWis/w-d-xo.html
Absolutely a respectable tactic when the goal is to win
100% Why make unnecessary risks when you don't have to? And it can make your opponent play a little more reckless.
No way am I going in on the guy who conjures 720 supers for 80% of my health if I have the lead
I mean, when a guy has a trump card that would rip his opponent's ears and fingers off at any given moment, only a fool would rush headlong into that eagerly.
LOLOL! Kooms on da RUN! 😂
16:48 I would assume that Hayao is so good that he's always buffering 720 if he isn't sure a button will reach. That way, he can give em a big hug if the opponent dashes in.
that ultra instintic meme sound always gets me
ggs
Hayao is the reason I learned Tachi Gigas back in the day.
3:13 someone bit their tongue AJAJAAJ
Hayao is absolutely ridiculous!!!!
Hayao is the keanu of FGC
When you think of 3rd strike your immediate player selection thought is Daigo or Justin.. Now Hayao lives there's too amonst the legends 🙌💙
That's how I've played grapplers since Thawk in ST (to be fair, Old hawk could buffer SPD's, and you had no whiff animation if you used negative edge... different but the same thought process more or less). You throw out the stand jab or short and buffer either a 360 or 720 during the animation. If they commit to something that extends their hurtbox forward into your range, just tap the buttons to complete the input, and you'll grab them every time. That said, buffering 720's on jabs and shorts that consistently is tiring to say the least. When you factor in all the other thinking that Third Strike in general requires, plus Hugo on top of that, with parry timing, tech, etc. it gets fatiguing just playing neutral. In SF4, Gief could buffer and kara SPD if you did everything right to punish long normals at what felt like half screen sometimes.
I play both grapplers and defensive poke heavy longer range characters. Lily is fun (I don't like wind stocks, but whatever, really felt like Juri's designer got thrown Lily after they were done with Juri and still had her in their mind), but it would be nice to get both Hugo and a whip/ranged poke heavy Poison back for SF6. Either or would be great, both would be amazing. Toss Mika in, and I'd be set for a decade of SF6.
Full respect to this player
People should always find a way to use every move once they master the others. They usually have a use if you think about it long enough.
7:38 was foreshadowing
Wait wait, the guy who almost cussed out Neo for running away vs Clockwork all those years ago now says: 'People just don't respect how hard it is to run away'. Is this really Jwong?
I guess other reason for whiffing short or something like is to shrink the hurt box of Hugo.
He's this good with Hugo. I wonder how well he plays with other characters. Probably unstoppable
Gotta get some vids of you on the mvci max mod my guy , fire content pho sho
saw this match earlier, it's like a mouse with a pocket knife vs a giant with an axe.
Amazing stuff but I can imagine it's exhausting for the Akuma because the longer it goes the more mistakes into gigas will happen, after the first few wins by Ura it was pretty much a squash
He used that move to dodge the super?! That was crazy as hell!
Why Hayao is so Majestic???!!!
16:54
How?
He is looking for the smell of fear
this drawing is insane!
The worst part of watching Hayao in videos like this is we don't get to see his on-stage gymnastics mastery.
Hayao
Yay more great bangers
His Hugo is a pleasure to watch
9:25 that's a crouching DP input for backbreaker: 323K
Hayao always scheming.
16:08 - Small correction. You can normal parry any string where there's a gap 'cause you exit block stun, but true blockstrings need to be red parried.
They balanced it by making it so there's no autoguard once you start blocking, so if you let go of guard at all, you get hit by multi-hit stuff.
Hayao's Hugo is the TRUE meaning of C I N E M A
Damn, I love that old art and animation style. Makes me want to check out PikachuAkuma again.
It's funny because in this matchup HP doesn't really matter too much because if Hugo gets you once or twice you're dead so taking stray hits is the best you can hope for
Have Hayao and Onagai ever faced off in a Hugo mirror? If not, I would love to see that someday.
That was clinical 😮
Hayao and YSB are pretty insane.
could you plz share the link of the original tournament where you fought hayaok and kuni, thanks
I never knew that Hugo had the same defense buff system as Q
Finally ❤ more 3s
hayao--ken! ..........Yeah, i can find myself out
A great showman