RPM-74 STALKER 2. Weapon Review!

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  • เผยแพร่เมื่อ 13 ม.ค. 2025

ความคิดเห็น • 74

  • @SHOKKERZ91IHDI
    @SHOKKERZ91IHDI วันที่ผ่านมา +28

    Glutton is a variant that comes pre equipped with a 500 round mag and i think 900-1000 rounds of ammo. It also has pretty good durability.

    • @okroon6777
      @okroon6777 วันที่ผ่านมา +6

      Shits latterly hold down the fire button and walk towards enemy
      Also fun fact you can stunt lock chimera and kill it without reloading using it

    • @CrniWuk
      @CrniWuk 21 ชั่วโมงที่ผ่านมา +2

      And it weights as much like a truck loaded with a tank in a game where weight management is incredibly important. It's sad in some way that the RPM is a pretty useless weapon in the game as for pretty much every situation you have a better choice available.

    • @okroon6777
      @okroon6777 21 ชั่วโมงที่ผ่านมา +4

      @@CrniWuk Why do you need any other weapon
      It has 500 rounds which just 200 CAN KILL CHIMERA

    • @CrniWuk
      @CrniWuk 20 ชั่วโมงที่ผ่านมา +5

      @@okroon6777 Because it weighs a ton in a game where weight management is key. How many times have I picked up loot and realised that I wasted space on a machine gun that I never need. I mean how many Chimeras are there? I encountered 3. In 100 hours of game time. And those 3, I killed with the weapons I had.
      I actually LIKE(!) the machine gun. I really do! And I WANTED to use it. But I constantly found my self in a situation where I simply had better choices available with the assault rifles and shotguns. Particularly as amunition for the MG is really hard to come by.
      It's really just a mediocre weapon sadly.

    • @TheRealxKaydo
      @TheRealxKaydo 17 ชั่วโมงที่ผ่านมา

      @@CrniWuk If you want to use the rpm just use a secondary in your second primary slot. RPM, Rhino, Skif's PTM is such a valid setup.

  • @sanguineaurora8765
    @sanguineaurora8765 วันที่ผ่านมา +23

    There should be a mod to balance weapons around their calibers not their "weapon tiers".
    It's a BS that 7.62x39 has less armor penetration and damage than 9mm. That's just BS at it's peak.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj 23 ชั่วโมงที่ผ่านมา +5

      Yeah, whoever balanced this game is not very good at their job

    • @khelgarironfist3301
      @khelgarironfist3301 22 ชั่วโมงที่ผ่านมา +4

      There are already tons of mods that do that. Been using one since day one.

    • @silent_stalker3687
      @silent_stalker3687 3 ชั่วโมงที่ผ่านมา

      @@Ananonymousguy-nk9ojbalancing the guns makes them work not on what the bullets actually do.
      It may just to justify Skifs pistal taking up weight

  • @michaelgonzales3978
    @michaelgonzales3978 วันที่ผ่านมา +4

    I used it during the final mission. It was so much fun cutting down granite squad going full auto for such a long period of time was therapeutic

  • @DarkFire515
    @DarkFire515 วันที่ผ่านมา +10

    Full power 7.62x54 out of a long barelled GPMG should have superb penetration & damage but oh well, it is what it is. Decent if not stellar weapon held back by poor handling & currently limited availability ammo.
    On another note, having so many high-tier weapons & add-ons behind the point of no return is a real shame, especially since the game offers no possibility of free-roaming after the end of the story. If it did then that would make sense as a bit of a reward for completing the main quest line. Hopefully post-story free roam is also something that can be added to the game at some point.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj 23 ชั่วโมงที่ผ่านมา +1

      In-game it's chambered in 7.62x39, why they decided to add a PKM chambered in that round instead of adding an RPD is beyond me

    • @R5RGP
      @R5RGP 18 ชั่วโมงที่ผ่านมา

      Its based on a PKM prototype i believe. Hense the x39 instead of x54r​@@Ananonymousguy-nk9oj

  • @pillagius
    @pillagius วันที่ผ่านมา +2

    "this is my rifle this is my gun, this one for sniping this one - for fun" and this is definitely fun gun to use :D

  • @kennylee7945
    @kennylee7945 22 ชั่วโมงที่ผ่านมา +3

    You can get ammo for the mg around the cooling towers where the monolithians and army fights, just bring what u want to kill with and lots of med kits cause they will try to kill u too if spotted, then looks for the army dudes who carry the Pkm and loot bodies for additional ammo, try not to stick around for to long they respawn after approximately good 10 - 15 minutes if your lucky depending on the difficulty u are playing on.

  • @mishterpreshident
    @mishterpreshident วันที่ผ่านมา +4

    I have the Glutton, but never use it. It holds 500 rounds, and weighs over 13Kg fully loaded. But unless you're running an ammo mod, have fun keeping it fully loaded!! I'm pushing 300 hours in this great game, and so far I've found guns like the RPM-74 to be overly heavy, wasteful of ammo, and easily out-shined by laughably smaller, cheaper, lighter, more portable guns, like the ZUBR-19. Sounds crazy to say, but having experienced all the guns, the ZUBR goes out with me on EVERY run, while big boys like the Glutton sit in storage.

    • @TheAngryD0g
      @TheAngryD0g 22 ชั่วโมงที่ผ่านมา +2

      I find that if I carry the glutton or any pkm for that matter, and mainly use a diff gun that I can loot 7.62x39 rounds off of zeroed enemies. As of rn, there's a bit over 1000 standard rounds in my stash, followed by about 700 ap and soft rounds.

  • @PaleRider-zm2qx
    @PaleRider-zm2qx 16 ชั่วโมงที่ผ่านมา +1

    Saved up all my 7.62 the whole game just to use maxed out glutton on last mission. Shit felt like jin-roh

  • @okroon6777
    @okroon6777 วันที่ผ่านมา +7

    Im at end game and just by looting time to time and not selling the ammo I farmed around 1800+ AP 1500 normall +probably like 500 used
    You can get around 250 normal from killing all base guards that use it, but as far as i know AP ammo is unobtainable aside from loot

  • @pillagius
    @pillagius วันที่ผ่านมา +2

    These videos inspire me to test things just in case, like what happens if you switch ammo type mid magazine (spoiler - ammo in the chamber magically transforms into the ammo type you've switched to)
    So, I've tested the resistance mods on RPM74 and they are bugged.
    For ease of explanation N will be no upgrades, WT will be just Wear and Tear, while ESWT - External Sources Wear and Tear.
    Test consists from 20 dives into shock anomaly per gun, on Veteran difficulty, each zap I made sure that I hold the weapon in neutral position:
    - N lost 14% durability, finishing with 86%
    - WT durability dropped to 88%,
    - ESWT variant durability went down to 86%.
    OK... Test two - shooting whole 150 rounds from all three guns:
    - N went down to 91%
    - WT durability went down to 91%
    - ESWT ended up at - 93%
    In conclusion, particularly in case with RPM74, ESWT and WT effects are swapped. So for the time being it's best to get ESWT, until it's fixed.
    For other guns, except Kharod (its ammo conversion definitely reduces durability loss from shooting, although it claims to be ESWT), ESWT and WT seem to work properly (I only tested a few WT and ESWT against results from un-upgraded guns)

    • @okroon6777
      @okroon6777 วันที่ผ่านมา

      Wait hold on can your farm AP ammo by switching ammo from normal to AP and then unloading ?

    • @pillagius
      @pillagius 21 ชั่วโมงที่ผ่านมา

      @@okroon6777 yeap. Aside for wasted gun durability, it's 1 to 1 conversion: load and shoot normal ammo once, switch to AP, unload, repeat.
      It works only with magazine-fed weapons, but, frankly, not very cost effective and pretty lengthy process to get AP rounds.

    • @Z3rgatul
      @Z3rgatul 20 ชั่วโมงที่ผ่านมา

      Long time ago I was testing how game calculates price of weapons based on durability left and repair costs. I was firing ammo just to get lower durability and test formulas. Eventually I noticed after switching ammo type from AP to normal durability is decreasing at the same rate as with AP rounds. It is funny to read you discovered that you also do AP damage in this case.

  • @agentslink6133
    @agentslink6133 วันที่ผ่านมา +4

    I just saved all the ammo and converted the Dpro. The LMGs handling is just too poor when ur healing.

  • @khelgarironfist3301
    @khelgarironfist3301 23 ชั่วโมงที่ผ่านมา +2

    Base damage is less than PTM lol.. GSC moment.

  • @judsongaiden9878
    @judsongaiden9878 วันที่ผ่านมา +3

    A PKM chambered for 7.62x39 could manage to be lighter than a standard PKM. Say, a weight comparable to the RPD (btw, I've heard there's an RPD in the game files, so why they went with a rechambered PKM is beyond my comprehension). "LMG" is correct nomenclature due to the calibers of all belt-fed guns in-game being 5.45 and 7.62x39, whereas a regular PKM in 7.62x54R would be a "medium" or "general-purpose" machine gun. Those lighter calibers would actually be handier for Zone use anyway (especially considering the cumbersome nature of belted ammo), so I'm not averse to intermediate calibers being used in the game's belt-fed guns. I just wish they'd gotten more creative with it and paid more attention to details. Like, at the very least, the gun should be smaller and lighter since it uses a small and lighter caliber compared to a regular PKM. Also, regardless of weight, a PKM in either 5.45 or 7.62x39 would have very controllable recoil and muzzle-jump, especially if it had the same weight and mass up front as a regular PKM in 7.62x54R. If baffles my boggle how it's possible to overlook these details, thereby insulting the player's intelligence.
    Note: Since all belt-fed machine guns fire from the open bolt, doing a tactical reload wouldn't actually result in a +1 capacity. Right? By all means, correct me if I'm wrong. Also, PK-series machine guns have shown up in the Zone since as far back as some older versions of Oblivion Lost, maybe even before that. Oblivion Lost 2.2 had a ye olde PK. You could it was a PK and not a PKM by the fluted barrel. Anomaly has both an RPD and a PKM, as well as a PKP and an M249 SAW, plus you can spawn an M-60 by typing "wpn_m60" into the weapon spawner.

    • @okroon6777
      @okroon6777 วันที่ผ่านมา

      Wall of text

    • @judsongaiden9878
      @judsongaiden9878 วันที่ผ่านมา +1

      @@okroon6777 I have a Duty-like mindset. I like being thorough.

    • @jarebare510
      @jarebare510 วันที่ผ่านมา +1

      The PKM can actually have a +1 “in the chamber”. While the round isn’t actually in the chamber, and the PKM is an open bolt weapon, due to how the PKM functions differently than other GPMGs, it can have an extra bullet ready to fire.
      Unlike other belt fed machine guns, the PKM removes the bullet from the belt by pulling it reward, during the rearward motion of the bolt. After the bolt is to the rear, there is a bullet being held in front of the chamber waiting for the bolt to be released forward, yet also not in the belt, resulting in a “+1”.
      I do wonder if the stalker devs even knew about this though, and if it was just a lucky oversight.

    • @judsongaiden9878
      @judsongaiden9878 วันที่ผ่านมา

      @@jarebare510 The more I learn about the PK series of machine guns, the more I understand why everyone loves them.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj 23 ชั่วโมงที่ผ่านมา +2

      CS and CoP also have ye old PK but actually chambered in 7.62x54R and the RPD apparently is not only on the game's files but also on a display case somewhere (i don't know since i haven't yet bought the game)

  • @Cptshad001
    @Cptshad001 15 ชั่วโมงที่ผ่านมา

    Long lasting firepower is very important in this game

  • @Isthisgoodenoughyoutube
    @Isthisgoodenoughyoutube 20 ชั่วโมงที่ผ่านมา +1

    The weight man. Not only does handling suck but it takes up half ur inventory jus that and the ammo alone so if ur on a looting run then no way.

  • @swordlion294
    @swordlion294 วันที่ผ่านมา

    My favourite weapon. When you upgrade it recoil is not too bad. This weapon is a beast irl and had to be balanced somehow, that's how they did it.

    • @CrniWuk
      @CrniWuk 16 ชั่วโมงที่ผ่านมา

      Yeah. While a measly Zubr-19 is almost one of the best weapons in the game ...

  • @rustyshackleford793
    @rustyshackleford793 15 ชั่วโมงที่ผ่านมา

    Every time I get 1000 rounds for it saved up I take the RPM 2 to sunny kindergarten 2 blocks south of the base in Pripyat and lay waste to monolith. They dont stop spawning I call it the loot farm.

  • @YngYangOvidiu
    @YngYangOvidiu วันที่ผ่านมา

    I play only this, but unique variant The Glutton and The competitor. Of course Skif's pistol as well

  • @PT-hk6jl
    @PT-hk6jl วันที่ผ่านมา +2

    even the Name and the caliber were misleading

    • @judsongaiden9878
      @judsongaiden9878 วันที่ผ่านมา

      They should have gone with some sort of Vladof-sounding name instead of calling it an "RPK-74" while making it look like a PKM but then chambering it in 7.62x39 like an RPD (Anomaly has all of those, and the RPD is especially fun to use). Btw, there's an RPD in the game files.

  • @Z3rgatul
    @Z3rgatul 21 ชั่วโมงที่ผ่านมา

    Another nite worth mentioning this gun doesn't have single bullet fire mode. Not very convenient to do tappings.

  • @booradley6832
    @booradley6832 5 ชั่วโมงที่ผ่านมา

    Are the two types of Exo suits really just the diamond exo (heavy) and the Corundum suit(light) which is not actually a powered exoskeleton? I know it has the bars on it but I think it may just be built that way for strength, because its very heavy and the description says its incredibly uncomfortable.
    Interested to know the answer, I do not claim to know anything about it.

  • @kmoov90
    @kmoov90 16 ชั่วโมงที่ผ่านมา

    It doesn't make sense how a powerful weapon like that is 2-tapping enemies which is the same as the other assault rifles. They need to upgrade to damage scale in some weapons.

  • @ookamihoshi
    @ookamihoshi วันที่ผ่านมา

    I got the Glutton befor doin Duga mission and oh boy! Is it a waste of bullets if each bullet gives u max fun in return? x)
    Pay n Spray ftw

  • @ikelevermann1491
    @ikelevermann1491 5 ชั่วโมงที่ผ่านมา

    AS Lavinia and Saiga is best loadout imo

  • @Tenmo8life
    @Tenmo8life วันที่ผ่านมา +5

    looks and sounds awesome, horrible handling :/

  • @JJennerUK
    @JJennerUK วันที่ผ่านมา +2

    Review in 5 seconds, its dog water lmao
    Way to much recoil for literally no damage. Depressing

  • @nathangregory_
    @nathangregory_ วันที่ผ่านมา +1

    If you can carry the weight of a cannon around with you, it might be a good idea. But there are so many different weapons that outclass this LMG that I can't justify carrying that weight and space in my backpack.

    • @okroon6777
      @okroon6777 วันที่ผ่านมา

      Just dont carry any other guns
      Why do you need all fency gear comrade just sit down aim at the enemy and hold the trigger till there is no is fine meaty paste
      Anyways i found that APS and PKM and prob the best loadout in the game
      If you dont care about the ammo
      You can kill even chimera with just 200rounds and it can stunt lock almost all humans or mutants (aside from chimera and Pseudogiant but even those you can slow down)

    • @nathangregory_
      @nathangregory_ ชั่วโมงที่ผ่านมา

      @@okroon6777 You also need to account for the weight of the ammo. Using an LMG as a precise long-range weapon is difficult, if not impossible. The LMG is designed to suppress fire at a medium distance.

  • @TheRealxKaydo
    @TheRealxKaydo 17 ชั่วโมงที่ผ่านมา

    Maybe I'm crazy but I literally never use any non regular ammo. I like that its an option for sure, but I don't like worrying about jams so the durability outweighs the lethality for me. Plus you make SOO many Kupons selling exotic ammo. I'm in the zone rolling in Ukrainian currency till I upgrade something like the Vector or the Kharod.

    • @jake51515
      @jake51515 15 ชั่วโมงที่ผ่านมา +1

      I'm with you. Running primarily 5.56, FMJ works fine even in veteran so long as you have good tactics. The slight damage increase doesn't make up for the extra wear and tear. Plus the ammo is so common, it's abundant.

  • @CrniWuk
    @CrniWuk 21 ชั่วโมงที่ผ่านมา

    There are so many weapons which, for one or another reason, are better than the RPM and its uniques. It's pretty sad because I like the weapon. But it's just so situational that you really don't hvae to bother your self with it. Except for maybe one or two situations where you really get some good use out of it.
    The weapon is too heavy, and the ammuniton is way to rare and expensive for the bad accuracy and damage. Even a lot of mid-game weapons are more versatile. It feels like the RPM was just thrown into the game so it's there. And you can't even put good optics on it.

  • @honorguard7616
    @honorguard7616 วันที่ผ่านมา

    The variants?

    • @IcedCoffeeGaming
      @IcedCoffeeGaming  วันที่ผ่านมา

      One is point of no return, other has more capacity same stats IIRC

    • @jacwd3
      @jacwd3 วันที่ผ่านมา

      @@IcedCoffeeGaming yeah, I like the Glutton. I only use it to kill bosses and high level mutants. Wish there were farming spots for the ammo, specially the AP one.

    • @honorguard7616
      @honorguard7616 วันที่ผ่านมา +1

      @@IcedCoffeeGaming o well, let me guess the point of no return one is like the commando in garbage, got to be against the ward to get it?

    • @CrniWuk
      @CrniWuk 16 ชั่วโมงที่ผ่านมา

      @ Yes.

  • @Kozorator
    @Kozorator วันที่ผ่านมา +1

    Honestly i dont understand why you checking every weapon to see how many headshots it need to kill best exosuit. I understand when its pistol, sniper rifle or other weapon with slower firerate or small magazine but on weapons with big magazine or light machine gun? When i got many ammo im like ( and not only me) - HERE I AM and - RATATATATATATATATatatatata blindly until everything is dead. Why shoot something once when u can shoot it 50 times and turn them into pile of smoking ash :D Anyway in machine guns more usefull information will be how many hits need in chest to kill best exo or some mutant

    • @IcedCoffeeGaming
      @IcedCoffeeGaming  วันที่ผ่านมา +2

      You can burst/spray full auto with a lot of guns with recoil pattern knowledge. You bring a horse to water but you can't force it to gitgud

  • @DmytroM-z4k
    @DmytroM-z4k วันที่ผ่านมา

    BUT IT HAVE UPGRADE FOR 5.45 CALIBER!

    • @IcedCoffeeGaming
      @IcedCoffeeGaming  วันที่ผ่านมา

      As far as I know there is a unique with it, if I missed caliber change in the video then that is a mistake on my part.

    • @SHOKKERZ91IHDI
      @SHOKKERZ91IHDI วันที่ผ่านมา

      No caliber change, only the unique after point of no return.

    • @DmytroM-z4k
      @DmytroM-z4k วันที่ผ่านมา

      @@IcedCoffeeGaming sorry my bad😔
      It was Indeed unique version of the gun

  • @KlaweKlapki
    @KlaweKlapki วันที่ผ่านมา

    pretty big caliber and shity dmg xD and there are 2 types of bigger ammo box

    • @IcedCoffeeGaming
      @IcedCoffeeGaming  วันที่ผ่านมา

      Where do you get them, I wasn't seeing anything online or on reddit for locations of the bigger boxes. I see there is a "Tank Mounted" one but with no info on where it is.