"Mouse Pointer Lock" in Scratch? ⚡️ TurboWarp Experiments! (Raycasting E9)

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 665

  • @griffpatch
    @griffpatch  ปีที่แล้ว +16

    Next Episode #10 - th-cam.com/video/88yXUZ5BO1M/w-d-xo.html
    Part 1 - th-cam.com/video/M1c5TcdITVs/w-d-xo.html
    Full Episode Playlist - th-cam.com/play/PLy4zsTUHwGJKolO9Ko_j6IStFIJnTYBul.html

    • @Zhantz
      @Zhantz ปีที่แล้ว +2

      is this video optional?

    • @griffpatch
      @griffpatch  ปีที่แล้ว +3

      Yes it is :) - Only when you get to video 10 you'll have to only take the top three blocks from the mouse controls rather than the large chunk - you'll see when you get there!@@Zhantz

    • @subspacetripminegaming
      @subspacetripminegaming ปีที่แล้ว +1

      why is there only 3 replies including me

    • @Zhantz
      @Zhantz ปีที่แล้ว +1

      idk@@subspacetripminegaming

    • @BuilderDigy119
      @BuilderDigy119 11 หลายเดือนก่อน

      @@subspacetripminegaminggood question

  • @l5248
    @l5248 ปีที่แล้ว +229

    I haven't used Scratch for nearly a decade (I mainly program in C now), but I still find myself watching this guy's videos because he was a huge inspiration to me when I was a kid.

    • @FireyDeath4
      @FireyDeath4 ปีที่แล้ว +38

      His lessons can still be useful for applying to projects in other languages

    • @griffpatch
      @griffpatch  ปีที่แล้ว +57

      So cool :)

    • @DonatoMaster10
      @DonatoMaster10 ปีที่แล้ว +1

      Then you never visited the Scratch 3 website!

    • @redpandaexe10
      @redpandaexe10 ปีที่แล้ว +9

      @@griffpatch your my inspiration for coding scratch I love coding because of you!

    • @ianyourgod
      @ianyourgod ปีที่แล้ว +6

      ngl same

  • @bambozzled
    @bambozzled ปีที่แล้ว +47

    So cool to see you introducing turbowarp to a wider audience!

    • @AadiryaN-lf4rf
      @AadiryaN-lf4rf 3 หลายเดือนก่อน

      I didn't know about it until I saw this vid

  • @Neo-Speedy
    @Neo-Speedy ปีที่แล้ว +8

    I'm moving on to JavaScript, Python, and C but I still watch your videos to this day and I still code in scratch sometimes. I loved you as a kid. Keep up the great work!

    • @griffpatch
      @griffpatch  ปีที่แล้ว +3

      Thanks for sharing! That's so cool

  • @VRMonkeytag
    @VRMonkeytag ปีที่แล้ว +68

    Hey Griff patch I took a break for a good year and I realize what you doing so I’m going to start back up and I will share my projects with you through this wonderful year

  • @BenChoke
    @BenChoke ปีที่แล้ว +7

    Hey Griffin! As a beginner, your Raycasting tutorials helped me lot to get better on Scratch. Now I'm slowly realizing how Scratch blocks works. Thanks for your help!

    • @griffpatch
      @griffpatch  ปีที่แล้ว +2

      Glad I could help!

    • @BenChoke
      @BenChoke ปีที่แล้ว

      @@griffpatch Yes you could! But another thing will help me a lot to add Joysticks in 3D Games for mobiles!

  • @grin--
    @grin-- ปีที่แล้ว +5

    Hey griffpatch, just wanted to thank you for everything you've done.
    Your tutorials have taught me a lot of things about scratch, and also helped me calm down and helped me through some tough stages in my life.
    Thank you for this kind of content, please continue doing it. You're not just teaching, you're changing lives.

  • @imagindevan
    @imagindevan ปีที่แล้ว +5

    TurboWarp really is amazing! It supports cloud variables for anyone who uses it, even people who are new to scratching, and they can be stored in local storage after your project is packaged, meaning it can save your progress in a game that's very long. That's perfect for making an RPG!

  • @qwasr1278
    @qwasr1278 ปีที่แล้ว +255

    Will the series continue in turbowarp or in scratch

    • @griffpatch
      @griffpatch  ปีที่แล้ว +102

      Scratch :) - But now we can also use Pointer Lock in TurboWarp if we wish

    • @qwasr1278
      @qwasr1278 ปีที่แล้ว +18

      @@griffpatch so this video is optional

    • @Super-qr7wm
      @Super-qr7wm ปีที่แล้ว +7

      @@qwasr1278 yes it is

    • @crazychicken8290
      @crazychicken8290 ปีที่แล้ว +6

      @@qwasr1278 yo db cooper whats goood

    • @qwasr1278
      @qwasr1278 ปีที่แล้ว +6

      @@crazychicken8290 ”say my name”

  • @iGreenOwl
    @iGreenOwl ปีที่แล้ว +8

    This is insane, you’re the reason I’ve always wanted design games when I grow up ❤

    • @HayItsRhy
      @HayItsRhy ปีที่แล้ว

      Me too! :)

  • @Papichi05
    @Papichi05 ปีที่แล้ว +1

    It’s just so amazing to see Griffpatch still using Scratch for many years and never got bored of it. Me either because it’s just so colorful and fun to use.
    It’s also amazing to see him make a tutorial outside of the vanilla Scratch since TurboWarp is far more superior. I have to mention, though, that I doubt that the vanilla Scratch will improve or have any new features anytime soon, the moderation has just too many issues, but there are a few alternative ways to share TurboWarp-exclusive projects, as well as Gandi IDE projects.
    Either way, continue your work, Griffpatch. Don’t give up. You have inspired so many people, and to be honest, it is worth it.

  • @xRoxxanne
    @xRoxxanne ปีที่แล้ว +1

    I have always admired how you always asked for your subscribers feedback to improve and how you are so talented. As a kid, I loved using scratch. But, i didn't know how until I found you. I have improve a lot, thank you so much ❤
    -Love your tutorials!

  • @kolby125
    @kolby125 ปีที่แล้ว +6

    The custom mouse cursors in games are always really cool! I think they add a bit more personality to the game.

  • @ashdroidgamer3878
    @ashdroidgamer3878 ปีที่แล้ว +20

    You are one of the most talented coders I have ever seen and have greatly inspired me. Thank you ❤
    I’m really happy you noticed me 😀

    • @griffpatch
      @griffpatch  ปีที่แล้ว +4

      Thank you so much 😀 - That's great to hear!

    • @ashdroidgamer3878
      @ashdroidgamer3878 ปีที่แล้ว +1

      @@griffpatch I hope some day I’ll be as talented as you, I want to be a game designer once I grow up.

    • @LukeAnimador
      @LukeAnimador ปีที่แล้ว +2

      @@griffpatch I like your tutorials, you are the best scratch coder!

    • @LukeAnimador
      @LukeAnimador ปีที่แล้ว +1

      @@ashdroidgamer3878 me too

    • @ashdroidgamer3878
      @ashdroidgamer3878 ปีที่แล้ว +1

      @@LukeAnimador Yeah

  • @Minecwaft_
    @Minecwaft_ ปีที่แล้ว +11

    Dang I was hoping for a new RPG tutorial but this actually is very helpful.

    • @griffpatch
      @griffpatch  ปีที่แล้ว +7

      RPG! It's about time I made one of those episodes :)

    • @BloxdTopic
      @BloxdTopic 13 วันที่ผ่านมา

      @@griffpatch Finally! I want to learn to code levels, enemy's and attack, a main plot and that temple tiles I seen!

  • @iliyastefanov312
    @iliyastefanov312 ปีที่แล้ว +5

    This is great! Scratch has come a long way, whats next, jumping? Multiple wall heights? Crouching? Cant wait to see it all.

    • @minepag5861
      @minepag5861 ปีที่แล้ว +1

      jumping is just scrooling the wiew down and crouching is just litle up

    • @vii-ka
      @vii-ka ปีที่แล้ว +1

      it's a bit more complicated because the walls that are further back go up by a smaller amount than the walls that are closer

    • @davidcostin2434
      @davidcostin2434 ปีที่แล้ว

      Stairs?

  • @MarcinOsadowskiNiePrawdziwy
    @MarcinOsadowskiNiePrawdziwy ปีที่แล้ว +25

    Imagine if scratch gets a 'pro' mode, which basically upgrades the 'toy-like' block system, allowing for complex 'mechanisms'. Also Templates would be cool, like 'ready-to-import' block segments made by scratch devs, like a 'physics template' or 'sidescroller template'.

    • @minix07
      @minix07 ปีที่แล้ว +5

      Custom extension like in turbowarp would be cool

    • @braydengraves4655
      @braydengraves4655 ปีที่แล้ว +1

      There are programs like that, just none that have been made by Scratch.

    • @circuitcoder
      @circuitcoder ปีที่แล้ว +4

      The Scratch team literally said they won't add that, they said to find other programs then

    • @MarcinOsadowskiNiePrawdziwy
      @MarcinOsadowskiNiePrawdziwy ปีที่แล้ว

      @@circuitcoder paywall? 😏

    • @gulsher6635
      @gulsher6635 ปีที่แล้ว +1

      Gandi IDE is a scratch mod aiming just for this

  • @levitm1312
    @levitm1312 ปีที่แล้ว +3

    that pointer lock experiment is really cool. a friend of mine and me are both remaking minecraft and we both are using the pointer lock experiment. it helps alot to make the gameplay easier and smoother. btw the friend i was talking about is robostew and he has already shared his project. i haven’t, but i have shared some devlogs on yt.

    • @uju8222
      @uju8222 ปีที่แล้ว

      goodluck making minecraft in scratch, it will be extremely hard with 5k+ blocks in the project

    • @myithspa25
      @myithspa25 ปีที่แล้ว

      @@uju8222 5k+ is an understatement. For reference, griffpatch's 2D Minecraft has 19k. Imagine how many it would be for 3D Minecraft.

  • @commanderlabs
    @commanderlabs ปีที่แล้ว +1

    Turbowarp is honestly fantastic and has so many welcome changes and features.

  • @ThatGorillaAstro
    @ThatGorillaAstro ปีที่แล้ว +5

    Nice! Thank you Griff

  • @RajKumar-eg9ht
    @RajKumar-eg9ht ปีที่แล้ว +1

    Insane tutorial Griffpatch! I have resumed scratch yesterday and this was very helpful. Hope you have a wonderful year!

    • @griffpatch
      @griffpatch  ปีที่แล้ว +1

      Glad it was helpful!

    • @emmanuelterosr
      @emmanuelterosr ปีที่แล้ว

      @@griffpatch Can You Make A Sonic The Hedgehog Tutorial Please

  • @jjr2751
    @jjr2751 ปีที่แล้ว +1

    I think this series have to continue. I'd like to see things like custom floor you can interact with, like a raycaster so enemies can detect you or not, some bug fixes with the entities, better lighting, some kind of baseboard for certain walls and maybe a way to be able to stack levels so tu can go up, down and all around.

  • @NoktarYoutube
    @NoktarYoutube ปีที่แล้ว +2

    the thing i want the most is the possibility of changing mouse texture. im sure it can render so cool on some Scratch games like your games, Griffpatch!

    • @A_literal_cube
      @A_literal_cube ปีที่แล้ว

      turbowarp can do that

    • @NoktarYoutube
      @NoktarYoutube ปีที่แล้ว

      @@A_literal_cube... in the normal Scratch

  • @Tiny_Games
    @Tiny_Games ปีที่แล้ว +1

    Hey griffpatch, really great video, and series! I feel like it would be cool if we could be taught how to make floors and ceilings with textures, even if it’s optional. Hope you have a great rest of your day!

  • @flaze_0
    @flaze_0 ปีที่แล้ว +1

    As a turbowarp exclusive developer, this is a dream come true.

  • @pandeyusprasad6749
    @pandeyusprasad6749 ปีที่แล้ว

    I've been waiting since... at least yesterday for this video to come out!

    • @griffpatch
      @griffpatch  ปีที่แล้ว

      Hope it was worth the.... wait :)

  • @vaguedestruction
    @vaguedestruction ปีที่แล้ว +5

    Hey Griffpatch! Would it be possible to procedurally generate a level in this raycaster? If so, I would love to see a video on how to do this. So far this game is perfect for a backrooms-type game since we can make a first-person maze that even has entities that chase you. If we had procedural generation, we could make a completely random level. Two other things I would love to see in the future if possible are:
    1. Larger Maps
    2. Enemies that wander around on their own and don't chase you unless they can see you (probably detect if they can see you by raycasting from the entities and also checking if you are close enough)
    No rush for any of these things, it would just be really fun to mess around with them if you ever add them.

    • @Scratchy__The_cat
      @Scratchy__The_cat ปีที่แล้ว

      This might actually be pretty easy, for the larger maps can either have you decreasing the player's speed to simulate it, or using clones along with special scripts to segment your level.
      Although if you go for the second option, you could simply draw multiple screens and have code that positions the clones and has them assigned to a segment
      Although for the entities, my best guess on what to do is have it so they pick a direction, and if they collide with a wall, they will pick a different direction. Then to have them chase you, give them a field of view like the player where it also checks if the player is colliding with it (This can somewhat be tested in episode 1 with the flashlight to see if it actually collides)
      Which since they only chase you while "seeing" you, they may never collide with a wall

  • @hambuger1
    @hambuger1 ปีที่แล้ว +1

    this whole series is the reason i stay in scratch :)

  • @how2kitchen643
    @how2kitchen643 ปีที่แล้ว +2

    In the turbowarp packager, there are a lot of mouse options! Like locking the mouse in the game window (if not fullscreen), custom mouse png and lots more!

  • @Mdurham09
    @Mdurham09 ปีที่แล้ว

    I just watch your videos for fun, or I actually use the info. Keep up the great content Man.

  • @Rabbids_Go_Home
    @Rabbids_Go_Home ปีที่แล้ว +2

    I would hope eventually scratch adds this as another extension pack like the pen blocks. A quick “lock mouse” and “unlock” mouse

  • @TVROfficial
    @TVROfficial ปีที่แล้ว +1

    Please continue this tutorial.

  • @calebhall1445
    @calebhall1445 ปีที่แล้ว +1

    Will there be another tutorial, I just finished watching this great series and would really like to see it be continued!

  • @RandomStuffz.
    @RandomStuffz. ปีที่แล้ว +1

    Haven't even watched the vid yet and I'm EXITED

    • @FireyDeath4
      @FireyDeath4 ปีที่แล้ว

      Nooooo! Come backkkkkk :O

  • @Twingamerdudes
    @Twingamerdudes ปีที่แล้ว

    Wow, never thought you would make a video about this extension! (it’s not really a extension, it’s the turbowarp experimental mouse lock thing, but they are the same thing)

  • @vrvoid5819
    @vrvoid5819 ปีที่แล้ว

    Griffpatch you should make a tutorial on how to make a merging game with grid snapping and upgrades. Keep making amazing content!

  • @matthewnguyen5000
    @matthewnguyen5000 6 หลายเดือนก่อน

    Idk How you became so good at scratch, but I love your vids

  • @alpaca4695
    @alpaca4695 ปีที่แล้ว

    Great video Griffpatch, I’d love to see things like jumping, shooting weapons, doors and moving sectors added. I also think, that it might be possible to build nodes in the game, so it can run faster.

  • @icecream-pp7oq
    @icecream-pp7oq ปีที่แล้ว +1

    Scratch: You cant do this
    Griffpatch: Fine I guess I'll have to do it anyway

  • @isaiahisIame
    @isaiahisIame ปีที่แล้ว

    Thank you so much for doing these things

  • @MInty56-
    @MInty56- ปีที่แล้ว

    Wow! Fun video :D. Can we get more turbowarp videos? I know they have really cool extensions. Like Camera extensions!

  • @blzdelayed6232
    @blzdelayed6232 ปีที่แล้ว

    this will help with my FPS game. good episode

  • @LowGameplays
    @LowGameplays ปีที่แล้ว +3

    Hey! I don't use Scratch but maaan, I think you must have been told this already but Paper Minecraft was so fun for me when I couldn't download any games!
    I'm trying to start making games (I like Python and C# coding) I hope it goes well

  • @meowman1238
    @meowman1238 ปีที่แล้ว +2

    Hey @griffpatch, I've been tinkering with the idea of enemies having directional sound; For example, an enemy gets quieter or louder the farther it is. The thing is that I can't figure it out, and I think it would be an awesome next video idea!

  • @officialbledgameplays
    @officialbledgameplays ปีที่แล้ว

    TurboWarp is the best version of scratch when making big games, when making games for fun. We use Scratch but using pointerlock, mouse cursor, animated text, block 2d physics and custom extensions, we can make amazing games I'm scratch

  • @screechv2254
    @screechv2254 ปีที่แล้ว +1

    Griffpatch 2021:scratch tutorials! Griffpatch 2023:experiments turboboost! Griffpatch 2030:unity! Griffpatch 2100:unreal enginge XI!

  • @guest_tristan55
    @guest_tristan55 ปีที่แล้ว

    I didn't know this is possible, but this will help me with the game im working on.

  • @kuljm.gaming
    @kuljm.gaming ปีที่แล้ว +1

    thank u for tutorial

  • @blazebro-lw2gs
    @blazebro-lw2gs ปีที่แล้ว +2

    There is an Turbowarp extension that lets you change what the mouse looks like and also hide the mouse or replace it with a sprite put that works a bit differently.

    • @griffpatch
      @griffpatch  ปีที่แล้ว

      Yes it's very cool, although it's not compatible with scratch

  • @DeguProductions
    @DeguProductions ปีที่แล้ว +1

    You always make my day, and whenever I'm sad or angry, I just watch your videos!

  • @juderoberts3534
    @juderoberts3534 ปีที่แล้ว +3

    fun fact: the pointer lock is NOT flawed, this is because in regular scratch, when you press the green flag, the mouse x and y will not be 0,0 it will be something else:)

  • @TheCoriKat
    @TheCoriKat ปีที่แล้ว +2

    I noticed in Episode 6 that you did reflections and animated textures. Would you kindly make a tutorial on those?

  • @parserbek9947
    @parserbek9947 ปีที่แล้ว +1

    This is amazing!👌

  • @MulticolorStudios-bi9wd
    @MulticolorStudios-bi9wd ปีที่แล้ว

    I made a really cool project with this, you can place things anywhere then press space to make it 3D, and I'm working on making it so you can redraw entity costumes IN GAME.

  • @creaptercraft2777
    @creaptercraft2777 ปีที่แล้ว +5

    They added a new gallery the have a lot extensions which is honestly cool but if I can see you using them all it will be more fun

    • @griffpatch
      @griffpatch  ปีที่แล้ว +1

      It's the new block injector that is coming soon that is going to cause quite a stir!

    • @reality_101
      @reality_101 ปีที่แล้ว

      Is this in Turbowarp or Scratch?

    • @Twingamerdudes
      @Twingamerdudes ปีที่แล้ว

      @@reality_101 turbowarp

    • @wojtekgame
      @wojtekgame ปีที่แล้ว

      @@reality_101 TW. Scratch is only fixing the bugs until something new happens

  • @monicathiakhio2708
    @monicathiakhio2708 ปีที่แล้ว +1

    I like this tutorial!

  • @spoopyissad
    @spoopyissad ปีที่แล้ว

    Wowzers! I never thought i’d see the day the mouse cursor being locked in place

  • @Maksim-fj3hn
    @Maksim-fj3hn ปีที่แล้ว +1

    Things you can add to the RayCasting new episode: add ability to player to jump, add platforms and stairs, add floor and ceiling, add animated sprites, add shadows, add animated walls, add path finding algorithm for entities, and add doors, and add lighting system, also you can make the game first person shouter and add gun

  • @stringy1234
    @stringy1234 ปีที่แล้ว

    Always down for a new griffpatch video :D

  • @littletimmybedwars
    @littletimmybedwars ปีที่แล้ว +1

    @griffpatch do you know when you are going to make another episode for this series? thanks ( - :

  • @vii-ka
    @vii-ka ปีที่แล้ว +1

    Here's an idea: adding more than 2 wall types, but not by making tons of level sprites?! Just do a binary search like this:
    If I am touching neither Level Color 1 nor Level Color 2 (00) then set wall type to: not colorful :( (0)
    If I am touching Level Color 1 but not Level Color 2 (10) then set wall type to: beautiful blue (1)
    If I am not touching Level Color 1 but am touching Level Color 2 (01) then set wall type to: magical magenta (2)
    If I am touching both Level Color 1 and Level Color 2 (11) then set wall type to: disco party!! (3)
    2 Color sprites makes 4 colors (0,1,2,3), 3 makes 8, 4 makes 16, etc.

  • @DINOCLAYFILMS
    @DINOCLAYFILMS ปีที่แล้ว

    Keep up your great work!

  • @ItsDoolz
    @ItsDoolz ปีที่แล้ว

    Oh wow thanks griffpatch amazing tutorial 😎

  • @meehdrescher
    @meehdrescher ปีที่แล้ว +5

    There is also an extension called Pen+, I managed to make a 3d realtime renderer that uses .obj files with textures in just about 5 hours

    • @pixlol
      @pixlol ปีที่แล้ว +3

      woah :o that sounds complictaed. good job!

    • @griffpatch
      @griffpatch  ปีที่แล้ว +3

      Wowsers

    • @meehdrescher
      @meehdrescher ปีที่แล้ว +1

      @@pixlol thanks, i just need to get the sorting algorithm to work so the faces are rendered in the correct order, but it's really just some simple math... the obj parser took the most time, the renderer itself was done in 30 minutes

    • @pixlol
      @pixlol ปีที่แล้ว

      @@meehdrescher i really wish i could be that good of a scratcher. thats really impressive

    • @meehdrescher
      @meehdrescher ปีที่แล้ว

      @@pixlol it mostly has to do with the fact that I use scratch for 8 or 9 years now, it's all about practise...

  • @z00ber54
    @z00ber54 ปีที่แล้ว +1

    Earliest I've been for a video... 7 minutes after it's uploaded
    Edit: Griffpatch video, not just any TH-cam video...

  • @randomtech94
    @randomtech94 ปีที่แล้ว +1

    Turbowarp boosts scratchs performance so much that you can make the scratch stage resolution higher than 320x240 to 960p or 1080p if you have a bigger screen resolution.

  • @shionabeauty9682
    @shionabeauty9682 ปีที่แล้ว

    I'm learning html, css, js and c# for unity. But I still use scratch because you are there and I like scratch a lot.

  • @ZacR564Gaming
    @ZacR564Gaming ปีที่แล้ว +1

    Hey griff patch love the video will you give a tutorial on how to make a 80s ball bounce game

  • @goldenaxe3709
    @goldenaxe3709 ปีที่แล้ว +2

    For that RPG game, could you show us how to do the screen scrolling like in the og

  • @Tech-Multiverse72
    @Tech-Multiverse72 ปีที่แล้ว

    For those wondering, this can now be done with the pointer lock blocks or by checking it off in the packager. The experiment has worked!

    • @Tech-Multiverse72
      @Tech-Multiverse72 ปีที่แล้ว

      To get the extension, go to the extension panel and search up Pointer Lock.
      Or.. check the option off in the Packager.

  • @LittleGamerNeilOfficial
    @LittleGamerNeilOfficial ปีที่แล้ว

    Bro i thought it will be little hard using turbowarp but he is on another level

  • @HAKANKOKCU
    @HAKANKOKCU ปีที่แล้ว

    i generally write javascript, lua, c# etc. but i still watch your videos since i was doing stuff in scratch

  • @svennerdesven
    @svennerdesven ปีที่แล้ว

    scratch should definetly support that

  • @abzfamjam2666
    @abzfamjam2666 ปีที่แล้ว +1

    Wow, I did this part of the tutorial before it came out!

  • @SharafR.
    @SharafR. ปีที่แล้ว +1

    I love your get over it game❤❤

    • @SharafR.
      @SharafR. ปีที่แล้ว

      Omg I got a like from the one and only griffpatch

  • @AutoJudge
    @AutoJudge ปีที่แล้ว +1

    Griffpatch! I love your hill climb racing game! Can you please teach us to make something like that! Ive always wanted to do that

  • @Dravenick
    @Dravenick ปีที่แล้ว +1

    7:26 I think using "If " could possibly be used?

  • @frogge3978
    @frogge3978 ปีที่แล้ว +1

    @griffpatch please add things that are less than wall hieght and actual cielings, maybe treat it like how doom does, by reading the color hue on the map as how high up the object is? you could support verticle textures by having a third texture which applies only to verticle items!

  • @bitter_1308
    @bitter_1308 ปีที่แล้ว

    Griffpatch thanks to you I am able to make such an amazing game about the backrooms! :D
    And I kind of found out how to make maps bigger with the cost of the FPS being lower and some detail on the rendering of the map is lost by a lot, and now I have jagged edges and no smooth curves on the maps

  • @sudiptapalchowdhury2828
    @sudiptapalchowdhury2828 ปีที่แล้ว

    You're gonna continue the series right? I really hope so cuz this is a really exciting project, I also wanna add some reccomendations:-
    Maybe a random maze generation in the game
    Flashlight maybe?
    last of all is enemies with different ways to oof you. It would lead to a game over screen.

    • @uju8222
      @uju8222 ปีที่แล้ว

      maybe also stairs? maybe also 3D minecraft one day?(might not be possible unless you are griffpatch, this might be higher than griffpatch level tho)

  • @superdragon1123
    @superdragon1123 ปีที่แล้ว

    Finally! 3D can now be utilized to its fullest.

  • @ArticFox177
    @ArticFox177 ปีที่แล้ว +1

    I think this is the first time Griffpatch used Turbowarp!

  • @Verdant24_24
    @Verdant24_24 ปีที่แล้ว +1

    This comment is for people who has a bug with "background entity"
    Go to entities spite and find rotate view block. then add a new condition to IF block "Type > 0", so the code will look like:
    if vy > 1 and type > 0 then

  • @shionabeauty9682
    @shionabeauty9682 ปีที่แล้ว

    You and Brackey are the most famous people in my mind

  • @williamist
    @williamist ปีที่แล้ว

    turbo warp is really amazing

  • @Elitherich
    @Elitherich ปีที่แล้ว

    This makes this a whoooole lot easier! :)

  • @AnimatorskiGD
    @AnimatorskiGD ปีที่แล้ว

    Now we need a tutorial for a wire-frame renderer!

  • @granitium
    @granitium ปีที่แล้ว

    Finally, turbowarp!

  • @DPC2011
    @DPC2011 ปีที่แล้ว +1

    I’m about to get the next member badge most likely by the time you see this!

  • @OttoDoesOCs
    @OttoDoesOCs ปีที่แล้ว

    When I was coding this is the first thing I started and it gave me a huge jumpstart I could just say what I want something to do and find the correct blocks for it like over %85 of the time

  • @noodlepikmin
    @noodlepikmin ปีที่แล้ว

    Hey there, Griff! I heard about a TurboWarp Extensions called the rxFS. It says it can create in-memory filesystem. If this means you can make the save/load gameplay, do you plan to make a tutorial in the future? That would be helpful!

  • @dededenova4098
    @dededenova4098 ปีที่แล้ว

    i was thinking of using a python program alongside scratch checking for the mouse position ever other frame but this is far simpler!

  • @Sumde
    @Sumde ปีที่แล้ว

    I have an idea for episode 10 maybe you should include "obstacles" and "jumping". Anyways I love your video's, You really inspired me to move on!

  • @Cart1416
    @Cart1416 ปีที่แล้ว +1

    Wow that's awesome

  • @totoscorner1509
    @totoscorner1509 ปีที่แล้ว

    Griff is a very talented coder

  • @felixiscoool
    @felixiscoool ปีที่แล้ว

    Can't wait for the RPG episode next week :)

  • @nonexistence00
    @nonexistence00 ปีที่แล้ว

    im locked and loaded into this tutorial!

  • @cloudychan2084
    @cloudychan2084 ปีที่แล้ว

    Cool this is a great idea for my game, thanks :D!!! Could you continue minecraft moding?

  • @memetech-
    @memetech- ปีที่แล้ว +2

    Was this prerecorded before the pointer lock extension was added to turbowarp?
    Or do you just prefer this way

  • @CodeVerses
    @CodeVerses ปีที่แล้ว +1

    Hello Griffpatch. Do you remember me? I'm DTK_XD.