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The name "Honor and Glory" comes from the name of a clock. "Honour and Glory crowning Time" was the name given to the allegorical wall clock in the Neoclassical eclectic style located above the first central landing (from the top) of the Grand Staircase, just below the wrought iron and glass dome. You see it in the fly-bys of the grand staricase.
I lost interest in clicking so many buttons to get anywhere useful. It just reminds me of those days in the 1980's where a company would send yo an album or book each month. A rather old business practice.
So you're especially recommending products you haven't got yourself so can't comment on the quality as it's a US and Canada only sponsor. Amazing shill.
Hey! Great video! But you have a slightly incorrect idea about THG and Project 401. I’m the creative director of the projects. Let me know if you’d like to chat! The most important correction: the elaborate video game planned a decade ago under previous direction is no longer our vision for the project. We have a much more history-first approach and are no longer making a “video game.” think of it more like an interactive virtual museum. :)
Hey, thanks for the info here. I also saw Mathew left a comment too. I just received your email regarding a chat. Sounds good. As stated, I really want this to happen. And I would love to cover it more when finished. I have also been interested in the Titanic but after discovering TH&G I have become far more interested in knowing more, rewatching movies and looking up documentaries etc... so your project defo left an impact. It sounds like you guys are far more focused and streamlined now which is great. Looking forward to chatting via email about the future of the project.
I think more than 95 percent of us😂 I just want to walk around while it sinks. Honestly, at this point I wouldn't mind if there were no NPC's or if there were some rooms you couldn't go in. Anything at all would be great after this long😂
Exactly. Heck, I would honestly settle for a 100% accurate recreation of the ship, without the sinking aspect. I have a similar desire for exploring a virtual Chernobyl.
Then understand you're actually in the minority. An interactive murder mystery set on the _Titanic_ will have far more popular appeal than a simple walk-the-decks reconstruction. That's been their main obstacle. The project as envisioned would require the budget and manpower of a AAA game, yet no-one would fund it to that level as it only has a very niche esoteric appeal.
Oh a stroll down memory lane. A bunch of which I sadly can't confirm, deny, or even talk about, as much as I'd like to do so, I promise! But I'm happy to report THG and P401 are VERY scaled back. No story, no world besides the ship. Only game "mechanics" focus on the history around her story. No NPCs. We're only aiming for what we think is possible with our limited small team after a disastrous (third?) rebirth (which I'm surprised you didn't cover!) P401 is def in the cards. But will we be able to finish even this super slim version of THG our supporters dream of? Gosh I hope so. This isn't easy. Thanks for the video!
Rooting for yall! I heard yall were looking for a modeler on one of those updates. I'll shoot an email and see if it works out for everyone. (Im a professional CG animator/generalist) Either way, I'll still be following you fellas. I wish you all healthy good luck!
To be fair, the THG's titanic month for 2024 is probably the only thing that brought THG back on peoples radar, and it doesn't surprise me that he didn't cover P 401, or THG because there was limited information regarding both games before the THG titanic month event. As TheApzfreak said, i'm rooting for you guys at THG too, however, i've lost hope in the game, which game i mean THG, P401 seems reasonably doable for your guy's team size. You guys will have to really show progress, and keep communication up, it doesn't need to keep constant updates about the games, or showing progress, you guys just need to confirm that people are still working on it and steaming away. I really hope the THG sinking experience comes out one day, but again, i've lost hope for that a looong time ago. Doesn't stop me from wanting the game.
Hey! Big fan of the channel here, long term THG supporter here, and big nautical enthusiast - I wanted to weigh in on my input that you might find interesting about this topic… I fully believe that the main reason as to why THG has not gotten anywhere over the past several years is because of Tom Lynskey. Tom has quite the extensive history of overpromising projects, and never delivering on them … and when he does deliver, they are very underwhelming. This is the case of a Britannic game they released as a side project. Tom took time it seems from the meson project in favor of another project, which i think under-delivered. Tom formerly worked on the Lost in the Darkness project which you mentioned in this video, and while from the surface, lost in the darkness team splitting away and forming THG might seem like an easy one, with no drama, upon investigation (which I have screenshot proof of), Tom would CONSTANTLY leave nasty remarks towards the former Lost in the Darkness team. The Lost in the Darkness team would constantly try reforming, but Tom would leave truly disheartening, and EXTREMELY rude comments towards them.. some of these comments can actually be seen by going to the old Lost in the Darkness videos. At the moment, Tom and his new team are working on a game about Lusitania, another four funneled liner which sank. (Tom no longer being associated with THG) Sadly, while there used to be huge hype for this Lusitania project, there isn’t anymore. This is because Tom NEVER updates people regarding his projects. Always leaves them in the dark…and this is why his Lusitania video game will fail. As I mentioned beforehand, i am a big ship enthusiast. In talking to a few people who are knowledgeable on the subject, the Lusitania game that is currently being produced has questionable levels of accuracy. Such as color choice, General mood and atmosphere, inaccurate models, asset store flips, etc, etc…the game has been announced in 2018, and sadly, it now being 5 years since initial announcements / hints were made, there is almost nothing to show at all, aside from animated renders. NO gameplay…just renders… I would like to emphasize as well, that Tom does NOT like any criticism as well. He is extremely sensitive to it, as he has deleted or hidden away comments that critique him or question him. Silencing critics I think is a pretty bad move. When people caught on to this, I posted a few comments on his page to see if this was indeed the case …. Of course, my comment was deleted. I’ve photographed this, and have it as evidence. I am in a discord group chat where we archive incidents like this, where we have a good 30 or so screenshots of this exact thing happening on his channel. Tom also has a history of blowing up at people online who critique him. Again, there can be found screenshots of this. Him constantly giving off a severely displeasurable attitude online also makes things worse, and gave THG a bit of a mixed reputation regarding on how they respond to things. So I believe this happens because of Tom disliking competition, and thinking he owns historical subjects, which is silly to say, but it’s the only logical explanation I could give for this behavior. I know it is a common trait with historians as well. Lotta titanic historians seem to be this way, and want to be the authority on a subject. So I wouldn’t be surprised if this is the case. That’s my thinking…not out to get Tom, but these traits run projects into the ground.
I do think I've talked with Tom directly once. There was a roleplay server for the Titanic and a lot of people from the THG server were in it. Shit blew up there and big names of THG came in as if they owned the place. I don't remember names really tho, as this happened long ago
This is more common than most think. Just ask any armchair naval historian what happened to the HMS Hood. The proper answer, we don't know. There are theories, and evidence supports a few of them, but no one truly knows what happened. Yet there are people who "read in a book" or "was related to a survivor" who know EXACTLY what happened and how. And you are an idiot who knows nothing of history if you think otherwise. One of the main detriments to historical research is, unfortunately, historians. Most are great and can provide massive amounts of knowledge, while a small minority are convinced they know what Alexander the Greats last drink was. Actually had a guy yell at me at a museum for saying a C-130 could carry about 100 people. He "read in a book" that they can carry over 400 with no problems. He literally yelled that I knew nothing and should shut up. Never mind I worked on them for over a decade and rigged them for passengers all the time. These people are out there.
Damn, I have watched Tom's youtube channel. Didn't know about any of this until I watched this video. I had to do a double-take to make sure it was him. I've lost a bit of respect for him, though his videos are very entertaining and well-produced. Thank you for sharing your additional insights too. Glad I stumbled upon this today :)
@@PlapradThere is a chance the confusion of passenger capacity arose from events occuring on April 29, 1975. There are several articles about it. I'm quoting from .mil Little Rock AFB website (where the actual aircraft was on display) : "Last C-130 out of Vietnam On April 29, 1975, tail number 56-0518 flew the last mission out of Vietnam before the fall of Saigon." "In all, 452 people were on board, including 32 in the cockpit alone. The aircraft was overloaded by at least 10,000 pounds and required every foot of runway to become airborne, including hitting the brakes while taxiing in order to close the rear ramp doors." I have no way of knowing if that was the basis of the dispute but is an important moment in history that someone might find interesting.
I've wanted to explore the decks of the Titanic (and the Enterprise...) since I was a very small child and I'm more than ecstatic at what has been delivered so far in Honor and Glory/Demo 401. It's beautiful, and while not entirely what was promised is the closest anyone has ever come. I hope they keep plugging away at it. I don't care if it takes until 2060, as long as I can explore the Titanic before I die I'll be a happy camper!
Yeah I've played stage 9 when it was life. That was really impressive. It was a bIt sad that they licence owners took it down but not unreasonable given the laws and stuff. Imagine if someone would build a complete death star experience... Oof.
Yeah, I'm in this same boat. This is my dream game, and it has been since 1993 when I was 10 years old... I'm willing to wait as long as it takes. I'm also crossing my fingers *hard* for a console release. PC gaming is great and all, but I just don't have the funds (or desire) to build a PC anymore. Those days are long gone for me. haha
You can always tell babies first actual game. There are thousands of systems. MASSIVE map ideas etc. Things that THAT specific person wants in a game. Never mind if you don't. Then i just fades away. Those early 2000's rpg maker people are perfect examples.
Anyone else notice that he used footage from Oceangate in the intro? Using footage from an ill fated voyage to wreck that sank on an ill fated voyage, to intro a video about an ill fated game based on the ill fated voyage is kinda genius.
The original Titanic, Titanic Honor & Glory, the OceanGate expedition, Clive Palmer's Titanic II. There really does seem to be some sort of curse surrounding the Titanic. Any project related to it is doomed to failure from the outset.
Just a little correction, the sinking demo mentioned at 15:30, is not actually the sinking demo. The sinking demo actually referred to is the one that is available on the website under the downloads section. Just a tiny little playable section of the ship that sinks.
A a HUGE Titanic buff since i was about 6 years old, it's really disappointing to see Titanic H&G end up with so many production problems. To be able to fully explore the ship before and during the sinking would be an amazing and humbling experience for so many people. I did love exploring Titanic in Adventure Out of Time, so to imagine being able to look around the fully explorable ship in present time would be breathtaking.
Well, Honor and Glory didn't die, you can totally go and get a free demo that has a huge amount of the ship to wider right now! It won't be a game, but more of a digital museum experience. But they're still around and still working on it
I had no idea there had been that much crap around THG. I've been following the game's development since Demo 2 and I think it's super ambitious, way too ambitious. But what they managed to make is absolutely breathtaking. I sure hope the full model of the ship can be finished someday. Or at least the main decks....
It's called the planning fallacy. Due to humans' natural bias for optimism, people tend to underestimate just how much time and resources something will take. Young people especially can be far too idealistic as they don't have enough real-world experience to contradict them. You see this pattern in their political views as well.
Even if it were just a walking simulator exploration of the most famous ship sinking of all time in such stunning detail, I would line up in the snow; battling off sabretooth tigers with only a loose leaf notebook; just to have an opportunity to walk through the ship, from coal bunkers to wheel house. Especially in VR.
@@slopesgameroom Yeah, she was heavily lambasted for having been in that movie (which is, sadly, lost) and her acting career slowly dwindled until her retirement in 1917.
@@jonbourgoin182"Good times"? Maybe for white Anglo Saxons Mr. Tron is a good time, but being Middle Eastern, he would call me a s*nd n*gg*r behind my back. Not my kind of good times. I never watched that tool. Matt McMuscles is the only gamer 4 me. (And Slopes Game Room 😮) Remember that time JonTron made a fake game and lied to all his fans just to promote some stupid battle Royale? Dude seems like he always was a POS.
Did you just slag off the company trying to sell off ‘titanic tat’ to raise extra cash for Honour & Glory then you tried to flog your own plushie doll at the end of the video, that was hilarious 😂
Finally someone addressed the shady business practices and messed up work ethics behind Honor and Glory. I can't honestly recall how many times they started to rebuild things from scratch. Last time we got a nice demo with lot's of the ship available to explore but then they decided to start again from the keel of the shop and redo every rivet for like the third or fourth time. That was the line for me.
He didn’t even reach the tip of the iceberg. Most of the IGG perks never went out, ditto for their merchandise store. Many customers had to wait for over a year to get refunded, others filed claims with their credit cards.
Yeah, you can totally wander a whole lot of the ship now! Honor and Glory didn't die, it's now entirely a digital museum experience, and they have a free demo
If history has shown us anything about this type of disastrous gigantic crowdfunding campaigns, they'll end up either a) just silently abandoning at some point or, even worse, b) starting to develop paid DLC and side games even before the game is even (literally) half-finished.
There's no reason they couldn't release this in parts/stages/milestones. There's natural divisions with decks and days. An empty wandering mode, an NPC-filled mode and various stages of gameplay/story. Adding the harbor was the biggest mistake. At the very, very most, include an unexplorable pretty view of the harbor at sail, recreate it starting its voyage with you on board.
I’m living in the shadow of the Harland and Wolf cranes where the Titanic was built and this fascinates me tbh. I would have loved a full game or even just the interactive model they originally proposed.
I remember being really invested in all the updates. I loved that community. I hated that they took down so much of their content when they broke up with Tom.
I bet the Springfield Retirement Castle once showed James Cameron’s Titanic movie to their residents and at the end of the movie, Moleman asked “Didn’t that movie used to have a rapping dog in it?”
The video game version has the potential of working. IF they cut out the town of Southampton. Having the ship full of NPC's, some of who are hunting you down to arrest you, while you try to find the man or woman who framed you, could technically work. And if they made it kind of like a rouglike, where each time you play, the criminal you're looking for is different, would really increase replayability, instead of just running through a linear story. It would be something like "Shadow of Doubt" but on a ship that's slowly sinking. That would be the best way to go with a project like this, I think, because if the game is replayable, you can get people playing it more, playing it over and over again, and it would lengthen the game's shelf life. IE... more profits. But for the level of detail they want and the fans are demanding, Plus adding the entire town of Southampton? That's insane. It's never going to see the light of day. Even what I'm suggesting would be difficult for a small group of developers to pull off. Add to that the intense graphics and details these guys want to include, and it makes the prospect of making a game way too much. These guys have really overbloated their vision and it's going to kill the project if it's not dead already.
One thing not mentioned in the video is that after the restructuring, we DID cut all the scope out of the game. The current goal for the project is to complete the ship. As an alternative, Project401 is being developed by members of the team who are not in the art department (and working on THG proper) to at least make some kind of walking museum type experience with some gameplay features. Of course there are stretch goals, but the core majority of the team agrees that those things should not be worked on if it at all distracts from the main goal of finishing the ship. Things like the town of southampton will never happen. A full ship of NPCs is not likely to ever happen either. Perhaps sometime far in the future we will have a limited number of NPCs, but certainly not 2200 unique ones. Even the sinking isn't currently being planned.
Seeing the inside of the titanic stuff in the background at around 6:30 or so made me realize, it's wild they never made like a new Titanic game since the movie was so beloved. Like there was a board game, an NES game, and I want to say like a couple other games based on the movie, but with how much research they put into studying the inside workings of the ship for the film they could have easily come out recently, made a game, and sold out on the tragedy. But they don't while we get a new CoD based on another historical event or war we went through without any caution that the event was a real with and not a quick battle pass and cosmetics. That's not toward the players btw, but more toward the companies who churn it out so fast. I will say, as much of a tragedy the Titanic is, It's a shame Cameron never released a 3D map of the interior of the ship or anything from the movie. Just a true digital experience that could be put into VR or even the ability to watch the movie in VR could have been very fascinating truly. Makes me also wish that people would stop saying boats are unsinkable, since the Titanic II and many other ships where people go "Yeah, even God can't sink this" keep sinking.
If they would drop the game part and just would make you a sailor on the ship and then add NPCs that are actually the people on the crew and passenger-list, they would actually be able to create a historic model and honor the souls of the Titanic in an unique way. It would also be a tremendous achievement. As the nameless sailor they could also have you virtually attend to duties that a sailor aboard the Titanic was expected to mind- heck, they could even expand on that over the years after release with different tasks and duties for the various positions within the crew at large, from deck-scrubber, cabin-hand, cook, waiter and so on all the way to the look-out in the crow's nest and even the captain of the Titanic making the decisions in the final hours of the Titanic. They have gold in their hands and basically one that could sustain them for at least three decades with this DLC idea. In my opinion, the current group has no vision for the future. They just want to get it done. We all know that the game-division is just there to not have to disappoint people, but I think if they read this and think that this is a better way, they should totally disappoint people. Who wants a game? It's all about history and they have an unique chance to let people actually experience history, not just look at it. Again, if any of the current devs see this.., take this idea. It's yours and I believe it's something that allows them to consolidate their manpower again.
I’m had NO idea THG had any sort of drama or controversy around it, I’ve been passively looking forward to this game, luckily I have no money on the line.
I read the title and immediately thought of that SNES game called SOS which was clearly inspired by the Titanic. I don't think it was released in the US though
...I've probably been introduced to the titanic through one of the strangest ways; the 999 video game. That, and there is a massive titanic museum about 20-30 minutes from where I am, but mainly that 999 game.
I followed this project from afar and liked the potential, but I remember when I saw the news they wanted to recreate 1912 Southampton, I let a long and deep sigh escape.
If they just finished the titanic as a just explore the ship... they could sell it as a amazing teaching tool and for enthusiasts... THEN work on the game with the income from that (if it gets enough)
Aw man, I was hoping this wasn't the same project covered by Siro, that one Vtuber because I loved the idea of exploring the Titanic to my heart's content... and turns out it is. Well, whatever, it is what it is and it's better for me and all of us that you've covered it in your amazing, fun style and inform all of us rather than, well, fall into a kick scam. No wonder they were asking for donations a lot.
I once even had an escape room advent calendar game about solving a crime on the Titanic. I have no idea why the game chose the Titanic as a location to begin with though because it absolutely played no role in the story. In the story you actually left the ship again before its travel accross the ocean even started. They could have picked just any generic made up passenger ship and nothing would have changed.
Yea it sucks that its super delayed but the scope of the project is more immense than people might realize. Plus their attention to detail and accuracy is not something that is a speedy process. Top it off with a small team and infighting... well. Im bummed it hasnt come out yet (supported it myself actually) but from the demos that I have seen and messed around with, it will be worth the wait. And for someone who has been a member of the THS since 1989 (and met survivors at a conference in Boston back in the 90s as a kid) Its something that I am willing to wait for.
Not the channel's fault and not the point of this video. One of the stock videos shows a person with some papers holding what it looks to be an Apple Pencil 1. Whomever made that stock video clip should've used a cheap pen or pencil from a dollar type store instead. Now this clip looks🤦🏽♀😂. This clip is at 18:09
I was obsessed with the Titanic when I was a kid, so when James Camerons movie came out, I had my mom take me the first weekend to see it, we had to wait 2 whole screenings at the theater because it was sold out.
The world's fascination with anything Titanic is a bit overstated, it was mostly just driven by the cultural impact of the James Cameron film. People who weren't born yet couldn't care less about the Titanic. Some of them are in their mid twenties now, feel old yet? I was 8 years old when the movie came out so that craze never touched me either and I'm still not that fascinated with the Titanic specifically, but I became interested in cruise liners in video games thanks to horror/thriller games. Mainly _999: Nine Hours, Nine Persons, Nine Doors_ and _Resident Evil: Revelations_ .
That’s not true at all. Titanic has been major pop culture topic and point of interest at least as early as 1955 when Walter Lord published “A Night to Remember.” James Cameron wouldn’t have made a movie about it if it wasn’t such a well known historical event.
there is a gammes on SNES called SOS, inspired by the Titanic. unique experience. unfortunately the sequel was never released cause of the bad health of human entertainment studio.
Pine Pot! That neon sign is a deep reference. I recognized it right away. One of those wonderful examples of Japanese game developers coming up with things that sound English to them and hilarious to us. Now someone just needs to make a Bobson Dugnutt baseball jersey.
@@tmw3489 LOL so you've never found a channel for the first time that's been around for years already. You just watched all of them from the first video. Congratulations!
@@MakerInMotion You're missing a detail. Every video is someones first, right? Why are you the only person Ive ever seen who pats themselves on the back for knowing it, while calling it a deep reference? Around here, shit like that is absolutely nothing and that is very surface level. Congratulations, you're the first person Ive seen do that in 5 years.
It sounds like an instrumental version of Frankie Goes To Hollywood's - "Power Of Love" at the beginning!? 🤔 🤷🏻♂️ Hell, I dunno... But it DID remind me of that song! ✌🏼😁👍🏼
I'll never understand the obsession over the Titanic. It's a ship and it sank. Yes it's tragic and somewhat interesting but the fact that people obsess over it is weird.
Hey...The movie was made with a section of less than 1/4 of the ship's length. The game being made in a ship 1/2 the original length doesn't sound too far-fetched. Just model a fore and aft of the Titanic, then put in a quick doubler of the work already done. Bam!
But there is already a game that you can explore the ship and it looks exactly like the demo footage. Im so confused because it came out in 1996. I loved it and played it over and over again.
When I hear somebody tell me that the tech that they use is so good that a Government is interested in it then there comes a distinct bovine whiff under my nose. He never said which Government either.
Woah, I only know this project thanks to a video walking through the demo at ultra settings. I was impressed with what I saw, and I'm shocked to hear that the plan is still to make a full video game with a story out of it. That seems overkill. I'd be sold if it was just an interactive museum with facts you could read or with narration providing context, akin to what newer Assassin's Creed games do with their educational modes.
I was wondering what happened with this, I remember seeing the footage from that demo and thought it looks really impressive. But given the niche they’re trying to go for as well as the crazy ambition, it’s no wonder it is the way it is.
I have ethical concerns about recreating the Titanic _in historic detail_ as a for profit project. That seems like the kind of thing where you apply for research grants and Patreon to release what you have in an early access basis with an ultimate eye for a public domain final release. You know, because it's a work of historic science.
Can you imagine what is be like if the Titanic's sister ship Olympia had been preserved after she was retired? She was built before Titanic so she's almost the same ship. Too bad the foresight wasn't there back in 1936.
As someone who has been part of this fandom for a while (although i can honestly say im not as flipping interested as some are) i can honestly say i hate Tom, i think hes up his own backside Btw ....i dunno if he has gone that far away from the project ....i could swear he was recently in an oceanliner designs stream of the recent demo
hey man, quick question, did you played ‘we happy few’? are you a fan of it? because i just heard the game main menu soundtrack in your ‘kickstarters FATAL campaigns’, and i absolutely love that game, it’s my favorite even know i played more than one hundred hours of tears of the kingdom
Oh so no metion of the cartoon movies called the true story of the titanic .... With anmals a bad love story and sadly no one can forget thev rapping dog
Kind of feels like duke nukem forever all over again. Like at this point UE5 is a thing, and this looks closer to source engine era games than what we see nowadays with things like physical rendering and material shaders
With all the photorealistic games currently available on Steam this demo doesn’t look that great graphically. It looks like a game and at no point can a direct screenshot be confused with something that’s real. Development just took too long. There are horror and liminal spaces games on Steam made by a single individual in months that look significantly better. Now the scope and accuracy is a different story but I feel only diehard Titanic enthusiasts and historians will appreciate that. Average person isn’t going to stop and look at how authentic the chairs are. They spend months working on details that the layman walks by in a second without recognizing being anything more than a simple asset.
I'm a backer of the first IndieGoGo campaign. I was a teenager obsessed with the ship. I have now many years of work experience, wife and kids lol. I don't think it's a scam, the amount of work done is stunning and their demos are great. I remember being very upset about the Southampton recreation, no one cared about it and it was already a very delayed game.
You're right, it wasn't a scam, it was just a passion project by a group of extremely passionate albeit slightly delusional people wanting to achieve something far beyond their reach, which is hardly an overly negative quality to have really, they never intentionally ripped people off
Releasing a game/demo on the day of a tragedy is kind of... not very good from their side, don't you think? It's like releasing a demo of the Twin Towers collapse on the day of a tragedy.
Feels like duke nukem forever to me. Ya have someone who wants to make an eye candy game. The issue when ya do that is ya have to make it as good as you can but under a schedule. That’s because even if you start with the newest rigs pumping out the best visuals by the time you start it’s already outdated. The longer you take the more dated your work is gonna look. 10+ years of development is too long and means either the end product will look dated OR you will be forever in a loop updating the models, textures, game engine etc… basically Duke Nukem Forever.
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Thirst? 😏😏
@@MasterLPG I see what you did
The name "Honor and Glory" comes from the name of a clock. "Honour and Glory crowning Time" was the name given to the allegorical wall clock in the Neoclassical eclectic style located above the first central landing (from the top) of the Grand Staircase, just below the wrought iron and glass dome. You see it in the fly-bys of the grand staricase.
I lost interest in clicking so many buttons to get anywhere useful. It just reminds me of those days in the 1980's where a company would send yo an album or book each month. A rather old business practice.
So you're especially recommending products you haven't got yourself so can't comment on the quality as it's a US and Canada only sponsor.
Amazing shill.
Hey! Great video! But you have a slightly incorrect idea about THG and Project 401.
I’m the creative director of the projects. Let me know if you’d like to chat!
The most important correction: the elaborate video game planned a decade ago under previous direction is no longer our vision for the project. We have a much more history-first approach and are no longer making a “video game.” think of it more like an interactive virtual museum. :)
Hey, thanks for the info here. I also saw Mathew left a comment too. I just received your email regarding a chat. Sounds good.
As stated, I really want this to happen. And I would love to cover it more when finished. I have also been interested in the Titanic but after discovering TH&G I have become far more interested in knowing more, rewatching movies and looking up documentaries etc... so your project defo left an impact.
It sounds like you guys are far more focused and streamlined now which is great. Looking forward to chatting via email about the future of the project.
If they just finish the recreation of the titanic and have it be explorable while sinking in real time, that's all I think 95% of us wanted.
I think more than 95 percent of us😂 I just want to walk around while it sinks. Honestly, at this point I wouldn't mind if there were no NPC's or if there were some rooms you couldn't go in. Anything at all would be great after this long😂
Exactly. Heck, I would honestly settle for a 100% accurate recreation of the ship, without the sinking aspect. I have a similar desire for exploring a virtual Chernobyl.
@@ryancantu2141 I WANT TO FLY IN SPACE IN THE WRECKED TITANIC
@@co2metalI just imagined a mix of the Yamato and a Space Hulk when I read this.
Then understand you're actually in the minority. An interactive murder mystery set on the _Titanic_ will have far more popular appeal than a simple walk-the-decks reconstruction.
That's been their main obstacle. The project as envisioned would require the budget and manpower of a AAA game, yet no-one would fund it to that level as it only has a very niche esoteric appeal.
Oh a stroll down memory lane. A bunch of which I sadly can't confirm, deny, or even talk about, as much as I'd like to do so, I promise!
But I'm happy to report THG and P401 are VERY scaled back. No story, no world besides the ship. Only game "mechanics" focus on the history around her story. No NPCs. We're only aiming for what we think is possible with our limited small team after a disastrous (third?) rebirth (which I'm surprised you didn't cover!)
P401 is def in the cards. But will we be able to finish even this super slim version of THG our supporters dream of? Gosh I hope so. This isn't easy.
Thanks for the video!
Rooting for yall! I heard yall were looking for a modeler on one of those updates. I'll shoot an email and see if it works out for everyone. (Im a professional CG animator/generalist) Either way, I'll still be following you fellas.
I wish you all healthy good luck!
To be fair, the THG's titanic month for 2024 is probably the only thing that brought THG back on peoples radar, and it doesn't surprise me that he didn't cover P 401, or THG because there was limited information regarding both games before the THG titanic month event. As TheApzfreak said, i'm rooting for you guys at THG too, however, i've lost hope in the game, which game i mean THG, P401 seems reasonably doable for your guy's team size. You guys will have to really show progress, and keep communication up, it doesn't need to keep constant updates about the games, or showing progress, you guys just need to confirm that people are still working on it and steaming away. I really hope the THG sinking experience comes out one day, but again, i've lost hope for that a looong time ago. Doesn't stop me from wanting the game.
Hey! Big fan of the channel here, long term THG supporter here, and big nautical enthusiast - I wanted to weigh in on my input that you might find interesting about this topic… I fully believe that the main reason as to why THG has not gotten anywhere over the past several years is because of Tom Lynskey.
Tom has quite the extensive history of overpromising projects, and never delivering on them … and when he does deliver, they are very underwhelming. This is the case of a Britannic game they released as a side project. Tom took time it seems from the meson project in favor of another project, which i think under-delivered. Tom formerly worked on the Lost in the Darkness project which you mentioned in this video, and while from the surface, lost in the darkness team splitting away and forming THG might seem like an easy one, with no drama, upon investigation (which I have screenshot proof of), Tom would CONSTANTLY leave nasty remarks towards the former Lost in the Darkness team. The Lost in the Darkness team would constantly try reforming, but Tom would leave truly disheartening, and EXTREMELY rude comments towards them.. some of these comments can actually be seen by going to the old Lost in the Darkness videos.
At the moment, Tom and his new team are working on a game about Lusitania, another four funneled liner which sank. (Tom no longer being associated with THG) Sadly, while there used to be huge hype for this Lusitania project, there isn’t anymore. This is because Tom NEVER updates people regarding his projects. Always leaves them in the dark…and this is why his Lusitania video game will fail. As I mentioned beforehand, i am a big ship enthusiast. In talking to a few people who are knowledgeable on the subject, the Lusitania game that is currently being produced has questionable levels of accuracy. Such as color choice, General mood and atmosphere, inaccurate models, asset store flips, etc, etc…the game has been announced in 2018, and sadly, it now being 5 years since initial announcements / hints were made, there is almost nothing to show at all, aside from animated renders. NO gameplay…just renders…
I would like to emphasize as well, that Tom does NOT like any criticism as well. He is extremely sensitive to it, as he has deleted or hidden away comments that critique him or question him. Silencing critics I think is a pretty bad move. When people caught on to this, I posted a few comments on his page to see if this was indeed the case …. Of course, my comment was deleted. I’ve photographed this, and have it as evidence. I am in a discord group chat where we archive incidents like this, where we have a good 30 or so screenshots of this exact thing happening on his channel.
Tom also has a history of blowing up at people online who critique him. Again, there can be found screenshots of this. Him constantly giving off a severely displeasurable attitude online also makes things worse, and gave THG a bit of a mixed reputation regarding on how they respond to things.
So I believe this happens because of Tom disliking competition, and thinking he owns historical subjects, which is silly to say, but it’s the only logical explanation I could give for this behavior. I know it is a common trait with historians as well. Lotta titanic historians seem to be this way, and want to be the authority on a subject. So I wouldn’t be surprised if this is the case. That’s my thinking…not out to get Tom, but these traits run projects into the ground.
I do think I've talked with Tom directly once. There was a roleplay server for the Titanic and a lot of people from the THG server were in it. Shit blew up there and big names of THG came in as if they owned the place. I don't remember names really tho, as this happened long ago
This is more common than most think. Just ask any armchair naval historian what happened to the HMS Hood. The proper answer, we don't know. There are theories, and evidence supports a few of them, but no one truly knows what happened. Yet there are people who "read in a book" or "was related to a survivor" who know EXACTLY what happened and how. And you are an idiot who knows nothing of history if you think otherwise.
One of the main detriments to historical research is, unfortunately, historians. Most are great and can provide massive amounts of knowledge, while a small minority are convinced they know what Alexander the Greats last drink was.
Actually had a guy yell at me at a museum for saying a C-130 could carry about 100 people. He "read in a book" that they can carry over 400 with no problems. He literally yelled that I knew nothing and should shut up. Never mind I worked on them for over a decade and rigged them for passengers all the time.
These people are out there.
Big nautical fan btw
Damn, I have watched Tom's youtube channel. Didn't know about any of this until I watched this video. I had to do a double-take to make sure it was him. I've lost a bit of respect for him, though his videos are very entertaining and well-produced.
Thank you for sharing your additional insights too. Glad I stumbled upon this today :)
@@PlapradThere is a chance the confusion of passenger capacity arose from events occuring on April 29, 1975.
There are several articles about it.
I'm quoting from .mil Little Rock AFB website (where the actual aircraft was on display) :
"Last C-130 out of Vietnam
On April 29, 1975, tail number 56-0518 flew the last mission out of Vietnam before the fall of Saigon."
"In all, 452 people were on board, including 32 in the cockpit alone. The aircraft was overloaded by at least 10,000 pounds and required every foot of runway to become airborne, including hitting the brakes while taxiing in order to close the rear ramp doors."
I have no way of knowing if that was the basis of the dispute but is an important moment in history that someone might find interesting.
I've wanted to explore the decks of the Titanic (and the Enterprise...) since I was a very small child and I'm more than ecstatic at what has been delivered so far in Honor and Glory/Demo 401. It's beautiful, and while not entirely what was promised is the closest anyone has ever come. I hope they keep plugging away at it. I don't care if it takes until 2060, as long as I can explore the Titanic before I die I'll be a happy camper!
There's a mod for the original Mafia I think that has recreated the Titanic. I think Minime did a video on it. Lots of work has gone into it.
Yeah I've played stage 9 when it was life. That was really impressive. It was a bIt sad that they licence owners took it down but not unreasonable given the laws and stuff.
Imagine if someone would build a complete death star experience... Oof.
Yeah, I'm in this same boat. This is my dream game, and it has been since 1993 when I was 10 years old... I'm willing to wait as long as it takes.
I'm also crossing my fingers *hard* for a console release. PC gaming is great and all, but I just don't have the funds (or desire) to build a PC anymore. Those days are long gone for me. haha
2:15 I'm suddenly reminded of Gex: Enter The Gecko, which had a Titanic section in the underwater level that recreated this room fairly closely.
You can always tell babies first actual game. There are thousands of systems. MASSIVE map ideas etc.
Things that THAT specific person wants in a game. Never mind if you don't.
Then i just fades away. Those early 2000's rpg maker people are perfect examples.
Anyone else notice that he used footage from Oceangate in the intro? Using footage from an ill fated voyage to wreck that sank on an ill fated voyage, to intro a video about an ill fated game based on the ill fated voyage is kinda genius.
The original Titanic, Titanic Honor & Glory, the OceanGate expedition, Clive Palmer's Titanic II. There really does seem to be some sort of curse surrounding the Titanic. Any project related to it is doomed to failure from the outset.
Ah yes Titenic the booziest of beat'em ups!
Just a little correction, the sinking demo mentioned at 15:30, is not actually the sinking demo. The sinking demo actually referred to is the one that is available on the website under the downloads section. Just a tiny little playable section of the ship that sinks.
When is v2.1 releasing?
A a HUGE Titanic buff since i was about 6 years old, it's really disappointing to see Titanic H&G end up with so many production problems. To be able to fully explore the ship before and during the sinking would be an amazing and humbling experience for so many people. I did love exploring Titanic in Adventure Out of Time, so to imagine being able to look around the fully explorable ship in present time would be breathtaking.
Such a shame as the work they seem to have done recreating the ship itself is *mind-blowing*.
Well, Honor and Glory didn't die, you can totally go and get a free demo that has a huge amount of the ship to wider right now! It won't be a game, but more of a digital museum experience. But they're still around and still working on it
It's great craftsmanship, yes, but hardly mind-blowing. I'd be a lot more impressed if it represented 12 months of work rather than 12 years.
I had no idea there had been that much crap around THG. I've been following the game's development since Demo 2 and I think it's super ambitious, way too ambitious. But what they managed to make is absolutely breathtaking.
I sure hope the full model of the ship can be finished someday. Or at least the main decks....
It's called the planning fallacy. Due to humans' natural bias for optimism, people tend to underestimate just how much time and resources something will take. Young people especially can be far too idealistic as they don't have enough real-world experience to contradict them. You see this pattern in their political views as well.
Even if it were just a walking simulator exploration of the most famous ship sinking of all time in such stunning detail, I would line up in the snow; battling off sabretooth tigers with only a loose leaf notebook; just to have an opportunity to walk through the ship, from coal bunkers to wheel house. Especially in VR.
Not only was Dorothy Gibson a survivor of the sinking, in the movie she wore the exact dress she wore that night!
Wow, ok, didn't know that :(
@@slopesgameroom Yeah, she was heavily lambasted for having been in that movie (which is, sadly, lost) and her acting career slowly dwindled until her retirement in 1917.
The movie (which was only about 12 minutes long) came out a month after the sinking. Sadly, it’s lost media.
@@tedhaulley9885 Aye, I think aside from the poster only a couple of stills are left.
And later she moved to Europe and became a Nazi.
The best game about it is Titenic, anyway
Ahh yes, I too, remember when JonTron reviewed video games. Good times.
@@jonbourgoin182 was this before or after every one found out he was racist
Actually it's SOS on the SNES.
@@jsmith3946IKR, him and PewDiePie need to start their own Klan meetings in Hell.
"Pieces of shit, they are" -Yoda, 2023
@@jonbourgoin182"Good times"? Maybe for white Anglo Saxons Mr. Tron is a good time, but being Middle Eastern, he would call me a s*nd n*gg*r behind my back. Not my kind of good times.
I never watched that tool. Matt McMuscles is the only gamer 4 me. (And Slopes Game Room 😮)
Remember that time JonTron made a fake game and lied to all his fans just to promote some stupid battle Royale?
Dude seems like he always was a POS.
Did you just slag off the company trying to sell off ‘titanic tat’ to raise extra cash for Honour & Glory then you tried to flog your own plushie doll at the end of the video, that was hilarious 😂
Finally someone addressed the shady business practices and messed up work ethics behind Honor and Glory. I can't honestly recall how many times they started to rebuild things from scratch. Last time we got a nice demo with lot's of the ship available to explore but then they decided to start again from the keel of the shop and redo every rivet for like the third or fourth time. That was the line for me.
He didn’t even reach the tip of the iceberg. Most of the IGG perks never went out, ditto for their merchandise store. Many customers had to wait for over a year to get refunded, others filed claims with their credit cards.
There's a Thai takeaway in Belfast called thaitanic. I am not even kidding.
ive been fascinated by the Titanic since i was a child, a strange child apparently, and hope they can actually finish this at some point.
Its a Shame because the idea of wandering around the ship sounds amazing
And even though the demo is not finished. What the have finished so far is incredible
Play the demo it’s awesome! I started running the demo about the first time I bought a Windows PC again it’s unbelievable
Yeah, you can totally wander a whole lot of the ship now! Honor and Glory didn't die, it's now entirely a digital museum experience, and they have a free demo
If history has shown us anything about this type of disastrous gigantic crowdfunding campaigns, they'll end up either a) just silently abandoning at some point or, even worse, b) starting to develop paid DLC and side games even before the game is even (literally) half-finished.
There's no reason they couldn't release this in parts/stages/milestones. There's natural divisions with decks and days. An empty wandering mode, an NPC-filled mode and various stages of gameplay/story.
Adding the harbor was the biggest mistake. At the very, very most, include an unexplorable pretty view of the harbor at sail, recreate it starting its voyage with you on board.
"...even the government is KINDA interested..." LMAO. Sure, Tom.
I’m living in the shadow of the Harland and Wolf cranes where the Titanic was built and this fascinates me tbh.
I would have loved a full game or even just the interactive model they originally proposed.
I remember being really invested in all the updates. I loved that community. I hated that they took down so much of their content when they broke up with Tom.
I'm so glad i did some research and watched this video before i put any money down on their patreon. I'll wait till its complete.
The whole Titanic: Honor and Glory tale is perfectly summed up by the quote,
"We do this not because it is easy, but because we thought it would be".
I bet the Springfield Retirement Castle once showed James Cameron’s Titanic movie to their residents and at the end of the movie, Moleman asked “Didn’t that movie used to have a rapping dog in it?”
The video game version has the potential of working. IF they cut out the town of Southampton. Having the ship full of NPC's, some of who are hunting you down to arrest you, while you try to find the man or woman who framed you, could technically work. And if they made it kind of like a rouglike, where each time you play, the criminal you're looking for is different, would really increase replayability, instead of just running through a linear story. It would be something like "Shadow of Doubt" but on a ship that's slowly sinking. That would be the best way to go with a project like this, I think, because if the game is replayable, you can get people playing it more, playing it over and over again, and it would lengthen the game's shelf life. IE... more profits. But for the level of detail they want and the fans are demanding, Plus adding the entire town of Southampton? That's insane. It's never going to see the light of day. Even what I'm suggesting would be difficult for a small group of developers to pull off. Add to that the intense graphics and details these guys want to include, and it makes the prospect of making a game way too much. These guys have really overbloated their vision and it's going to kill the project if it's not dead already.
One thing not mentioned in the video is that after the restructuring, we DID cut all the scope out of the game. The current goal for the project is to complete the ship. As an alternative, Project401 is being developed by members of the team who are not in the art department (and working on THG proper) to at least make some kind of walking museum type experience with some gameplay features.
Of course there are stretch goals, but the core majority of the team agrees that those things should not be worked on if it at all distracts from the main goal of finishing the ship.
Things like the town of southampton will never happen. A full ship of NPCs is not likely to ever happen either. Perhaps sometime far in the future we will have a limited number of NPCs, but certainly not 2200 unique ones. Even the sinking isn't currently being planned.
It didnt need to be a videogame, people wouldve bought it as a VR interactive explorative walking sim day one
Seeing the inside of the titanic stuff in the background at around 6:30 or so made me realize, it's wild they never made like a new Titanic game since the movie was so beloved. Like there was a board game, an NES game, and I want to say like a couple other games based on the movie, but with how much research they put into studying the inside workings of the ship for the film they could have easily come out recently, made a game, and sold out on the tragedy. But they don't while we get a new CoD based on another historical event or war we went through without any caution that the event was a real with and not a quick battle pass and cosmetics. That's not toward the players btw, but more toward the companies who churn it out so fast.
I will say, as much of a tragedy the Titanic is, It's a shame Cameron never released a 3D map of the interior of the ship or anything from the movie. Just a true digital experience that could be put into VR or even the ability to watch the movie in VR could have been very fascinating truly. Makes me also wish that people would stop saying boats are unsinkable, since the Titanic II and many other ships where people go "Yeah, even God can't sink this" keep sinking.
If they would drop the game part and just would make you a sailor on the ship and then add NPCs that are actually the people on the crew and passenger-list, they would actually be able to create a historic model and honor the souls of the Titanic in an unique way. It would also be a tremendous achievement.
As the nameless sailor they could also have you virtually attend to duties that a sailor aboard the Titanic was expected to mind- heck, they could even expand on that over the years after release with different tasks and duties for the various positions within the crew at large, from deck-scrubber, cabin-hand, cook, waiter and so on all the way to the look-out in the crow's nest and even the captain of the Titanic making the decisions in the final hours of the Titanic.
They have gold in their hands and basically one that could sustain them for at least three decades with this DLC idea.
In my opinion, the current group has no vision for the future. They just want to get it done. We all know that the game-division is just there to not have to disappoint people, but I think if they read this and think that this is a better way, they should totally disappoint people. Who wants a game? It's all about history and they have an unique chance to let people actually experience history, not just look at it.
Again, if any of the current devs see this.., take this idea. It's yours and I believe it's something that allows them to consolidate their manpower again.
I’m had NO idea THG had any sort of drama or controversy around it, I’ve been passively looking forward to this game, luckily I have no money on the line.
Same here! I'm shocked there was so much drama surrounding it.
It had and has a lot of drama to it
Yes, I'm one of those folks out there that is 100% obsessed with the Titanic.
I have been since I was a six or seven year old, LOL.
I read the title and immediately thought of that SNES game called SOS which was clearly inspired by the Titanic. I don't think it was released in the US though
I too thought of that SOS game. But I believe it was based on the Poseidon Adventure.
@@thezombiemachinist01 you might be right, I just couldn't think of anything other than the Titanic when I saw a review of the game
...I've probably been introduced to the titanic through one of the strangest ways; the 999 video game. That, and there is a massive titanic museum about 20-30 minutes from where I am, but mainly that 999 game.
Idk what it is about your voice, its just so relaxing to listen you telling any story
Oh thank you!
Love the use of Frankie Goes to Hollywood's Power of Love. One of my favorite SingStar tracks to go head to head on.
I think you are the 1st to notice it lol
@@slopesgameroom 🏆
Man... I didn't know that Part-time Explorer was into shady things... What a dissapointment
the first titanic game was amazing, especially when Jack beat up everyone.
They only have two coders right now.
There's always SOS on the SNES guys. To miss it would be a Titanic mistake (sorry/not sorry).
I followed this project from afar and liked the potential, but I remember when I saw the news they wanted to recreate 1912 Southampton, I let a long and deep sigh escape.
Don't forget about that novel that unintentionally predicted the event by pure coincidence
Futility, Or the Wreck of the Titan
Thank you for adding the word coincidence. I don't know how many people have told me it was written by a psychic.
@@Plapradto be fair if we only pay attention to the times when things come true and not the times where it doesn’t.
To my knowledge the similarities have been greatly exaggerated
I can't believe Star Citizen is further along than this
If they just finished the titanic as a just explore the ship... they could sell it as a amazing teaching tool and for enthusiasts... THEN work on the game with the income from that (if it gets enough)
Aw man, I was hoping this wasn't the same project covered by Siro, that one Vtuber because I loved the idea of exploring the Titanic to my heart's content... and turns out it is. Well, whatever, it is what it is and it's better for me and all of us that you've covered it in your amazing, fun style and inform all of us rather than, well, fall into a kick scam. No wonder they were asking for donations a lot.
I once even had an escape room advent calendar game about solving a crime on the Titanic. I have no idea why the game chose the Titanic as a location to begin with though because it absolutely played no role in the story. In the story you actually left the ship again before its travel accross the ocean even started. They could have picked just any generic made up passenger ship and nothing would have changed.
I remember playing demo of the stairs room way back, crazy if it's still not done
Yea it sucks that its super delayed but the scope of the project is more immense than people might realize. Plus their attention to detail and accuracy is not something that is a speedy process. Top it off with a small team and infighting... well.
Im bummed it hasnt come out yet (supported it myself actually) but from the demos that I have seen and messed around with, it will be worth the wait. And for someone who has been a member of the THS since 1989 (and met survivors at a conference in Boston back in the 90s as a kid) Its something that I am willing to wait for.
I used to follow this project which was an extremely long time ago. I got intrested in it again when i heard about the 3rd demo.
Not the channel's fault and not the point of this video. One of the stock videos shows a person with some papers holding what it looks to be an Apple Pencil 1. Whomever made that stock video clip should've used a cheap pen or pencil from a dollar type store instead. Now this clip looks🤦🏽♀😂. This clip is at 18:09
I was obsessed with the Titanic when I was a kid, so when James Camerons movie came out, I had my mom take me the first weekend to see it, we had to wait 2 whole screenings at the theater because it was sold out.
Youre telling me you waited 6hrs to just watch the 3hr movie?? 😂😅
calling the sinking of the titanic a 100 year plus travesty is some next level conspiracy theory stuff :)
The world's fascination with anything Titanic is a bit overstated, it was mostly just driven by the cultural impact of the James Cameron film. People who weren't born yet couldn't care less about the Titanic. Some of them are in their mid twenties now, feel old yet? I was 8 years old when the movie came out so that craze never touched me either and I'm still not that fascinated with the Titanic specifically, but I became interested in cruise liners in video games thanks to horror/thriller games. Mainly _999: Nine Hours, Nine Persons, Nine Doors_ and _Resident Evil: Revelations_ .
That’s not true at all. Titanic has been major pop culture topic and point of interest at least as early as 1955 when Walter Lord published “A Night to Remember.” James Cameron wouldn’t have made a movie about it if it wasn’t such a well known historical event.
Dont forget the titanic was in ghostbusters 2 as well 😊
I'm starting to think it might have been cheaper and quicker to have just built a full scale replica of the Titanic.
Please do an expose on the Unknown Realms scam by Stirring Dragon!
Didn't expect to hear Iain Lee
there is a gammes on SNES called SOS, inspired by the Titanic. unique experience. unfortunately the sequel was never released cause of the bad health of human entertainment studio.
Thats kinda weird 250k wasn't that the same amount oceangate wanted?
This is the definition of bad management, they wore late in the project and still adding new things when they should have just shrinked the project
I remembered the grand staircase demo with a piano cover of Autumn playing.
you've done such a great job, its so effortless to listen to you, ty
Pine Pot! That neon sign is a deep reference. I recognized it right away. One of those wonderful examples of Japanese game developers coming up with things that sound English to them and hilarious to us. Now someone just needs to make a Bobson Dugnutt baseball jersey.
I wouldnt say its deep, its a pretty well known part of Streets of Rage
@@TonySpike Streets of Rage itself is obscure to anyone under 40.
@@MakerInMotionhe has had that on his wall for like 5 years too, you're double weird
@@tmw3489 LOL so you've never found a channel for the first time that's been around for years already. You just watched all of them from the first video. Congratulations!
@@MakerInMotion You're missing a detail.
Every video is someones first, right? Why are you the only person Ive ever seen who pats themselves on the back for knowing it, while calling it a deep reference? Around here, shit like that is absolutely nothing and that is very surface level.
Congratulations, you're the first person Ive seen do that in 5 years.
It sounds like an instrumental version of Frankie Goes To Hollywood's - "Power Of Love" at the beginning!? 🤔 🤷🏻♂️
Hell, I dunno... But it DID remind me of that song!
✌🏼😁👍🏼
You got good ears :D
If they had mixed the stunning Visuals with the Concept of "The Ship", they would have gotten all my money. 😅
I'll never understand the obsession over the Titanic. It's a ship and it sank. Yes it's tragic and somewhat interesting but the fact that people obsess over it is weird.
Yes, it’s so much more productive to sperg over Harry Potter or Pokemon.
Hey...The movie was made with a section of less than 1/4 of the ship's length. The game being made in a ship 1/2 the original length doesn't sound too far-fetched. Just model a fore and aft of the Titanic, then put in a quick doubler of the work already done. Bam!
1/4? The set was nearly 800 feet long.
25:30 This could describe the current state of Star Citizen also.
But there is already a game that you can explore the ship and it looks exactly like the demo footage. Im so confused because it came out in 1996. I loved it and played it over and over again.
When I hear somebody tell me that the tech that they use is so good that a Government is interested in it then there comes a distinct bovine whiff under my nose. He never said which Government either.
Hahaha it’s great when fools fight with emails
So many projects were ruined by feature creep. They should have worried about finishing the ship first before worrying about the town or story mode.
If only there was some sort of metaphor for a very ambitious project which met with disaster.
I met a survivor of the titanic when I was at junior school in the mid 80s
Eva Hart?
Always enjoy your videos!
Woah, I only know this project thanks to a video walking through the demo at ultra settings. I was impressed with what I saw, and I'm shocked to hear that the plan is still to make a full video game with a story out of it.
That seems overkill. I'd be sold if it was just an interactive museum with facts you could read or with narration providing context, akin to what newer Assassin's Creed games do with their educational modes.
I was wondering what happened with this, I remember seeing the footage from that demo and thought it looks really impressive. But given the niche they’re trying to go for as well as the crazy ambition, it’s no wonder it is the way it is.
I have ethical concerns about recreating the Titanic _in historic detail_ as a for profit project. That seems like the kind of thing where you apply for research grants and Patreon to release what you have in an early access basis with an ultimate eye for a public domain final release. You know, because it's a work of historic science.
What a Titan of a video Slopes. Shame this project imploded.
Can you imagine what is be like if the Titanic's sister ship Olympia had been preserved after she was retired? She was built before Titanic so she's almost the same ship. Too bad the foresight wasn't there back in 1936.
I think you meant Olympic.
@@AwesomeTitanic yes I did! I’m glad you caught my error!
Slopes lore 7:19
As someone who has been part of this fandom for a while (although i can honestly say im not as flipping interested as some are) i can honestly say i hate Tom, i think hes up his own backside
Btw ....i dunno if he has gone that far away from the project ....i could swear he was recently in an oceanliner designs stream of the recent demo
Matt isn’t much better than Tom. His “adorable nerd boi” persona is just an act.
I wish I could view it on my Mac computer.
hey man, quick question, did you played ‘we happy few’? are you a fan of it? because i just heard the game main menu soundtrack in your ‘kickstarters FATAL campaigns’, and i absolutely love that game, it’s my favorite even know i played more than one hundred hours of tears of the kingdom
Oh so no metion of the cartoon movies called the true story of the titanic .... With anmals a bad love story and sadly no one can forget thev rapping dog
If you is a real English DJ then prove it!!!
Sash or Chicane, ey bruv?
Sorry man... But this blagger is pants
Best thing thet can do os scale back. Finish rhe model and then make the game if need be
Kind of feels like duke nukem forever all over again. Like at this point UE5 is a thing, and this looks closer to source engine era games than what we see nowadays with things like physical rendering and material shaders
With all the photorealistic games currently available on Steam this demo doesn’t look that great graphically. It looks like a game and at no point can a direct screenshot be confused with something that’s real.
Development just took too long. There are horror and liminal spaces games on Steam made by a single individual in months that look significantly better.
Now the scope and accuracy is a different story but I feel only diehard Titanic enthusiasts and historians will appreciate that. Average person isn’t going to stop and look at how authentic the chairs are. They spend months working on details that the layman walks by in a second without recognizing being anything more than a simple asset.
It's "can it run Crysis". Not "can it run Crysis 2". It's like night and day.
I'm a backer of the first IndieGoGo campaign. I was a teenager obsessed with the ship. I have now many years of work experience, wife and kids lol. I don't think it's a scam, the amount of work done is stunning and their demos are great. I remember being very upset about the Southampton recreation, no one cared about it and it was already a very delayed game.
You're right, it wasn't a scam, it was just a passion project by a group of extremely passionate albeit slightly delusional people wanting to achieve something far beyond their reach, which is hardly an overly negative quality to have really, they never intentionally ripped people off
Another frustrating tale of indie-developers being waaaaaay to ambitious and only discovering their limits when it's already too late. :(
sooooo the story says he wanted to prove his innocence by stowing aboard a ship hmmmm......
It looks amazing!
Releasing a game/demo on the day of a tragedy is kind of... not very good from their side, don't you think? It's like releasing a demo of the Twin Towers collapse on the day of a tragedy.
Feels like duke nukem forever to me. Ya have someone who wants to make an eye candy game. The issue when ya do that is ya have to make it as good as you can but under a schedule. That’s because even if you start with the newest rigs pumping out the best visuals by the time you start it’s already outdated. The longer you take the more dated your work is gonna look. 10+ years of development is too long and means either the end product will look dated OR you will be forever in a loop updating the models, textures, game engine etc… basically Duke Nukem Forever.