Bowser takes 40 coins in MP1, not all of them. Though you can say it's all of them cause the game was stingy with coins anyway lol. Also the Bowser Phone in Jamboree is now a random player instead of you choosing it, and lucky spaces first appeared in MP8 even if it worked differently. Lastly Jamboree also has the stickers from Superstars, now called reactions
Why is jamboree so good, because it gathered everything from the rest of the games (ALL of them), and put em in a blender. Out came Jamboree. Now all it needs to DLC!
There are a few things that you missed. One thing I noticed was how on Rainbow Gallery and the new Bowser stage, there is an event that is predictable and changes the whole dynamic of the board after 5 turns, similar to Mario Party 7’s Bowser Time or even the Day/Night mechanic from 6.
Since I have seen a few correction comments- you still have to pay to start the Hootenanny in Western Land. You just have to land on one of the Happening Spaces. But a bigger change is the fact you can pay 10 coins to bring over one random player or 20 for the classic Hootenanny with everyone involved. And you are put on the second Happening Space after to prevent repeated uses of the Hootenanny back to back. Also, the ticket stand’s prices change depending on how many people have bought. They start at 5 and increase to (I believe) 20 coins per. Solid video overall, though. Even if I don’t think all of this was intentional references (they could be, but some is likely coincidence), it’s neat to see and think about references to past games.
10:19 I'm surprised that this is the only reference you mentioned in the Bowser Jr. minigame. Aside from the fact that the new chain chomp appears to actually be based on a 1v3 from Super, several other enemy patterns are also copied from past minigames such as Gridiron Gauntlet from Super for Chargin' Chuck and Billistics from 9 for Bullet Bill. The first round of Peach and Daisy's minigames also appear to based on Acornucopia from Star Rush and Fruit Scoot Scurry from 10 respectively.
The Giant sumo bro boss fight is based on king bomb ombs boss fight from island tour it’s just that it’s multiplayer and you Rotate them rather than move them
Correction: You can run out of breath in Treasure Divers, the limit is not just overly strict compared to MP1.
True.
Ahh okay, that makes sense
@@DelXeno hi
I have indeed nearly run out of breath after getting hit 3 times and diving back for the same chest I dropped 😂
@@benamisai-kham5892 😂😂
Correction: If you unlocked them, Boss minigames can appear as one of the possible options when landing on a VS space
No you dont even need to unlock them (I played the dragoneel boss fight on Goomba Lagoon before playing it in the story mode)
Bowser takes 40 coins in MP1, not all of them. Though you can say it's all of them cause the game was stingy with coins anyway lol.
Also the Bowser Phone in Jamboree is now a random player instead of you choosing it, and lucky spaces first appeared in MP8 even if it worked differently.
Lastly Jamboree also has the stickers from Superstars, now called reactions
I always thought Roll em’ Raceway was inspired by Rocket Road from Island Tour
Seems way more inspired by MP5's Minigame Circuit than anything else tbh
Actually bowser can only take 40 coins max in mario party 1
I was about to say that.
Correction: Domination was not in Superstars, or The Top 100
I don't think I ever said the Top 100 had superstars and I shoot, I got Pokey Pummel and Domination confused
@ sounds about right. Good video though
@@LilLionz1239 Thank you!
Why is jamboree so good, because it gathered everything from the rest of the games (ALL of them), and put em in a blender. Out came Jamboree. Now all it needs to DLC!
True!
Correction: you can fight bosses on VS spaces too
There are a few things that you missed. One thing I noticed was how on Rainbow Gallery and the new Bowser stage, there is an event that is predictable and changes the whole dynamic of the board after 5 turns, similar to Mario Party 7’s Bowser Time or even the Day/Night mechanic from 6.
Since I have seen a few correction comments- you still have to pay to start the Hootenanny in Western Land. You just have to land on one of the Happening Spaces. But a bigger change is the fact you can pay 10 coins to bring over one random player or 20 for the classic Hootenanny with everyone involved. And you are put on the second Happening Space after to prevent repeated uses of the Hootenanny back to back.
Also, the ticket stand’s prices change depending on how many people have bought. They start at 5 and increase to (I believe) 20 coins per.
Solid video overall, though. Even if I don’t think all of this was intentional references (they could be, but some is likely coincidence), it’s neat to see and think about references to past games.
9:05 "Not as flashy as 100 coins". A free golden pipe is pretty much a guaranteed star, which is more valuable than 100 coins.
I knoww but 100 coins just feels cooler y'know?
10:19 I'm surprised that this is the only reference you mentioned in the Bowser Jr. minigame. Aside from the fact that the new chain chomp appears to actually be based on a 1v3 from Super, several other enemy patterns are also copied from past minigames such as Gridiron Gauntlet from Super for Chargin' Chuck and Billistics from 9 for Bullet Bill. The first round of Peach and Daisy's minigames also appear to based on Acornucopia from Star Rush and Fruit Scoot Scurry from 10 respectively.
Actually no Island Tour doesnt have bosses in the normal board gameplay, you only play the bosses in Bowsers Tower.
12:43 I tend to believe this is what inspired Coinathlon in MPSR. You perform good in minigames to advance and losing certain ones sends you bakcwards
You just blew my mind 🤯
2:46 yes there is, you can drown and float to the top
The Giant sumo bro boss fight is based on king bomb ombs boss fight from island tour it’s just that it’s multiplayer and you Rotate them rather than move them
didnt even realize this was a smaller channel, spectacular video!
Thank you!
Correction: You don’t get to chose the bowser phone target in jamboree
In jamboree you can play the boss mini games in party mode but you had to land on vs space.
Correction in vs spaces boss minigames do come up
8:02 bowser phone calls on a random person.
it will be the best one if they let me remove the buddies
That would be a very nice option
cool
13:05🤣🤣🤣🤣🤣
Genuinely jumpscared 😂
Its disappointing the gamecube wii Mario Parties are much better than the switch Jamboree
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