Another thing characteristic to the story for both Jamboree and Top 100 is the fact that a you can get up to just 300 mini stars in one save and mini ztars don’t appear at all.
Bowser takes 40 coins in MP1, not all of them. Though you can say it's all of them cause the game was stingy with coins anyway lol. Also the Bowser Phone in Jamboree is now a random player instead of you choosing it, and lucky spaces first appeared in MP8 even if it worked differently. Lastly Jamboree also has the stickers from Superstars, now called reactions
Something that should be added about Bowser Jr’s ally minigame is that I believe there are more references/pulls from earlier games. 1. The section where you catch a chicken could be inspired by Fowl Play, a duel minigame from Mario Party 3 where you had to be the first player to catch a chicken. 2. The Bullet Bill section could be inspired by Billistics, a Mario Party 9 minigame where players avoid getting hit by Bullet Bills. 3. The Chargin’ Chuck section is pretty much the same as Gridiron Gauntlet, a minigame from Super Mario Party where players avoid getting tackled by Chargin’ Chucks, even down to the floor pattern used being the same in both games.
Since I have seen a few correction comments- you still have to pay to start the Hootenanny in Western Land. You just have to land on one of the Happening Spaces. But a bigger change is the fact you can pay 10 coins to bring over one random player or 20 for the classic Hootenanny with everyone involved. And you are put on the second Happening Space after to prevent repeated uses of the Hootenanny back to back. Also, the ticket stand’s prices change depending on how many people have bought. They start at 5 and increase to (I believe) 20 coins per. Solid video overall, though. Even if I don’t think all of this was intentional references (they could be, but some is likely coincidence), it’s neat to see and think about references to past games.
Why is jamboree so good, because it gathered everything from the rest of the games (ALL of them), and put em in a blender. Out came Jamboree. Now all it needs to DLC!
Fact: The way the Donut party of Peach's mini-game works play similarly to King Bom-Omb Boss minigame in Mario Party 9, where if 2 (or more) players proceed to press the same button, their character will bump into one another, costing them the ability to deal damage to King Bom-Omb and earn points. After the half-way point, if the same were to happen again, they'll be blown up by a bomb (Thrown by King Bom-Omb) if they proceed to press the same button on their controller.
I believe the cookie section of Peach's Day Off is actually inspired by Bombard King Bob-omb from Mario Party 9, which by the way came before Star Rush
There are a few things that you missed. One thing I noticed was how on Rainbow Gallery and the new Bowser stage, there is an event that is predictable and changes the whole dynamic of the board after 5 turns, similar to Mario Party 7’s Bowser Time or even the Day/Night mechanic from 6.
mario party ds is still my fav so far. it plays like these characters are in our actual world and partying. the boss fights for me was the most memorable part.
All of the Mario Mini games are from older Mario Party games lol But every single character you can unlock as an ally has mini games that are references to other Mario games and media!
10:19 I'm surprised that this is the only reference you mentioned in the Bowser Jr. minigame. Aside from the fact that the new chain chomp appears to actually be based on a 1v3 from Super, several other enemy patterns are also copied from past minigames such as Gridiron Gauntlet from Super for Chargin' Chuck and Billistics from 9 for Bullet Bill. The first round of Peach and Daisy's minigames also appear to based on Acornucopia from Star Rush and Fruit Scoot Scurry from 10 respectively.
The Giant sumo bro boss fight is based on king bomb ombs boss fight from island tour it’s just that it’s multiplayer and you Rotate them rather than move them
Correction: You can run out of breath in Treasure Divers, the limit is not just overly strict compared to MP1.
True.
Ahh okay, that makes sense
@@DelXeno hi
I have indeed nearly run out of breath after getting hit 3 times and diving back for the same chest I dropped 😂
@@benamisai-kham5892 😂😂
Correction: If you unlocked them, Boss minigames can appear as one of the possible options when landing on a VS space
No you dont even need to unlock them (I played the dragoneel boss fight on Goomba Lagoon before playing it in the story mode)
@@nintendoboy3605I second this
Another thing characteristic to the story for both Jamboree and Top 100 is the fact that a you can get up to just 300 mini stars in one save and mini ztars don’t appear at all.
Devastated at the lack on Mario Party 8 representation
Bowser takes 40 coins in MP1, not all of them. Though you can say it's all of them cause the game was stingy with coins anyway lol.
Also the Bowser Phone in Jamboree is now a random player instead of you choosing it, and lucky spaces first appeared in MP8 even if it worked differently.
Lastly Jamboree also has the stickers from Superstars, now called reactions
Something that should be added about Bowser Jr’s ally minigame is that I believe there are more references/pulls from earlier games.
1. The section where you catch a chicken could be inspired by Fowl Play, a duel minigame from Mario Party 3 where you had to be the first player to catch a chicken.
2. The Bullet Bill section could be inspired by Billistics, a Mario Party 9 minigame where players avoid getting hit by Bullet Bills.
3. The Chargin’ Chuck section is pretty much the same as Gridiron Gauntlet, a minigame from Super Mario Party where players avoid getting tackled by Chargin’ Chucks, even down to the floor pattern used being the same in both games.
Correction: Domination was not in Superstars, or The Top 100
I don't think I ever said the Top 100 had superstars and I shoot, I got Pokey Pummel and Domination confused
@ sounds about right. Good video though
@@LilLionz1239 Thank you!
@@DelXeno i think you can spend coin in the shop for items
Since I have seen a few correction comments- you still have to pay to start the Hootenanny in Western Land. You just have to land on one of the Happening Spaces. But a bigger change is the fact you can pay 10 coins to bring over one random player or 20 for the classic Hootenanny with everyone involved. And you are put on the second Happening Space after to prevent repeated uses of the Hootenanny back to back.
Also, the ticket stand’s prices change depending on how many people have bought. They start at 5 and increase to (I believe) 20 coins per.
Solid video overall, though. Even if I don’t think all of this was intentional references (they could be, but some is likely coincidence), it’s neat to see and think about references to past games.
Correction: You don’t get to chose the bowser phone target in jamboree
Why is jamboree so good, because it gathered everything from the rest of the games (ALL of them), and put em in a blender. Out came Jamboree. Now all it needs to DLC!
True!
@@DelXenodlc!!!!!
why have DLC when you can just update the game and the extra content is free
1:34 he takes 40 if you have enough, all if you don't. plus a chance to give you some if you're last I think
Fact: The way the Donut party of Peach's mini-game works play similarly to King Bom-Omb Boss minigame in Mario Party 9, where if 2 (or more) players proceed to press the same button, their character will bump into one another, costing them the ability to deal damage to King Bom-Omb and earn points.
After the half-way point, if the same were to happen again, they'll be blown up by a bomb (Thrown by King Bom-Omb) if they proceed to press the same button on their controller.
I always thought Roll em’ Raceway was inspired by Rocket Road from Island Tour
Seems way more inspired by MP5's Minigame Circuit than anything else tbh
9:05 "Not as flashy as 100 coins". A free golden pipe is pretty much a guaranteed star, which is more valuable than 100 coins.
I knoww but 100 coins just feels cooler y'know?
didnt even realize this was a smaller channel, spectacular video!
Thank you!
5:31 Wiggler, not wriggler
@@superstorm393 why the hell have I been saying it wrong the entire time?
Correction: you can fight bosses on VS spaces too
I believe the cookie section of Peach's Day Off is actually inspired by Bombard King Bob-omb from Mario Party 9, which by the way came before Star Rush
there’s also a minigame similar to platform peril in mario party 9 but its more of an obstacle course hegehe
There are a few things that you missed. One thing I noticed was how on Rainbow Gallery and the new Bowser stage, there is an event that is predictable and changes the whole dynamic of the board after 5 turns, similar to Mario Party 7’s Bowser Time or even the Day/Night mechanic from 6.
12:43 I tend to believe this is what inspired Coinathlon in MPSR. You perform good in minigames to advance and losing certain ones sends you bakcwards
You just blew my mind 🤯
Actually no Island Tour doesnt have bosses in the normal board gameplay, you only play the bosses in Bowsers Tower.
mario party ds is still my fav so far.
it plays like these characters are in our actual world and partying.
the boss fights for me was the most memorable part.
For real!
All of the Mario Mini games are from older Mario Party games lol
But every single character you can unlock as an ally has mini games that are references to other Mario games and media!
Lucky spaces debuted in Mario Party 8
Actually bowser can only take 40 coins max in mario party 1
I was about to say that.
10:19 I'm surprised that this is the only reference you mentioned in the Bowser Jr. minigame. Aside from the fact that the new chain chomp appears to actually be based on a 1v3 from Super, several other enemy patterns are also copied from past minigames such as Gridiron Gauntlet from Super for Chargin' Chuck and Billistics from 9 for Bullet Bill. The first round of Peach and Daisy's minigames also appear to based on Acornucopia from Star Rush and Fruit Scoot Scurry from 10 respectively.
2:46 yes there is, you can drown and float to the top
18:11 you do get boss battles mini games in vs space. There’s a chance of that boo minigame to be in vs minigame wheel
In jamboree you can play the boss mini games in party mode but you had to land on vs space.
The Giant sumo bro boss fight is based on king bomb ombs boss fight from island tour it’s just that it’s multiplayer and you Rotate them rather than move them
In rainbow galleria you Can SEE the items from MP superstars from the sorthing minigame
Correction: Domination wasn't in Superstars
What about Mario Party Island Tour?
Come on guys let’s save Mario and Sonic at the game Paris Olympic Games
If you get caught by bowser with the bowser bomb, you lose all your coins
Correction in vs spaces boss minigames do come up
2:48 there is a timer
8:02 bowser phone calls on a random person.
cool
13:05🤣🤣🤣🤣🤣
Genuinely jumpscared 😂
the race board is the worst imo
it will be the best one if they let me remove the buddies
That would be a very nice option
Its disappointing the gamecube wii Mario Parties are much better than the switch Jamboree
❌