SCRATCH STUDIO - scratch.mit.edu/studios/34285478/comments EARLY ACCESS / MEMBERSHIP - th-cam.com/users/griffpatchjoin MORE QUICK TUTORIALS - th-cam.com/play/PLy4zsTUHwGJKByTn_qV76oTpEYGczqEb_.html
With the right combination of stretch and skew we may well be able to do arbitrary triangle transformations. This could be *REVOLUTIONARY* for mesh rendering if it also works with the whirl effect.
So guys! Studio link coming soon... Did you notice this video is available at 4k 60fps? Question is, would you actually have noticed the difference? And does it look better/worse at the screen size you watch it at? Do let me know in the comments :)
Oh, I see, it look better. However, I think I will not care about it so much, your videos are so good! Thanks giffpatch for teaching us those details on scratch.😁 Give you a big like 👍
Wow... that's ingenious. I've always hoped for a stretch block for Scratch, and was disappointed to learn they were apparently part of the platform once, only to be removed and get stuck in backlog for years. It's great to see that there's a workaround!
Here's history of using fisheye for stretching on Scratch: May 22, 2021 l3ccm invented it May 31, 2021 PutneyCat made project using l3ccm version Dec 15, 2021 squidchip found it parallel to him Dec 15, 2021 MentalBox adapted squidchip version into working triangle version Dec 16, 2021 squidchip made first 3D project using stamped textured triangles Jan 23, 2022 MentalBox made first loaded 3D object using stamped textured triangles Apr 10, 2022 ggenije (me) got inspired by MentalBox's version and made regular stretch version. Aug 08, 2022 Chrome_Cat fixed ggenije's stretch project to have higher precision. Aug 20, 2022 Chrome_Cat made STTF - Stamp Texture Triangle Fill, which is first single stamp triangle texture using whirl effect along with fisheye Aug 22, 2022 MentalBox made their own version of STTF Mar 06, 2023 b9e made platformer used stretched circles Sep 06, 2023 Chrome_Cat made v2 of STTF which is much better in each way possible. Sep 06, 2023 KryptoScratcher optimized v2 STTF Dec 02, 2023 griffpatch made video on fisheye stretching
Great timeline actually! In terms of releases this is fairly accurate and thank you for clarifying. Behind the scenes me (Mentalbox) and Chrome_Cat were sort of working together on STTF, I had been trying to get whirl for a while and he pulled through with the math. I think I still have his paper somewhere. Everyone knew is was possible but struggled to get it off the ground.
@@radish.6660 Yeah, it's pretty logical that other people knew about it before l3ccm, but those we're probably isolated cases, but with this timeline you can see chain reaction happening. If you know some older projects which uses this method, I would like to see them.
That edge of fisheye thing was a billion iq honestly, and i´ve seen project where the sprite is drawn by pen for this effect. Now it seems so easy, as it always was apparently!
I knew what the fish eye effect does, but I never thought of using it like this, when I taught kids scratch at the coding school, I taught some of them how to make it zoom in where you want by controlling the center of the sprite costume.
as a scratch user who really likes project arrhythmia and likes how the cubes stretch, i have been BEGGING scratch to add a stretching block, so seeing this ABSOLUTELY made my day, thanks.
There’s a mod of Turbowarp that I really recommend trying. It’s called Penguin Mod, it adds lots of blocks, many new extensions, built-in Scratch Addons, and Turbowarp’s game modifier.
Griffpatch never fails to create tutorials that are truly amazing. In fact, one of my friends are beginners at Scratch and he can create really amazing projects by following your tutorials!
I haven’t used scratch in a few years, I’ve moved away to do script coding. But the excitement in your voice at the start has gotten me excited about scratch again, so thank you!
7:07 I used that trick a long time ago when I made my first scrolling game with my own code. Its very useful, you can also use it to make the opposite happen by making a very big sprite to make the spites able to change really small. I often call the big sprite small, and the small sprite big, which may seem odd but it makes more sense for when you want something small you change to small and when you set something big you change to big.
I'm sure there's more cool things like this just waiting to be discovered... And when they are, griffpatch will make a video on it! Random question, did you discover this stretch feature by yourself?
Is it possible to make it scale vertically on both the top and bottom so instead of it looking like it squishes on the ground it squishes in the middle? I'm guessing that would involve changing the y position up.
It’s interesting because as soon as you said it used the fisheye effect I immediately figured out how you did it. Well, relatively, I don’t know the actual steps though 😅
I remember when I was playing the school computer I accidentally stumbled upon one of this guy’s game and was surprisingly entertained, so I started playing more of his created games. Kinda crazy how all this time I didn’t know that he was a Scratch tutorial-er.
I'm honestly surprised that no one discovered this sooner! Such an ancient limitation of Scratch, with a solution that's been staring us in the face this whole time. Well done as always!
Actually it was discovered i think at least several months earlier although I can't pinpoint an exact person and it didn't have widespread use. Several made triangle mesh renderers with it
@@channelname7105 Squidchip came up with the idea and I implemented it. Ggenije made a project with this effect and I was credited. It's use for textured triangles has since been refined to include the whirl effect for a single stamp tris thanks to chrome cat.
@@griffpatchHey griff dude, I have a scratch account but for some reason I'm not getting my email confirmation code (the thing you need to share projects and more) I cannot share one of my best games I've ever made in scratch. Can you help me? And I'll use this bounce squish effect in one of my games, but the problem is that no one other than me can see it 😢
sonunda, böyle bir şey yapmanızı bekliyordum! animasyonlarımı yaparken bu bana biraz zaman kazandıracak. [ finally, I've been waiting for you to do something like this! this will save me some time when I make my animations. ]
This is amazing! I bet if you use this strategy a bit you can also warp a sprite to go into a specific quadrilateral bounding box, which can help us make 3D games without pen and still with high quality.
a tip that has helped me. rather than dragging with the mouse. click a point. and use the arrow keys to nudge the points. This also works if you hold shift on multiple points. hope this helps anyone who gets frustrated.
I would absolutely LOVE to see a tutorial for a top down survival game where you have to defeat a powerful monster. You could be able to collect and purchase items from say a shop and can travel throughout a big forest in search of the monster. I really want to make a game like that but I have no clue how to pull that off.
Hey, this is a bit unelated to this video, but I have a question. In Appel, you used scratch's vector art for all the tiles, right? How did you get them to be perfectly aligned? When I try to draw tiles with scratch's vector art they tend to be ever so slightly off, and very small gaps appear in-between the tiles for me. Is there a trick to it?
SCRATCH STUDIO - scratch.mit.edu/studios/34285478/comments
EARLY ACCESS / MEMBERSHIP - th-cam.com/users/griffpatchjoin
MORE QUICK TUTORIALS - th-cam.com/play/PLy4zsTUHwGJKByTn_qV76oTpEYGczqEb_.html
hooray now i can make elastic tweens
The studio link leads to the raycasting episode ten studio.
Yes
a
I laughed 1m times
With the right combination of stretch and skew we may well be able to do arbitrary triangle transformations. This could be *REVOLUTIONARY* for mesh rendering if it also works with the whirl effect.
Yes, I've seen that very thing done in scratch... It's very clever isn't it
@@CaptainMolloPro the top of the sprite seems wider than the bottom
Look up STTF in the scratch search bar
IT WORKS WITH THE WHIRL EFFECT. I have seen some examples, though the whirling mainly seems to be best for animation purposes.
i made something stupid hes 2 do bouncing in circles
@@griffpatch
So guys! Studio link coming soon... Did you notice this video is available at 4k 60fps? Question is, would you actually have noticed the difference? And does it look better/worse at the screen size you watch it at? Do let me know in the comments :)
Oh, I see, it look better. However, I think I will not care about it so much, your videos are so good! Thanks giffpatch for teaching us those details on scratch.😁 Give you a big like 👍
I'm using a 1080p phone
idk
He looks better!
Hi griffpatch 😊
Literally no words to describe the gratitude to you griffpatch. You've broken scratch.
Nope, we're only *scratching the surface* here
I’m scratching my head
Griffpatch can literally do anything impossible for us in scratch 🔥
yea
literally like so true
Fr on too many levels
He didn't pioneer this, I think UIOPscratch did, like a year and a half ago
Just follow the steps he does
Wow... that's ingenious. I've always hoped for a stretch block for Scratch, and was disappointed to learn they were apparently part of the platform once, only to be removed and get stuck in backlog for years. It's great to see that there's a workaround!
Griffpatch is certainly evolving! Showing us simple ways to do what was considered hard
Edit: *Thanks, Griffpatch!*
Невозможно*
@@mr.Archi2.0 hard*
Here's history of using fisheye for stretching on Scratch:
May 22, 2021 l3ccm invented it
May 31, 2021 PutneyCat made project using l3ccm version
Dec 15, 2021 squidchip found it parallel to him
Dec 15, 2021 MentalBox adapted squidchip version into working triangle version
Dec 16, 2021 squidchip made first 3D project using stamped textured triangles
Jan 23, 2022 MentalBox made first loaded 3D object using stamped textured triangles
Apr 10, 2022 ggenije (me) got inspired by MentalBox's version and made regular stretch version.
Aug 08, 2022 Chrome_Cat fixed ggenije's stretch project to have higher precision.
Aug 20, 2022 Chrome_Cat made STTF - Stamp Texture Triangle Fill, which is first single stamp triangle texture using whirl effect along with fisheye
Aug 22, 2022 MentalBox made their own version of STTF
Mar 06, 2023 b9e made platformer used stretched circles
Sep 06, 2023 Chrome_Cat made v2 of STTF which is much better in each way possible.
Sep 06, 2023 KryptoScratcher optimized v2 STTF
Dec 02, 2023 griffpatch made video on fisheye stretching
oh wow, nice to see you
Great timeline actually!
In terms of releases this is fairly accurate and thank you for clarifying.
Behind the scenes me (Mentalbox) and Chrome_Cat were sort of working together on STTF, I had been trying to get whirl for a while and he pulled through with the math. I think I still have his paper somewhere. Everyone knew is was possible but struggled to get it off the ground.
I like how it was invented by some guy in 2021 apparently me and my friends have known about fisheye stretching since like 2017
@@radish.6660 Yeah, it's pretty logical that other people knew about it before l3ccm, but those we're probably isolated cases, but with this timeline you can see chain reaction happening. If you know some older projects which uses this method, I would like to see them.
he didnot give you a heart because your his biggest enemy
That edge of fisheye thing was a billion iq honestly, and i´ve seen project where the sprite is drawn by pen for this effect.
Now it seems so easy, as it always was apparently!
I knew what the fish eye effect does, but I never thought of using it like this, when I taught kids scratch at the coding school, I taught some of them how to make it zoom in where you want by controlling the center of the sprite costume.
The pen extension and image scanning can also work for stretching.
And skewing is possible with the whirl effect too!
Interesting video! I can’t believe we could stretch sprites in game! Awesome work! Keep it up 😊
I know right!
@@griffpatchCan you stretch side to side by placing the square to the side?
@@starflightYT yes
as a scratch user who really likes project arrhythmia and likes how the cubes stretch, i have been BEGGING scratch to add a stretching block, so seeing this ABSOLUTELY made my day, thanks.
i haven't used scratch in years, but i love griffpatch's videos, they're so lovely and kind of nostalgic
There’s a mod of Turbowarp that I really recommend trying. It’s called Penguin Mod, it adds lots of blocks, many new extensions, built-in Scratch Addons, and Turbowarp’s game modifier.
4:04 thats how actually 3DS' 3D effect is maded
Griffpatch never fails to create tutorials that are truly amazing. In fact, one of my friends are beginners at Scratch and he can create really amazing projects by following your tutorials!
That's awesome 👍
@@griffpatchand in the future somehow you will make a pause tutorial!
I remember seeing a project with this in, but I couldn't find it afterwards to work out how it worked. Now I can finally make it! :D thanks griffpatch
No problem!
@@griffpatchand all this time I used different costumes for squish effect..
Wow griffpatch you're bringing back my childhood when i discovered effects blocks for the first time
😢where did that time goes
I haven’t used scratch in a few years, I’ve moved away to do script coding. But the excitement in your voice at the start has gotten me excited about scratch again, so thank you!
It's amazing how much you can do with the simple fisheye effect block
7:07 I used that trick a long time ago when I made my first scrolling game with my own code. Its very useful, you can also use it to make the opposite happen by making a very big sprite to make the spites able to change really small. I often call the big sprite small, and the small sprite big, which may seem odd but it makes more sense for when you want something small you change to small and when you set something big you change to big.
i always wanted resize sprites in separate axes, like in unity! i will try it
to do that you'd need a more complex system, as this only allows for exponential stretching in a single axis
That ungodly choir to at griffpatch did for scratch cat at 3:40 is amazing
banger ytpmv sample
I used that block to make black hole animations all the time... You see the best in something that doesn't seem like it was made for it
OOOOOH thats a genius way to do that, i never would've thought of that in a million years
I know right!?!
duuude i've been wanting do do this for years... now i can finally achieve it with this tutorial, yay !
This is so simple, yet I've never thought of it. Thanks, Griffpatch! Amazing tutorial as always
yap i agree
I'm sure there's more cool things like this just waiting to be discovered... And when they are, griffpatch will make a video on it!
Random question, did you discover this stretch feature by yourself?
No I didn't discover this :) it's been around for a little while, but I don't think a lot of people know about it so I wanted to make a video
Is it possible to make it scale vertically on both the top and bottom so instead of it looking like it squishes on the ground it squishes in the middle? I'm guessing that would involve changing the y position up.
GENIUS!!
h
i
VERY very clever thinking behind this, griffpatch.
It’s interesting because as soon as you said it used the fisheye effect I immediately figured out how you did it. Well, relatively, I don’t know the actual steps though 😅
It just takes a nudge sometimes :) nice one
This is like, revolutionary for 3D projects
we have waited so long for this... thank you
I remember when I was playing the school computer I accidentally stumbled upon one of this guy’s game and was surprisingly entertained, so I started playing more of his created games. Kinda crazy how all this time I didn’t know that he was a Scratch tutorial-er.
I'm honestly surprised that no one discovered this sooner! Such an ancient limitation of Scratch, with a solution that's been staring us in the face this whole time.
Well done as always!
yoooooooooo chimpmonk!
Actually it was discovered i think at least several months earlier although I can't pinpoint an exact person and it didn't have widespread use. Several made triangle mesh renderers with it
@@channelname7105 I think it was uiopscratch a year and a half ago
Hi @chipmonk!
@@channelname7105 Squidchip came up with the idea and I implemented it. Ggenije made a project with this effect and I was credited. It's use for textured triangles has since been refined to include the whirl effect for a single stamp tris thanks to chrome cat.
It's so great how you touch on multiple topics like a camera and dynamically moving surfaces.
its always a good day when griffpatch uploads
0:31 scratch cat giving you the stink eye
0:03 yes. yes I have.
Petthade
OMG THANK YOU GRIFFPATCH !!!! this is life changing !!
Yay! Griffpatch, I have a question. Would you like to ever make tutorials on other programming languages too?
Bruh just delete the wrong texts and say it you don’t need to say I meant
100% yes... Watch this space
@@griffpatch ??? I think I don't know about Something
I'm trying to flatten my sprite, but this fisheye effect also makes it stretch left and right. Can you make it flatten instead?
I thought that we just got the 2 axis scaling...
Oh for a simple stretch block!
8:37 griffpatch, did you forget you can use the arrow keys?
Can’t believe we did this without multiple costumes in the cat!
I know right!
@@griffpatchHey griff dude, I have a scratch account but for some reason I'm not getting my email confirmation code (the thing you need to share projects and more) I cannot share one of my best games I've ever made in scratch. Can you help me? And I'll use this bounce squish effect in one of my games, but the problem is that no one other than me can see it 😢
Do you think it is possible to make a 15 fps 3 hour movie on scratch?
sonunda, böyle bir şey yapmanızı bekliyordum! animasyonlarımı yaparken bu bana biraz zaman kazandıracak.
[ finally, I've been waiting for you to do something like this! this will save me some time when I make my animations. ]
Thanks a lot! Your tutorials are always helping!
This is amazing! I bet if you use this strategy a bit you can also warp a sprite to go into a specific quadrilateral bounding box, which can help us make 3D games without pen and still with high quality.
Griffpatch is the smartest scratcher.He can do anything!!!
It's funny how it eases in and out on it's own
Another some pretty cool stuff, griffpatch!
I Can't Believe We Can Do This With 3 Costume In The Cat!
Great Work Griffpatch!
The end result makes for a nice loading screen.
Griffpatch can literally do *ANYTHING*
This is already hilarious, but your editing makes it so much funnier
a tip that has helped me. rather than dragging with the mouse. click a point. and use the arrow keys to nudge the points. This also works if you hold shift on multiple points. hope this helps anyone who gets frustrated.
welcome back, 60fps!!
Wow, this is really cool! I thought it was impossible to do that without a custom block. You are a genius dude!
Griffpatch, Our hero, Saved millions of lives from the devils that tempts us to waste time
Genuinley so inspiring, might apply some of your tutorials in some of my future scratch projects!
Even when stuff seems nowhere remotely possible, griffpatch still can do it
This is by far the 2nd most mind blowing tutorial I've seen just short of the MMO tutorial :D
I always love your videos Griffpatch!
How would I implement this into a game? Like a platformer for example?
Hearing griffpatch so happy will never get old.
Hey Griffpatch loving your vids. Just wondering if you will ever get back to the spooder cat devlog?
Yes I hope so!
Lifesaver! I have been looking for this! Thanks Griffpatch!
This Quickly became one of the MOST Important scratch video basics for me!!!
Griffpatch, This was the BEST practical scratch tutorial I've ever seen in my life, thank you so much for teaching us this, you're amazing ❤🐱
How do you squish sprites horizontally
This might be one of the most helpful tutorials you've made yet!
Wow! your sure help me out Griffpacht! and i hope you can help other scratchers too!
3:50 big scrungus
This man is a legend.
griffpatch's creativity scares me
This is AMAZING !!!
3:59 i can just imagine scratch cat having such a fast cartoonish voice
I always wanted to do this for my slime game! Keep up the good work! ✨
Should I make a game with this and port it into my scratch OS or should I port a small game you make into the OS
Very good question!
never knew fisheye effect would finally be useful!
How long have you used scratch for??
the fact griffpatch can always torture the scratch cat, under any circumstances, is just funny
i had no idea that griffpatch liked minecraft until i saw the reccomendations on the side on 5:35
Textured walls and floor would be cool in the 3d ray caster like the mode 7 for the nes
Or perhaps a. Idea on breaking down the 3d laser tag engine or possibly recoding it in a tutorial series with better performance and enhancements
I would absolutely LOVE to see a tutorial for a top down survival game where you have to defeat a powerful monster. You could be able to collect and purchase items from say a shop and can travel throughout a big forest in search of the monster. I really want to make a game like that but I have no clue how to pull that off.
That does sound exciting!
the new video format is so good !
No other Scratchers is better than griffpatch!
Wow I have seen something like that before but never in such simplicity! As always, great job Griffpatch!
Griffpatch always finds a way to break scratch’s limits!
He knows every corner of scratch❤❤❤
GUYS, HE FINALLY CHECKED HIS MESSAGES
Now this is a great 'thinking outside the box' moment!!
Griffpatch's editing just got 10X BETTER like frfr
where do you get the sounds?
All over!
Hey, this is a bit unelated to this video, but I have a question. In Appel, you used scratch's vector art for all the tiles, right? How did you get them to be perfectly aligned? When I try to draw tiles with scratch's vector art they tend to be ever so slightly off, and very small gaps appear in-between the tiles for me. Is there a trick to it?
the animation its actually good 👍
I used a slider that changes the speed of scratchys jumps. At 100 it kinda just goes crazy lol